Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 17:04:11 // Halloween2019/Abominations Player: Minty Result: Destroyed by Lesser Abomination with Etherial Claws Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (4224) 4224 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7869 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 62/100 System Corruption 38% Temperature Warm (199) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Plasma Rifle Flak Gun Segregator > --- INVENTORY (10) --- Improved VSS Leg Medium Matter Pod (24) Improved Shield Generator Force Field Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Focal Shield Force Field > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Wheel Medium Matter Pod Improved Shield Generator Mobile Refinery Mk. CCLXVII Plasma Rifle Segregator [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 5 | . . 2 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 85 | . 10 17 8 16 34 Power 11 | . 1 2 2 3 3 Engine 10 | . 1 2 2 2 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | . 5 2 . 3 13 Treads 8 | . 1 . . . 7 Leg 3 | . . 1 . . 2 Wheel 7 | . 4 . . 1 2 Hover 3 | . . . . 2 1 Flight 2 | . . 1 . . 1 Utility 28 | . 2 7 4 3 12 Device 9 | . . 2 1 1 5 Storage 1 | . . . . . 1 Processor 10 | . 2 5 . . 3 Hackware 2 | . . . . 1 1 Protection 6 | . . . 3 1 2 Artifact . | . . . . . . Weapon 23 | . 2 6 2 7 6 Energy Gun 6 | . 1 4 . . 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 9 | . . . 1 5 3 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 2 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 2 2 Corrupted Parts 4 | . 1 . . . 3 System Corruption 20 | . 3 . . . 17 Parts Lost 50 | . 3 7 8 8 24 Power 10 | . 1 3 2 1 3 Propulsion 15 | . 2 2 . 2 9 Utility 12 | . . 1 3 2 6 Weapon 13 | . . 1 3 3 6 Highest Loss Streak 9 | . 2 4 6 6 9 To Critical Strikes . | . . . . . . Average Backups 4 | . 5 4 4 3 5 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . 1 Weapon 2 | . 3 4 4 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . 12 2 . . 2 Power 1 | . 1 . . . . Propulsion 5 | . 4 . . . 1 Utility 4 | . 3 . . . 1 Weapon 6 | . 4 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 94 78 60 58 76 Engine 5 | . 11 6 4 3 4 Treads 5 | . 6 . . . 8 Leg 3 | . 1 2 . . 5 Wheel 3 | . 17 7 . . . Hover 3 | . . . . 6 3 Flight 1 | . . 3 9 2 . Device 4 | . . 7 2 4 4 Storage 1 | . 1 . . . 1 Processor 22 | . 25 31 27 23 19 Hackware 1 | . . . . 2 2 Protection 2 | . . . 7 2 3 Energy Gun 6 | . 25 13 6 . 2 Energy Cannon 2 | . . . . . 4 Ballistic Gun 6 | . 1 . . 10 9 Launcher 1 | . . 4 3 . . Peak Build Rating 64 | . 8 21 19 39 64 Average Rating 31 | . 7 17 16 24 45 On Entrance 14 | 6 6 8 15 15 39 Naked Turns . | . . . . . . Heaviest Build 48 | 13 13 13 6 27 48 Greatest Support 90 | 20 20 20 5 16 90 Greatest Overweight (x) 4 | . 4 2 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 8 5 5 5 10 Average Capacity 5 | . 5 5 5 5 6 Most Carried 10 | . 8 5 5 5 10 Average Carried 4 | . 4 4 4 3 5 Final Capacity 10 | 8 5 5 5 5 10 Final Carried 6 | 6 5 5 2 5 5 Class Distribution -------------------- 48% | Mutant 42% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2687 | 200 112 298 344 366 1367 Remotely . | . . . . . . Salvage Created 2827 | . 222 479 425 322 1379 Parts 153 | . 14 33 11 12 83 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 68 | . 6 14 9 6 33 Guns 32 | . 3 5 3 . 21 Cannons 10 | . . . . 1 9 AOE 25 | . 3 9 5 5 3 Classes Destroyed 12 | . 5 2 3 1 1 Worker 3 | . 1 . . . 2 Builder 2 | . . 1 . . 1 Hauler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Swarmer 4 | . 3 . . . 1 Grunt 11 | . 1 4 4 1 1 Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 1 . Sentry 4 | . . 1 2 1 . Hunter 3 | . . . . 2 1 Abomination 43 | . 2 9 1 1 30 Anomaly 2 | . . . . . 2 Best Kill Streak 8 | . 3 5 4 4 8 Combat Bots Only 7 | . 3 5 3 4 7 Max Kills in Single Turn 3 | . 3 3 2 2 2 Gunslinging . | . . . . . . Exploded 3 | . 3 3 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1120 | . 18 132 71 131 768 Missed 391 | . 6 52 31 57 245 Hits 729 | . 12 80 40 74 523 Melee 30 | . 6 6 2 8 8 Projectile 699 | . 6 74 38 66 515 AOE 17 | . . . . . 17 Critical Strikes 24 | . . 5 3 1 15 Actively Blocked 2 | . . . 2 . . Damage Taken 11019 | . 251 1214 769 1193 7592 Core 2026 | . . 320 221 632 853 Absorbed by Shields 281 | . . . . . 281 Redirected to Shielding 173 | . . . 53 . 120 Core Remaining (%) 57 | 100 100 20 59 9 . Volleys Fired 209 | . 15 39 31 18 106 Largest 3 | . 2 2 2 2 3 Hottest 198 | . 90 126 126 80 198 Shots Fired 417 | . 29 64 40 19 265 Gun 302 | . 28 47 24 12 191 Cannon 72 | . . . . 2 70 Launcher 43 | . 1 17 16 5 4 Special . | . . . . . . Kinetic 181 | . 2 . . 8 171 Thermal 193 | . 26 47 24 6 90 Explosive 43 | . 1 17 16 5 4 Electromagnetic . | . . . . . . Robot Hit Streak 62 | . 8 24 26 16 62 Robot Miss Streak 18 | . 1 1 2 2 18 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 344 | . 20 52 35 11 226 Core Hits 321 | . 14 41 25 18 223 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Burn 2 | . 1 . 1 . . Melee Attacks 3 | . . . . . 3 Thermal 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11256 | . 416 2202 1515 451 6672 Guns 5436 | . 245 882 401 144 3764 Cannons 2074 | . . . . 49 2025 Explosions 3729 | . 171 1320 1114 250 874 Melee . | . . . . . . Ramming 17 | . . . . 8 9 Kinetic 3362 | . 14 . . 103 3245 Thermal 4211 | . 231 882 464 90 2544 Explosive 3666 | . 171 1320 1051 250 874 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 38 | . 4 4 1 . 38 Average Corruption 9 | . 3 2 1 . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 1 8 1 . 49 Message Errors 12 | . . 1 1 . 10 Matter Fused 14 | . . 3 . . 11 Heat Flow Errors 4 | . . 1 . . 3 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . . 2 Data Loss (minor) 9 | . 1 1 . . 7 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Weapon Failures 7 | . . 2 . . 5 Overload Shots 3 | . . . . . 3 Overflow Damage 173 | . 12 . 61 . 100 Projectiles 79 | . . . . . 79 Explosions 94 | . 12 . 61 . 21 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 502 | . . 39 48 208 207 Shots 21 | . . 1 3 8 9 Rammed 3 | . . . . 2 1 Targets Rammed 4 | . . . . 2 2 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 731 | . 111 267 171 216 731 Average Temperature 159 | . 44 108 48 54 203 Received Heat Transfer 2624 | . 39 294 225 282 1784 Effects 21 | . . . . . 21 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 8 | . . . . . 8 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 . 4 1 1 Heat Transferred 2933 | . 555 527 854 118 879 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 94 | . 91 100 58 95 100 Level 1 5 | . 8 . 41 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 292 | . 292 182 291 202 122 Initial 119 | . . 118 72 119 58 Average 68 | . 80 78 182 137 20 Influence Increases 1573 | . 382 284 371 298 238 Destroy 0b10 Robot/C 500 | . 80 100 160 100 60 Destroy 0b10 Robot/NC 35 | . 10 5 5 . 15 Destroy Leader 142 | . 22 30 40 30 20 Successful Hack 79 | . . 27 . 8 44 Disable Machine 120 | . . 45 30 45 . Destroy Structure 262 | . 15 77 91 40 39 Partial Spotted 60 | . . . 45 . 15 Lose Combat Pursuer 375 | . 255 . . 75 45 Influence Decreases 1573 | . 100 394 280 442 357 Entered New Map 469 | . . 164 100 144 61 Time Decay 766 | . 80 160 100 198 228 Lost Part 318 | . 20 70 80 80 68 Lost Ally 20 | . . . . 20 . Squads Dispatched 87 | . 3 9 6 17 52 Investigation 23 | . 3 5 2 4 9 Extermination . | . . . . . . Reinforcement 11 | . . 3 2 3 3 Assault 15 | . . 1 . 3 11 Garrison 38 | . . . 2 7 29 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 36 | . . 4 6 6 20 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 13 15 11 14 57 Peak Tracking Total 11 | . 7 5 8 6 11 Tactical Retreats 13 | . 4 . . 3 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . 3 2 3 . Max in Single Turn 2 | . . 2 2 2 . Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 2 6 3 5 4 Terminals 14 | . 2 5 2 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 64 | . 6 24 8 11 15 Successful 24 | . 3 10 2 3 6 Failed 40 | . 3 14 6 8 9 Catastrophic 8 | . . 2 3 3 . Database Lockouts . | . . . . . . Manual 17 | . 5 9 . 2 1 Terminals 45 | . 6 21 6 6 6 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 6 | . . . . 2 4 Scanalyzers . | . . . . . . Garrison Access 10 | . . . 2 3 5 Terminal Hacks 17 | . 3 10 1 . 3 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 5 | . 2 3 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . . . 1 Transport Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 1 2 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . 1 . . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 2 6 3 5 3 Full Trace Events 10 | . . 3 2 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 21 | . . . . 21 . Highest-Rated Ally 21 | . . . . 21 . Total Orders . | . . . . . . Ally Attacks 2 | . . . . 2 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1155 | . . 137 208 417 393 Optics 1155 | . . 137 208 417 393 Structural 127 | . . . 12 115 . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2467 | . 283 328 208 417 1231 Spaces Moved 1954 | 1 230 255 249 509 710 Core 406 | . 29 21 . 135 221 Treads 84 | . 1 . . . 83 Legs 283 | 1 9 1 . . 272 Wheels 333 | . 191 105 . 3 34 Hover 194 | . . . . 133 61 Flight 654 | . . 128 249 238 39 Fastest Speed 35 | 120 50 40 40 40 35 Average Speed 79 | 120 89 71 40 61 104 Slowest Speed 250 | 120 250 190 110 116 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . 6 1 3 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 35 34 29 12 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 348 | . 14 100 116 55 63 Melee . | . . . . . . Projectile . | . . . . . . AOE 348 | . 14 100 116 55 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2395 | . 280 324 306 573 912 Wait 37 | . 4 5 4 10 14 Move 1930 | . 229 242 246 503 710 Hop 10 | . . 6 1 3 . Pick Up 30 | . 8 3 2 5 12 Fast Attach 60 | . 6 9 8 13 24 Attach 35 | . 2 3 6 8 16 Detach 21 | . 1 2 1 8 9 Swap 23 | . 3 8 2 2 8 Drop 34 | . 12 7 5 2 8 Fire 209 | . 15 39 31 18 106 Melee 3 | . . . . . 3 Ram 1 | . . . . 1 . Kick 1 | . . . . . 1 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 491 | -9/Materials | Lost 4 parts (1p1n1u1w) 542 | -9/Materials | Core integrity fell below 50% 573 | -9/Materials | Build established: Mutant 595 | -9/Materials | Discovered new exit (range 11) 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 672 | -8/Materials | Garrison activated, responded to threat 797 | -8/Materials | Discovered new exit (range 17) 810 | -8/Materials | Discovered new exit (range 8) 820 | -8/Materials | Entered Factory 820 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 850 | -7/Factory | Lost 6 parts (1p2u3w) 904 | -7/Factory | Found Prototype Launcher 904 | -7/Factory | Identified Rocket Array 909 | -7/Factory | Identified exit to Garrison 933 | -7/Factory | Garrison activated, responded to threat 962 | -7/Factory | Core integrity fell below 50% 1002 | -7/Factory | Core integrity fell below 20% 1042 | -7/Factory | Lost 6 parts (2n2u2w) 1222 | -7/Factory | Garrison activated, responded to threat 1228 | -7/Factory | Discovered new exit (range 9) 1237 | -7/Factory | Entered another Factory area 1237 | -6/Factory | Evolved 2 slots: Utility x2 1270 | -6/Factory | Spotted B-75 Beast 1272 | -6/Factory | Garrison activated, responded to threat 1299 | -6/Factory | Garrison activated, responded to threat 1338 | -6/Factory | Garrison activated, responded to threat 1351 | -6/Factory | Garrison activated, responded to threat 1358 | -6/Factory | Build established: Gunner 1513 | -6/Factory | Garrison activated, responded to threat 1604 | -6/Factory | Lost 4 parts (2n1u1w) 1605 | -6/Factory | Destroyed 7 combat bots 1612 | -6/Factory | Garrison activated, responded to threat 1619 | -6/Factory | Garrison activated, responded to threat 1641 | -6/Factory | System corruption reached 10% 1675 | -6/Factory | Lost 4 parts (2u2w) 1733 | -6/Factory | Discovered new exit (range 15) 1834 | -6/Factory | Found Prototype Device 1834 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 1865 | -6/Factory | Core integrity fell below 50% 1980 | -6/Factory | Garrison activated, responded to threat 1983 | -6/Factory | Garrison activated, responded to threat 2193 | -6/Factory | Garrison activated, responded to threat 2332 | -6/Factory | Garrison activated, responded to threat 2420 | -6/Factory | System corruption reached 30% 2427 | -6/Factory | Core integrity fell below 20% 2434 | -6/Factory | Garrison activated, responded to threat 2468 | -6/Factory | Destroyed by Lesser Abomination with Etherial Claws Last Messages --------------- 02435_ Parts repaired by Paradox Anomaly. 02436_ Lesser Abomination absorbs Imp. Heat Sink. 02437_ Lesser Abomination absorbs Field Recycling Unit. 02437_ Critical hit (Meltdown: +260). 02438_ Parts repaired by Paradox Anomaly. 02440_ System corrupted: Matter fused (-8). 02442_ Parts repaired by Paradox Anomaly. 02447_ System corrupted: Flak Gun jammed. 02450_ Frozen by Ice Anomaly. 02450_ Critical hit (Burn: +37). 02455_ System corrupted: Component data lost. 02458_ Wheel destroyed. 02460_ Lesser Abomination spits out Wheel. 02460_ Lesser Abomination absorbs Wheel. 02461_ Lesser Abomination spits out Wheel. 02461_ Lesser Abomination absorbs Wheel. 02462_ Lesser Abomination destroyed. 02464_ Overheating: System interference. 02464_ Flak Gun temporarily disabled. 02465_ Acquired 21 matter. Map ----- +----------------------------------------------------+ | """ % " #??# " | | ! #??# | | % " %% #"#??# " | | "%" % [%% #??# " | | "G %=%!= #??# " | | ="" %% ! % % ###??# " | | =%= % % % ###### | | = #######""""""# + | | ##+#### ## # ### | | " ## " """"" " """ """ #?? | | " ## """"""" " """ Y" #?? | | # " """"""" ; """ """ #?? | | # #""" """"""" ; ### | | %" % # # ; | | " #??# """"""" ;%###""# | | " #??# """""""n; #?#### | | ""#######??# """""""%; #?## # | | % %% # ###????# """"""" ; #??### T"" | | % % "% #????# ; #???## " """ % | | """"""##???# ; #??# # % | | " " ##??#########;;;;;###### | | """" " #?????????# """"""" # % ######## | | #######% " % #?##?####### """""" # # | | ###/###### ######; """" # # """ | | % # " # " n% + """ | | # "#########@ #% # """ | | % # " !A% #! # | | "% # "#######!=! # # | | " % # " # !;;;;;+##+### # | | " # ""#####;;; ;;## # # # * | | " # % #^ [ !!= + # # = | | " "%% # !A # #% % ######## | | "% " # % % # # #??????? | | " # % n # # #??????? | | " # # % # # #??????? | | " % # % # # # #??????? | | " # # # # #??????? | | " # % # A % # # #??????? | | " # # % ###### #??????? | | " % # % # #????# #??????? | | % # % # % # #??# #??????? | | ######### # #??# #??????? | | %## ## ## # #? " " ?????? | | #####"### % # """" """"???? | | % % %% ?? | | % | | % % | | % % % | | % | | #""""""""""""##########+""""""""""""""""""##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 24 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartVortexCutter Manual? 0 Play Time 00:36:05 Cumulative 1040.2 hours Start 2025.05.14 @ 16:28:54 End 2025.05.14 @ 17:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1285 Rogue 1002 Adventurer 124 Explorer 159 Win Type - Total 45 Types 31/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93b9c010-8b9b-499e-8db4-39943186cd45