Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.26 @ 14:10:25 Player: nacho Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (296) 296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1301 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Terrain Scanner Terrain Scan Processor Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 10 6 16 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 9 | 4 3 2 Treads 2 | 2 . . Leg 2 | 2 . . Wheel . | . . . Hover 3 | . 3 . Flight 2 | . . 2 Utility 9 | 2 2 5 Device 4 | 1 . 3 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 8 | 3 1 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 86 | . 98 82 Engine 17 | . 14 18 Treads 1 | . 5 . Hover 13 | . 22 10 Flight 5 | . . 8 Device 5 | . 1 7 Processor 3 | . . 4 Protection 19 | . 23 18 Energy Gun 1 | . . 1 Ballistic Gun 13 | . 20 10 Special Weapon 4 | . 7 3 Naked Turns . | . . . Heaviest Build 30 | 14 19 30 Greatest Support 40 | 40 40 14 Greatest Overweight (x) 8 | 4 2 8 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 3 | . . 3 Average Carried . | . . 1 Final Capacity 6 | 6 4 4 Final Carried 3 | . . 3 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 689 | 372 90 227 Remotely . | . . . Salvage Created 694 | 194 224 276 Parts 53 | 15 13 25 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled 2 | . . 2 Retrieved Matter 1 | . . 1 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 1 7 Guns 6 | . 1 5 Cannons 2 | . . 2 Classes Destroyed 8 | 3 3 2 Worker 3 | 2 1 . Builder 2 | . 1 1 Tunneler 4 | 4 . . Recycler 2 | 1 1 . Watcher 2 | . 1 1 Swarmer 3 | . . 3 Grunt 4 | . 1 3 Sentry 1 | . . 1 Best Kill Streak 4 | 2 4 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1203 | . 24 1179 Core 400 | . . 400 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 58 | 12 8 38 Largest 2 | 2 2 2 Hottest 76 | 40 40 76 Shots Fired 100 | 24 11 65 Gun 80 | 24 10 46 Cannon . | . . . Launcher . | . . . Special 20 | . 1 19 Kinetic 70 | 24 10 36 Thermal 30 | . 1 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 29 | 12 15 29 Robot Miss Streak 4 | 2 . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 70 | 17 10 43 Core Hits 29 | 8 5 16 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 789 | 204 136 449 Guns 660 | 204 136 320 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 601 | 204 136 261 Thermal 185 | . . 185 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles 2 | . . 2 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 573 | . 30 573 Average Temperature 250 | . 10 276 Received Heat Transfer 441 | . . 441 Effects 35 | . . 35 Shutdowns 14 | . . 14 Energy Bleed 3 | . . 3 Interference 3 | . . 3 Matter Decay 5 | . . 5 Short Circuit 2 | . . 2 Damage (minor) 5 | . . 5 Damage (major) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 656 | . . 656 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 212 | 35 86 212 Average Influence 73 | 16 51 112 Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 68 Level 1 16 | . . 31 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 2 22 Peak Tracking Total 7 | . 1 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1018 | 283 202 533 Spaces Moved 469 | 149 139 181 Core 47 | 11 . 36 Treads 151 | 130 21 . Legs 8 | 8 . . Wheels . | . . . Hover 192 | . 118 74 Flight 71 | . . 71 Fastest Speed 50 | 50 116 116 Average Speed 165 | 155 123 207 Slowest Speed 520 | 250 180 520 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 7 26 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 591 | 173 158 260 Wait 13 | . . 13 Move 467 | 148 138 181 Hop . | . . . Pick Up 2 | . . 2 Fast Attach 28 | 10 6 12 Attach . | . . . Detach . | . . . Swap 4 | . . 4 Drop 18 | 3 6 9 Fire 58 | 12 8 38 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 284 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 981 | -9/Materials | Core integrity fell below 50% 1000 | -9/Materials | Core integrity fell below 20% 1019 | -9/Materials | Lost 3 parts (2p1n) 1019 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00912_ Flight Unit severed. 00912_ Assault Rifle severed. 00917_ Field Recycling Unit collects Flight Unit, recycling 1 matter... 00920_ U-05 Engineer lays Concrete. 00921_ Field Recycling Unit collects Lgt. Assault Rifle, recycling 0 matter... 00926_ K-01 Serf collects debris. 00954_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00954_ U-05 Engineer lays Concrete. 00957_ Flight Unit destroyed. 00960_ K-01 Serf cleans the Neutrino Reactor. 00985_ Neutrino Reactor explodes. 00985_ Door malfunctions. 00985_ Imp. Ion Engine destroyed. 00987_ G-34 Mercenary IFF system glitched. 00987_ G-34 Mercenary misfires. 00988_ Ion Engine destroyed. 00989_ G-34 Mercenary IFF system glitched. 00989_ K-01 Serf destroyed. 00994_ U-05 Engineer builds a Door. 01006_ Slammed into O-16 Technician. 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