Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 01:15:18 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (985) 985 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2190 Bonus ------- None Cogmind --------- Core Integrity 270/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Battery (250) Seismic Detector Small Laser Small Laser Particle Gun Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Heat Sink High-capacity Storage Unit High-capacity Battery Seismic Detector Small Laser Small Laser Particle Gun Improved Medium Laser Improved Medium Laser Improved Medium Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 56 | 8 17 31 Power 9 | 2 3 4 Engine 9 | 2 3 4 Core . | . . . Reactor . | . . . Propulsion 20 | 2 6 12 Treads . | . . . Leg 20 | 2 6 12 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 2 5 Device 5 | 1 1 3 Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 6 10 Energy Gun 12 | 1 3 8 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . 3 6 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 1 6 9 Power 1 | . 1 1 Propulsion 1 | . 1 . Utility 3 | . 3 3 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 1 | . 1 . Propulsion . | . . . Utility 3 | . . 3 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 12 | . 13 10 Leg 34 | . 28 42 Device 12 | . 14 10 Storage 12 | . 14 11 Energy Gun 14 | . 13 16 Energy Cannon 1 | . . 3 Ballistic Gun 8 | . 14 1 Peak Build Rating 17 | 7 7 17 Average Rating 9 | 5 6 12 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 88 | 15 15 88 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 25 Average Capacity 9 | 7 8 10 Most Carried 15 | 2 8 15 Average Carried 7 | 1 6 9 Final Capacity 15 | 8 8 15 Final Carried 15 | 2 8 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1087 | 298 311 478 Remotely . | . . . Salvage Created 1795 | 183 819 793 Parts 118 | 23 49 46 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 5 | . 3 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 15 13 Guns 26 | . 15 11 Cannons 2 | . . 2 Classes Destroyed 12 | 2 7 3 Worker 2 | . 1 1 Builder 3 | . 1 2 Tunneler 7 | 5 1 1 Hauler 4 | . 2 2 Recycler 4 | 1 3 . Operator 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 9 | . 9 . Grunt 14 | . 6 8 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 6 | 5 6 4 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 192 | . 98 94 Missed 44 | . 26 18 Hits 148 | . 72 76 Melee 11 | . . 11 Projectile 137 | . 72 65 Critical Strikes 6 | . 1 5 Damage Taken 1832 | . 672 1160 Core 287 | . 157 130 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 37 . Volleys Fired 188 | 6 108 74 Largest 2 | 2 2 2 Hottest 130 | 60 70 130 Shots Fired 347 | 12 206 129 Gun 329 | 12 206 111 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 122 | 6 108 8 Thermal 209 | . 88 121 Explosive . | . . . Electromagnetic 16 | 6 10 . Robot Hit Streak 14 | 6 14 8 Robot Miss Streak 8 | 2 8 4 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 208 | 7 117 84 Core Hits 85 | 7 46 32 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 8 | . 4 4 Burn 7 | . 3 4 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2598 | 126 1221 1251 Guns 2346 | 126 1221 999 Cannons 247 | . . 247 Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 637 | 54 524 59 Thermal 1818 | . 631 1187 Explosive . | . . . Electromagnetic 138 | 72 66 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 518 | . 210 518 Average Temperature 96 | . 68 133 Received Heat Transfer 579 | . 174 405 Effects 8 | . . 8 Shutdowns 2 | . . 2 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . 3 6 Heat Transferred 4944 | . 2060 2884 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 124 | 25 124 96 Initial 28 | . 6 28 Average 33 | 6 28 43 Influence Increases 897 | 30 429 438 Destroy 0b10 Robot/C 560 | . 300 260 Destroy 0b10 Robot/NC 125 | 30 55 40 Destroy Leader 144 | . 58 86 Successful Hack 21 | . 16 5 Disable Machine 15 | . . 15 Destroy Structure 2 | . . 2 Lose Combat Pursuer 30 | . . 30 Influence Decreases 848 | 20 371 457 Entered New Map 44 | . 4 40 Time Decay 714 | 20 337 357 Lost Part 90 | . 30 60 Squads Dispatched 6 | . 3 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 30 22 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 16 5 Successful 10 | . 8 2 Failed 11 | . 8 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 16 5 Terminals 21 | . 16 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 7 2 Terminals 9 | . 7 2 Botnet 3 | . 2 1 Skim 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1831 | 11 1227 593 Structural 1755 | . 1162 593 Seismic 76 | 11 65 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2294 | 99 1227 968 Spaces Moved 1183 | 56 630 497 Core 3 | 3 . . Treads . | . . . Legs 1180 | 53 630 497 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 116 120 120 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 97 44 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1732 | 74 920 738 Wait 240 | 4 140 96 Move 1181 | 55 629 497 Hop . | . . . Pick Up 17 | 1 9 7 Fast Attach 13 | 7 2 4 Attach 6 | . 1 5 Detach . | . . . Swap 52 | 1 16 35 Drop 34 | . 15 19 Fire 188 | 6 108 74 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Discovered new exit (range 15) 700 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Discovered new exit (range 8) 943 | -10/Materials | Identified exit to Materials 959 | -10/Materials | Learned 2 Storage zone layouts 965 | -10/Materials | Identified exit to Subcaves 994 | -10/Materials | Learned Storage emergency access door positions 1021 | -10/Materials | Learned location of Mines (-8) 1058 | -10/Materials | Learned Storage stockpile data 1327 | -10/Materials | Entered another Materials area 1327 | -9/Materials | Evolved 2 slots: Propulsion x2 1328 | -9/Materials | Identified exit to Materials 1892 | -9/Materials | Build established: Scavenger-Mutant 2136 | -9/Materials | Discovered new exit (range 8) 2295 | -9/Materials | Self-destructed Last Messages --------------- 02199_ T-07 Excavator is excavating. 02201_ Acquired 10 matter. 02202_ U-05 Engineer destroyed. 02211_ U-05 Engineer suffers critical hit (Burn). 02215_ U-05 Engineer builds a Door. 02217_ Destroyed Welding Torch. 02217_ U-05 Engineer destroyed. 02223_ Acquired 20 matter. 02225_ Dropped Aluminum Leg. 02228_ Dropped Ion Engine. 02229_ T-07 Excavator is excavating. 02232_ Acquired 6 matter. 02234_ Acquired 14 matter. 02265_ Connecting with Terminal... 02294_ Triggered EMP Trap. 02294_ A bubble of electromagnetic force engulfs the area. 02294_ Chain reaction triggered in Ion Engine. 02294_ Imp. Aluminum Leg destroyed. 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