Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.28 @ 21:45:57 Player: Mike Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (464) 464 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3014 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 424/550 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Cooled Ion Engine Subdweller Power Source Authchip [R/NC] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector Core Shielding > --- WEAPON ----------- Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Cooled Ion Engine Subdweller Power Source Flight Unit Flight Unit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Slots Evolved 5 | . 1 . . 4 . . Power . | . . . . . . . Propulsion 3 | . 1 . . 2 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 32 | 9 6 1 2 5 4 5 Power 7 | 1 . . 2 1 3 . Engine 7 | 1 . . 2 1 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 4 1 . 3 1 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . 4 1 . 3 1 3 Utility 5 | 4 . . . 1 . . Device 2 | 2 . . . . . . Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | 1 . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 2 . . . . 2 Energy Gun 4 | 1 2 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 15 | . . . 2 1 1 11 Power . | . . . . . . . Propulsion 10 | . . . 2 . . 8 Utility 2 | . . . . . 1 1 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 10 | . . . 2 1 1 10 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 4 6 7 5 7 7 Power 3 | 1 2 3 3 4 5 5 Propulsion 1 | . . 1 1 . 1 1 Utility 1 | . 2 2 2 1 . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 . . 3 Power 2 | . . . 1 . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 87 100 99 78 87 86 Engine 10 | . 12 12 12 8 8 8 Leg 2 | . 8 . . . . . Flight 32 | . 19 37 36 31 41 38 Device 9 | . 7 12 9 10 12 8 Storage 10 | . 12 12 12 8 8 8 Protection 4 | . 3 . 2 3 8 8 Energy Gun 17 | . 22 25 25 14 8 7 Ballistic Gun 1 | . . . . . . 5 Peak Build Rating 19 | 7 8 8 9 18 19 19 Average Rating 10 | 5 7 8 8 13 18 17 On Entrance 9 | . 7 8 8 8 17 18 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 17 | 12 12 11 13 15 17 16 Greatest Support 22 | 20 20 12 12 22 22 22 Greatest Overweight (x) 4 | 1 2 . 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 5 7 7 8 6 8 8 Average Carried 6 | 2 4 6 7 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 6 7 6 5 8 6 Class Distribution -------------------- 66% | Hacker-Mutant 16% | Hacker-Sprinter 15% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Scavenger-Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Matter Collected 697 | 274 100 59 10 76 105 73 Remotely . | . . . . . . . Salvage Created 709 | 76 164 . 192 . 122 155 Parts 43 | 6 10 . 11 . 9 7 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Combat Hostiles Destroyed 17 | . 5 . 4 . 3 5 Guns 17 | . 5 . 4 . 3 5 Classes Destroyed 9 | 2 3 . 1 . 3 . Worker 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . . . 1 . Swarmer 9 | . 4 . . . 2 3 Grunt 3 | . 1 . . . . 2 Sentry 1 | . . . . . 1 . Subdweller 4 | . . . 4 . . . Best Kill Streak 4 | 2 2 . 2 . 4 3 Combat Bots Only 3 | . 2 . 2 . 2 3 Max Kills in Single Turn 1 | 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Hostile Shots Fired 163 | . 11 . 37 4 19 92 Missed 58 | . 3 . 13 1 8 33 Hits 105 | . 8 . 24 3 11 59 Projectile 105 | . 8 . 24 3 11 59 Damage Taken 952 | . 40 . 313 26 86 487 Core 211 | . . . 85 8 16 102 Absorbed by Shields . | . . . . . . . Redirected to Shielding 32 | . . . 10 1 3 18 Ignored by Resistances 593 | . 30 . 188 17 56 302 Core Remaining (%) 83 | 100 . . 66 . . . Volleys Fired 81 | 4 7 . 20 . 21 29 Largest 2 | 2 2 . 2 . 1 2 Hottest 85 | 70 80 . 80 . 40 85 Shots Fired 130 | 8 14 . 39 . 21 48 Gun 130 | 8 14 . 39 . 21 48 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 23 | 4 . . . . . 19 Thermal 107 | 4 14 . 39 . 21 29 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 42 | 6 19 . 42 . 6 14 Robot Miss Streak 1 | 1 . . 1 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 109 | 6 13 . 37 . 17 36 Core Hits 45 | 4 8 . 12 . 8 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1209 | 66 146 . 417 . 197 383 Guns 1209 | 66 146 . 417 . 197 383 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 153 | 29 . . . . . 124 Thermal 1056 | 37 146 . 417 . 197 259 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . . . Average Corruption 1 | . 1 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 1 2 . . . Matter Fused 2 | . . 1 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 181 | 40 48 . . 8 39 181 Average Temperature 29 | 20 19 . . 4 21 38 Received Heat Transfer 423 | . 6 . 30 9 36 342 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 2409 | 111 325 . 925 . 450 598 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 165 | 10 50 . . . 86 165 Initial 45 | . . . . . . 45 Average 35 | . 9 . . . 28 103 Influence Increases 476 | 10 183 . . . 153 130 Destroy 0b10 Robot/C 260 | . 100 . . . 60 100 Destroy 0b10 Robot/NC 25 | 10 5 . . . 10 . Destroy Leader 54 | . 32 . . . 22 . Successful Hack 16 | . 16 . . . . . Destroy Structure 1 | . . . . . 1 . Partial Spotted 45 | . 30 . . . . 15 Lose Combat Pursuer 75 | . . . . . 60 15 Influence Decreases 411 | 10 183 . . . 60 158 Entered New Map 48 | . . . . . . 48 Time Decay 253 | 10 183 . . . 60 . Lost Part 110 | . . . . . . 110 Squads Dispatched 2 | . 2 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Distress Signals 2 | . . . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 6 . 5 2 9 11 Peak Tracking Total 6 | . 2 . 2 2 6 5 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Accessed 11 | . 7 . . 1 2 1 Terminals 8 | . 5 . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . 18 . . 4 3 2 Successful 10 | . 6 . . 1 2 1 Failed 17 | . 12 . . 3 1 1 Catastrophic 4 | . 2 . . 2 . . Database Lockouts . | . . . . . . . Manual 14 | . 9 . . 4 1 . Terminals 24 | . 16 . . 4 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 4 . . 1 1 1 Open Door 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Registered Components 2 | . 1 . . 1 . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 . . 1 1 1 Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Active Infowar (turns) 1361 | 151 268 135 225 65 146 371 Sensors 907 | 151 268 135 225 65 63 . Seismic 552 | 10 . . . 25 146 371 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Turns Passed 1606 | 162 453 135 272 65 146 373 Spaces Moved 2244 | 107 607 393 331 160 231 415 Core 21 | 19 . . . . . 2 Treads . | . . . . . . . Legs 189 | 88 101 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2034 | . 506 393 331 160 231 413 Fastest Speed 24 | 50 34 34 34 25 24 24 Average Speed 45 | 125 58 34 48 29 24 29 Slowest Speed 280 | 190 200 34 114 34 25 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . 3 4 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 81 68 13 12 29 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Total 2692 | 124 683 389 400 175 298 623 Wait 250 | . 53 . 40 8 40 109 Move 2226 | 106 600 386 330 159 230 415 Hop 5 | . 3 2 . . . . Pick Up 8 | 3 1 . 1 . . 3 Fast Attach 20 | 8 5 . . 3 2 2 Attach 10 | 1 3 . 2 2 . 2 Detach 6 | 2 3 . . . 1 . Swap 20 | . 4 1 6 2 3 4 Drop 12 | . 4 . 1 1 1 5 Fire 81 | 4 7 . 20 . 21 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 54 | . . . . . . 54 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Subcaves -8/Materials -8/Storage -8/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 163 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Discovered exit to Mines (range 16) 331 | -10/Materials | Build established: Hacker-Mutant 335 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Discovered exit to Materials (range 11) 515 | -10/Materials | Discovered exit to Materials (range 16) 616 | -10/Materials | Entered Mines 746 | -10/Mines | Identified exit to Subcaves 746 | -10/Mines | Discovered exit to Subcaves (range 13) 751 | -10/Mines | Entered Subcaves 752 | -10/Subcaves | Approached by a straggling Scientist 1015 | -10/Subcaves | Identified exit to Materials 1015 | -10/Subcaves | Discovered exit to Materials (range 15) 1023 | -10/Subcaves | Entered Materials 1023 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1086 | -8/Materials | Identified exit to Storage 1086 | -8/Materials | Discovered exit to Storage (range 5) 1088 | -8/Materials | Entered Storage 1234 | -8/Storage | Identified exit to Garrison 1234 | -8/Storage | Entered Garrison 1280 | -8/Garrison | Triggered checkpoint 1308 | -8/Garrison | Triggered checkpoint 1460 | -8/Garrison | Identified exit to Factory 1460 | -8/Garrison | Discovered exit to Factory (range 72) 1460 | -8/Garrison | Discovered exit to Factory (range 41) 1460 | -8/Garrison | Discovered exit to Factory (range 32) 1548 | -8/Garrison | Triggered checkpoint 1607 | -8/Garrison | Self-destructed Last Messages --------------- >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 01523_ Particle Gun melted. 01523_ G-47 Trooper destroyed. 01526_ Dropped Sml. Laser. 01528_ Acquired 28 matter. 01548_ Beams of light sweep through the air. An alarm sounds. 01578_ Cesium-ion Thruster destroyed. 01581_ Flight Unit destroyed. 01585_ Cesium-ion Thruster destroyed. 01586_ VTOL Module destroyed. 01596_ Flight Unit destroyed. 01599_ Particle Gun destroyed. 01599_ Flight Unit destroyed. 01604_ Lgt. Assault Rifle destroyed. 01605_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | # #?????????????????????????????? | | ### ## ## # #?????????????????????????????? | | ### ## ## #+#?????????????????????????????? | | # " ^ #?????????????????????????????? | | # " ^ #?????????????????????????????? | | # " ^ #?????????????????????????????? | | # " ^ #?????????????????????????????? | | ### ## ## ###?????????????????????????????? | | ### ## ## ################################# | | + # | | ^ Y+ # | | ######## #################### # | | ####+### ######??????# Y#??????????????????# # | | ???# #?# #???????????#g #??????????????????# # | | ???# #?#+####???????????# g#??????????????????# # | | ???# ### #??????????????# #??????????????????# # | | ???# #??????????????# #??????????????????# # | | ???# #####??????????????# #??????????????????# # | | ???# #??????????????????# #??????????????????# # | | ???# #??????????????????# #??????????????????# # | | ???# #??????????????????# #??????????????????# # | | #### #??????????????????# #??????????????????# # | | #??????????????????# #??????????????????# # | | ## ###??????????????????# #??????????????????# # | | ?# #????????????????????# ############???????# # | | ##+####?????????????????#@ + #???????# # | | ^ #?????????????????# ########## #???????# # | | ###???????????????# #???????##+##??????# # | | + #???????????????# #???????# #??????# # | | ! !!###???????????????# ######### ########++# | | ! ^ !!#?????????????????# | | ##+####?????????????????# # | | ?# #????????????????????####################### # | | ## #??????????????????????????????????????????# # | | #????????????????????????????????????????### # | | ####????????????????????????????????????????# =# | | ????????????????????????????????????????????# % # | | ????????????????????????????????????????????# =# | | ????????????????????????????????????????????###% # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 65 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed LaserChipSuit Manual? 0 Play Time 00:41:56 Cumulative 15.6 hours Start 2025.12.28 @ 21:03:22 End 2025.12.28 @ 21:45:57 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6f83fa80-f440-4786-b3a6-02883e58d388