Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 19:23:36 Player: Longball Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3665) 3665 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 10527 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 243 Met Data Miner 300 Friendly Fire -581 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Heart of Steel Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Improved Airjet Improved Gravmag System Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer System Guard Heart of Steel > --- WEAPON ----------- Gatling Laser Railgun > --- INVENTORY -------- Cold Fusion Reactor Improved Airjet High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Makeshift Hacking Suite Coil Gun Coil Gun Proton Missile Launcher Impact Mace [Rating: 93] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Airjet Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 1 . . . . 1 . . . . Utility 7 | . . 1 2 1 1 . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 178 | 8 8 13 31 41 21 3 5 . . 20 16 . 7 5 Power 12 | 1 1 1 3 2 1 . . . . 2 1 . . . Engine 6 | 1 1 1 1 1 . . . . . . 1 . . . Core 4 | . . . 2 1 . . . . . 1 . . . . Reactor 2 | . . . . . 1 . . . . 1 . . . . Propulsion 39 | 2 1 4 5 9 3 1 1 . . 5 3 . 4 1 Treads 2 | . . . . . . . . . . . 1 . . 1 Leg 10 | 2 1 4 3 . . . . . . . . . . . Wheel 6 | . . . 2 3 . . . . . . 1 . . . Hover 21 | . . . . 6 3 1 1 . . 5 1 . 4 . Flight . | . . . . . . . . . . . . . . . Utility 53 | 3 2 3 11 11 7 . 1 . . 5 5 . 3 2 Device 35 | 2 1 3 5 9 4 . 1 . . 5 3 . 1 1 Storage 6 | 1 1 . 2 1 . . . . . . . . . 1 Processor 6 | . . . 2 1 2 . . . . . . . 1 . Hackware 4 | . . . . . 1 . . . . . 2 . 1 . Protection 2 | . . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 4 5 12 19 10 2 3 . . 8 7 . . 2 Energy Gun 24 | 1 2 2 . 8 7 . 1 . . . 1 . . 2 Energy Cannon 10 | . . . 2 3 . . . . . 3 2 . . . Ballistic Gun 15 | 1 . 1 6 . 1 1 1 . . 2 2 . . . Ballistic Cannon 5 | . . 1 . 3 . . . . . 1 . . . . Launcher 10 | . 1 . 2 4 . . 1 . . 1 1 . . . Special Weapon 3 | . 1 1 1 . . . . . . . . . . . Impact Weapon 6 | . . . . 1 2 1 . . . 1 1 . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 4 4 . . . . 1 1 . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 10 | . . . 10 . . . . . . . . . . . Parts Lost 64 | . 1 3 12 6 4 1 . . . 10 11 3 6 7 Power 7 | . . . 2 1 . . . . . 2 2 . . . Propulsion 21 | . . . 4 1 1 1 . . . 4 2 1 4 3 Utility 22 | . 1 1 4 3 2 . . . . 2 3 1 1 4 Weapon 14 | . . 2 2 1 1 . . . . 2 4 1 1 . Highest Loss Streak 6 | . 1 2 6 2 3 1 . . . 3 5 2 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 89 82 93 97 99 95 93 93 86 67 70 54 52 Engine 4 | . 14 11 5 5 3 . . . . . 3 . . . Reactor 1 | . . . . . 2 6 6 6 6 4 . . . . Leg 5 | . 28 27 18 . . . . . . . . . . . Wheel 2 | . . . 2 8 . . . . . . 2 4 . . Hover 15 | . . . . 16 32 32 28 26 26 26 18 11 16 9 Device 15 | . 13 18 16 21 19 20 20 20 20 13 5 10 5 4 Storage 6 | . 14 11 6 8 6 6 6 6 6 5 5 5 3 1 Processor 12 | . . . 9 15 13 20 20 20 20 17 11 11 10 15 Hackware 2 | . . . . . 4 . . . . . 7 11 10 9 Energy Gun 6 | . 13 8 . 9 5 6 5 6 6 . 1 5 3 8 Energy Cannon 1 | . . . 2 2 . . . . . 4 . . . . Ballistic Gun 4 | . 14 10 11 . 4 5 6 6 6 3 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 58 | 12 20 26 28 49 45 45 45 44 44 58 45 32 26 14 Greatest Support 61 | 20 20 33 42 54 45 46 48 48 48 61 48 28 35 11 Greatest Overweight (x) 4 | . . 1 2 4 1 1 1 . . 1 2 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 8 10 8 11 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 8 8 10 10 15 15 13 15 15 15 15 14 11 15 5 Average Carried 10 | 5 7 9 7 10 14 12 14 15 15 14 11 11 9 4 Final Capacity 15 | 8 10 10 5 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 8 9 5 15 13 13 15 15 15 12 11 11 5 4 Class Distribution -------------------- 72% | Mutant 20% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Matter Collected 3017 | 175 181 252 626 613 363 110 101 . . 293 233 . . 70 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4683 | 103 256 394 879 1693 333 92 186 . . 415 332 . . . Parts 208 | 12 22 24 35 69 17 6 5 . . 16 2 . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 6 3 . . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Combat Hostiles Destroyed 71 | . 8 7 15 21 5 2 3 . . 7 3 . . . Melee 3 | . . . 2 1 . . . . . . . . . . Guns 36 | . 5 5 7 8 5 2 2 . . . 2 . . . Cannons 9 | . . 2 . 2 . . . . . 5 . . . . AOE 17 | . 3 . 5 9 . . . . . . . . . . Classes Destroyed 13 | 2 4 2 1 3 . . . . . 1 . . . . Worker 4 | . . . . 3 . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 9 | 1 . 1 2 4 . . . . . . 1 . . . Operator 3 | . . . 1 1 1 . . . . . . . . . Watcher 11 | . 1 1 1 6 1 . . . . 1 . . . . Swarmer 11 | . 3 . 3 5 . . . . . . . . . . Grunt 34 | . 5 4 9 11 . . 2 . . 3 . . . . Brawler 2 | . . . . 2 . . . . . . . . . . Duelist 6 | . . 1 . 2 . 1 1 . . 1 . . . . Sentry 11 | . . 2 3 1 3 . . . . . 2 . . . Hunter 2 | . . . . . . . . . . 1 1 . . . Programmer 7 | . . . . 2 2 1 . . . 2 . . . . Best Kill Streak 7 | 4 3 5 7 5 2 1 3 . . 4 1 . . . Combat Bots Only 4 | . 3 4 4 3 2 1 3 . . 4 1 . . . Max Kills in Single Turn 4 | 1 2 1 3 4 1 1 1 . . 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 2 . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Hostile Shots Fired 967 | . 34 34 169 116 132 19 20 . . 160 79 34 54 116 Missed 302 | . 15 11 42 31 50 9 8 . . 38 26 7 14 51 Damage Taken 10560 | . 287 311 2034 1165 696 161 228 . . 1767 1198 768 816 1129 Core 2841 | . 49 79 384 178 79 30 76 . . 406 259 145 262 894 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 133 | . . . . 77 56 . . . . . . . . . Core Remaining (%) 65 | 100 80 80 30 74 . . . . 78 . . 19 . . Volleys Fired 314 | 12 30 25 52 70 25 11 12 . 1 34 17 . . 25 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 . . 2 Hottest 188 | 70 100 100 50 160 110 110 110 . 110 143 120 . . 188 Shots Fired 555 | 24 55 46 94 123 51 19 21 . 2 60 25 . . 35 Gun 433 | 24 50 36 84 85 49 19 18 . 2 10 21 . . 35 Cannon 89 | . . 9 . 29 2 . . . . 48 1 . . . Launcher 31 | . 4 . 10 9 . . 3 . . 2 3 . . . Special 2 | . 1 1 . . . . . . . . . . . . Kinetic 259 | 12 25 30 84 19 26 11 9 . 1 26 16 . . . Thermal 148 | 12 26 1 . 8 10 8 9 . 1 32 6 . . 35 Explosive 6 | . 4 . . 2 . . . . . . . . . . Electromagnetic 142 | . . 15 10 94 15 . 3 . . 2 3 . . . Robot Hit Streak 20 | 5 9 8 7 15 20 4 8 . . 11 12 . . 3 Robot Miss Streak 7 | 3 3 3 3 2 3 7 2 . 4 5 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . Shots Hit Robots 373 | 13 34 35 67 91 42 13 13 . . 38 26 . . 1 Core Hits 209 | 5 24 16 29 61 15 5 11 . . 33 9 . . 1 Critical Kills 2 | . . . . . . . . . . 2 . . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . . . 2 . . . Critical Strikes 15 | . 3 . 3 3 . . . . . 2 4 . . . Burn 4 | . 3 . . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . 2 . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Corrupt 2 | . . . . 2 . . . . . . . . . . Smash 4 | . . . . 1 . . . . . . 3 . . . Sever 2 | . . . 2 . . . . . . . . . . . Melee Attacks 32 | . . . 14 5 1 1 . . . 3 8 . . . Impact 18 | . . . . 5 1 1 . . . 3 8 . . . Slashing 14 | . . . 14 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11385 | 149 646 494 2262 3750 958 306 612 . . 1244 922 . . 42 Guns 5239 | 149 393 391 874 1400 901 306 367 . . 119 310 . . 29 Cannons 1547 | . . 103 . 466 57 . . . . 921 . . . . Explosions 3337 | . 253 . 830 1700 . . 245 . . 150 159 . . . Melee 1235 | . . . 558 184 . . . . . 54 439 . . . Ramming 27 | . . . . . . . . . . . 14 . . 13 Kinetic 3022 | 49 167 330 874 211 486 156 87 . . 448 214 . . . Thermal 2909 | 100 226 . 199 978 259 150 280 . . 592 96 . . 29 Explosive 475 | . 253 . . 222 . . . . . . . . . . Electromagnetic 3717 | . . 164 631 2155 213 . 245 . . 150 159 . . . Impact 677 | . . . . 184 . . . . . 54 439 . . . Slashing 558 | . . . 558 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 10 2 6 . . . . . 6 6 . . Average Corruption 4 | . . . 10 1 2 . . . . . 3 6 . . Corruption Purged 2 | . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 63 | . . . 30 12 8 . . . . . 10 3 . . Message Errors 15 | . . . 7 3 . . . . . . 3 2 . . Matter Fused 17 | . . . 7 4 3 . . . . . 3 . . . Heat Flow Errors 4 | . . . 2 1 1 . . . . . . . . . Energy Discharges 8 | . . . 5 . 1 . . . . . 2 . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . 4 1 1 . . . . . . . . . Data Loss (major) 6 | . . . 2 2 . . . . . . 1 1 . . Misfires 3 | . . . 1 1 1 . . . . . . . . . Misdirections 1 | . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 383 | . 20 . 38 200 5 . . . . . 120 . . . Projectiles 25 | . . . . 20 5 . . . . . . . . . Explosions 117 | . 20 . 1 96 . . . . . . . . . . Melee 241 | . . . 37 84 . . . . . . 120 . . . Knockbacks 16 | . . . . . . . . . . 14 2 . . . Impact 3 | . . . . . . . . . . 1 2 . . . Kinetic 13 | . . . . . . . . . . 13 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . 40 . 37 136 . . . . . . 7 . . 6 Shots 10 | . 1 . 4 5 . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 1 . . 3 Targets Rammed 4 | . . . . . . . . . . . 1 . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 348 | 70 348 1 182 341 270 152 281 . 8 73 310 . . 144 Average Temperature 68 | 27 136 1 27 76 73 63 116 . 6 27 122 . . 37 Received Heat Transfer 2879 | . 132 123 1161 429 132 27 126 . . 126 168 63 251 141 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 . . . . . . 1 . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . Parts Fried 17 | . . . 4 11 . . . . . . 2 . . . Impact Corruptions 7 | . . . . 4 . . . . . . 3 . . . Robots Melted 3 | . . . . . . . 1 . . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . . Parts Melted 11 | . 1 . . 3 1 . 2 . . 3 1 . . . Heat Transferred 5343 | 296 888 . 250 1250 525 325 650 . . 900 222 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 8 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Peak Influence 796 | 20 146 157 270 796 395 . . . . 293 180 22 60 . Initial 348 | . 13 56 45 38 348 . . . . 150 114 22 . . Average 211 | 5 82 76 148 359 302 . . . . 193 104 12 8 . Maximum Alert Level 3 | . . . 1 3 1 . . . . 1 . . . . Low Security (%) 64 | 100 100 100 72 43 17 . . . . 63 100 100 100 . Level 1 24 | . . . 27 21 82 . . . . 36 . . . . Level 2 2 | . . . . 7 . . . . . . . . . . Level 3 8 | . . . . 27 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 2 4 5 . . . . 1 1 . . . Investigation 2 | . . . . . 1 . . . . . 1 . . . Extermination 6 | . . . . 3 2 . . . . 1 . . . . Reinforcement 6 | . . 2 2 . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Distress Signals 9 | . . 2 3 1 . . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 13 14 23 46 11 6 5 . 1 19 11 5 7 13 Peak Tracking Total 10 | . 4 4 5 7 3 3 4 . 1 8 5 5 4 10 Tactical Retreats 16 | . . . 2 2 2 3 . . . 2 2 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Traps Triggered 2 | . . . . 1 . . . . . . 1 . . . Indirectly 1 | . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Machines Disabled 13 | . . . 3 8 . . . . . 1 1 . . . Max in Single Turn 6 | . . . 1 6 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Machines Accessed 55 | . 5 6 3 11 14 1 3 4 . 1 5 . 2 . Terminals 30 | . 5 4 2 6 6 . . . . . 5 . 2 . Fabricators 3 | . . . . 2 1 . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . . . . . . Recycling Units 6 | . . . 1 2 2 . . . . 1 . . . . Scanalyzers 4 | . . 2 . . 2 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 169 | . 15 19 9 22 40 1 7 33 . 2 16 . 5 . Successful 126 | . 9 14 6 13 32 1 7 33 . 1 7 . 3 . Failed 43 | . 6 5 3 9 8 . . . . 1 9 . 2 . Catastrophic 8 | . 1 1 1 1 2 . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 9 6 3 8 5 . . . . . 6 . 3 . Terminals 81 | . 15 11 6 16 12 . . . . . 16 . 5 . Fabricators 4 | . . . . 2 2 . . . . . . . . . Repair Stations 6 | . . . . 2 4 . . . . . . . . . Recycling Units 10 | . . . 3 2 3 . . . . 2 . . . . Scanalyzers 26 | . . 8 . . 18 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 67 | . 6 4 3 5 3 1 7 33 . . 3 . 2 . Record 17 | . . . . 1 . . 5 11 . . . . . . Part Schematic 14 | . 2 . . . . . . 12 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . 3 . . . . . . Open Door 3 | . . . . . . 1 2 . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . 1 . Emergency Access Points 2 | . . . . 1 . . . . . . 1 . . . Terminal Index 3 | . . . . 1 1 . . . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . Alert Level 6 | . 2 . 2 . 1 . . . . . 1 . . . Locate Traps 2 | . . . . 1 . . . . . . 1 . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 2 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 3 | . . . . 2 1 . . . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . . . . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . . . . Repair 3 | . . . . 1 2 . . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . 2 . . . . 1 . . . . Report Inventory 3 | . . . 1 . 2 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . . . Scanalyzer 26 | . . 8 . . 18 . . . . . . . . . Insert Component 11 | . . 4 . . 7 . . . . . . . . . Analyze 15 | . . 4 . . 11 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 2 1 4 3 . . . . . 4 . 1 . Terminals 15 | . 3 2 . 3 2 . . . . . 4 . 1 . Assimilate 3 | . 1 1 . 1 . . . . . . . . . . Botnet 8 | . 2 1 . 1 2 . . . . . 1 . 1 . Detonate 1 | . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . 1 . . . Operators 2 | . . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 1 1 . . . . . . . . . Mask 3 | . . . 1 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . . . Used 2 | . . . . 1 1 . . . . . . . . . Hacking Detections 42 | . 5 5 3 10 11 . . . . 1 5 . 2 . Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . Total Robot Build Rating 9 | . . . . 9 . . . . . . . . . . Part Schematics Acquired 25 | . 2 4 . . 7 . . 12 . . . . . . Parts Built 3 | . . . . 2 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 157 | . . . . 84 73 . . . . . . . . . Total Part Build Rating 11 | . . . . 8 3 . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . . . . Time 143 | . . . . 70 73 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 10 . . . . . . 2 . . . . Parts Scanalyzed 11 | . . 4 . . 7 . . . . . . . . . Part Schematics Acquired 11 | . . 4 . . 7 . . . . . . . . . Parts Damaged 2 | . . 1 . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Total Allies 12 | . 1 1 . 4 . . . . . . 6 . . . Largest Group 6 | . 1 2 2 3 1 . . . . . 6 . . . Highest-Rated Group 202 | . 10 19 19 48 26 . . . . . 202 . . . Highest-Rated Ally 39 | . 10 10 10 26 26 . . . . . 39 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . 38 . . . . . . 54 . . . Total Damage 1265 | . . . . 468 . . . . . . 797 . . . Kills 7 | . . . . 6 . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . 3 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Turns Passed 9058 | 128 551 709 915 2119 941 280 481 35 163 549 643 72 281 1191 Spaces Moved 8057 | 63 349 358 540 1435 1218 582 915 82 362 500 428 66 272 887 Core 499 | 8 . . 26 . . . . . . . . . 151 314 Treads 85 | . . . . . . . . . . . 2 6 77 . Legs 1088 | 55 349 358 326 . . . . . . . . . . . Wheels 933 | . . . 188 661 . . . . . . 24 60 . . Hover 5452 | . . . . 774 1218 582 915 82 362 500 402 . 44 573 Flight . | . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 50 93 36 36 38 43 43 38 64 100 50 50 Average Speed 75 | 111 120 148 111 96 36 37 41 43 43 52 92 110 88 98 Slowest Speed 250 | 120 120 190 130 171 100 100 101 43 43 115 250 170 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 48 35 35 38 24 66 89 68 56 12 61 23 7 66 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . 1 Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . . . 2 2 . 1 . . . . . Spaces Dug 44 | . 1 1 . 6 1 1 . . . 8 . . . 26 Terrain Destroyed 186 | . 28 1 11 90 1 1 . . . 18 5 . . 31 Melee 2 | . . . . . 1 1 . . . . . . . . Projectile 63 | . 1 1 . 7 . . . . . 18 5 . . 31 AOE 121 | . 27 . 11 83 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Upp Total 10460 | 95 429 490 749 2054 1677 627 996 81 367 720 630 65 309 1171 Wait 1693 | 5 36 77 83 451 382 30 57 . 5 151 142 . 25 249 Move 8043 | 62 348 357 539 1434 1217 581 914 81 361 499 427 65 271 887 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | 8 2 7 11 24 9 1 2 . . 2 5 . 2 . Fast Attach 82 | 7 1 4 16 19 7 . 2 . . 9 7 . 6 4 Attach 37 | . . 4 6 3 7 1 1 . . 6 7 . 1 1 Detach 19 | . . 2 3 4 2 . 2 . . 3 1 . 2 . Swap 59 | 1 7 5 9 19 7 2 2 . . 5 2 . . . Drop 82 | . 5 9 16 25 11 . 4 . . 8 . . 2 2 Fire 314 | 12 30 25 52 70 25 11 12 . 1 34 17 . . 25 Melee 32 | . . . 14 5 1 1 . . . 3 8 . . . Ram 4 | . . . . . . . . . . . 1 . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 . . . Rewire 9 | . . . . . 9 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 8) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Accompanied by 1 ally 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1269 | -9/Materials | Discovered new exit (range 11) 1378 | -9/Materials | Discovered new exit (range 5) 1389 | -9/Materials | Entered another Materials area 1389 | -8/Materials | Accompanied by 2 allies 1389 | -8/Materials | Evolved 2 slots: Utility x2 1502 | -8/Materials | Lost 3 parts (1n2u) 1520 | -8/Materials | System corruption reached 10% 1540 | -8/Materials | Build established: Scavenger-Mutant 2017 | -8/Materials | Core integrity fell below 50% 2035 | -8/Materials | Lost 6 parts (1p2n2u1w) 2287 | -8/Materials | Discovered new exit (range 13) 2293 | -8/Materials | Build established: Mutant 2303 | -8/Materials | Identified exit to Factory 2304 | -8/Materials | Entered Factory 2304 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2491 | -7/Factory | Garrison activated, responded to threat 2822 | -7/Factory | Repaired Prc. Shock Rifle 3239 | -7/Factory | Fabricated System Restoration Module (x2) 3361 | -7/Factory | Fabricated G-47 Trooper (x3) 3832 | -7/Factory | Lost 3 allies 4369 | -7/Factory | Discovered new exit (range 16) 4414 | -7/Factory | Identified exit to Factory 4423 | -7/Factory | Entered another Factory area 4423 | -6/Factory | Accompanied by 1 ally 4423 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4498 | -6/Factory | Discovered new exit (range 15) 4520 | -6/Factory | Identified exit to Lower Caves 4558 | -6/Factory | Repaired Prc. Shock Rifle 4740 | -6/Factory | Fabricated Imp. Sensor Array? 5250 | -6/Factory | Repaired Imp. Sensor Array 5348 | -6/Factory | Lost 3 parts (1n1u1w) 5364 | -6/Factory | Entered Lower Caves 5605 | -6/Lower Caves | Discovered new exit (range 5) 5606 | -6/Lower Caves | Identified exit to Lower Caves 5644 | -6/Lower Caves | Entered another Lower Caves area 5692 | -6/Lower Caves | Encountered a Warlord checkpoint 5696 | -6/Lower Caves | Discovered new exit (range 16) 5774 | -6/Lower Caves | Identified exit to Factory 5819 | -6/Lower Caves | Found Prototype Device 5956 | -6/Lower Caves | Identified exit to Data Miner 6001 | -6/Lower Caves | Learned Factory trap positions 6106 | -6/Lower Caves | Learned location of 1 exit from Research 6106 | -6/Lower Caves | Learned Armory stockpile data 6125 | -6/Lower Caves | Entered Data Miner 6125 | -6/Data Miner | Discovered new exit (range 6) 6127 | -6/Data Miner | Identified exit to Proximity Caves 6135 | -6/Data Miner | Met Data Miner 6143 | -6/Data Miner | Learned location of Section 7 (-2) 6143 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6151 | -6/Data Miner | Received God Mode back door access code from Data Miner 6160 | -6/Data Miner | Entered Proximity Caves 6163 | -5/Proximity Caves | Learned Factory stockpile data 6165 | -5/Proximity Caves | Learned Factory security intel 6289 | -5/Proximity Caves | Spotter reported a threat 6323 | -5/Proximity Caves | Entered Factory 6323 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6324 | -5/Factory | Loaded intel: 88 trap records 6360 | -5/Factory | Identified Heart of Steel 6691 | -5/Factory | Lost 3 parts (1p1u1w) 6747 | -5/Factory | Discovered new exit (range 15) 6867 | -5/Factory | Identified exit to Extension 6869 | -5/Factory | Lost 3 parts (1n1u1w) 6872 | -5/Factory | Entered Extension 6912 | -5/Extension | Incoming investigation squad redirected 6956 | -5/Extension | Core integrity fell below 50% 6984 | -5/Extension | Lost 5 parts (1p1u3w) 7051 | -5/Extension | Rescued a captive Derelict 7100 | -5/Extension | Rescued a captive Derelict 7101 | -5/Extension | Rescued a captive Derelict 7167 | -5/Extension | Rescued a captive Derelict 7177 | -5/Extension | Rescued a captive Derelict 7178 | -5/Extension | Rescued a captive Derelict 7322 | -5/Extension | Spotted B-75 Beast 7331 | -5/Extension | Spotted B-75 Beast 7374 | -5/Extension | Lost 4 allies 7405 | -5/Extension | Build established: Hacker-Mutant 7415 | -5/Extension | Discovered new exit (range 16) 7415 | -5/Extension | Discovered new exit (range 16) 7469 | -5/Extension | Lost 4 parts (1p2n1u) 7488 | -5/Extension | Identified exit to Factory 7490 | -5/Extension | Identified exit to Cetus 7515 | -5/Extension | Entered Cetus 7531 | -5/Cetus | Spotted Cetus Guard 7531 | -5/Cetus | Spotted Cetus Guard 7533 | -5/Cetus | Spotted Cetus Guard 7556 | -5/Cetus | Discovered exit to Factory (range 16) 7569 | -5/Cetus | Spotted Cetus Guard 7580 | -5/Cetus | Core integrity fell below 20% 7587 | -5/Cetus | Entered Factory 7587 | -4/Factory | Evolved 2 slots: Utility x2 7832 | -4/Factory | Lost 4 parts (2n1u1w) 7854 | -4/Factory | Discovered new exit (range 10) 7858 | -4/Factory | Identified exit to Upper Caves 7858 | -4/Factory | Identified exit to Armory 7868 | -4/Factory | Entered Upper Caves 7968 | -4/Upper Caves | Learned location of Armory (-4) 8970 | -4/Upper Caves | Core integrity fell below 50% 8985 | -4/Upper Caves | Lost 4 parts (2n2u) 9000 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9040 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9045 | -4/Upper Caves | Core integrity fell below 20% 9059 | -4/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08966_ Slug penetrates Wall. 08967_ Penetrated by Slug. 08969_ Slug penetrates Wall. 08994_ C-30 ARC bursts open, deploying its payload. 08994_ G-73 Enforcer unfolds itself. 08994_ G-67 Veteran unfolds itself. 08994_ Slammed into G-67 Veteran. 08994_ Gyrokinetic Inverter broken. 08994_ Destabilizing: Short circuit. 08995_ Com. Battery destroyed. 08995_ Slammed into G-67 Veteran. 09000_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09007_ Slug penetrates Wall. 09039_ G-67 Veteran springs to life. 09040_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09040_ S-27 Virus springs to life. 09044_ Y-72 Warden: "REQUESTING BACKUP." 09045_ Slammed into S-27 Virus. 09047_ Broken Gyrokinetic Inverter destroyed. 09048_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?## #### | | ?????????????????????????????????# ### # | | ?????????????????????????????????## ## # | | ??????????????????????????????????## ## | | ????????????????????????####???#???# ### | | ????????????????????????# ### ##??#####?# | | ????????????????????????# ?????????# # | | ???????????????????????## ??????????## # | | ??????????????????????## #???????????# | | ??????????????????##### #????????????# | | ????????????###???# ############?# #### | | ???????????## #???# ## #### ##### | | ???????????# ##??# ##### ######?## | | ???????????# #### #???## #????## | | ??????????## #????### ###### | | ????????### #??????## | | ???????## #####???????# ## | | ?????### #???????????## ## ## " | | ????## #????????????###### ## " | | ???## ##????????????????# "" | | ???# ######## ####???????????# " ### | | ???## #""""""# #?######???# " """ #?? | | ????## #" # % ### #??# "" "" #?? | | ?????# #" ## ##% ## #??? "" " #?? | | ?????# #" # ## s# ### "" #?? | | ?????# #" # ##% s % @ Y # "" #?? | | ?????# #" # ## % # "" #?? | | ?????# ### ### ## #### ## # ?" #?? | | ?????# ## ##??# #?##?# ? #?? | | ?????####" ####%%%#???% #???? ?? ??? | | ????????### #??## #??? #????? ???? ??? | | ??????###?# ##???# %%#???% #??????????##?## ??? | | ??????# ## ###????## ##???? #??????????????????? | | ??????# ##????????##????? #??????????????????? | | ??????# ##?????????????????#??????????????????? | | ??????## ##?????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# ##?????????????????????????????????????? | | ???????## #?????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 27 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 150 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 25 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Aluminum Leg | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresHackingCasing Manual? 0 Play Time 03:17:19 Cumulative 204.4 hours Start 2024.07.08 @ 17:44:08 End 2024.07.16 @ 19:23:36 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c008c663-abdd-4a33-8056-6efe2bdfd7ea