Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.07 @ 22:27:00 Player: Jiyva Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (5028) 5028 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 11175 Bonus ------- High Alert Combat Kills 367 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 84/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Fission Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Plasma Cannon Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Energy Well Matter Compressor Core Analyzer Shield Generator Advanced System Restoration Module > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Thermic Laser Heavy Particle Cannon > --- INVENTORY -------- Fission Core Advanced Trap Extractor Advanced Beam Rifle Thermic Laser Thermic Laser Thermic Laser [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . 1 . 1 2 . . . . 1 Weapon 3 | . . 1 . 1 . 1 . . . . Parts Attached 149 | 6 6 28 5 24 12 38 1 . 4 25 Power 20 | 1 . 1 1 2 1 8 . . . 6 Engine 6 | 1 . 1 1 . . 3 . . . . Core 13 | . . . . 2 1 4 . . . 6 Reactor 1 | . . . . . . 1 . . . . Propulsion 33 | 2 . 9 1 6 3 6 . . 4 2 Treads 18 | . . . . 4 3 6 . . 4 1 Leg 15 | 2 . 9 1 2 . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 1 9 1 6 1 7 . . . 10 Device 18 | . . 3 . 6 . 4 . . . 5 Storage 5 | 1 . . . . . 1 . . . 3 Processor 2 | . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 11 | . 1 5 1 . 1 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 60 | 2 5 9 2 10 7 17 1 . . 7 Energy Gun 48 | 2 4 9 2 8 4 14 1 . . 4 Energy Cannon 5 | . . . . 1 1 1 . . . 2 Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . 1 2 2 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 2 | . . . . . . 2 . . . . Parts Lost 21 | . 1 1 1 2 . 8 2 . . 6 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . . . . . 1 1 . . 3 Utility 10 | . . 1 1 1 . 4 1 . . 2 Weapon 5 | . 1 . . 1 . 3 . . . . Highest Loss Streak 3 | . 1 1 1 1 . 3 2 . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 98 96 99 92 94 66 . 11 62 Engine 4 | . 14 11 11 . . 3 . . . . Core 3 | . . . . 8 7 1 . . . 8 Treads 10 | . . . . 10 15 20 13 . 11 12 Leg 8 | . 28 21 22 7 . . . . . . Device 16 | . . 13 11 24 23 21 20 . . 6 Storage 8 | . 14 11 11 9 7 6 4 . . 6 Protection 6 | . 13 7 8 2 7 6 . . . 1 Energy Gun 26 | . 26 32 33 30 23 25 18 . . 15 Energy Cannon 1 | . . . . 4 2 . 4 . . 3 Launcher 2 | . . . . 1 4 5 . . . . Naked Turns 217 | . . . . . . . 36 2 10 169 Heaviest Build 64 | 11 16 29 26 30 44 56 49 . . 64 Greatest Support 86 | 20 20 30 30 44 44 62 60 3 86 86 Greatest Overweight (x) 2 | . . 1 . 1 1 . 2 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 5 5 10 Average Capacity 8 | 6 8 8 8 8 8 9 8 5 5 7 Most Carried 10 | 2 7 8 8 8 8 10 9 5 5 7 Average Carried 7 | . 6 7 7 7 7 8 7 5 5 4 Final Capacity 10 | 8 8 8 8 8 8 10 5 5 5 5 Final Carried 9 | 2 7 8 8 8 8 9 5 5 5 5 Class Distribution -------------------- 51% | Scavenger-Tank 17% | Mutant 16% | Scavenger-Gunner 5% | Tank 4% | Pyromaniac-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Mutant | -6/DSF Pyromaniac-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Matter Collected 1848 | 234 117 275 40 250 132 573 . . . 227 Remotely . | . . . . . . . . . . . Salvage Created 6156 | . 461 1005 557 1225 600 1993 . . . 315 Parts 271 | . 26 56 37 48 29 70 . . . 5 Haulers Intercepted 4 | . 1 3 . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 106 | . 9 16 13 20 14 29 . . . 5 Guns 85 | . 9 16 13 15 7 23 . . . 2 Cannons 4 | . . . . 3 1 . . . . . AOE 14 | . . . . 2 6 5 . . . 1 Classes Destroyed 11 | . 5 2 1 1 1 1 . . . . Worker 2 | . . . . . . 2 . . . . Builder 4 | . . . 1 1 . 2 . . . . Hauler 4 | . 1 3 . . . . . . . . Recycler 7 | . 1 . 1 2 . 3 . . . . Watcher 13 | . 1 3 2 3 . 3 . . . 1 Swarmer 15 | . 3 . 6 3 . 3 . . . . Grunt 55 | . 6 7 4 14 11 12 . . . 1 Brawler 4 | . . . . 1 . 3 . . . . Duelist 4 | . . 2 . . . 2 . . . . Sentry 20 | . . 7 3 2 2 5 . . . 1 Programmer 8 | . . . . . 1 4 . . . 3 Best Kill Streak 6 | . 3 3 4 6 4 6 . . . 1 Combat Bots Only 4 | . 3 2 4 4 4 4 . . . 1 Max Kills in Single Turn 4 | . 1 1 2 2 4 3 . . . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . . 2 4 2 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Damage Taken 7023 | . 316 574 251 527 640 2186 73 . 197 2259 Core 1801 | . 66 67 9 76 120 307 41 . 108 1007 Absorbed by Shields 216 | . . . . . . . . . . 216 Regen/Repaired (Parts) 57 | . . 57 . . . . . . . . Core Remaining (%) 78 | 100 73 . 81 86 82 . . . 46 . Volleys Fired 309 | . 35 51 29 52 18 82 . . . 42 Largest 5 | . 2 3 3 4 4 5 . . . 5 Hottest 415 | . 105 171 162 266 285 313 . . . 415 Shots Fired 865 | . 69 134 86 169 63 263 . . . 81 Gun 813 | . 69 134 86 150 51 250 . . . 73 Cannon 35 | . . . . 18 9 . . . . 8 Launcher 17 | . . . . 1 3 13 . . . . Special . | . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . Thermal 736 | . 42 88 58 157 60 250 . . . 81 Explosive 11 | . . . . . 2 9 . . . . Electromagnetic 106 | . 15 46 28 12 1 4 . . . . Robot Hit Streak 16 | . 11 10 9 9 12 16 . . . 7 Robot Miss Streak 6 | . 3 5 4 5 6 5 . . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 . 1 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . Shots Hit Robots 540 | . 50 78 48 94 46 173 . . . 51 Core Hits 276 | . 20 36 23 42 35 107 . . . 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 39 | . 2 5 2 5 3 10 . . . 12 Burn 37 | . 1 4 2 5 3 10 . . . 12 Corrupt 2 | . 1 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12129 | . 654 1317 839 1910 1487 4852 . . . 1070 Guns 9760 | . 654 1277 790 1606 778 3773 . . . 882 Cannons 559 | . . . . 250 125 . . . . 184 Explosions 1806 | . . 40 49 54 584 1079 . . . . Melee . | . . . . . . . . . . . Ramming 4 | . . . . . . . . . . 4 Kinetic 142 | . 142 . . . . . . . . . Thermal 9400 | . 408 761 455 1736 1201 3773 . . . 1066 Explosive 1068 | . . . . . 206 862 . . . . Electromagnetic 1515 | . 104 556 384 174 80 217 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . . . 10 22 22 22 9 Average Corruption 6 | . . . . . . 5 15 22 22 6 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . . . 24 6 . 2 10 Message Errors 10 | . . . . . . 6 1 . . 3 Matter Fused 11 | . . . . . . 5 1 . . 5 Heat Flow Errors 3 | . . . . . . 1 1 . . 1 Energy Discharges 6 | . . . . . . 5 . . . 1 Parts Rejected 3 | . . . . . . 1 2 . . . Data Loss (minor) 3 | . . . . . . 1 . . 2 . Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 1 | . . . . . . 1 . . . . Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 75 | . . 20 . 38 17 . . . . . Projectiles 53 | . . . . 36 17 . . . . . Explosions 22 | . . 20 . 2 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . 3 73 91 . . . 2 Shots 5 | . . . . 1 1 3 . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 460 | . 300 243 135 325 228 166 74 . . 460 Average Temperature 100 | . 78 88 45 109 66 53 38 . . 225 Received Heat Transfer 1577 | . 132 156 66 279 177 486 . . . 281 Effects 10 | . . 1 . 2 . . . . . 7 Shutdowns 6 | . . . . . . . . . . 6 Energy Bleed 1 | . . 1 . . . . . . . . Interference 2 | . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . 3 1 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . . 2 . . . 3 Combat Hostiles 3 | . . . . . . 1 . . . 2 Parts Melted 54 | . 2 5 3 7 6 21 . . . 10 Heat Transferred 21866 | . 1030 2159 1234 3663 2170 7886 . . . 3724 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Peak Influence 678 | . 276 355 450 482 412 678 234 149 104 314 Initial 234 | . . . 149 189 212 201 234 149 104 54 Average 278 | . 112 211 321 368 307 388 227 149 104 94 Maximum Alert Level 2 | . 1 1 2 2 2 2 1 . . 1 Low Security (%) 32 | 100 79 41 4 3 8 19 . 100 100 93 Level 1 45 | . 20 58 71 48 84 34 100 . . 6 Level 2 22 | . . . 23 47 7 46 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 3 2 2 4 5 10 . . . 4 Investigation 6 | . 1 2 . 1 2 . . . . . Extermination 7 | . . . . . 1 3 . . . 3 Reinforcement 11 | . 2 . 1 3 2 2 . . . 1 Assault 2 | . . . . . . 2 . . . . Garrison 4 | . . . 1 . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Distress Signals 8 | . . 2 2 1 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 15 25 19 30 19 51 5 . 2 30 Peak Tracking Total 13 | . 3 4 4 5 4 5 5 . 2 13 Tactical Retreats 12 | . 1 1 2 . . 2 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Traps Triggered 7 | . . 4 . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Machines Disabled 8 | . . . 2 1 3 2 . . . . Max in Single Turn 3 | . . . 1 1 3 1 . . . . Machines Repaired 1 | . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Machines Accessed 48 | . 4 10 5 4 12 8 . 1 . 4 Terminals 30 | . 4 7 4 2 7 3 . 1 . 2 Fabricators 4 | . . . . . 1 2 . . . 1 Repair Stations 4 | . . 2 . . 1 1 . . . . Recycling Units 6 | . . 1 1 2 1 . . . . 1 Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 118 | . 9 28 15 11 26 19 . 1 . 9 Successful 63 | . 3 20 5 8 11 9 . 1 . 6 Failed 55 | . 6 8 10 3 15 10 . . . 3 Catastrophic 17 | . 1 1 4 2 6 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 72 | . 9 18 8 5 17 10 . . . 5 Terminals 65 | . 9 19 11 3 13 5 . 1 . 4 Fabricators 11 | . . . . . 2 7 . . . 2 Repair Stations 10 | . . 6 . . 2 2 . . . . Recycling Units 20 | . . 3 4 8 2 . . . . 3 Scanalyzers 6 | . . . . . 3 3 . . . . Garrison Access 6 | . . . . . 4 2 . . . . Terminal Hacks 12 | . . 5 3 1 1 . . 1 . 1 Record 2 | . . 1 . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Alert Level 2 | . . 1 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 2 2 . . . . Load Schematic 3 | . . . . . 1 2 . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 5 | . . 4 . . . 1 . . . . Scan Component 3 | . . 2 . . . 1 . . . . Repair 2 | . . 2 . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 1 . . . . 1 Report Inventory 4 | . . . . 2 1 . . . . 1 Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 3 | . . . . . 2 1 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 34 | . 3 11 2 4 5 5 . . . 4 Terminals 17 | . 3 8 1 1 . 3 . . . 1 Track 3 | . 1 2 . . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . Disrupt 6 | . . 4 1 . . 1 . . . . Operators 5 | . 1 1 . 1 . 1 . . . 1 Sabotage 1 | . . 1 . . . . . . . . Fabricators 2 | . . . . . . 1 . . . 1 Report 2 | . . . . . . 1 . . . 1 Repair Stations 2 | . . 1 . . 1 . . . . . Mechanics 2 | . . 1 . . 1 . . . . . Recycling Units 9 | . . 2 1 3 1 . . . . 2 Monitor 3 | . . 1 . 1 . . . . . 1 Reject 4 | . . . . 2 1 . . . . 1 Mask 2 | . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 3 1 . . . . Broadcast 1 | . . . . . 1 . . . . . Restock 1 | . . . . . . 1 . . . . Decoy 1 | . . . . . 1 . . . . . Intercept 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 4 9 5 4 11 8 . 1 . 4 Full Trace Events 3 | . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Parts Repaired 2 | . . 2 . . . . . . . . Time 76 | . . 76 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Turns Passed 8039 | 59 960 1052 576 1194 1040 2208 132 2 31 785 Spaces Moved 4378 | 45 580 590 262 660 582 1029 130 3 30 467 Core 407 | 8 . . . . . . 73 3 20 303 Treads 2223 | . . . . 381 582 1029 57 . 10 164 Legs 1748 | 37 580 590 262 279 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 161 50 50 50 50 Average Speed 134 | 107 120 121 120 136 155 166 100 50 86 88 Slowest Speed 320 | 120 120 190 120 225 250 170 320 50 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 50 55 50 38 17 27 80 . 39 16 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . 2 . . . . . . Terrain Destroyed 171 | . . 6 7 8 35 113 . . . 2 Melee . | . . . . . . . . . . . Projectile 11 | . . . . 8 . 1 . . . 2 AOE 160 | . . 6 7 . 35 112 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac Fac Was Fac DSF Fac Total 5875 | 52 773 815 457 846 669 1322 130 2 34 775 Wait 918 | . 147 118 158 75 46 158 . . . 216 Move 4369 | 44 579 589 261 659 581 1029 129 2 29 467 Hop . | . . . . . . . . . . . Pick Up 51 | 2 5 10 2 11 5 7 . . . 9 Fast Attach 60 | 6 2 17 1 6 . 10 . . 3 15 Attach 24 | . 1 2 . 5 1 6 . . . 9 Detach 15 | . 1 3 . 3 . 1 . . . 7 Swap 65 | . 3 9 4 13 11 22 1 . 1 1 Drop 63 | . . 16 2 22 7 7 . . 1 8 Fire 309 | . 35 51 29 52 18 82 . . . 42 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Discovered new exit (range 11) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1420 | -9/Materials | Repaired Carbon-fiber Leg 1479 | -9/Materials | Repaired Carbon-fiber Leg 1538 | -9/Materials | Build established: Scavenger-Gunner 1743 | -9/Materials | Discovered new exit (range 16) 1897 | -9/Materials | Build established: Scavenger-Tank 1936 | -9/Materials | Discovered new exit (range 8) 2003 | -9/Materials | Discovered new exit (range 12) 2072 | -9/Materials | Entered Storage 2370 | -9/Storage | Garrison activated, responded to threat 2628 | -9/Storage | Discovered new exit (range 7) 2648 | -9/Storage | Entered Materials 2648 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3283 | -8/Materials | Build established: Scavenger-Gunner 3795 | -8/Materials | Discovered new exit (range 3) 3842 | -8/Materials | Entered Factory 3842 | -7/Factory | Evolved 2 slots: Utility x2 4272 | -7/Factory | Build established: Scavenger-Tank 4719 | -7/Factory | Discovered new exit (range 12) 4829 | -7/Factory | Fabricated Arm. Treads (x2) 4882 | -7/Factory | Entered another Factory area 4882 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5203 | -6/Factory | Spotted B-75 Beast 6035 | -6/Factory | Garrison activated, responded to threat 6282 | -6/Factory | First assault squad dispatched 6817 | -6/Factory | Lost 3 parts (1n1u1w) 6842 | -6/Factory | System corruption reached 10% 7090 | -6/Factory | Sucked down chute 7090 | -6/Factory | Entered Waste 7105 | -6/Waste | EMP discharged 7133 | -6/Waste | Spotted C-40 Crusher 7139 | -6/Waste | Spotted C-40 Crusher 7139 | -6/Waste | Spotted C-40 Crusher 7182 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7186 | -6/Waste | Released all parts (10) 7186 | -6/Waste | Spotted C-40 Crusher 7187 | -6/Waste | Spotted C-40 Crusher 7205 | -6/Waste | EMP discharged 7215 | -6/Waste | Discovered new exit (range 15) 7222 | -6/Waste | Entered Factory 7224 | -6/Factory | Identified exit to DSF 7224 | -6/Factory | Entered DSF 7233 | -6/DSF | Discovered new exit (range 11) 7248 | -6/DSF | Core integrity fell below 50% 7252 | -6/DSF | Additional patrols routed to DSF 7255 | -6/DSF | Entered Factory 7255 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7842 | -5/Factory | Released all parts (12) 7951 | -5/Factory | Lost 3 parts (2n1u) 7984 | -5/Factory | Spotted B-75 Beast 8008 | -5/Factory | Core integrity fell below 50% 8026 | -5/Factory | Core integrity fell below 20% 8040 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07938_ K-01 Serf cleans the Nuclear Reactor. 07947_ LJNJEOR4,VFFQGG9KONSKEML 37ZW7D 07953_ Slug penetrates Wall. 07956_ Slug penetrates Door. 07960_ Slug penetrates Wall. 07970_ System corrupted: Matter fused (-7). 07970_ Dropped Med. Treads. 07972_ Acquired Imp. Carbon-fiber Leg. 07973_ Dropped Mic. Nuclear Core. 07974_ Acquired Imp. Carbon-fiber Leg. 07984_ W-25 Informer sends out distress signal. 07996_ K-01 Serf cleans the Subcomponent Replicator. 07999_ System corrupted: Matter fused (-8). 07999_ K-01 Serf cleans the Subcomponent Replicator. 08005_ ALERT: Rogue bot located, Programmers report to Factory Zone 5N. 08019_ Drone sends a signal. 08019_ Slammed into S-27 Virus. 08021_ Slug penetrates Subcomponent Replicator. 08039_ Acquired Hvy. Shock Bomb Launcher. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# ! | | ???????????????????????????????????????????????# | | ????????????????????????????????????#???????#??# " | | ???????????????????????????????????? ###### #??# " | | ???????????????????????????????????? #??# " | | ???????????????????????????????????? #??# " | | ?????????????????????####+########### k #??# " | | ??????????????## ##### #??# | | ??????????????# =]] #??### | | ??????????????# =]@ s #????# | | ???????????? """"" =] k k kk #????# | | ??????????????????"T"" / ##### s ##### #????# | | ????????????????? #####+##+##### ###### | | ??????????????? """"""" # # | | ??????????????? """"""" # # | | ????????????????? """"""" # # | | ???????????????????"""""" # # | | ?????????????????????? # """ """ # == | | ?????????????????????? # """ """ / | = | | ?????????????????????? # """ """ # | | ?????????????????????? ##+##+# # | | ?????????????????????# ??????# """ """ ####+### | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????#= ??"" """ #??????? | | ?????????????????????????????# ?? #??????? | | ?????????????????????????????##????########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 38 Energy Capacity 710 Matter Stores 300 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Energy Filtering 50 Kinecelleration 30 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More root@ Challenges ------------ None Game ------ Seed RestorationDefenseDriver Manual? 0 Play Time 03:31:02 Cumulative 166.5 hours Start 2024.02.06 @ 23:13:19 End 2024.02.07 @ 22:27:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90469ba-ec50-45c3-b2da-867f1d6a6455