Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.28 @ 15:10:15 Player: K.K.Y. Result: Destroyed by K9-YQT(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (940) 940 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-233) -233 TOTAL SCORE: 1802 Bonus ------- Friendly Fire -233 Cogmind --------- Core Integrity 0/250 Matter 196/300 Energy 165/170 System Corruption 1% Temperature Cool (6) Movement Treading (1160) Ox10 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Spiked Treads (fused) > --- UTILITY (3) ------ Humpback > --- WEAPON (2) ------- Improved Light Cannon Battle Cannon > --- INVENTORY (35) --- Makeshift Power Source Cooling System Cooling System Cooling System High-capacity Storage Unit Structural Scanner Machine Analyzer Faulty Experimental Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Battle Cannon Mining Laser Multitool Multitool SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Spiked Treads > --- UTILITY ---------- Humpback > --- WEAPON ----------- Improved Light Cannon Battle Cannon > --- INVENTORY -------- Makeshift Power Source Cooling System Cooling System Cooling System High-capacity Storage Unit Structural Scanner Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Battle Cannon Mining Laser Multitool Multitool SUBCON Basin [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 19 | 6 5 4 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 2 | . 2 . . Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 5 | . 2 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 14 | 1 9 14 15 Power . | . . . . Propulsion . | . . . . Utility 11 | . 6 12 12 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 22 | . 1 1 20 Power 1 | . . . 1 Propulsion . | . . . . Utility 16 | . . 1 15 Weapon 3 | . 1 . 2 Tool/Special 2 | . . . 2 Average Slot Usage (%) 86 | . 92 100 83 Engine 9 | . 12 12 8 Treads 19 | . 25 25 17 Device 20 | . 18 25 20 Storage 12 | . 12 12 12 Ballistic Cannon 24 | . 24 25 24 Peak Build Rating 34 | 6 12 14 34 Average Rating 13 | 4 10 13 14 On Entrance 8 | . 6 12 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 211 | 19 35 55 211 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 35 | 10 15 20 35 Average Capacity 19 | 8 11 16 21 Most Carried 33 | 5 14 15 33 Average Carried 15 | 1 9 14 17 Final Capacity 35 | 10 15 20 35 Final Carried 33 | 2 14 15 33 Class Distribution -------------------- 94% | Hacker-Mutant 5% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1448 | 284 306 150 708 Remotely . | . . . . Salvage Created 793 | 128 326 30 309 Parts 53 | 8 19 4 22 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 10 2 16 Cannons 27 | . 10 1 16 AOE 1 | . . 1 . Classes Destroyed 12 | 2 5 1 4 Worker 2 | . . 2 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Turret 2 | . . . 2 Watcher 3 | . 3 . . Swarmer 12 | . 6 2 4 Grunt 3 | . 2 . 1 Sentry 1 | . . . 1 Artisan 2 | . . . 2 Subdweller 12 | . 2 . 10 Zionite 2 | . . . 2 Best Kill Streak 6 | 3 5 3 6 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 185 | . 41 7 137 Missed 62 | . 14 . 48 Hits 123 | . 27 7 89 Projectile 123 | . 27 7 89 Critical Strikes 2 | . . . 2 Damage Taken 1186 | . 241 50 895 Core 251 | . 69 19 163 Absorbed by Shields . | . . . . Ignored by Resistances 716 | . 153 34 529 Core Remaining (%) 100 | 100 . . . Volleys Fired 140 | 8 32 4 96 Largest 2 | 2 2 2 2 Hottest 70 | 70 66 66 66 Shots Fired 255 | 16 64 8 167 Gun 16 | 16 . . . Cannon 239 | . 64 8 167 Launcher . | . . . . Special . | . . . . Kinetic 247 | 8 64 8 167 Thermal 8 | 8 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 37 | 13 14 10 37 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 177 | 14 44 5 114 Core Hits 64 | 4 19 4 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 2 . 5 Blast 7 | . 2 . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3508 | 182 951 174 2201 Guns 182 | 182 . . . Cannons 3263 | . 951 111 2201 Explosions 63 | . . 63 . Melee . | . . . . Ramming . | . . . . Kinetic 3358 | 95 951 111 2201 Thermal 150 | 87 . 63 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 51 | . 2 4 45 Message Errors 8 | . 2 . 6 Matter Fused 15 | . . 2 13 Heat Flow Errors 10 | . . . 10 Energy Discharges 4 | . . . 4 Parts Fused 1 | . . . 1 Data Loss (minor) 5 | . . 1 4 Data Loss (major) 5 | . . 1 4 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 25 | . . 6 19 Projectiles 25 | . . 6 19 Explosions . | . . . . Melee . | . . . . Knockbacks 32 | . 9 2 21 Impact . | . . . . Kinetic 31 | . 8 2 21 Secondary 1 | . 1 . . Self-Inflicted Damage 17 | . . 17 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | 27 96 30 257 Average Temperature 45 | 13 26 10 105 Received Heat Transfer 429 | . 75 . 354 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 359 | 259 . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | 5 57 82 . Initial . | . . . . Average 5 | 1 5 4 . Influence Increases 543 | 15 251 87 190 Destroy 0b10 Robot/C 360 | . 160 40 160 Destroy 0b10 Robot/NC 55 | 15 30 10 . Destroy Leader 60 | . 50 10 . Successful Hack 8 | . 8 . . Disable Machine 16 | . . 16 . Destroy Structure 14 | . 3 11 . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 543 | 15 251 87 190 Time Decay 538 | 15 251 87 185 Lost Part 5 | . . . 5 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 16 2 23 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 9 | . 8 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 6 | . . 4 2 Max in Single Turn 4 | . . 4 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 6 . 4 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 14 . 7 Successful 16 | . 9 . 7 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 8 . 7 Record 4 | . . . 4 Part Schematic 2 | . 2 . . Robot Schematic 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Emergency Access Points 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 3 | . 3 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 7521 | . 1023 937 5561 Sensors 5896 | . 715 937 4244 Structural 7521 | . 1023 937 5561 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 8195 | 79 1191 937 5988 Spaces Moved 2684 | 41 644 485 1514 Core 21 | 21 . . . Treads 2663 | 20 644 485 1514 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 257 | 103 160 184 326 Slowest Speed 1160 | 160 160 240 1160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 70 | 4 96 92 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 14 | . . 1 13 Spaces Dug . | . . . . Terrain Destroyed 13 | . 2 11 . Melee . | . . . . Projectile 3 | . 2 1 . AOE 10 | . . 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3725 | 61 743 521 2400 Wait 831 | . 42 19 770 Move 2681 | 40 643 484 1514 Hop . | . . . . Pick Up 39 | 7 17 5 10 Fast Attach 1 | 1 . . . Attach 13 | 5 4 . 4 Detach 2 | . . . 2 Swap 5 | . 1 4 . Drop 13 | . 4 5 4 Fire 140 | 8 32 4 96 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 237 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered exit to Mines (range 15) 314 | -10/Materials | Build established: Hacker-Mutant 470 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Discovered exit to Materials (range 8) 580 | -10/Materials | Derelicts attacked the area 649 | -10/Materials | Discovered exit to Materials (range 12) 834 | -10/Materials | Discovered exit to Materials (range 16) 1271 | -10/Materials | Entered Mines 1273 | -10/Mines | Discovered exit to Materials (range 8) 1468 | -10/Mines | Discovered exit to Materials (range 6) 1614 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1658 | -10/Mines | Learned location of 1 exit from Materials 1770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1773 | -10/Mines | Found Prototype Device 2196 | -10/Mines | Identified exit to Subcaves 2196 | -10/Mines | Discovered exit to Subcaves (range 6) 2208 | -10/Mines | Entered Subcaves 2323 | -10/Subcaves | Visited 4L-MR0's lab 2709 | -10/Subcaves | Identified exit to Recycling 2709 | -10/Subcaves | Discovered exit to Recycling (range 11) 2723 | -10/Subcaves | Core integrity fell below 50% 3201 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3260 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3279 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3402 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3499 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4282 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4587 | -10/Subcaves | Learned 2 Materials zone layouts 4688 | -10/Subcaves | Learned location of 1 exit from Materials 4784 | -10/Subcaves | Visited Clippyterm 5509 | -10/Subcaves | Identified exit to Materials 5509 | -10/Subcaves | Discovered exit to Materials (range 11) 6220 | -10/Subcaves | Disturbed a concealed Subdweller 6441 | -10/Subcaves | Discovered exit to Materials (range 8) 6450 | -10/Subcaves | Core integrity fell below 20% 6762 | -10/Subcaves | Learned location of Zion (-6) 6762 | -10/Subcaves | Met a Zionite searching for "candidates" 7771 | -10/Subcaves | Found SUBCON Basin 8058 | -10/Subcaves | Build established: Hauler-Mutant 8196 | -10/Subcaves | Destroyed by K9-YQT(R) with Subdweller Laser Last Messages --------------- especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 07771_ Acquired SUBCON Basin. 07806_ System corrupted: Component data lost. 07863_ System corrupted: Matter fused (-6). 08193_ K9-YQT(R) knocked back. Map ----- +----------------------------------------------------+ | ????????????????## ####??????????????##### | | ????????????????### ###???????????????### # | | ????????????????##### ##???????????????## ### | | ?????????????????###### ###??????????????## ### | | ???????????????????#### ###??????????????## ### | | ?????????????######?## ##??????????????## ## | | ????????????########### ##??????????????## | | ?############## ###### ###??????????????## | | ?############# ### ###?????????????## ## | | ?##"""""#### ## #### ###?????????????## ### | | ?##"X "### # #### ##?????????????## ## | | ?##"" "#" # # ### ##?????????????### ### | | ?##"" "#" # ###????????????### ## | | ?##"" ## ## ###??????????##### ## | | ?##"" "#"X### ## ########????##### ## | | ?########### ## ### ########### ## | | ################ ###### "###### ### | | ########??###### ######## ####### #### | | #########?????## #######??? # ###"" ####? | | ### ###????#### ### #??? # ##"" ####?? | | ## ##????# ##??????#### # ###??? | | ## ??????# ### ## ????###### ###???? | | ## ###?????## # #### ### ?????#### ###"## ???? | | ###??????# # # O#"# ;##### ######??### | | ##??????## ##;;;##### #### ### | | ##???????#### # ##@; # ## ##" ## | | #####???????## # # # ;R% "" | | ##???????????# R ## "" ## ?? | | ##?????????? ## ### "" ## ?? | | ########???## ?# # # # ##### ## ""###??? | | #########???#???####### ##### &##""###?## | | #### ####?????####"" ### ######## &########## | | "" " ######?#### " ### ####### & #"" ### | | ##" "" ######### " #### ######[ "" | | ### "* #####" | #### ## "" | | #####"" """"" ### " #### "# # | | ?########"""" ""### #### ""###??? | | ???######""#"## #### #### ""##??? | | ???????##" ##""" ### ##### ### ""##??? | | ???????##"""### ### #### ##### ""##??? | | ???????# "####""" ### ### ##### ""##??? | | ????????? 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"## "" ## ##??? | | ??????????? ### ### ##### ###??? | | ?????????? ### ### ## ##### ######## ####??? | | ??????????? ##########################?### ###???? | | ?????????????################?#####????######????? | | ????????????????????????????????????????#####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaPitchforkDisplacer Manual? 0 Play Time 00:18:40 Cumulative 320.5 hours Start 2026.01.28 @ 14:51:45 End 2026.01.28 @ 15:10:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 500 Rogue 0 Adventurer 0 Explorer 500 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ccdc20d-aaf0-4027-b7b5-35365a08778f