Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.19 @ 13:56:19 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (571) 2855 Value Destroyed (29967) 29967 Prototype IDs (80) 1600 Alien Tech Used (10) 2000 Bonus (56817) 56817 TOTAL SCORE: 104539 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12729 Follower Combat Kills 6768 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -9014 Cogmind --------- Core Integrity 1055/1600 Matter 210/300 Energy 1847/1900 System Corruption 2% Temperature Cool (10) Movement Treading (143) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads > --- UTILITY (15) ----- Advanced Power Amplifier 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Zionite Shade Armor SHELL Armor Advanced Force Field > --- WEAPON (4) ------- Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY (27) --- Zero-point Reactor Zero-point Reactor Biometal Medium Treads Experimental Biometal Heavy Treads Coolant Network Experimental Energy Well (600) Experimental Energy Well (600) Experimental Targeting Computer Advanced Weapon Cycler Experimental Weapon Cycler Zionite Shade Armor Zionite Shade Armor Microwarp Drive Null Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Improved Stasis Canceller Zionite Weapon Casing Zionite Shade Armor SHELL Armor Experimental Force Field > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Biometal Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Coolant Network Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Advanced Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Advanced Force Field System Restoration Module Transdimensional Reconstructor Microwarp Drive Zionite Phaser-H Null Cannon Hypervelocity Multirail [Rating: 277] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 17 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . 1 2 . . . . 1 . . . 1 . . . . 2 . . . . . . 2 . 2 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 653 | 6 10 2 22 33 37 11 4 3 . 9 20 3 4 6 39 12 16 2 3 47 5 . 1 9 12 2 23 34 38 57 16 30 116 21 Power 36 | 1 2 . 1 3 1 . 1 . . 1 2 . . . 2 1 1 2 . 3 2 . . 2 2 . . 3 3 . . . 3 . Engine 13 | 1 2 . 1 3 1 . 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . 1 . . . 2 . . . . 1 1 . . 2 1 . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . 1 . . 3 3 . . . 3 . Propulsion 57 | 2 . 1 3 7 6 1 . . . 2 4 1 1 1 4 2 2 . 1 2 2 . 1 . 1 . . 1 2 2 . 1 6 1 Treads 56 | 2 . 1 3 7 5 1 . . . 2 4 1 1 1 4 2 2 . 1 2 2 . 1 . 1 . . 1 2 2 . 1 6 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 386 | 1 3 1 7 4 6 8 1 . . 4 10 2 2 5 20 3 10 . 2 36 1 . . 5 9 2 15 23 24 39 15 14 94 20 Device 269 | . 1 1 2 1 2 6 . . . 3 8 2 2 4 18 1 4 . 2 21 . . . 4 5 2 10 18 19 26 9 12 77 9 Storage 16 | 1 2 . . 1 1 . . . . . . . . . . . 1 . . 2 . . . . . . 1 1 . 3 . . 1 2 Processor 20 | . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . . . . 2 . . 2 1 3 . . 7 . Hackware 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 71 | . . . 3 2 2 1 1 . . 1 1 . . 1 2 1 4 . . 12 1 . . 1 2 . 4 2 4 7 . 2 9 8 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 Weapon 174 | 2 5 . 11 19 24 2 2 3 . 2 4 . 1 . 13 6 3 . . 6 . . . 2 . . 8 7 9 16 1 15 13 . Energy Gun 74 | 1 . . 3 5 1 1 . . . . . . 1 . 10 5 2 . . 5 . . . 1 . . 6 5 8 2 . 12 6 . Energy Cannon 24 | . 2 . . 5 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 9 1 . 3 . Ballistic Gun 51 | 1 3 . 7 6 18 1 1 2 . 1 3 . . . . . . . . . . . . . . . 1 1 . 3 . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 3 4 . . 1 . 1 1 . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . Special Weapon 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . 3 2 2 1 1 . . . 3 . . . 2 . 3 . . . . . . . 7 . . 4 3 14 1 9 16 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . Parts Lost 63 | . . . . 1 5 . . . . 4 1 . . . 3 . 1 . . 15 . . . . . . 11 3 4 1 . . 4 10 Power 5 | . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . . . . . . . . . . . . Propulsion 10 | . . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 1 . . . . 1 Utility 40 | . . . . 1 1 . . . . 1 1 . . . 2 . . . . 10 . . . . . . 7 2 2 1 . . 3 9 Weapon 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 1 1 . . . 1 . Highest Loss Streak 6 | . . . . 1 2 . . . . 3 1 . . . 2 . 1 . . 5 . . . . . . 5 2 2 1 . . 1 6 Average Slot Usage (%) 90 | . 98 100 99 99 98 99 99 100 100 99 98 93 93 92 94 100 93 88 88 89 90 90 90 90 85 85 82 84 87 81 71 71 79 79 Engine 5 | . 14 14 11 11 9 7 8 14 14 13 9 6 6 6 5 9 11 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 2 6 6 6 4 1 . . . . 4 5 5 5 3 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 7 11 9 5 5 5 5 6 10 9 9 5 4 4 3 3 3 Treads 16 | . 28 28 22 21 24 23 22 21 21 21 23 25 25 25 21 22 15 11 11 10 10 10 10 10 10 10 9 9 8 8 8 9 11 11 Device 16 | . 12 14 10 10 9 15 14 14 14 13 12 12 12 12 16 21 20 22 22 20 24 20 20 20 15 15 22 21 24 24 19 14 19 18 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 10 10 10 10 10 10 10 9 9 8 7 8 7 7 7 Processor 8 | . . . . . . 6 7 7 7 7 12 12 12 12 11 11 11 11 11 10 10 10 10 10 10 10 7 9 15 14 12 10 9 11 Hackware 1 | . . . 1 . 8 7 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . 9 11 8 7 7 7 7 7 6 6 6 5 5 5 6 5 5 8 5 10 10 10 10 10 7 6 7 6 4 7 10 10 Energy Gun 11 | . 3 . 19 17 . . . . . . . . 5 6 20 21 21 22 22 20 20 20 20 19 20 20 15 14 15 5 . 1 14 15 Energy Cannon 2 | . 1 28 2 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 5 8 6 . . Ballistic Gun 7 | . 22 . 10 10 25 22 22 20 21 20 17 18 12 12 . . . . . . . . . . . . . . . 1 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 13 52 52 63 66 109 105 111 111 111 110 127 127 128 133 144 140 141 148 148 157 143 143 143 143 158 158 165 173 177 214 214 221 211 211 Greatest Support 215 | 40 40 40 40 46 66 60 60 60 60 68 96 106 114 114 114 115 160 160 160 160 155 145 145 145 150 150 150 150 150 170 170 198 215 215 Greatest Overweight (x) 6 | 4 1 1 1 1 6 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 1 1 1 1 2 . Average Overweight (x) . | . . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . . 1 . . . Largest Inventory Capacity 27 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 Average Capacity 24 | 7 14 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Most Carried 27 | 1 19 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 27 27 27 Average Carried 23 | . 11 19 19 19 24 24 24 24 25 23 22 24 24 25 23 23 24 25 24 22 21 23 24 24 24 25 22 24 24 24 23 25 26 25 Final Capacity 27 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 Final Carried 27 | 1 19 20 20 20 25 25 24 25 25 21 25 25 25 25 22 25 25 25 25 17 23 25 25 25 25 25 22 24 25 25 24 27 27 18 Class Distribution -------------------- 41% | Scavenger-Skirmisher 21% | Scavenger-Gunner 12% | Tank 9% | Scavenger-Mutant 7% | Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 11466 | 196 497 20 356 656 1608 125 21 185 . 280 459 253 90 104 385 120 155 20 20 599 72 . 39 111 217 20 223 259 488 1308 559 631 1150 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33991 | . 734 . 914 1973 3042 171 . 153 . 211 604 113 . 103 754 3 . . 284 3347 . 88 243 301 62 124 2299 792 1255 4732 1477 2076 6040 2096 Parts 1527 | . 44 . 77 114 160 11 . 5 . 12 27 6 . 5 18 2 . . 13 159 . 2 6 8 3 10 114 17 44 165 80 104 214 107 Haulers Intercepted 27 | . 1 . 4 6 4 . . . . . 1 . . . 1 . . . 2 . . . . . . . 1 . 2 2 1 2 . . Recyclers Shooed 11 | . 2 . . 3 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 166 | . . . . . . . . 5 . 22 . 6 2 11 . . . . . . . . 18 7 85 10 . . . . . . . . Prevented 21 | . . . . . . . . . . . . . . 3 . . . . . . . . 2 . 16 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 427 | . 14 . 18 40 51 3 . 6 . 6 12 2 . 2 11 . . . 1 46 . 1 2 8 1 2 23 8 12 53 20 21 44 20 Melee 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Guns 352 | . 14 . 13 29 36 3 . 4 . 3 11 2 . 2 10 . . . 1 46 . 1 2 4 1 2 23 4 10 30 19 18 44 20 Cannons 13 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . AOE 47 | . . . 4 9 14 . . 2 . 3 . . . . . . . . . . . . . 4 . . . . . 8 . 3 . . Classes Destroyed 30 | . 6 . 4 3 1 1 . . . . . 1 . . . . . . . 3 . . . . . . . 1 . 4 1 1 4 . Worker 26 | . . . . 1 6 1 . . . . . . . . . . . . 1 1 . . . . . . 4 . 1 4 . . 7 . Builder 20 | . . . 2 2 2 . . . . . . . . . . 1 . . . 3 . . . . . . 6 . . 3 . 1 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Hauler 27 | . 1 . 4 6 4 . . . . . 1 . . . 1 . . . 2 . . . . . . . 1 . 2 2 1 2 . . Recycler 21 | . 2 . . 2 8 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 6 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . Watcher 32 | . 3 . 3 2 3 . . . . . . . . . . . . . . 3 . . . . . . 3 2 1 3 2 2 5 . Swarmer 51 | . 3 . 9 8 10 . . 3 . 3 5 . . . . . . . . . . . . 4 . . 1 . . . 5 . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Grunt 144 | . 11 . 3 20 26 . . 3 . 2 4 . . . 4 . . . . 16 . . . 2 . . 6 1 . 25 5 3 13 . Brawler 10 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . Duelist 14 | . . . . 2 3 . . . . . . . . . . . . . . 4 . . 1 . 1 . 1 . . 2 . . . . Protector 8 | . . . . 1 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . 3 . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Sentry 60 | . . . 5 9 7 1 . . . 1 2 . . . 4 . . . . 9 . 1 2 1 . . 2 . 4 3 4 2 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 37 | . . . . . . . . . . . . 2 . . 1 . . . . 5 . . . . . . 6 2 2 . 2 7 10 . Programmer 66 | . . . . . . 2 . . . . 1 . . 2 2 . . . . 9 . . . 1 . 2 7 4 6 12 . 8 10 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 31 | . 3 . 4 10 8 2 . 3 . 3 8 2 . 2 3 1 . . 2 11 . 1 2 4 1 2 9 4 5 11 7 6 31 4 Combat Bots Only 23 | . 3 . 4 6 5 1 . 3 . 3 8 2 . 2 3 . . . 1 11 . 1 2 4 1 2 4 4 4 7 5 5 23 4 Max Kills in Single Turn 6 | . 1 . 4 3 4 2 . 1 . 1 2 1 . 1 1 1 . . 1 2 . 1 1 2 1 1 2 1 2 6 2 3 2 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . 1 1 Exploded 4 | . . . 4 3 4 . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . 3 . 3 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 29173 | . 376 . 267 1066 1825 174 . 105 . 708 706 302 . 100 1316 20 57 26 . 5250 . 20 130 249 . 97 1834 1580 935 3118 1575 452 2274 4611 Core 2113 | . 54 . 33 49 133 . . 31 . . 101 . . . 25 . . . . 337 . 20 58 . . . 24 87 33 68 666 44 73 277 Absorbed by Shields 10625 | . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . 694 2015 1032 410 1647 4791 Reduced by Siege Mode 1221 | . . . . . . . . . . . . . . . . . . . . 519 . . . 29 . . 51 41 52 296 . . 135 98 Core Remaining (%) 77 | 100 . 78 . 79 75 . . . . 95 . . . 88 . . . . 97 . . . . . . 63 . 84 . . 24 . . 65 Volleys Fired 1612 | . 67 . 36 89 117 11 . 10 . 18 46 14 . 9 21 1 21 2 3 117 1 1 16 17 10 2 76 59 31 220 96 76 279 146 Largest 4 | . 2 . 3 3 3 3 . 3 . 3 3 3 . 3 4 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 2 1 4 4 Hottest 376 | . 120 . 143 180 124 75 . 75 . 75 75 75 . 119 304 80 306 317 317 240 240 240 240 240 240 240 240 336 376 376 180 200 320 320 Shots Fired 4129 | . 134 . 104 235 323 33 . 20 . 46 138 42 . 27 84 1 48 5 13 449 5 4 48 55 16 8 269 160 121 348 94 76 646 577 Gun 3685 | . 132 . 92 212 302 33 . 15 . 42 138 42 . 27 84 . 36 5 13 447 5 4 48 51 16 8 269 124 121 245 46 53 498 577 Cannon 215 | . 2 . 10 17 8 . . . . . . . . . . 1 . . . . . . . . . . . 36 . 78 48 9 6 . Launcher 36 | . . . 2 6 13 . . 5 . 4 . . . . . . . . . 2 . . . 4 . . . . . . . . . . Special 193 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 25 . 14 142 . Kinetic 984 | . 101 . 34 68 302 33 . 15 . 42 138 42 . 18 . . . . . . . . . . . . 7 7 . 73 46 53 5 . Thermal 1192 | . 33 . 68 161 8 . . . . . . . . 9 84 1 48 5 13 . . . . . . . 16 135 117 275 48 23 148 . Explosive 36 | . . . 2 6 13 . . 5 . 4 . . . . . . . . . 2 . . . 4 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Phasic 1916 | . . . . . . . . . . . . . . . . . . . . 447 5 4 48 51 16 8 246 18 3 . . . 493 577 Robot Hit Streak 57 | . 18 . 8 11 16 10 . 4 . 7 16 7 . 14 37 . 5 7 14 30 9 10 25 57 4 12 21 28 25 32 22 14 30 26 Robot Miss Streak 7 | . 6 . 2 4 4 2 . 3 . 4 4 2 . 1 4 . 4 . . 7 . . . . 1 . 4 7 3 4 5 4 4 4 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 2 . . Secondary Targets 70 | . . . 2 7 7 . . 1 . 2 2 . . 1 2 . . . . 15 . . . 1 . 1 6 . 4 1 . . 10 8 Max Gunslinging Chain 2 | . . . 1 1 2 . . 1 . 1 1 . . 1 1 . . . . 1 . . . 1 . 1 1 . 2 1 . . 1 1 Shots Hit Robots 2675 | . 90 . 56 134 184 22 . 10 . 28 107 31 . 23 69 . 32 5 7 287 5 1 15 32 4 8 162 85 92 241 42 62 460 381 Core Hits 1223 | . 45 . 36 80 110 9 . 16 . 12 38 8 . 6 40 . 10 2 6 108 . 1 5 11 1 3 72 23 37 144 47 47 162 144 Critical Kills 76 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 26 22 24 . . Critical Parts Destroyed 111 | . . . 1 . 5 . . . . 1 1 . . . . . . . . . . . . . . . . . . 42 22 39 . . Critical Strikes 326 | . . . 6 5 7 . . . . 1 1 . . . 1 . 1 . 1 18 1 . 1 1 1 1 8 6 4 84 45 64 13 56 Burn 21 | . . . 5 5 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 5 3 . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Destroy 198 | . . . 1 . 7 . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . 77 45 64 . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intensify 100 | . . . . . . . . . . . . . . . . . . . . 18 1 . 1 1 1 1 6 1 1 . . . 13 56 Melee Attacks 20 | . . . . . . . 1 . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . 1 . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95687 | . 1216 . 1114 3408 5770 459 . 507 . 765 1959 393 . 443 1636 67 875 117 269 11505 165 33 462 1532 132 264 6018 2201 2612 12244 586 1653 18747 18535 Guns 78870 | . 1195 . 828 2142 4055 447 . 169 . 524 1921 393 . 443 1636 . 720 117 223 10663 165 33 462 1056 132 264 5981 1659 2601 4713 586 671 16536 18535 Cannons 4376 | . 17 . 70 62 124 . . . . . . . . . . . . . . . . . . . . . . 531 . 3238 . 334 . . Explosions 9103 | . . . 185 1161 1585 . . 338 . 241 . . . . . . . . . 777 . . . 476 . . . . . 3858 . 482 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 543 | . 4 . 31 43 6 12 . . . . 38 . . . . 67 . . 46 65 . . . . . . 37 11 11 14 . . 158 . Kinetic 12254 | . 918 . 303 589 4055 447 . 169 . 524 1921 393 . 290 . . . . . . . . . . . . 191 144 . 1053 586 671 . . Thermal 24055 | . 294 . 595 1615 195 . . . . . . . . 153 1636 . 875 117 223 303 . . . . . . 204 1881 2535 10394 . 982 2053 . Explosive 5152 | . . . 185 1161 1494 . . 338 . 241 . . . . . . . . . 474 . . . 476 . . . . . 783 . . . . Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 53663 | . . . . . . . . . . . . . . . . . . . . 10663 165 33 462 1056 132 264 5586 165 66 . . . 16536 18535 Highest Corruption 33 | . . . . . 1 2 2 2 2 2 1 1 1 . . . . . 10 8 8 8 8 13 13 . 6 9 12 33 33 2 4 2 Average Corruption 7 | . . . . . 1 2 2 2 2 2 1 1 1 . . . . . 10 3 8 8 8 12 13 . 4 5 9 26 33 1 2 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 495 | . . . . . 10 4 6 10 1 8 6 1 . . . . . . 16 22 14 10 28 26 2 . 14 20 41 160 54 5 30 7 Message Errors 134 | . . . . . 4 1 3 2 1 4 3 . . . . . . . 4 7 7 5 6 9 . . 3 6 9 37 8 1 9 5 Matter Fused 78 | . . . . . . . . . . . . . . . . . . . 4 2 3 . 4 2 . . 2 4 9 30 13 . 5 . Heat Flow Errors 62 | . . . . . . 1 2 3 . 2 . . . . . . . . 3 3 1 2 3 2 . . 3 2 7 11 8 1 8 . Energy Discharges 63 | . . . . . 3 2 . 2 . 1 1 1 . . . . . . 3 3 . 1 6 3 1 . 2 2 7 16 7 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 52 | . . . . . 1 . 1 3 . 1 2 . . . . . . . . 2 2 1 5 2 1 . . 2 3 14 4 3 4 1 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 . . . 2 . 4 5 . . . Misfires 24 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 . . 1 1 1 14 2 . . . Alerts 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 3 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 53 | . . . . . 2 . . . . . . . . . . . . . . 4 . . . 2 . . 3 1 3 30 5 . 2 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1630 | . . . . 41 29 . . . . . . . . . . . . . 21 111 . . . 89 . . . 6 . 1213 . 96 24 . Projectiles 814 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 6 . 735 . 60 7 . Explosions 778 | . . . . 41 23 . . . . . . . . . . . . . . 111 . . . 89 . . . . . 478 . 36 . . Melee 38 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . 17 . Knockbacks 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Impact 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 793 | . . . . 36 80 . . . . 29 . . . . . . . . . 61 . . . . . . . . . 496 91 . . . Shots 14 | . . . . 2 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 6 1 . . . Rammed 53 | . 2 . 6 10 2 2 . . . . 5 . . . . 6 . . 1 7 . . . . . . 4 2 1 . . . 5 . Targets Rammed 57 | . 2 . 6 10 3 2 . . . . 6 . . . . 7 . . 1 7 . . . . . . 4 2 1 1 . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Highest Temperature 419 | . 140 . 126 334 144 138 117 225 . 262 72 64 . 160 315 . 325 154 161 377 84 195 176 243 . 48 143 170 185 419 179 68 212 . Average Temperature 71 | . 44 . 44 74 33 60 64 70 . 122 20 36 . 62 105 . 138 101 89 108 49 80 57 77 . 36 73 65 43 74 19 68 56 . Received Heat Transfer 3921 | . 180 . 69 411 855 18 . 36 . 174 216 . . . 162 9 . . . 952 . . 18 91 . . 87 27 28 318 65 12 88 105 Effects 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 50 | . . . . . . . . . . . . . . . . . . . . 12 . . 1 2 . 1 4 3 6 9 1 . 4 7 Total Turns 1472 | . . . . . . . . . . . . . . . . . . . . 268 . . 337 36 . 4 87 48 174 208 8 . 167 135 Longest Duration 337 | . . . . . . . . . . . . . . . . . . . . 56 . . 337 18 . 4 45 34 102 35 8 . 83 36 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Robots Melted 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 2 7 . . . . Combat Hostiles 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 2 6 . . . . Parts Melted 120 | . . . 4 6 . . . . . . . . . . 16 . . . 1 1 . . 1 . . . 1 31 27 30 . 2 . . Heat Transferred 32192 | . 851 . 1850 3959 272 . . . . . . . . 259 3414 . 1155 198 384 200 . . . . . . 535 3517 3890 9241 . 840 1627 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2550 | . 330 49 482 834 1182 452 . . . . 660 . . . 165 336 623 406 870 2550 888 660 . . . . 717 419 327 2177 1641 1527 2156 . Initial 1224 | . . 49 . 131 336 442 . . . . . . . . 13 39 188 249 142 328 888 481 . . . . . 339 127 183 1224 984 976 . Average 552 | . 193 11 299 519 664 333 . . . . 91 . . . 55 92 367 382 493 1447 851 495 . . . . 356 306 171 888 1390 1221 1562 . Maximum Alert Level 5 | . 1 . 2 3 4 2 . . . . 2 . . . . 1 2 2 3 5 3 2 . . . . 3 2 1 5 5 4 5 . Low Security (%) 27 | 100 50 100 13 9 5 . . . . . 92 . . . 100 94 7 . 17 . . . . . . . 28 . 62 2 . . . . Level 1 20 | . 49 . 67 14 30 60 . . . . 7 . . . . 5 81 20 18 1 . . . . . . 20 89 37 28 . . . . Level 2 14 | . . . 18 58 16 39 . . . . . . . . . . 11 79 57 20 18 100 . . . . 41 10 . 17 . . . . Level 3 10 | . . . . 18 38 . . . . . . . . . . . . . 6 20 81 . . . . . 9 . . 19 . 33 8 . Level 4 8 | . . . . . 9 . . . . . . . . . . . . . . 11 . . . . . . . . . 17 87 66 5 . Level 5 18 | . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . 15 12 . 86 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 128 | . 6 . 3 8 11 2 . . . . 6 . . . 7 . . . 3 22 . 3 . . . . 7 4 4 17 6 9 10 . Investigation 10 | . 2 . 2 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Extermination 39 | . . . . . . 1 . . . . 4 . . . 2 . . . . 4 . 1 . . . . 3 3 4 7 3 3 4 . Reinforcement 32 | . 4 . 1 4 4 . . . . . 1 . . . 1 . . . 2 6 . . . . . . 2 . . 5 . 2 . . Assault 30 | . . . . 3 2 . . . . . . . . . . . . . 1 6 . . . . . . 1 . . 5 3 3 6 . Garrison 17 | . . . . . 3 . . . . . 1 . . . 3 . . . . 6 . 2 . . . . 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . 2 . . . . 1 . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 44 | . 2 . 1 2 5 . . . . . 1 . . . . 1 2 . 2 3 . . . . 2 . 5 1 2 1 1 . 13 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 1 . . . . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 1 . . . . Times Spotted 777 | . 30 . 32 57 82 4 . 6 . 11 28 2 . 4 18 20 15 1 14 63 . 2 12 5 11 2 46 19 20 75 36 34 74 54 Peak Tracking Total 11 | . 3 . 6 7 6 1 . 3 . 4 8 2 . 2 3 6 6 1 5 11 . 3 11 3 8 1 8 4 5 7 7 7 8 5 Tactical Retreats 27 | . . . . 2 11 . . . . . 1 . . . . . . . . . . . . . . . 3 . . 5 3 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 22 | . 1 . . 2 2 . . . . . . . . . 2 3 . . . 3 . . . . . . 1 . . . 2 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 15 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 95 | . . . 1 7 7 . . . . . 1 . . . . 1 2 1 . 13 . . 1 . . . 2 5 . 29 11 2 8 4 Max in Single Turn 4 | . . . 1 1 2 . . . . . . . . . . 1 1 . . 3 . . 1 . . . 1 1 . 4 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 49 | . 6 . 12 7 4 3 . 2 4 . 6 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Terminals 26 | . 4 . 8 5 3 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 2 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 152 | . 11 . 32 26 10 9 . 6 28 . 20 1 4 . 2 . . . . 2 . 1 . . . . . . . . . . . . Successful 100 | . 9 . 15 12 6 3 . 6 28 . 12 1 4 . 2 . . . . 2 . . . . . . . . . . . . . . Failed 52 | . 2 . 17 14 4 6 . . . . 8 . . . . . . . . . . 1 . . . . . . . . . . . . Catastrophic 10 | . . . 2 2 2 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 11 . 21 17 8 5 . . . . 6 . . . 8 17 8 . 7 13 . . . . 1 . 20 11 9 2 4 12 . . Terminals 73 | . 9 . 20 20 8 7 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 27 | . . . 8 6 2 . . . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 52 | . 3 . 1 3 4 . . 6 28 . 2 1 4 . . . . . . . . . . . . . . . . . . . . . Record 17 | . . . . . . . . 5 11 . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 8 . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 22 | . . . 5 5 2 . . . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 12 | . . . 3 3 1 . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Repair 10 | . . . 2 2 1 . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 . 7 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 16 | . 4 . 6 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 4 . 6 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 9 6 4 3 . . . . 6 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Full Trace Events 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 1 . . . . . 8 . . . 4 . . 16 . . . . . . . . . . . 10 . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Matter 702 | . . . . . . . . . . . 318 . . . . . . . . 384 . . . . . . . . . . . . . . Time 158 | . . . . . . . . . . . 56 . . . . . . . . 102 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 6 . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 10 | . . . 2 2 1 . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Time 460 | . . . 168 64 38 . . . . . 146 . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . 3 . . . . 4 . . Programmers 13 | . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . 3 . . . . 4 . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 7 . . . 1 . . 2 . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . 1 . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 162 | . . 5 . 10 . . . . . 1 . . 4 . 7 23 10 . 7 22 20 . 2 . . . 7 . 7 . 4 7 26 . Largest Group 23 | . . 5 5 10 10 . . . . 1 1 . 4 4 5 22 23 8 9 16 20 20 4 1 . . 4 . 6 5 4 5 15 . Highest-Rated Group 1695 | . . 82 82 88 88 . . . . 95 95 . 153 153 254 886 1404 647 573 911 681 681 130 30 . . 315 . 619 586 56 488 1695 . Highest-Rated Ally 269 | . . 31 31 16 16 . . . . 95 95 . 39 39 85 156 156 143 95 96 46 46 49 30 . . 103 . 122 122 15 122 269 . Zionite Dispatches 24 | . . . . . . . . . . . . . . . 3 2 3 . 2 1 . . . . . . 4 . 4 . . 5 . . Heavy 8 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . 1 . . 2 . . Light 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . Fire 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thermal Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 16 | . . . . . . . . . . . . . . . . . 4 . . 4 . . . . . . 2 . 2 . . 3 1 . STAY 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . DROP 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . . 3 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 880 | . . . 75 . 30 . . . . 10 17 . . 20 24 101 118 10 61 90 . 35 16 2 . . 58 . 30 2 . 36 145 . Total Damage 39223 | . . . 774 . 268 . . . . 331 583 . . 251 1110 3979 4673 567 1982 3562 . 743 314 29 . . 3448 . 1950 126 . 3367 11166 . Kills 191 | . . . 14 . 3 . . . . 5 7 . . 3 5 22 27 4 19 18 . 5 3 . . . 11 . 4 . . 7 34 . Allies Corrupted 10 | . . . . . . . . . . . . . . 2 . . . . . 1 . 2 1 1 . . . . . 2 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . 2 3 . . 1 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 47927 | 57 1420 1664 2408 2846 2213 1014 796 974 203 1079 2102 526 2189 1066 1724 1979 532 144 747 1701 489 277 983 696 1095 684 1265 1298 1543 2732 1311 1108 6134 928 Spaces Moved 17279 | 30 572 636 781 867 628 369 301 357 79 392 599 180 831 383 452 672 205 80 197 672 282 122 254 365 369 265 309 379 438 744 686 377 3058 348 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16869 | 20 572 636 781 867 501 369 301 357 79 392 599 180 831 383 452 672 205 80 197 672 282 122 254 365 369 265 309 379 438 744 438 360 3058 340 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 127 | . . . . . 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 260 260 190 260 260 260 260 260 262 262 262 265 260 262 160 160 160 160 160 160 160 160 152 252 152 252 170 135 235 143 143 143 Average Speed 223 | 160 197 260 260 260 253 260 260 260 260 260 262 262 262 265 263 262 181 160 160 160 160 160 160 160 219 252 251 252 264 251 235 238 165 143 Slowest Speed 360 | 250 260 260 260 260 360 260 260 260 260 263 263 262 265 265 265 262 262 160 160 160 160 160 160 160 260 252 252 252 275 275 235 243 360 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Microwarps 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 1 . 1 Exploration Rate (%) 52 | 4 97 99 82 92 53 13 52 58 68 65 18 38 85 67 15 85 68 77 28 28 97 4 53 58 44 60 13 51 15 81 47 11 86 27 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 23 | . 2 . 1 . . . . . 1 . . . 1 . . 9 . . . 5 . . . . . . 4 . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 17 | . . 1 . . . . 1 1 . 2 . 5 3 2 . . . . . . . . 1 . . 1 . . . . . . . . Spaces Dug 317 | . . . . . 39 . 1 . . 13 . . . . 19 . . . . 60 . . 22 12 2 . 26 12 . 16 61 2 . 32 Terrain Destroyed 1311 | . . . 19 44 124 . 1 23 . 23 . . . . 19 . . . . 254 . 3 30 46 4 . 72 28 2 332 63 14 36 174 Melee 20 | . . . . . . . 1 . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Projectile 566 | . . . . . 6 . . . . . . . . . . . . . . 110 . 3 30 19 4 . 72 28 2 40 40 2 36 174 AOE 708 | . . . 19 44 117 . . 23 . 23 . . . . . . . . . 144 . . . 27 . . . . . 281 22 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 24546 | 36 737 649 1080 1281 1032 413 313 393 78 432 1081 225 843 425 885 876 333 94 627 1068 317 202 807 447 647 277 648 630 752 1333 668 558 3789 570 Wait 4394 | . 57 4 198 244 196 10 4 18 . 14 381 24 2 24 336 122 67 7 413 207 22 76 514 55 230 9 225 128 195 239 56 62 201 54 Move 16999 | 29 571 635 780 866 627 368 300 356 78 391 598 179 830 382 451 669 204 79 196 672 281 121 253 364 368 264 308 377 437 743 465 360 3057 340 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Pick Up 264 | 1 20 4 17 11 24 4 1 3 . . 15 2 2 1 10 8 9 1 5 11 5 3 2 1 9 . 8 10 16 16 11 11 19 4 Fast Attach 272 | 6 4 . 4 9 8 2 2 . . . 8 1 3 1 7 1 3 2 1 5 2 . . 3 7 . 5 14 23 33 8 14 93 3 Attach 110 | . . . 4 1 6 2 1 . . 4 2 . 1 . 6 . 2 . 1 16 . . 1 . 2 . 9 7 10 2 10 3 7 13 Detach 23 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . 2 4 2 3 1 3 2 Swap 287 | . 6 2 14 23 23 7 2 3 . 5 10 2 . 5 26 11 11 . 1 26 3 . . 6 3 2 9 15 5 22 9 13 17 6 Drop 433 | . 9 4 21 28 24 7 2 2 . . 13 3 5 3 9 8 16 3 6 5 3 1 1 1 18 . 3 15 30 55 10 18 108 2 Fire 1612 | . 67 . 36 89 117 11 . 10 . 18 46 14 . 9 21 1 21 2 3 117 1 1 16 17 10 2 76 59 31 220 96 76 279 146 Melee 20 | . . . . . . . 1 . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 57 | . 2 . 6 10 3 2 . . . . 6 . . . . 7 . . 1 7 . . . . . . 4 2 1 1 . . 5 . Escape Stasis 7 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . Rewire 67 | . . . . . . . . 1 . . 1 . . . . 42 . . . 2 . . 20 . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Discovered new exit (range 10) 1111 | -10/Materials | Discovered new exit (range 13) 1478 | -10/Materials | Entered Mines 1516 | -10/Mines | Met a Derelict bent on vengeance 1565 | -10/Mines | Discovered new exit (range 9) 1665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1665 | -10/Mines | Discovered new exit (range 5) 2086 | -10/Mines | Found a hidden stash of uninstalled traps 2193 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2200 | -10/Mines | Found Prototype Device 2380 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2840 | -10/Mines | Discovered new exit (range 8) 3142 | -10/Mines | Entered Materials 3142 | -9/Materials | Accompanied by 5 allies 3142 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3143 | -9/Materials | Identified exit to Storage 3147 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3165 | -9/Materials | Identified Exp. Sensor Array 3416 | -9/Materials | Discovered new exit (range 12) 3502 | -9/Materials | Build established: Tank 3516 | -9/Materials | Discovered new exit (range 15) 4068 | -9/Materials | Discovered new exit (range 16) 4720 | -9/Materials | Discovered new exit (range 12) 4955 | -9/Materials | Repaired Broken Exp. Sensor Array? 5016 | -9/Materials | Repaired Hrd. Light Armor Plating 5281 | -9/Materials | Discovered new exit (range 12) 5550 | -9/Materials | Entered Storage 6395 | -9/Storage | Discovered new exit (range 14) 6750 | -9/Storage | First assault squad dispatched 6802 | -9/Storage | Build established: Mutant 6960 | -9/Storage | Repaired Imp. Heat Sink 7125 | -9/Storage | Build established: Tank 7262 | -9/Storage | Repaired Lgt. Treads 8005 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8295 | -9/Storage | Build established: Commander-Tank 8396 | -9/Storage | Entered Materials 8396 | -8/Materials | Accompanied by 10 allies 8396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8712 | -8/Materials | Repaired Imp. Heat Sink 9105 | -8/Materials | Build established: Tank 9596 | -8/Materials | First assault squad dispatched 9802 | -8/Materials | Garrison activated, responded to threat 9857 | -8/Materials | Discovered new exit (range 15) 10352 | -8/Materials | Discovered new exit (range 3) 10609 | -8/Materials | Entered Factory 10609 | -7/Factory | Evolved 2 slots: Utility x2 10897 | -7/Factory | Build established: Scavenger-Skirmisher 11568 | -7/Factory | Discovered new exit (range 8) 11587 | -7/Factory | Identified exit to Lower Caves 11623 | -7/Factory | Entered Lower Caves 11624 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11626 | -7/Lower Caves | Identified exit to Data Miner 12284 | -7/Lower Caves | Found Alien Artifact 12284 | -7/Lower Caves | Identified Core Expander 12284 | -7/Lower Caves | Installed Core Expander, added new Power slot 12383 | -7/Lower Caves | Discovered new exit (range 15) 12417 | -7/Lower Caves | Identified exit to Lower Caves 12419 | -7/Lower Caves | Entered another Lower Caves area 12446 | -7/Lower Caves | Discovered new exit (range 11) 12667 | -7/Lower Caves | Learned location of 1 exit from Factory 12979 | -7/Lower Caves | Learned 8 Research zone layouts 12979 | -7/Lower Caves | Learned Factory emergency access door positions 12979 | -7/Lower Caves | Learned Research stockpile data 12979 | -7/Lower Caves | Learned Armory security intel 13356 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 13393 | -7/Lower Caves | Entered Data Miner 13393 | -7/Data Miner | Discovered new exit (range 6) 13443 | -7/Data Miner | Met Data Miner 13497 | -7/Data Miner | Learned location of Section 7 (-2) 13497 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13534 | -7/Data Miner | Received God Mode back door access code from Data Miner 13594 | -7/Data Miner | Identified exit to Proximity Caves 13596 | -7/Data Miner | Entered Proximity Caves 13598 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13922 | -6/Proximity Caves | Escorted by Enhanced Grunt 14382 | -6/Proximity Caves | Spotted B-75 Beast 14392 | -6/Proximity Caves | Allies destroyed B-75 Beast 14417 | -6/Proximity Caves | Lost 3 parts (2n1u) 14430 | -6/Proximity Caves | Learned 8 Factory zone layouts 14602 | -6/Proximity Caves | Discovered new exit (range 13) 14668 | -6/Proximity Caves | Identified exit to Factory 14675 | -6/Proximity Caves | Entered Factory 14675 | -6/Factory | Accompanied by 1 ally 14675 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14676 | -6/Factory | Identified exit to Factory 14843 | -6/Factory | Identified exit to Lower Caves 15158 | -6/Factory | Repaired Med. Treads 15203 | -6/Factory | Repaired Med. Treads 15231 | -6/Factory | Repaired Lgt. Treads 15264 | -6/Factory | Repaired Rocket Launcher 16295 | -6/Factory | Found Prototype Launcher 16295 | -6/Factory | Identified Rocket Array 16343 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 16575 | -6/Factory | Garrison activated, responded to threat 16675 | -6/Factory | Destroyed 8 combat bots 16744 | -6/Factory | Discovered exit to Factory (range 15) 16774 | -6/Factory | Cargo convoy interrupted 16777 | -6/Factory | Entered Lower Caves 17299 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17302 | -6/Lower Caves | Identified exit to Zion 17303 | -6/Lower Caves | Entered Zion 17366 | -6/Zion | Found CR-A16's Pointy Stick 17464 | -6/Zion | System corruption cleaned by Quarantine Array 17532 | -6/Zion | Discovered new exit (range 16) 18079 | -6/Zion | Learned Factory emergency access door positions 18949 | -6/Zion | Imprinted 18951 | -6/Zion | Declared Zion's savior 19483 | -6/Zion | Identified exit to Proximity Caves 19492 | -6/Zion | Entered Proximity Caves 19492 | -5/Proximity Caves | Accompanied by 4 allies 20384 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20520 | -5/Proximity Caves | Learned Factory stockpile data 20558 | -5/Proximity Caves | Entered Factory 20558 | -5/Factory | Accompanied by 1 ally 20558 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20643 | -5/Factory | Repaired Imp. Cooling System 21016 | -5/Factory | Zion Heavy squad teleported in 21171 | -5/Factory | Found Prototype Protection 21172 | -5/Factory | Identified Zio. Weapon Casing 21296 | -5/Factory | Garrison activated, responded to threat 21387 | -5/Factory | Found Zio. Weapon Casing 21804 | -5/Factory | Zion Heavy squad teleported in 21898 | -5/Factory | Incoming investigation squad redirected 21907 | -5/Factory | Zion Fire squad teleported in 21972 | -5/Factory | Terminal network hard line cut 22068 | -5/Factory | Discovered new exit (range 15) 22105 | -5/Factory | Identified exit to Extension 22282 | -5/Factory | Entered Extension 22282 | -5/Extension | Accompanied by 2 allies 22672 | -5/Extension | Rescued a captive Derelict 22673 | -5/Extension | Rescued a captive Derelict 22674 | -5/Extension | Retrieved Zion intel report: Component Schematics 22776 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 22882 | -5/Extension | Rescued A7 22884 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 22885 | -5/Extension | Zion Fire squad teleported in 22931 | -5/Extension | Rescued a captive Derelict 22933 | -5/Extension | Zion Hacker squad teleported in 23576 | -5/Extension | Spotted B-75 Beast 23588 | -5/Extension | Allies destroyed B-75 Beast 23590 | -5/Extension | Spotted B-75 Beast 23593 | -5/Extension | Terminal network hard line cut 23598 | -5/Extension | Allies destroyed B-75 Beast 23761 | -5/Extension | Rescued a captive Derelict 23999 | -5/Extension | Rescued a captive Derelict 24000 | -5/Extension | Rescued a captive Derelict 24187 | -5/Extension | Discovered new exit (range 10) 24190 | -5/Extension | Discovered new exit (range 6) 24203 | -5/Extension | Identified exit to Cetus 24261 | -5/Extension | Entered Cetus 24261 | -5/Cetus | Accompanied by 16 allies (A7) 24266 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24292 | -5/Cetus | Spotted Cetus Guard 24294 | -5/Cetus | Spotted Cetus Guard 24295 | -5/Cetus | Spotted Cetus Guard 24295 | -5/Cetus | Spotted Cetus Guard 24300 | -5/Cetus | Allies destroyed Cetus Guard 24304 | -5/Cetus | Allies destroyed Cetus Guard 24305 | -5/Cetus | Allies destroyed Cetus Guard 24305 | -5/Cetus | Allies destroyed Cetus Guard 24394 | -5/Cetus | Started Cetus Manufacturing Module 24406 | -5/Cetus | Zion Heavy squad teleported in 24414 | -5/Cetus | Zion Heavy squad teleported in 24419 | -5/Cetus | Manufactured an Enhanced Grunt 24444 | -5/Cetus | Manufactured an Enhanced Grunt 24446 | -5/Cetus | Zion Offense Resupply teleported in 24469 | -5/Cetus | Manufactured an Enhanced Grunt 24494 | -5/Cetus | Manufactured an Enhanced Grunt 24519 | -5/Cetus | Manufactured an Enhanced Grunt 24592 | -5/Cetus | Discovered new exit (range 16) 24623 | -5/Cetus | Spotted Cetus Guard 24623 | -5/Cetus | Spotted Cetus Guard 24625 | -5/Cetus | Spotted Cetus Guard 24625 | -5/Cetus | Spotted Cetus Guard 24633 | -5/Cetus | Allies destroyed Cetus Guard 24640 | -5/Cetus | Allies destroyed Cetus Guard 24642 | -5/Cetus | Allies destroyed Cetus Guard 24643 | -5/Cetus | Allies destroyed Cetus Guard 24647 | -5/Cetus | Discovered new exit (range 15) 24668 | -5/Cetus | Found Zio. Weapon Casing 24677 | -5/Cetus | Scared off Revision 17 24778 | -5/Cetus | Found Zio. Weapon Casing 24783 | -5/Cetus | Identified exit to Archives 24793 | -5/Cetus | Entered Archives 24793 | -5/Archives | Accompanied by 8 allies (A7) 24834 | -5/Archives | Discovered new exit (range 15) 24852 | -5/Archives | Discovered new exit (range 16) 24870 | -5/Archives | Discovered new exit (range 16) 24929 | -5/Archives | Identified exit to Hub_04(d) 24937 | -5/Archives | Entered Hub_04(d) 24937 | -5/Hub_04(d) | Accompanied by 6 allies 25061 | -5/Hub_04(d) | Found Zio. Weapon Casing 25098 | -5/Hub_04(d) | Zion Light squad teleported in 25228 | -5/Hub_04(d) | Found Zio. Weapon Casing 25237 | -5/Hub_04(d) | First assault squad dispatched 25239 | -5/Hub_04(d) | Zion Fire squad teleported in 25266 | -5/Hub_04(d) | Incoming assault squad redirected 25300 | -5/Hub_04(d) | Discovered new exit (range 7) 25310 | -5/Hub_04(d) | Identified exit to Factory 25320 | -5/Hub_04(d) | System corruption reached 10% 25684 | -5/Hub_04(d) | Entered Factory 25684 | -4/Factory | Accompanied by 7 allies 25684 | -4/Factory | Evolved 2 slots: Utility x2 25759 | -4/Factory | Found Zio. Weapon Casing 26024 | -4/Factory | Fabricated Exp. Sensor Array? 26089 | -4/Factory | Local fabrication network quarantined 26184 | -4/Factory | First assault squad dispatched 26389 | -4/Factory | Incoming assault squad redirected 26427 | -4/Factory | Cargo convoy interrupted 26493 | -4/Factory | Incoming assault squad redirected 26540 | -4/Factory | Retrieved Zion intel report: Main Access 26540 | -4/Factory | Identified exit to Research 26742 | -4/Factory | Incoming assault squad redirected 26836 | -4/Factory | Retrieved Zion intel report: Trap Installations 26854 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 26855 | -4/Factory | Zion Light squad teleported in 26913 | -4/Factory | Garrison activated, responded to threat 27067 | -4/Factory | Destroyed 11 combat bots 27073 | -4/Factory | Lost 5 parts (1p1n3u) 27099 | -4/Factory | Terminal network hard line cut 27143 | -4/Factory | Garrison activated, responded to threat 27200 | -4/Factory | Destroyed 7 combat bots 27202 | -4/Factory | Incoming assault squad redirected 27337 | -4/Factory | Lost 3 parts (1n2u) 27377 | -4/Factory | Found Powered Armor 27385 | -4/Factory | Sucked down chute 27385 | -4/Factory | Entered Waste 27386 | -4/Waste | Joined by Warlord forces that had cleared the area 27568 | -4/Waste | Build established: Scavenger-Gunner 27752 | -4/Waste | Discovered new exit (range 16) 27848 | -4/Waste | Identified exit to Factory 27874 | -4/Waste | Entered Factory 27874 | -4/Factory | Accompanied by 20 allies 28029 | -4/Factory | Garrison activated, responded to threat 28105 | -4/Factory | Discovered new exit (range 14) 28132 | -4/Factory | Identified exit to Upper Caves 28149 | -4/Factory | Build established: Scavenger-Skirmisher 28151 | -4/Factory | Entered Upper Caves 28151 | -4/Upper Caves | Accompanied by 4 allies 28153 | -4/Upper Caves | Encountered a Warlord checkpoint 28247 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29107 | -4/Upper Caves | Discovered new exit (range 14) 29127 | -4/Upper Caves | Identified exit to Upper Caves 29134 | -4/Upper Caves | Entered another Upper Caves area 29134 | -4/Upper Caves | Accompanied by 1 ally 29182 | -4/Upper Caves | System corruption reached 10% 29204 | -4/Upper Caves | Discovered exit to Research (range 11) 29247 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29539 | -4/Upper Caves | Learned Research interactive machine intel 29822 | -4/Upper Caves | Discovered new exit (range 6) 29828 | -4/Upper Caves | Identified exit to Warlord 29830 | -4/Upper Caves | Entered Warlord 29884 | -4/Warlord | System corruption cleaned by Quarantine Array 30028 | -4/Warlord | Rebuked by Warlord 30042 | -4/Warlord | Opened Warlord's prototype stash 30049 | -4/Warlord | Found Prototype Reactor 30053 | -4/Warlord | Warlord's base attacked by MAIN.C 30058 | -4/Warlord | Found Prototype Device 30058 | -4/Warlord | Identified Exp. Cloaking Device 30077 | -4/Warlord | Found Prototype Device 30077 | -4/Warlord | Identified Thermal Barrier 30081 | -4/Warlord | Found Prototype Processor 30081 | -4/Warlord | Identified Exp. Core Analyzer 30403 | -4/Warlord | Warlord forces counterattacked 30728 | -4/Warlord | Warlord base infiltrated, sounded retreat 30729 | -4/Warlord | Enhanced Grunt warped into view 30729 | -4/Warlord | Enhanced Grunt warped into view 30729 | -4/Warlord | Enhanced Grunt warped into view 30729 | -4/Warlord | Enhanced Demolisher warped into view 30729 | -4/Warlord | Enhanced Demolisher warped into view 30729 | -4/Warlord | Enhanced Demolisher warped into view 30890 | -4/Warlord | Discovered new exit (range 13) 30918 | -4/Warlord | Identified exit to Proximity Caves 30925 | -4/Warlord | Entered Proximity Caves 31571 | -3/Proximity Caves | Discovered exit to Research (range 14) 31609 | -3/Proximity Caves | Entered Research 31609 | -3/Research | Evolved 2 slots: Utility x2 31612 | -3/Research | Loaded intel: 38 interactive machine locations 31810 | -3/Research | Zion Light squad teleported in 31871 | -3/Research | Zion Thermal Resupply teleported in 31884 | -3/Research | Garrison activated, responded to threat 31918 | -3/Research | Spotted B-86 Titan 31934 | -3/Research | Allies destroyed B-86 Titan 32027 | -3/Research | Found Zio. Weapon Casing 32142 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 32331 | -3/Research | Discovered new exit (range 11) 32362 | -3/Research | Identified exit to Research 32396 | -3/Research | First assault squad dispatched 32414 | -3/Research | Incoming assault squad redirected 32425 | -3/Research | Lost 5 parts (3u2w) 32527 | -3/Research | Retrieved Zion intel report: Component Stockpiles 32528 | -3/Research | Zion Heavy squad teleported in 32649 | -3/Research | Lost 4 parts (2u2w) 32726 | -3/Research | Zion Heavy Resupply teleported in 32774 | -3/Research | Discovered new exit (range 9) 32848 | -3/Research | Terminal network hard line cut 32871 | -3/Research | Identified exit to Quarantine 32874 | -3/Research | Entered Quarantine 32976 | -3/Quarantine | Build established: Scavenger-Tank 32995 | -3/Quarantine | Found Alien Artifact 32995 | -3/Quarantine | Identified Core Reset Matrix 32995 | -3/Quarantine | Used Core Reset Matrix 32999 | -3/Quarantine | Detected hypermatrix surge 32999 | -3/Quarantine | Sensed 15 artifacts in vicinity 33075 | -3/Quarantine | Found Unknown Device 33075 | -3/Quarantine | Identified Antimissile System 33143 | -3/Quarantine | Found Transdimensional Reconstructor 33150 | -3/Quarantine | Found Transdimensional Reconstructor 33155 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 33159 | -3/Quarantine | Found Transdimensional Reconstructor 33180 | -3/Quarantine | Found Dimensional Node Initializer 33229 | -3/Quarantine | Cryocooling Duct disabled 33244 | -3/Quarantine | Ambient heat levels rising (+20) 33244 | -3/Quarantine | Non-combat units ordered to evacuate 33412 | -3/Quarantine | Spotted Alpha 7 33443 | -3/Quarantine | Destroyed Alpha 7 33452 | -3/Quarantine | Found Prototype Processor 33452 | -3/Quarantine | Identified Exp. Targeting Computer 33456 | -3/Quarantine | Found Prototype Device 33456 | -3/Quarantine | Identified Exp. ECM Suite 33622 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 33745 | -3/Quarantine | Found Subatomic Replicator 33825 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 33854 | -3/Quarantine | Incoming investigation squad redirected 33885 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 33978 | -3/Quarantine | Crushed by falling debris 34147 | -3/Quarantine | Warped through subspace 34147 | -3/Quarantine | Discovered exit to Research (range 7) 34172 | -3/Quarantine | Entered Research 34172 | -2/Research | Evolved 2 slots: Utility x2 34301 | -2/Research | Zion Infowar Resupply teleported in 34371 | -2/Research | Build established: Scavenger-Gunner 34539 | -2/Research | Found Prototype Device 34539 | -2/Research | Identified Exp. Thermal Shield 34679 | -2/Research | Identified Vortex Chain Reactor 34740 | -2/Research | Discovered new exit (range 3) 34776 | -2/Research | Identified exit to Access 34858 | -2/Research | System corruption reached 10% 35105 | -2/Research | Zion Heavy squad teleported in 35182 | -2/Research | Zion Light squad teleported in 35513 | -2/Research | Discovered new exit (range 12) 35552 | -2/Research | Zion Thermal Resupply teleported in 35650 | -2/Research | Identified exit to Testing 35659 | -2/Research | Terminal network hard line cut 35715 | -2/Research | Entered Testing 35715 | -2/Testing | Accompanied by 5 allies 35837 | -2/Testing | Found Prototype Protection 35838 | -2/Testing | Identified Zio. Weapon Casing 35850 | -2/Testing | Found Zio. Weapon Casing 35860 | -2/Testing | Found Zio. Weapon Casing 36512 | -2/Testing | First assault squad dispatched 36531 | -2/Testing | Incoming assault squad redirected 36672 | -2/Testing | Found Prototype Energy Cannon 36672 | -2/Testing | Identified Imp. Potential Cannon 36692 | -2/Testing | Found Imp. Potential Cannon 36744 | -2/Testing | Spotted Striker 36765 | -2/Testing | Spotted Striker 36813 | -2/Testing | Scanned by Researcher 36950 | -2/Testing | Found Prototype Ballistic Gun 36950 | -2/Testing | Identified Hyp. Multirail 36971 | -2/Testing | Build established: Scavenger-Mutant 37028 | -2/Testing | System corruption reached 30% 37147 | -2/Testing | Found Prototype Processor 37147 | -2/Testing | Identified Exp. Armor Integrity Analyzer 37237 | -2/Testing | Discovered exit to Access (range 16) 37265 | -2/Testing | Terminal network hard line cut 37285 | -2/Testing | Found Prototype Energy Cannon 37286 | -2/Testing | Identified Null Cannon 37431 | -2/Testing | Spotted PY-34H5EX99AH 37687 | -2/Testing | Found Prototype Protection 37687 | -2/Testing | Identified SHELL Armor 37854 | -2/Testing | Found Prototype Processor 37854 | -2/Testing | Identified Exp. Target Analyzer 37906 | -2/Testing | Found Vortex Chain Reactor 38018 | -2/Testing | Incoming assault squad redirected 38165 | -2/Testing | Spotted Fortress 38180 | -2/Testing | Destroyed Fortress 38413 | -2/Testing | Destroyed 7 combat bots 38433 | -2/Testing | Discovered new exit (range 6) 38443 | -2/Testing | Identified exit to Section 7 38447 | -2/Testing | Entered Section 7 38448 | -2/Section 7 | Sensed 19 artifacts in vicinity 38480 | -2/Section 7 | Found Microwarp Drive 38981 | -2/Section 7 | First assault squad dispatched 39039 | -2/Section 7 | Warped through subspace 39057 | -2/Section 7 | Incoming assault squad redirected 39203 | -2/Section 7 | Found Spacefold Activator 39245 | -2/Section 7 | Spotted S7 Guard 39255 | -2/Section 7 | Found Integrated Singularity Reactor 39260 | -2/Section 7 | Warped through subspace 39289 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 39290 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 39294 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 39317 | -2/Section 7 | Discovered exit to Access (range 8) 39347 | -2/Section 7 | Found Core Reset Matrix 39366 | -2/Section 7 | Initialized slip node 39434 | -2/Section 7 | Sensed 15 artifacts in vicinity 39470 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 39474 | -2/Section 7 | Spotted Executioner 39474 | -2/Section 7 | Spotted Executioner 39485 | -2/Section 7 | Destroyed Executioner 39487 | -2/Section 7 | Destroyed Executioner 39495 | -2/Section 7 | Core integrity fell below 50% 39549 | -2/Section 7 | Build established: Alien-Mutant 39551 | -2/Section 7 | Found Transdimensional Reconstructor 39554 | -2/Section 7 | Found Transdimensional Reconstructor 39616 | -2/Section 7 | Found Exp. Targeting Computer 39672 | -2/Section 7 | Spotted B-99 Colossus 39700 | -2/Section 7 | Emitted hypermatrix ping 39701 | -2/Section 7 | Found Core Expander 39701 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 39705 | -2/Section 7 | Assembled emerged from beneath the floor 39742 | -2/Section 7 | Found LRC Storage 39742 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 39752 | -2/Section 7 | Warped through subspace to slip node 39752 | -2/Section 7 | Discovered exit to Access (range 3) 39758 | -2/Section 7 | Entered Access 39758 | -1/Access | Evolved 1 slot: Utility x1 40267 | -1/Access | Garrison activated, responded to threat 40349 | -1/Access | Zion Heavy squad teleported in 40460 | -1/Access | Spotted B-99 Colossus 40468 | -1/Access | Zion Heavy squad teleported in 40482 | -1/Access | Allies destroyed B-99 Colossus 40505 | -1/Access | Zion Zionite Resupply teleported in 40529 | -1/Access | Zion Zionite Resupply teleported in 40538 | -1/Access | First assault squad dispatched 40542 | -1/Access | Found Zio. Weapon Casing 40592 | -1/Access | Found Prototype Protection 40592 | -1/Access | Identified Zio. Shade Carapace 40645 | -1/Access | Discovered new exit (range 8) 40649 | -1/Access | Zion Thermal Resupply teleported in 40770 | -1/Access | Found Zio. Weapon Casing 40812 | -1/Access | Incoming assault squad redirected 40866 | -1/Access | Entered Command 40866 | -1/Command | Accompanied by 1 ally 41028 | -1/Command | Spotted B-99 Colossus 41042 | -1/Command | Build established: Scavenger-Gunner 41382 | -1/Command | Disengaged cave seal 41382 | -1/Command | Zionites emerged from the dark tunnel 41415 | -1/Command | First assault squad dispatched 41469 | -1/Command | Found Prototype Protection 41469 | -1/Command | Identified Zio. Shade Armor 41474 | -1/Command | Found Zio. Shade Armor 41478 | -1/Command | Found Zio. Weapon Casing 41514 | -1/Command | Zionites emerged from the dark tunnel 41521 | -1/Command | Found Prototype Device 41521 | -1/Command | Identified Exp. Weapon Cycler 41666 | -1/Command | Incoming assault squad redirected 41821 | -1/Command | Spotted Combat Programmer 41823 | -1/Command | Spotted M Guard 41828 | -1/Command | Allies destroyed Combat Programmer 41828 | -1/Command | Spotted Combat Programmer 41832 | -1/Command | Spotted M Guard 41836 | -1/Command | Destroyed Combat Programmer 41848 | -1/Command | Destroyed M Guard 41862 | -1/Command | Destroyed M Guard 41862 | -1/Command | All MAIN.C guards destroyed 41914 | -1/Command | Found Prototype Energy Cannon 41932 | -1/Command | Incoming assault squad redirected 41932 | -1/Command | Identified Cld. Nova Cannon 42242 | -1/Command | Terminal network hard line cut 42246 | -1/Command | Found Zio. Shade Armor 42257 | -1/Command | Found Exp. Targeting Computer 42391 | -1/Command | Incoming assault squad redirected 42579 | -1/Command | Met MAIN.C 42600 | -1/Command | High security lockdown imminent 42600 | -1/Command | Destroyed MAIN.C Shell 42603 | -1/Command | MAIN.C activated Command garrisons 42606 | -1/Command | 0b10 Conduit disabled 42618 | -1/Command | Destroyed MAIN.C 42630 | -1/Command | Found Zio. Shade Armor 42642 | -1/Command | Found Zio. Shade Armor 42653 | -1/Command | Found Zio. Weapon Casing 42728 | -1/Command | Spotted Striker 42738 | -1/Command | Destroyed Striker 42835 | -1/Command | Destroyed 23 combat bots 43147 | -1/Command | Found Prototype Device 43147 | -1/Command | Identified Exp. Force Field 43151 | -1/Command | Found Prototype Device 43151 | -1/Command | Identified Exp. Hardlight Generator 43161 | -1/Command | Found Prototype Device 43161 | -1/Command | Identified Beam Splitter 43206 | -1/Command | Found Exp. Armor Integrity Analyzer 43456 | -1/Command | Found Zio. Shade Armor 43544 | -1/Command | Found Prototype Device 43544 | -1/Command | Identified Exp. ECM Suite 43768 | -1/Command | Found Prototype Launcher 43768 | -1/Command | Identified Ragnarok Missile Launcher 46076 | -1/Command | Build established: Scavenger-Mutant 46393 | -1/Command | Found Unknown Device 46393 | -1/Command | Identified Antimissile System 46742 | -1/Command | Discovered new exit (range 9) 46978 | -1/Command | Found Prototype Reactor 46978 | -1/Command | Identified Zero-point Reactor 46990 | -1/Command | Warped through subspace to slip node 46990 | -1/Command | Discovered new exit (range 4) 46992 | -1/Command | Found Zero-point Reactor 47000 | -1/Command | Entered Access_0 47003 | -1/Access_0 | Met Architect 47004 | -1/Access_0 | Architect warped through subspace 47010 | -1/Access_0 | Destroyed A8 47053 | -1/Access_0 | Architect warped through subspace 47093 | -1/Access_0 | Architect warped through subspace 47120 | -1/Access_0 | Build established: Scavenger-Gunner 47131 | -1/Access_0 | Architect warped through subspace 47169 | -1/Access_0 | Architect warped through subspace 47203 | -1/Access_0 | Architect warped through subspace 47233 | -1/Access_0 | Architect warped through subspace 47255 | -1/Access_0 | Subspace Access Node disabled 47261 | -1/Access_0 | Architect warped through subspace 47290 | -1/Access_0 | Architect warped through subspace 47306 | -1/Access_0 | Subspace Access Node disabled 47313 | -1/Access_0 | Architect warped through subspace 47333 | -1/Access_0 | Architect warped through subspace 47353 | -1/Access_0 | Architect warped through subspace 47375 | -1/Access_0 | Architect warped through subspace 47411 | -1/Access_0 | Found Exp. Weapon Cycler 47430 | -1/Access_0 | Architect warped through subspace 47443 | -1/Access_0 | Architect warped through subspace 47477 | -1/Access_0 | Architect warped through subspace 47512 | -1/Access_0 | Architect warped through subspace 47545 | -1/Access_0 | Architect warped through subspace 47564 | -1/Access_0 | A6 warped into view 47565 | -1/Access_0 | Subspace Access Node disabled 47576 | -1/Access_0 | Destroyed A6 47590 | -1/Access_0 | Architect warped through subspace 47631 | -1/Access_0 | Architect warped through subspace 47658 | -1/Access_0 | Architect warped through subspace 47681 | -1/Access_0 | Architect warped through subspace 47704 | -1/Access_0 | Architect warped through subspace 47725 | -1/Access_0 | Architect warped through subspace 47743 | -1/Access_0 | Architect warped through subspace 47766 | -1/Access_0 | Architect warped through subspace 47779 | -1/Access_0 | Architect warped through subspace 47794 | -1/Access_0 | Architect warped through subspace 47803 | -1/Access_0 | Architect warped through subspace 47811 | -1/Access_0 | Architect warped through subspace 47827 | -1/Access_0 | Architect warped through subspace 47838 | -1/Access_0 | Architect warped through subspace 47870 | -1/Access_0 | Architect warped through subspace 47871 | -1/Access_0 | Subspace Access Node disabled 47918 | -1/Access_0 | Destroyed Architect 47919 | -1/Access_0 | Architect triggered a singularity event 47922 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 47922 | -1/Access_0 | Warped through subspace to slip node 47922 | -1/Access_0 | Discovered new exit (range 8) 47928 | *** | Escaped singularity! Last Messages --------------- 47916_ Architect suffers critical hit (Intensify). 47917_ Penetrated by Quantum Shear. 47917_ Zio. Weapon Casing destroyed. 47918_ Destroyed Zero-point Reactor. 47918_ Architect: "If I can't win, no one wins!" 47918_ Architect destroyed. 47919_ A0_COM: Initiating irreversible singularity event. Goodbye. 47920_ A0_COM: 10. 47921_ A0_COM: 9. 47922_ A0_COM: 8. 47922_ Acquired Hpw. Transdimensional Reconstructor. 47922_ Warped through subspace, drawn to slip node. 47922_ EXIT=FOUND 47923_ A0_COM: 7. 47924_ A0_COM: 6. 47925_ A0_COM: 5. 47925_ Microwarped (distance 8). 47926_ A0_COM: 4. 47927_ A0_COM: 3. 47928_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Energy Generation 110 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Core Reset Matrix Transdimensional Reconstructor Microwarp Drive Spacefold Activator High-powered Transdimensional Reconstructor Subatomic Replicator Integrated Singularity Reactor Dimensional Node Initializer LRC Storage Achievements -------------- None Challenges ------------ None Game ------ Seed MiniInsulatedLeg Manual? 0 Play Time 05:04:34 Cumulative 1285.8 hours Start 2021.06.18 @ 20:56:29 End 2021.06.19 @ 13:56:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type 6 Total 93 Types 20/12/37/5/1/2/14/1/1 Lore% 97 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44156d45-d6ad-40f8-a745-5c7ca99bd3dd