Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 17:35:30 Player: SpaceExplorer337 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1171) 1171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3186 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Improved Heat Sink Large Matter Pod (150) Advanced Terrain Scan Processor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Large Matter Pod Advanced Terrain Scan Processor Advanced Terrain Scan Processor [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 39 | 4 . 3 5 27 Power 6 | . . 1 1 4 Engine 5 | . . 1 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | . . 2 1 9 Treads . | . . . . . Leg 12 | . . 2 1 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 . . 2 8 Device 4 | 1 . . 1 2 Storage 5 | 1 . . 1 3 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 9 | 2 . . 1 6 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . . 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . . 1 23 Power 4 | . . . 1 3 Propulsion 9 | . . . . 9 Utility 4 | . . . . 4 Weapon 7 | . . . . 7 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 7 7 Power 1 | 2 3 3 2 . Propulsion 1 | 1 2 . . 1 Utility 1 | . . 1 . 2 Weapon 2 | . 1 2 4 2 Tool/Special . | . . . . . Unused Backups 6 | . . 2 1 3 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 57 96 90 72 Engine 6 | . . 12 11 6 Leg 23 | . . 27 24 28 Device 7 | . 14 14 14 2 Storage 15 | . 14 14 18 15 Protection 1 | . . . . 3 Ballistic Gun 19 | . 28 28 22 15 Peak Build Rating 19 | 6 6 9 12 19 Average Rating 9 | 4 6 8 10 11 On Entrance 6 | . 6 6 9 12 Naked Turns . | . . . . . Heaviest Build 56 | 10 10 13 17 56 Greatest Support 47 | 3 3 20 30 47 Greatest Overweight (x) 14 | 3 3 . . 14 Average Overweight (x) . | 2 3 . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 11 | 7 8 8 8 15 Most Carried 13 | 7 8 8 8 13 Average Carried 7 | 5 7 7 7 7 Final Capacity 20 | 8 8 8 8 20 Final Carried 8 | 6 8 8 7 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1334 | 276 18 77 163 800 Remotely . | . . . . . Salvage Created 1440 | 121 28 77 163 1051 Parts 87 | 8 1 16 14 48 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | 1 . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . . 6 6 20 Guns 28 | . . 6 6 16 AOE 4 | . . . . 4 Classes Destroyed 11 | 2 1 1 3 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Recycler 3 | 1 . . . 2 Operator 1 | . . . 1 . Watcher 3 | . 1 . . 2 Swarmer 12 | . . 6 4 2 Grunt 14 | . . . 1 13 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 4 | . . . 1 3 Best Kill Streak 12 | 2 1 3 4 12 Combat Bots Only 8 | . . 3 4 8 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 260 | . . 31 37 192 Missed 63 | . . 5 13 45 Hits 197 | . . 26 24 147 Melee 3 | . . . . 3 Projectile 194 | . . 26 24 144 Critical Strikes 5 | . . . . 5 Actively Blocked 1 | . . . . 1 Damage Taken 2777 | . . 214 266 2297 Core 612 | . . 40 21 551 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . . 106 Core Remaining (%) 92 | 100 . 84 94 . Volleys Fired 151 | 6 6 12 25 102 Largest 2 | 2 2 2 2 2 Hottest 85 | 40 40 40 43 85 Shots Fired 274 | 12 12 24 50 176 Gun 267 | 12 12 24 50 169 Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 260 | 12 12 24 50 162 Thermal 7 | . . . . 7 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 3 5 5 14 Robot Miss Streak 5 | 2 3 4 4 5 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 1 6 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 177 | 7 5 10 28 127 Core Hits 95 | 4 1 7 11 72 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2697 | 91 42 118 384 2062 Guns 2030 | 91 42 118 377 1402 Cannons . | . . . . . Explosions 660 | . . . . 660 Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 1944 | 91 42 118 377 1316 Thermal 86 | . . . . 86 Explosive 660 | . . . . 660 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . . . . 81 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 3 | . . . 2 1 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 19 | . . . . 19 Average Temperature 6 | . . . . 6 Received Heat Transfer 1233 | . . . 54 1179 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 97 Level 1 1 | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 206 | 5 7 105 97 206 Initial 37 | . . . 37 28 Average 66 | 1 . 57 60 98 Influence Increases 912 | 15 11 155 162 569 Destroy 0b10 Robot/C 640 | . . 120 120 400 Destroy 0b10 Robot/NC 55 | 15 5 . 5 30 Destroy Leader 146 | . 2 20 30 94 Successful Hack 11 | . 4 . 7 . Disable Machine 30 | . . 15 . 15 Destroy Structure 30 | . . . . 30 Influence Decreases 786 | 15 11 60 188 512 Entered New Map 99 | . . . 58 41 Time Decay 487 | 15 11 60 120 281 Lost Part 200 | . . . 10 190 Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 6 13 29 Peak Tracking Total 7 | . 1 3 4 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 . 2 1 Successful 7 | . 4 . 2 1 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 7 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 2 1 Record 4 | . 4 . . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 789 | 63 190 131 259 146 Terrain 789 | 63 190 131 259 146 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1446 | 134 190 131 259 732 Spaces Moved 616 | 65 86 72 140 253 Core 160 | 65 86 . . 9 Treads . | . . . . . Legs 456 | . . 72 140 244 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 200 120 120 120 Average Speed 153 | 159 200 120 120 165 Slowest Speed 750 | 200 200 120 120 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 18 17 18 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . . . . 30 Melee . | . . . . . Projectile . | . . . . . AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 861 | 84 93 93 182 409 Wait 4 | . . . 4 . Move 612 | 64 85 71 139 253 Hop . | . . . . . Pick Up 41 | 10 2 5 4 20 Fast Attach 2 | . . . . 2 Attach 33 | 4 . 3 3 23 Detach . | . . . . . Swap 7 | . . . 2 5 Drop 8 | . . 2 3 3 Fire 151 | 6 6 12 25 102 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 415 | -10/Mines | Discovered new exit (range 10) 456 | -10/Mines | Entered Materials 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 657 | -9/Materials | Discovered new exit (range 8) 673 | -9/Materials | Identified exit to Mines 715 | -9/Materials | Entered another Materials area 715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -8/Materials | Lost 5 parts (1p1n2u1w) 957 | -8/Materials | Build established: Scavenger-Mutant 1129 | -8/Materials | Destroyed 8 combat bots 1131 | -8/Materials | Core integrity fell below 50% 1134 | -8/Materials | Lost 9 parts (1p4n1u3w) 1298 | -8/Materials | Core integrity fell below 20% 1336 | -8/Materials | Lost 8 parts (1p4n1u2w) 1447 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01379_ Acquired Aluminum Leg. 01385_ K-01 Serf collects debris. 01387_ Acquired 20 matter. 01388_ K-01 Serf collects debris. 01393_ Acquired Lgt. Nuclear Core. 01395_ K-01 Serf collects debris. 01397_ Acquired Particle Gun. 01400_ K-01 Serf collects debris. 01401_ Acquired Imp. Heat Sink. 01404_ K-01 Serf collects debris. 01404_ Acquired 10 matter. 01408_ K-01 Serf collects debris. 01412_ Acquired Imp. Heat Sink. 01414_ K-01 Serf collects debris. 01440_ K-01 Serf cleans the Repair Station. 01441_ Imp. Heat Sink melted. 01441_ G-47 Trooper destroyed. 01443_ Particle Gun destroyed. 01444_ K-01 Serf cleans the Repair Station. 01445_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????? ????????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????+ #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ?????????????#####??# #???????????? | | ?????????????# ?# ###########?? | | ?????????????# # # = [ #?? | | ?????????????? # # #?? | | ????????????????? + # #?? | | ????????????????????# #@ """ #?? | | ????????????????????# %g%""" """ #?? | | ????????????????????# # "R """ #?? | | ????????????????????# # """ #?? | | ????????????????????# # k #?? | | ?###+###????????????# #### ######?? | | ?# ############## #???##??????? | | ?# #???????????? | | ?# #???????????? | | ?# [ #???????????? | | ?# ###############+##???????????? | | ?# #####???????????? ???????????? | | # #?????????????? """ ?????????? | | # #?????????????# """""#????????? | | #!#?????????????# """""#????????? | | # ##????????????# """""#????????? | | # ###???????????# """??????????? | | !# # #???????????# ???????????? | | # # ##??????????# ????????????? | | # #####?????????#######????????????? | | ## //#????????????????????????????? | | |//##???????????????????????????? | | % %=!##???????????????????????????? | | !! ##???????????????????????????? | | //##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 160 Matter Stores 378 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningMultireflexDatajack Manual? 0 Play Time 00:19:31 Cumulative 14.0 hours Start 2025.07.16 @ 17:18:05 End 2025.07.16 @ 17:35:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89f64e7c-73ad-4ac3-8697-8201a2bc7d93