Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.13 @ 08:18:25 Player: SHADOWELITE7 Result: Destroyed by as-71123 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (289) 289 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1669) 1669 TOTAL SCORE: 3543 Bonus ------- Follower Combat Kills 192 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -123 Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Core (950) Ox18 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (22) --- Ion Engine Light Nuclear Core Light Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor Advanced Terrain Scan Processor Advanced Phase Shifter Mobile Refinery Mk. CCLXVII Heavy EM Pulse Gun Arc Projector Grenade Launcher Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Arc Projector > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Advanced Terrain Scan Processor Mobile Refinery Mk. CCLXVII Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Welding Torch [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 28 | 6 9 4 2 2 5 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 2 . . . . Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 2 . 1 . Device 1 | . . 1 . . . Storage 4 | 1 2 . . 1 . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 1 2 1 5 Energy Gun 3 | . 1 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . 1 . 1 . 3 Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . 1 . . . 4 Power 1 | . 1 . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . 1 . . . 4 Average Slot Usage (%) 99 | . 98 97 100 99 99 Engine 11 | . 13 10 11 11 11 Treads 22 | . 28 22 22 22 21 Storage 29 | . 14 22 22 32 33 Processor 2 | . 13 6 11 . . Energy Gun 19 | . 1 22 22 22 18 Ballistic Gun 1 | . 15 . . . . Ballistic Cannon 1 | . . . . . 4 Launcher 4 | . 10 11 3 1 10 Special Weapon 5 | . . . 7 9 . Naked Turns . | . . . . . . Heaviest Build 62 | 11 41 47 46 62 62 Greatest Support 46 | 40 46 46 46 46 46 Greatest Overweight (x) 19 | . . 1 . 1 19 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 22 | 6 16 16 16 22 22 Average Capacity 19 | 4 6 16 16 21 22 Most Carried 18 | 3 8 5 7 14 18 Average Carried 10 | 1 5 4 5 9 16 Final Capacity 22 | 6 16 16 16 22 22 Final Carried 17 | 2 6 4 6 14 17 Class Distribution -------------------- 46% | Messiah-Mutant 24% | Hauler-Gunner 10% | Gunner 10% | Mutant 4% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Messiah-Mutant | -7/Zion Hauler-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 652 | 200 197 73 26 72 84 Remotely . | . . . . . . Salvage Created 325 | . 155 73 38 . 59 Parts 26 | . 12 6 6 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 13 | . 7 1 3 . 2 Guns 6 | . 3 . 1 . 2 AOE 6 | . 4 . 2 . . Classes Destroyed 7 | . 3 2 1 . 1 Worker 1 | . . . 1 . . Builder 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 6 | . 3 . 3 . . Grunt 4 | . 4 . . . . Sentry 1 | . . 1 . . . Assembled 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 4 | . 3 2 4 . 2 Combat Bots Only 3 | . 3 1 3 . 2 Max Kills in Single Turn 3 | . 3 1 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1544 | . 456 89 47 . 952 Core 488 | . 75 16 . . 397 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 43 | . 16 5 3 5 14 Largest 3 | . 2 2 3 3 3 Hottest 145 | . 50 90 120 110 145 Shots Fired 93 | . 32 10 9 7 35 Gun 69 | . 24 10 6 2 27 Cannon 4 | . . . . . 4 Launcher 15 | . 8 . 3 . 4 Special 5 | . . . . 5 . Kinetic 28 | . 24 . . . 4 Thermal 5 | . . . . 5 . Explosive 15 | . 8 . 3 . 4 Electromagnetic 45 | . . 10 6 2 27 Robot Hit Streak 11 | . 11 8 2 . 5 Robot Miss Streak 3 | . 2 2 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | . 20 8 4 . 17 Core Hits 34 | . 16 2 5 . 11 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1241 | . 636 131 239 . 235 Guns 371 | . 121 131 27 . 92 Cannons 16 | . . . . . 16 Explosions 854 | . 515 . 212 . 127 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 137 | . 121 . . . 16 Thermal . | . . . . . . Explosive 854 | . 515 . 212 . 127 Electromagnetic 250 | . . 131 27 . 92 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . 27 . 13 . . Projectiles . | . . . . . . Explosions 40 | . 27 . 13 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . 43 . . . 19 Shots 3 | . 2 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 130 | . 52 111 130 39 130 Average Temperature 44 | . 20 51 65 19 51 Received Heat Transfer 382 | . 153 27 . . 202 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 142 | . 90 85 142 . . Average Influence 55 | . 69 53 45 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 8 2 4 . 12 Peak Tracking Total 4 | . 4 2 4 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 3 | . . . . . 3 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 . . 3 . Successful 7 | . 4 . . 3 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . . 3 . Record 3 | . 3 . . . . Part Schematic 3 | . . . . 3 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 13 | . . . 3 9 1 Largest Group 12 | . . . 3 12 8 Highest-Rated Group 340 | . . . 40 340 298 Highest-Rated Ally 118 | . . . 16 42 118 Total Orders . | . . . . . . Ally Attacks 116 | . . . 9 . 107 Total Damage 2422 | . . . 65 . 2357 Kills 21 | . . . 1 . 20 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 6077 | 72 575 129 351 3496 1454 Spaces Moved 3327 | 45 318 66 209 1914 775 Core 13 | 12 . . . . 1 Treads 3314 | 33 318 66 209 1914 774 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 Average Speed 175 | 130 160 164 160 178 181 Slowest Speed 1000 | 160 160 180 160 180 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 35 6 34 91 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 7 | . 7 . . . . Terrain Destroyed 89 | . 41 . 26 . 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 89 | . 41 . 26 . 22 Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 3505 | 58 361 78 219 1988 801 Wait 60 | . . . 2 58 . Move 3322 | 44 317 65 208 1913 775 Hop . | . . . . . . Pick Up 36 | 8 10 2 2 9 5 Fast Attach 2 | . 2 . . . . Attach 17 | 6 4 4 1 1 1 Detach 1 | . . . 1 . . Swap 9 | . 3 . 1 1 4 Drop 14 | . 9 2 . 1 2 Fire 43 | . 16 5 3 5 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 750 | -9/Materials | Discovered new exit (range 15) 777 | -9/Materials | Entered Mines 918 | -9/Mines | Discovered new exit (range 10) 990 | -9/Mines | Build established: Gunner 1054 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1079 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1128 | -9/Mines | Entered Zion 1128 | -7/Zion | Accompanied by 3 allies 1178 | -7/Zion | Given A8's code to call for help 1344 | -7/Zion | Learned Factory stockpile data 1657 | -7/Zion | Build established: Hauler-Gunner 1708 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1820 | -7/Zion | Imprinted 1823 | -7/Zion | Declared Zion's savior 2109 | -7/Zion | Build established: Messiah-Mutant 2382 | -7/Zion | Learned Factory security intel 3039 | -7/Zion | Found Prototype Device 3787 | -7/Zion | Opened final containment barrier to the Deep Caves 3821 | -7/Zion | Discovered new exit (range 3) 3821 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4147 | -7/Zion | Gained Derelict followers 4331 | -7/Zion | Discovered new exit (range 15) 4624 | -7/Zion | Entered Deep Caves 4624 | -7/Deep Caves | Accompanied by 7 allies 4626 | -7/Deep Caves | Met 5H-AD0 4898 | -7/Deep Caves | Z-Facility disabled 4924 | -7/Deep Caves | Attacked by Z-Imprinter 4936 | -7/Deep Caves | Allies destroyed Z-Imprinter 5209 | -7/Deep Caves | Build established: Hauler-Gunner 5670 | -7/Deep Caves | Discovered new exit (range 7) 6061 | -7/Deep Caves | Spotted as-71123 6066 | -7/Deep Caves | Core integrity fell below 50% 6072 | -7/Deep Caves | Core integrity fell below 20% 6078 | -7/Deep Caves | Destroyed by as-71123 with Assembled Focal Cannon Last Messages --------------- 05581_ DR-G9D(g) destroyed. 05582_ HV Slug penetrates as-07389. 05584_ as-07389 destroyed. 05585_ HV Slug penetrates as-97258. 05587_ as-97258 destroyed. 05599_ The unstable cave ceiling collapses. 05607_ Acquired 10 matter. 05609_ Acquired 16 matter. 05616_ Acquired 4 matter. 05622_ Acquired 12 matter. 05670_ EXIT=FOUND 06059_ 5H-AD0: "Argh..." 06059_ 5H-AD0 suddenly disappears in plain sight. 06061_ WP-1YX(h) destroyed. 06062_ as-71123: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06068_ Imp. Treads destroyed. 06071_ Hvy. EM Pulse Gun destroyed. 06074_ Imp. Treads destroyed. 06078_ Grenade Launcher destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????### #?# "" | | ???????????????????????????????????## ### "" | | ????????????????????????????????##### ## | | ???????????????????????????????## #### | | ???????????????????????????????# #?# | | ???????????????????????????????## #?## | | ????????????????????????????????# #??# | | ???????????????????????????????## ### ##?# | | ??????????????????????????????## ##?## ### | | ??????????????????????????????# ##???## ## | | ??????????????????? ???# #?????# | | ????????????????? M ??# ##????## | | ?????????????? = #??## #????## | | ???????????? = = ##??# #???# | | ?????????? ! h = #??# #??# | | ?????????? b h= #??# ### | | ????????? = #??# # | | ????????? ! #??#### ## | | ?????????" #?????# ### | | ?????????" #?????# #?## | | ?????????" = = #?????# ##?###### | | ?????????" s = ! ##???## ######## | | ????????"" ** #???# ## | | ????????# = #???# #### | | ????????" * #???# ##### #### | | ????????" ! @ b ##### ##???# | | ????????"G * ##????# | | ?????????"" %* ##?????#### | | ????????" ! ##?????????# | | ????????"" s ######??????????# | | ????????" #???????????????# | | ????????"" ##???????????????### | | ????????? # # #??????????????????? | | ????????? #### ## ## ##??????????????????? | | ?????????"" ##???# ?# ####???????????????????? | | ?????????? ??????##?# #??????????????????????? | | ??????????##???????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Back For More Signs Are For Wimps The More The Merrier The One Challenges ------------ None Game ------ Seed RiotAbsorptionSegregator Manual? 0 Play Time 00:46:36 Cumulative 13.9 hours Start 2019.11.12 @ 16:12:52 End 2019.11.13 @ 08:18:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 54 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 698fc438-8938-4dce-99e9-b968a3df7d9a