Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.30 @ 16:53:16 Player: Rainynight Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1944) 1944 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 7000 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 88 Aligned with FarCom 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Hovering (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Airjet > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Humpback Large Matter Pod (150) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating Reflective Plating Thief Drone Bay > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Ion Engine Combat Airjet Combat Airjet Large Storage Unit Large Matter Pod Experimental Sensor Array Long-range Tractor Beam Firepult Autogun Autogun Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Katana [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 3 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 111 | 6 16 3 6 2 22 15 15 26 Power 22 | 1 2 . . . 4 4 4 7 Engine 17 | 1 2 . . . 3 2 4 5 Core 5 | . . . . . 1 2 . 2 Reactor . | . . . . . . . . . Propulsion 26 | 2 4 . 2 . 5 5 3 5 Treads 2 | 1 . . . . . . 1 . Leg 14 | . . . 2 . 5 5 2 . Wheel 1 | 1 . . . . . . . . Hover 7 | . 2 . . . . . . 5 Flight 2 | . 2 . . . . . . . Utility 42 | 1 4 3 3 1 11 5 6 8 Device 22 | . 2 2 1 1 5 3 4 4 Storage 7 | 1 1 . 1 . 1 . . 3 Processor 5 | . 1 . . . 2 1 1 . Hackware 1 | . . . . . . 1 . . Protection 7 | . . 1 1 . 3 . 1 1 Artifact . | . . . . . . . . . Weapon 21 | 2 6 . 1 1 2 1 2 6 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 12 | . 5 . . . 2 1 1 3 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 . . 1 Parts Lost 36 | . 1 . . 1 9 2 3 20 Power 9 | . . . . . 2 2 1 4 Propulsion 6 | . 1 . . . 1 . 1 3 Utility 16 | . . . . 1 5 . . 10 Weapon 5 | . . . . . 1 . 1 3 Highest Loss Streak 10 | . 1 . . 1 4 2 1 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 86 83 83 84 91 81 Engine 10 | . 14 14 14 14 8 2 8 11 Core 1 | . . . . . . 8 . . Treads 1 | . 8 . . . . . . . Leg 15 | . . . 23 28 23 23 18 . Wheel 1 | . 8 . . . . . . . Hover 4 | . 5 28 4 . . . . 12 Device 13 | . 13 18 5 1 12 16 16 20 Storage 7 | . 8 . 8 14 9 7 6 2 Processor 8 | . 4 . . . 10 8 17 11 Protection 5 | . . 8 14 10 8 . 2 3 Energy Gun 1 | . 11 . . . . . . . Energy Cannon 3 | . . . 11 14 6 . . . Ballistic Gun 10 | . 16 28 3 . 4 15 13 9 Slashing Weapon 1 | . . . . . . . 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 12 29 9 48 48 58 41 82 38 Greatest Support 72 | 20 12 12 60 60 72 60 65 32 Greatest Overweight (x) 2 | 1 2 . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 35 | 8 15 5 15 15 15 15 15 35 Average Capacity 12 | 7 10 5 11 15 15 15 15 5 Most Carried 15 | 5 13 5 15 15 15 15 15 15 Average Carried 11 | 2 6 5 9 14 14 14 14 5 Final Capacity 15 | 8 5 5 15 15 15 15 15 5 Final Carried 15 | 4 5 5 15 15 15 15 15 4 Class Distribution -------------------- 59% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Matter Collected 2290 | 128 126 59 50 263 585 500 144 435 Remotely 430 | . . . . . . . . 430 Salvage Created 2856 | . 156 . . 209 1057 688 394 352 Parts 162 | . 16 . . 10 57 30 36 13 Haulers Intercepted 4 | . . . . . 3 1 . . Recyclers Shooed 7 | . 1 . . 1 2 2 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 41 | . 3 . . 9 16 5 2 6 Melee 8 | . . . . . . . 2 6 Guns 13 | . 3 . . . 5 5 . . Cannons 6 | . . . . 1 5 . . . AOE 9 | . . . . 6 3 . . . Classes Destroyed 18 | . 3 . . 3 8 2 1 1 Worker 9 | . . . . 1 2 1 5 . Builder 5 | . . . . . 3 . 2 . Tunneler 1 | . . . . . . . 1 . Hauler 4 | . . . . . 3 1 . . Recycler 10 | . 1 . . . 3 5 1 . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . 2 . . . 1 . . . Swarmer 9 | . 3 . . 6 . . . . Grunt 17 | . . . . 2 9 2 . 4 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 4 | . . . . . 3 . 1 . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . . 2 . . Programmer 3 | . . . . . . 1 1 1 Heavy 1 | . . . . . 1 . . . Assembled 2 | . . . . 2 . . . . Best Kill Streak 5 | . 4 . . 4 5 3 5 3 Combat Bots Only 4 | . 3 . . 4 3 2 1 3 Max Kills in Single Turn 3 | . 1 . . 3 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 1 . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Damage Taken 5459 | . 176 . . 274 1637 605 805 1962 Core 1406 | . 53 . . 57 332 104 72 788 Absorbed by Shields 325 | . . . . . . . 189 136 Core Remaining (%) 62 | 100 . . . 56 8 85 . . Volleys Fired 142 | . 25 2 . 10 62 41 . 2 Largest 2 | . 2 2 . 1 2 2 . 2 Hottest 250 | . 80 40 . 250 100 48 . 61 Shots Fired 241 | . 47 4 . 10 94 82 1 3 Gun 199 | . 46 4 . . 65 82 1 1 Cannon 39 | . . . . 10 29 . . . Launcher 3 | . 1 . . . . . . 2 Special . | . . . . . . . . . Kinetic 177 | . 24 4 . . 65 82 1 1 Thermal 55 | . 16 . . 10 29 . . . Explosive 3 | . 1 . . . . . . 2 Electromagnetic 6 | . 6 . . . . . . . Robot Hit Streak 17 | . 3 1 . 3 17 9 2 3 Robot Miss Streak 6 | . 6 3 . 4 3 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 201 | . 17 1 . 6 65 60 17 35 Core Hits 106 | 1 7 . . 15 36 23 10 14 Critical Kills 3 | . . . . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . . . 3 . 2 9 Meltdown 3 | . . . . . 3 . . . Sever 2 | . . . . . . . 2 . Impale 9 | . . . . . . . . 9 Melee Attacks 72 | . . . . . . . 25 47 Impact . | . . . . . . . . . Slashing 28 | . . . . . . . 25 3 Piercing 44 | . . . . . . . . 44 Sneak Attacks 9 | . . . . . . . 9 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 8179 | 1 233 6 . 828 4348 937 791 1035 Guns 1961 | . 233 6 . . 772 921 14 15 Cannons 1798 | . . . . 143 1655 . . . Explosions 2640 | . . . . 667 1895 . . 78 Melee 1719 | . . . . . . . 777 942 Ramming 61 | 1 . . . 18 26 16 . . Kinetic 1843 | . 115 6 . . 772 921 14 15 Thermal 4131 | . 69 . . 810 3252 . . . Explosive 273 | . . . . . 195 . . 78 Electromagnetic 152 | . 49 . . . 103 . . . Impact . | . . . . . . . . . Slashing 812 | . . . . . . . 777 35 Piercing 907 | . . . . . . . . 907 Highest Corruption 4 | . . . . . 4 . 1 . Average Corruption 2 | . . . . . 4 . 1 . Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . 14 . 4 . Message Errors 5 | . . . . . 4 . 1 . Matter Fused 1 | . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . 3 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 . 1 . Misfires 3 | . . . . . 2 . 1 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 636 | . 5 . . 56 458 . 109 8 Projectiles 380 | . . . . . 380 . . . Explosions 137 | . 5 . . 56 76 . . . Melee 119 | . . . . . 2 . 109 8 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 429 | . 32 . . 20 368 . . 9 Shots 11 | . 1 . . 2 7 . . 1 Rammed 1 | 1 . . . . . . . . Targets Rammed 7 | 1 . . . 2 3 1 . . Kicked 6 | . . . . 2 3 1 . . Crushed . | . . . . . . . . . Highest Temperature 553 | . 54 8 . 553 172 31 185 10 Average Temperature 76 | . 25 5 . 182 34 10 79 5 Received Heat Transfer 1340 | . . . . 30 405 153 257 495 Effects 7 | . . . . 7 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 3 | . . . . 3 . . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 5 | . . . . 2 3 . . . Combat Hostiles 5 | . . . . 2 3 . . . Parts Melted 10 | . . . . 4 6 . . . Heat Transferred 6870 | . 150 . . 3360 3360 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Peak Influence 833 | . 158 1 . 309 833 504 388 . Initial 333 | . . 1 . . 120 333 163 . Average 282 | . 61 1 . 209 485 417 249 . Maximum Alert Level 3 | . . . . 1 3 2 1 . Low Security (%) 39 | 100 100 100 . 30 25 . 16 . Level 1 37 | . . . . 69 19 47 83 . Level 2 14 | . . . . . 22 52 . . Level 3 8 | . . . . . 32 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 . . 1 6 5 7 . Investigation 13 | . 2 . . . 2 3 6 . Extermination 2 | . . . . . . 1 1 . Reinforcement 6 | . . . . 1 4 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Distress Signals 1 | . . . . . 1 . . . Communications Jammed 1 | . . . . . . 1 . . Distress Signals 1 | . . . . . . 1 . . Times Spotted 81 | . 7 . . 9 25 11 15 14 Peak Tracking Total 7 | . 3 . . 5 4 4 7 3 Tactical Retreats 7 | . . . . . 3 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Traps Triggered 3 | . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 3 . Exploded 2 | . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Machines Disabled 15 | . . . . 5 10 . . . Max in Single Turn 3 | . . . . 2 3 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Machines Accessed 21 | . 7 . 2 . 3 3 6 . Terminals 11 | . 6 . . . 1 1 3 . Fabricators 2 | . . . . . . 1 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . Scanalyzers 3 | . . . . . 1 1 1 . Garrison Access . | . . . . . . . . . Total Hacks 62 | . 27 . 2 . 8 8 17 . Successful 24 | . 10 . 2 . 4 2 6 . Failed 37 | . 16 . . . 4 6 11 . Catastrophic 11 | . 4 . . . 1 1 5 . Database Lockouts 1 | . 1 . . . . . . . Manual 24 | . 15 . 1 . 2 . 6 . Terminals 36 | . 24 . . . 2 2 8 . Fabricators 5 | . . . . . . 3 2 . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 3 . . . 2 . 3 . Scanalyzers 11 | . . . . . 4 3 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 8 . 2 . . . 2 . Record 2 | . . . 1 . . . 1 . Part Schematic 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . 1 . Retrieve Components 3 | . 1 . . . 1 . 1 . Scanalyzer 7 | . . . . . 3 2 2 . Insert Component 4 | . . . . . 2 1 1 . Analyze 3 | . . . . . 1 1 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Reject 1 | . 1 . . . . . . . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 7 . . . 3 3 6 . Full Trace Events 13 | . 4 . . . 2 3 4 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 1 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 7 . . . 10 . 1 . Parts Scanalyzed 3 | . . . . . 1 1 1 . Part Schematics Acquired 2 | . . . . . . 1 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 2 1 . . . Highest-Rated Group 82 | . . 82 82 29 16 . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . 7 9 . . . Total Damage 143 | . . . . 50 93 . . . Kills 5 | . . . . 3 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Turns Passed 3863 | 51 492 219 429 286 826 450 667 443 Spaces Moved 3112 | 28 510 333 424 260 576 282 405 294 Core 4 | 1 3 . . . . . . . Treads 18 | 18 . . . . . . . . Legs 1831 | . . . 308 260 576 282 405 . Wheels 218 | 9 209 . . . . . . . Hover 900 | . 157 333 116 . . . . 294 Flight 141 | . 141 . . . . . . . Fastest Speed 37 | 50 37 56 56 90 90 100 100 50 Average Speed 90 | 131 71 56 80 90 94 107 132 92 Slowest Speed 265 | 160 200 56 90 90 100 110 265 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 76 53 59 47 48 10 13 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 1 . . 1 . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . 3 . 2 . . . 2 Spaces Dug 28 | . 12 . . 8 . . 6 2 Terrain Destroyed 443 | . 12 . . 79 329 . 6 17 Melee 8 | . . . . . . . 6 2 Projectile 18 | . . . . 6 12 . . . AOE 417 | . 12 . . 73 317 . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Total 3773 | 39 589 363 511 296 719 368 500 388 Wait 184 | . 9 19 64 17 23 12 38 2 Move 3103 | 28 507 332 423 259 575 281 404 294 Hop 1 | . 1 . . . . . . . Pick Up 63 | 5 16 2 10 3 15 6 4 2 Fast Attach 65 | 5 7 3 6 1 13 8 10 12 Attach 20 | 1 2 . . 1 4 2 1 9 Detach 11 | . 2 1 . . 1 2 2 3 Swap 26 | . 7 . . . 5 5 4 5 Drop 81 | . 13 4 8 3 18 10 12 13 Fire 142 | . 25 2 . 10 62 41 . 2 Melee 71 | . . . . . . . 25 46 Ram . | . . . . . . . . . Kick 6 | . . . . 2 3 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 4) 202 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Central database locked down 497 | -10/Materials | Discovered new exit (range 14) 544 | -10/Materials | Entered Mines 551 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 553 | -10/Mines | Found Prototype Device 553 | -10/Mines | Identified Exp. Sensor Array 616 | -10/Mines | Learned location of Zion (-7) 624 | -10/Mines | Discovered new exit (range 10) 633 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 679 | -10/Mines | Found a hidden stash of uninstalled traps 694 | -10/Mines | Discovered new exit (range 14) 714 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 724 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 724 | -10/Mines | Discovered new exit (range 5) 763 | -10/Mines | Entered Exiles 763 | -10/Exiles | Accompanied by 5 allies 777 | -10/Exiles | Met 8R-AWN 786 | -10/Exiles | Met EX-HEX 793 | -10/Exiles | Led the pair of lost Derelicts to a safe place 802 | -10/Exiles | Met EX-BIN 808 | -10/Exiles | Aligned with FarCom system 809 | -10/Exiles | Given EX-Vault access code 822 | -10/Exiles | Opened EX-Vault 832 | -10/Exiles | Found Potential Leg 835 | -10/Exiles | Found Potential Leg 840 | -10/Exiles | Found Firepult 861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 887 | -10/Exiles | Met EX-DEC 1021 | -10/Exiles | Found YOLO Cannon 1116 | -10/Exiles | Discovered new exit (range 14) 1192 | -10/Exiles | Stole three prototypes: Potential Leg, Firepult, YOLO Cannon 1192 | -10/Exiles | Entered Mines 1192 | -9/Mines | Accompanied by 3 allies 1371 | -9/Mines | Assembled infested the area 1411 | -9/Mines | Found the Drone Emporium 1444 | -9/Mines | Found Prototype Device 1444 | -9/Mines | Identified Thief Drone Bay 1467 | -9/Mines | Discovered new exit (range 11) 1478 | -9/Mines | Entered Materials 1478 | -8/Materials | Accompanied by 1 ally 1478 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2084 | -8/Materials | Core integrity fell below 50% 2114 | -8/Materials | Lost 4 parts (1p1n1u1w) 2189 | -8/Materials | Discovered new exit (range 9) 2194 | -8/Materials | Found Prototype Device 2194 | -8/Materials | Identified Active Sensor Suite 2258 | -8/Materials | Identified exit to Factory 2265 | -8/Materials | Core integrity fell below 20% 2304 | -8/Materials | Entered Factory 2304 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2306 | -7/Factory | FarCom data flow suspended 2735 | -7/Factory | Discovered new exit (range 15) 2754 | -7/Factory | Entered another Factory area 2754 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2865 | -6/Factory | Identified exit to Lower Caves 3137 | -6/Factory | Found Hvy. Reactive Plating 3412 | -6/Factory | Build established: Scavenger-Mutant 3421 | -6/Factory | Entered Lower Caves 3421 | -6/Lower Caves | Spotted PC-4KV(f) 3421 | -6/Lower Caves | Spotted FM-82G(f) 3421 | -6/Lower Caves | Spotted OE-7Q9(f) 3422 | -6/Lower Caves | Encountered a Master Thief 3422 | -6/Lower Caves | Encountered a Master Thief 3422 | -6/Lower Caves | Encountered a Master Thief 3422 | -6/Lower Caves | Flexi-carbon Leg stolen by Master Thief 3422 | -6/Lower Caves | Hvy. Reactive Plating stolen by Master Thief 3427 | -6/Lower Caves | Cmb. Airjet stolen by Master Thief 3797 | -6/Lower Caves | Lost 10 parts (2p1n5u2w) 3822 | -6/Lower Caves | Spotted B-75 Beast 3840 | -6/Lower Caves | Core integrity fell below 50% 3856 | -6/Lower Caves | Core integrity fell below 20% 3864 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03829_ Knocked back. 03832_ Lrn. Tractor Beam destroyed. 03832_ Knocked back. 03833_ B-75 Beast suffers critical hit (Impale). 03836_ Imp. Targeting Computer destroyed. 03836_ Critical hit (Blast). 03839_ Knocked back. 03842_ Gravmag Array destroyed. 03842_ Imp. Deuterium Engine destroyed. 03842_ Adv. Heat Sink destroyed. 03842_ Knocked back. 03844_ Acquired 5 matter. 03845_ Imp. Deuterium Engine destroyed. 03849_ Com. Matter Pod destroyed. 03855_ Knocked back. 03858_ Com. Battery destroyed. 03858_ Knocked back. 03861_ Katana destroyed. 03861_ Critical hit (Blast). 03861_ Knocked back. Map ----- +----------------------------------------------------+ | ### ####### ! ##### ###?????? | | ### ###### # ???###?## #####???? | | ### ####### ### ???????## #####??? | | ### ###### ##### ???????## ####?? | | ## ##### #####?????????## ## #### | | #### ####???????????## ### ### | | #### ####??????????## ## | | ## #### ######???????## ## ## | | ## ### ##### ######?####### ## # ### | | ### ######### ########### ## # ##??## | | ############ ##### ## ###### | | #####?????### ## ###### | | ######???######## ##### ###% | | # ########?####### ####### #### * | | ## ############ ### ###?################ | | ## ### ##### #### ##???############### | | # #######?????????????????? | | # #######?????????????????? | | ###### ###??????????????????????? | | ######## ####??????????????????????? | | ######## #######????????????????????? | | #####??## # # $ #????????????????????? | | ####???## ## # #????????????????????? | | ###????###### # BB %#????????????????????? | | ##????##### BB %#????????????????????? | | ######### @ #????????????????????? | | ## #????????????????????? | | ## ## ## %%#;#???????????????????? | | ####### #??????## ;#? #??????????????????? | | ######## #???????# #; ##?? #?????????????????? | | ###????# #???????## ### #??????????????????????? | | #####???# #????????##?## %#??????????????????????? | | ### ##?## ##?????????## ##?????????????????????? | | ### ### #????????## #?????????????????????? | | ?# ##???##### #?????????????????????? | | ## ##### #;# #????????????????????? | | ### #???????????????????? | | ### #?? #???????????????????? | | ### ####?# ???##???????????????????? | | ##?# ##????# ???????????????????????? | | #??# #?????# ??????????????????????? | | ##?# #????? #??????????????????????? | | ###??### #????? #??????????????????????? | | ##??????# ????? #??????????????????????? | | #???????# ????### #??????????????????????? | | #??????? ???????##??????????????????????? | | # ## #??????## ##??????????????????????????????? | | #### #????????# #???????????????????????????????? | | ??? #?????????##???????????????????????????????? | | ??? #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 680 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: KI 40 Resistance: TH 10 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Enh. Autogun | -7/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialDecoyFrame Manual? 0 Play Time 00:52:29 Cumulative 298.7 hours Start 2023.10.30 @ 15:59:45 End 2023.10.30 @ 16:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 307 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f7ba10-9149-46d1-8f0a-d425b99a28f3