Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 16:18:10 Player: lumberblack Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (135) 675 Value Destroyed (3365) 3365 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (2428) 2428 TOTAL SCORE: 18428 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 1171 Aligned with FarCom 300 Met Data Miner 300 Met Sigix 2000 Friendly Fire -1539 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 674/700 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Experimental Energy Well Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Weapon Cycler Experimental Transmission Jammer Centrium Light Armor Plating Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Experimental Energy Well Enhanced Nova Cannon Gamma Bomb Array Sigix Containment Pod [Rating: 173] Favorites ----------- Power Fusion Compressor Engine Light Angular Momentum Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . 1 . 1 . 1 Utility 9 | . . . 1 . . . 2 . . . . . 1 . . . . 2 . 1 . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 3 10 8 9 . 1 2 6 33 2 2 2 6 15 . . 2 3 10 18 25 3 5 24 10 6 20 48 18 Power 36 | . . . . . . . . 3 . 2 1 . 2 . . . . . . 2 . . 3 1 1 5 14 2 Engine 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Core 12 | . . . . . . . . 2 . 2 1 . 1 . . . . . . 2 . . 2 . 1 . 1 . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 13 2 Propulsion 61 | 2 . 3 4 . . . 4 11 . . . . 3 . . . 1 2 3 7 . 1 1 2 . 5 11 1 Treads 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 3 . Flight 47 | . . 3 1 . . . 4 10 . . . . 3 . . . 1 2 3 7 . 1 1 2 . . 8 1 Utility 118 | . 2 2 3 . 1 2 1 11 . . 1 1 4 . . . . 5 12 14 3 2 11 6 4 9 16 8 Device 49 | . 1 2 1 . 1 1 1 3 . . 1 . 3 . . . . 2 7 8 1 2 4 2 1 2 5 1 Storage 9 | . . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 2 Processor 20 | . 1 . . . . 1 . 3 . . . . . . . . . . 1 1 . . 1 . 1 6 4 1 Hackware 10 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . 2 1 1 1 1 Protection 30 | . . . . . . . . 2 . . . . 1 . . . . 1 4 3 2 . 6 2 1 . 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 1 8 3 2 . . . 1 8 2 . . 5 6 . . 2 2 3 3 2 . 2 9 1 1 1 7 7 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Energy Cannon 11 | . . . . . . . 1 . . . . . 1 . . . 1 2 1 . . . . . . . 1 4 Ballistic Gun 13 | 1 6 3 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 1 1 . . . 1 . . . . . 1 1 . 1 2 . . . . 1 Special Weapon 4 | . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 . . . 1 3 . . 1 1 . . 1 . 1 4 . . . . . Piercing Weapon 20 | . . . . . . . . 5 1 . . 2 1 . . 1 . . . . . . . 1 1 1 5 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . . . . 1 2 . . . . . . . . . . . . 1 . 1 . 2 . 13 . Parts Lost 55 | . . 1 1 . . . 3 . . . 1 . . . . . . . 3 2 . 1 8 1 6 1 11 16 Power 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . 2 . Propulsion 15 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 . 4 6 Utility 29 | . . . 1 . . . 1 . . . . . . . . . . . 3 2 . 1 5 1 2 1 5 7 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 15 | . . 1 1 . . . 3 . . . 1 . . . . . . . 2 2 . 1 4 1 3 1 8 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 72 81 69 54 54 65 60 65 92 92 92 95 94 93 93 93 93 94 93 84 84 78 76 73 64 58 84 44 Core 3 | . . . . . . . . 2 7 7 7 7 2 6 6 6 6 5 5 5 5 5 4 . 2 . . . Treads 6 | . 28 23 12 33 33 33 23 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 14 . Flight 24 | . . 1 19 . . . 1 28 38 38 38 38 40 40 40 40 40 34 28 22 21 21 21 19 18 1 12 13 Device 13 | . 13 14 12 10 10 17 18 7 7 7 7 7 10 13 13 13 13 16 17 21 26 25 21 19 16 11 6 3 Storage 4 | . . . 9 11 11 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 2 . . 1 Processor 10 | . 1 14 7 . . 3 9 10 15 15 15 15 13 13 13 13 13 10 5 4 5 5 1 4 4 18 18 8 Hackware 2 | . . . . . . . . . . . . 2 5 . . . . 11 8 5 3 . . 3 7 7 12 6 Protection 4 | . . . . . . . . 1 7 7 7 4 2 6 6 6 6 . 5 8 6 10 14 11 4 . 3 4 Ballistic Gun 4 | . 26 28 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 2 6 6 6 6 6 5 5 9 10 5 4 4 1 . . . Piercing Weapon 1 | . . . . . . . . 2 6 7 7 6 . . . . . . . . . . . . 2 5 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 3 3 3 12 2 2 3 3 32 32 27 27 27 29 28 28 28 28 30 40 45 46 46 48 56 56 39 56 48 Greatest Support 69 | 3 3 8 60 3 3 60 60 30 27 27 27 27 32 32 32 3 28 30 38 47 47 48 48 56 56 47 69 50 Greatest Overweight (x) 9 | . . . . . . . . 3 1 . . . . . . 9 . . 1 . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 5 Average Capacity 8 | 5 5 5 8 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 10 5 5 5 Most Carried 15 | 8 5 5 5 5 5 5 4 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 5 Average Carried 8 | 2 3 4 4 4 4 5 4 8 10 9 9 9 9 10 10 9 10 9 9 11 14 14 14 14 9 4 4 3 Final Capacity 15 | 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 5 5 5 5 5 5 4 10 10 10 9 10 10 10 10 10 10 10 10 15 15 15 15 15 5 5 5 2 Class Distribution -------------------- 29% | Assassin 21% | Mutant 16% | Scout 5% | Hacker-Sprinter 4% | Sprinter 3% | Infiltrator-Sprinter 3% | Scavenger-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Mutant | -5/Extension Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Waste Infiltrator-Mutant | -4/Factory Infiltrator-Sprinter | -4/Armory Machinist-Sprinter | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Ninja | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Matter Collected 5890 | 237 38 238 22 . 98 10 3 184 239 27 . 138 560 98 64 31 98 375 771 563 215 84 616 28 84 478 466 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6376 | 24 61 165 22 . . 109 5 476 203 57 22 23 828 139 34 . . 340 792 967 . 170 322 15 84 495 667 356 Parts 287 | 6 4 21 3 . . 9 1 28 8 4 1 2 27 3 2 . . 16 33 27 . 7 16 1 9 24 24 11 Haulers Intercepted 12 | . . . 1 . . . . 2 . . . . 2 . . . . . 3 2 . . . . . . 2 . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 4 4 . 1 . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Combat Hostiles Destroyed 53 | . 5 9 . . . 3 . 2 3 1 . . 3 . . . . . 2 1 . 4 12 . . 2 3 3 Melee 15 | . . . . . . 3 . . . 1 . . . . . . . . 2 1 . . 3 . . 2 3 . Guns 12 | . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . 2 . . . . . . 2 3 . . . 3 . . . . . . . . 4 9 . . . . 1 Classes Destroyed 18 | 1 2 . 1 . . 1 1 4 1 2 . . . 1 . . . . 2 2 . . . . . . . . Worker 19 | . . . . . . . 1 7 . . . . 3 . . . . 2 . . . . . 1 1 2 2 . Builder 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Tunneler 8 | 2 . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . 1 . . Hauler 12 | . . . 1 . . . . 2 . . . . 2 . . . . . 3 2 . . . . . . 2 . Recycler 16 | . . . . . . 1 . 2 . . . . 4 . . . . 2 2 2 . 1 . . . 1 1 . Minesweeper 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Watcher 10 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . 1 3 1 1 Swarmer 32 | . 3 9 . . . 3 . . 3 . . . 3 . . . . . . . . 4 7 . . . . . Grunt 9 | . 2 . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Programmer 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 2 3 . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 11 | 1 3 6 1 . . 4 1 11 3 1 1 1 3 . . . . 1 2 2 . 4 6 1 1 3 3 3 Combat Bots Only 6 | . 3 6 . . . 3 . 2 3 1 . . 3 . . . . . 1 1 . 4 5 . . 1 3 3 Max Kills in Single Turn 9 | 1 1 1 1 . . 1 1 9 2 1 1 1 2 1 1 . . 1 1 1 . 3 4 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . 2 2 . . . 2 . . . . . . . . 3 3 . . . . 1 Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . 1 1 . . 1 . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Damage Taken 11130 | . 270 384 121 52 . 69 822 32 . 56 148 35 46 . . . . 44 327 490 . 294 1229 291 1032 188 1714 3486 Core 3045 | . 63 101 24 9 . 7 109 18 . . . 17 17 . . . . . 88 40 . . 273 84 132 47 394 1622 Absorbed by Shields 160 | . . . . . . . . . . . . . . . . . . . 59 . . . 66 . 35 . . . Redirected to Shielding 736 | . . . . . . . . . . . . . . . . . . . . . . 22 449 77 85 . . 103 Regen/Repaired (Parts) 245 | . . . . . . . . . . . . . . . . 111 . . 19 . . . 85 . 30 . . . Core Remaining (%) 81 | 100 . 34 . . . 90 80 . . . . 95 . . . . 98 . 91 . . . 72 . 83 . 69 . Volleys Fired 99 | 7 10 34 4 . . . . 2 2 . . 10 3 . . . 1 6 2 . . 3 8 . . . 1 6 Largest 2 | 2 2 2 1 . . . . 1 1 . . 1 1 . . . 1 1 1 . . 1 1 . . . 1 1 Hottest 120 | 70 100 40 20 . . . . 48 39 . . 48 90 . . . 90 90 90 . . 39 65 . . . 120 120 Shots Fired 147 | 14 17 68 4 . . . . 2 2 . . 10 3 . . . 1 6 2 . . 3 8 . . . 1 6 Gun 101 | 14 14 68 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . Cannon 25 | . . . . . . . . 1 . . . 10 1 . . . 1 6 1 . . . . . . . 1 4 Launcher 17 | . . . . . . . . 1 2 . . . 2 . . . . . . . . 3 7 . . . . 2 Special 4 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 98 | 7 8 68 4 . . . . 1 . . . 10 . . . . . . . . . . . . . . . . Thermal 32 | 7 9 . . . . . . . . . . . 1 . . . 1 6 2 . . . 1 . . . 1 4 Explosive 15 | . . . . . . . . 1 2 . . . 2 . . . . . . . . 3 7 . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 9 | 9 3 6 3 . . . . 4 . . . . . . . . . . 5 . . 6 7 . . . . 2 Robot Miss Streak 4 | 1 2 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 246 | 11 7 38 3 . . . . 7 3 5 1 3 28 6 1 . . 9 18 30 . 5 17 2 5 12 30 5 Core Hits 180 | 3 5 16 2 . . 4 1 18 7 1 1 1 15 3 1 . . 4 9 11 . 8 30 . 3 6 11 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | 1 1 . . . . . . 1 . 1 . . 3 . . . . . 1 1 . . 2 . . 3 5 . Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . 3 . . . . . 1 1 . . 2 . . . . . Impale 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 5 . Melee Attacks 313 | . . . . . . . . 7 10 7 5 6 39 6 1 1 3 19 22 33 . 7 26 6 19 18 67 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . . . . . . . . 1 37 6 1 1 3 19 22 33 . 7 26 6 6 . . . Piercing 145 | . . . . . . . . 7 10 7 5 5 2 . . . . . . . . . . . 13 18 67 11 Sneak Attacks 78 | . . . . . . . . 4 3 1 1 1 10 6 1 . . 6 7 18 . 1 1 1 5 5 6 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 4 . Damage Inflicted 16421 | 110 458 306 28 . . 10 9 1292 419 192 83 171 1953 537 76 . . 694 1171 1776 . 607 2195 138 514 910 2024 748 Guns 518 | 110 78 306 24 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 28 | . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . Explosions 4249 | . 380 . . . . . . 932 197 . . . 349 . . . . . . . . 369 1493 . . . . 529 Melee 11582 | . . . . . . . . 332 222 192 83 171 1604 537 76 . . 694 1156 1776 . 238 702 138 514 910 2024 213 Ramming 29 | . . . 4 . . 10 9 . . . . . . . . . . . . . . . . . . . . 6 Kinetic 434 | 36 40 306 24 . . . . 28 . . . . . . . . . . . . . . . . . . . . Thermal 442 | 74 353 . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Explosive 3405 | . 65 . . . . . . 932 197 . . . 349 . . . . . . . . 369 1493 . . . . . Electromagnetic 529 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 529 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6964 | . . . . . . . . . . . . . 1532 537 76 . . 694 1156 1776 . 238 702 138 115 . . . Piercing 4618 | . . . . . . . . 332 222 192 83 171 72 . . . . . . . . . . . 399 910 2024 213 Highest Corruption 9 | . 2 2 . . . . . . . 1 1 1 . . . . . . . 1 1 2 2 . . 2 9 1 Average Corruption 1 | . 1 2 . . . . . . . 1 1 1 . . . . . . . 1 1 1 2 . . 1 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Effects 45 | . 5 7 . . . . . . . 3 . 1 . . . . . . . 2 . 3 1 . . 5 17 1 Message Errors 10 | . 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 4 . Matter Fused 8 | . 1 2 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 1 . Heat Flow Errors 5 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Energy Discharges 10 | . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (major) 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2501 | . 85 . . . . . . 30 . 117 . 72 303 164 . . . 158 180 238 . 129 94 53 152 229 427 70 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 102 | . 85 . . . . . . 3 . . . . . . . . . . . . . 11 . . . . . 3 Melee 2399 | . . . . . . . . 27 . 117 . 72 303 164 . . . 158 180 238 . 118 94 53 152 229 427 67 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . 60 Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Rammed 22 | . 1 . 2 1 . 15 3 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . 1 . 3 1 . 21 4 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 1 . . 6 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 239 | 20 45 107 . . . . 14 52 82 145 34 97 140 110 188 . 64 190 48 139 87 91 161 2 . 1 239 168 Average Temperature 44 | 15 23 57 . . . . 14 11 32 28 15 34 32 42 80 . 22 109 8 63 36 35 58 2 . 1 66 47 Received Heat Transfer 1183 | . 54 6 66 6 . . 369 36 . . . 9 . . . . . . 57 . . 48 107 69 59 . 180 117 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 668 | 296 335 . . . . . . . . . . . . . . . . . 37 . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Peak Influence 1095 | 10 539 348 99 98 . 75 337 387 . . . . 188 . . . . 102 500 340 133 290 1095 773 693 334 635 584 Initial 569 | . 6 118 65 38 . . 29 149 . . . . 115 . . . . . 49 236 59 93 142 569 429 209 102 315 Average 183 | 4 53 215 79 43 . 26 141 229 . . . . 109 . . . . 51 166 247 92 149 553 606 558 247 155 430 Maximum Alert Level 3 | . 2 1 . . . . 1 1 . . . . . . . . . . 2 1 . 1 3 3 2 1 2 2 Low Security (%) 65 | 100 93 43 100 100 . 100 76 41 . . . . 100 . . . . 100 70 13 100 65 21 . . 16 78 . Level 1 19 | . 3 56 . . . . 23 58 . . . . . . . . . . 4 86 . 34 4 . 4 83 4 34 Level 2 14 | . 2 . . . . . . . . . . . . . . . . . 24 . . . 55 89 95 . 17 65 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 17 10 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 1 . . . 3 2 . . . . 3 . . . . 2 3 3 . 1 1 . 1 1 7 4 Investigation 12 | . 1 . . . . . 2 . . . . . 1 . . . . 1 3 1 . 1 1 . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Reinforcement 16 | . 1 . 1 . . . 1 2 . . . . 2 . . . . . . 2 . . . . 1 . 3 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Distress Signals 14 | . . . 1 1 . . . 1 . . . . . . . . . . 3 1 . 1 3 . 1 . 2 . Communications Jammed 75 | . . . . . . . . . . . . . . . . . . . . 12 . . 9 . 2 . 41 11 Distress Signals 75 | . . . . . . . . . . . . . . . . . . . . 12 . . 9 . 2 . 41 11 Times Spotted 327 | . 19 11 7 7 . 3 28 9 1 5 4 8 6 . . . . 6 20 13 1 14 39 11 28 7 39 41 Peak Tracking Total 20 | . 6 3 6 6 . 3 11 4 1 4 4 15 5 . . . . 6 9 6 1 9 18 8 20 2 14 13 Tactical Retreats 50 | . 4 1 . 2 . . 6 4 . . . 3 1 . . . . . 4 2 . 1 3 2 4 . 5 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Traps Triggered 13 | . 2 . . . . . 1 1 . . . . . . . . . . 1 1 . . 1 1 2 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 6 . Reused 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Machines Disabled 38 | . 6 . . . . . . 9 . . 1 . 1 . . . . . 2 . . . 7 1 4 . 6 1 Max in Single Turn 6 | . 4 . . . . . . 6 . . 1 . 1 . . . . . 1 . . . 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Machines Accessed 89 | . 8 . 1 . 1 2 3 6 . . 4 . 7 . . . . 8 12 3 . 3 6 2 7 2 11 3 Terminals 63 | . 7 . 1 . . 2 3 4 . . . . 4 . . . . 6 10 2 . 2 2 1 7 2 8 2 Fabricators 9 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 3 1 . . 1 1 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Recycling Units 4 | . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Total Hacks 275 | . 26 . 2 . 1 3 12 10 . . 32 . 15 . . . . 22 34 9 . 13 12 3 19 4 45 13 Successful 153 | . 15 . 1 . 1 1 4 3 . . 32 . 13 . . . . 11 19 3 . 9 7 2 6 2 18 6 Failed 121 | . 10 . 1 . . 2 8 7 . . . . 2 . . . . 11 15 6 . 4 5 1 13 2 27 7 Catastrophic 26 | . 1 . . . . . 1 3 . . . . 1 . . . . 2 1 . . . 1 . 5 1 7 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 21 . . . 1 3 3 6 . . . . 10 . . . . 15 14 2 . 2 . . 7 . 17 4 Terminals 190 | . 24 . 2 . . 3 12 8 . . . . 9 . . . . 18 26 5 . 4 4 1 19 4 41 10 Fabricators 20 | . . . . . . . . 1 . . . . 2 . . . . . . 4 . . 6 2 . . 2 3 Repair Stations 5 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 1 . Recycling Units 13 | . 2 . . . . . . . . . . . 2 . . . . 3 6 . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . 2 . . . . . . . . 9 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Terminal Hacks 96 | . 9 . 1 . 1 1 4 3 . . 32 . 4 . . . . 6 10 . . . 2 . 4 2 13 4 Record 12 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 1 . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Prototype ID Bank 10 | . 2 . . . . 1 1 . . . 3 . . . . . . 2 1 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . Terminal Index 8 | . . . . . . . 1 1 . . . . 1 . . . . 1 1 . . . . . . 1 2 . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 10 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 3 2 Locate Traps 8 | . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . 3 . Reprogram Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 3 2 . . 1 1 Load Schematic 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 1 . . 1 . Build 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . . 1 Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . 2 . . . . . . . . 8 . . . . . . Insert Component 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . Analyze 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 25 | . 6 . . . . . . . . . . . 5 . . . . 3 2 1 . 1 . . 2 . 4 1 Terminals 18 | . 4 . . . . . . . . . . . 3 . . . . 1 2 1 . 1 . . 2 . 4 . Track 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Botnet 7 | . 1 . . . . . . . . . . . 2 . . . . 1 1 . . 1 . . . . 1 . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recyclers 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . 1 . . 2 3 6 . . . . 5 . . . . 6 9 3 . 3 6 1 5 2 10 3 Full Trace Events 10 | . 1 . . . . . 1 . . . . . 1 . . . . 1 2 1 . 1 1 . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . . . 12 . 1 . . 12 . . . . . 3 . . . . 7 . Parts Built 7 | . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 . . . 2 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 412 | . . . . . . . . . . . . . 152 . . . . . . 106 . . 58 50 . . . 46 Total Part Build Rating 47 | . . . . . . . . . . . . . 5 . . . . . . 12 . . 7 5 . . . 18 Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Time 99 | . . . . . . . . . . . . . . . . . . . 80 . . . 19 . . . . . Parts Recycled 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycled Matter 127 | . . . . . . . . . . . . . . . . . . . 127 . . . . . . . . . Retrieved Matter 127 | . . . . . . . . . . . . . . . . . . . 127 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . 4 . . . 4 . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Total Allies 37 | . . . . . . . . . . . . . 1 . . . . . 10 1 20 . 4 . . . 1 . Largest Group 20 | . . . . . . . . . . . . . 1 . . . . . 7 6 20 . 4 . . . 1 . Highest-Rated Group 730 | . . . . . . . . . . . . . 10 . . . . . 310 150 730 . 202 . . . 155 . Highest-Rated Ally 159 | . . . . . . . . . . . . . 10 . . . . . 159 31 50 . 56 . . . 155 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 179 | . . . . . . . . . . . . . . . . . . . 43 . 93 . 27 . . . 16 . Total Damage 8359 | . . . . . . . . . . . . . . . . . . . 1980 . 4079 . 1102 . . . 1198 . Kills 38 | . . . . . . . . . . . . . . . . . . . 13 . 11 . 9 . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Robot Analysis Total 5 | . 3 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 1 2 . 3 . 2 1 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Turns Passed 14522 | 72 1634 503 200 248 141 297 228 438 264 550 53 315 583 88 52 4125 238 353 902 460 148 162 368 189 237 472 861 341 Spaces Moved 15517 | 23 660 762 150 458 274 459 418 922 718 316 112 438 1193 250 193 824 307 817 986 769 336 333 498 335 439 365 1377 785 Core 4033 | 23 660 735 58 458 274 458 376 5 . . . . . . . 824 . . . . . . . . . . . 162 Treads 10 | . . . 8 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 807 | . . . . . . . . . . . . . . . . . . . . . . . . . . 305 502 . Flight 10667 | . . 27 84 . . . 41 917 718 316 112 438 1193 250 193 . 307 817 986 769 336 333 498 335 439 60 875 623 Fastest Speed 14 | 50 50 37 34 50 50 50 29 24 25 25 25 25 20 20 20 500 24 26 24 24 29 29 31 31 31 37 14 21 Average Speed 57 | 50 50 49 47 50 50 50 48 28 25 25 25 26 22 20 20 500 24 26 27 29 29 31 31 31 34 56 30 28 Slowest Speed 500 | 50 50 50 170 50 50 170 170 200 96 25 25 28 24 20 20 500 24 27 108 34 29 34 34 31 120 120 93 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . . . 3 3 . . 1 . 4 . . . . 12 7 10 . . 4 7 16 . 13 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 91 99 13 87 69 81 42 25 73 49 77 62 33 48 44 77 47 24 71 21 93 12 34 13 56 6 90 25 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 8 | . 1 1 . 2 . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . Scrap Searched 17 | . . 1 . 1 . . . . 3 3 . 1 . 1 2 4 1 . . . . . . . . . . . Spaces Dug 112 | . 2 . . . . . . 1 5 . . 11 9 . . . 4 14 5 . . 18 12 2 5 1 20 3 Terrain Destroyed 305 | . 63 . . . . . . 39 30 . . 11 27 . . . 4 14 5 . . 21 60 2 5 1 20 3 Melee 64 | . . . . . . . . 1 5 . . 2 8 . . . 3 8 4 . . 2 4 2 5 1 19 . Projectile 25 | . 3 . . . . . . . . . . 9 1 . . . 1 6 1 . . . . . . . 1 3 AOE 216 | . 60 . . . . . . 38 25 . . . 18 . . . . . . . . 19 56 . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Was Fac Arm Res Qua Res Tes Acc Total 20301 | 73 1941 835 279 476 277 509 434 1079 781 775 127 616 1442 278 204 833 463 914 1573 948 386 380 657 404 485 587 1680 865 Wait 3676 | 31 1247 20 96 16 . 28 7 64 50 448 9 151 174 23 11 . 150 52 468 94 43 18 40 50 7 179 161 39 Move 15321 | 22 659 761 150 457 273 458 412 915 717 315 109 437 1184 249 192 823 306 792 970 750 335 332 490 321 409 364 1350 769 Hop 81 | . . . . . . . 2 3 . . 1 . 4 . . . . 12 7 9 . . 3 6 13 . 13 8 Pick Up 119 | 2 5 2 6 . 2 . . 14 . 1 1 3 9 . . 3 . 11 14 14 1 5 13 4 5 . 4 . Fast Attach 158 | . 4 4 3 . . 1 5 19 . . . 2 5 . . 1 . 1 7 9 3 1 10 5 5 19 43 11 Attach 78 | 2 . . 6 . 1 . 1 10 . . 2 . 4 . . 1 . 6 5 9 . 3 10 5 3 1 2 7 Detach 36 | 2 2 1 3 1 . . . 5 . . . . 2 . . . . 2 . 5 . 3 2 2 . 1 1 4 Swap 58 | 1 6 4 . . . 1 . 4 2 2 . 4 6 . . . 3 3 6 7 . 1 4 . . . 4 . Drop 227 | 6 7 9 9 1 1 . 3 21 . 2 . 3 13 . . 4 . 10 16 19 4 8 12 5 18 6 41 9 Fire 99 | 7 10 34 4 . . . . 2 2 . . 10 3 . . . 1 6 2 . . 3 8 . . . 1 6 Melee 294 | . . . . . . . . 7 10 7 5 6 38 6 1 1 3 19 22 32 . 6 26 6 16 17 55 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 . 2 1 . 21 4 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . 15 . . . . . . . . . . 27 . . . 7 . 9 . . . Rewire 66 | . . . . . . . . . . . . . . . . . . . 29 . . . 32 . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory -4/Armory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1437 | -10/Materials | Discovered new exit (range 10) 1537 | -10/Materials | Discovered new exit (range 16) 1628 | -10/Materials | Discovered new exit (range 16) 1690 | -10/Materials | Discovered new exit (range 8) 1702 | -10/Materials | Central database locked down 1707 | -10/Materials | Entered Mines 1749 | -10/Mines | Discovered new exit (range 6) 1752 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1754 | -10/Mines | Found Prototype Device 1754 | -10/Mines | Identified Exp. Sensor Array 1773 | -10/Mines | Learned location of Mines (-8) 1853 | -10/Mines | Discovered new exit (range 3) 2063 | -10/Mines | Core integrity fell below 50% 2210 | -10/Mines | Entered Materials 2210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -9/Materials | Identified exit to Mines 2277 | -9/Materials | Identified exit to Storage 2410 | -9/Materials | Entered Mines 2418 | -9/Mines | Learned location of Storage (-9) 2502 | -9/Mines | Discovered new exit (range 8) 2634 | -9/Mines | Learned location of Recycling (-9) 2635 | -9/Mines | Learned Materials terminal intel 2638 | -9/Mines | Assembled infested the area 2643 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2643 | -9/Mines | Discovered new exit (range 5) 2658 | -9/Mines | Entered Exiles 2672 | -9/Exiles | Met 8R-AWN 2679 | -9/Exiles | Met EX-HEX 2696 | -9/Exiles | Met EX-BIN 2703 | -9/Exiles | Aligned with FarCom system 2704 | -9/Exiles | Given EX-Vault access code 2716 | -9/Exiles | Opened EX-Vault 2721 | -9/Exiles | Found Chronowheel 2722 | -9/Exiles | Found 0b10 Alert Chip 2733 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2746 | -9/Exiles | Met EX-DEC 2795 | -9/Exiles | Discovered new exit (range 10) 2799 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Chronowheel 2799 | -9/Exiles | Entered Mines 3037 | -8/Mines | Discovered new exit (range 14) 3096 | -8/Mines | Entered Materials 3096 | -8/Materials | Evolved 2 slots: Utility x2 3097 | -8/Materials | Loaded intel: 12 terminal locations 3139 | -8/Materials | Discovered new exit (range 16) 3323 | -8/Materials | Discovered new exit (range 3) 3324 | -8/Materials | Entered Factory 3324 | -7/Factory | Evolved 2 slots: Propulsion x2 3326 | -7/Factory | FarCom data flow suspended 3350 | -7/Factory | Lost 3 parts (2n1u) 3480 | -7/Factory | Identified exit to Lower Caves 3762 | -7/Factory | Entered Lower Caves 3899 | -7/Lower Caves | Build established: Scout 3990 | -7/Lower Caves | Learned 4 Factory zone layouts 3997 | -7/Lower Caves | Discovered new exit (range 10) 4011 | -7/Lower Caves | Identified exit to Lower Caves 4026 | -7/Lower Caves | Entered another Lower Caves area 4047 | -7/Lower Caves | Discovered new exit (range 9) 4562 | -7/Lower Caves | Spotted 9D-D6N(f) 4562 | -7/Lower Caves | Identified exit to Data Miner 4564 | -7/Lower Caves | Spotted HU-4M4(f) 4564 | -7/Lower Caves | Spotted K0-Z10(f) 4565 | -7/Lower Caves | Encountered a Master Thief 4565 | -7/Lower Caves | Encountered a Master Thief 4565 | -7/Lower Caves | Encountered a Master Thief 4565 | -7/Lower Caves | Spotted VN-F2Z(f) 4567 | -7/Lower Caves | Encountered a Master Thief 4576 | -7/Lower Caves | Entered Data Miner 4576 | -7/Data Miner | Discovered new exit (range 6) 4581 | -7/Data Miner | Met Data Miner 4586 | -7/Data Miner | Learned location of Section 7 (-3) 4586 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4590 | -7/Data Miner | Received God Mode back door access code from Data Miner 4597 | -7/Data Miner | Activated Chronowheel 4597 | -7/Data Miner | Spacetime reconverged on an earlier point 4601 | -7/Data Miner | Destroyed Data Miner 4606 | -7/Data Miner | Data Conduit disabled 4627 | -7/Data Miner | Identified exit to Proximity Caves 4629 | -7/Data Miner | Entered Proximity Caves 4754 | -6/Proximity Caves | Learned Factory security intel 4920 | -6/Proximity Caves | Discovered new exit (range 12) 4944 | -6/Proximity Caves | Identified exit to Factory 4944 | -6/Proximity Caves | Entered Factory 4944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5131 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5455 | -6/Factory | Identified exit to Lower Caves 5527 | -6/Factory | Entered Lower Caves 5604 | -6/Lower Caves | Learned Factory garrison access intel 5614 | -6/Lower Caves | Discovered new exit (range 8) 5615 | -6/Lower Caves | Identified exit to Lower Caves 5615 | -6/Lower Caves | Entered another Lower Caves area 5622 | -6/Lower Caves | Learned location of Zion (-6) 5666 | -6/Lower Caves | Discovered new exit (range 9) 5667 | -6/Lower Caves | Identified exit to Zion 5667 | -6/Lower Caves | Entered Zion 5966 | -6/Zion | Build established: Assassin 6268 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7145 | -6/Zion | Learned Factory trap positions 7420 | -6/Zion | Visited the Megawrench Repair Shop 7420 | -6/Zion | Megawrench repaired 6 parts 8695 | -6/Zion | Found Unknown Piercing Weapon 8695 | -6/Zion | Identified CR-A16's Pointy Stick 9717 | -6/Zion | Discovered new exit (range 15) 9787 | -6/Zion | Identified exit to Proximity Caves 9792 | -6/Zion | Entered Proximity Caves 10018 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10029 | -5/Proximity Caves | Discovered new exit (range 3) 10030 | -5/Proximity Caves | Identified exit to Factory 10030 | -5/Proximity Caves | Entered Factory 10030 | -5/Factory | Evolved 2 slots: Utility x2 10031 | -5/Factory | Identified exit to Extension 10032 | -5/Factory | Loaded intel: 107 trap records 10033 | -5/Factory | Loaded intel: 3 garrison access locations 10161 | -5/Factory | Identified exit to Upper Caves 10331 | -5/Factory | Discovered new exit (range 14) 10342 | -5/Factory | Build established: Hacker-Ninja 10383 | -5/Factory | Entered Extension 10428 | -5/Extension | Rescued a captive Derelict 10433 | -5/Extension | Rescued a captive Derelict 10597 | -5/Extension | Repaired Cld. Cesium-ion Thruster? 10925 | -5/Extension | Spotted B-75 Beast 10927 | -5/Extension | Spotted B-75 Beast 10943 | -5/Extension | Mak. Hacking Suite fried by hacking feedback 10946 | -5/Extension | Rescued a captive Derelict 10948 | -5/Extension | Rescued a captive Derelict 11009 | -5/Extension | Rescued A7 11156 | -5/Extension | Rescued a captive Derelict 11156 | -5/Extension | Rescued a captive Derelict 11173 | -5/Extension | Discovered new exit (range 10) 11203 | -5/Extension | Discovered new exit (range 6) 11284 | -5/Extension | Identified exit to Factory 11285 | -5/Extension | Entered Factory 11285 | -4/Factory | Accompanied by 7 allies (A7) 11285 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11485 | -4/Factory | Fabricated Nuclear Pulse Array? 11636 | -4/Factory | Spotted B-86 Titan 11742 | -4/Factory | Discovered new exit (range 23) 11745 | -4/Factory | Manually triggered Chute Trap 11745 | -4/Factory | Sucked down chute 11745 | -4/Factory | Entered Waste 11746 | -4/Waste | Met a frightened Derelict 11762 | -4/Waste | Spotted C-40 Crusher 11766 | -4/Waste | Warlord forces began an assault 11818 | -4/Waste | Spotted C-40 Crusher 11819 | -4/Waste | Allies destroyed C-40 Crusher 11826 | -4/Waste | Spotted C-40 Crusher 11838 | -4/Waste | Allies destroyed C-40 Crusher 11846 | -4/Waste | Spotted C-40 Crusher 11849 | -4/Waste | Allies destroyed C-40 Crusher 11854 | -4/Waste | Spotted C-40 Crusher 11858 | -4/Waste | Spotted C-40 Crusher 11858 | -4/Waste | Allies destroyed C-40 Crusher 11861 | -4/Waste | Allies destroyed C-40 Crusher 11873 | -4/Waste | Discovered new exit (range 15) 11893 | -4/Waste | Entered Factory 12049 | -4/Factory | Discovered new exit (range 14) 12055 | -4/Factory | Entered Armory 12193 | -4/Armory | Fabricated Mak. Sensor Array? 12206 | -4/Armory | Repaired Imp. Propulsion Shielding 12247 | -4/Armory | Found Antimissile System 12360 | -4/Armory | Energy Cycler disabled 12368 | -4/Armory | Found Gamma Bomb Array 12370 | -4/Armory | Found Gamma Bomb Array 12420 | -4/Armory | Discovered new exit (range 5) 12423 | -4/Armory | Entered Research 12423 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12446 | -3/Research | Lost 4 parts (1p2u1w) 12499 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 12607 | -3/Research | Discovered new exit (range 14) 12607 | -3/Research | Spotted B-90 Cyclops 12612 | -3/Research | Entered Quarantine 12646 | -3/Quarantine | Found Alien Impact Weapon 12661 | -3/Quarantine | Found Alien Artifact 12661 | -3/Quarantine | Identified Terrabomb 12661 | -3/Quarantine | Used Terrabomb 12705 | -3/Quarantine | Met incapacitated Sigix Warrior 12705 | -3/Quarantine | Lockdown squad dispatched 12707 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12707 | -3/Quarantine | Unlocked Sigix quarantine chamber 12717 | -3/Quarantine | Spotted Lightning 12770 | -3/Quarantine | Found Enh. Force Lance 12786 | -3/Quarantine | Found Enh. Force Lance 12819 | -3/Quarantine | Found Alien Artifact 12819 | -3/Quarantine | Identified Subatomic Replicator 12824 | -3/Quarantine | Spotted Lightning 12824 | -3/Quarantine | Spotted Lightning 12847 | -3/Quarantine | Discovered new exit (range 5) 12848 | -3/Quarantine | Identified exit to Research 12849 | -3/Quarantine | Entered Research 12849 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12871 | -2/Research | Lost 3 parts (2n1u) 12951 | -2/Research | Discovered new exit (range 15) 12958 | -2/Research | Identified exit to Testing 13199 | -2/Research | Build established: Scavenger-Mutant 13321 | -2/Research | Entered Testing 13335 | -2/Testing | Found Prototype Device 13335 | -2/Testing | Identified Adv. EM Disruption Field 13338 | -2/Testing | Found Prototype Device 13338 | -2/Testing | Identified Exp. Transmission Jammer 13582 | -2/Testing | Build established: Scavenger-Ninja 13604 | -2/Testing | Found Prototype Processor 13604 | -2/Testing | Identified Exp. Signal Interpreter 13916 | -2/Testing | Spotted VM-219(L) 13916 | -2/Testing | Spotted Alpha 7 13916 | -2/Testing | Spotted O7-JP3(L) 13923 | -2/Testing | Discovered new exit (range 10) 13928 | -2/Testing | Identified exit to Access 13939 | -2/Testing | Spotted PH-33DHC77IL0 13953 | -2/Testing | Rewired PH-33DHC77IL0 14020 | -2/Testing | Found Prototype Ballistic Gun 14020 | -2/Testing | Identified Hyp. Multirail 14071 | -2/Testing | First assault squad dispatched 14085 | -2/Testing | Spotted Striker 14092 | -2/Testing | Found Prototype Processor 14092 | -2/Testing | Identified Exp. Core Analyzer 14167 | -2/Testing | Found Prototype Device 14167 | -2/Testing | Identified Exp. Weapon Cycler 14170 | -2/Testing | Found Prototype Processor 14170 | -2/Testing | Identified Exp. Targeting Computer 14171 | -2/Testing | Found Prototype Reactor 14171 | -2/Testing | Identified Zero-point Reactor 14177 | -2/Testing | Found Zero-point Reactor 14182 | -2/Testing | Entered Access 14182 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14212 | -1/Access | Lost 8 parts (1p3n4u) 14232 | -1/Access | Fabricated Adv. Heavy Siege Treads? 14236 | -1/Access | Build established: Hacker-Sprinter 14367 | -1/Access | Spotted B-99 Colossus 14368 | -1/Access | Spotted B-99 Colossus 14401 | -1/Access | Core integrity fell below 50% 14431 | -1/Access | Lost 15 parts (6n6u3w) 14432 | -1/Access | Search patrols dispatched 14489 | -1/Access | Core integrity fell below 20% 14523 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14482_ Slug penetrates Sealed Heavy Doors. 14488_ Penetrated by Slug. 14488_ Adv. Signal Interpreter destroyed. 14493_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14502_ Slug penetrates Sealed Heavy Doors. 14502_ Slug penetrates Reinforced Barrier. 14506_ Knocked back. 14506_ Penetrated by Slug. 14506_ Slug penetrates Wall. 14506_ Penetrated by Slug. 14506_ Slug penetrates Reinforced Barrier. 14506_ Slug penetrates Wall. 14506_ Slug penetrates Earth. 14509_ Slug penetrates Wall. 14509_ Penetrated by Slug. 14510_ Slug penetrates Wall. 14518_ Penetrated by Slug. 14522_ Slug penetrates Wall. 14522_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# [=%[#????????????????????????????? | | ?????????# * #????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# #?##############?????????????? | | ?????????# #?# #?????????????? | | ?????????# %#?# #?????????????? | | ?????????# #?# ???????????????? | | ?????????#### #""#?? ?????????????????? | | ????????????# ####???? ???????????????????? | | ????????????# % ##########+####?????????????????? | | ############# #?????????????????? | | # #?????????????????? | | # % #?????????????????? | | ! # #?????????????????? | | #"######+###### #?????????????????? | | ##????? ????# #?????????????????? | | #?????? ????# ###########+###???? | | #????? ???# ??? | | #????? ???# ??? | | ? #???? !! ??# ??? | | ??? #???? !! ??# A ??? | | ????? #???# ! ?# ??? | | ??????? ????# ?# ??? | | ?????####+################# ??? | | ?????# h h ########### ###???? | | ?????# @ #?????????? #?????? | | ###### #?????????? ??????? | | #?????????? ??????? | | #######+########+###############?????????# #?????? | | ??????????????# #?????????????# #?????? | | ??????????????# #?????????????# #?????? | | ??????????????# #?????????????# #?????? | | ??????????????# #????????????? ?????? | | ??????????????# #????????????? ?????? | | ??????????????# #????????????? !?????? | | ??????????????# #?????????????# #?????# | | ??????????????# #?????????????# #?????# | | ??????????????# ""Y"" #??????????#### ####### | | ??????????????# """"" #########??# | | ??????????????# ## ! #??# ########## | | ??????????????# ## #??# #? # | | ??????????????#########+##### = #??# #? # | | ??????????????????????# #???# #??# # # | | ?????????????????????## ##??# #### # # | | ????????????########## #??# + / # | | ?????# #??####+### ######### | | ????????????### ###### #????# ## #???????# | | ?????????????????????## ##????# #???????# | | ??????????????????????# #?????# ##### #???????## | | ??????????????????????# #?????## ###### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 61 Energy Capacity 1000 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 3 Power Amplification 20 Corruption Block 15 Armor Coverage 600 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 90 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 24 Launcher Accuracy 20 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Com. Matter Pod | -6/Factory | Scanalyzed Plasma Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Weapon Cycler | -4/Factory | Scanalyzed Imp. Fusion Compressor | -4/Factory | Scanalyzed Imp. Reaction Control System | -4/Factory | Scanalyzed Cld. Field Propulsion Drive | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Archive Coolant Network | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive I-36 Angel | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Nuclear Pulse Array | x2 | -4/Factory Mak. Sensor Array | x1 | -4/Armory Lgt. Regenerative Plating | x1 | -3/Research | Authchip Adv. Heavy Siege Treads | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Terrabomb Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed FireEnergyAutogun Manual? 0 Play Time 04:15:52 Cumulative 389.6 hours Start 2022.07.06 @ 10:12:35 End 2022.07.06 @ 16:18:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 56 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72854240-9deb-4855-9bda-046f5becc85c