Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.02.06 @ 03:00:09 // Winter2019/RPGLIKE Player: H3-RMN Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (650) 3250 Value Destroyed (37159) 37159 Prototype IDs (323) 6460 Alien Tech Used (16) 3200 Bonus (73795) 73795 TOTAL SCORE: 135364 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 7814 Follower Combat Kills 3630 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1464 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Activated Exoskeleton 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1413 Cogmind --------- Core Integrity 922/1500 Matter 387/425 Energy 761/770 System Corruption 0% Temperature Cool (12) Movement Hovering (20) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Cooled Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Advanced Quantum Shading Machine Zionite Metafield Generator ST Field Compressor Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System (fused) Experimental Powered Armor Beam Splitter Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON (3) ------- Hypervelocity Linear Accelerator Core Stripper > --- INVENTORY (8) ---- Deep Network Scanner High-powered Transdimensional Reconstructor Subatomic Replicator Experimental Thermic Cannon Sigix Shearcannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Quantum Shading Machine Zionite Metafield Generator ST Field Compressor Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Powered Armor Beam Splitter Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON ----------- Gatling Beam Core Stripper > --- INVENTORY -------- Deep Network Scanner High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Experimental Thermic Cannon Sigix Shearcannon Sigix Corpse [Rating: 264] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Zionite Glidesys I Treads Light Treads Leg Zionite Composite Leg I Wheel High-density Centrium Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Advanced System Shield Device Microactuators Storage Advanced Energy Well Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Improved Powered Armor Artifact Spacefold Activator Weapon Molecular Scythe Energy Gun EM Pulse Gun Energy Cannon Experimental Thermic Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Graviton Cannon Launcher Sigix Terminator Special Weapon Multitool Impact Weapon Core Stripper Slashing Weapon Molecular Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 22 | 6 . 1 5 1 3 . . . . . 1 . . . 2 . . 1 . . . 1 . . . . . . 1 . . . . . . Power 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 13 | 4 . . 4 1 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Weapon 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 479 | 11 10 8 30 12 52 2 6 10 47 . 1 2 8 . 3 . . 39 3 6 8 3 3 . 4 27 1 6 57 34 . 10 8 46 22 Power 44 | 1 1 1 1 1 5 . . . 4 . . . . . 2 . . 6 . . 2 2 1 . . 1 . 2 7 3 . . . 4 . Engine 5 | 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 22 | . . 1 . . 5 . . . 2 . . . . . 2 . . 4 . . 1 1 . . . . . . 3 2 . . . 1 . Reactor 17 | . . . . . . . . . 1 . . . . . . . . 2 . . 1 1 1 . . 1 . 2 4 1 . . . 3 . Propulsion 76 | 2 3 1 7 1 8 . . . 10 . . . . . . . . 7 . . 2 . . . . 4 . . 8 6 . . 5 8 4 Treads 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Leg 6 | . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 57 | . . . 5 1 7 . . . 8 . . . . . . . . 4 . . 2 . . . . 3 . . 7 4 . . 5 7 4 Flight 8 | . 3 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 222 | 6 6 1 10 6 25 . 6 7 23 . 1 2 5 . 1 . . 19 2 . 3 1 2 . 4 10 1 3 19 15 . 4 1 27 12 Device 144 | 3 3 . 7 5 13 . 5 7 19 . . 1 3 . 1 . . 16 2 . 2 1 1 . 4 7 1 2 14 4 . 1 1 16 5 Storage 9 | . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . . 3 . Processor 16 | 1 2 . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . 3 . . 1 2 . . . 2 . Hackware 13 | . . . 2 . 6 . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . Protection 28 | 2 1 . . 1 3 . 1 . 3 . . . . . . . . 2 . . . . . . . . . 1 3 1 . . . 4 6 Artifact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . 2 1 Weapon 137 | 2 . 5 12 4 14 2 . 3 10 . . . 3 . . . . 7 1 6 1 . . . . 12 . 1 23 10 . 6 2 7 6 Energy Gun 25 | 2 . . 7 2 . . . . 4 . . . . . . . . 1 . 1 . . . . . 2 . . 2 2 . . 1 . 1 Energy Cannon 28 | . . . . . 2 1 . . 3 . . . 1 . . . . 2 . 1 . . . . . 2 . . 3 3 . 6 . 2 2 Ballistic Gun 9 | . . 1 . 1 4 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Ballistic Cannon 8 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 1 Launcher 6 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 . Special Weapon 20 | . . 1 . . 2 1 . 2 2 . . . . . . . . 1 1 2 1 . . . . 3 . 1 3 . . . . . . Impact Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 3 2 Slashing Weapon 24 | . . 2 4 . 4 . . . . . . . 1 . . . . 2 . 1 . . . . . 2 . . 6 1 . . 1 . . Piercing Weapon 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Unidentified Prototypes 110 | . 1 . 5 . 12 . 1 2 13 . . 1 1 . . . . 8 . . 4 . . . . 14 . 2 11 10 . 5 . 16 4 Parts Lost 6 | . . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 91 92 98 98 95 100 99 99 97 100 98 100 100 100 100 100 100 99 100 100 99 99 100 100 100 96 96 95 94 91 92 91 87 90 91 Core 8 | . . 5 1 . 9 17 17 17 15 13 13 13 13 13 13 13 13 11 12 12 12 11 8 8 8 4 4 4 3 2 3 3 3 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 3 3 3 3 3 6 11 Hover 19 | . . . 16 17 17 21 21 21 21 22 21 21 21 21 21 21 21 22 25 25 25 24 24 24 24 24 24 24 23 22 23 23 19 18 19 Flight 2 | . 19 26 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 26 | . 20 18 33 36 28 21 20 20 26 31 30 28 27 26 26 26 26 25 25 29 28 31 28 28 28 24 32 32 28 26 23 23 22 23 31 Processor 10 | . 18 18 13 8 3 4 4 4 4 4 4 4 6 8 8 8 8 8 8 8 8 8 8 8 8 12 20 20 21 19 23 23 23 18 15 Hackware 9 | . . . 2 7 17 17 17 17 12 9 11 13 13 13 13 13 13 12 11 8 8 8 11 12 12 11 . . . . . . . . . Protection 3 | . 10 2 . 2 2 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . 2 . . . . . 5 Energy Cannon 1 | . . . . . . . . . 1 4 4 4 4 4 4 4 4 3 3 . . . . . . 2 . . . 1 3 6 3 1 1 Special Weapon 1 | . . 2 . . 3 4 4 3 1 . . . . . . . . . . 4 4 4 4 4 4 3 . . 1 . . . . . . Slashing Weapon 6 | . . 6 6 5 7 8 8 8 8 9 8 8 8 8 8 8 8 7 8 7 8 8 8 8 8 5 8 8 5 1 . . . . . Piercing Weapon 1 | . . 6 6 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 14 14 13 25 32 66 66 66 72 79 77 77 77 79 77 77 77 77 93 93 84 85 86 86 85 85 98 94 92 110 95 94 108 106 119 132 Greatest Support 131 | 40 40 15 32 32 75 75 75 75 77 77 82 82 82 82 82 82 82 93 93 93 93 93 93 93 93 100 94 94 106 100 94 109 105 130 131 Greatest Overweight (x) 9 | . . . 1 2 4 . . . 1 9 . . . . . . . 1 . . . . . . . 1 . . 1 1 . 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 8 8 Average Capacity 4 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 8 Most Carried 8 | . 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 8 8 Average Carried 3 | . 1 2 3 3 3 3 4 4 3 4 4 4 3 4 3 4 4 3 3 4 3 3 3 4 3 4 5 4 4 4 5 5 5 6 7 Final Capacity 8 | 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 8 8 Final Carried 7 | . 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 7 7 Class Distribution -------------------- 36% | Wizard-Scout 16% | Hacker-Gladiator 12% | Hacker-Skirmisher 11% | Hacker-Scout 5% | Alien-Scout 4% | Wizard-Gladiator 3% | Alien-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gladiator | -10/Subcaves Hacker-Gladiator | -8/Materials Hacker-Gladiator | -8/Garrison Wizard-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Zion Hacker-Gladiator | -7/Deep Caves Hacker-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Assassin | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Scout | -1/Access Alien-Scout | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 8058 | 310 100 92 339 166 995 20 60 78 457 20 10 . 100 . 30 . . 401 207 80 100 185 421 54 120 285 10 60 657 765 299 174 85 759 619 Remotely 409 | . . . 70 79 220 . . . 30 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36958 | 25 324 829 1611 1202 1923 584 627 . 2131 728 376 . 1024 302 474 . 256 2748 622 444 148 1547 2594 363 1710 273 546 495 975 2458 1061 2033 490 4534 1501 Parts 1603 | 3 19 64 112 70 130 25 24 . 75 48 21 . 55 7 22 . 11 137 33 18 10 42 116 12 65 8 20 20 53 85 26 73 37 122 40 Haulers Intercepted 24 | . 1 . 4 . 3 . . . . . . . 4 . . . . 7 . . . . 5 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 640 | 1 6 20 37 25 36 15 12 . 117 22 6 . 12 5 9 . 3 34 17 9 . 21 30 3 24 12 7 7 18 32 17 25 6 31 21 Melee 436 | . . 13 36 25 36 15 12 . 68 20 6 . 12 1 5 . 3 30 15 7 . 21 30 3 24 . 7 7 16 18 1 1 . 3 1 Guns 13 | 1 6 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 101 | . . . . . . . . . 7 1 . . . 3 4 . . 1 2 1 . . . . . 11 . . . 2 6 24 6 23 10 AOE 42 | . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 35 | 2 3 5 5 2 5 . . . 4 1 . . . . . . . 1 . 1 . . . . . . . . 3 2 . 1 . . . Worker 18 | . . . 4 . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 3 4 . Builder 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 24 | . 1 . 4 . 3 . . . . . . . 4 . . . . 7 . . . . 5 . . . . . . . . . . . . Recycler 5 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 11 | . . . 2 . 1 . . . . . 1 . 2 . . . . . . . . . 2 . . . . . 1 1 1 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 36 | . 2 . 2 . 4 . . . . . 1 . 2 . . . . 5 . . . . 6 . . . . 1 2 4 1 . 6 . . Swarmer 73 | . . 4 6 . 13 4 1 . . 4 3 . . 2 2 . . . 8 2 . 1 5 . 5 1 . 3 3 2 . 1 3 . . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 178 | . 6 1 18 17 12 3 8 . . 8 2 . 3 1 5 . . 12 6 1 . 7 15 1 9 4 5 . 8 6 4 10 1 5 . Brawler 27 | . . . 2 . . 1 . . . 6 . . . 1 . . . 2 . 1 . 5 . . 3 2 . . . 2 . 2 . . . Duelist 16 | . . . 2 . . 1 . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . 1 2 4 1 . 1 . Protector 10 | . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . 2 . . . . 1 2 . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Sentry 69 | . . 1 9 5 4 2 2 . . 2 1 . 4 . 2 . 1 6 2 1 . 1 5 . 2 . 1 1 . 3 6 3 . 5 . Demolisher 6 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 34 | . . . . . 3 . . . . . . . 2 . . . . 7 . . . 2 4 1 2 1 . 2 . 4 . 2 . 4 . Programmer 32 | . . . . . 2 . 1 . . . . . 3 1 . . 1 3 . 2 . 2 1 . 2 . . . 4 3 2 . 2 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 11 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . 1 1 . 2 . . . 2 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 92 | . . . . . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 51 | 1 3 6 8 8 8 6 5 . 51 5 5 . 8 2 3 . 1 5 12 3 . 6 8 1 12 5 4 3 4 8 15 16 12 16 3 Combat Bots Only 50 | 1 2 4 4 8 5 6 5 . 50 5 4 . 2 2 3 . 1 4 12 3 . 6 7 1 12 5 4 3 4 7 10 15 3 12 3 Max Kills in Single Turn 13 | 1 1 1 2 1 1 2 1 . 13 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 2 1 1 2 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . 1 2 1 1 2 1 . 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A3 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 4525 | . 15 96 128 140 171 45 85 . 437 63 18 . 69 6 37 . 29 186 59 34 . 129 232 54 120 70 78 30 117 394 100 174 27 348 1034 Missed 2048 | . 7 45 49 38 70 13 30 . 188 26 9 . 27 3 21 . 18 70 26 18 . 54 124 20 50 31 41 15 37 179 55 79 14 138 553 Damage Taken 19736 | . 71 723 552 1033 644 286 395 . 3189 273 70 . 206 25 124 . 123 1341 211 78 174 621 630 282 458 343 241 100 604 1237 154 556 93 2039 2860 Core 13808 | . 53 522 420 806 472 193 239 . 2120 170 46 . 134 19 80 . 86 878 144 43 92 410 395 178 284 213 185 76 412 936 93 411 67 1564 2067 Absorbed by Shields 13605 | . . . 189 285 268 115 158 . 1206 106 28 . 86 9 13 . 47 565 231 76 . 649 678 298 495 365 257 107 605 1186 177 550 99 1978 2779 Redirected to Core 11577 | . 40 357 340 630 387 159 208 . 1873 155 46 . 95 19 78 . 66 794 132 43 92 375 334 156 272 197 162 65 368 727 93 301 67 1419 1527 Ignored by Resistances 29439 | . 44 411 452 782 580 236 340 . 2534 236 40 . 192 19 87 . 99 1104 262 94 95 735 787 336 562 413 294 121 709 2463 881 1620 112 3786 9013 Regen/Repaired (Parts) 433 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 430 Core Remaining (%) 88 | 100 . 84 . 100 . . . . . 100 . . . . . . 100 . . . . 100 . . . . 100 . . 82 . 60 . . 61 Volleys Fired 614 | 3 21 49 . 10 46 . . . 25 9 . . 6 9 7 . . 21 3 3 2 . . . . 68 . . 8 13 67 50 21 78 95 Largest 2 | 2 2 1 . 1 1 . . . 1 1 . . 1 1 1 . . 1 1 1 1 . . . . 1 . . 1 1 1 2 1 2 2 Hottest 300 | 90 90 40 . 50 35 . . . 120 120 . . 120 120 120 . . 120 120 120 . . . . . 120 . . 120 120 120 300 180 250 250 Shots Fired 687 | 6 25 50 13 20 46 . . . 25 9 . . 6 9 7 . . 21 3 3 2 . . . . 68 . . 8 13 67 51 21 91 123 Gun 138 | 6 25 50 13 20 13 . . . 6 . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . Cannon 499 | . . . . . . . . . 9 9 . . 6 9 7 . . 21 3 3 . . . . . 63 . . 5 13 67 51 19 91 123 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special 49 | . . . . . 33 . . . 10 . . . . . . . . . . . 2 . . . . 2 . . 2 . . . . . . Kinetic 91 | . . 3 . 7 13 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 16 49 Thermal 293 | 3 4 . 13 10 33 . . . 15 9 . . 6 9 7 . . 21 3 3 . . . . . 63 . . 6 13 67 6 2 . . Explosive 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 74 | 3 21 47 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 19 75 74 Robot Hit Streak 81 | 5 14 23 6 16 30 . . . 36 13 . . 15 6 4 . . 13 16 19 21 . . . . 81 . . 9 7 17 50 17 62 24 Robot Miss Streak 4 | . 1 1 4 3 1 . . . 1 . . . 1 1 1 . . 1 . . . . . . . 1 . . . 1 2 3 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 35 | . . . 13 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2269 | 5 22 75 130 78 140 41 42 1 259 57 12 . 45 11 15 . 24 167 43 33 9 121 147 40 82 67 33 18 57 105 65 37 19 129 140 Core Hits 1480 | 2 12 29 63 40 65 17 13 . 163 25 6 . 20 5 10 . 5 57 16 9 2 36 53 11 32 36 13 12 31 52 28 167 35 211 204 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 327 | . . 1 15 9 14 6 8 . 6 8 . . 5 3 2 . 6 25 8 8 . 24 27 3 10 16 5 4 6 11 21 37 4 14 21 Burn 62 | . . . . . . . . . 2 3 . . 1 3 2 . . 3 3 2 . . . . . 16 . . . 6 21 . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sever 226 | . . . . . 3 6 8 . 4 5 . . 4 . . . 6 22 5 6 . 24 27 3 10 . 5 4 6 5 . 37 4 14 18 Impale 35 | . . 1 15 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 2235 | . . 100 149 100 139 46 51 27 312 53 13 . 47 6 17 1 36 187 51 37 12 148 185 44 103 . 38 27 68 139 4 . . 59 36 Kinetic 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 57 4 . . 51 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1761 | . . 44 28 23 83 46 51 26 312 53 13 . 47 6 17 1 36 187 51 37 12 148 185 44 103 . 38 27 53 82 . . . 8 . Piercing 310 | . . 56 121 77 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 90 | . . 2 14 1 14 . 1 1 6 . . . 4 1 2 . . 18 . 1 . 1 8 . 1 . . . 3 11 . . . . 1 Combat Hostiles 21 | . . . 1 1 1 . 1 . 1 . . . . 1 1 . . 3 . 1 . 1 1 . 1 . . . . 6 . . . . 1 Follow-up Attacks 5 | . . . 1 . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 135055 | 63 393 1483 4346 2364 5372 2140 2361 . 22533 3036 693 . 2837 645 911 . 1549 9413 2455 1825 712 6150 8745 2178 4042 2098 1891 1032 4303 6706 2347 5846 1469 12843 10274 Guns 1475 | 63 338 448 193 204 81 . . . . . . . . . . . . . . . . . . . . 91 . . . . . . 57 . . Cannons 30777 | . . . . . . . . . 244 339 . . 138 265 233 . . 631 109 107 . . . . . 2007 . . . 353 2142 5807 1412 8240 8750 Explosions 8180 | . 55 . . . 338 . . . 6040 . . . . . . . . . . . . . . . . . . . 1747 . . . . . . Melee 93867 | . . 1035 4153 2160 4722 2140 2361 . 15835 2697 621 . 2699 380 678 . 1549 8782 2346 1718 712 6150 8745 2178 4042 . 1891 1032 2556 6353 205 . . 4603 1524 Ramming 111 | . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . 39 . . . Kinetic 10641 | . . . . . 81 . . . . . . . . . . . . . . . . . . . . 91 . . 274 2114 205 . . 5048 2828 Thermal 9169 | 25 107 . 193 204 231 . . . 244 339 . . 138 265 233 . . 631 109 107 . . . . . 2007 . . 1747 353 2142 37 57 . . Explosive 6378 | . . . . . 338 . . . 6040 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 772 | 38 286 448 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 99730 | . . 426 156 221 3013 2140 2361 . 16249 2697 621 . 2699 380 678 . 1549 8782 2346 1718 712 6150 8745 2178 4042 . 1891 1032 2282 4239 . 5770 1412 7795 7446 Piercing 8254 | . . 609 3997 1939 1709 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 6 6 1 . 1 . 1 . . 3 3 . . . . . . . . . . . 3 . . 1 4 1 . . . 10 . Average Corruption 2 | . 1 1 3 5 1 . 1 . 1 . . 3 2 . . . . . . . . . . . 1 . . 1 2 1 . . . 6 . Corruption Purged 35 | . . . . 6 3 . 1 . 1 . . . 3 . . . . . . . . . . . 4 . . 1 6 . . . . 10 . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 81 | . 2 9 18 18 1 . 1 . 4 . . 1 1 . . . . . . . . . . . . . . . 1 3 . . . 22 . Message Errors 20 | . . . 5 9 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 3 . Matter Fused 13 | . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Heat Flow Errors 11 | . . 2 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Energy Discharges 12 | . . 1 4 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Data Loss (major) 9 | . 2 4 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7857 | . . 51 166 22 719 78 91 . 2391 184 102 . 111 223 166 . 263 734 181 129 39 302 684 40 203 23 197 . 32 486 . 22 29 184 5 Projectiles 209 | . . . . . 5 . . . 69 . . . . . 22 . . 4 . . . . . . . 23 . . . . . 22 29 35 . Explosions 169 | . . . . . 4 . . . 165 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7479 | . . 51 166 22 710 78 91 . 2157 184 102 . 111 223 144 . 263 730 181 129 39 302 684 40 203 . 197 . 32 486 . . . 149 5 Knockbacks 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 8 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 305 | . 10 . . . . . . . 240 . 36 . . . . . . . . . . . . . . . . . . . . 19 . . . Shots 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | 42 102 234 260 244 9 7 13 1 291 201 . . 162 177 109 . . 285 100 90 . . 104 163 . 265 . . 149 162 3 62 34 402 220 Average Temperature 34 | 21 56 124 122 58 1 1 1 1 33 91 . . 66 84 47 . . 105 51 45 . . 56 98 . 90 . . 79 42 3 10 14 93 72 Received Heat Transfer 4599 | . 54 216 404 481 140 120 208 . 975 112 4 . 56 6 49 . 8 254 65 4 . 70 275 266 75 22 62 16 106 159 82 102 . 208 . Effects 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . . . . 1 1 . . . 1 . . . 3 . 1 . . . . . 1 . . . 1 9 . . . . Combat Hostiles 17 | . . . . . . . . . . 1 . . . 1 . . . 3 . 1 . . . . . 1 . . . 1 9 . . . . Parts Melted 86 | . . . 1 . 1 . . . 4 3 . . 2 5 2 . . 8 2 5 . 1 . . . 11 . . . 9 32 . . . . Heat Transferred 24837 | 74 248 . 650 725 800 . . . 880 1200 . . 480 1040 800 . . 1840 720 560 . . . . . 5863 . . 60 1523 7259 41 74 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 109 8 . . 78 151 Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2557 | 20 301 . 1048 1585 759 . . . . . 466 156 383 . . . . 469 . . . . 675 . . . . 472 346 2302 2491 2557 1623 1213 . Initial 1163 | . . . 80 351 618 . . . . . 259 111 84 . . . . . . . . . 80 . . . . 74 198 145 1100 1100 1163 795 . Average 403 | 1 97 . 696 882 339 . . . . . 401 128 172 . . . . 176 . . . . 393 . . . . 307 225 682 1937 1962 1483 1035 . Maximum Alert Level 5 | . 1 . 3 4 3 . . . . . 2 . 1 . . . . 2 . . . . 2 . . . . 2 1 5 5 5 5 4 . Low Security (%) 43 | 100 73 . 4 . 41 . . . . . . 100 60 . . . . 62 . . . . 20 . . . . 32 25 3 . . . . . Level 1 16 | . 26 . 16 2 7 . . . . . 44 . 39 . . . . 34 . . . . 24 . . . . 17 74 32 . . . . . Level 2 18 | . . . 26 29 40 . . . . . 55 . . . . . . 3 . . . . 55 . . . . 50 . 47 . . . . . Level 3 12 | . . . 53 40 9 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 71 . Level 4 4 | . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 68 28 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 92 96 . . . Squads Dispatched 108 | . 3 . 8 . 11 . 1 . . 1 1 . 5 . . . . 12 . . . 1 6 . 1 . . 3 3 21 . 22 4 5 . Investigation 27 | . 3 . 3 . 5 . 1 . . . 1 . 1 . . . . 4 . . . . 1 . . . . 3 1 . . . 3 1 . Extermination 8 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . . 1 . Reinforcement 22 | . . . 2 . 4 . . . . . . . 4 . . . . 4 . . . . 4 . . . . . . 4 . . . . . Assault 43 | . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . . 1 . . . . 14 . 21 . 3 . Garrison 6 | . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 63 | . 1 . 6 . 5 . . . . . . . 3 . . . . 2 . . . . 5 . . 1 . . . 3 7 . 1 29 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1379 | 1 9 44 56 32 71 18 23 . 130 27 8 6 22 5 18 . 3 61 19 9 . 22 50 4 26 69 8 8 31 204 53 139 17 92 94 Peak Tracking Total 55 | 1 3 4 6 4 6 9 8 . 38 5 2 6 5 2 9 . 1 5 13 2 . 9 9 2 13 10 4 3 6 27 24 55 3 16 12 Tactical Retreats 56 | . 1 2 5 . 1 1 10 . 10 . . . . . 4 . . 5 1 . . . 2 . 4 1 1 . 4 3 . 1 . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 26 | . 2 1 1 3 8 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 3 . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 1 . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 67 | . . 3 1 16 4 1 1 . 3 . . . . . 1 . . 1 2 2 1 . 1 . . . . . 4 10 1 6 . 1 8 Max in Single Turn 2 | . . 1 . 2 1 . 1 . 1 . . . . . 1 . . 1 1 1 1 . . . . . . . 1 1 . 1 . 1 1 Garrison Access 14 | . . . . . 3 . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 1 . 1 1 1 . . Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 169 | . 6 2 11 2 32 1 2 . . . 4 . 13 . 2 4 1 22 2 1 5 . 10 2 . 2 . 5 17 16 1 . 3 1 2 Terminals 97 | . 5 . 7 2 17 . 1 . . . 4 . 9 . . . 1 9 1 . . . 5 1 . . . 1 14 16 1 . 2 1 . Fabricators 13 | . . . . . 5 . . . . . . . 1 . . . . 4 . . . . 1 . . . . 2 . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 2 . 4 . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 . 2 . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 2 . . . . . . Garrison Access 12 | . . . 1 . 3 . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 1 . . . 1 . . Total Hacks 881 | . 20 2 65 4 191 1 9 . . . 44 . 85 . 10 30 1 166 11 1 18 . 47 2 . 3 . 18 68 50 2 . 9 3 21 Successful 638 | . 15 2 39 3 155 1 9 . . . 30 . 55 . 10 30 1 126 11 1 18 . 19 2 . 3 . 8 44 31 1 . 3 . 21 Failed 243 | . 5 . 26 1 36 . . . . . 14 . 30 . . . . 40 . . . . 28 . . . . 10 24 19 1 . 6 3 . Catastrophic 45 | . 1 . 4 . 5 . . . . . 3 . 6 . . . . 6 . . . . 9 . . . . 2 3 4 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 419 | . 16 . 44 2 100 . . . . . 41 . 43 . . . . 84 . . . . 24 . . 1 . 3 40 16 1 . 4 . . Terminals 601 | . 18 . 58 4 126 . 8 . . . 44 . 74 . . . 1 99 10 . . . 35 1 . . . 2 60 50 2 . 6 3 . Fabricators 76 | . . . . . 32 . . . . . . . 4 . . . . 29 . . . . 1 . . . . 10 . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 43 | . 2 . 4 . 13 . . . . . . . 4 . . . . 20 . . . . . . . . . . . . . . . . . Scanalyzers 45 | . . . 2 . 12 . . . . . . . 2 . . . . 14 . . . . 5 . . . . 3 7 . . . . . . Garrison Access 24 | . . . 1 . 6 . . . . . . . 1 . . . . 3 . . . . 6 . . . . 3 1 . . . 3 . . Terminal Hacks 400 | . 8 2 26 3 78 1 9 . . . 23 . 37 . 10 30 1 55 11 1 18 . 9 2 . 3 . . 28 22 1 . 1 . 21 Record 72 | . . 1 . . . . 8 . . . . . . . 9 11 1 . 11 . 6 . . 1 . 2 . . 5 . . . . . 17 Part Schematic 69 | . . . 5 . 18 . . . . . 1 . 6 . . 11 . 12 . . 4 . 2 . . . . . 6 4 . . . . . Robot Schematic 12 | . . . 1 . 2 . . . . . . . . . . 5 . 3 . . . . 1 . . . . . . . . . . . . Robot Analysis 37 | . 5 . . . 9 . . . . . 4 . 7 . . . . 1 . . 4 . . . . . . . 5 2 . . . . . Prototype ID Bank 95 | . 2 . 17 . 26 . . . . . 11 . 3 . . 3 . 24 . . 4 . 2 . . . . . 1 2 . . . . . Open Door 13 | . . . . 1 . 1 1 . . . . . . . 1 . . . . 1 . . . 1 . 1 . . 2 4 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 6 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . . . . . Branch Access Points 11 | . 1 . 1 . 2 . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 6 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . . . 4 . . . . . . . 5 . . . . 2 . . . . . . . . . . 1 1 1 . . . . Locate Traps 16 | . . . 2 . 3 . . . . . 1 . 5 . . . . 1 . . . . 1 . . . . . 1 2 . . . . . Disarm Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 20 | . . . . 1 6 . . . . . . . 3 . . . . 4 . . . . . . . . . . 3 3 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 56 | . . . . . 28 . . . . . . . 3 . . . . 19 . . . . 1 . . . . 5 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 27 | . . . . . 14 . . . . . . . 1 . . . . 9 . . . . . . . . . 3 . . . . . . . Build 28 | . . . . . 14 . . . . . . . 2 . . . . 9 . . . . 1 . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 20 | . 1 . 2 . 6 . . . . . . . 1 . . . . 10 . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 12 | . 1 . 2 . 4 . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzer 40 | . . . 2 . 11 . . . . . . . 1 . . . . 14 . . . . 5 . . . . 1 6 . . . . . . Insert Component 19 | . . . 1 . 4 . . . . . . . 1 . . . . 6 . . . . 2 . . . . 1 4 . . . . . . Analyze 21 | . . . 1 . 7 . . . . . . . . . . . . 8 . . . . 3 . . . . . 2 . . . . . . Garrison Access Hacks 9 | . . . 1 . 3 . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . 3 . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . . . . . . Unauthorized Hacks 111 | . 6 . 8 . 27 . . . . . 7 . 12 . . . . 28 . . . . 1 . . . . 2 9 9 . . 2 . . Terminals 75 | . 5 . 6 . 16 . . . . . 7 . 10 . . . . 12 . . . . . . . . . . 9 9 . . 1 . . Track 25 | . 2 . 1 . 6 . . . . . 2 . 3 . . . . 5 . . . . . . . . . . 2 4 . . . . . Assimilate 6 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . 1 . . Botnet 31 | . 2 . 4 . 8 . . . . . 3 . 4 . . . . 4 . . . . . . . . . . 4 2 . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 6 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 2 . . . . . Operators 6 | . 1 . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 10 | . . . . . 2 . . . . . . . 1 . . . . 6 . . . . . . . . . 1 . . . . . . . Report 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Prioritize 8 | . . . . . 2 . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . 2 . 7 . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . Reject 8 | . . . . . 4 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watchers 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Data Cores Recovered 9 | . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 2 . . . . . 1 1 1 . . . . Used 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . Hacking Detections 106 | . 5 . 8 1 21 . 1 . . . 4 . 9 . . . . 17 1 . . . 5 1 . . . 4 13 11 1 . 3 1 . Full Trace Events 21 | . 3 . 3 . 4 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . 1 . 2 . . 2 . . . . . . . 5 . 3 . . . . 1 . . . . . 1 . . . . . . Robots Built 8 | . . . . . 6 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 503 | . . . . . 212 . . . . . . . 58 . . . . 233 . . . . . . . . . . . . . . . . . Total Robot Build Rating 32 | . . . . . 18 . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Part Schematics Acquired 109 | . . . 6 . 22 . . 13 . . 1 . 6 . . 11 . 18 . . 4 . 3 . . . . . 10 15 . . . . . Parts Built 29 | . . . . . 16 . . . . . . . 2 . . . . 9 . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1385 | . . . . . 582 . . . . . . . 106 . . . . 370 . . . . 69 . . . . 258 . . . . . . . Total Part Build Rating 168 | . . . . . 86 . . . . . . . 12 . . . . 58 . . . . . . . . . 12 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 275 | . . . . . . . . . . . . . . . . . . 275 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 7 . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 1 . 4 . . . . . . . . . . . . 6 . . . . 1 . . . . 1 2 . . . . . . Part Schematics Acquired 14 | . . . 1 . 4 . . . . . . . . . . . . 6 . . . . 1 . . . . . 2 . . . . . . Parts Damaged 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robot Hacks Applied 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . parse_system 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Relay Couplers Released 9 | . . . . 8 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . 8 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . 3 . 2 . . . 1 1 . . . 2 . . . . 3 . 2 . . 2 . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 47 | . . 1 2 3 8 3 . . . 1 1 . 1 . 2 . . 5 . 3 . 2 . . 2 . . . 1 2 . 1 1 8 . Largest Group 7 | . . 1 2 4 5 3 3 . . 1 2 1 1 1 2 2 2 2 . 3 3 2 2 . 2 2 . . 1 1 1 2 1 7 . Highest-Rated Group 1334 | . . 28 44 130 164 78 78 . . 29 41 12 26 26 61 61 61 60 . 93 93 98 98 . 79 79 . . 26 1204 1204 1334 45 88 . Highest-Rated Ally 1204 | . . 28 44 44 75 75 46 . . 29 29 12 26 26 32 32 32 36 . 31 31 49 49 . 49 49 . . 26 1204 1204 1204 45 14 . Total Orders 13 | . . . . 2 2 . . . . . . . . . . . . 4 . . . . . . . 3 . . 2 . . . . . . STAY 6 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . FOLLOW 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 390 | . . . 12 30 74 10 8 . . 10 2 3 . . . . 4 15 . 12 . 5 6 . . 11 . . . 53 54 54 . 27 . Total Damage 22711 | . . . 335 739 1670 163 117 . . 153 37 49 . . . . 59 399 . 229 . 88 156 . . 315 . . . 6241 5657 5659 . 645 . Kills 107 | . . . 2 4 16 1 2 . . 2 . . . . . . 1 4 . . . . 1 . . 2 . . . 24 24 22 . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 35 | . 5 . . . 9 . . . . . 4 . 5 . . . . 1 . . 4 . . . . . . . 5 2 . . . . . Derelict Logs Recovered 19 | . . 2 . . . 2 1 . . 2 . . . 1 2 . 2 . 2 1 . 1 . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 32274 | 3948 669 1501 1208 1224 2991 1211 906 932 2981 388 184 27 416 463 603 359 545 1495 402 610 185 523 586 572 561 1049 322 264 1123 1297 241 267 197 1046 978 Spaces Moved 42132 | 472 481 2579 1227 926 3429 1419 1047 1114 3541 814 263 99 962 983 1187 129 763 2842 801 861 287 805 1208 894 841 1317 853 460 2048 2399 320 453 636 1169 2503 Core 59 | 10 . . . 21 4 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 14 . Treads 477 | 462 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38257 | . . . 950 905 3425 1419 1047 1114 3541 804 263 99 962 983 1187 129 763 2842 801 861 287 805 1208 894 841 1317 853 460 2048 2388 320 447 636 1155 2503 Flight 3322 | . 466 2579 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 37 34 34 45 43 68 68 68 22 22 22 22 22 22 22 22 22 20 20 20 20 20 20 20 20 19 20 20 18 19 20 20 20 17 20 Average Speed 35 | 157 40 34 48 49 55 68 68 68 33 27 22 22 22 22 22 22 27 22 27 26 20 20 21 20 20 32 20 20 30 31 20 28 21 26 21 Slowest Speed 475 | 160 160 37 116 150 250 68 68 68 138 475 22 22 22 22 22 22 44 94 40 40 20 38 38 20 20 82 20 20 82 82 20 81 82 175 82 Overloaded Moves 327 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 58 136 . . . 102 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . 7 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 273 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 11 17 24 49 100 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . Exploration Rate (%) 73 | 51 75 98 73 97 68 94 98 87 91 88 13 79 38 90 96 76 91 61 91 88 71 93 45 95 94 96 92 12 81 88 12 64 23 43 93 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 10 | . 1 . 2 . . 1 1 1 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 32 | 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 9 . . . 3 3 3 . 2 . . . 2 3 . 4 . 4 2 . 1 . 2 5 . 5 . . . . . . . . Spaces Dug 40 | . . 2 . . 5 . 1 3 . . . . 2 . 2 1 1 7 . . . 1 3 . . . . 2 4 3 . . . 2 1 Terrain Destroyed 1393 | . 8 2 . 143 36 . 1 3 111 . . . 3 1 3 1 1 9 . . . 1 3 . . 2 . 2 967 3 5 4 20 31 33 Melee 34 | . . 2 . . 5 . 1 3 . . . . 2 . 2 1 1 5 . . . 1 3 . . . . 2 1 3 . . . 2 . Projectile 76 | . . . . . . . . . 1 . . . 1 1 1 . . 4 . . . . . . . 2 . . 3 . 5 2 14 14 28 AOE 1255 | . 8 . . 143 31 . . . 110 . . . . . . . . . . . . . . . . . . . 963 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 57829 | 3665 921 3066 1742 1626 4417 1647 1216 1277 5175 943 382 103 1134 1214 1507 457 1082 3608 963 1221 400 1114 1493 1265 1204 1867 995 626 2525 2804 421 535 675 1724 2815 Wait 10924 | 3179 402 286 276 458 638 146 96 123 1082 42 94 1 96 215 281 328 287 448 84 297 73 142 93 313 242 398 94 125 253 126 2 . 6 173 25 Move 42061 | 471 467 2574 1216 925 3428 1418 1046 1113 3540 813 263 98 961 982 1186 128 762 2841 800 860 286 804 1207 893 840 1316 852 459 2047 2392 319 449 635 1168 2502 Hop 12 | . 6 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | . 2 11 14 3 12 11 . . 26 . . . 1 . 1 . . 8 3 . 4 1 1 . 2 7 1 2 18 11 1 3 . 17 23 Fast Attach 359 | 11 8 5 28 10 28 . 4 10 40 . 1 2 3 . 2 . . 28 1 4 7 3 2 . . 22 . 5 35 38 . 7 7 34 14 Attach 55 | . 1 1 2 . 4 . . . 4 . . . . . 1 . . 4 1 . 2 . 1 . . 2 . 1 12 3 . 2 1 7 6 Detach 19 | . 1 . 1 . 1 . . . . . . . . . . . . 4 . . . . 2 . . . . . 4 2 . . 1 3 . Swap 82 | . 1 2 . 2 20 2 2 . 3 . . . 5 . . . . 7 1 2 1 . . . 4 3 1 . 12 2 . 1 . 6 5 Drop 462 | 1 8 13 35 8 36 11 4 10 62 . . 2 5 . 1 . . 30 3 4 9 3 3 . 2 28 1 7 47 35 1 10 4 48 31 Fire 614 | 3 21 49 . 10 46 . . . 25 9 . . 6 9 7 . . 21 3 3 2 . . . . 68 . . 8 13 67 50 21 78 95 Melee 1896 | . . 85 125 85 113 42 44 21 259 48 12 . 42 4 12 1 25 155 44 32 8 122 155 40 83 . 33 20 59 128 4 . . 59 36 Ram 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . 39 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . 36 . 5 . . . 10 8 . . . 7 . . . . 13 . 6 . . 5 . . . . . . 5 . . 1 Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 988 | . 4 37 41 50 55 12 20 . 134 21 3 . 15 4 9 . 8 62 23 6 8 33 29 19 26 23 13 7 30 54 27 7 . 131 77 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x4) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 17) 3209 | -11/Scrapyard | Assembled infested the area 3949 | -11/Scrapyard | Entered Materials 3950 | -10/Materials | Build established: Hacker-Skirmisher 4012 | -10/Materials | Identified exit to Mines 4012 | -10/Materials | Discovered exit to Mines (range 7) 4016 | -10/Materials | Identified exit to Materials 4016 | -10/Materials | Discovered exit to Materials (range 17) 4041 | -10/Materials | Identified exit to Subcaves 4041 | -10/Materials | Discovered exit to Subcaves (range 16) 4125 | -10/Materials | Discovered exit to Materials (range 8) 4398 | -10/Materials | Build established: Hacker-Mutant 4618 | -10/Materials | Entered Subcaves 4620 | -10/Subcaves | Reached level 2 4620 | -10/Subcaves | Identified exit to Recycling 4624 | -10/Subcaves | Upgraded with Propulsion slot (x1) 4631 | -10/Subcaves | Identified exit to Materials 4631 | -10/Subcaves | Discovered exit to Materials (range 16) 4753 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4767 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5053 | -10/Subcaves | Learned location of 1 exit from Materials 5192 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 5195 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 5383 | -10/Subcaves | Build established: Hacker-Gladiator 5408 | -10/Subcaves | Visited Clippyterm 5505 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5506 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5596 | -10/Subcaves | Visited 4L-MR0's lab 5604 | -10/Subcaves | Found Power Bank 5614 | -10/Subcaves | Found Botcube 5645 | -10/Subcaves | Botcube activated 5653 | -10/Subcaves | Botcube completed mutation into wheeled form, armed with 1 gun. 5773 | -10/Subcaves | Discovered exit to Materials (range 7) 5861 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5864 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6119 | -10/Subcaves | Entered Materials 6119 | -8/Materials | Accompanied by 1 ally 6120 | -8/Materials | Identified exit to Factory 6121 | -8/Materials | Reached level 3 6121 | -8/Materials | Reached level 4 6121 | -8/Materials | Reached level 5 6121 | -8/Materials | Reached level 6 6164 | -8/Materials | Reached level 7 6177 | -8/Materials | Upgraded with Weapon slot (x1) 6267 | -8/Materials | Discovered exit to Factory (range 7) 6275 | -8/Materials | Upgraded with Utility slot (x2) 6388 | -8/Materials | Discovered exit to Factory (range 16) 6462 | -8/Materials | Reached level 8 6657 | -8/Materials | Garrison activated, responded to threat 6664 | -8/Materials | Reached level 9 6805 | -8/Materials | Upgraded with Utility slot (x2) 6923 | -8/Materials | Reached level 10 7112 | -8/Materials | Identified exit to Garrison 7268 | -8/Materials | Botcube activated 7284 | -8/Materials | Botcube completed mutation into legged form, armed with 2 melee weapons. 7327 | -8/Materials | Entered Garrison 7327 | -8/Garrison | Accompanied by 1 ally 7346 | -8/Garrison | Reached level 11 7352 | -8/Garrison | Triggered checkpoint 7370 | -8/Garrison | Garrison Relay disabled 7656 | -8/Garrison | Phase Generator disabled 7670 | -8/Garrison | Triggered checkpoint 7732 | -8/Garrison | Spotted B-75 Beast 7733 | -8/Garrison | Discovered exit to Factory (range 16) 7734 | -8/Garrison | Triggered checkpoint 7764 | -8/Garrison | Destroyed 8 combat bots 7797 | -8/Garrison | Destroyed B-75 Beast 8040 | -8/Garrison | Garrison Relay disabled 8040 | -8/Garrison | Reached level 12 8045 | -8/Garrison | Upgraded with Utility slot (x1) 8110 | -8/Garrison | Triggered checkpoint 8118 | -8/Garrison | Core integrity fell below 50% 8167 | -8/Garrison | Garrison Relay disabled 8178 | -8/Garrison | Discovered exit to Factory (range 9) 8203 | -8/Garrison | Garrison Relay disabled 8208 | -8/Garrison | Triggered checkpoint 8268 | -8/Garrison | Triggered checkpoint 8317 | -8/Garrison | Discovered exit to Factory (range 16) 8381 | -8/Garrison | Garrison Relay disabled 8462 | -8/Garrison | Triggered checkpoint 8551 | -8/Garrison | Entered Factory 8551 | -7/Factory | Accompanied by 4 allies 8553 | -7/Factory | Reached level 13 8556 | -7/Factory | Identified exit to Factory 8600 | -7/Factory | Reached level 14 8719 | -7/Factory | Fabricated D-53 Grenadier (x1) 8782 | -7/Factory | Fabricated D-53 Grenadier (x1) 8838 | -7/Factory | Identified exit to Lower Caves 8966 | -7/Factory | Repaired Broken Hyp. Coil Gun 9144 | -7/Factory | Upgraded with Utility slot (x1) 9191 | -7/Factory | Fabricated D-53 Grenadier (x1) 9293 | -7/Factory | Fabricated Powered Armor (x2) 9482 | -7/Factory | Cargo convoy interrupted 9488 | -7/Factory | Reached level 15 9523 | -7/Factory | Found Prototype Slashing Weapon 9523 | -7/Factory | Identified Molecular Scythe 9546 | -7/Factory | Found Prototype Processor 9546 | -7/Factory | Identified Exp. Signal Interpreter 9556 | -7/Factory | Found Prototype Energy Cannon 9556 | -7/Factory | Identified Exp. Thermic Cannon 9557 | -7/Factory | Upgraded with Propulsion slot (x1) 9582 | -7/Factory | Attached Power Bank, gained temporary slots: Power x3 9586 | -7/Factory | Found Molecular Scythe 9680 | -7/Factory | Lost 3 allies 9688 | -7/Factory | Botcube activated 9810 | -7/Factory | Found Botcube 9833 | -7/Factory | Build established: Wizard-Gladiator 9847 | -7/Factory | Botcube activated 10243 | -7/Factory | Build established: Wizard-Scout 10481 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 10543 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 10596 | -7/Factory | Fabricated Hyb. Fission Core? 10618 | -7/Factory | Reached level 16 10686 | -7/Factory | Fabricated Imp. Powered Armor? 10706 | -7/Factory | Upgraded with Propulsion slot (x1) 10805 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 10856 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 11197 | -7/Factory | Fabricated Imp. Hacking Suite? 11277 | -7/Factory | Fabricated Imp. Hacking Suite? 11339 | -7/Factory | Fabricated Adv. System Shield? 11484 | -7/Factory | Fabricated C-17 Slicer (x3) 11522 | -7/Factory | Found Prototype Device 11522 | -7/Factory | Identified Active Sensor Suite 11539 | -7/Factory | Lost 3 allies 11542 | -7/Factory | Entered Lower Caves 11542 | -7/Lower Caves | Accompanied by 1 ally 11548 | -7/Lower Caves | Met a Warlord Commander 11549 | -7/Lower Caves | Learned location of Warlord (-4) 11704 | -7/Lower Caves | Ambushed by wild Derelicts 11779 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11840 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12077 | -7/Lower Caves | Found Botcube 12133 | -7/Lower Caves | Learned Factory non-interactive machine intel 12134 | -7/Lower Caves | Learned Factory emergency access door positions 12269 | -7/Lower Caves | Botcube activated 12281 | -7/Lower Caves | Botcube completed mutation into legged form, armed with 2 melee weapons. 12391 | -7/Lower Caves | Identified exit to Lower Caves 12391 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 12753 | -7/Lower Caves | Entered another Lower Caves area 12753 | -7/Lower Caves | Accompanied by 3 allies 12754 | -7/Lower Caves | Encountered a Warlord checkpoint 12756 | -7/Lower Caves | Discovered exit to Factory (range 11) 12770 | -7/Lower Caves | Found Prototype Device 12770 | -7/Lower Caves | Identified Heart of Steel 12849 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12957 | -7/Lower Caves | Attracted the attention of an 0b10 base 12969 | -7/Lower Caves | Learned location of Armory (-3) 12969 | -7/Lower Caves | Learned Research emergency access door positions 12979 | -7/Lower Caves | Reached level 17 12999 | -7/Lower Caves | Lost 3 allies 13116 | -7/Lower Caves | Learned 8 Factory zone layouts 13260 | -7/Lower Caves | Identified exit to Zion 13260 | -7/Lower Caves | Discovered exit to Zion (range 3) 13659 | -7/Lower Caves | Entered Zion 13718 | -7/Zion | Identified exit to Proximity Caves 13718 | -7/Zion | Discovered exit to Proximity Caves (range 12) 13925 | -7/Zion | Found Prototype Special Weapon 13925 | -7/Zion | Identified RU-N14's Throwing Claymores 14048 | -7/Zion | Found Prototype Device 14048 | -7/Zion | Identified Bomb Factory No. 2 14337 | -7/Zion | Identified exit to Deep Caves 14337 | -7/Zion | Discovered exit to Deep Caves (range 18) 14493 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14591 | -7/Zion | Entered Deep Caves 14660 | -7/Deep Caves | Found Unknown Device 14660 | -7/Deep Caves | Identified Surveybot 24 Scanner 14969 | -7/Deep Caves | Build established: Wizard-Gladiator 15004 | -7/Deep Caves | Attacked by Z-Imprinter 15019 | -7/Deep Caves | Destroyed Z-Imprinter 15051 | -7/Deep Caves | Found Prototype Device 15051 | -7/Deep Caves | Identified Zio. Metafield Generator 15063 | -7/Deep Caves | Found Prototype Protection 15063 | -7/Deep Caves | Identified Zio. Weapon Casing 15144 | -7/Deep Caves | Z-Facility disabled 15192 | -7/Deep Caves | Found Prototype Protection 15192 | -7/Deep Caves | Identified Zio. Heavy Carapace 15755 | -7/Deep Caves | Build established: Wizard-Scout 15949 | -7/Deep Caves | Identified exit to Proximity Caves 15949 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 16059 | -7/Deep Caves | Spotted as-41983 16065 | -7/Deep Caves | Spotted as-57447 16080 | -7/Deep Caves | Triggered Deep Caves wall 16176 | -7/Deep Caves | Core integrity fell below 50% 16198 | -7/Deep Caves | Destroyed 21 combat bots 16204 | -7/Deep Caves | Core integrity fell below 20% 16259 | -7/Deep Caves | Destroyed as-57447 16332 | -7/Deep Caves | Spotted AS-59808 16337 | -7/Deep Caves | Destroyed AS-59808 16414 | -7/Deep Caves | Destroyed 50 combat bots 16418 | -7/Deep Caves | Spotted AS-67844 16422 | -7/Deep Caves | Destroyed AS-67844 16505 | -7/Deep Caves | Destroyed 9 combat bots 16692 | -7/Deep Caves | Exposed GOLEM chamber 16694 | -7/Deep Caves | Found GOLEM Unit 16752 | -7/Deep Caves | Build established: Hacker-Gladiator 16754 | -7/Deep Caves | Found Prototype Processor 16763 | -7/Deep Caves | Found GOLEM Unit 16832 | -7/Deep Caves | Found GOLEM Unit 16887 | -7/Deep Caves | Found GOLEM Unit 17061 | -7/Deep Caves | Found GOLEM Unit 17067 | -7/Deep Caves | Build established: Hacker-Sprinter 17205 | -7/Deep Caves | Destroyed as-41983 17467 | -7/Deep Caves | Build established: Hacker-Gladiator 17572 | -7/Deep Caves | Entered Proximity Caves 17574 | -6/Proximity Caves | Reached level 18 17632 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17678 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17724 | -6/Proximity Caves | Learned Factory security intel 17870 | -6/Proximity Caves | Discovered exit to Factory (range 17) 17960 | -6/Proximity Caves | Entered Factory 17960 | -6/Factory | Accompanied by 1 ally 17961 | -6/Factory | Identified exit to Lower Caves 17962 | -6/Factory | Reached level 19 17962 | -6/Factory | Upgraded with Utility slot (x1) 17964 | -6/Factory | Loaded intel: 170 non-interactive machine locations 18026 | -6/Factory | Discovered exit to Lower Caves (range 23) 18053 | -6/Factory | Identified exit to Extension 18144 | -6/Factory | Sucked down chute 18144 | -6/Factory | Entered Waste 18154 | -6/Waste | Spotted C-40 Crusher 18156 | -6/Waste | Spotted C-40 Crusher 18159 | -6/Waste | EMP discharged 18159 | -6/Waste | Spotted C-40 Crusher 18160 | -6/Waste | 1 allies followed down the chute 18160 | -6/Waste | Spotted C-40 Crusher 18163 | -6/Waste | Spotted C-40 Crusher 18165 | -6/Waste | Identified exit to Factory 18165 | -6/Waste | Discovered exit to Factory (range 13) 18165 | -6/Waste | Spotted C-40 Crusher 18171 | -6/Waste | Entered Factory 18174 | -6/Factory | Identified exit to DSF 18289 | -6/Factory | Identified 0b10 Alert Chip 18339 | -6/Factory | Build established: Wizard-Scout 18412 | -6/Factory | Identified exit to Factory 18523 | -6/Factory | Fabricated Adv. Shield Generator? 18523 | -6/Factory | Reached level 20 18587 | -6/Factory | Entered Lower Caves 18587 | -6/Lower Caves | Accompanied by 1 ally 18780 | -6/Lower Caves | Learned 8 Factory zone layouts 18922 | -6/Lower Caves | Identified exit to Lower Caves 18922 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 19050 | -6/Lower Caves | Entered another Lower Caves area 19050 | -6/Lower Caves | Accompanied by 1 ally 19055 | -6/Lower Caves | Learned 4 Factory zone layouts 19060 | -6/Lower Caves | Learned 8 Factory zone layouts 19060 | -6/Lower Caves | Learned Extension trap positions 19060 | -6/Lower Caves | Learned Research stockpile data 19060 | -6/Lower Caves | Learned Research terminal intel 19060 | -6/Lower Caves | Upgraded with Power slot (x2) 19178 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19419 | -6/Lower Caves | Learned Factory emergency access door positions 19425 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19482 | -6/Lower Caves | Identified exit to Data Miner 19482 | -6/Lower Caves | Discovered exit to Data Miner (range 23) 19653 | -6/Lower Caves | Entered Data Miner 19653 | -6/Data Miner | Accompanied by 2 allies 19653 | -6/Data Miner | Identified exit to Proximity Caves 19653 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 19657 | -6/Data Miner | Met Data Miner 19664 | -6/Data Miner | Learned location of Section 7 (-3) 19664 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19889 | -6/Data Miner | Received God Mode back door access code from Data Miner 20012 | -6/Data Miner | Entered Proximity Caves 20012 | -5/Proximity Caves | Accompanied by 2 allies 20124 | -5/Proximity Caves | Spotted B-75 Beast 20143 | -5/Proximity Caves | Reached level 21 20143 | -5/Proximity Caves | Destroyed B-75 Beast 20169 | -5/Proximity Caves | P-70 Sage assimilated allied Soldier 5b 20249 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20276 | -5/Proximity Caves | Learned Factory stockpile data 20325 | -5/Proximity Caves | Learned 4 Factory zone layouts 20418 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20557 | -5/Proximity Caves | Entered Factory 20557 | -5/Factory | Accompanied by 1 ally 20558 | -5/Factory | Identified exit to Factory 20558 | -5/Factory | Identified exit to Upper Caves 20669 | -5/Factory | Fabricated Nanoactuators (x2) 20855 | -5/Factory | Reached level 22 21258 | -5/Factory | Fabricated Cld. Fission Core (x1) 21278 | -5/Factory | Fabricated CPS Tube (x1) 21333 | -5/Factory | Fabricated M-36 Artificer (x1) 21398 | -5/Factory | Spotted B-75 Beast 21440 | -5/Factory | Cargo convoy interrupted 21441 | -5/Factory | Fabricated Cld. Fission Core (x1) 21471 | -5/Factory | Found Prototype Device 21471 | -5/Factory | Identified Exp. Force Field 21474 | -5/Factory | Found Prototype Device 21474 | -5/Factory | Identified Exp. Shock Absorption System 21486 | -5/Factory | Found Prototype Launcher 21486 | -5/Factory | Identified Tactical Quantum Warhead 21511 | -5/Factory | Garrison activated, responded to threat 21522 | -5/Factory | Upgraded with Propulsion slot (x1) 21628 | -5/Factory | Fabricated M-36 Artificer (x1) 21794 | -5/Factory | Fabricated Imp. Fusion Compressor (x2) 21841 | -5/Factory | Fabricated Cld. Fission Core (x1) 22002 | -5/Factory | Found Tactical Quantum Warhead 22004 | -5/Factory | Fabricated Exp. Force Field (x1) 22052 | -5/Factory | Entered Upper Caves 22076 | -5/Upper Caves | Spotted B-75 Beast 22091 | -5/Upper Caves | Destroyed B-75 Beast 22117 | -5/Upper Caves | Attracted the attention of an 0b10 base 22129 | -5/Upper Caves | Reached level 23 22179 | -5/Upper Caves | Identified exit to Upper Caves 22179 | -5/Upper Caves | Learned Factory trap positions 22179 | -5/Upper Caves | Learned Research emergency access door positions 22179 | -5/Upper Caves | Learned Armory stockpile data 22179 | -5/Upper Caves | Learned Armory terminal intel 22195 | -5/Upper Caves | Destroyed 12 combat bots 22300 | -5/Upper Caves | Learned Factory trap positions 22301 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22377 | -5/Upper Caves | Found Alien Artifact 22454 | -5/Upper Caves | Entered another Upper Caves area 22463 | -5/Upper Caves | Discovered exit to Factory (range 12) 22612 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 22670 | -5/Upper Caves | Build established: Hacker-Scout 22709 | -5/Upper Caves | Encountered a Warlord checkpoint 22712 | -5/Upper Caves | Identified exit to Zhirov 22712 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 22718 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22828 | -5/Upper Caves | Learned 8 Factory zone layouts 22842 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23064 | -5/Upper Caves | Entered Zhirov 23064 | -5/Zhirov | Accompanied by 3 allies 23064 | -5/Zhirov | Identified exit to Proximity Caves 23064 | -5/Zhirov | Discovered exit to Proximity Caves (range 4) 23072 | -5/Zhirov | Learned location of Testing (-2) 23072 | -5/Zhirov | Learned location of Command (-1) 23082 | -5/Zhirov | Found Alien Artifact 23082 | -5/Zhirov | Identified Integrated Reactor 23082 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23117 | -5/Zhirov | Identified Dimensional Node Initializer 23117 | -5/Zhirov | Initialized slip node 23122 | -5/Zhirov | Found Alien Artifact 23193 | -5/Zhirov | Cloak Generator disabled 23249 | -5/Zhirov | Entered Proximity Caves 23249 | -4/Proximity Caves | Accompanied by 1 ally 23251 | -4/Proximity Caves | Learned Research interactive machine intel 23254 | -4/Proximity Caves | Lost 4 allies 23322 | -4/Proximity Caves | Reached level 24 23329 | -4/Proximity Caves | Upgraded with Utility slot (x1) 23436 | -4/Proximity Caves | Spotted B-86 Titan 23480 | -4/Proximity Caves | Destroyed B-86 Titan 23631 | -4/Proximity Caves | Discovered exit to Factory (range 7) 23661 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23772 | -4/Proximity Caves | Entered Factory 23772 | -4/Factory | Accompanied by 2 allies 23773 | -4/Factory | Identified exit to Upper Caves 23774 | -4/Factory | Identified exit to Research 23774 | -4/Factory | Reached level 25 23775 | -4/Factory | Loaded intel: 75 trap records 23787 | -4/Factory | Identified Transdimensional Reconstructor 23821 | -4/Factory | Garrison activated, responded to threat 23872 | -4/Factory | Spotted B-86 Titan 23937 | -4/Factory | Spotted B-86 Titan 24002 | -4/Factory | Fabricated Quantum Reactor? 24066 | -4/Factory | Destroyed 7 combat bots 24116 | -4/Factory | Build established: Wizard-Scout 24358 | -4/Factory | Entered Upper Caves 24611 | -4/Upper Caves | Spotted B-86 Titan 24644 | -4/Upper Caves | Destroyed B-86 Titan 24794 | -4/Upper Caves | Learned Research interactive machine intel 24860 | -4/Upper Caves | Identified exit to Upper Caves 24881 | -4/Upper Caves | Encountered a Warlord checkpoint 24930 | -4/Upper Caves | Entered another Upper Caves area 24932 | -4/Upper Caves | Reached level 26 24945 | -4/Upper Caves | Discovered exit to Research (range 23) 25214 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25297 | -4/Upper Caves | Destroyed 12 combat bots 25302 | -4/Upper Caves | Learned Research terminal intel 25316 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25332 | -4/Upper Caves | Identified exit to Warlord 25332 | -4/Upper Caves | Discovered exit to Warlord (range 22) 25491 | -4/Upper Caves | Entered Warlord 25491 | -4/Warlord | Accompanied by 2 allies 25498 | -4/Warlord | Identified exit to Proximity Caves 25498 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 25573 | -4/Warlord | Visited the Vortex Lab 25574 | -4/Warlord | Found Prototype Energy Gun 25574 | -4/Warlord | Identified Vortex Rail 25577 | -4/Warlord | Found Prototype Energy Cannon 25577 | -4/Warlord | Identified Vortex Cannon 25579 | -4/Warlord | Found Prototype Energy Gun 25579 | -4/Warlord | Identified Vortex Shotgun 25595 | -4/Warlord | Warlord's base attacked by MAIN.C 25612 | -4/Warlord | Found Prototype Device 25612 | -4/Warlord | Identified Minesniffer Drone Bay 25635 | -4/Warlord | Found Prototype Special Weapon 25635 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25649 | -4/Warlord | Met Warlord 25651 | -4/Warlord | Opened Warlord's prototype stash 25658 | -4/Warlord | Found Prototype Device 25658 | -4/Warlord | Identified Exp. Cloaking Device 25663 | -4/Warlord | Found Prototype Reactor 25663 | -4/Warlord | Identified Vortex Chain Reactor 25665 | -4/Warlord | Found Prototype Device 25665 | -4/Warlord | Identified Thermal Barrier 25668 | -4/Warlord | Found Prototype Processor 25668 | -4/Warlord | Identified Exp. Core Analyzer 25765 | -4/Warlord | Lost 3 allies 25945 | -4/Warlord | Warlord forces counterattacked 26030 | -4/Warlord | Lost 8 allies 26056 | -4/Warlord | Build established: Wizard-Assassin 26165 | -4/Warlord | Lost 15 allies 26270 | -4/Warlord | Warlord base infiltrated, sounded retreat 26428 | -4/Warlord | Spotted Striker 26439 | -4/Warlord | Spotted Executioner 26459 | -4/Warlord | Found Exp. Core Analyzer 26462 | -4/Warlord | Found Adv. Kinecellerator 26498 | -4/Warlord | Spotted Executioner 26529 | -4/Warlord | Found Prototype Ballistic Cannon 26529 | -4/Warlord | Identified Hvy. Autocannon 26532 | -4/Warlord | Lost 8 allies 26540 | -4/Warlord | Entered Proximity Caves 26542 | -3/Proximity Caves | Reached level 27 26612 | -3/Proximity Caves | Spotted B-86 Titan 26681 | -3/Proximity Caves | Destroyed B-86 Titan 26691 | -3/Proximity Caves | Discovered exit to Research (range 13) 26700 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26742 | -3/Proximity Caves | Build established: Hacker-Scout 26862 | -3/Proximity Caves | Entered Research 26863 | -3/Research | Identified exit to Armory 26864 | -3/Research | Reached level 28 26866 | -3/Research | Loaded intel: 44 interactive machine locations 26867 | -3/Research | Loaded intel: 23 terminal locations 26939 | -3/Research | Spotted B-86 Titan 26947 | -3/Research | Destroyed B-86 Titan 27061 | -3/Research | Fabricated Exp. Reaction Control System (x1) 27100 | -3/Research | Fabricated CPS Tube (x1) 27102 | -3/Research | Identified exit to Quarantine 27102 | -3/Research | Discovered exit to Quarantine (range 16) 27126 | -3/Research | Entered Quarantine 27131 | -3/Quarantine | Identified exit to Research 27240 | -3/Quarantine | Reached level 29 27254 | -3/Quarantine | Upgraded with Utility slot (x1) 27289 | -3/Quarantine | Found Alien Impact Weapon 27289 | -3/Quarantine | Identified Core Stripper 27421 | -3/Quarantine | Found Alien Artifact 27421 | -3/Quarantine | Identified Subatomic Replicator 27521 | -3/Quarantine | Spotted Alpha 7 27549 | -3/Quarantine | Destroyed Alpha 7 27550 | -3/Quarantine | Build established: Hacker-Gladiator 27567 | -3/Quarantine | Found Prototype Processor 27567 | -3/Quarantine | Identified Exp. Target Analyzer 27577 | -3/Quarantine | Found Alien Launcher 27577 | -3/Quarantine | Identified Sigix Terminator 27597 | -3/Quarantine | Found Alien Artifact 27613 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 27624 | -3/Quarantine | Found Alien Artifact 27635 | -3/Quarantine | Identified Core Reset Matrix 27635 | -3/Quarantine | Used Core Reset Matrix 27639 | -3/Quarantine | Detected hypermatrix surge 27639 | -3/Quarantine | Sensed 9 artifacts in vicinity 27696 | -3/Quarantine | Discovered exit to Research (range 17) 27867 | -3/Quarantine | Build established: Hacker-Scout 27935 | -3/Quarantine | Fired Sigix Terminator 27940 | -3/Quarantine | Spotted Fortress 28016 | -3/Quarantine | Destroyed Fortress 28054 | -3/Quarantine | Met incapacitated Sigix Warrior 28054 | -3/Quarantine | Lockdown squad dispatched 28056 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 28058 | -3/Quarantine | Unlocked Sigix quarantine chamber 28099 | -3/Quarantine | Spotted Lightning 28101 | -3/Quarantine | Spotted Lightning 28102 | -3/Quarantine | Spotted Lightning 28130 | -3/Quarantine | Found Exp. EM Disruption Field 28133 | -3/Quarantine | Found Thermal Barrier 28147 | -3/Quarantine | Identified exit to Section 7 28147 | -3/Quarantine | Discovered exit to Section 7 (range 6) 28249 | -3/Quarantine | Entered Section 7 28250 | -3/Section 7 | Sensed 19 artifacts in vicinity 28301 | -3/Section 7 | Found Integrated Dissipator 28301 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28320 | -3/Section 7 | Found Integrated Reactor 28320 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28370 | -3/Section 7 | Reached level 30 28375 | -3/Section 7 | Found Integrated Dissipator 28375 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28451 | -3/Section 7 | Destroyed 7 combat bots 28477 | -3/Section 7 | Found Spacefold Activator 28485 | -3/Section 7 | Spotted B-86 Titan 28493 | -3/Section 7 | Destroyed B-86 Titan 28508 | -3/Section 7 | Spotted S7 Guard 28515 | -3/Section 7 | Destroyed S7 Guard 28533 | -3/Section 7 | Found Prototype Protection 28533 | -3/Section 7 | Identified Hvy. Regenerative Plating 28563 | -3/Section 7 | Found Navigation Efficiency Matrix 28563 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 28627 | -3/Section 7 | Spotted S7 Guard 28633 | -3/Section 7 | Spotted Executioner 28643 | -3/Section 7 | Spotted B-99 Colossus 28679 | -3/Section 7 | Destroyed B-99 Colossus 28703 | -3/Section 7 | Found Core Reset Matrix 28705 | -3/Section 7 | Found Core Reset Matrix 28706 | -3/Section 7 | Sensed 12 artifacts in vicinity 28707 | -3/Section 7 | Found Core Reset Matrix 28708 | -3/Section 7 | Sensed 11 artifacts in vicinity 28709 | -3/Section 7 | Sensed 11 artifacts in vicinity 28735 | -3/Section 7 | Found LRC Matter Compressor 28735 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 28737 | -3/Section 7 | Found LRC Energy Well 28737 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 28779 | -3/Section 7 | Spotted Executioner 28779 | -3/Section 7 | Spotted Executioner 28785 | -3/Section 7 | Spotted Striker 28785 | -3/Section 7 | Spotted Striker 28797 | -3/Section 7 | First assault squad dispatched 28801 | -3/Section 7 | Destroyed Striker 28804 | -3/Section 7 | Destroyed Striker 28833 | -3/Section 7 | Found Sigix Sheargun 28844 | -3/Section 7 | Spotted Striker 28844 | -3/Section 7 | Spotted Striker 28851 | -3/Section 7 | Destroyed Striker 28853 | -3/Section 7 | Destroyed Striker 28856 | -3/Section 7 | Build established: Alien-Scout 28904 | -3/Section 7 | Found Sigix Shearcannon 29037 | -3/Section 7 | Found Drained L-Cannon 29074 | -3/Section 7 | Spotted Executioner 29094 | -3/Section 7 | Destroyed S7 Guard 29114 | -3/Section 7 | Found Core Physics Calibrator 29316 | -3/Section 7 | Activated Sigix Exoskeleton 29316 | -3/Section 7 | Received instructions from Sigix Warrior 29332 | -3/Section 7 | Scanned by Researcher 29333 | -3/Section 7 | Intercept squad dispatched 29350 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 29359 | -3/Section 7 | Destroyed Executioner 29359 | -3/Section 7 | Allies destroyed Executioner 29364 | -3/Section 7 | Found Exp. Core Analyzer 29422 | -3/Section 7 | Spotted Tracker 29431 | -3/Section 7 | Destroyed Tracker 29469 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 29484 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 29495 | -3/Section 7 | Destroyed 7 combat bots 29517 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 40% 29520 | -3/Section 7 | Discovered exit to Research (range 12) 29545 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 20% 29546 | -3/Section 7 | Entered Research 29546 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 29546 | -2/Research | Warlord forces began assault on 0b10 29548 | -2/Research | Reached level 31 29571 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 29656 | -2/Research | Research machine network offline 29666 | -2/Research | Lost 5 allies 29693 | -2/Research | Reached level 32 29747 | -2/Research | Destroyed 10 combat bots 29772 | -2/Research | Borebot progress halted 29775 | -2/Research | Met up with Warlord 29776 | -2/Research | Identified exit to Testing 29776 | -2/Research | Discovered exit to Testing (range 15) 29787 | -2/Research | Entered Testing 29787 | -2/Testing | Accompanied by 1 ally (Sigix Warrior) 29793 | -2/Testing | Found Prototype Energy Cannon 29793 | -2/Testing | Identified Potential Cannon 29795 | -2/Testing | Found Prototype Energy Cannon 29795 | -2/Testing | Identified Imp. Potential Cannon 29807 | -2/Testing | Lost 4 allies 29810 | -2/Testing | Spotted PH-MR6RACUOIW 29816 | -2/Testing | Rewired PH-MR6RACUOIW 29877 | -2/Testing | Reached level 33 29910 | -2/Testing | Found Prototype Energy Cannon 29910 | -2/Testing | Identified Null Cannon 29942 | -2/Testing | Spotted Executioner 29943 | -2/Testing | Spotted Executioner 29944 | -2/Testing | Spotted Striker 29951 | -2/Testing | Destroyed Executioner 29955 | -2/Testing | Destroyed Striker 29995 | -2/Testing | Destroyed Executioner 30006 | -2/Testing | Found Prototype Hackware 30006 | -2/Testing | Identified System Mapper 30020 | -2/Testing | Destroyed 15 combat bots 30024 | -2/Testing | Garrison activated, responded to threat 30026 | -2/Testing | Spotted Striker 30028 | -2/Testing | Spotted Executioner 30030 | -2/Testing | Identified exit to Access 30030 | -2/Testing | Discovered exit to Access (range 11) 30053 | -2/Testing | Spotted Striker 30053 | -2/Testing | Spotted Executioner 30053 | -2/Testing | Spotted Striker 30053 | -2/Testing | Spotted Executioner 30053 | -2/Testing | Spotted Striker 30053 | -2/Testing | Spotted Striker 30054 | -2/Testing | Entered Access 30056 | -1/Access | Reached level 34 30170 | -1/Access | Identified exit to Command 30245 | -1/Access | Intercept squad dispatched 30251 | -1/Access | Entered Command 30253 | -1/Command | Reached level 35 30293 | -1/Command | Spotted B-99 Colossus 30306 | -1/Command | Destroyed B-99 Colossus 30309 | -1/Command | Found Prototype Device 30309 | -1/Command | Identified Exp. ECM Suite 30415 | -1/Command | Destroyed 7 combat bots 30438 | -1/Command | Spotted M Guard 30438 | -1/Command | Spotted M Guard 30438 | -1/Command | Spotted Combat Programmer 30442 | -1/Command | Spotted Combat Programmer 30447 | -1/Command | Destroyed M Guard 30450 | -1/Command | Destroyed M Guard 30454 | -1/Command | Destroyed Combat Programmer 30469 | -1/Command | Destroyed Combat Programmer 30469 | -1/Command | All MAIN.C guards destroyed 30511 | -1/Command | Found Prototype Device 30511 | -1/Command | Identified AEGIS Remote Shield 30536 | -1/Command | Found Prototype Protection 30536 | -1/Command | Identified Hvy. Regenerative Plating 30540 | -1/Command | Found Prototype Processor 30540 | -1/Command | Identified Exp. Targeting Computer 30545 | -1/Command | Found Prototype Reactor 30545 | -1/Command | Identified Zero-point Reactor 30547 | -1/Command | Found Zero-point Reactor 30565 | -1/Command | Found Prototype Launcher 30565 | -1/Command | Identified Hellfire Missile Launcher 30785 | -1/Command | First assault squad dispatched 30791 | -1/Command | Met MAIN.C 30818 | -1/Command | Reached level 36 30818 | -1/Command | 0b10 Conduit disabled 30818 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 30818 | -1/Command | Destroyed MAIN.C Shell 30818 | -1/Command | Spotted M Shell/Def 30818 | -1/Command | Spotted M Shell/Atk 30818 | -1/Command | Spotted M Shell/Def 30818 | -1/Command | Spotted M Shell/Atk 30818 | -1/Command | Spotted M Shell/Atk 30818 | -1/Command | Spotted M Shell/Def 30818 | -1/Command | Spotted M Shell/Atk 30818 | -1/Command | Spotted M Shell/Def 30821 | -1/Command | MAIN.C activated Command garrisons 30853 | -1/Command | Core integrity fell below 50% 30862 | -1/Command | Emitted hypermatrix ping 30867 | -1/Command | Assembled emerged from beneath the floor 30890 | -1/Command | Destroyed MAIN.C 30895 | -1/Command | Identified exit to Surface 30895 | -1/Command | Discovered exit to Surface (range 51) 30895 | -1/Command | Discovered exit to Surface (range 127) 30895 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30911 | -1/Command | Found Exp. Weapon Cycler 30915 | -1/Command | Lost 8 allies 30921 | -1/Command | Destroyed M Shell/Atk 30924 | -1/Command | Destroyed M Shell/Def 30928 | -1/Command | System corruption reached 10% 30934 | -1/Command | Destroyed M Shell/Def 30947 | -1/Command | Destroyed M Shell/Atk 30955 | -1/Command | Reached level 37 30973 | -1/Command | Found Prototype Device 30973 | -1/Command | Identified Adv. Particle Accelerator 30976 | -1/Command | Destroyed 12 combat bots 30990 | -1/Command | Found Adv. Powered Armor 31096 | -1/Command | Phase Generator disabled 31107 | -1/Command | Found Exp. System Purifier 31108 | -1/Command | Found Beam Splitter 31111 | -1/Command | Found Zero-point Reactor 31225 | -1/Command | Spotted B-99 Colossus 31230 | -1/Command | Destroyed B-99 Colossus 31293 | -1/Command | Warped through subspace to slip node 31293 | -1/Command | Identified exit to Access_0 31293 | -1/Command | Discovered exit to Access_0 (range 5) 31297 | -1/Command | Entered Access_0 31298 | -1/Access_0 | Sensed 3 artifacts in vicinity 31298 | -1/Access_0 | Met Architect 31298 | -1/Access_0 | Destroyed A8 31336 | -1/Access_0 | Architect warped through subspace 31400 | -1/Access_0 | Architect warped through subspace 31464 | -1/Access_0 | A6 warped into view 31467 | -1/Access_0 | Subspace Access Node disabled 31506 | -1/Access_0 | Found Exp. EM Disruption Field 31507 | -1/Access_0 | A5 warped into view 31542 | -1/Access_0 | Singularity Gate disabled 31550 | -1/Access_0 | A4 warped into view 31578 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31626 | -1/Access_0 | Subspace Access Node disabled 31669 | -1/Access_0 | Found Exp. Powered Armor 31693 | -1/Access_0 | A3 warped into view 31706 | -1/Access_0 | Destroyed A3 31732 | -1/Access_0 | Build established: Alien-Sprinter 31733 | -1/Access_0 | Subspace Access Node disabled 31746 | -1/Access_0 | Subspace Access Node disabled 31756 | -1/Access_0 | Found Integrity Redistributor 31756 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-80) 31829 | -1/Access_0 | Found Integrated Reactor 31829 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 32048 | -1/Access_0 | Singularity Gate disabled 32050 | -1/Access_0 | Destroyed A2 32067 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32088 | -1/Access_0 | Reached level 38 32088 | -1/Access_0 | Destroyed Architect 32090 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32091 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32093 | -1/Access_0 | Found Quantum Router 32131 | -1/Access_0 | Destroyed A6 32136 | -1/Access_0 | Found Prototype Device 32136 | -1/Access_0 | Identified ST Field Compressor 32141 | -1/Access_0 | Found Quantum Router 32143 | -1/Access_0 | Found Deep Network Scanner 32159 | -1/Access_0 | Found Sigix Corpse 32190 | -1/Access_0 | Destroyed A4 32266 | -1/Access_0 | Found Prototype Device 32266 | -1/Access_0 | Identified Desublimator 32271 | -1/Access_0 | Warped through subspace to slip node 32271 | -1/Access_0 | Discovered exit to Surface (range 8) 32275 | *** | Heading to fleet! Last Messages --------------- 32242_ Enhanced Grunt destroyed. 32248_ Enhanced Grunt sundered. 32248_ Enhanced Grunt destroyed. 32256_ Used Protomatter to restore core integrity (+258, depleted) 32261_ Navigation matrix triggers involuntary quantum shift. 32263_ Dropped Gatling Beam. 32263_ Acquired Prototype Ballistic Cannon. 32263_ Identified Hyp. Linear Accelerator. 32265_ Dropped Beam Splitter. 32266_ Acquired Prototype Device. 32266_ Identified Desublimator. 32267_ Dropped Desublimator. 32268_ Acquired Beam Splitter. 32270_ Acquired 1 matter. 32271_ Acquired 6 matter. 32271_ Warped through subspace, drawn to slip node. 32271_ EXIT=FOUND: SURFACE 32274_ Navigation matrix triggers involuntary quantum shift. [Achievement: Home At Last?] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 157 Energy Capacity 2440 Matter Stores 425 Matter Capacity 700 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 12 Power Amplification 70 Additional Mass Support 25 Armor Coverage 625 Resistance: KI 35 Resistance: TH 100 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 76 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 44 Defensive Hacking 43 Item Schematics ----------------- Prc. Phase Gun | -3/Section 7 | Archive Exp. Shield Generator | -3/Section 7 | Archive Hdn. Centrium Wheel | -3/Section 7 | Archive Hvy. Proton Missile Launcher | -3/Section 7 | Archive Adv. EM Disruption Field | -3/Section 7 | Archive Diametric Drive | -3/Section 7 | Archive Ionic Axe | -3/Section 7 | Archive Lgt. Neutrino Core | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ D-53 Grenadier | x1 | -7/Factory D-53 Grenadier | x1 | -7/Factory D-53 Grenadier | x1 | -7/Factory Powered Armor | x2 | -7/Factory Cmb. Gravmag System | x2 | -7/Factory Cmb. Gravmag System | x2 | -7/Factory Hyb. Fission Core | x2 | -7/Factory Imp. Powered Armor | x1 | -7/Factory Cmb. Gravmag System | x2 | -7/Factory Adv. Terrain Scanner | x2 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory C-17 Slicer | x3 | -7/Factory Adv. Shield Generator | x2 | -6/Factory | Preloaded Nanoactuators | x2 | -5/Factory Cld. Fission Core | x1 | -5/Factory CPS Tube | x1 | -5/Factory M-36 Artificer | x1 | -5/Factory Cld. Fission Core | x1 | -5/Factory M-36 Artificer | x1 | -5/Factory Imp. Fusion Compressor | x2 | -5/Factory Cld. Fission Core | x1 | -5/Factory Exp. Force Field | x1 | -5/Factory Exp. Reaction Control System | x1 | -3/Research CPS Tube | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Stripper Subatomic Replicator Sigix Terminator Core Reset Matrix Integrated Dissipator Spacefold Activator Navigation Efficiency Matrix LRC Matter Compressor LRC Energy Well Sigix Sheargun Core Physics Calibrator Sigix Shearcannon High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- Home At Last? Winner's Signature Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 37 | . . 1 8 2 4 . 1 . . 1 1 . 1 . . . 1 1 1 . . 1 1 . 1 . 1 1 1 1 2 1 1 3 1 XP Earned 61742 | 6100 1045 1800 11420 3529 5121 610 605 152 473 2014 994 67 631 235 280 152 924 2599 523 269 118 1618 1905 262 662 614 1005 1520 1648 1884 2469 1394 1624 3746 1730 XP Spent 59345 | 5950 . 1550 10500 3470 6930 90 . . 160 . 4100 . . . 1300 . . 1700 525 . . 3800 1900 . . 1465 . . 4100 1500 . 4800 . 5505 . Upgrades 78 | 12 . 2 7 5 12 1 . . 4 . 2 . . . 2 . . 1 2 . . 1 4 . . 3 . . 1 1 . 3 . 15 . Power Slot 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility Slot 13 | 4 . . 4 1 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Weapon Slot 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 18 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . 13 . Heat Dissipation 6 | 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Generation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Inventory Capacity 8 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . . . . . 8 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Terrain Scan Density 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hack Defense % 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Protomatter Created 14454 | . 74 309 880 454 654 350 140 . 1309 708 53 . 314 67 173 . 82 1121 380 210 96 683 589 225 318 306 333 104 380 924 594 631 190 985 818 Integrity Restored 18443 | . 47 700 687 1018 670 240 368 . 2841 240 41 . 190 53 91 . 143 1079 424 68 174 638 450 347 413 297 241 87 527 1206 396 100 . 2894 1773 Core 13514 | . 25 458 512 806 472 177 255 . 2120 170 25 . 139 35 56 . 110 718 304 43 92 410 324 249 284 213 185 64 333 880 234 84 . 1964 1773 Parts 4929 | . 22 242 175 212 198 63 113 . 721 70 16 . 51 18 35 . 33 361 120 25 82 228 126 98 129 84 56 23 194 326 162 16 . 930 . Protomatter Decayed 15718 | 3 23 174 286 46 603 262 165 . 146 607 10 . 202 44 209 . 85 710 65 180 . 256 510 127 187 731 161 72 283 446 828 522 123 7580 72 Game ------ Seed CargoBombardmentLattice Manual? 0 Play Time 12:13:10 Cumulative 549.7 hours Start 2024.02.01 @ 17:14:23 End 2024.02.06 @ 03:00:09 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 205 Rogue 185 Adventurer 3 Explorer 17 Win Type 2 Total 13 Types 8/2/1/1/0/1/0/0/0 Lore% 85 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f0154f5-e99e-4851-baa1-6496773ef610