Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.21 @ 15:25:52 Player: arkn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (754) 754 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 2677 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 46/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Carbon-fiber Leg Welding Torch Botcube Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Large Storage Unit Structural Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Flight Unit Improved Cooling System Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Component Analysis Suite Welding Torch Botcube [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 48 | 1 4 28 15 Power 5 | . 1 4 . Engine 5 | . 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 17 | . 1 11 5 Treads 2 | . . 2 . Leg 3 | . 1 2 . Wheel 2 | . . 1 1 Hover . | . . . . Flight 10 | . . 6 4 Utility 14 | 1 2 6 5 Device 5 | 1 1 2 1 Storage 4 | . 1 2 1 Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 12 | . . 7 5 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | . . 1 . Ballistic Cannon 5 | . . 2 3 Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 24 | . . 11 13 Power 2 | . . 1 1 Propulsion 11 | . . 4 7 Utility 6 | . . 2 4 Weapon 5 | . . 4 1 Highest Loss Streak 12 | . . 6 12 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 80 | . 100 76 69 Engine 10 | . 14 10 7 Treads 2 | . . 6 . Leg 12 | . 28 10 . Flight 14 | . . 12 31 Device 8 | . 14 7 7 Storage 11 | . 14 12 5 Protection 3 | . . 1 9 Ballistic Gun 12 | . 28 10 . Ballistic Cannon 1 | . . . 4 Launcher 2 | . . 4 . Naked Turns . | . . . . Heaviest Build 47 | 13 30 34 47 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 8 12 12 9 Most Carried 15 | 8 15 15 10 Average Carried 10 | 7 11 12 6 Final Capacity 15 | 8 15 8 5 Final Carried 15 | 8 15 8 3 Class Distribution -------------------- 78% | Mutant 16% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 819 | 264 248 256 51 Remotely 248 | . 248 . . Salvage Created 1159 | 84 248 521 306 Parts 62 | 6 13 33 10 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 6 9 6 Guns 11 | . 6 5 . Cannons 6 | . . . 6 AOE 3 | . . 3 . Classes Destroyed 10 | 2 2 4 2 Builder 2 | . . 2 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 4 | 1 1 2 . Watcher 2 | . . 1 1 Swarmer 7 | . 3 4 . Grunt 7 | . 3 2 2 Brawler 1 | . . . 1 Sentry 4 | . . 3 1 Hunter 2 | . . . 2 Best Kill Streak 5 | 2 3 5 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | . 29 120 172 Missed 91 | . 7 31 53 Damage Taken 3527 | . 216 1465 1846 Core 914 | . 34 318 562 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . 10 . Core Remaining (%) 68 | 100 86 20 . Volleys Fired 103 | 9 21 47 26 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 66 88 Shots Fired 162 | 18 42 67 35 Gun 113 | 18 42 53 . Cannon 42 | . . 7 35 Launcher 7 | . . 7 . Special . | . . . . Kinetic 138 | 18 42 60 18 Thermal 17 | . . . 17 Explosive 1 | . . 1 . Electromagnetic 6 | . . 6 . Robot Hit Streak 10 | 4 8 10 10 Robot Miss Streak 3 | 2 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | 11 31 44 23 Core Hits 46 | 3 9 22 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Blast 4 | . . 1 3 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2205 | 137 419 1063 586 Guns 942 | 137 419 386 . Cannons 655 | . . 98 557 Explosions 571 | . . 571 . Melee 29 | . . . 29 Ramming 8 | . . 8 . Kinetic 1272 | 137 419 484 232 Thermal 427 | . . 102 325 Explosive 252 | . . 252 . Electromagnetic 217 | . . 217 . Impact . | . . . . Slashing 29 | . . . 29 Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 2 | . . 2 . Matter Fused 4 | . . 4 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 262 | 6 . 22 262 Average Temperature 74 | 6 . 7 88 Received Heat Transfer 1236 | . 78 330 828 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 631 | . . 150 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 517 | 10 195 246 517 Initial 102 | . 6 81 102 Average 174 | 6 79 124 387 Maximum Alert Level 2 | . . 1 2 Low Security (%) 64 | 100 100 74 4 Level 1 25 | . . 25 52 Level 2 10 | . . . 43 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 21 14 Peak Tracking Total 14 | . 3 10 14 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 28 | . 11 12 5 Successful 14 | . 6 6 2 Failed 14 | . 5 6 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 23 | . 11 11 1 Terminals 25 | . 11 12 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 5 | . 2 2 1 Prototype ID Bank 1 | . . . 1 Level Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 4 1 Terminals 8 | . 4 4 . Botnet 6 | . 3 3 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Jam 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1449 | 53 350 689 357 Spaces Moved 1100 | 20 174 593 313 Core 11 | . . . 11 Treads 78 | . . 78 . Legs 301 | 20 174 107 . Wheels 24 | . . . 24 Hover . | . . . . Flight 686 | . . 408 278 Fastest Speed 24 | 120 120 27 24 Average Speed 89 | 120 154 81 67 Slowest Speed 240 | 120 190 240 197 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 24 | 3 27 45 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 7 4 Melee . | . . . . Projectile 5 | . . 1 4 AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1405 | 30 215 739 421 Wait 88 | . 4 33 51 Move 1093 | 19 173 592 309 Hop 2 | . . . 2 Pick Up 31 | 1 9 13 8 Fast Attach 14 | 1 . 11 2 Attach 22 | . . 13 9 Detach 5 | . . 4 1 Swap 13 | . 4 5 4 Drop 30 | . 4 19 7 Fire 103 | 9 21 47 26 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Crushed by falling debris 732 | -9/Materials | Lost 6 parts (2n1u3w) 751 | -9/Materials | Core integrity fell below 50% 965 | -9/Materials | Discovered new exit (range 13) 1067 | -9/Materials | Identified exit to Materials 1093 | -9/Materials | Entered another Materials area 1093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -8/Materials | Found Botcube 1429 | -8/Materials | Core integrity fell below 50% 1441 | -8/Materials | Core integrity fell below 20% 1450 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01420_ K-01 Serf collects debris. 01422_ Hvy. Particle Cannon destroyed. 01422_ R-06 Scavenger collects Heat Sink. 01424_ K-01 Serf collects debris. 01424_ G-47 Trooper destroyed. 01431_ R-06 Scavenger collects Imp. Heat Sink. 01433_ Slug penetrates Wall. 01434_ R-06 Scavenger collects Targeting Computer. 01438_ K-01 Serf collects debris. 01438_ R-06 Scavenger collects Particle Gun. 01439_ Slug penetrates Wall. 01441_ K-01 Serf collects debris. 01442_ Slug penetrates Wall. 01442_ M-13 Machinist repairs G-47 Trooper. 01442_ R-06 Scavenger collects Lgt. Treads. 01444_ K-01 Serf collects debris. 01445_ Penetrated by Slug. 01445_ Imp. Cooling System destroyed. 01447_ K-01 Serf collects debris. 01448_ Penetrated by Slug. 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