Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 09:57:20 // Winter2022/Polymind Player: YA-B01 Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1624) 1624 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6390) 6390 TOTAL SCORE: 12454 Bonus ------- Polymind Skill 6049 Follower Combat Kills 41 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 69/100 System Corruption 16% Temperature Hot (251) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Advanced Beam Rifle [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Battery Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 34 | . 1 12 7 4 1 . 4 . 5 Power 6 | . 1 2 . 2 . . . . 1 Propulsion 11 | . . 4 2 1 . . 2 . 2 Utility 8 | . . 3 3 . 1 . . . 1 Weapon 9 | . . 3 2 1 . . 2 . 1 Highest Loss Streak 6 | . 1 4 6 4 1 . 3 . 4 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 70 | . 88 73 86 69 98 32 88 . 72 Engine 10 | . 5 8 12 12 24 9 10 . 15 Treads 12 | . . 17 23 . . . . . . Leg 8 | . 36 4 . 8 . 16 . . 25 Wheel 1 | . . 1 1 13 2 . . . . Hover 1 | . . . . . . 1 20 . . Device 9 | . 18 12 11 15 . . 10 . 16 Storage 1 | . . . . . . . 10 . . Hackware 1 | . . . . . . 1 20 . . Protection 5 | . . 6 11 . . . . . . Energy Gun 9 | . 18 11 11 3 . 1 17 . 15 Ballistic Gun 6 | . . 7 11 2 23 . . . . Peak Build Rating 22 | . 10 11 11 22 12 21 21 . 20 Average Rating 10 | . 7 8 9 9 4 12 19 . 15 On Entrance 4 | . . 7 4 . 4 6 21 . . Naked Turns 423 | . 63 151 27 47 . 1 23 37 74 Heaviest Build 18 | . 9 18 18 16 4 13 13 . 14 Greatest Support 40 | 3 20 40 40 30 20 40 14 3 30 Greatest Overweight (x) 4 | . . . 4 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | . 1 1 1 12 1 1 1 . 1 Average Capacity 1 | . . . . 4 . . . . . Most Carried 12 | . . . . 12 . 1 1 . . Average Carried . | . . . . 4 . . . . . Final Capacity 1 | . 1 1 . . 1 1 . . . Final Carried 1 | . . . . . . 1 . . . Class Distribution -------------------- 50% | Sentry 21% | Samaritan 14% | Grunt 4% | Guru 4% | Cogmind Dominant Class ---------------- Grunt | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Mechanic | -8/Storage Swarmer | -8/Recycling Samaritan | -8/Scraptown Guru | -6/Factory Cogmind | -6/Waste Grunt | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 240 | . . 120 118 . 2 . . . . Remotely . | . . . . . . . . . . Salvage Created 1919 | . 450 374 597 26 . . 198 . 274 Parts 118 | . 21 44 35 1 . . 14 . 3 Haulers Intercepted 2 | . 1 . . . . . . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 42 | . 11 15 11 1 . . 2 . 2 Guns 41 | . 11 15 11 1 . . 1 . 2 Classes Destroyed 12 | . 4 6 1 . . . . . 1 Worker 3 | . 1 . 1 . . . 1 . . Builder 2 | . . 2 . . . . . . . Hauler 2 | . 1 . . . . . . . 1 Recycler 1 | . . 1 . . . . . . . Operator 2 | . 1 . . . . . 1 . . Watcher 8 | . . 2 5 . . . 1 . . Swarmer 12 | . . 5 6 1 . . . . . Grunt 21 | . 11 7 2 . . . 1 . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 6 | . . 2 2 . . . 1 . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 4 4 5 1 . . 1 . 1 Combat Bots Only 4 | . 4 4 4 1 . . 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 542 | . 57 129 76 100 . . 79 1 100 Missed 157 | . 14 23 13 36 . . 35 . 36 Damage Taken 5281 | . 606 1210 827 973 20 . 593 47 1005 Core 1829 | . 208 217 126 352 . . 358 47 521 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 43 | 100 16 45 . . . 13 . . . Volleys Fired 242 | . 74 71 50 4 . . 25 . 18 Largest 2 | . 1 2 2 1 . . 2 . 1 Hottest 80 | . 65 79 79 75 . . 80 . 69 Shots Fired 349 | . 74 111 99 4 . . 43 . 18 Gun 349 | . 74 111 99 4 . . 43 . 18 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 91 | . . 42 49 . . . . . . Thermal 215 | . 74 69 50 4 . . . . 18 Explosive . | . . . . . . . . . . Electromagnetic 43 | . . . . . . . 43 . . Robot Hit Streak 17 | . 17 14 7 3 . . 15 . 7 Robot Miss Streak 5 | . 3 5 4 1 . . 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 248 | . 57 80 62 3 . . 32 . 14 Core Hits 103 | . 22 29 28 1 . . 14 . 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 3 4 2 . . . 1 . 1 Burn 10 | . 3 4 2 . . . . . 1 Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4071 | . 855 1321 995 82 . . 468 . 350 Guns 3937 | . 855 1259 991 82 . . 468 . 282 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 134 | . . 62 4 . . . . . 68 Kinetic 987 | . . 494 493 . . . . . . Thermal 2482 | . 855 765 498 82 . . . . 282 Explosive . | . . . . . . . . . . Electromagnetic 468 | . . . . . . . 468 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . 2 . . . . 1 10 16 Average Corruption 3 | . . 2 . . . . 1 6 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . 29 . . . . 4 1 10 Message Errors 14 | . . 9 . . . . . . 5 Matter Fused 3 | . . 3 . . . . . . . Heat Flow Errors 6 | . . 4 . . . . 1 . 1 Energy Discharges 7 | . . 4 . . . . 1 . 2 Data Loss (minor) 5 | . . 4 . . . . 1 . . Data Loss (major) 4 | . . 2 . . . . 1 . 1 Misfires 1 | . . 1 . . . . . . . Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1 | . . . . . . . . . 1 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 51 | . . 10 . . . . . . 41 Shots . | . . . . . . . . . . Rammed 40 | . . 17 6 . . . . . 17 Targets Rammed 52 | . . 29 6 . . . . . 17 Kicked 11 | . . 11 . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 372 | . 61 235 372 14 . . 230 . 239 Average Temperature 65 | . 25 52 103 7 . . 91 . 33 Received Heat Transfer 1614 | . 312 258 369 468 . . 138 . 69 Effects 3 | . . . 3 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 3 | . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 2 2 1 . . . . . 4 Heat Transferred 6407 | . 2152 2146 1369 148 . . . . 592 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Peak Influence 386 | . 201 386 280 126 41 . 147 61 148 Initial 135 | . . 84 135 27 36 . . 46 42 Average 118 | . 106 222 64 52 36 . 95 52 79 Maximum Alert Level 1 | . 1 1 1 . . . . . . Low Security (%) 76 | 100 86 44 87 100 100 . 100 100 100 Level 1 23 | . 13 55 12 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 2 . 4 . . 2 . 1 Investigation 4 | . 1 1 . 1 . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 1 . 1 . . 1 . 1 Assault 2 | . . . . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 12 | . 3 3 2 2 . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 29 43 25 54 . . 18 6 5 Peak Tracking Total 20 | . 6 7 6 20 . . 9 6 2 Tactical Retreats 10 | . 1 6 1 1 . . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 6 | . 4 1 . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 32 | . 3 4 6 5 3 5 5 . 1 Terminals 24 | . 3 4 6 5 3 . 2 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 86 | . 13 8 19 11 6 18 8 . 3 Successful 50 | . 7 4 10 4 2 18 3 . 2 Failed 36 | . 6 4 9 7 4 . 5 . 1 Catastrophic 7 | . 1 1 2 1 . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 9 2 5 1 . . . . . Terminals 63 | . 13 8 19 11 6 . 3 . 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . . Terminal Hacks 44 | . 4 3 9 4 2 18 2 . 2 Record 18 | . . . . . . 17 . . 1 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 5 | . . 1 2 . 1 . 1 . . Open Door 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . 1 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 5 | . . . 2 1 . . 1 . 1 Dispatch Records 2 | . 1 . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 4 | . 2 . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 3 1 1 . . . . . . Terminals 5 | . 3 1 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 2 | . 1 1 . . . . . . . Detonate 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 25 | . 3 3 6 5 3 . 4 . 1 Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 10 | . 2 3 1 3 . . . . 1 Non-combat 1 | . . . . 1 . . . . . Combat 9 | . 2 3 1 2 . . . . 1 Robot Hacks Applied 12 | . 2 3 2 3 . . . . 2 find_station 1 | . . . . 1 . . . . . find_shortcuts 9 | . 2 3 1 2 . . . . 1 find_garrison 2 | . . . 1 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . Total Damage 210 | . . . . 210 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Robot Analysis Total 10 | . 2 2 . 3 1 1 . . 1 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 9609 | 9 693 2269 3254 174 172 2200 359 37 442 Spaces Moved 4982 | 18 446 830 507 244 346 1711 447 74 359 Core 699 | 18 124 204 42 91 . 2 39 74 105 Treads 645 | . . 357 288 . . . . . . Legs 2229 | . 322 196 . 33 . 1424 . . 254 Wheels 405 | . . 73 177 81 9 65 . . . Hover 628 | . . . . . . 220 408 . . Flight 376 | . . . . 39 337 . . . . Fastest Speed 37 | 50 50 50 50 37 37 50 50 50 50 Average Speed 103 | 50 100 116 123 67 38 126 56 50 99 Slowest Speed 250 | 50 120 160 250 190 80 140 150 50 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . 3 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 71 48 49 71 66 87 19 87 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed 3 | . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Total 9053 | 17 616 2010 3031 244 384 1741 512 73 425 Wait 3783 | . 97 1081 2469 . 40 28 40 . 28 Move 4966 | 17 445 829 506 237 343 1710 447 73 359 Hop 4 | . . . . 3 1 . . . . Pick Up 2 | . . . . . . 2 . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop 1 | . . . . . . 1 . . . Fire 242 | . 74 71 50 4 . . 25 . 18 Melee . | . . . . . . . . . . Ram 32 | . . 6 6 . . . . . 20 Kick 11 | . . 11 . . . . . . . Crush 12 | . . 12 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Discovered new exit (range 8) 369 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Discovered new exit (range 8) 609 | -10/Materials | Core integrity fell below 20% 703 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Lost 4 parts (2n1u1w) 1177 | -9/Materials | Lost 3 parts (1p1n1w) 1876 | -9/Materials | Discovered new exit (range 16) 2292 | -9/Materials | Identified exit to Mines 2383 | -9/Materials | Discovered new exit (range 10) 2660 | -9/Materials | Core integrity fell below 50% 2697 | -9/Materials | Lost 3 parts (1p1n1w) 2972 | -9/Materials | Entered another Materials area 5848 | -8/Materials | Discovered new exit (range 13) 5908 | -8/Materials | Discovered new exit (range 5) 6092 | -8/Materials | Discovered new exit (range 13) 6226 | -8/Materials | Lost 6 parts (2n2u2w) 6226 | -8/Materials | Entered Storage 6287 | -8/Storage | Met a pair of Derelict thieves 6345 | -8/Storage | Core integrity fell below 50% 6362 | -8/Storage | Core integrity fell below 20% 6388 | -8/Storage | Lost 4 parts (2p1n1w) 6399 | -8/Storage | Used back door to open Recycling access 6399 | -8/Storage | Discovered new exit (range 4) 6400 | -8/Storage | Entered Recycling 6526 | -8/Recycling | Identified exit to Factory 6557 | -8/Recycling | Scanned before Scraplab entrance 6563 | -8/Recycling | Entered Scraplab 6571 | -8/Recycling | Discovered new exit (range 2) 6572 | -8/Recycling | Entered Scraptown 7263 | -8/Scraptown | Visited UFD Registry 7273 | -8/Scraptown | Visited Cave Peace 7315 | -8/Scraptown | Visited SPCMW 7345 | -8/Scraptown | Visited IN-MT5's Study 7376 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7483 | -8/Scraptown | Discovered exit to Factory (range 9) 7676 | -8/Scraptown | Visited CR-KLE's Repair Center 7743 | -8/Scraptown | Visited Cyclists 7788 | -8/Scraptown | Visited Comm Corps 7854 | -8/Scraptown | Visited Assassins FH 7897 | -8/Scraptown | Registered with UFD as "Arcwalker" 7929 | -8/Scraptown | Visited Abandonware Association 7949 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 7985 | -8/Scraptown | Visited Science Guys 8038 | -8/Scraptown | Visited LU-1G1's Boring Crew 8285 | -8/Scraptown | Visited Infowarlord's Domain 8311 | -8/Scraptown | Visited Scrapoid Pod Storage 8334 | -8/Scraptown | Visited Scrap Suit Storage 8402 | -8/Scraptown | Visited Junk Repository 8438 | -8/Scraptown | Visited Cartography Club 8484 | -8/Scraptown | Found Surveybot 17 Chip 8727 | -8/Scraptown | Visited Supply Room 8769 | -8/Scraptown | Discovered exit to Factory (range 5) 8772 | -8/Scraptown | Entered Factory 9131 | -6/Factory | Sucked down chute 9131 | -6/Factory | Entered Waste 9137 | -6/Waste | Lost 3 parts (2n1w) 9140 | -6/Waste | Spotted C-40 Crusher 9141 | -6/Waste | Spotted C-40 Crusher 9142 | -6/Waste | Spotted C-40 Crusher 9146 | -6/Waste | EMP discharged 9146 | -6/Waste | System corruption reached 10% 9146 | -6/Waste | Spotted C-40 Crusher 9151 | -6/Waste | Spotted C-40 Crusher 9152 | -6/Waste | Spotted C-40 Crusher 9162 | -6/Waste | Discovered new exit (range 13) 9168 | -6/Waste | Entered Factory 9208 | -6/Factory | Discovered new exit (range 4) 9333 | -6/Factory | Core integrity fell below 50% 9413 | -6/Factory | Spotted B-75 Beast 9602 | -6/Factory | Core integrity fell below 20% 9610 | -6/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 09598_ Slammed into H-66 Slayer. 09601_ Penetrated by Slug. 09601_ Slammed into H-66 Slayer. 09604_ Slammed into Power Conduit. 09604_ Destabilizing: System corrupted (+1). 09604_ Destabilizing: Core damaged (-17). 09604_ Penetrated by Slug. 09605_ Slammed into Power Conduit. 09605_ Destabilizing: System corrupted (+2). 09606_ Slammed into H-66 Slayer. 09608_ Penetrated by Slug. 09608_ Slammed into H-66 Slayer. 09608_ Destroyed Targeting Computer. 09608_ H-66 Slayer system corrupted by crushing effect. 09609_ System corrupted: Heat flow error (+264). 09609_ Slammed into H-66 Slayer. 09610_ Power Conduit explodes. 09610_ H-66 Slayer destroyed. 09610_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #????###########????????????????? | | ???????????????# #????# ???????????????? | | ???????????????# ###### " " " ???????????????? | | ???????????????# %+% " " " ?#?????????????? | | ???????????????# ######Y " " " #?????????????? | | ???????????????# #????# " " " #?????????????? | | ???????????????# #????# " " " #?????????????? | | ???????????????# #????#% " " " #?????????????? | | ???????????????# #????#% " " " #?????????????? | | ???????????????# #????# " " " #?????????????? | | ???????????????# #????# " " " #?????????????? | | ???????????????? ?????# [[= #?????????????? | | ???????????????? ?????# @%*= #?????????????? | | ???????????????# ############+######?????????????? | | ?????????????? #???????????????? | | ?????????????? #???????????????? | | ?????????????? ##??????????????? | | "????????????? T#??????????????? | | "????????????? #??????????????? | | "????????????? ##??????????????? | | ""???????????? #???????????????? | | ? ???????????########### #???????????????? | | "" "????????????????????# #??###########??? | | "" ""???????????????????# #?? #??? | | """ """ =!!??????????????# #? # ?? | | """ """ #?????????????# #? / ?? | | """ +?????????????# # #??? | | #?????????????# # #??? | | #?????????????# / #??? | | ## #?????????????# # #??? | | ???# #?????????????# # #??? | | ???# #?????????????# #? #??? | | ???# #?????????????# #? ] #??? | | #### #?????????????# #??] +??? | | # #?????????????# #?? #??? | | " # ############### ##############??? | | "" # ^^ ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 290 Matter Stores 100 Matter Capacity 125 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: EM 50 Resistance: I 25 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Hosts 16 | . 2 5 1 4 1 2 . . 1 Combat Hostiles 9 | . 2 3 1 2 . . . . 1 Allies 4 | . . . . 1 1 2 . . . Unique Host Classes 8 | . 1 2 . 2 1 2 . . . Average Host Suspicion 55 | . 99 74 61 69 63 . 99 . 95 Unsuspicious Activity 3564 | . . 1048 2486 2 1 5 . . 22 Returns to Shadow 3 | . . 1 2 . . . . . . Fuzzy Dispatches . | . . . . . . . . . . Protomatter Created 224 | . 49 91 15 31 5 . 33 . . Used 275 | . 45 93 23 55 3 11 . . 45 Decayed 45 | . 21 . 5 19 . . . . . Highest Spend 45 | . 30 30 23 30 3 8 . . 45 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 11) Y-45 Defender (-9/Materials: 10) G-47 Trooper (-10/Materials: 9) G-47 Trooper (-9/Materials: 4) G-34 Mercenary (-10/Materials: 2) Game ------ Seed SignalFlightAutogun Manual? 0 Play Time 01:00:48 Cumulative 207.8 hours Start 2025.05.01 @ 15:57:15 End 2025.05.02 @ 09:57:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 118 Rogue 115 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d5357287-b335-4928-af80-049f7f5423fc