Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 22:05:26 Player: Sionnis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (456) 2280 Value Destroyed (15137) 15137 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (7619) 7619 TOTAL SCORE: 35316 Bonus ------- High Alert Combat Kills 5651 Follower Combat Kills 179 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer ECM Suite Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Propulsion Shielding Advanced Powered Armor Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Axe Force Lance > --- INVENTORY -------- Neutrino Core Light Quantum Reactor Gravity Neutralizer ECM Suite Hardened Medium Armor Plating [Rating: 118] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Utility Improved Medium Armor Plating Device Improved Kinecellerator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . . 2 2 2 . 2 2 2 Power 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 10 | . . . . . . . 1 . . . . 1 . . . . . 1 2 1 . 2 1 1 Utility 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 261 | 3 11 3 33 5 3 18 28 18 8 10 14 22 10 35 . 2 . 9 1 . . 12 1 15 Power 29 | 1 1 1 5 . . 2 3 3 1 . 2 2 1 2 . . . 1 . . . . . 4 Engine 13 | 1 1 1 5 . . . 3 1 . . . 1 . . . . . . . . . . . . Core 13 | . . . . . . 2 . 2 1 . 2 1 1 2 . . . 1 . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 94 | 2 2 1 12 . 2 3 13 1 1 5 5 7 7 12 . . . 3 1 . . 8 1 8 Treads 52 | 2 2 1 10 . 1 3 13 1 1 5 5 7 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 39 | . . . 1 . . . . . . . . . 6 11 . . . 3 1 . . 8 1 8 Utility 56 | . 3 . 6 . 1 7 4 5 2 1 3 4 . 15 . . . 3 . . . 1 . 1 Device 11 | . . . . . . 1 . 2 . . 1 . . 7 . . . . . . . . . . Storage 5 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . Processor 10 | . 2 . 1 . . 2 . 1 . . . . . 3 . . . 1 . . . . . . Hackware 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Protection 27 | . . . 3 . 1 4 3 2 1 1 2 3 . 3 . . . 2 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . 5 1 10 5 . 6 8 9 4 4 4 9 2 6 . 2 . 2 . . . 3 . 2 Energy Gun 11 | . . . 3 . . 1 2 2 . 1 1 . . . . . . . . . . 1 . . Energy Cannon 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 40 | . 5 1 5 2 . 3 6 4 4 2 2 6 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . 1 . . . 1 1 1 2 3 . 2 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 9 | . . . . 1 . . . 3 . . . 2 . 2 . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 2 . . . . . 1 . . . . . . . . . . 1 Parts Lost 65 | . . 2 4 1 6 2 1 . 1 1 . . 7 8 . . . . 1 . . . . 31 Power 12 | . . 1 1 . 1 . 1 . . . . . 2 . . . . . . . . . . 6 Propulsion 35 | . . 1 1 . 2 1 . . . . . . 4 7 . . . . . . . . . 19 Utility 13 | . . . 2 . 3 1 . . 1 . . . 1 1 . . . . . . . . . 4 Weapon 5 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 2 Highest Loss Streak 28 | . . 2 1 1 4 1 1 . 1 1 . . 7 2 . . . . 1 . . . . 28 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 98 100 98 99 98 99 99 99 98 76 52 68 100 84 100 98 94 78 78 90 86 65 Engine 5 | . 14 14 10 11 10 . 7 2 . . . 1 4 . 7 7 7 6 5 5 5 4 4 2 Core 3 | . . . . . . 10 1 6 9 9 9 5 . 2 . . . 5 5 5 5 4 4 3 Treads 22 | . 27 27 21 22 21 21 26 27 27 27 25 26 19 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 2 22 30 30 30 32 35 31 31 46 47 39 Storage 8 | . 13 14 11 11 11 11 9 9 9 9 9 7 4 . . . . . . . . . . . Processor 7 | . 13 14 12 11 10 8 8 1 9 9 3 . . 9 7 7 7 6 5 5 5 4 4 3 Hackware 1 | . . . . . . . . . . . . 5 4 11 15 15 15 12 5 5 5 4 4 4 Protection 9 | . . . 8 11 10 11 9 12 9 9 14 15 9 1 7 7 7 6 11 10 10 9 8 5 Energy Gun 5 | . . . 10 . . 10 8 9 9 9 8 1 . . . . . . . . . . . . Energy Cannon 1 | . . . 8 8 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 27 28 13 23 32 19 26 26 26 25 26 10 4 . . . . . . . . . . . Naked Turns 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . Heaviest Build 125 | 3 31 31 64 65 65 68 74 82 116 112 119 125 118 14 12 12 12 24 24 23 23 39 36 38 Greatest Support 90 | 40 40 40 40 40 40 40 62 62 62 62 90 90 80 24 21 21 21 27 27 27 27 67 39 72 Greatest Overweight (x) 5 | . . 1 5 1 4 4 1 1 1 1 1 3 1 . . . . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 20 20 20 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 5 14 15 16 20 20 20 20 20 24 25 25 25 18 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 15 15 20 20 20 19 20 20 25 22 25 25 24 5 5 5 5 5 4 4 4 5 4 5 Average Carried 17 | 1 12 14 16 19 19 17 19 19 22 21 24 24 16 3 5 5 5 4 3 4 4 4 4 4 Final Capacity 25 | 5 15 15 20 20 20 20 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 15 14 20 20 17 19 19 20 25 21 25 24 3 5 5 5 5 5 4 4 4 5 4 5 Class Distribution -------------------- 28% | Skirmisher 21% | Gunner 14% | Tank 13% | Mutant 8% | Scavenger-Skirmisher 4% | Sprinter 3% | Hacker-Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Matter Collected 12191 | 179 718 226 1062 167 40 668 1413 1134 1278 540 922 2467 349 703 3 . 20 63 . . . 35 . 204 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18799 | . 718 251 1964 311 374 575 2298 1681 2482 857 1722 3433 1013 720 . . . 90 . . . 35 . 275 Parts 1063 | . 63 10 131 17 20 30 128 108 122 43 114 180 21 43 . . . 13 . . . 1 . 19 Haulers Intercepted 19 | . 2 . 2 . . . 6 . 2 . 4 1 . 2 . . . . . . . . . . Recyclers Shooed 7 | . 1 . 4 . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 402 | . 21 16 51 11 9 18 48 42 51 24 30 59 4 10 . . . 3 . . . . . 5 Melee 10 | . . . . . . . . . . . . 1 . 6 . . . . . . . . . 3 Guns 347 | . 21 16 33 7 9 16 48 42 50 20 23 58 4 . . . . . . . . . . . Cannons 22 | . . . 18 4 . . . . . . . . . . . . . . . . . . . . AOE 23 | . . . . . . 2 . . 1 4 7 . . 4 . . . 3 . . . . . 2 Classes Destroyed 20 | . 6 2 5 1 2 . 1 . . . 1 . 1 . . . . . . . . . . 1 Worker 13 | . 1 . 2 . . . 2 . 3 . 2 3 . . . . . . . . . . . . Builder 7 | . . . 1 . . . 1 . . . 2 3 . . . . . . . . . . . . Tunneler 5 | . . . . . . . 2 . . . 2 1 . . . . . . . . . . . . Hauler 19 | . 2 . 2 . . . 6 . 2 . 4 1 . 2 . . . . . . . . . . Recycler 8 | . . . 2 . . . 3 . . . . 2 . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Operator 7 | . 1 . 3 . . . . . . . 2 . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 36 | . 3 . 5 . . . 5 . 4 . 5 4 . 5 . . . 2 . . . 1 . 2 Swarmer 87 | . 9 2 10 6 . 7 18 10 4 7 2 3 . 4 . . . 3 . . . . . 2 Grunt 190 | . 12 3 29 4 1 8 22 14 32 13 15 36 . 1 . . . . . . . . . . Brawler 12 | . . . . 1 1 1 . . 4 . 2 3 . . . . . . . . . . . . Duelist 12 | . . . 1 . . . . 2 3 . 3 3 . . . . . . . . . . . . Protector 5 | . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . . Sentry 53 | . . . 10 . . . 8 12 6 3 7 5 . 1 . . . . . . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . 5 2 . 1 1 1 1 . . 2 . . . . . . . . . . Programmer 14 | . . . . . 2 . . 3 . . . 6 . 2 . . . . . . . . . 1 Compactor 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 5 9 5 5 4 4 7 5 11 5 19 10 4 5 . . . 3 . . . 1 . 3 Combat Bots Only 13 | . 4 9 4 5 4 4 4 5 11 5 13 8 4 4 . . . 3 . . . . . 3 Max Kills in Single Turn 3 | . 2 2 2 2 1 2 2 3 2 3 3 3 1 1 . . . 3 . . . 1 . 2 Gunslinging 2 | . 1 1 1 1 . 1 1 2 . 1 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . 1 3 2 . . 1 . . . 3 . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 1360 | . 52 31 147 10 68 68 91 104 99 60 52 110 6 105 2 . . 6 3 . . . . 346 Missed 425 | . 13 6 30 2 18 18 30 30 21 17 18 25 . 48 1 . . 4 2 . . . . 142 Damage Taken 15244 | . 368 484 1342 86 758 708 980 1222 1342 592 492 1237 250 743 18 . . 66 73 . . . . 4483 Core 3228 | . 67 59 183 10 59 79 84 306 23 64 45 132 138 361 . . . 13 . . . . . 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 159 | . . . . . . . . . . . . . . . . . . . . . . . . 159 Regen/Repaired (Parts) 850 | . 79 . 226 . . . 230 . 208 . . . . 15 . . . 92 . . . . . . Core Remaining (%) 67 | 100 . 49 . . . 17 . . . . 5 . . . . . 9 98 100 . 100 100 100 . Volleys Fired 802 | . 53 24 103 16 27 31 84 71 98 43 59 150 33 5 . . . 1 . . . 1 . 3 Largest 4 | . 2 2 3 3 3 3 4 4 4 4 4 4 1 2 . . . 2 . . . 1 . 1 Hottest 170 | . 46 46 156 114 79 141 153 159 159 170 165 165 60 60 . . . 60 . . . 94 . 30 Shots Fired 2086 | . 106 48 293 48 79 80 328 233 321 129 208 168 31 8 . . . 2 . . . 1 . 3 Gun 1974 | . 106 48 220 37 79 75 328 233 321 127 201 167 31 . . . . . . . . 1 . . Cannon 87 | . . . 73 11 . 3 . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . . . 2 . . . 2 7 1 . 8 . . . 2 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1582 | . 106 48 121 32 79 55 244 180 267 101 156 162 31 . . . . . . . . . . . Thermal 479 | . . . 172 16 . 23 84 53 54 26 45 5 . . . . . . . . . 1 . . Explosive 25 | . . . . . . 2 . . . 2 7 1 . 8 . . . 2 . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 9 8 16 8 7 15 19 13 15 18 8 18 13 5 . . . . . . . . . 1 Robot Miss Streak 15 | . 6 5 10 5 5 3 6 10 12 15 10 6 3 2 . . . 1 . . . . . . Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Secondary Targets 39 | . 2 4 2 1 1 4 8 9 3 4 1 . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 2 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 1512 | . 77 38 219 29 63 59 212 151 208 80 110 153 31 46 . . . 4 . . . 2 . 30 Core Hits 1199 | . 47 34 199 18 40 58 158 104 167 61 98 149 18 22 . . . 5 . . . 1 . 20 Critical Kills 6 | . 1 1 . 1 . . . 1 . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 2 . . . . 1 1 . 1 . . . . . . . . . . . . . . Critical Strikes 37 | . 2 3 . 1 . 2 6 9 1 3 1 1 . 6 . . . . . . . . . 2 Burn 17 | . . . . . . 2 5 7 1 1 . 1 . . . . . . . . . . . . Destroy 12 | . 2 3 . 1 . . 1 2 . 2 1 . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 164 | . . . . . . . . 4 . . . 2 . 78 . . . 17 . . . 5 1 57 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . 4 . . . 2 . 78 . . . 17 . . . 2 . 7 Piercing 54 | . . . . . . . . . . . . . . . . . . . . . . 3 1 50 Sneak Attacks 9 | . . . . . . . . . . . . . . 7 . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 7 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . 3 Damage Inflicted 39969 | . 1188 566 3710 504 875 1371 3994 2990 4137 1793 3309 8782 2567 2091 . . . 341 . . . 115 . 1636 Guns 32376 | . 1172 566 2631 349 875 1140 3994 2990 3968 1459 2182 8483 2567 . . . . . . . . . . . Cannons 1254 | . . . 1079 155 . 20 . . . . . . . . . . . . . . . . . . Explosions 2817 | . . . . . . 211 . . 155 334 1090 225 . 318 . . . 174 . . . . . 310 Melee 3393 | . . . . . . . . . . . . 32 . 1753 . . . 167 . . . 115 . 1326 Ramming 129 | . 16 . . . . . . . 14 . 37 42 . 20 . . . . . . . . . . Kinetic 26875 | . 1172 566 1295 280 875 833 2893 2460 2919 1071 1510 8434 2567 . . . . . . . . . . . Thermal 7135 | . . . 2415 224 . 327 1101 530 1204 388 672 274 . . . . . . . . . . . . Explosive 2437 | . . . . . . 211 . . . 334 1090 . . 318 . . . 174 . . . . . 310 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2190 | . . . . . . . . . . . . 32 . 1753 . . . 167 . . . 115 . 123 Piercing 1203 | . . . . . . . . . . . . . . . . . . . . . . . . 1203 Highest Corruption 24 | . . . . . 7 7 . . . . . 2 18 22 5 5 5 . . . . . . 24 Average Corruption 7 | . . . . . 4 7 . . . . . 1 13 16 5 5 5 . . . . . . 10 Corruption Purged 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . 1 37 . . . . . 33 11 59 1 1 6 . . . . . . 15 Message Errors 44 | . . . . . . 14 . . . . . 9 1 12 . . 5 . . . . . . 3 Matter Fused 32 | . . . . . . 8 . . . . . 5 2 14 . . . . . . . . . 3 Heat Flow Errors 16 | . . . . . . 3 . . . . . 4 3 4 . 1 . . . . . . . 1 Energy Discharges 25 | . . . . . . 6 . . . . . 7 1 11 . . . . . . . . . . Parts Rejected 4 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 18 | . . . . . . 3 . . . . . 3 . 10 1 . . . . . . . . 1 Data Loss (major) 4 | . . . . . . . . . . . . 2 1 1 . . . . . . . . . . Misfires 4 | . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Misdirections 13 | . . . . . . . . . . . . . 1 5 . . . . . . . . . 7 Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 487 | . . . 3 2 . . . . . . 33 20 . 220 . . . 45 . . . 44 . 120 Projectiles 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . . . . . . . 31 20 . 3 . . . . . . . . . 4 Melee 424 | . . . . . . . . . . . 2 . . 217 . . . 45 . . . 44 . 116 Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . . . . . 3 75 . 68 . . . . 65 . . . 26 . . . . . 24 Shots 8 | . . . . . . 1 1 . 1 . . . . 1 . . . 2 . . . . . 2 Rammed 7 | . 1 . . . . . . . . . 4 2 . . . . . . . . . . . . Targets Rammed 8 | . 1 . . . . . . . 1 . 4 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 593 | . . 10 503 170 12 417 416 593 458 393 470 558 482 246 3 177 . 126 . . . 67 . 233 Average Temperature 127 | . . 10 125 66 3 131 98 154 158 142 142 158 224 110 3 112 . 31 . . . 16 . 47 Received Heat Transfer 3709 | . 132 70 435 15 27 306 396 405 612 261 189 531 . 105 9 . . . . . . . . 216 Effects 94 | . . . 13 . . 5 5 15 15 4 8 25 4 . . . . . . . . . . . Shutdowns 13 | . . . . . . . 1 2 2 2 2 4 . . . . . . . . . . . . Energy Bleed 13 | . . . 2 . . . 1 3 2 . 1 3 1 . . . . . . . . . . . Interference 28 | . . . 7 . . . . 3 8 2 3 5 . . . . . . . . . . . . Matter Decay 10 | . . . 1 . . . 1 2 2 . 1 2 1 . . . . . . . . . . . Short Circuit 10 | . . . . . . 1 1 1 1 . . 4 2 . . . . . . . . . . . Damage (minor) 6 | . . . 1 . . 1 1 2 . . 1 . . . . . . . . . . . . . Damage (major) 12 | . . . 2 . . 3 . . . . . 7 . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . 6 1 . 1 6 3 . 1 . . . . . . . . . . . . . . Heat Transferred 12369 | . . . 3485 339 . 777 2664 1477 1701 629 999 298 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Peak Influence 2403 | . 269 85 664 417 . 276 616 2403 1805 1785 1064 1788 625 736 . . . 237 61 28 19 158 106 511 Initial 1173 | . . . . 253 . . . 400 1171 1173 869 410 625 388 . . . 46 61 24 19 10 88 72 Average 558 | . 66 31 310 255 . 69 174 1278 1242 1554 856 807 605 488 . . . 141 60 27 19 66 91 266 Maximum Alert Level 5 | . 1 . 2 2 . 1 2 5 5 5 3 5 2 3 . . . 1 . . . . . 2 Low Security (%) 32 | 100 95 100 31 20 . 91 56 . . . . . . . . . . 66 100 100 100 100 100 29 Level 1 19 | . 4 . 40 66 . 8 34 . . . . 22 . 26 . . . 33 . . . . . 60 Level 2 15 | . . . 28 13 . . 8 17 . . 10 35 100 70 . . . . . . . . . 9 Level 3 13 | . . . . . . . . 31 23 . 89 13 . 2 . . . . . . . . . . Level 4 10 | . . . . . . . . 18 67 46 . 17 . . . . . . . . . . . . Level 5 7 | . . . . . . . . 32 8 53 . 10 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 88 | . 8 . 10 1 . . 9 . 13 . 3 16 . 14 . . . 6 . . . . . 8 Investigation 47 | . 7 . 6 1 . . 6 . 6 . 1 3 . 8 . . . 6 . . . . . 3 Extermination 7 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . 1 Reinforcement 15 | . 1 . 3 . . . 2 . 2 . 1 3 . 1 . . . . . . . . . 2 Assault 8 | . . . 1 . . . . . 2 . 1 3 . 1 . . . . . . . . . . Garrison 11 | . . . . . . . 1 . 3 . . 3 . 2 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Distress Signals 17 | . 2 . 1 . . 1 3 . 1 . 5 1 . 2 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 565 | . 30 21 63 14 18 18 65 41 58 20 41 71 6 31 2 . . 4 1 . 1 6 1 53 Peak Tracking Total 21 | . 4 5 5 3 12 3 7 8 6 3 7 7 3 6 4 . . 2 1 . 1 5 1 21 Tactical Retreats 31 | . . 1 1 . . . 4 1 1 . 1 4 . 8 1 . . . . . . 1 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Traps Triggered 21 | . 2 . 2 . . . 1 6 2 4 1 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Machines Disabled 33 | . . . 1 . 3 1 1 2 4 . 2 17 . . . . . 2 . . . . . . Max in Single Turn 11 | . . . 1 . 1 1 1 1 2 . 1 11 . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Machines Accessed 105 | . 10 . 12 2 1 . 14 3 6 2 10 5 . 19 . 3 . 9 1 1 . 2 . 5 Terminals 67 | . 7 . 9 . . . 9 3 4 2 8 2 . 9 . . . 6 1 1 . 2 . 4 Fabricators 7 | . . . . . . . . . . . . 2 . 4 . . . 1 . . . . . . Repair Stations 11 | . 1 . 2 . . . 2 . 1 . . . . 4 . . . 1 . . . . . . Recycling Units 6 | . 2 . . . . . . . . . 1 . . 2 . . . 1 . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . . 1 Total Hacks 311 | . 45 . 41 2 1 . 55 5 18 7 25 12 . 42 . 13 . 27 1 1 . 4 . 12 Successful 151 | . 19 . 22 2 1 . 28 2 11 1 12 2 . 22 . 13 . 13 . 1 . . . 2 Failed 158 | . 26 . 18 . . . 26 3 7 6 13 10 . 20 . . . 14 1 . . 4 . 10 Catastrophic 34 | . 2 . 1 . . . 3 2 3 3 5 2 . 6 . . . 5 . . . 1 . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Manual 151 | . 27 . 22 . 1 . 25 . 7 1 18 3 . 17 . . . 20 1 . . 4 . 5 Terminals 204 | . 33 . 32 . . . 37 5 12 7 20 3 . 20 . . . 19 1 1 . 4 . 10 Fabricators 17 | . . . . . . . . . . . . 5 . 9 . . . 3 . . . . . . Repair Stations 35 | . 4 . 7 . . . 7 . 5 . . . . 8 . . . 4 . . . . . . Recycling Units 17 | . 8 . . . . . . . . . 3 . . 5 . . . 1 . . . . . . Scanalyzers 12 | . . . 2 . . . 10 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 2 4 . . . . . . . . . . . 2 Terminal Hacks 75 | . 10 . 10 2 1 . 12 2 6 1 8 . . 7 . 13 . 2 . 1 . . . . Record 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Part Schematic 6 | . . . . . . . 1 . . . . . . 1 . 3 . 1 . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 2 . . . 1 . 1 . . . . 1 . 3 . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Alert Level 8 | . . . 2 . . . 3 . 1 . 1 . . 1 . . . . . . . . . . Unreport Threat 12 | . 3 . 1 . . . 3 . 2 . 3 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 1 . 7 . . . 2 . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Build 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Repair Station Hacks 27 | . 3 . 7 . . . 6 . 4 . . . . 3 . . . 4 . . . . . . Scan Component 14 | . 2 . 4 . . . 3 . 2 . . . . 1 . . . 2 . . . . . . Repair 12 | . 1 . 3 . . . 3 . 2 . . . . 1 . . . 2 . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . 2 . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . 3 . . . 3 . . . 4 . . 3 . . . 4 . . . . . 2 Terminals 20 | . 4 . 3 . . . 3 . . . 3 . . 2 . . . 3 . . . . . 2 Assimilate 6 | . 2 . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . Botnet 14 | . 2 . 2 . . . 2 . . . 2 . . 2 . . . 2 . . . . . 2 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 10 . 11 . . . 12 3 6 2 8 5 . 17 . . . 9 1 . . 2 . 4 Full Trace Events 53 | . 10 . 8 . . . 8 2 4 1 1 2 . 8 . . . 6 . . . . . 3 Feedback Events 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 Corruption 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 3 . . . . . . 1 . 3 . 1 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . 125 . . . 76 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . 8 . . . 5 . . . . . . Parts Repaired 12 | . 1 . 3 . . . 3 . 2 . . . . 1 . . . 2 . . . . . . Time 498 | . 13 . 166 . . . 130 . 113 . . . . 44 . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . . Retrieved Matter 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . . Retrieved Components 19 | . 17 . . . . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Total Allies 11 | . 1 . 1 4 . . 1 1 . . 1 . . . . . 1 1 . . . . . . Largest Group 3 | . 1 1 1 3 2 1 1 1 . . 1 1 . . . . 1 1 . . . . . . Highest-Rated Group 96 | . 9 9 10 40 32 16 10 31 . . 10 10 . . . . 96 26 . . . . . . Highest-Rated Ally 96 | . 9 9 10 31 16 16 10 31 . . 10 10 . . . . 96 26 . . . . . . Total Orders 41 | . 8 4 15 2 2 . . . . . . 10 . . . . . . . . . . . . STAY 22 | . 4 2 7 1 2 . . . . . . 6 . . . . . . . . . . . . FOLLOW 19 | . 4 2 8 1 . . . . . . . 4 . . . . . . . . . . . . Ally Attacks 53 | . . . . 24 4 7 . 4 . . . . . . . . 14 . . . . . . . Total Damage 972 | . . . . 235 31 88 . 66 . . . . . . . . 552 . . . . . . . Kills 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Robot Analysis Total 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Turns Passed 30077 | 72 2553 924 4076 1516 1041 1472 3911 3046 2248 1055 2301 2626 175 1360 101 29 120 548 36 12 8 292 12 543 Spaces Moved 15476 | 45 1157 526 1520 600 295 546 1349 1121 669 360 773 857 124 1873 222 90 373 1176 65 47 30 434 30 1194 Core 56 | 6 . . . . . . . . . . . . 34 . . . . . . . . . . 16 Treads 9738 | 39 1157 526 1438 600 274 543 1349 1121 669 360 773 857 32 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 106 | . . . 82 . 21 3 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5576 | . . . . . . . . . . . . . 58 1873 222 90 373 1176 65 47 30 434 30 1178 Fastest Speed 6 | 50 160 160 160 240 135 150 240 241 241 235 240 242 29 26 28 28 28 26 26 26 26 12 24 6 Average Speed 153 | 145 160 160 213 240 232 239 240 244 245 237 247 262 96 31 28 28 28 26 26 26 26 23 24 24 Slowest Speed 410 | 160 160 240 240 240 240 240 241 250 250 241 250 410 242 40 28 28 28 29 26 26 26 26 24 50 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . 9 . . . 5 . . . 1 . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 99 96 98 95 60 95 86 86 47 43 66 21 80 50 32 72 67 29 4 1 49 16 1 33 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . . . . 1 1 1 . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . 1 . . 1 . . 1 . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . . . . . . . 1 1 . 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . 2 . 1 . . . . . . . . 1 . 2 . . . . . . . Spaces Dug 103 | . . . . . . 37 . . 1 . . 11 . 11 . . . 7 . . . 3 1 32 Terrain Destroyed 372 | . . . . . . 38 34 . 41 15 56 71 . 55 . . . 19 . . . 3 1 39 Melee 36 | . . . . . . . . . . . . 1 . 11 . . . 7 . . . 3 1 13 Projectile 42 | . . . . . . 1 . . 11 1 13 16 . . . . . . . . . . . . AOE 294 | . . . . . . 37 34 . 30 14 43 54 . 44 . . . 12 . . . . . 26 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Dat Pro Fac Fac Fac DSF Res Res Acc Total 20377 | 50 1755 560 2137 641 591 645 1878 1323 1128 484 1044 1209 174 2514 260 93 387 1386 83 46 29 608 32 1320 Wait 3372 | . 505 5 423 11 262 38 368 77 343 54 157 146 5 509 39 . 15 183 17 . . 147 1 67 Move 15398 | 44 1156 525 1519 599 294 545 1348 1118 668 359 772 857 123 1855 221 89 372 1166 64 46 29 431 29 1169 Hop 23 | . . . . . . . . . . . . . . 8 . . . 4 . . . 1 . 10 Pick Up 146 | 3 17 2 25 5 1 5 16 9 6 3 16 9 1 18 . . . 4 1 . . 2 . 3 Fast Attach 124 | 3 8 . 13 1 . 8 13 7 1 2 6 9 8 15 . 2 . 5 . . . 12 . 11 Attach 58 | . . 2 5 1 3 6 1 1 3 4 1 7 3 13 . . . 2 1 . . . 1 4 Detach 12 | . 2 . 1 . . 3 . 1 1 . . 3 . 1 . . . . . . . . . . Swap 81 | . 3 1 16 3 . 4 14 10 4 4 7 6 . 7 . . . 2 . . . . . . Drop 187 | . 10 1 32 5 4 5 34 17 3 7 22 18 1 9 . 2 . 5 . . . 9 . 3 Fire 802 | . 53 24 103 16 27 31 84 71 98 43 59 150 33 5 . . . 1 . . . 1 . 3 Melee 149 | . . . . . . . . 4 . . . 2 . 73 . . . 14 . . . 5 1 50 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . . . . . 1 . 4 2 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . 8 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Ext) -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: [*Res] / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 13) 779 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Discovered new exit (range 14) 2157 | -10/Materials | Repaired Lgt. Treads 2626 | -10/Materials | Entered Mines 2626 | -10/Mines | Accompanied by 1 ally 2627 | -10/Mines | Assembled infested the area 2632 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2656 | -10/Mines | Core integrity fell below 50% 2657 | -10/Mines | Met a Derelict bent on vengeance 2688 | -10/Mines | Destroyed 9 combat bots 2802 | -10/Mines | Learned Materials terminal intel 2811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2887 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2891 | -10/Mines | Found Prototype Device 2952 | -10/Mines | Discovered new exit (range 14) 3401 | -10/Mines | Learned location of Storage (-9) 3475 | -10/Mines | Discovered new exit (range 15) 3550 | -10/Mines | Entered Materials 3550 | -9/Materials | Accompanied by 1 ally 3550 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3551 | -9/Materials | Loaded intel: 12 terminal locations 3570 | -9/Materials | Identified Exp. Sensor Array 3894 | -9/Materials | Build established: Gunner 4496 | -9/Materials | Central database locked down 4496 | -9/Materials | Identified exit to Mines 4496 | -9/Materials | Identified exit to Storage 4573 | -9/Materials | Repaired Shotgun 5200 | -9/Materials | Discovered new exit (range 15) 5576 | -9/Materials | Repaired Lgt. Treads 5685 | -9/Materials | Repaired Exp. Sensor Array 5729 | -9/Materials | Discovered new exit (range 12) 6858 | -9/Materials | Discovered new exit (range 12) 7150 | -9/Materials | First assault squad dispatched 7456 | -9/Materials | Sterilization system engaged 7456 | -9/Materials | Non-combat units ordered to evacuate 7556 | -9/Materials | Combat units ordered to evacuate 7626 | -9/Materials | Entered Mines 7629 | -9/Mines | Received a Mining Laser from a helpful Derelict 7848 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8166 | -9/Mines | Discovered new exit (range 5) 8229 | -9/Mines | Discovered new exit (range 10) 8243 | -9/Mines | Discovered new exit (range 6) 8791 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8894 | -9/Mines | Met a Derelict shopkeep closing up shop 9142 | -9/Mines | Entered Exiles 9142 | -9/Exiles | Accompanied by 2 allies 9200 | -9/Exiles | Met 8R-AWN 9241 | -9/Exiles | Met EX-HEX 9306 | -9/Exiles | Met EX-BIN 9334 | -9/Exiles | Aligned with FarCom system 9337 | -9/Exiles | Given EX-Vault access code 9394 | -9/Exiles | Opened EX-Vault 9413 | -9/Exiles | Found XL Autogun Array 9462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9494 | -9/Exiles | Exiles lab attacked by MAIN.C 9616 | -9/Exiles | Discovered new exit (range 10) 10058 | -9/Exiles | Core integrity fell below 50% 10183 | -9/Exiles | Left Exiles lab with XL Autogun Array 10183 | -9/Exiles | Entered Mines 10183 | -8/Mines | Accompanied by 1 ally 10194 | -8/Mines | Lost 4 parts (1p1n2u) 10510 | -8/Mines | Build established: Scavenger-Skirmisher 11096 | -8/Mines | Discovered new exit (range 10) 11161 | -8/Mines | Core integrity fell below 20% 11561 | -8/Mines | Discovered new exit (range 15) 11655 | -8/Mines | Entered Materials 11655 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 12609 | -8/Materials | Repaired Assault Cannon 12642 | -8/Materials | Repaired Mni. Grenade Launcher 12785 | -8/Materials | Build established: Skirmisher 13145 | -8/Materials | Central database locked down 13785 | -8/Materials | Discovered new exit (range 15) 15306 | -8/Materials | Repaired Enh. Autogun 15492 | -8/Materials | Garrison activated, responded to threat 15563 | -8/Materials | Identified exit to Garrison 15566 | -8/Materials | Entered Garrison 15614 | -8/Garrison | Triggered checkpoint 15740 | -8/Garrison | Triggered checkpoint 15771 | -8/Garrison | Triggered checkpoint 15799 | -8/Garrison | Build established: Tank 15865 | -8/Garrison | Triggered checkpoint 15955 | -8/Garrison | Triggered checkpoint 16130 | -8/Garrison | Triggered checkpoint 16591 | -8/Garrison | Discovered new exit (range 9) 16641 | -8/Garrison | Rescued a captive Derelict 17061 | -8/Garrison | Build established: Skirmisher 17223 | -8/Garrison | Discovered new exit (range 10) 17356 | -8/Garrison | Discovered new exit (range 5) 17560 | -8/Garrison | Core integrity fell below 50% 17900 | -8/Garrison | Triggered checkpoint 17952 | -8/Garrison | Discovered new exit (range 15) 18107 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18364 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18612 | -8/Garrison | Entered Materials 18718 | -8/Materials | Repaired Broken Adv. Treads 18905 | -8/Materials | Repaired Enh. Autogun 19330 | -8/Materials | Discovered new exit (range 5) 20426 | -8/Materials | Identified exit to Garrison 20492 | -8/Materials | Garrison activated, responded to threat 20612 | -8/Materials | First assault squad dispatched 20750 | -8/Materials | Destroyed 11 combat bots 20824 | -8/Materials | Sterilization system engaged 20824 | -8/Materials | Non-combat units ordered to evacuate 20860 | -8/Materials | Entered Garrison 20966 | -8/Garrison | Triggered checkpoint 21080 | -8/Garrison | Triggered checkpoint 21135 | -8/Garrison | Discovered new exit (range 5) 21141 | -8/Garrison | Core integrity fell below 20% 21315 | -8/Garrison | Triggered checkpoint 21332 | -8/Garrison | Triggered checkpoint 21582 | -8/Garrison | Triggered checkpoint 21616 | -8/Garrison | Triggered checkpoint 21688 | -8/Garrison | Triggered checkpoint 21915 | -8/Garrison | Entered Materials 22161 | -8/Materials | Identified exit to Factory 22181 | -8/Materials | Build established: Scavenger-Skirmisher 22586 | -8/Materials | Build established: Skirmisher 22715 | -8/Materials | First assault squad dispatched 22878 | -8/Materials | Destroyed 13 combat bots 23029 | -8/Materials | Build established: Tank 24216 | -8/Materials | Entered Factory 24216 | -7/Factory | Accompanied by 1 ally 24216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24627 | -7/Factory | Discovered new exit (range 15) 25211 | -7/Factory | Garrison activated, responded to threat 25341 | -7/Factory | Destroyed 8 combat bots 25947 | -7/Factory | Discovered new exit (range 7) 26040 | -7/Factory | Garrison activated, responded to threat 26172 | -7/Factory | Build established: Scavenger-Tank 26256 | -7/Factory | First assault squad dispatched 26842 | -7/Factory | Sucked down chute 26842 | -7/Factory | Entered Waste 26857 | -7/Waste | EMP discharged 26857 | -7/Waste | System corruption reached 10% 26896 | -7/Waste | Spotted C-40 Crusher 26903 | -7/Waste | Spotted C-40 Crusher 26904 | -7/Waste | Destroyed C-40 Crusher 26908 | -7/Waste | Spotted C-40 Crusher 26909 | -7/Waste | Destroyed C-40 Crusher 26918 | -7/Waste | Destroyed C-40 Crusher 26921 | -7/Waste | Spotted C-40 Crusher 26936 | -7/Waste | Spotted C-40 Crusher 26938 | -7/Waste | Destroyed C-40 Crusher 26950 | -7/Waste | Spotted C-40 Crusher 26950 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26953 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26956 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26957 | -7/Waste | EMP discharged 26958 | -7/Waste | Released all parts (4) 26963 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26969 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26989 | -7/Waste | Crushed by Compactor (1 part destroyed) 27012 | -7/Waste | Discovered new exit (range 16) 27017 | -7/Waste | Entered Factory 27033 | -7/Factory | Lost 7 parts (2p4n1u) 27127 | -7/Factory | Garrison activated, responded to threat 27309 | -7/Factory | Build established: Sprinter 27320 | -7/Factory | Garrison activated, responded to threat 27370 | -7/Factory | Core integrity fell below 50% 27378 | -7/Factory | Discovered new exit (range 4) 27379 | -7/Factory | Identified exit to Factory 27424 | -7/Factory | Fabricated Hacking Suite? 27561 | -7/Factory | Discovered exit to Factory (range 19) 27617 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 27676 | -7/Factory | Core integrity fell below 20% 27845 | -7/Factory | Identified exit to Lower Caves 27900 | -7/Factory | Repaired Xenon Bombardment Thruster 28217 | -7/Factory | First assault squad dispatched 28256 | -7/Factory | Fabricated Imp. VTOL Module (x1) 28377 | -7/Factory | Entered Lower Caves 28396 | -7/Lower Caves | Learned location of 1 exit from Factory 28462 | -7/Lower Caves | Met a Warlord Commander 28463 | -7/Lower Caves | Learned location of Warlord (-4) 28464 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 28474 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 28478 | -7/Lower Caves | Entered Data Miner 28479 | -7/Data Miner | Discovered new exit (range 6) 28484 | -7/Data Miner | Met Data Miner 28490 | -7/Data Miner | Learned location of Section 7 (-2) 28490 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 28494 | -7/Data Miner | Received God Mode back door access code from Data Miner 28500 | -7/Data Miner | Build established: Hacker-Sprinter 28507 | -7/Data Miner | Entered Proximity Caves 28511 | -6/Proximity Caves | Escorted by Enhanced Grunt 28623 | -6/Proximity Caves | Discovered exit to Factory (range 15) 28623 | -6/Proximity Caves | Spotted B-75 Beast 28627 | -6/Proximity Caves | Entered Factory 28627 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 28628 | -6/Factory | Identified exit to Extension 28678 | -6/Factory | Discovered new exit (range 14) 28734 | -6/Factory | Spotted B-75 Beast 28876 | -6/Factory | Discovered new exit (range 5) 28896 | -6/Factory | Repaired Mni. Grenade Launcher? 28918 | -6/Factory | Fabricated Exp. Propulsion Shielding? 28982 | -6/Factory | Repaired Mni. Grenade Launcher 29175 | -6/Factory | Entered another Factory area 29175 | -5/Factory | Evolved 2 slots: Propulsion x2 29188 | -5/Factory | Discovered new exit (range 14) 29211 | -5/Factory | Entered another Factory area 29211 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 29213 | -4/Factory | Identified exit to DSF 29223 | -4/Factory | Entered DSF 29226 | -4/DSF | Discovered new exit (range 19) 29231 | -4/DSF | Entered Research 29231 | -3/Research | Evolved 2 slots: Propulsion x2 29281 | -3/Research | Found Adv. Powered Armor 29285 | -3/Research | Discovered new exit (range 16) 29364 | -3/Research | Found Enh. Force Lance 29509 | -3/Research | Build established: Sprinter 29516 | -3/Research | Spotted B-86 Titan 29520 | -3/Research | Discovered new exit (range 6) 29523 | -3/Research | Entered another Research area 29523 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 29533 | -2/Research | Discovered new exit (range 6) 29535 | -2/Research | Entered Access 29535 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 29892 | -1/Access | Garrison activated, responded to threat 29950 | -1/Access | Incoming investigation squad redirected 29954 | -1/Access | Crushed by falling debris 29954 | -1/Access | System corruption reached 10% 29976 | -1/Access | Spotted B-99 Colossus 29991 | -1/Access | Spotted B-99 Colossus 30015 | -1/Access | Spotted B-99 Colossus 30016 | -1/Access | Spotted B-99 Colossus 30035 | -1/Access | Search patrols dispatched 30048 | -1/Access | Core integrity fell below 50% 30073 | -1/Access | Core integrity fell below 20% 30078 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- B-99 Colossus exits siege mode. Acquired 5 matter. Knocked back. Slug penetrates Wall. Penetrated by Slug. System corrupted: Component data lost. Penetrated by Slug. Acquired Enh. Nova Cannon. Cld. Q-thruster destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+5). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ###########+############/###############???# %=* | | # + ##???#!*=!* | | # # * # ###/# | | # # # ! ![%%! | | # + " # [!! | | # ######+####+##### # """" # ###### | | # #???# #???# # """"" ####?????# | | # ##### #???# # """"" ??????????## | | + + #???# s # """" ????????????# | | # ##### #???# # " ?????????????## | | # #???# #???# # ?????????????## | | + #???# #???# # ?????????????# | | ##+###???# #???# # = ??????????????# | | ????# #???# # ??????????????? | | ??# #???# ##########?????????????? | | # #???# #??????????????????????? | | # #???# #??????????????????????? | | """"" # #???# #??????????????????????? | | """"" # #???# ^%#?#########??##########" | | """"" # #??## % ### % """" " | | """"" # #??#; ;## % % " | | ?????? # #??## ;## """" """""" " | | ??????? # ?????## BB "??"%"????" " | | ??????????########??#; BB "??" "????" " | | ??????????? #??## BB "??" "????" " | | ?????????? #???# @BB "??" "????" " | | ########?#"" #???##;#/### "??" """""" " | | " #?#"T *#??? " ?# "??" " | | """ #?#"" #? """ ?# "??" " | | """ #?# ## """ #########??##########" | | " #?# ## " ?????????????????????? | | #?# ## #????????????????????? | | ! #?# ## #????????????????????? | | #??? ??#?? #????????????????????? | | #??###"##????? #????????????????????? | | ##+######## ################################### | | # o """ | | # ""T"" w | | # "" "" ###############+###### | | + !== w #??????????# # | | # != #??????????# =# | | # == #??????????# = # | | # BB#????????# = # | | # BB#????????# # | | # % ###????????# # | | #+################/### #??????????# ""Y"" # | | ??????????????????" ?# ?????????# """"" # | | ?????????????????? # ????????########### | | ?????????????????? # #####+##?????????????????# | | ??????????????????] # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 90 Evasion (%) 65 Targeting Accuracy 10 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Hacked Scythe | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Exp. Propulsion Shielding | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Mni. Grenade Launcher | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Exp. Propulsion Shielding | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GottaGoFast Manual? 1 Play Time 03:30:01 Cumulative 489.2 hours Start 2024.07.21 @ 17:53:44 End 2024.07.21 @ 22:05:26 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 31 Types 19/2/3/3/1/1/1/1/0 Lore% 89 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b66656c5-69e6-407b-b574-70df207873cc