Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.22 @ 15:54:39 Player: Cluso Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (275) 1375 Value Destroyed (9527) 9527 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2191) 2191 TOTAL SCORE: 17913 Bonus ------- High Alert Combat Kills 771 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 220 Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 235/240 System Corruption 27% Temperature Cool (5) Movement Core (800) Ox15 Location -5/Warlord Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Coolant Injector Hardened Heavy Armor Plating > --- WEAPON (3) ------- Mass Driver > --- INVENTORY (4) ---- Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced ECM Suite Improved Focal Shield Force Field > --- WEAPON ----------- Improved Arc Projector Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Heat Sink Relay Coupler [NC] Shock Rifle Improved Heavy Laser Coil Gun Heavy Rocket Launcher [Rating: 77] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 . . 2 2 2 . . . Power 2 | . . 1 . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . 1 1 . . 1 1 2 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 241 | 7 2 16 9 16 9 52 72 17 31 2 8 Power 55 | 2 . 6 . 3 4 10 15 5 7 . 3 Engine 27 | 2 . 5 . 1 2 3 9 3 2 . . Core 25 | . . 1 . 2 2 7 6 2 4 . 1 Reactor 3 | . . . . . . . . . 1 . 2 Propulsion 42 | 2 . 1 3 5 1 8 13 4 5 . . Treads 8 | 2 . 1 2 . . . 2 . 1 . . Leg 29 | . . . 1 5 1 8 8 2 4 . . Wheel 4 | . . . . . . . 2 2 . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 55 | 1 2 4 1 3 1 9 17 5 8 . 4 Device 33 | . 1 2 . 3 . 3 13 4 4 . 3 Storage 7 | 1 . 1 . . 1 . 3 . 1 . . Processor 4 | . 1 . . . . 1 1 . 1 . . Hackware 1 | . . 1 . . . . . . . . . Protection 10 | . . . 1 . . 5 . 1 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 89 | 2 . 5 5 5 3 25 27 3 11 2 1 Energy Gun 39 | . . 4 4 4 1 7 13 2 3 . 1 Energy Cannon 6 | . . . . . . 6 . . . . . Ballistic Gun 23 | 2 . 1 1 1 1 4 6 1 5 1 . Ballistic Cannon 12 | . . . . . 1 8 . . 2 1 . Launcher 9 | . . . . . . . 8 . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . 1 . . . . Parts Lost 99 | . . 2 1 10 2 14 31 1 21 6 11 Power 22 | . . 1 . 2 1 3 7 . 5 . 3 Propulsion 21 | . . . . 1 . 5 8 1 3 1 2 Utility 26 | . . . . 3 1 4 5 . 6 3 4 Weapon 30 | . . 1 1 4 . 2 11 . 7 2 2 Highest Loss Streak 11 | . . 2 1 6 1 5 8 1 11 4 9 Average Slot Usage (%) 84 | . 98 94 88 95 98 92 82 93 79 65 64 Engine 7 | . 14 19 18 15 7 3 7 7 3 5 4 Core 8 | . . 2 . 2 10 9 6 8 11 11 10 Treads 3 | . 28 21 18 3 . . . . 2 . . Leg 11 | . . . . 21 27 19 9 9 5 12 10 Device 10 | . 5 11 9 10 18 8 10 21 12 5 7 Storage 9 | . 8 7 9 9 13 13 11 11 8 . . Processor 7 | . 12 6 . . . 1 13 11 10 11 10 Hackware 1 | . . 4 9 9 3 . . . . . . Protection 3 | . . . 7 6 . 10 1 . 3 . 1 Energy Gun 6 | . . 17 11 14 3 3 8 15 5 . . Energy Cannon 1 | . . . . . . 6 . . . . . Ballistic Gun 6 | . 28 3 6 3 9 5 4 1 6 8 8 Ballistic Cannon 3 | . . . . . 5 6 . . 4 6 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 13 13 33 41 42 37 57 69 64 67 44 61 Greatest Support 50 | 40 40 46 40 40 35 35 45 40 50 50 35 Greatest Overweight (x) 19 | . . . 1 4 1 4 12 4 11 1 19 Average Overweight (x) . | . . . . . . 1 1 1 1 . 1 Largest Inventory Capacity 12 | 6 6 8 8 8 8 8 12 8 8 4 4 Average Capacity 6 | 5 5 6 8 8 8 8 8 8 6 4 4 Most Carried 8 | 3 2 8 8 8 8 8 8 8 8 3 4 Average Carried 5 | . 1 3 6 6 6 7 6 6 5 2 3 Final Capacity 8 | 6 4 8 8 8 8 8 8 8 4 4 4 Final Carried 8 | 1 2 5 8 5 7 8 8 8 2 3 1 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Scavenger-Gunner 21% | Scavenger-Tank 6% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Matter Collected 6383 | 156 308 220 118 164 561 1821 1586 225 775 379 70 Remotely . | . . . . . . . . . . . . Salvage Created 12054 | . 279 1485 488 596 1017 2126 3844 604 851 623 141 Parts 616 | . 18 105 22 43 62 114 150 38 35 22 7 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed 16 | . . 3 . . . 4 9 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . . 27 21 64 Prevented 30 | . . . . . . . . . 16 1 13 Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 188 | . 6 20 11 16 22 42 32 8 15 14 2 Guns 142 | . 6 20 11 14 16 17 30 7 11 10 . Cannons 39 | . . . . . 6 24 . . 3 4 2 AOE 7 | . . . . 2 . 1 2 1 1 . . Classes Destroyed 15 | . 2 6 3 . 1 1 1 . 1 . . Worker 26 | . . 12 . . 3 6 4 1 . . . Builder 25 | . . 4 . . 3 5 12 1 . . . Tunneler 3 | . . 2 . . . . . 1 . . . Hauler 2 | . . . 1 . . . 1 . . . . Recycler 18 | . . 2 . . 1 2 13 . . . . Operator 3 | . . 2 . . . . . 1 . . . Watcher 10 | . 1 5 . . 1 1 1 1 . . . Swarmer 33 | . . . 4 7 5 6 2 . . 9 . Grunt 88 | . 6 18 3 6 11 19 11 4 7 2 1 Brawler 4 | . . . . . 1 1 . . 1 . 1 Duelist 3 | . . . . . . . 1 . 2 . . Sentry 29 | . . 2 3 3 5 9 3 1 2 1 . Hunter 12 | . . . 1 . . . 9 . 2 . . Programmer 18 | . . . . . . 7 6 3 . 2 . Behemoth 1 | . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . 1 . Best Kill Streak 13 | . 4 13 3 6 5 6 10 3 4 5 1 Combat Bots Only 6 | . 4 3 3 6 5 5 4 2 4 5 1 Max Kills in Single Turn 2 | . 1 2 1 2 2 2 2 1 1 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . Exploded 2 | . . . . 2 . 1 1 1 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Damage Taken 12933 | . 390 304 448 939 523 2700 2987 335 2198 851 1258 Core 2187 | . 52 64 59 78 67 368 457 71 660 84 227 Absorbed by Shields 689 | . . . . 45 198 254 . 58 134 . . Core Remaining (%) 69 | 100 79 84 . . 62 47 46 . . . . Volleys Fired 773 | . 31 92 29 47 72 177 180 29 49 28 39 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 Hottest 211 | . 40 112 112 106 88 210 180 195 211 138 150 Shots Fired 1696 | . 62 179 57 84 131 467 384 78 127 72 55 Gun 1216 | . 62 179 57 84 92 173 354 78 85 35 17 Cannon 449 | . . . . . 39 294 . . 41 37 38 Launcher 31 | . . . . . . . 30 . 1 . . Special . | . . . . . . . . . . . . Kinetic 823 | . 62 21 17 20 111 252 148 8 64 72 48 Thermal 606 | . . 158 39 35 20 180 92 43 39 . . Explosive 31 | . . . . . . . 30 . 1 . . Electromagnetic 236 | . . . 1 29 . 35 114 27 23 . 7 Robot Hit Streak 47 | . 20 45 27 16 32 22 47 28 44 14 11 Robot Miss Streak 8 | . 2 3 2 4 2 8 3 1 2 2 2 Penetration Max 1 | . . . . . . . 1 . 1 1 1 Secondary Targets 21 | . 1 3 2 5 3 . 3 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 1 1 . . Shots Hit Robots 1253 | . 52 123 50 68 102 294 313 67 114 48 22 Core Hits 553 | . 16 54 20 27 48 134 154 29 37 24 10 Critical Hits 31 | . . . 1 . 3 10 6 . 3 7 1 Critical Kills 15 | . . . 1 . 2 3 3 . 1 4 1 Critical Parts Destroyed 14 | . . . . . 1 6 3 . 2 2 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25437 | . 582 1883 831 880 1826 5837 7227 1473 2839 1431 628 Guns 17242 | . 582 1880 826 815 1246 2546 5653 1209 1511 693 281 Cannons 5624 | . . . . . 550 2906 . . 1083 738 347 Explosions 2498 | . . . . 65 . 362 1562 264 245 . . Melee . | . . . . . . . . . . . . Ramming 73 | . . 3 5 . 30 23 12 . . . . Kinetic 12440 | . 582 240 206 240 1487 3226 2853 78 1573 1431 524 Thermal 8499 | . . 1640 595 335 309 1922 1829 1176 693 . . Explosive 1943 | . . . . . . 362 1336 . 245 . . Electromagnetic 2482 | . . . 25 305 . 304 1197 219 328 . 104 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 4 3 . . 2 27 Average Corruption 2 | . . . . . . 1 2 . . 1 9 Corruption Purged . | . . . . . . . . . . . . Effects 44 | . . . . . . 18 9 . . 8 9 Message Errors 11 | . . . . . . 4 4 . . 3 . Matter Fused 2 | . . . . . . 1 1 . . . . Heat Flow Errors 6 | . . . . . . 3 . . . 1 2 Energy Discharges 7 | . . . . . . 3 1 . . 2 1 Data Loss (minor) 3 | . . . . . . 2 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 12 | . . . . . . 5 3 . . 2 2 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 622 | . . . . . . 149 284 47 42 100 . Projectiles 174 | . . . . . . 58 . . 16 100 . Explosions 448 | . . . . . . 91 284 47 26 . . Melee . | . . . . . . . . . . . . Knockbacks 26 | . . . . . 4 8 . . 5 9 . Impact . | . . . . . . . . . . . . Kinetic 26 | . . . . . 4 8 . . 5 9 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 475 | . . . . . 6 75 326 53 15 . . Shots 9 | . . . . . . 1 6 1 1 . . Rammed 6 | . . 1 . . 1 1 3 . . . . Targets Rammed 12 | . . 1 1 . 3 4 3 . . . . Kicked 5 | . . . . . 2 3 . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 1039 | . 15 312 306 189 74 755 213 473 1039 200 138 Average Temperature 130 | . 5 98 90 55 19 153 67 172 297 91 44 Received Heat Transfer 3598 | . 288 201 207 416 264 937 540 4 555 144 42 Effects 75 | . . . . . . 27 . 12 36 . . Shutdowns 23 | . . . . . . 10 . 5 8 . . Energy Bleed 9 | . . . . . . 6 . . 3 . . Interference 13 | . . . . . . 3 . 4 6 . . Matter Decay 5 | . . . . . . 1 . . 4 . . Short Circuit 7 | . . . . . . 2 . 2 3 . . Damage (minor) 9 | . . . . . . 3 . 1 5 . . Damage (major) 5 | . . . . . . 1 . . 4 . . Damage (core) 4 | . . . . . . 1 . . 3 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . 1 4 . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 19 | . . 6 2 . . 2 8 1 . . . Heat Transferred 15051 | . . 3626 1295 592 666 3106 3346 1384 1036 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . 3 3 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Peak Influence 685 | . 172 526 419 521 684 644 685 428 . . . Initial 266 | . . 5 117 141 218 266 187 245 . . . Average 354 | . 78 273 256 357 476 394 420 286 . . . Maximum Alert Level 2 | . . 2 2 2 2 2 2 2 . . . Low Security (%) 17 | 100 100 36 29 23 . . 11 . . . . Level 1 40 | . . 46 68 31 20 42 35 90 . . . Level 2 42 | . . 17 1 45 79 56 52 9 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 51 | . 1 6 4 . 5 21 10 4 . . . Investigation 5 | . 1 1 1 . . 2 . . . . . Extermination 11 | . . . . . . 6 3 2 . . . Reinforcement 19 | . . 5 . . 2 3 7 2 . . . Assault . | . . . . . . . . . . . . Garrison 16 | . . . 3 . 3 10 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 3 5 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Distress Signals 2 | . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 262 | . 12 32 12 17 28 52 40 9 18 17 25 Peak Tracking Total 6 | . 5 5 3 5 4 4 4 3 5 5 6 Tactical Retreats 16 | . . 1 . . . 6 2 2 3 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Traps Triggered 13 | . 4 . . 4 1 3 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 12 | . . . . . . . . 1 . 1 10 Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Machines Disabled 31 | . . 1 . 1 1 10 15 . 1 2 . Max in Single Turn 5 | . . 1 . 1 1 1 5 . 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Machines Accessed 23 | . . 4 4 . 1 4 1 1 1 3 4 Terminals 9 | . . 2 3 . . 1 1 1 . 1 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 51 | . . 9 13 . 1 10 2 3 1 8 4 Successful 38 | . . 6 10 . 1 5 1 2 1 8 4 Failed 13 | . . 3 3 . . 5 1 1 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . . . . . . 4 3 Terminals 25 | . . 5 11 . . 3 2 3 . 1 . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 5 | . . 2 . . . 3 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . 2 . . 1 . . . . . Terminal Hacks 29 | . . 3 8 . . 2 1 2 1 8 4 Record 16 | . . . 4 . . . . 1 . 7 4 Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . Recall Investigation 2 | . . 1 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . 2 . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . Coupler Status 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . 4 3 . . 2 1 1 . . . Full Trace Events 4 | . . 1 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter 190 | . . . . . . 190 . . . . . Time 95 | . . . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 4 . 3 . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . Programmers 3 | . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Turns Passed 12268 | 133 458 800 417 587 618 2655 1996 535 1986 875 1208 Spaces Moved 5666 | 79 213 262 154 247 305 1171 767 246 956 584 682 Core 29 | 6 . . . . . . 8 . 8 . 7 Treads 1181 | 73 213 262 154 39 . . 2 . 438 . . Legs 4395 | . . . . 208 305 1171 725 217 510 584 675 Wheels 56 | . . . . . . . 27 29 . . . Hover 5 | . . . . . . . 5 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 150 110 100 120 120 150 Average Speed 155 | 151 160 160 176 146 126 155 162 147 173 133 156 Slowest Speed 1000 | 160 160 160 180 240 150 240 650 240 600 150 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 3 Exploration Rate (%) 34 | 5 36 25 15 36 29 17 18 5 80 71 72 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 . . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . . Spaces Dug 43 | . . . . . . 14 8 . . . 21 Terrain Destroyed 546 | . . . . . 7 106 346 21 23 17 26 Melee . | . . . . . . . . . . . . Projectile 118 | . . . . . 7 52 8 . 8 17 26 AOE 428 | . . . . . . 54 338 21 15 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Total 7598 | 92 269 462 241 388 417 1630 1162 359 1181 623 774 Wait 625 | . 21 68 39 43 15 167 78 45 110 5 34 Move 5655 | 78 212 261 153 246 304 1170 766 245 955 583 682 Hop . | . . . . . . . . . . . . Pick Up 167 | 7 2 16 6 13 9 24 42 12 26 4 6 Fast Attach 29 | . . . 1 1 . 12 8 2 2 . 3 Attach 102 | 6 2 6 4 11 2 4 31 8 23 2 3 Detach 3 | . 1 . 2 . . . . . . . . Swap 110 | 1 . 10 4 4 7 36 33 7 6 . 2 Drop 101 | . . 8 2 6 5 32 21 11 10 1 5 Fire 773 | . 31 92 29 47 72 177 180 29 49 28 39 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 10 | . . . . . 3 4 3 . . . . Crush 2 | . . 1 1 . . . . . . . . Escape Stasis 21 | . . . . 17 . 4 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Identified exit to Materials 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 774 | -9/Materials | Repaired Lgt. Treads 949 | -9/Materials | Build established: Scavenger-Mutant 1341 | -9/Materials | Discovered new exit (range 16) 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -8/Materials | Build established: Hacker-Mutant 1579 | -8/Materials | Garrison activated, responded to threat 1807 | -8/Materials | Identified exit to Garrison 1809 | -8/Materials | Entered Garrison 1876 | -8/Garrison | Triggered checkpoint 1945 | -8/Garrison | Garrison Relay disabled 2068 | -8/Garrison | Build established: Scavenger-Mutant 2216 | -8/Garrison | Triggered checkpoint 2280 | -8/Garrison | Triggered checkpoint 2324 | -8/Garrison | Lost 6 parts (1p1n1u3w) 2376 | -8/Garrison | Discovered new exit (range 15) 2396 | -8/Garrison | Entered Materials 2723 | -8/Materials | Garrison activated, responded to threat 3001 | -8/Materials | Discovered new exit (range 11) 3014 | -8/Materials | Entered Factory 3014 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3317 | -7/Factory | Build established: Scavenger-Tank 3621 | -7/Factory | Lost 3 parts (1n1u1w) 3710 | -7/Factory | Garrison activated, responded to threat 4465 | -7/Factory | Garrison activated, responded to threat 5010 | -7/Factory | Lost 5 parts (1p1n2u1w) 5382 | -7/Factory | Core integrity fell below 50% 5411 | -7/Factory | Discovered new exit (range 16) 5669 | -7/Factory | Entered another Factory area 5669 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6262 | -6/Factory | Lost 4 parts (1p3w) 6570 | -6/Factory | Lost 3 parts (1p1n1w) 6839 | -6/Factory | Lost 3 parts (1p2w) 6939 | -6/Factory | Identified exit to Lower Caves 7031 | -6/Factory | Lost 7 parts (1p3n1u2w) 7060 | -6/Factory | Core integrity fell below 50% 7115 | -6/Factory | Lost 8 parts (2p2n1u3w) 7398 | -6/Factory | Build established: Scavenger-Mutant 7427 | -6/Factory | Discovered new exit (range 15) 7665 | -6/Factory | Entered another Factory area 7665 | -5/Factory | Evolved 2 slots: Utility x2 7993 | -5/Factory | Build established: Scavenger-Tank 8186 | -5/Factory | Discovered new exit (range 5) 8200 | -5/Factory | Entered Upper Caves 8601 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8644 | -5/Upper Caves | Core integrity fell below 50% 8668 | -5/Upper Caves | Lost 11 parts (3p2n2u4w) 9086 | -5/Upper Caves | Build established: Scavenger-Gunner 9295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9670 | -5/Upper Caves | Spotted B-75 Beast 9707 | -5/Upper Caves | Destroyed B-75 Beast 9730 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 10093 | -5/Upper Caves | Discovered new exit (range 9) 10124 | -5/Upper Caves | Encountered a Warlord checkpoint 10186 | -5/Upper Caves | Entered another Upper Caves area 10240 | -5/Upper Caves | Learned location of 1 exit from Factory 10306 | -5/Upper Caves | Lost 4 parts (3u1w) 10323 | -5/Upper Caves | Learned Extension security intel 10323 | -5/Upper Caves | Learned Factory terminal intel 10417 | -5/Upper Caves | Core integrity fell below 20% 10465 | -5/Upper Caves | Learned location of Warlord (-5) 10727 | -5/Upper Caves | Discovered new exit (range 12) 11061 | -5/Upper Caves | Entered Warlord 11219 | -5/Warlord | System corruption cleaned by Quarantine Array 11651 | -5/Warlord | Met Warlord 11676 | -5/Warlord | Warlord's base attacked by MAIN.C 11850 | -5/Warlord | Found Signal Generator 12026 | -5/Warlord | Warlord forces counterattacked 12029 | -5/Warlord | Spotted Executioner 12188 | -5/Warlord | Crushed by falling debris 12191 | -5/Warlord | Crushed by falling debris 12191 | -5/Warlord | System corruption reached 10% 12217 | -5/Warlord | Crushed by falling debris 12244 | -5/Warlord | Spotted Striker 12248 | -5/Warlord | Lost 9 parts (2p2n4u1w) 12269 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 12217_ System corrupted by crushing effect (+2). 12217_ System corrupted: Mass Driver targeting data glitched. 12217_ Slug penetrates Earth. 12232_ System corrupted: Heat flow error (+236). 12240_ The unstable cave ceiling collapses. 12246_ UG-WGB(b) knocked back. 12247_ System corrupted: Substantial component data lost. 12247_ UG-WGB(b) destroyed. 12253_ G-67 Veteran misfires. 12259_ Lgt. Antimatter Reactor destroyed. 12261_ Acquired Adv. Heat Sink. 12264_ System corrupted: Energy discharge (-81). 12265_ System corrupted: Mass Driver targeting data glitched. 12266_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12266_ G-50 Soldier misfires. 12267_ Slug penetrates B-60 Warrior. 12268_ Knocked back. 12269_ Slug penetrates Striker. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | ## #????????????????????????????????????#???? | | ## #???####?????????????????????????????# ? | | ## #?##" "##????????????????????????????# | | ## #?# " "##???????????????????????????# | | ### #?#[ ""#????????????????????????????# | | ## #?# " ""#?????????????????????????????# | | + #?##" "##???????????????????????????### | | ## #?# ##########???????????? ???### | | ## #?# " ###???????????? ?? ? | | ## #?# ######## #????????????? ### ??? | | ##/########+####??????# #?????????????? ??? | | #????????###???????????????# #?? | | #??????""###???????????????# ?? | | #?????#""# #????????????????# ## | | ## #?????#""# #?????????????????# # | | #### #### #######""#;####???????????????# # | | # # # "" @Kg;#""# "**##??????# | | # # ; ""%! %! %%[*#???????# | | # # ; ]""%[%b%=[ = %=%=*%=###?## | | " ! ;% %%%%%%%% ig!%=*%%*]== ### | | " !%= ;^ =%%%=%=%=%%g!%==%=%% # | | " =][%! ;% =%%%%%/%!%%%/=%*|[= ## | | # =! ;^% !%%%%%% % =%=%### ##? | | # # ; % "" = ! %!??## #?? | | # # ; "" "???# #?? | | #### # # "" " ; ; ;###???# ##?? | | ???# #### "######""########## ###????## #??? | | ???# ##????#""#?????????##?????## #??? | | ???# #?????#""#????????????????# ##??? | | ???# #?????#""#???????????????## ##???? | | ???# #??????""????????????????# #????? | | ???# #????????????????????????# #????? | | ???# #???????????????????????# ##????? | | ???##+###### ##???????????????????????# #?????? | | ???????????# #???????????????????????## ##????# | | ##????????? #??????????????????????## ##??## | | "#?????????# ###??????????????????????# ##?# | | "#?????????# #????????????????????#####^ ## ### | | "#?????????# #???????????????????## # #### ## | | "#?????????# #???????????????????# #?## ## | | "#?????????# ????????????????????# ##?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 50 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Librarian Oops Remodeling Sniper System Compromised Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed RecoilNovaShotgun Manual? 0 Play Time 02:34:02 Cumulative 6.6 hours Start 2021.08.08 @ 22:03:39 End 2021.08.22 @ 15:54:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45a72150-3d70-4f1a-b371-5020a560644a