Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 23:13:59 Player: LordBikkhus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1213) 1213 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3913 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Shock Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Recoil Stabilizer > --- WEAPON ----------- Heavy Assault Rifle Minigun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Experimental Sensor Array Splice Drone Bay Shock Rifle Shock Rifle Field Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Concussive RPG Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 39 | 6 1 4 2 13 13 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 1 2 3 3 Treads 5 | . . . . 3 2 Leg 5 | 2 . 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | 1 1 1 . 4 4 Device 5 | . . 1 . 3 1 Storage 2 | 1 . . . . 1 Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 . 2 . 4 6 Energy Gun 6 | 1 . 1 . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . 2 . Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . 1 . 7 6 Power 2 | . . . . 1 1 Propulsion 2 | . . 1 . . 1 Utility 4 | . . . . 3 1 Weapon 6 | . . . . 3 3 Highest Loss Streak 3 | . . 1 . 3 2 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 7 8 6 1 Power . | . 1 1 1 . . Propulsion 1 | 1 2 3 2 . . Utility 1 | . . . 2 3 . Weapon 1 | . . 1 2 2 . Tool/Special . | . . . . . . Unused Backups 6 | . 1 . 2 3 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 94 85 97 79 37 Engine 8 | . 14 11 11 5 3 Treads 6 | . . . . 17 4 Leg 13 | . 28 22 30 1 . Device 7 | . . 8 11 8 6 Storage 8 | . 14 11 11 8 2 Processor 8 | . 8 11 11 10 2 Energy Gun 9 | . 14 11 11 6 8 Ballistic Gun 12 | . 14 11 11 19 . Peak Build Rating 28 | 6 7 14 19 28 19 Average Rating 16 | 3 6 12 17 23 12 On Entrance 7 | . 6 7 14 19 1 Naked Turns 26 | . . . . 10 16 Heaviest Build 96 | 14 14 17 17 21 96 Greatest Support 60 | 20 20 20 35 60 20 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 8 | 5 8 8 8 7 11 Most Carried 8 | 4 5 8 8 8 4 Average Carried 5 | 2 4 7 7 6 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 4 8 8 5 2 Class Distribution -------------------- 65% | Mutant 19% | Skirmisher 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 979 | 130 96 60 117 532 44 Remotely . | . . . . . . Salvage Created 1273 | . 116 155 26 847 129 Parts 71 | . 11 3 7 49 1 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 30 | . 3 2 4 17 4 Guns 20 | . 3 2 1 14 . Cannons 3 | . . . . . 3 AOE 7 | . . . 3 3 1 Classes Destroyed 9 | . 3 3 . 2 1 Worker 1 | . 1 . . . . Builder 1 | . . . . 1 . Hauler 2 | . . 1 . 1 . Watcher 2 | . 1 . . 1 . Swarmer 10 | . 3 . 4 2 1 Grunt 12 | . . 1 . 10 1 Brawler 1 | . . . . . 1 Duelist 4 | . . 1 . 2 1 Sentry 3 | . . . . 3 . Best Kill Streak 4 | . 4 1 4 3 1 Combat Bots Only 4 | . 3 1 4 3 1 Max Kills in Single Turn 4 | . 2 1 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 289 | . 16 12 11 150 100 Missed 104 | . 5 5 5 50 39 Hits 185 | . 11 7 6 100 61 Melee 24 | . . 4 . 5 15 Projectile 161 | . 11 3 6 95 46 Critical Strikes 12 | . . . . 8 4 Actively Blocked 2 | . . . . . 2 Damage Taken 3251 | . 81 160 103 1528 1379 Core 1073 | . 22 . 32 311 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 93 | . . . . . 93 Core Remaining (%) 81 | 100 91 . 92 43 . Volleys Fired 116 | . 11 13 2 53 37 Largest 3 | . 2 2 2 3 3 Hottest 146 | . 60 70 73 100 146 Shots Fired 250 | . 22 26 4 150 48 Gun 219 | . 22 26 4 150 17 Cannon 29 | . . . . . 29 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 175 | . 11 13 2 120 29 Thermal 12 | . . . . . 12 Explosive 2 | . . . . . 2 Electromagnetic 61 | . 11 13 2 30 5 Robot Hit Streak 13 | . 3 13 1 8 7 Robot Miss Streak 7 | . 3 4 3 7 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 155 | . 8 17 1 104 25 Core Hits 66 | . 5 6 4 42 9 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 5 | . . 2 . 1 2 Burn 1 | . . . . . 1 Destroy 2 | . . 1 . 1 . Blast 1 | . . . . . 1 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3403 | . 120 266 190 1988 839 Guns 2345 | . 120 266 14 1774 171 Cannons 438 | . . . . . 438 Explosions 599 | . . . 176 194 229 Melee . | . . . . . . Ramming 21 | . . . . 20 1 Kinetic 2029 | . 61 115 14 1413 426 Thermal 590 | . . . 176 194 220 Explosive 128 | . . . . . 128 Electromagnetic 623 | . 59 151 . 361 52 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 2 Average Corruption 3 | . . . . 5 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Message Errors 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 37 | . . . 9 28 . Projectiles . | . . . . . . Explosions 37 | . . . 9 28 . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 253 | . . . 56 . 197 Shots 5 | . . . 2 . 3 Rammed 4 | . . . . 3 1 Targets Rammed 5 | . . 1 . 3 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 184 | . . . 11 184 24 Average Temperature 47 | . . . 11 49 12 Received Heat Transfer 873 | . . . . 720 153 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 733 | . . . 200 150 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 83 Level 1 3 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 224 | . 79 30 149 185 224 Initial 73 | . . 22 7 22 73 Average 49 | . 16 8 40 73 72 Influence Increases 1222 | . 101 87 149 524 361 Destroy 0b10 Robot/C 600 | . 60 40 80 340 80 Destroy 0b10 Robot/NC 30 | . 10 5 . 15 . Destroy Leader 98 | . 12 12 10 64 . Successful Hack 56 | . 19 30 . 7 . Disable Machine 180 | . . . 45 60 75 Destroy Structure 63 | . . . 14 8 41 Lose Combat Pursuer 195 | . . . . 30 165 Influence Decreases 1016 | . 47 121 110 420 318 Entered New Map 172 | . . 32 13 37 90 Time Decay 711 | . 47 79 97 313 175 Lost Part 133 | . . 10 . 70 53 Squads Dispatched 4 | . . 1 . 3 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 6 6 4 30 17 Peak Tracking Total 5 | . 3 3 4 5 5 Tactical Retreats 8 | . . . . 2 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 12 | . . . 3 4 5 Max in Single Turn 5 | . . . 3 2 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 7 | . 4 1 1 1 . Terminals 5 | . 3 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 13 3 1 3 . Successful 10 | . 6 2 1 1 . Failed 10 | . 7 1 . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 1 . . . Terminals 16 | . 10 3 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 2 1 1 . Record 2 | . 1 1 . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Security Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Recycle Component 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 1 . 1 . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 682 | . . . . 682 . Optics 682 | . . . . 682 . Terrain 238 | . . . . 238 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2440 | 80 254 337 495 808 466 Spaces Moved 1539 | 56 182 234 400 382 285 Core 171 | 2 . . . 21 148 Treads 408 | . . . . 330 78 Legs 901 | 54 182 234 400 31 . Wheels . | . . . . . . Hover . | . . . . . . Flight 59 | . . . . . 59 Fastest Speed 35 | 50 120 120 120 50 35 Average Speed 130 | 117 120 120 120 158 125 Slowest Speed 480 | 120 120 120 120 170 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 27 30 77 40 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . 14 9 67 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 86 | . . . 14 9 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1751 | 67 195 264 412 472 341 Wait 17 | 2 1 4 2 8 . Move 1532 | 55 181 233 399 381 283 Hop 1 | . . . . . 1 Pick Up 22 | 4 1 6 2 7 2 Fast Attach 23 | 6 1 1 2 5 8 Attach 14 | . . 1 . 7 6 Detach 1 | . . . . . 1 Swap 5 | . . 2 1 1 1 Drop 15 | . . 3 4 7 1 Fire 116 | . 11 13 2 53 37 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 4 | . . . . 3 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Discovered new exit (range 13) 671 | -9/Materials | Identified exit to Mines 672 | -9/Materials | Entered Mines 680 | -9/Mines | Met a Derelict bent on vengeance 701 | -9/Mines | Found the Drone Emporium 708 | -9/Mines | Found Prototype Device 945 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 953 | -9/Mines | Found Prototype Device 965 | -9/Mines | Discovered new exit (range 13) 981 | -9/Mines | Learned Materials emergency access door positions 1057 | -9/Mines | Learned location of Storage (-8) 1162 | -9/Mines | Identified exit to Materials 1167 | -9/Mines | Entered Materials 1167 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1500 | -8/Materials | Discovered new exit (range 9) 1644 | -8/Materials | Garrison activated, responded to threat 1709 | -8/Materials | Build established: Skirmisher 1905 | -8/Materials | Lost 3 parts (1u2w) 1965 | -8/Materials | Released all parts (8) 1969 | -8/Materials | Core integrity fell below 50% 1969 | -8/Materials | Discovered new exit (range 13) 1975 | -8/Materials | Entered Factory 1975 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2300 | -7/Factory | Core integrity fell below 50% 2403 | -7/Factory | Released all parts (3) 2412 | -7/Factory | Core integrity fell below 20% 2441 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02379_ Acquired Lgt. Treads. 02380_ U-05 Engineer builds a Wall. 02380_ K-01 Serf collects debris. 02381_ U-05 Engineer lays Concrete. 02382_ Acquired 2 matter. 02383_ U-05 Engineer builds a Wall. 02384_ K-01 Serf collects debris. 02384_ U-05 Engineer lays Concrete. 02385_ K-01 Serf collects debris. 02385_ U-05 Engineer lays Concrete. 02387_ Acquired 3 matter. 02388_ K-01 Serf collects debris. 02402_ Adv. Assault Cannon destroyed. 02403_ K-01 Serf collects debris. 02403_ Released Imp. Utility Shielding. 02403_ Released Imp. Heat Sink. 02403_ Released Lgt. Treads. 02410_ Acquired Cesium-ion Thruster. 02420_ Acquired 5 matter. 02432_ Cesium-ion Thruster destroyed. 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