Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.03 @ 06:49:14 Player: Saya Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (119) 595 Value Destroyed (2512) 2512 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (4210) 4210 TOTAL SCORE: 17937 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 87 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -591 Cogmind --------- Core Integrity 1600/1600 Matter 255/300 Energy 680/700 System Corruption 0% Temperature Cool (20) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Impulse Thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (15) ----- Improved Heat Sink Lightpack 2.0 Advanced Weight Redist. System Experimental Transmission Jammer Advanced ECM Suite Advanced Phase Shifter Light Regenerative Plating Improved Hacking Suite Experimental Hacking Suite System Mapper System Shield System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Vortex Shotgun Power Sword > --- INVENTORY (24) --- Light Fission Core Light Fission Core Light Fission Core VTOL Module Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Medium Storage Unit Medium Storage Unit Experimental Energy Well (1000) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Stasis Canceller Reaction Control System Improved Utility Shielding Reflective Plating Light Regenerative Plating Vortex Shotgun Gamma Bomb Array Great Maul Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Advanced Weight Redist. System Experimental Transmission Jammer Advanced ECM Suite Advanced Phase Shifter Light Regenerative Plating Improved Hacking Suite Experimental Hacking Suite System Mapper System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Vortex Shotgun Power Sword > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core VTOL Module Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Medium Storage Unit Medium Storage Unit Experimental Energy Well High-capacity Matter Pod Advanced Weight Redist. System Improved Stasis Canceller Reaction Control System Improved Utility Shielding Reflective Plating Light Regenerative Plating Vortex Shotgun Gamma Bomb Array Great Maul [Rating: 179] Favorites ----------- Power Light Fission Core Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Lightpack 2.0 Device Advanced Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . Utility 13 | . . . 1 . . . 1 1 . . 1 . . . . 2 . . 2 . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 1 19 . 38 7 2 . 6 15 3 . 9 9 1 . 4 10 7 3 13 2 2 9 . 13 5 8 Power 15 | . 3 . 3 . . . . 1 . . 4 1 . . . . . . 2 . . . . 1 . . Engine 8 | . 3 . 3 . . . . . . . 2 . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . . 2 1 . . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 52 | . 7 . 10 3 . . 3 6 2 . 3 1 . . . 6 . . 5 1 1 2 . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . 7 . 7 2 . . 1 . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 2 1 . . 2 . . . . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 1 . . . . 6 2 . 3 1 . . . 6 . . 5 . 1 2 . 2 . . Utility 69 | 1 1 . 8 . 2 . 2 4 . . 2 5 1 . 2 4 6 . 5 1 . 7 . 9 5 4 Device 25 | . . . . . . . . . . . 2 3 . . 1 2 4 . 2 1 . 2 . 3 3 2 Storage 8 | 1 1 . 2 . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . Processor 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . Hackware 11 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . 3 2 2 Protection 21 | . . . 6 . 1 . 1 2 . . . 1 1 . 1 1 1 . 1 . . 4 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | . 8 . 17 4 . . 1 4 1 . . 2 . . 2 . 1 3 1 . 1 . . 1 . 4 Energy Gun 19 | . 2 . 10 3 . . 1 2 . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 4 . 3 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 2 . 4 . . . . . . . . 1 . . 1 . . 3 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 1 . . 1 . . 1 . . . . . . . . 1 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . 4 . 1 Parts Lost 27 | . 2 . 5 1 . . . 2 . . 1 2 . . 2 1 6 3 2 . . . . . . . Power 4 | . 1 . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Propulsion 14 | . . . 2 1 . . . 2 . . 1 1 . . 1 1 3 1 1 . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Weapon 6 | . 1 . 3 . . . . . . . . . . . . . 1 1 . . . . . . . . Highest Loss Streak 5 | . 1 . 1 1 . . . 2 . . 1 2 . . 2 1 5 2 2 . . . . . . . Average Slot Usage (%) 87 | . 96 100 97 96 100 100 98 83 81 84 82 85 86 86 81 74 68 48 62 78 80 88 89 86 83 84 Engine 5 | . 13 14 11 11 11 11 9 . . . 6 5 . . . . . . . . . . . . . . Core 3 | . . . . . . . . 6 7 7 6 6 13 13 10 5 3 . 6 10 10 10 10 1 . . Leg 10 | . 28 28 28 22 22 22 18 . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 4 10 11 11 17 . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 38 35 38 33 32 33 33 30 23 18 2 12 15 16 21 21 23 21 20 Device 5 | . . . . . . . . . . . 9 12 11 6 10 11 9 9 7 10 10 10 10 11 17 20 Storage 13 | . 28 28 22 22 22 22 26 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 Processor 3 | . . . . . . . . . . . . 5 6 6 6 5 11 11 10 10 10 10 10 2 . . Hackware 6 | . . . . . . . . 6 7 7 6 6 6 6 6 9 11 11 14 15 15 15 15 22 23 25 Protection 5 | . . . 10 11 11 11 9 11 15 15 6 . 1 6 2 5 . . . 5 5 4 5 4 4 4 Energy Gun 5 | . 9 14 16 15 11 11 9 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 2 1 11 11 9 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 2 . . . . . . . . . . . . . . . . 1 5 5 4 4 . Slashing Weapon 2 | . . . . . . . . 4 7 7 6 5 6 6 5 5 3 . . . . . . 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 16 17 16 54 53 51 51 59 22 21 21 30 28 28 28 29 23 19 10 25 26 32 32 32 55 59 70 Greatest Support 68 | 20 20 20 30 30 16 16 26 30 28 28 43 33 32 32 32 40 40 20 58 49 54 58 57 68 68 68 Greatest Overweight (x) 17 | . . . 5 17 3 3 3 . . . . . . . 1 1 . 3 2 . . . . . . 1 Average Overweight (x) . | . . . 1 2 3 3 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 16 16 16 16 20 40 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 19 | 6 8 8 10 16 16 16 19 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 6 8 8 16 16 16 16 20 23 22 24 24 24 24 24 24 24 24 23 24 21 20 24 24 23 24 24 Average Carried 17 | 5 7 8 10 16 15 16 19 19 21 23 23 23 22 24 23 23 23 22 22 20 19 22 24 18 20 21 Final Capacity 24 | 8 8 8 16 16 16 16 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 2 8 8 16 16 16 16 20 22 21 24 24 22 24 24 24 22 23 22 22 20 20 24 24 19 24 20 Class Distribution -------------------- 22% | Scavenger-Mutant 17% | Hauler-Sprinter 16% | Mutant 14% | Hauler-Scout 9% | Wizard-Sprinter 6% | Hauler-Mutant 6% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Waste Hauler-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Scout | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Matter Collected 2966 | 216 468 15 683 214 . . 102 140 . 73 89 81 35 . 84 28 109 . 13 158 112 . 131 . 180 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4335 | 101 471 15 1585 260 . . 221 254 . 274 204 30 . . 174 28 115 161 13 92 68 . 147 16 38 68 Parts 240 | 7 41 2 102 8 . . 19 11 . 13 4 2 . . 3 1 3 6 . 2 5 . 1 2 4 4 Haulers Intercepted 8 | . 1 . 5 . . . 1 . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . 4 . . 6 . 2 7 . . 11 23 1 . . . Prevented 10 | . . . . . . . . . . . . . . . 2 . . . . . . 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 59 | . 15 . 28 3 . . 1 1 . . . 1 . . 1 . 1 4 . . 4 . . . . . Melee 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Guns 31 | . 11 . 16 3 . . 1 . . . . . . . . . . . . . . . . . . . AOE 26 | . 4 . 12 . . . . . . . . 1 . . 1 . . 4 . . 4 . . . . . Classes Destroyed 14 | 2 6 . 3 . . . . 1 . . . . . . . . 2 . . . . . . . . . Worker 19 | . 2 . 7 . . . 3 4 . 2 1 . . . . . . . . . . . . . . . Builder 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Tunneler 7 | 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . Hauler 8 | . 1 . 5 . . . 1 . . 1 . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Operator 8 | . 1 . 1 . . . . . . 1 1 . . . . 1 . . 1 . . . . 1 . 1 Watcher 10 | . 2 . 1 . . . 1 2 . 3 . . . . . . . . . . . . . . . 1 Swarmer 20 | . 6 . 1 3 . . . . . . . 1 . . 1 . . 4 . . 4 . . . . . Grunt 26 | . 9 . 17 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Best Kill Streak 6 | 2 4 1 6 3 . . 2 3 . 2 2 1 . . 1 . 1 4 . . 4 . . 1 1 1 Combat Bots Only 4 | . 4 . 4 3 . . 1 1 . . . 1 . . 1 . 1 4 . . 4 . . . . . Max Kills in Single Turn 3 | 1 2 1 2 1 . . 1 1 . 1 1 1 . . 1 1 1 3 1 1 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . . . . . . . 1 . . 1 . . 3 . . 3 . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Damage Taken 4587 | . 636 . 1275 203 . . 87 223 . . 371 181 106 . 110 215 448 334 206 . 13 . 74 34 71 . Core 618 | . 34 . 119 41 . . 28 . . . 79 46 . . . 16 102 100 53 . . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 86 . . . 60 94 . . 100 . . . . 85 . . 78 . . . . 95 100 100 100 Volleys Fired 275 | 6 110 1 112 15 . . 16 . . . . 5 . . 2 . . 3 . . 3 . . . . 2 Largest 2 | 2 2 2 2 2 . . 2 . . . . 1 . . 1 . . 1 . . 1 . . . . 1 Hottest 101 | 70 70 60 101 101 . . 70 . . . . 39 . . 36 . . 36 . . 36 . . . . 60 Shots Fired 419 | 12 149 2 186 23 . . 32 . . . . 5 . . 2 . . 3 . . 3 . . . . 2 Gun 377 | 12 139 2 167 23 . . 32 . . . . . . . . . . . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 42 | . 10 . 19 . . . . . . . . 5 . . 2 . . 3 . . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 175 | 6 104 1 48 . . . 16 . . . . . . . . . . . . . . . . . . . Thermal 75 | 6 24 1 36 8 . . . . . . . . . . . . . . . . . . . . . . Explosive 34 | . 10 . 19 . . . . . . . . . . . . . . 2 . . 3 . . . . . Electromagnetic 133 | . 11 . 83 15 . . 16 . . . . 5 . . 2 . . 1 . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 15 | 5 10 . 15 3 . . 5 . . . . . . . . . . 2 . . . . . . . . Robot Miss Streak 7 | 2 6 1 7 5 . . 2 . . . . . . . . . . 1 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 316 | 8 86 . 105 11 . . 19 19 . 15 4 . . . 5 2 8 7 1 4 1 . 5 2 7 7 Core Hits 182 | 4 46 1 70 8 . . 8 6 . 6 1 1 . . 5 1 2 7 . 3 5 . 2 1 2 3 Critical Hits 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Melee Attacks 184 | . . . . . . . . 44 . 19 7 2 . . 7 6 13 7 9 4 1 . 6 17 26 16 Impact 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . 28 . 19 7 2 . . 7 6 11 . . . . . . 17 26 15 Piercing 30 | . . . . . . . . . . . . . . . . . 2 7 9 4 1 . 6 . . 1 Sneak Attacks 37 | . . . . . . . . 9 . 7 3 . . . . 2 2 5 1 3 1 . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 14139 | 76 1316 11 2875 298 . . 265 1583 . 1755 612 30 . . 930 358 584 902 141 410 408 . 420 189 566 410 Guns 2851 | 76 794 11 1529 176 . . 265 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2773 | . 522 . 1346 122 . . . . . . . 30 . . 134 . . 313 . . 306 . . . . . Melee 8515 | . . . . . . . . 1583 . 1755 612 . . . 796 358 584 589 141 410 102 . 420 189 566 410 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1117 | 26 559 . 472 . . . 60 . . . . . . . . . . . . . . . . . . . Thermal 852 | 50 131 11 444 173 . . . . . . . . . . 43 . . . . . . . . . . . Explosive 2419 | . 522 . 1278 . . . . . . . . . . . . . . 313 . . 306 . . . . . Electromagnetic 1236 | . 104 . 681 125 . . 205 . . . . 30 . . 91 . . . . . . . . . . . Impact 545 | . . . . . . . . 545 . . . . . . . . . . . . . . . . . . Slashing 6194 | . . . . . . . . 1038 . 1755 612 . . . 796 358 507 . . . . . . 189 566 373 Piercing 1776 | . . . . . . . . . . . . . . . . . 77 589 141 410 102 . 420 . . 37 Highest Corruption 7 | . . . . . . . . 4 4 5 3 3 3 3 3 . . . 7 7 7 7 . . . . Average Corruption 3 | . . . . . . . . 1 4 4 3 3 3 3 3 . . . 7 7 7 7 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . 2 4 11 1 7 3 . 7 . . . 3 6 9 1 . . . . Message Errors 15 | . . . . . . . . 1 . 2 1 2 1 . 3 . . . 1 2 2 . . . . . Matter Fused 19 | . . . . . . . . . 1 7 . 2 1 . 1 . . . 2 1 3 1 . . . . Heat Flow Errors 7 | . . . . . . . . . 1 1 . . . . 1 . . . . 2 2 . . . . . Energy Discharges 5 | . . . . . . . . . . 1 . 1 . . 1 . . . . 1 1 . . . . . Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 1 . . . 2 1 . 1 . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3072 | . 9 . 125 . . . . 557 . 658 346 . . . 278 170 63 253 111 69 98 . 141 . 113 81 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 134 | . 9 . 125 . . . . . . . . . . . . . . . . . . . . . . . Melee 2938 | . . . . . . . . 557 . 658 346 . . . 278 170 63 253 111 69 98 . 141 . 113 81 Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . 35 . 195 32 . . . . . . . 4 . . . . . 15 . . . . . . . . Shots 13 | . 3 . 7 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | 100 102 . 364 374 . . 137 35 197 86 299 155 139 133 109 1 . . . 269 189 102 26 24 . 5 Average Temperature 74 | 50 37 . 92 171 . . 39 23 43 40 148 52 49 66 29 1 . . . 146 76 41 10 11 . 5 Received Heat Transfer 726 | . 144 . 441 . . . 36 18 . . 30 12 . . . 18 . 18 . . . . . 9 . . Effects 9 | . . . 3 4 . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 3 1 . . . 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1834 | 148 312 25 988 311 . . . . . . . . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Peak Influence 595 | 10 221 38 595 246 . . 77 178 45 286 204 . . . . 197 . . 190 . . . . 128 573 542 Initial 343 | . 6 33 14 231 . . . 32 15 31 42 . . . . 89 . . 94 . . . . 3 . 343 Average 165 | 5 93 34 375 152 . . 32 58 33 145 89 . . . . 108 . . 127 . . . . 40 154 411 Maximum Alert Level 2 | . 1 . 2 1 . . . . . 1 1 . . . . . . . . . . . . . 2 2 Low Security (%) 69 | 100 94 100 14 50 . 100 100 100 100 67 97 . . . . 100 . . 100 . . . . 100 75 . Level 1 18 | . 5 . 38 49 . . . . . 32 2 . . . . . . . . . . . . . 10 55 Level 2 12 | . . . 47 . . . . . . . . . . . . . . . . . . . . . 13 44 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . 5 . . . . 3 . 3 5 . . . . . . 1 1 . . . . 2 2 1 Investigation 7 | . 2 . 1 . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 Reinforcement 14 | . 2 . 3 . . . . 1 . 1 4 . . . . . . . . . . . . 1 2 . Assault 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . 1 . 4 . . . . . . . . . . . . . . . 1 . . . . . 5 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 Times Spotted 224 | . 31 . 47 3 . . 5 10 6 9 10 3 7 . 10 10 1 13 7 . 4 11 2 4 24 7 Peak Tracking Total 10 | . 4 . 6 3 . . 3 6 6 2 3 3 10 . 5 8 1 6 4 . 4 10 2 3 9 2 Tactical Retreats 28 | . . . 5 . . . . . . 2 3 2 2 . 1 2 . 4 2 . . . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . 2 . . . . . . 1 . 1 5 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 2 . . . . 1 1 . 1 . . . . . . 13 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Disabled 9 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Accessed 84 | . 6 . 10 . 2 . 4 7 . 10 6 . . 4 1 3 1 . 5 1 . 13 . 4 2 5 Terminals 51 | . 5 . 8 . . . 4 5 . 8 6 . . . 1 3 . . 3 1 . . . 2 . 5 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Repair Stations 4 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . Total Hacks 217 | . 15 . 23 . 2 . 11 18 . 25 15 . . 26 1 5 1 . 16 1 . 19 . 17 3 19 Successful 134 | . 9 . 10 . 2 . 5 7 . 11 5 . . 26 1 3 1 . 9 1 . 19 . 15 3 7 Failed 83 | . 6 . 13 . . . 6 11 . 14 10 . . . . 2 . . 7 . . . . 2 . 12 Catastrophic 14 | . 1 . 1 . . . 2 2 . 3 2 . . . . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 10 . 9 . 1 . 8 7 . 11 8 . . . . 1 . . 8 . . 1 . 8 . 12 Terminals 139 | . 13 . 19 . . . 11 13 . 22 15 . . . 1 5 . . 11 1 . . . 9 . 19 Fabricators 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . 6 2 . Repair Stations 9 | . 2 . . . . . . 3 . . . . . . . . . . 2 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . 2 . . . . . . . . 3 . . . . . 1 . Terminal Hacks 95 | . 6 . 5 . 2 . 4 3 . 6 4 . . 26 1 2 1 . 4 1 . 19 . 6 . 5 Record 31 | . . . . . 1 . . . . . . . . 11 1 . . . . 1 . 17 . . . . Part Schematic 8 | . . . . . . . . . . . 1 . . 6 . . . . . . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 9 | . 2 . . . . . 1 1 . 1 1 . . . . 1 . . 1 . . . . . . 1 Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 9 | . 2 . 3 . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hauler Manifests 6 | . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . Zone Layout 9 | . 1 . 1 . . . 1 1 . . 1 . . . . 1 . . 2 . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . 5 2 . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Repair Station Hacks 6 | . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . Scan Component 4 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 21 | . 2 . 4 . . . 1 2 . 3 1 . . . . 1 . . 3 . . . . 2 . 2 Terminals 20 | . 2 . 4 . . . 1 2 . 3 1 . . . . 1 . . 3 . . . . 1 . 2 Assimilate 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Botnet 15 | . 1 . 3 . . . 1 2 . 3 1 . . . . . . . 1 . . . . 1 . 2 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . 10 . . . 3 4 . 9 5 . . . . 2 . . 4 . . . . 3 . 4 Full Trace Events 5 | . . . 1 . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . Feedback Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 1 . . 6 . . . . . . . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Matter 1305 | . . . . . . . . . . . . . . . . . . . . . . . . 921 384 . Time 271 | . . . . . . . . . . . . . . . . . . . . . . . . 169 102 . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . . . . . . . . 17 8 . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Time 96 | . . . . . . . . . . . . . . . . . . . 28 . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total Allies 6 | . . . . 2 . . . . . . . . . . 1 1 . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . 1 1 . . 1 . . . . . . . Highest-Rated Group 94 | . . . . 46 . . . . . . . . . . 94 9 . . 10 . . . . . . . Highest-Rated Ally 94 | . . . . 31 . . . . . . . . . . 94 9 . . 10 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 15 | . . . . 3 . . . . . . . . . . 12 . . . . . . . . . . . Total Damage 549 | . . . . 40 . . . . . . . . . . 509 . . . . . . . . . . . Kills 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . 1 . . . 1 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Turns Passed 12478 | 33 1315 123 1835 806 379 54 747 736 114 509 447 699 144 37 326 175 981 242 349 133 278 604 150 404 596 262 Spaces Moved 13948 | 11 852 101 1113 407 287 42 399 1204 188 1085 923 590 401 82 412 212 691 226 469 273 532 1028 217 460 1161 582 Core 99 | . . . . 6 . . . . . . . . . . . . . 62 31 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2117 | 11 852 101 855 298 . . . . . . . . . . . . . . . . . . . . . . Wheels 1089 | . . . 258 103 287 42 399 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10643 | . . . . . . . . 1204 188 1085 923 590 401 82 412 212 691 164 438 273 532 1028 217 460 1161 582 Fastest Speed 23 | 120 120 120 120 130 130 130 110 23 25 25 25 25 25 25 25 28 29 40 31 34 31 26 26 24 24 24 Average Speed 52 | 120 120 120 129 177 130 130 111 25 26 27 26 25 25 25 27 28 37 77 41 34 33 28 26 24 24 28 Slowest Speed 900 | 120 120 120 270 900 130 130 130 27 28 28 28 28 25 25 103 103 40 200 150 39 34 34 26 24 24 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 2 . 1 5 . . . . 1 . . 3 . . . . . 8 1 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 2 98 31 89 72 66 17 27 25 73 36 32 59 61 68 52 7 71 24 13 48 52 93 38 14 30 20 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 . 1 1 . . 1 . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . . . 1 . . . . . . . 10 2 . 2 . 2 . . 2 . . 3 . . . Spaces Dug 96 | . 1 . 18 . . . . 22 . 1 1 2 . . 2 4 1 1 6 . . . 1 15 16 5 Terrain Destroyed 324 | . 54 . 146 1 . . . 22 . 1 1 2 . . 8 4 1 15 6 . 26 . 1 15 16 5 Melee 77 | . . . . . . . . 22 . 1 1 2 . . 2 4 1 1 6 . . . 1 15 16 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 247 | . 54 . 146 1 . . . . . . . . . . 6 . . 14 . . 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total 18348 | 21 1016 101 1334 466 296 41 678 1541 250 1259 1103 1129 443 97 606 312 1387 280 601 306 626 1341 301 728 1430 655 Wait 3527 | . 16 . 29 27 . . 240 258 60 122 145 518 40 16 180 78 671 40 105 26 88 281 77 228 237 45 Move 13881 | 10 851 100 1112 406 286 41 398 1200 187 1082 912 589 400 81 411 209 690 225 462 272 531 1027 216 459 1145 579 Hop 20 | . . . . . . . . 2 . 1 5 . . . . 1 . . 3 . . . . . 7 1 Pick Up 91 | . 7 . 14 . 3 . 9 11 . 10 2 2 2 . . 2 4 . 5 . 1 8 1 3 7 . Fast Attach 52 | 1 2 . 7 3 . . 2 . 2 . 1 1 . . 1 5 1 . 8 1 1 10 . 1 3 2 Attach 58 | . 1 . 5 . 1 . . 12 1 . 3 3 . . 1 5 2 3 5 1 1 . . 8 1 5 Detach 14 | . . . 1 . . . . 4 . . 1 1 . . 1 1 . 2 1 . . . . 1 . 1 Swap 78 | . 16 . 26 4 1 . 4 3 . . 5 5 1 . 2 . 4 . . . . 1 . 4 1 1 Drop 126 | 4 13 . 28 4 5 . 9 7 . 7 4 3 . . 1 5 2 . 3 2 . 14 1 7 3 4 Fire 275 | 6 110 1 112 15 . . 16 . . . . 5 . . 2 . . 3 . . 3 . . . . 2 Melee 183 | . . . . . . . . 44 . 19 7 2 . . 7 6 13 7 9 4 1 . 6 17 26 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 18 18 . . . . . . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Build established: Scavenger-Mutant 854 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Discovered new exit (range 16) 1349 | -10/Materials | Entered Mines 1450 | -10/Mines | Discovered new exit (range 11) 1472 | -10/Mines | Entered Materials 1472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Discovered new exit (range 8) 2054 | -9/Materials | Discovered new exit (range 8) 2371 | -9/Materials | Discovered new exit (range 5) 2746 | -9/Materials | Discovered new exit (range 5) 2841 | -9/Materials | Build established: Mutant 3072 | -9/Materials | First assault squad dispatched 3307 | -9/Materials | Entered Mines 3386 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3995 | -9/Mines | Learned location of Zion (-7) 4034 | -9/Mines | Found a hidden stash of uninstalled traps 4107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4107 | -9/Mines | Discovered new exit (range 5) 4113 | -9/Mines | Entered Exiles 4114 | -9/Exiles | Identified exit to Mines 4133 | -9/Exiles | Discovered exit to Mines (range 15) 4149 | -9/Exiles | Met 8R-AWN 4167 | -9/Exiles | Met EX-HEX 4267 | -9/Exiles | Build established: Scavenger-Mutant 4272 | -9/Exiles | Met EX-BIN 4293 | -9/Exiles | Aligned with FarCom system 4295 | -9/Exiles | Given EX-Vault access code 4328 | -9/Exiles | Opened EX-Vault 4340 | -9/Exiles | Found Lightpack 2.0 4370 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4415 | -9/Exiles | Met EX-DEC 4492 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4492 | -9/Exiles | Entered Mines 4526 | -8/Mines | Discovered new exit (range 16) 4546 | -8/Mines | Entered Materials 4546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5084 | -8/Materials | Build established: Hauler-Mutant 5259 | -8/Materials | Discovered new exit (range 16) 5293 | -8/Materials | Entered Factory 5293 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5487 | -7/Factory | Discovered new exit (range 13) 5542 | -7/Factory | Identified exit to Lower Caves 5576 | -7/Factory | Build established: Hauler-Sprinter 5668 | -7/Factory | Discovered new exit (range 4) 6021 | -7/Factory | Crushed by falling debris 6029 | -7/Factory | Manually triggered Chute Trap 6029 | -7/Factory | Sucked down chute 6029 | -7/Factory | Entered Waste 6032 | -7/Waste | Spotted C-40 Crusher 6042 | -7/Waste | Spotted C-40 Crusher 6042 | -7/Waste | Spotted C-40 Crusher 6048 | -7/Waste | Spotted C-40 Crusher 6055 | -7/Waste | Spotted C-40 Crusher 6103 | -7/Waste | Spotted C-40 Crusher 6122 | -7/Waste | Discovered new exit (range 16) 6143 | -7/Waste | Entered Factory 6552 | -7/Factory | Discovered new exit (range 16) 6652 | -7/Factory | Entered another Factory area 6652 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6685 | -6/Factory | Discovered new exit (range 15) 7010 | -6/Factory | Identified exit to Lower Caves 7086 | -6/Factory | Spotted B-75 Beast 7099 | -6/Factory | Entered Lower Caves 7390 | -6/Lower Caves | Build established: Hauler-Scout 7679 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7751 | -6/Lower Caves | Discovered new exit (range 12) 7783 | -6/Lower Caves | Identified exit to Lower Caves 7798 | -6/Lower Caves | Entered another Lower Caves area 7904 | -6/Lower Caves | Spotted B-75 Beast 7937 | -6/Lower Caves | Discovered new exit (range 12) 7942 | -6/Lower Caves | Identified exit to Data Miner 7942 | -6/Lower Caves | Entered Data Miner 7942 | -6/Data Miner | Discovered new exit (range 6) 7947 | -6/Data Miner | Met Data Miner 7952 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7952 | -6/Data Miner | Learned location of Section 7 (-2) 7956 | -6/Data Miner | Received God Mode back door access code from Data Miner 7978 | -6/Data Miner | Identified exit to Proximity Caves 7979 | -6/Data Miner | Entered Proximity Caves 8170 | -5/Proximity Caves | Escorted by Enhanced Grunt 8302 | -5/Proximity Caves | Discovered new exit (range 7) 8304 | -5/Proximity Caves | Identified exit to Factory 8305 | -5/Proximity Caves | Entered Factory 8305 | -5/Factory | Evolved 2 slots: Utility x2 8454 | -5/Factory | Identified exit to Upper Caves 8480 | -5/Factory | Entered Upper Caves 8617 | -5/Upper Caves | Learned 8 Factory zone layouts 9245 | -5/Upper Caves | Lost 5 parts (3n1u1w) 9266 | -5/Upper Caves | Discovered new exit (range 3) 9400 | -5/Upper Caves | Identified exit to Upper Caves 9461 | -5/Upper Caves | Entered another Upper Caves area 9466 | -5/Upper Caves | Discovered new exit (range 6) 9574 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9670 | -5/Upper Caves | Learned Factory emergency access door positions 9696 | -5/Upper Caves | Identified exit to Factory 9703 | -5/Upper Caves | Entered Factory 9703 | -4/Factory | Evolved 2 slots: Utility x2 9704 | -4/Factory | Identified exit to Armory 9704 | -4/Factory | Identified exit to Research 9790 | -4/Factory | Incoming investigation squad redirected 9816 | -4/Factory | Repaired Lance 9846 | -4/Factory | Discovered exit to Research (range 17) 9846 | -4/Factory | Identified exit to Upper Caves 9846 | -4/Factory | Identified exit to Extension 9904 | -4/Factory | Found Launcher Loader 9950 | -4/Factory | Crushed by falling debris 10052 | -4/Factory | Entered Upper Caves 10113 | -4/Upper Caves | Learned Research terminal intel 10181 | -4/Upper Caves | Discovered new exit (range 8) 10184 | -4/Upper Caves | Identified exit to Upper Caves 10185 | -4/Upper Caves | Entered another Upper Caves area 10214 | -4/Upper Caves | Build established: Hacker-Mutant 10430 | -4/Upper Caves | Discovered new exit (range 15) 10434 | -4/Upper Caves | Identified exit to Warlord 10463 | -4/Upper Caves | Entered Warlord 10472 | -4/Warlord | Discovered new exit (range 9) 10481 | -4/Warlord | System corruption cleaned by Quarantine Array 10584 | -4/Warlord | Learned Armory trap positions 10584 | -4/Warlord | Learned 4 Research zone layouts 10584 | -4/Warlord | Learned 4 Research zone layouts 10584 | -4/Warlord | Learned Research recycling unit intel 10584 | -4/Warlord | Learned Armory scanalyzer intel 10605 | -4/Warlord | Met Warlord 10614 | -4/Warlord | Opened Warlord's prototype stash 10623 | -4/Warlord | Found Prototype Reactor 10625 | -4/Warlord | Found Prototype Device 10625 | -4/Warlord | Identified Exp. Focal Shield 10630 | -4/Warlord | Warlord's base attacked by MAIN.C 10630 | -4/Warlord | Found Prototype Processor 10643 | -4/Warlord | Found Prototype Hackware 10645 | -4/Warlord | Found Prototype Processor 10702 | -4/Warlord | Found Prototype Energy Gun 10703 | -4/Warlord | Found Prototype Energy Gun 10723 | -4/Warlord | Build established: Hacker-Sprinter 10980 | -4/Warlord | Warlord forces counterattacked 11012 | -4/Warlord | Opened side exit 11061 | -4/Warlord | Spotted Executioner 11067 | -4/Warlord | Identified exit to Proximity Caves 11067 | -4/Warlord | Entered Proximity Caves 11215 | -3/Proximity Caves | Discovered exit to Research (range 7) 11217 | -3/Proximity Caves | Entered Research 11217 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11219 | -3/Research | Loaded intel: 17 terminal locations 11220 | -3/Research | Loaded intel: 4 recycling unit locations 11225 | -3/Research | Identified Exp. Targeting Computer 11226 | -3/Research | Identified Exp. Core Analyzer 11227 | -3/Research | Identified System Mapper 11296 | -3/Research | Repaired Q-thruster 11308 | -3/Research | Identified Vortex Chain Reactor 11323 | -3/Research | Identified exit to Research 11391 | -3/Research | Fabricated Exp. Hacking Suite (x1) 11434 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 11474 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 11512 | -3/Research | Build established: Wizard-Sprinter 11574 | -3/Research | Spotted B-86 Titan 11621 | -3/Research | Entered another Research area 11621 | -2/Research | Warlord forces began assault on 0b10 11621 | -2/Research | Evolved 2 slots: Utility x2 11731 | -2/Research | Research machine network offline 11749 | -2/Research | Fabricated Exp. Transmission Jammer (x1) 11890 | -2/Research | Found Gamma Bomb Array 11910 | -2/Research | Borebot progress halted 11914 | -2/Research | Spotted Striker 11982 | -2/Research | Borebot progress halted 12023 | -2/Research | Spotted Striker 12136 | -2/Research | Local fabrication network quarantined 12215 | -2/Research | Discovered new exit (range 9) 12217 | -2/Research | Entered Access 12217 | -1/Access | Evolved 2 slots: Utility x2 12335 | -1/Access | Identified exit to Command 12374 | -1/Access | Identified exit to Surface 12470 | -1/Access | Identified Vortex Shotgun (x2) 12479 | *** | Escaped! Last Messages --------------- 12453_ Destroyed Adv. Datajack. 12453_ Destroyed Gravmag System. 12455_ O-32 Director destroyed. 12458_ Acquired 35 matter. 12458_ Discarded Hacking Suite. 12464_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 12467_ ALERT: Rogue bot located, Programmers report to Access Zone 3T. 12469_ Connecting with Terminal... >>Open Sealed Barrier opened. 12469_ Dropped Power Sword. 12469_ Dropped Lance. 12470_ Identified Vortex Shotgun. 12471_ Acquired Power Sword. 12477_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | #####?????# / """"""??????BB????????????? | | "" #?????# " "???????????o????????? | | "" #?????# " "" "????????????????????? | | #?????# @" "????????????????????? | | #?????# " "????????????????????? | | #?????# """"""??????BB????????????? | | #?????# ??????????BB????????????? | | " #?????# ???????????????????????? | | " #?????# ####### ######??????????????????????? | | #?????# #?????###???????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #####?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### ##??????????????????????????????????? | | #??????????????????????????????????? | | ########## T" #??????????????????????????????????? | | ?????????# "" #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????##+###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 9 Armor Coverage 300 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 12 Core Analysis 15 Offensive Hacking 48 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Exp. Hacking Suite | x1 | -3/Research Lgt. Regenerative Plating | x1 | -3/Research Lgt. Regenerative Plating | x1 | -3/Research Exp. Transmission Jammer | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseImpulsePenetrator Manual? 0 Play Time 02:12:54 Cumulative 167.9 hours Start 2021.11.03 @ 04:42:26 End 2021.11.03 @ 06:49:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 148 Adventurer 0 Explorer 76 Win Type 0 Total 34 Types 25/1/4/3/1/0/0/0/0 Lore% 88 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec2b905e-658d-4479-b456-267c7f0d210d