Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 16:54:42 Player: BlobtheGreat Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (2803) 2803 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 5509 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 7 Registered with UFD 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 274/280 System Corruption 0% Temperature Cool (9) Movement Treading (200) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Mace Ripteeth > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Improved Treads Large Storage Unit High-capacity Matter Pod (200) Machine Analyzer Seismic Detector Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Authchip [Device] Authchip [Processor] Drone Bay (2/2) Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Mini Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Treads Large Storage Unit High-capacity Matter Pod Machine Analyzer Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Drone Bay Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Mace [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Ripteeth Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 66 | 7 2 6 31 14 1 5 Power 6 | 1 1 . 4 . . . Engine 6 | 1 1 . 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 2 8 8 . . Treads 17 | 2 . 2 5 8 . . Leg . | . . . . . . . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 1 1 9 3 . 2 Device 5 | 1 . 1 1 . . 2 Storage 4 | 1 1 . 2 . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . 1 . . . Protection 7 | . . . 4 3 . . Artifact . | . . . . . . . Weapon 22 | 2 . 3 10 3 1 3 Energy Gun 4 | . . 1 3 . . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 10 | 2 . 2 6 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 6 | . . . 4 2 . . Parts Lost 17 | . 1 6 9 1 . . Power 2 | . 1 . 1 . . . Propulsion 6 | . . 2 4 . . . Utility 3 | . . 1 1 1 . . Weapon 6 | . . 3 3 . . . Highest Loss Streak 5 | . 1 4 5 1 . . To Critical Strikes . | . . . . . . . Average Backups 17 | 4 7 8 17 24 25 24 Power . | . . . 1 1 1 1 Propulsion 3 | 3 3 3 2 3 3 3 Utility 8 | . 2 3 7 11 12 13 Weapon 4 | . 1 1 5 7 7 6 Tool/Special . | . . . . . . . Unused Backups 31 | . 2 . 4 4 1 20 Power 1 | . . . . . . 1 Propulsion 7 | . 2 . 2 . . 3 Utility 16 | . . . . 3 1 12 Weapon 7 | . . . 2 1 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 98 91 99 98 80 Engine 11 | . 13 14 10 11 11 11 Treads 29 | . 27 27 25 33 33 32 Device 4 | . 14 13 3 . . . Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . . 8 11 11 8 Protection 5 | . . . 6 10 11 4 Energy Gun 2 | . . 11 3 3 . . Energy Cannon 2 | . . . . 4 10 . Ballistic Gun 12 | . 27 15 17 6 . . Ballistic Cannon 1 | . . . . 5 6 . Special Melee Weapon 2 | . . . . . 4 10 Peak Build Rating 24 | 7 8 9 20 24 24 22 Average Rating 15 | 5 7 8 15 20 22 16 On Entrance 11 | . 7 8 7 18 24 18 Avg Prop Armor Cover (%) 10 | . . . 10 . . . Naked Turns . | . . . . . . . Heaviest Build 101 | 14 19 20 98 101 101 94 Greatest Support 63 | 40 40 40 63 60 60 60 Greatest Overweight (x) 4 | . . . 3 1 1 4 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 Average Capacity 18 | 7 8 10 18 25 25 25 Most Carried 25 | 7 9 10 25 25 25 25 Average Carried 17 | 4 7 8 17 24 24 24 Final Capacity 25 | 8 10 10 25 25 25 25 Final Carried 25 | 7 9 10 25 25 25 25 Scrap Suit Usage (%) 1 | . . . . . . 1 Class Distribution -------------------- 49% | Mutant 30% | Scavenger-Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2849 | 354 348 401 817 587 175 167 Remotely . | . . . . . . . Salvage Created 4302 | 233 446 532 1544 1014 255 278 Parts 252 | 20 36 29 97 51 15 4 Haulers Intercepted 11 | . 2 . 6 3 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 80 | . 12 13 27 20 5 3 Melee 1 | . . . . . . 1 Guns 60 | . 12 13 27 8 . . Cannons 16 | . . . . 11 5 . AOE 1 | . . . . 1 . . Classes Destroyed 13 | 3 6 . 2 . 1 1 Worker 6 | 1 1 . 3 1 . . Builder 3 | . . . 2 1 . . Tunneler 7 | 7 . . . . . . Hauler 11 | . 2 . 6 3 . . Recycler 4 | 1 . 2 . 1 . . Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 1 . 2 2 . . Swarmer 24 | . 9 6 6 3 . . Grunt 30 | . 3 7 13 7 . . Sentry 21 | . . . 8 10 3 . Programmer 2 | . . . . . 2 . Bolteater 3 | . . . . . . 3 Best Kill Streak 6 | 4 3 4 6 5 2 2 Combat Bots Only 6 | . 3 3 6 4 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 404 | . 65 61 157 73 6 42 Missed 98 | . 14 10 34 23 3 14 Hits 306 | . 51 51 123 50 3 28 Melee 20 | . . . . . . 20 Projectile 286 | . 51 51 123 50 3 8 Critical Strikes 12 | . . 1 7 3 1 . Damage Taken 3748 | . 509 652 1545 780 45 217 Core 575 | . 86 87 284 17 . 101 Absorbed by Shields 3 | . . . . . . 3 Regen/Repaired (Parts) 96 | . 96 . . . . . Core Remaining (%) 65 | 100 . 30 . . . . Volleys Fired 376 | 21 87 44 145 71 8 . Largest 2 | 2 2 2 2 2 2 . Hottest 108 | 40 40 85 88 108 108 . Shots Fired 723 | 42 174 78 286 127 16 . Gun 643 | 42 174 78 286 63 . . Cannon 79 | . . . . 63 16 . Launcher . | . . . . . . . Special 1 | . . . . 1 . . Kinetic 591 | 42 174 56 232 79 8 . Thermal 123 | . . 22 54 39 8 . Explosive . | . . . . . . . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 28 | 8 12 8 28 13 5 . Robot Miss Streak 7 | 2 6 3 4 7 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 498 | 26 100 52 210 79 22 9 Core Hits 180 | 12 35 24 71 31 6 1 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 6 | . . 1 2 1 . 2 Critical Strikes 14 | . . 1 3 8 . 2 Burn 3 | . . . 1 2 . . Meltdown 1 | . . . . 1 . . Destroy 3 | . . 1 2 . . . Blast 4 | . . . . 4 . . Smash 3 | . . . . 1 . 2 Melee Attacks 33 | . . . 2 6 15 10 Impact 16 | . . . 2 6 . 8 Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks 17 | . . . . 2 15 . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 7096 | 288 1016 651 2634 1984 227 296 Guns 5146 | 288 1011 611 2629 607 . . Cannons 1222 | . . . . 1007 215 . Explosions 198 | . . . . 198 . . Melee 443 | . . . . 147 . 296 Ramming 87 | . 5 40 5 25 12 . Kinetic 4703 | 288 1011 340 2019 996 49 . Thermal 1521 | . . 271 610 474 166 . Explosive 166 | . . . . 166 . . Electromagnetic 176 | . . . . 176 . . Impact 436 | . . . . 147 . 289 Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 5 5 . Average Corruption 4 | . . . 4 5 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 117 | . . . 50 36 31 . Message Errors 32 | . . . 12 14 6 . Matter Fused 25 | . . . 11 6 8 . Heat Flow Errors 12 | . . . 5 1 6 . Energy Discharges 16 | . . . 6 5 5 . Parts Rejected 2 | . . . 2 . . . Parts Fused 2 | . . . 1 1 . . Data Loss (minor) 11 | . . . 4 2 5 . Data Loss (major) 6 | . . . 3 3 . . Misfires 5 | . . . 3 2 . . Alerts 3 | . . . 1 1 1 . Weapon Failures 3 | . . . 2 1 . . Overload Shots . | . . . . . . . Overflow Damage 309 | . . 5 . 163 . 141 Projectiles 37 | . . . . 37 . . Explosions 19 | . . . . 19 . . Melee 253 | . . 5 . 107 . 141 Knockbacks 14 | . . 1 . 9 1 3 Impact 4 | . . 1 . . 1 2 Kinetic 8 | . . . . 8 . . Secondary 2 | . . . . 1 . 1 Self-Inflicted Damage 77 | . . . . 77 . . Shots 2 | . . . . 2 . . Rammed 15 | . 1 8 2 3 1 . Targets Rammed 17 | . 1 9 2 4 1 . Kicked . | . . . . . . . Crushed 2 | . . 1 . 1 . . Highest Temperature 384 | . 12 384 238 312 255 . Average Temperature 74 | . 6 111 54 67 108 . Received Heat Transfer 1512 | . 126 318 687 366 9 6 Effects 2 | . . 1 . 1 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . 1 . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 6 | . . 1 . 2 . 3 Impact Corruptions 10 | . . 1 . 2 . 7 Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 4 2 . . Heat Transferred 3528 | . . 629 1554 1086 259 . Parts Sabotaged . | . . . . . . . Parts Stolen 2 | . . . . . . 2 Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 77 | 100 100 100 47 63 100 . Level 1 20 | . . . 45 36 . . Level 2 1 | . . . 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 416 | 10 179 75 416 390 170 . Initial 157 | . 3 . 12 157 146 . Average 127 | 1 55 19 223 176 85 . Influence Increases 2817 | 45 379 320 908 840 325 . Destroy 0b10 Robot/C 1540 | . 240 260 540 400 100 . Destroy 0b10 Robot/NC 200 | 45 30 10 70 40 5 . Destroy Leader 432 | . 56 50 166 160 . . Successful Hack 104 | . 7 . 38 25 34 . Select Force Hacks 240 | . . . 30 30 180 . Disable Machine 135 | . . . 15 120 . . Destroy Structure 46 | . 1 . 4 35 6 . Lose Combat Pursuer 120 | . 45 . 45 30 . . Influence Decreases 2817 | 40 384 288 565 839 701 . Entered New Map 470 | . 2 . 20 218 230 . Time Decay 2144 | 40 372 258 465 538 471 . Lost Part 130 | . 10 30 80 10 . . Purge Threat 73 | . . . . 73 . . Squads Dispatched 8 | . 1 . 3 4 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 12 | . 5 . 4 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 36 12 49 23 2 10 Peak Tracking Total 17 | . 4 3 7 4 1 17 Tactical Retreats 9 | . 3 . 2 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 10 | . . . 2 8 . . Max in Single Turn 2 | . . . 1 2 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 44 | . 7 . 13 12 11 1 Terminals 30 | . 6 . 9 10 5 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 8 | . . . 1 1 6 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 115 | . 23 . 35 31 19 7 Successful 59 | . 9 . 13 16 14 7 Failed 55 | . 14 . 21 15 5 . Catastrophic 11 | . 2 . 5 2 2 . Database Lockouts 1 | . . . 1 . . . Manual 84 | . 19 . 28 19 18 . Terminals 87 | . 19 . 28 28 12 . Fabricators . | . . . . . . . Repair Stations 5 | . 4 . 1 . . . Recycling Units 10 | . . . 2 1 7 . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 19 | . 1 . 2 7 2 7 Part Schematic 2 | . . . . 1 1 . Robot Analysis 10 | . 1 . . 2 . 7 Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 33 | . 6 . 7 8 12 . Terminals 25 | . 6 . 6 7 6 . Botnet 4 | . 1 . 1 1 1 . Skim 21 | . 5 . 5 6 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . 1 1 6 . Tunnel 8 | . . . 1 1 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 34 | . 7 . 12 10 5 . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . . 9 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 9 | . . . . . 9 . Largest Group 9 | . . . . . 9 9 Highest-Rated Group 121 | . . . . . 121 121 Highest-Rated Ally 27 | . . . . . 27 27 Total Orders 1 | . . . . . 1 . COLLECT 1 | . . . . . 1 . Ally Attacks 33 | . . . . . . 33 Total Damage 237 | . . . . . . 237 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 3509 | 92 1774 956 687 . . . Seismic 3509 | 92 1774 956 687 . . . Robot Analysis Total 10 | . 1 . . 2 . 7 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 10009 | 238 1774 987 2513 1637 1393 1467 Spaces Moved 4690 | 106 846 530 1206 653 635 714 Core 6 | 6 . . . . . . Treads 4424 | 100 846 530 946 653 635 714 Legs . | . . . . . . . Wheels 260 | . . . 260 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 85 200 200 200 Average Speed 177 | 153 160 160 160 200 200 200 Slowest Speed 320 | 160 160 160 200 200 200 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 78 | 5 94 94 91 91 99 78 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 14 | . . 1 2 2 9 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug 4 | . . . 2 2 . . Terrain Destroyed 37 | . . . 2 30 5 . Melee 2 | . . . 2 . . . Projectile 13 | . . . . 8 5 . AOE 22 | . . . . 22 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5660 | 140 1109 594 1524 820 735 738 Wait 290 | . 163 1 82 19 25 . Move 4684 | 105 845 529 1205 652 634 714 Hop . | . . . . . . . Pick Up 51 | 7 5 5 26 6 2 . Fast Attach 42 | 7 3 1 20 4 . 7 Attach 13 | . 1 4 6 1 . 1 Detach 9 | . . . 5 . 1 3 Swap 35 | . 1 1 11 21 1 . Drop 47 | . 3 . 20 18 2 4 Fire 376 | 21 87 44 145 71 8 . Melee 32 | . . . 2 6 15 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . 1 9 2 4 1 . Escape Stasis 2 | . . . . 2 . . Rewire 46 | . . . . . 46 . Trap . | . . . . . . . Miscellaneous 16 | . . . . 16 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 767 | -10/Materials | Learned 4 Recycling zone layouts 767 | -10/Materials | Discovered new exit (range 11) 814 | -10/Materials | Learned Storage stockpile data 850 | -10/Materials | Learned 4 Subcaves zone layouts 874 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Learned Storage trap positions 928 | -10/Materials | Learned 2 Mines zone layouts 969 | -10/Materials | Learned location of 2 exits from Subcaves 1046 | -10/Materials | Discovered new exit (range 15) 1258 | -10/Materials | Discovered new exit (range 10) 1323 | -10/Materials | Repaired Lgt. Treads 1545 | -10/Materials | Discovered new exit (range 16) 2013 | -10/Materials | Entered Mines 2014 | -10/Mines | Identified exit to Subcaves 2163 | -10/Mines | Lost 4 parts (1n1u2w) 2336 | -10/Mines | Core integrity fell below 50% 2419 | -10/Mines | Build established: Scavenger-Mutant 2765 | -10/Mines | Discovered new exit (range 9) 2771 | -10/Mines | Learned Materials emergency access door positions 2800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2802 | -10/Mines | Discovered new exit (range 5) 2923 | -10/Mines | Discovered new exit (range 8) 3000 | -10/Mines | Entered Materials 3000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3145 | -9/Materials | Discovered new exit (range 15) 3228 | -9/Materials | Discovered new exit (range 6) 3473 | -9/Materials | Build established: Mutant 3719 | -9/Materials | Central database locked down 3749 | -9/Materials | Discovered new exit (range 11) 3797 | -9/Materials | Build established: Scavenger-Mutant 3875 | -9/Materials | Core integrity fell below 50% 3884 | -9/Materials | Discovered new exit (range 12) 3908 | -9/Materials | Lost 5 parts (1p2n2w) 4241 | -9/Materials | Identified exit to Materials 4319 | -9/Materials | Learned location of 2 exits from Materials 4385 | -9/Materials | Learned location of 1 exit from Storage 4415 | -9/Materials | Identified exit to Mines 4415 | -9/Materials | Identified exit to Storage 4484 | -9/Materials | Learned location of Recycling (-9) 4562 | -9/Materials | Learned location of 3 exits from Materials 4614 | -9/Materials | Learned location of 1 exit from Recycling 5513 | -9/Materials | Entered Storage 5514 | -9/Storage | Identified exit to Recycling 5515 | -9/Storage | Loaded intel: 20 trap records 6199 | -9/Storage | Build established: Mutant 6485 | -9/Storage | Loaded intel: 1 garrison access location 6537 | -9/Storage | Learned location of 2 exits from Materials 6559 | -9/Storage | Discovered exit to Materials (range 12) 6581 | -9/Storage | Learned Materials stockpile data 6638 | -9/Storage | Learned Storage trap positions 6673 | -9/Storage | Learned Materials emergency access door positions 6718 | -9/Storage | Learned 2 Materials zone layouts 6775 | -9/Storage | Learned 4 Materials zone layouts 7142 | -9/Storage | Used back door to open Recycling access 7150 | -9/Storage | Entered Recycling 7151 | -9/Recycling | Identified exit to Scraptown 7622 | -9/Recycling | Scanned before Scraplab entrance 7642 | -9/Recycling | Discovered new exit (range 11) 7902 | -9/Recycling | Learned Materials stockpile data 7951 | -9/Recycling | Learned 4 Materials zone layouts 7988 | -9/Recycling | Learned Materials security intel 8037 | -9/Recycling | Learned location of Zion (-6) 8048 | -9/Recycling | Learned 2 Storage zone layouts 8070 | -9/Recycling | Learned location of Mines (-9) 8100 | -9/Recycling | Learned location of 3 exits from Materials 8139 | -9/Recycling | Learned Storage trap positions 8187 | -9/Recycling | Learned Storage trap positions 8250 | -9/Recycling | Build established: Commander-Mutant 8500 | -9/Recycling | Entered Scraplab 8543 | -9/Recycling | Entered Scraptown 8543 | -9/Scraptown | Accompanied by 9 allies 8543 | -9/Scraptown | System corruption cleaned by C-Scrubber 8831 | -9/Scraptown | Discovered new exit (range 13) 9005 | -9/Scraptown | Visited CR-KLE's Repair Center 9037 | -9/Scraptown | Visited SPCMW 9300 | -9/Scraptown | Visited Symbiants 9330 | -9/Scraptown | Visited Comm Corps 9402 | -9/Scraptown | Visited The Evicted 9430 | -9/Scraptown | Visited Junk Repository 9478 | -9/Scraptown | Visited UFD Registry 9478 | -9/Scraptown | Registered with UFD as "Gaussstep" 9544 | -9/Scraptown | Visited Modified Component R&D 9612 | -9/Scraptown | Visited Analyses Database 9662 | -9/Scraptown | Visited Junk Repository 9704 | -9/Scraptown | Visited LU-1G1's Boring Crew 9722 | -9/Scraptown | Visited Scrap Suit Storage 9733 | -9/Scraptown | Found Unknown Device 9733 | -9/Scraptown | Identified Scrap Suit 9766 | -9/Scraptown | Visited Research Penetration Think Tank 9858 | -9/Scraptown | Visited Curators Association 9922 | -9/Scraptown | Visited Scrapoid Research Area 9934 | -9/Scraptown | Attacked by Scraptown defenders 9993 | -9/Scraptown | Lost 6 allies 9999 | -9/Scraptown | Core integrity fell below 20% 10010 | -9/Scraptown | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 09968_ A0-94W(r) follow-up attacks with Ripteeth. 09968_ Acquired 43 matter. 09974_ 65-JSV(r) suffers critical hit (Smash). 09974_ Destroyed Rocket Booster. 09974_ Destroyed Wheel. 09974_ 65-JSV(r) system corrupted by crushing effect. 09974_ 65-JSV(r) knocked back. 09975_ 65-JSV(r) system terminally corrupted. 09977_ A0-94W(r) follow-up attacks with Ripteeth. 09977_ Destroyed Ripteeth. 09977_ A0-94W(r) system corrupted by crushing effect. 09978_ A0-94W(r) system terminally corrupted. 09978_ Wheel fried. 09978_ Ripteeth fried. 10000_ Penetrated by Slug. 10000_ Machine disabled. Map ----- +----------------------------------------------------+ | ??"""" """""""""""""""""""""""""""" "## | | ??"""" """""""""""""""""""""""""""" "## # | | ??"""" ""###### ################"" "#### | | ??"""" ""#???? ??????????????#"" "#### | | ??"""" ""#???? ??????????????#"" "## " | | ?#"""" ""#????" "??????????????#"" "## | | "#"""" ""#????? ?????????????###"" "## | | "#"""" ""# " ???????####### #"" "## | | ######" "" "??????? | | ?????#" "" "???????? "## | | ######" ""# " ?????????###### #"" "## " | | ""# ""? ?????????????###"" "##"" | | ""#? "" "??????????????#"" "#### | | ""#??? ??????????????#"" "#??? | | ""#???? ??????????????#"" "#??? | | ""###### ################"" "#?? | | """""""""""""""""""""""""""" "##" | | """""""""""""""""""""""""""" " | | "##" | | % "#?? | | * *! 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Storage Unit | -9/Storage | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticPowerArticulator Manual? 0 Play Time 00:41:53 Cumulative 186.8 hours Start 2025.11.16 @ 16:14:53 End 2025.11.16 @ 16:54:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fac6ffbe-dde7-4f0c-b0ec-3411e4403cd5