Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 23:13:59 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (611) 611 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2341 Bonus ------- None Cogmind --------- Core Integrity 525/550 Matter 265/300 Energy 17/100 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Kinecellerator Shield Generator > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Seismic Detector Seismic Detector Kinecellerator Small Laser Light EM Pulse Cannon Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Kinecellerator Shield Generator > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Seismic Detector Seismic Detector Kinecellerator Small Laser Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 9 1 13 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 4 . 3 Treads 2 | 2 . . . Leg 7 | . 4 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 . 6 Device 4 | . . . 4 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 1 | 1 . . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 4 | . 3 1 . Power 1 | . . 1 . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 1 . To Critical Strikes . | . . . . Average Backups 11 | 3 11 12 12 Power . | . . . . Propulsion 5 | 2 5 6 4 Utility . | . . . 1 Weapon 4 | . 3 6 5 Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power . | . . . . Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 83 65 91 Engine 11 | . 14 11 7 Treads 6 | . 16 . . Leg 22 | . 11 22 35 Device 4 | . . . 12 Storage 11 | . 14 11 9 Processor 1 | . . . 5 Energy Gun 3 | . 7 . . Energy Cannon 3 | . 2 7 . Ballistic Gun 15 | . 16 13 15 Peak Build Rating 25 | 6 10 10 25 Average Rating 11 | 5 7 9 20 On Entrance 6 | . 6 10 8 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 36 | 12 28 28 36 Greatest Support 41 | 40 40 26 41 Greatest Overweight (x) 2 | 2 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 6 15 14 14 Average Carried 11 | 4 11 12 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 644 | 239 106 68 231 Remotely . | . . . . Salvage Created 671 | . 345 57 269 Parts 32 | . 16 4 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 9 2 6 Guns 15 | . 9 1 5 Cannons 2 | . . 1 1 Classes Destroyed 5 | . 3 . 2 Recycler 1 | . 1 . . Swarmer 4 | . 3 1 . Grunt 9 | . 6 1 2 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 2 | . 2 1 2 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 118 | . 73 18 27 Missed 21 | . 10 3 8 Hits 97 | . 63 15 19 Projectile 97 | . 63 15 19 Critical Strikes 1 | . 1 . . Damage Taken 988 | . 632 125 231 Core 178 | . 136 17 25 Absorbed by Shields 55 | . . . 55 Core Remaining (%) 80 | 100 45 95 . Volleys Fired 84 | . 52 11 21 Largest 2 | . 2 2 2 Hottest 79 | . 60 76 79 Shots Fired 152 | . 93 22 37 Gun 141 | . 93 13 35 Cannon 11 | . . 9 2 Launcher . | . . . . Special . | . . . . Kinetic 100 | . 52 13 35 Thermal 41 | . 41 . . Explosive . | . . . . Electromagnetic 11 | . . 9 2 Robot Hit Streak 16 | . 16 4 11 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | . 56 12 28 Core Hits 38 | . 19 3 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1230 | . 602 159 469 Guns 1023 | . 547 54 422 Cannons 152 | . . 105 47 Explosions 53 | . 53 . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 718 | . 242 54 422 Thermal 305 | . 305 . . Explosive . | . . . . Electromagnetic 205 | . 53 105 47 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 1 | . . 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 4 1 Message Errors 1 | . . 1 . Matter Fused 1 | . . . 1 Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 126 98 18 Average Temperature 47 | . 53 34 9 Received Heat Transfer 300 | . 201 30 69 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 700 | . 700 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | . 126 50 61 Initial 12 | . . 12 . Average 29 | . 57 9 19 Influence Increases 596 | . 311 100 185 Destroy 0b10 Robot/C 340 | . 180 40 120 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 90 | . 30 10 50 Successful Hack 10 | . 5 5 . Disable Machine 45 | . 30 15 . Destroy Structure 1 | . 1 . . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . 60 30 . Influence Decreases 559 | . 281 130 148 Entered New Map 18 | . . 18 . Time Decay 501 | . 251 102 148 Lost Part 40 | . 30 10 . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 19 8 10 Peak Tracking Total 5 | . 5 4 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 3 3 Successful 4 | . 2 1 1 Failed 6 | . 2 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Record 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 460 | . . . 460 Seismic 270 | . . . 270 Machine Analysis 299 | . . . 299 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1739 | 113 639 478 509 Spaces Moved 739 | 66 255 221 197 Core 7 | 7 . . . Treads 184 | 59 125 . . Legs 548 | . 130 221 197 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 157 | 149 173 172 120 Slowest Speed 190 | 160 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 41 23 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1173 | 77 367 298 431 Wait 288 | . 34 63 191 Move 736 | 65 254 220 197 Hop . | . . . . Pick Up 19 | 6 12 . 1 Fast Attach 15 | 6 1 . 8 Attach 7 | . 3 1 3 Detach 4 | . 1 . 3 Swap 9 | . 5 1 3 Drop 10 | . 4 2 4 Fire 84 | . 52 11 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 11) 486 | -10/Materials | Core integrity fell below 50% 525 | -10/Materials | Lost 3 parts (2n1w) 719 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Utility x2 1082 | -9/Materials | Discovered new exit (range 5) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Propulsion x2 1740 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M009. 01587_ >> Machine Analyzer network decryption results: 01587_ Terminal x1 01619_ Triggered Blade Trap. 01619_ Massive razor-sharp blades shoot up from within the floor. 01619_ Shotgun severed. 01674_ G-47 Trooper destroyed. 01677_ Dropped Lgt. EM Pulse Cannon. 01681_ G-47 Trooper destroyed. 01683_ Acquired 53 matter. 01689_ Acquired Corrupted Lgt. Nuclear Core. 01689_ Integrated Corrupted Lgt. Nuclear Core (+4). 01689_ Corrupted Lgt. Nuclear Core temporarily disabled. 01714_ System corrupted: Matter fused (-7). 01715_ K-01 Serf collects debris. 01736_ Dropped Lgt. Nuclear Core. 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" "[#o #######+##???????????? | | ??????????# #[^ #????????????????????? | | ??????????#! ! # ^ #????????????????????? | | ??????????######## #????????????????????? | | ????????##########m #???"""T"""??????????? | | ????????# ## #########????????????? | | ????????# ## ???????? | | ????????# #######??????????????? | | ????????# T #????????????????????? | | ????????# #????????????????????? | | ????????# #############?????????????? | | ????????# # #?????????????? | | ????????### ### """ #?????????????? | | ??????????# #?#""""" #?????????????? | | ??????????# #?#""""" #?????????????? | | ??????????# #?#""""" #?????????????? | | ????????### ### """ #?????????????? | | ????????# # #?????????????? | | # ????# ##+##########?????????????? | | # # #?????????????????? | | # + #?????????????????? | | # # #?????????????????? | | # # ##### #?????????????????? | | # ?# #??## ##??#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionHeatMeganuke Manual? 0 Play Time 00:12:06 Cumulative 37.8 hours Start 2025.11.30 @ 23:03:05 End 2025.11.30 @ 23:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fd8603a-7633-4d63-ac71-51dc43b3cc87