Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 16:05:35 Player: Boxplot Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (369) 1845 Value Destroyed (19091) 19091 Prototype IDs (62) 1240 Alien Tech Used (12) 2400 Bonus (18945) 18945 TOTAL SCORE: 53821 Bonus ------- High Alert Combat Kills 3355 Follower Combat Kills 802 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1386 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1698 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 18/700 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (300) Ox5 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Experimental Coolant Injector Experimental Energy Well Advanced Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Advanced Point Defense System Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Precision Energy Filter Quantum Capacitor Experimental Utility Shielding Heavy Regenerative Plating Heavy Regenerative Plating Thermal Barrier EM Shield AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor Advanced Heat Sink Experimental Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Long-range Terrain Scanner Weapon Mount Improved Focal Shield Advanced Force Field Advanced Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Sigix Sheargun Improved Matter Neutralizer Graviton Cannon Gamma Bomb Array Fusion Bomb Launcher [Rating: 241] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Long-range Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Core Physics Calibrator Weapon Lance Energy Gun Spread Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Gamma Bomb Array Special Weapon CPS Tube Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . . . 2 . . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 1 1 . . . 3 . . . . . . 2 . . . . . . . . . 4 2 . Weapon -1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . -2 . . Parts Attached 308 | 7 11 11 18 4 38 8 15 3 3 10 5 12 1 6 5 1 16 2 20 2 . 21 2 11 29 8 4 10 25 Power 36 | 1 1 2 2 . 6 . 2 . 1 1 2 . . 1 1 . 1 . 2 . . 2 . 3 3 . . 1 4 Engine 15 | 1 1 2 2 . 6 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . 2 1 . . . . Reactor 14 | . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 2 . 1 2 . . 1 4 Propulsion 77 | 2 3 4 5 . 19 2 5 . . 1 1 5 . 1 3 . 4 . 2 1 . 7 . 2 6 1 . . 3 Treads 24 | 1 2 1 2 . 8 . . . . . . . . . . . . . . . . . . . 6 1 . . 3 Leg 11 | . . . . . . . . . . . . . . . 3 . . . . . . 6 . 2 . . . . . Wheel 15 | 1 1 3 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . 4 2 5 . . 1 1 5 . 1 . . 4 . 2 1 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 112 | 2 2 5 5 2 6 3 1 2 1 5 1 4 1 1 1 1 8 . 13 . . 7 1 2 12 4 2 7 13 Device 48 | 1 . 2 3 1 1 1 . . . . 1 3 1 . . . 2 . 3 . . 5 . 2 7 2 2 4 7 Storage 8 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Processor 12 | . . . . . 2 . . . 1 1 . . . . . . 1 . 2 . . 1 1 . . 1 . 2 . Hackware 18 | . . . . . . . . . . 3 . 1 . 1 . 1 4 . 6 . . 1 . . . . . . 1 Protection 25 | . . 3 1 1 3 2 1 2 . 1 . . . . 1 . 1 . 2 . . . . . 4 . . 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 83 | 2 5 . 6 2 7 3 7 1 1 3 1 3 . 3 . . 3 2 3 1 . 5 1 4 8 3 2 2 5 Energy Gun 26 | 1 4 . 1 1 3 . 1 . 1 . . . . . . . 1 1 2 1 . 3 . . . . 1 1 4 Energy Cannon 12 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . 1 3 2 1 . . Ballistic Gun 23 | 1 . . 5 . 2 2 4 1 . . . 1 . 3 . . 1 1 . . . . 1 1 . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Launcher 12 | . 1 . . 1 2 . 2 . . . 1 . . . . . . . 1 . . . . 2 . 1 . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 1 6 . 5 . . . 2 . 1 . 4 . . . . . . 8 . 2 2 2 . . 6 Corrupted Parts 10 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 8 . . . . System Corruption 79 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . 75 . . . . Parts Lost 81 | . 3 1 2 . 10 . . . . . . 1 . 7 . 3 1 . 1 . . 6 . 8 2 1 . . 35 Power 8 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . 4 Propulsion 23 | . 1 . 2 . 6 . . . . . . 1 . 3 . . . . . . . 4 . 1 . . . . 5 Utility 29 | . . 1 . . 3 . . . . . . . . 2 . 1 1 . 1 . . . . . 1 1 . . 18 Weapon 21 | . 2 . . . 1 . . . . . . . . 1 . 2 . . . . . 1 . 5 1 . . . 8 Highest Loss Streak 22 | . 3 1 2 . 5 . . . . . . 1 . 7 . 3 1 . 1 . . 3 . 5 1 1 . . 22 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Backups 19 | 3 14 19 20 24 23 14 13 14 14 13 13 15 19 18 18 17 18 20 19 18 18 20 21 20 22 23 21 22 21 Power . | . 1 1 1 1 1 2 1 2 1 1 1 1 1 . . . 1 1 1 1 1 1 3 2 . . . 1 1 Propulsion 2 | 1 4 5 6 8 7 1 2 2 1 . 1 . 2 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 . Utility 10 | . 3 7 6 8 8 7 8 8 9 6 8 10 13 12 12 12 13 14 13 10 11 9 11 10 13 14 11 11 11 Weapon 4 | . 3 6 6 7 6 2 2 2 2 4 3 3 3 3 5 2 3 3 2 4 4 6 6 6 6 6 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 97 | . 4 2 7 2 12 6 4 . . 5 . 4 . 1 3 . 4 . 4 . . 1 1 . 20 2 3 4 8 Power 10 | . 1 1 . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . 3 1 Propulsion 23 | . 1 . 1 . 9 2 2 . . . . . . . . . . . . . . 1 . . 5 . . . 2 Utility 24 | . 1 . . 1 . . 1 . . 1 . 3 . 1 . . 3 . 3 . . . . . 5 1 1 . 3 Weapon 36 | . 1 1 6 1 1 4 . . . 3 . 1 . . 2 . 1 . . . . . . . 9 1 2 1 2 Tool/Special 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Average Slot Usage (%) 90 | . 100 99 97 99 98 99 99 99 100 96 100 98 96 91 96 100 94 94 93 91 94 92 100 88 79 73 77 78 72 Engine 3 | . 14 14 11 11 8 7 7 7 7 4 4 4 3 3 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 5 5 5 5 5 3 . 1 5 4 4 4 4 2 4 Treads 7 | . 14 14 11 11 19 . . . . . . . . . . . . . . . . . . . 12 13 12 11 9 Leg 1 | . . . . . . . . . . . . . . . 10 16 1 . . . . 3 25 21 . . . . . Wheel 3 | . 14 14 20 22 15 . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 38 38 38 38 34 35 34 33 31 20 16 24 25 25 25 25 21 5 1 . . . . . Device 14 | . 14 7 6 11 10 6 6 6 7 5 5 5 5 6 10 11 8 . 5 8 5 13 20 16 18 23 35 32 31 Storage 6 | . 14 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 Processor 8 | . . . . . 4 15 15 15 15 11 11 11 11 11 11 11 10 10 11 15 15 15 17 16 12 7 4 5 2 Hackware 5 | . . . . . . . . . . 13 17 17 16 15 16 11 24 25 24 15 15 6 5 2 . . . . . Protection 6 | . . 6 13 10 11 7 7 7 7 5 5 4 4 3 . 4 1 9 1 4 9 8 2 3 5 4 9 14 9 Energy Gun 4 | . 22 28 11 10 8 . . . . . . . . . . . 1 5 5 2 5 9 5 3 . . . 1 1 Energy Cannon 3 | . . . . . . . . . . 3 3 4 4 3 3 4 5 . . . . 1 5 3 11 13 6 2 1 Ballistic Gun 4 | . 5 . 10 11 8 12 11 12 7 1 3 1 . 1 5 11 3 7 4 5 5 . 3 4 . . . . . Piercing Weapon 1 | . . . . . . . . . . 3 3 2 4 5 5 . 4 . 4 4 5 1 . . 1 . . . . Peak Build Rating 241 | 7 12 14 19 29 41 49 52 53 54 79 85 93 92 92 107 110 114 115 123 122 121 140 142 159 195 216 219 234 241 Average Rating 109 | 5 9 13 16 19 26 47 49 51 51 72 79 82 86 85 97 107 105 111 112 116 119 127 141 147 180 197 211 222 207 On Entrance 92 | . 7 12 13 19 20 41 49 51 51 54 79 83 92 92 84 107 106 108 112 115 118 120 140 142 159 195 188 210 222 Avg Prop Armor Cover (%) 10 | 14 13 12 8 8 14 . . . . . . . . . 9 7 8 . . . . 6 2 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 13 52 56 100 102 108 42 43 40 39 49 49 69 77 69 77 82 78 71 104 101 101 123 125 185 208 201 196 218 219 Greatest Support 240 | 10 16 16 26 26 80 42 42 41 41 52 55 72 69 73 90 90 90 70 70 70 68 135 135 154 210 225 225 225 240 Greatest Overweight (x) 27 | 1 5 5 5 3 10 . 1 . . 1 . . 1 1 1 . 1 1 1 1 1 27 . 1 1 . . . 5 Average Overweight (x) . | . 2 3 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 16 20 20 25 25 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 24 Most Carried 25 | 6 20 20 25 25 25 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 3 14 19 20 24 24 15 14 14 14 14 14 16 19 19 19 18 19 19 19 19 19 22 24 23 24 24 24 24 22 Final Capacity 25 | 8 20 20 25 25 25 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 25 25 21 15 15 15 15 15 15 20 19 20 20 19 20 20 20 20 20 25 25 25 24 25 25 23 3 Class Distribution -------------------- 18% | Mutant 17% | Hacker-Scout 9% | Scavenger-Mutant 7% | Alien-Tank 7% | Alien-Skirmisher 6% | Commander-Scout 4% | Hacker-Skirmisher 3% | Scavenger-Tank 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Commander-Scout | -7/Storage Commander-Scout | -7/Recycling Commander-Scout | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Tank | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Machinist-Tank | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Alien-Tank | -3/Quarantine Alien-Tank | -3/Section 7 Alien-Skirmisher | -2/Research Alien-Skirmisher | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 10644 | 275 221 120 471 146 808 182 577 287 40 246 252 444 288 328 176 235 . 478 444 217 40 415 50 351 1561 695 155 446 696 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21589 | 106 568 190 616 94 1655 202 590 426 . 50 . 779 41 229 317 250 . 430 541 270 75 395 . 958 929 2499 1839 4058 3482 Parts 927 | 6 31 8 41 6 76 6 26 16 . 2 . 45 2 14 11 10 . 7 30 6 . 17 . 29 67 96 77 176 122 Haulers Intercepted 12 | . 2 . 2 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 19 | . 1 . 1 . 6 . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . 4 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . 11 9 10 . . . 3 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 265 | . 10 11 18 3 25 1 8 4 . 2 . 7 . 7 . 6 . 1 4 2 . 11 . 11 13 27 22 40 32 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 105 | . 7 11 15 1 21 1 8 4 . 2 . 5 . 7 . 5 . 1 . 1 . 9 . 1 . . . 4 2 Cannons 63 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . 3 1 15 15 16 10 AOE 39 | . 3 . 3 2 4 . . . . . . . . . . . . . 4 . . . . 2 4 . . 5 12 Classes Destroyed 28 | 2 6 2 2 . 2 . 1 . . . . . 1 1 . 1 . 2 . . . 3 . 2 1 1 . 1 . Worker 19 | . . 1 3 . 2 . . . . . . . . . . . . . 3 . . . . 1 . 1 1 1 6 Builder 16 | . . . . . 1 . . 1 . . . 2 . . . . . . 1 . . . . 2 . 3 . 6 . Tunneler 3 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 . 2 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . Recycler 26 | 1 1 . 1 . 5 1 . 2 . . . 3 . . . . . . 3 . . . . 1 . 3 . 3 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Watcher 23 | . 3 . 3 . 5 1 . . . . . 3 . . . . . . 1 . . . . . . 5 1 . 1 Swarmer 54 | . 3 . 10 3 4 . 2 . . 2 . 3 . 7 . 4 . . 4 . . 3 . . . . . . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 74 | . 4 5 4 . 14 . 1 1 . . . . . . . . . . . . . . . 4 4 7 10 11 9 Duelist 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 23 | . . . 3 . 5 1 4 2 . . . . . . . . . . . . . . . 1 . 3 1 2 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 22 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 14 4 Programmer 46 | . . . . . . . 1 1 . . . 4 . . . . . . . 2 . 3 . 1 . 7 11 12 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 15 | 1 3 5 6 4 7 2 3 5 . 2 . 7 . 7 . 6 . 1 4 2 . 3 . 10 6 5 5 8 15 Combat Bots Only 11 | . 3 3 6 3 5 1 3 3 . 2 . 3 . 7 . 6 . 1 4 2 . 3 . 9 6 4 4 11 10 Max Kills in Single Turn 4 | 1 2 1 2 2 3 1 1 2 . 1 . 3 1 2 . 2 . 1 3 1 . 1 . 2 3 3 1 3 4 Gunslinging 1 | . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Exploded 4 | . 2 . 1 2 3 . . . . . . . . . . . . . 3 . . . . 1 3 . . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 2194 | . 57 41 48 8 137 47 41 64 . 18 . 42 . 157 . 65 18 . 42 22 . 59 . 143 99 97 91 327 571 Missed 617 | . 12 10 13 1 44 21 20 31 . 7 . 12 . 65 . 17 9 . 24 9 . 16 . 39 18 26 25 87 111 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hits 1577 | . 45 31 35 7 93 26 21 33 . 11 . 30 . 92 . 48 9 . 18 13 . 43 . 104 81 71 66 240 460 Melee 20 | . . 3 5 . 3 . . . . . . . . . . . . . . . . 8 . . . 1 . . . Projectile 1557 | . 45 28 30 7 90 26 21 33 . 11 . 30 . 92 . 48 9 . 18 13 . 35 . 104 81 70 66 240 460 AOE 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Critical Strikes 76 | . . 1 1 . 4 . 1 1 . . . . . . . 3 . . . 1 . 2 . 4 10 6 7 11 24 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Disruptions 17 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 12 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Taken 24879 | . 669 439 565 57 1513 298 277 285 . 151 15 540 . 1051 . 535 228 . 262 262 . 1098 . 1517 1321 1016 655 2340 9785 Core 2971 | . 127 102 74 . 119 34 75 13 . . . 47 . 132 . 86 47 . 46 36 . 227 . 9 143 24 77 130 1423 Absorbed by Shields 4878 | . . . . . . . . 6 . 36 . . . . . . . . . . . 32 . . 320 696 554 1231 2003 Reduced by Siege Mode 990 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 47 8 80 777 Redirected to Shielding 540 | . . . . . . . . . . . . . . . . 64 45 . 75 . . 109 . 71 80 . . 27 69 Ignored by Resistances 8085 | . . . . . . . . . . . . 84 . 319 . 260 . . 46 . . 123 . 592 697 500 337 1201 3926 Regen/Repaired (Parts) 985 | . . . . . . . . . . 72 43 . . . . . . 85 . . . 81 . . 213 . . 134 357 Core Remaining (%) 69 | 100 . 8 . 81 78 . . . 82 . . . . . . 73 . . . . . . 62 . . 47 94 . . Volleys Fired 1327 | 5 73 42 58 12 119 10 31 16 . 18 14 55 5 54 . 34 33 45 13 12 2 30 12 23 63 137 68 145 198 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 1 2 . 3 1 3 2 3 1 3 1 3 3 1 1 2 2 Hottest 300 | 60 130 130 130 88 88 51 53 56 . 90 56 126 98 98 . 154 105 151 118 223 105 250 105 286 273 300 180 188 200 Shots Fired 1873 | 10 136 63 112 22 230 19 50 34 . 24 28 77 5 64 . 64 33 59 15 24 2 80 12 56 78 138 68 157 213 Gun 1185 | 10 132 63 107 20 227 19 49 34 . 13 28 37 . 27 . 40 1 57 5 19 . 79 . 25 . . 4 71 118 Cannon 590 | . . . . . . . . . . 9 . 40 5 37 . 24 32 2 5 5 2 1 12 23 58 138 61 63 73 Launcher 96 | . 4 . 5 2 3 . 1 . . . . . . . . . . . 5 . . . . 8 20 . 3 23 22 Special 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 581 | 5 56 . 67 10 116 19 49 34 . 13 28 37 . 27 . 40 . 50 2 10 . . . 10 . . . . 8 Thermal 754 | 5 67 63 40 10 111 . . . . 9 . 40 5 37 . 24 33 9 8 14 2 79 12 33 37 59 21 19 17 Explosive 22 | . 4 . 5 2 3 . 1 . . . . . . . . . . . 5 . . . . . . . . . 2 Electromagnetic 250 | . 9 . . . . . . . . . . . . . . . . . . . . . . 8 31 63 25 94 20 Slashing 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 22 44 166 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 10 . . . . Robot Hit Streak 45 | 4 15 8 16 11 12 6 14 36 . 9 32 35 . 20 . 8 . 8 3 18 . 29 . 21 12 21 30 38 45 Robot Miss Streak 12 | 1 4 12 7 5 6 11 6 1 . 4 . 3 . 1 . 6 1 3 2 1 . 2 . 4 2 4 2 3 8 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 1 Secondary Targets 23 | . 1 1 2 . 4 . 1 2 . . . . . 3 . 2 . 1 . . . 6 . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . 1 . 1 1 . . . . . 1 . 2 . 1 . . . 1 . . . . . . . Capacitor 526 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 137 65 132 165 Shots Hit Robots 1258 | 6 86 60 86 15 191 15 36 30 . 8 28 39 1 22 8 21 2 43 16 17 2 65 . 43 24 80 43 98 173 Core Hits 1068 | 4 42 70 72 14 181 7 31 13 . 3 5 18 1 12 3 11 . 14 18 7 . 20 . 28 51 54 58 137 194 Critical Kills 12 | . . . 1 . . . . . . . . . . 3 . 2 . 1 . . . . . . . 5 . . . Critical Parts Destroyed 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 . . . Critical Strikes 62 | . 1 . 2 . 1 . . . . . 1 . . 3 1 2 . 2 2 . . 4 . 1 5 14 8 12 3 Burn 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 21 | . . . 2 . . . . . . . 1 . . 3 . 1 . 2 . . . . . . . 12 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sever 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 12 3 Impale 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Melee Attacks 125 | . . . . . . 3 9 1 . 9 . 16 3 8 8 . 8 . 48 1 5 . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . 3 9 1 . . . . . . . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . 9 . 16 3 8 8 . 8 . 48 1 5 . . . 6 . . . . Sneak Attacks 22 | . . . . . . 1 1 1 . . . 5 1 1 . . 2 . 10 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56512 | 55 1071 695 1431 374 3408 274 761 626 . 127 543 1618 120 611 537 497 133 1126 1305 508 82 1697 . 2688 2266 8493 3868 8949 12649 Guns 18166 | 55 916 695 1178 227 3100 169 560 555 . 127 543 569 . 515 . 363 . 1126 44 371 . 1697 . 476 . . 116 1586 3178 Cannons 25947 | . . . . . . . . . . . . 150 . . . 134 . . . 137 . . . 1295 924 8116 3250 5436 6505 Explosions 9564 | . 155 . 253 147 264 . . . . . . 373 . . . . . . 421 . . . . 917 1342 377 502 1871 2942 Melee 2705 | . . . . . . 105 195 71 . . . 526 120 96 537 . 133 . 840 . 82 . . . . . . . . Ramming 130 | . . . . . 44 . 6 . . . . . . . . . . . . . . . . . . . . 56 24 Kinetic 7445 | 20 277 . 687 105 1315 169 560 555 . 127 543 569 . 515 . 363 . 995 18 117 . . . 142 . . . . 368 Thermal 13025 | 35 568 695 491 122 1785 . . . . . . 523 . . . 134 . 131 26 391 . 1697 . 858 182 4381 99 435 472 Explosive 2125 | . 155 . 253 147 264 . . . . . . . . . . . . . 421 . . . . . 46 377 . . 462 Electromagnetic 11040 | . 71 . . . . . . . . . . . . . . . . . . . . . . 917 1500 1897 1240 3064 2351 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19104 | . . . . . . 105 195 71 . . . . . . . . . . . . . . . . . 1838 2529 5394 8972 Piercing 2334 | . . . . . . . . . . . . 526 120 96 537 . 133 . 840 . 82 . . . . . . . . Entropic 1309 | . . . . . . . . . . . . . . . . . . . . . . . . 771 538 . . . . Highest Corruption 88 | . . 3 . . 4 . 2 2 . . . . . . . 1 . . 3 5 5 5 . 8 88 1 . . . Average Corruption 4 | . . 3 . . 4 . 1 2 . . . . . . . 1 . . 3 4 5 5 . 3 11 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . 2 . . 26 . 10 12 . . . . . . . . . . 6 9 6 1 . 4 75 14 . . . Message Errors 37 | . . . . . 4 . 2 3 . . . . . . . . . . . 3 1 1 . 1 18 4 . . . Matter Fused 47 | . . . . . 11 . 4 3 . . . . . . . . . . 2 1 . . . 2 20 4 . . . Heat Flow Errors 13 | . . 1 . . 1 . 1 1 . . . . . . . . . . 2 . 2 . . . 5 . . . . Energy Discharges 18 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . 12 2 . . . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . 1 . . 6 . . 2 . . . . . . . . . . . . 1 . . 1 7 1 . . . Data Loss (major) 9 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . 5 . . . . Misfires 7 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 2 2 . . . Alerts 4 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . Weapon Failures 6 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2251 | . . . 43 . 45 33 33 . . . . 226 . . 100 . 39 . 215 41 35 . . 105 82 1114 50 45 45 Projectiles 1376 | . . . . . . . . . . . . . . . . . . . . 41 . . . 105 82 1067 50 23 8 Explosions 347 | . . . 43 . 41 . . . . . . 139 . . . . . . 18 . . . . . . 47 . 22 37 Melee 528 | . . . . . 4 33 33 . . . . 87 . . 100 . 39 . 197 . 35 . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . 23 . 69 . 22 . 3 . . . . . . . . . . . . . . . . 225 11 . 11 94 22 Shots 33 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 16 1 . 1 10 2 Rammed 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 649 | 40 227 431 153 . 389 11 124 208 . 89 3 385 108 140 . . 41 72 184 353 60 432 . 243 649 500 204 366 241 Average Temperature 79 | 19 69 183 31 . 42 7 28 113 . 43 3 86 20 40 . . 18 28 50 156 25 112 . 63 84 92 88 103 100 Received Heat Transfer 2953 | . 207 175 105 . 774 93 33 114 . 39 . 12 . . . . 27 . 30 30 . 121 . 451 21 107 83 245 286 Effects 23 | . 1 7 . . . . . . . . . 2 . . . . . . . . . 4 . . 6 1 . . 2 Shutdowns 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Interference 9 | . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 2 2 2 Total Turns 451 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 127 28 57 153 Longest Duration 132 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 77 15 43 132 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Robots Corrupted 58 | . . . . . 1 . . . . . . . . . . . . . . . . . . 5 8 12 7 17 8 Combat Hostiles 55 | . . . . . . . . . . . . . . . . . . . . . . . . 5 8 12 7 15 8 Parts Fried 132 | . . . . . 2 . . . . . . . . . . . . . . . . . . 12 25 20 14 29 30 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Parts Melted 16 | . 2 . . . 1 . . . . . . 1 . . . 3 . 1 . . . 3 . 3 . . . . 2 Heat Transferred 11356 | 75 1336 860 600 150 2399 . . . . . . 500 . . . 200 . 185 37 444 . 2679 . 1036 . 111 50 287 407 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 5 5 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Maximum Alert Level 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . 2 2 4 4 Low Security (%) 68 | 100 100 100 28 100 60 100 82 100 . 100 100 54 . . . . 100 100 58 . . . . 85 100 53 . . . Level 1 21 | . . . 71 . 39 . 17 . . . . 45 . . . . . . 41 . . . . 14 . 29 66 56 . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 33 7 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 16 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 83 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1261 | 5 88 70 277 165 255 108 376 146 . 131 46 287 . . . . 67 60 249 . . . . 231 166 529 563 1229 1261 Initial 784 | . . . . 80 . 98 35 146 . . 45 . . . . . . 23 . . . . . . 112 19 297 330 784 Average 175 | 1 12 20 195 35 162 78 147 34 . 49 12 154 . . . . 5 11 145 . . . . 58 67 216 387 542 1126 Influence Increases 11281 | 10 285 170 653 95 888 150 686 247 . 439 56 639 . 285 15 140 173 84 616 95 5 265 . 352 583 1240 664 1369 1077 Destroy 0b10 Robot/C 5400 | . 140 100 360 60 500 20 220 140 . 140 . 180 . 140 . 120 . . 100 40 . 200 . 220 260 540 440 800 680 Destroy 0b10 Robot/NC 600 | 10 35 5 45 10 100 10 35 15 . 10 . 60 . . 15 . . . 40 . 5 5 . 20 . 60 10 60 50 Destroy Leader 1088 | . 40 20 90 10 140 12 86 . . 10 . 36 . 10 . 20 . . 12 10 . . . 60 90 118 82 140 102 Allied During Kill 261 | . . . . . . . 147 18 . 9 . 26 . . . . . . 20 . . . . . . . . . 41 Successful Hack 231 | . 22 . 10 . 16 32 7 . . 33 . 31 . . . . . . 45 . . . . . 7 4 . 24 . Select Force Hacks 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . . 15 . 15 . 45 15 . . . 60 . . . . . . 15 . . . . . 105 195 30 120 15 Destroy Structure 1421 | . 33 . 28 15 42 1 11 14 . 42 56 96 . . . . 68 84 144 . . . . 22 106 188 102 225 144 Partial Spotted 180 | . 15 . . . 15 15 . . . 60 . 15 . . . . 30 . 30 . . . . . . . . . . Lose Combat Pursuer 1440 | . . 45 105 . 60 60 135 15 . 135 . 135 . 135 . . 75 . 210 45 . 60 . 30 15 135 . . 45 Influence Decreases 10120 | 10 285 170 446 302 671 289 388 623 . 308 187 396 243 166 134 140 106 151 416 184 111 270 . 151 749 747 641 695 1141 Entered New Map 1957 | . . . . 127 . 119 43 230 . . 86 . 90 . 119 . . 44 . 74 22 5 . . 89 16 231 221 441 Time Decay 6790 | 10 275 160 426 175 571 170 265 242 . 230 61 326 153 96 15 110 93 82 380 110 89 205 . 91 650 571 410 474 350 Lost Part 750 | . 10 . 20 . 100 . . . . . . 10 . 70 . 30 10 . 10 . . 60 . 60 10 10 . . 350 Lost Ally 352 | . . 10 . . . . 80 30 . 78 40 60 . . . . 3 25 26 . . . . . . . . . . Purge Threat 271 | . . . . . . . . 121 . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 65 | . 1 . . . 2 5 5 . . 5 . 7 . . . . 5 . 4 . . . . 6 5 5 5 9 1 Investigation 23 | . . . . . 1 3 . . . 3 . 4 . . . . 3 . . . . . . 1 4 . . 4 . Extermination 21 | . . . . . . 1 1 . . 2 . 2 . . . . 2 . 2 . . . . . . 3 4 3 1 Reinforcement 16 | . 1 . . . 1 1 3 . . . . 1 . . . . . . 2 . . . . 3 1 2 . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 26 | . . . 4 . 2 1 2 1 . . . 6 . . . . 1 . 2 . . . . . . 4 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 514 | . 21 14 34 3 41 9 25 8 . 12 8 33 . 18 . 6 8 6 25 5 . 64 . 11 14 37 26 43 43 Peak Tracking Total 14 | . 3 3 6 3 6 5 11 3 . 3 5 8 . 14 . 4 4 2 9 3 . 10 . 7 5 5 5 7 7 Tactical Retreats 61 | . 3 2 5 . 4 3 2 1 . 3 2 5 . 4 . . 4 . 8 2 . 3 . 1 1 6 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 23 | . . . 1 . 1 3 2 . . 2 . 1 . . . . 1 . 1 . . 1 . . 4 1 . . 5 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 45 | . . . 1 . 1 . 3 1 . . . 4 . . . . . . 1 . . 1 . . 8 14 2 8 1 Max in Single Turn 3 | . . . 1 . 1 . 1 . . . . 3 . . . . . . 1 . . 1 . . 1 3 1 2 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 111 | . 3 . 4 1 7 8 4 2 5 9 . 13 . 1 4 . 8 . 9 . . 4 . 3 8 5 3 9 1 Terminals 62 | . 3 . 3 . 4 3 4 1 . 6 . 7 . 1 . . 3 . 7 . . . . 2 3 4 3 7 1 Fabricators 12 | . . . . . . 2 . . . 2 . 4 . . . . 3 . 1 . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . 2 2 . . . . . 1 . . . . . . . . . . . . 2 1 . 1 . Garrison Access 7 | . . . . . 1 1 . . . . . . . . . . 2 . 1 . . . . 1 1 . . . . Total Hacks 305 | . 12 . 8 1 17 16 6 4 41 21 . 33 . 1 17 . 31 . 40 . . 9 . 6 14 8 3 16 1 Successful 184 | . 7 . 4 1 6 5 3 2 41 12 . 21 . 1 17 . 21 . 26 . . 9 . . 2 3 . 2 1 Failed 118 | . 5 . 3 . 11 11 3 2 . 9 . 11 . . . . 9 . 14 . . . . 6 12 5 3 14 . Catastrophic 28 | . . . 1 . 2 3 1 . . 3 . 1 . . . . . . 3 . . . . 2 5 1 2 4 . Database Lockouts 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Manual 122 | . 12 . 6 . 9 6 1 1 . 15 . 16 . . . . 14 . 26 . . . . 3 4 3 2 4 . Terminals 141 | . 12 . 6 . 11 3 6 2 . 13 . 18 . 1 . . 13 . 25 . . . . 3 5 6 3 13 1 Fabricators 51 | . . . . . . 6 . . . 5 . 12 . . . . 14 . 14 . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . 4 . . 2 . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 2 . 5 5 . . . . . 2 . . . . . . . . . . . . 2 2 . 1 . Garrison Access 14 | . . . . . 1 2 . . . . . . . . . . 4 . 1 . . . . 3 3 . . . . Terminal Hacks 114 | . 3 . 1 1 1 2 3 1 41 3 . 9 . 1 17 . 7 . 10 . . 9 . . 1 3 . . 1 Record 50 | . . . . . . . . . 36 . . . . 1 5 . . . . . . 8 . . . . . . . Part Schematic 13 | . 2 . . . . . . . . 1 . 2 . . 4 . 1 . 3 . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . 5 . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . 3 . . . . . . . . . . . . . . 1 . . 1 1 . . 1 Branch Access Points 6 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Terminal Index 5 | . 1 . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 5 | . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . Registered Components 4 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Zone Layout 5 | . . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . . . . . . . Fabricator Hacks 28 | . . . . . . 1 . . . 2 . 5 . . . . 8 . 12 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 17 | . . . . . . . . . . 2 . 4 . . . . 5 . 6 . . . . . . . . . . Build 9 | . . . . . . . . . . . . 1 . . . . 2 . 6 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . Unauthorized Hacks 31 | . 4 . 2 . 2 1 . 1 . 5 . 6 . . . . 4 . 3 . . . . . 1 . . 2 . Terminals 19 | . 4 . 2 . 2 . . . . 3 . 3 . . . . 2 . 2 . . . . . . . . 1 . Assimilate 5 | . 1 . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . Botnet 13 | . 2 . 2 . 2 . . . . 2 . 1 . . . . 1 . 2 . . . . . . . . 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 1 . . . 2 . 3 . . . . 2 . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Recompile 7 | . . . . . . 1 . . . 2 . 2 . . . . 2 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 2 . 2 . 5 8 3 2 . 9 . 10 . 1 . . 5 . 6 . . . . 3 7 5 3 9 1 Full Trace Events 9 | . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . . . . . . 1 . 2 . . 4 . 1 . 3 . . . . . . . . . . Parts Built 11 | . . . . . . . . . . . . 2 . . . . 2 . 7 . . . . . . . . . . Authchips 9 | . . . . . . . . . . . . 1 . . . . 2 . 6 . . . . . . . . . . Time 438 | . . . . . . . . . . . . 47 . . . . 126 . 265 . . . . . . . . . . Total Part Build Rating 69 | . . . . . . . . . . . . 10 . . . . 10 . 49 . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 30 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 11 . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 72 | . 1 . . . . . 10 11 . 2 20 1 . . . . 1 19 . . . . . . . . . . 7 Largest Group 19 | . 1 1 . . . . 10 11 8 8 19 4 . . . . 1 19 9 . . . . . . . . . 7 Highest-Rated Group 702 | . 10 10 . . . . 173 205 159 162 702 102 . . . . 26 684 339 . . . . . . . . . 102 Highest-Rated Ally 50 | . 10 10 . . . . 29 40 40 49 50 27 . . . . 26 50 46 . . . . . . . . . 15 Initial UFD Resources 50 | . . . . . . . . . . 39 39 39 39 39 39 43 43 43 43 43 43 43 46 46 46 46 48 50 50 Total Orders 11 | . 6 . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . STAY 6 | . 3 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 459 | . . . . . . . 66 21 . 20 133 46 . . . . . 126 14 . . . . . . . . . 33 Total Damage 12258 | . . . . . . . 701 513 . 911 3456 751 . . . . . 5126 285 . . . . . . . . . 515 Kills 46 | . . . . . . . 5 3 . 10 10 5 . . . . . 9 1 . . . . . . . . . 3 Allies Corrupted 5 | . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Active Infowar (turns) 19322 | 10 1602 35 . . 655 354 594 854 480 589 224 954 518 661 184 1203 872 429 1182 234 191 1184 263 265 2933 1198 939 715 . Optics 11852 | . . . . . 655 354 594 854 480 589 224 954 518 661 184 1203 872 429 1182 234 191 1184 263 227 . . . . . Sensors 15369 | . . . . . . 314 583 813 480 589 222 834 508 579 179 1147 753 . 1134 215 191 766 263 197 2773 1185 930 714 . Terrain 3963 | . . . . . . . . . . . . . . . . . . . 222 157 . 145 263 201 1207 568 668 532 . Seismic 2023 | 10 1602 35 . . . . . . . . . . . . . . . . . . . . . . . . . 376 . Robot Analysis Total 9 | . . . . . . . . . 5 . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 25968 | 80 1602 525 1162 815 1916 354 594 854 480 589 224 954 518 661 184 1203 872 429 1182 234 191 1184 263 349 3668 1726 985 1202 968 Spaces Moved 20325 | 53 1019 222 581 544 887 637 642 862 1272 1046 343 1270 507 755 163 630 1037 468 1293 251 284 757 213 210 2054 791 557 588 389 Core 15 | 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 Treads 4337 | . . . . . 41 . . . . . . . . . . . . . . . . . . . 1979 791 557 588 381 Legs 1389 | . . . . . . . . . . . . . . . 72 630 51 . . . . 138 213 210 75 . . . . Wheels 3260 | 49 1019 222 581 544 845 . . . . . . . . . . . . . . . . . . . . . . . . Hover 11324 | . . . . . 1 637 642 862 1272 1046 343 1270 507 755 91 . 986 468 1293 251 284 616 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 95 145 110 135 130 36 34 34 34 30 31 33 44 42 52 120 49 49 49 44 44 44 108 104 104 141 141 141 50 Average Speed 85 | 89 127 147 124 135 149 36 51 34 34 30 32 41 47 49 82 120 61 49 49 51 44 99 108 110 143 144 141 141 141 Slowest Speed 1400 | 95 155 155 155 135 240 36 96 34 34 94 33 50 113 129 132 120 120 115 115 115 108 1400 108 176 225 145 141 141 300 Overloaded Moves 104 | . . . . . . . . . . . . . . 104 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Exploration Rate (%) 55 | 4 98 36 48 98 62 25 77 99 93 25 91 34 71 74 61 81 31 96 26 52 63 66 54 13 93 42 16 13 16 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . . . . 1 . . . . . . 3 1 . . . 2 . . . . . . . . . Known Exits Taken 20 | . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 18 | . . 1 . 2 . . . . 4 . . . 2 3 . 2 . . . 2 1 . 1 . . . . . . Spaces Dug 226 | . . . . . . 1 1 . . 14 . 22 4 20 . 10 27 1 33 1 3 . 5 3 15 42 10 14 . Terrain Destroyed 801 | . 33 . 24 15 40 1 10 . . 17 . 51 7 39 . 25 37 3 94 4 5 2 12 9 77 109 37 80 70 Melee 62 | . . . . . . 1 1 . . 8 . 5 2 3 . . 5 . 31 1 3 . . . 2 . . . . Projectile 359 | . . . . . . . . . . 9 . 33 5 36 . 25 32 3 6 3 2 2 12 3 37 87 25 21 18 AOE 355 | . 33 . 24 15 40 . 9 . . . . 13 . . . . . . 57 . . . . 6 38 20 6 51 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 27361 | 72 1204 359 923 608 1266 744 838 1388 1318 1275 422 1587 771 962 195 1025 1232 610 1741 328 338 1107 234 280 2717 1345 757 936 779 Wait 3934 | 2 63 68 221 32 146 46 100 389 35 159 47 170 239 109 . 353 95 89 321 41 42 252 2 1 379 308 64 105 56 Move 20298 | 52 1018 221 580 543 886 636 641 861 1271 1046 342 1269 506 754 162 629 1037 467 1292 250 283 756 212 209 2053 790 556 587 389 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 330 | 6 24 6 17 5 32 7 5 3 4 11 2 13 . 4 6 2 17 1 12 3 1 13 2 10 55 14 14 17 24 Fast Attach 108 | 7 1 . 6 3 7 . 2 4 . 2 . . 4 3 2 . 1 2 4 2 . 8 1 3 16 6 4 8 12 Attach 162 | . 3 1 3 . 14 2 . . . 4 . 4 1 8 1 3 5 . 7 3 2 10 . 11 17 5 13 14 31 Detach 74 | . . . . . 1 . . . . . . 2 . 5 . . 2 . 4 2 . 4 . 6 7 5 9 10 17 Swap 511 | . 10 11 16 3 23 12 31 5 4 11 14 46 10 14 11 4 16 4 27 10 2 29 2 11 56 65 15 26 23 Drop 363 | . 12 10 22 10 37 15 15 7 4 10 3 12 3 3 5 . 18 2 13 4 1 5 3 5 65 15 14 23 27 Fire 1327 | 5 73 42 58 12 119 10 31 16 . 18 14 55 5 54 . 34 33 45 13 12 2 30 12 23 63 137 68 145 198 Melee 125 | . . . . . . 3 9 1 . 9 . 16 3 8 8 . 8 . 48 1 5 . . . 6 . . . . Ram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 14 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 110 | . . . . . . . 3 102 . 5 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 581 | -10/Materials | Derelicts attacked the area 725 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Lost 3 parts (1n2w) 855 | -10/Materials | Discovered new exit (range 14) 909 | -10/Materials | Core integrity fell below 50% 1016 | -10/Materials | Discovered new exit (range 15) 1683 | -10/Materials | Entered Mines 1683 | -10/Mines | Accompanied by 1 ally 1684 | -10/Mines | Learned location of Storage (-7) 1684 | -10/Mines | Assembled infested the area 2024 | -10/Mines | Discovered new exit (range 7) 2118 | -10/Mines | Core integrity fell below 20% 2208 | -10/Mines | Entered Materials 2208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2543 | -9/Materials | Identified exit to Mines 2593 | -9/Materials | Central database locked down 2627 | -9/Materials | Build established: Scavenger-Mutant 2770 | -9/Materials | Discovered new exit (range 4) 2935 | -9/Materials | Build established: Mutant 3370 | -9/Materials | Entered Mines 3396 | -9/Mines | Found a hidden stash of uninstalled traps 3468 | -9/Mines | Discovered new exit (range 10) 3480 | -9/Mines | Found the Drone Emporium 3504 | -9/Mines | Found Prototype Device 3504 | -9/Mines | Identified Bomb Drone Bay 3904 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3942 | -9/Mines | Discovered new exit (range 14) 4118 | -9/Mines | Learned 4 Materials zone layouts 4185 | -9/Mines | Entered Materials 4185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4186 | -8/Materials | Identified exit to Factory 4818 | -8/Materials | Build established: Scavenger-Mutant 5302 | -8/Materials | Lost 5 parts (3n1u1w) 5712 | -8/Materials | Build established: Mutant 6101 | -8/Materials | Entered Factory 6101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6388 | -7/Factory | Identified exit to Storage 6388 | -7/Factory | Identified exit to Lower Caves 6455 | -7/Factory | Entered Storage 6512 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6739 | -7/Storage | Discovered new exit (range 20) 6889 | -7/Storage | Lost 3 allies 6962 | -7/Storage | Garrison activated, responded to threat 7047 | -7/Storage | Used back door to open Recycling access 7047 | -7/Storage | Discovered new exit (range 5) 7048 | -7/Storage | Identified exit to Recycling 7049 | -7/Storage | Entered Recycling 7052 | -7/Recycling | Scanned before Scraplab entrance 7354 | -7/Recycling | Discovered new exit (range 16) 7542 | -7/Recycling | Build established: Commander-Scout 7872 | -7/Recycling | Entered Scraplab 7875 | -7/Recycling | Discovered new exit (range 2) 7875 | -7/Recycling | Identified exit to Scraptown 7903 | -7/Recycling | Entered Scraptown 7903 | -7/Scraptown | Accompanied by 8 allies 7903 | -7/Scraptown | System corruption cleaned by C-Scrubber 8011 | -7/Scraptown | Discovered new exit (range 3) 8040 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8043 | -7/Scraptown | Visited Awakened 8046 | -7/Scraptown | Visited IN-MT5's Study 8051 | -7/Scraptown | Visited The Evicted 8126 | -7/Scraptown | Visited Shadow of the Wyrm 8137 | -7/Scraptown | Visited Cyclists 8146 | -7/Scraptown | Visited TADAMA 8155 | -7/Scraptown | Visited UFD Registry 8155 | -7/Scraptown | Registered with UFD as "Thermocutter" 8162 | -7/Scraptown | Entered Cyclist Reading Room 8179 | -7/Scraptown | Visited Observation Area 8193 | -7/Scraptown | Visited Analyses Database 8201 | -7/Scraptown | Visited Research Penetration Think Tank 8245 | -7/Scraptown | Visited Botcube Research 8248 | -7/Scraptown | Found Botcube 8256 | -7/Scraptown | Visited Supply Room 8266 | -7/Scraptown | Visited Science Testing Area 8272 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8273 | -7/Scraptown | Found DCF Scrap (29 items) 8282 | -7/Scraptown | Visited Derelict Rescue Squad 8286 | -7/Scraptown | Found DRS Beacon 8294 | -7/Scraptown | Visited Junk Repository 8349 | -7/Scraptown | Discovered new exit (range 5) 8351 | -7/Scraptown | Identified exit to Factory 8383 | -7/Scraptown | Entered Factory 8383 | -5/Factory | Accompanied by 8 allies 8383 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8462 | -5/Factory | Lost 4 allies 8613 | -5/Factory | Repaired Aerolev Unit 8972 | -5/Factory | Sucked down chute 8972 | -5/Factory | Entered Waste 8973 | -5/Waste | Met a frightened Derelict 8973 | -5/Waste | Spotted C-40 Crusher 8978 | -5/Waste | Spotted C-40 Crusher 8978 | -5/Waste | Found Prototype Launcher 8978 | -5/Waste | Identified Tesla Bomb Launcher 9001 | -5/Waste | Build established: Hacker-Scout 9009 | -5/Waste | Spotted C-40 Crusher 9011 | -5/Waste | Spotted C-40 Crusher 9021 | -5/Waste | Spotted C-40 Crusher 9028 | -5/Waste | Warlord forces began an assault 9064 | -5/Waste | Allies destroyed C-40 Crusher 9069 | -5/Waste | Allies destroyed C-40 Crusher 9070 | -5/Waste | Allies destroyed C-40 Crusher 9075 | -5/Waste | Spotted C-40 Crusher 9094 | -5/Waste | Allies destroyed C-40 Crusher 9098 | -5/Waste | Allies destroyed C-40 Crusher 9105 | -5/Waste | Allies destroyed C-40 Crusher 9118 | -5/Waste | Lost 5 allies 9120 | -5/Waste | Found Prototype Device 9120 | -5/Waste | Identified Exp. Focal Shield 9183 | -5/Waste | Discovered new exit (range 13) 9188 | -5/Waste | Identified exit to Factory 9196 | -5/Waste | Entered Factory 9196 | -5/Factory | Accompanied by 4 allies 9312 | -5/Factory | Identified exit to Upper Caves 9369 | -5/Factory | Fabricated Weapon Mount (x2) 9424 | -5/Factory | Discovered new exit (range 14) 9431 | -5/Factory | Identified exit to Factory 9593 | -5/Factory | Central database locked down 9701 | -5/Factory | Spotted B-75 Beast 10150 | -5/Factory | Entered Upper Caves 10164 | -5/Upper Caves | Identified exit to Upper Caves 10370 | -5/Upper Caves | Found Alien Artifact 10370 | -5/Upper Caves | Identified Core Expander 10370 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 10668 | -5/Upper Caves | Entered another Upper Caves area 10689 | -5/Upper Caves | Spotted B-75 Beast 10828 | -5/Upper Caves | Discovered exit to Factory (range 22) 11216 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 11217 | -5/Upper Caves | Destroyed 7 combat bots 11313 | -5/Upper Caves | Discovered new exit (range 5) 11318 | -5/Upper Caves | Identified exit to Zhirov 11329 | -5/Upper Caves | Entered Zhirov 11329 | -5/Zhirov | Discovered new exit (range 4) 11339 | -5/Zhirov | Met Zhirov 11350 | -5/Zhirov | Learned location of Quarantine (-3) 11350 | -5/Zhirov | Learned location of Testing (-2) 11350 | -5/Zhirov | Learned location of Command (-1) 11353 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11361 | -5/Zhirov | Found Alien Artifact 11361 | -5/Zhirov | Identified Integrated Dissipator 11361 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11458 | -5/Zhirov | Found Alien Artifact 11507 | -5/Zhirov | Identified exit to Proximity Caves 11513 | -5/Zhirov | Entered Proximity Caves 11578 | -4/Proximity Caves | Lost 3 parts (1u2w) 11875 | -4/Proximity Caves | Build established: Hacker-Skirmisher 12664 | -4/Proximity Caves | Discovered exit to Factory (range 20) 12716 | -4/Proximity Caves | Entered Factory 12716 | -4/Factory | Evolved 2 slots: Utility x2 12822 | -4/Factory | Watched by a mysterious "MATRIX" hacker 12872 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 12925 | -4/Factory | Fabricated Exp. Utility Shielding? 13086 | -4/Factory | Build established: Hacker-Scout 13300 | -4/Factory | Found Prototype Processor 13368 | -4/Factory | Discovered new exit (range 8) 13371 | -4/Factory | Identified exit to Upper Caves 13458 | -4/Factory | Discovered new exit (range 13) 13516 | -4/Factory | Central database locked down 13588 | -4/Factory | Manually triggered Chute Trap 13588 | -4/Factory | Sucked down chute 13588 | -4/Factory | Entered Waste 13589 | -4/Waste | Met a frightened Derelict 13593 | -4/Waste | Spotted C-40 Crusher 13593 | -4/Waste | Spotted C-40 Crusher 13608 | -4/Waste | Warlord forces began an assault 13630 | -4/Waste | Spotted C-40 Crusher 13640 | -4/Waste | Allies destroyed C-40 Crusher 13650 | -4/Waste | Spotted C-40 Crusher 13657 | -4/Waste | Destroyed C-40 Crusher 13657 | -4/Waste | Spotted C-40 Crusher 13661 | -4/Waste | Allies destroyed C-40 Crusher 13666 | -4/Waste | Allies destroyed C-40 Crusher 13678 | -4/Waste | Spotted C-40 Crusher 13683 | -4/Waste | Allies destroyed C-40 Crusher 13712 | -4/Waste | Lost 7 allies 13745 | -4/Waste | Discovered new exit (range 13) 13922 | -4/Waste | Build established: Hacker-Tank 13943 | -4/Waste | Identified exit to Factory 14017 | -4/Waste | Entered Factory 14017 | -4/Factory | Accompanied by 9 allies 14333 | -4/Factory | Build established: Hacker-Scout 14341 | -4/Factory | Lost 8 allies 14381 | -4/Factory | Found Quantum Capacitor 14399 | -4/Factory | Spotted B-86 Titan 14630 | -4/Factory | Fabricated Prc. Energy Filter? 14811 | -4/Factory | Fabricated Gamma Bomb Array? 14890 | -4/Factory | Fabricated Prc. Energy Filter (x1) 14921 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 14970 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 15005 | -4/Factory | Fabricated Gamma Bomb Array (x1) 15009 | -4/Factory | Found Hvy. Reactive Plating 15199 | -4/Factory | Entered Upper Caves 15237 | -4/Upper Caves | Spotted B-86 Titan 15296 | -4/Upper Caves | Encountered a Warlord checkpoint 15398 | -4/Upper Caves | Discovered new exit (range 8) 15401 | -4/Upper Caves | Identified exit to Upper Caves 15433 | -4/Upper Caves | Entered another Upper Caves area 15605 | -4/Upper Caves | Discovered new exit (range 5) 15623 | -4/Upper Caves | Identified exit to Warlord 15624 | -4/Upper Caves | Entered Warlord 15646 | -4/Warlord | System corruption cleaned by Quarantine Array 15713 | -4/Warlord | Learned Quarantine security intel 15713 | -4/Warlord | Learned Factory scanalyzer intel 15713 | -4/Warlord | Learned Factory garrison access intel 15713 | -4/Warlord | Learned Armory scanalyzer intel 15713 | -4/Warlord | Learned 4 Research zone layouts 15713 | -4/Warlord | Learned 4 Quarantine zone layouts 15713 | -4/Warlord | Learned 4 Command zone layouts 15713 | -4/Warlord | Learned Armory stockpile data 15803 | -4/Warlord | Visited the Vortex Lab 15807 | -4/Warlord | Found Prototype Energy Cannon 15807 | -4/Warlord | Identified Vortex Driver 15811 | -4/Warlord | Found Vortex Driver 15817 | -4/Warlord | Warlord's base attacked by MAIN.C 15880 | -4/Warlord | Found Prototype Processor 15880 | -4/Warlord | Identified Exp. Targeting Computer 15928 | -4/Warlord | Found Prototype Hackware 15928 | -4/Warlord | Identified Ghost Barrier 15952 | -4/Warlord | Found Prototype Reactor 16066 | -4/Warlord | Spotted B-90 Cyclops 16167 | -4/Warlord | Warlord forces counterattacked 16243 | -4/Warlord | Spotted Striker 16248 | -4/Warlord | Spotted B-90 Cyclops 16260 | -4/Warlord | Spotted Executioner 16273 | -4/Warlord | Destroyed Striker 16309 | -4/Warlord | Lost 12 allies 16310 | -4/Warlord | Spotted Executioner 16345 | -4/Warlord | Spotted Striker 16355 | -4/Warlord | Spotted Executioner 16381 | -4/Warlord | Spotted Striker 16386 | -4/Warlord | Destroyed Striker 16425 | -4/Warlord | Lost 8 allies 16476 | -4/Warlord | Spotted Striker 16492 | -4/Warlord | Warlord base infiltrated, sounded retreat 16500 | -4/Warlord | Build established: Machinist-Tank 16517 | -4/Warlord | Identified Transdimensional Reconstructor 16517 | -4/Warlord | Warped through subspace 16538 | -4/Warlord | Lost 3 allies 16546 | -4/Warlord | Lost 3 parts (1p2n) 16554 | -4/Warlord | Destroyed Striker 16588 | -4/Warlord | Rebuked by Warlord 16597 | -4/Warlord | Spotted Striker 16639 | -4/Warlord | Lost 6 allies 16696 | -4/Warlord | Lost 3 allies 16732 | -4/Warlord | Spotted Striker 16764 | -4/Warlord | Discovered new exit (range 21) 16768 | -4/Warlord | Lost 5 allies 16807 | -4/Warlord | Identified exit to Proximity Caves 16808 | -4/Warlord | Entered Proximity Caves 16971 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 17043 | -3/Proximity Caves | Discovered new exit (range 18) 17070 | -3/Proximity Caves | Identified exit to Research 17071 | -3/Proximity Caves | Entered Research 17071 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 17214 | -3/Research | Discovered new exit (range 21) 17257 | -3/Research | Garrison activated, responded to threat 17359 | -3/Research | Identified Vortex Chain Reactor 17387 | -3/Research | Lost 5 parts (1p1n3w) 17390 | -3/Research | Destroyed 9 combat bots 17419 | -3/Research | Identified exit to Quarantine 17420 | -3/Research | Entered Quarantine 17499 | -3/Quarantine | Cryocooling Duct disabled 17504 | -3/Quarantine | Cryocooling Duct disabled 17514 | -3/Quarantine | Ambient heat levels rising (+20) 17514 | -3/Quarantine | Non-combat units ordered to evacuate 17519 | -3/Quarantine | Ambient heat levels rising (+20) 17519 | -3/Quarantine | Combat units ordered to evacuate 17619 | -3/Quarantine | Quarantine Guard activated 17715 | -3/Quarantine | Spotted Quarantine Guard 17730 | -3/Quarantine | Destroyed Quarantine Guard 17847 | -3/Quarantine | Spotted Quarantine Guard 17851 | -3/Quarantine | Destroyed Quarantine Guard 17888 | -3/Quarantine | System corruption reached 10% 18119 | -3/Quarantine | Spotted Quarantine Guard 18129 | -3/Quarantine | Destroyed Quarantine Guard 18147 | -3/Quarantine | Spotted Quarantine Guard 18170 | -3/Quarantine | Destroyed Quarantine Guard 18425 | -3/Quarantine | Discovered new exit (range 22) 18479 | -3/Quarantine | Spotted Quarantine Guard 18492 | -3/Quarantine | Destroyed Quarantine Guard 18500 | -3/Quarantine | Spotted Alpha 7 18509 | -3/Quarantine | Destroyed Alpha 7 18600 | -3/Quarantine | Found Transdimensional Reconstructor 18603 | -3/Quarantine | Found Alien Artifact 18605 | -3/Quarantine | Identified exit to Research 18772 | -3/Quarantine | Build established: Machinist-Skirmisher 18832 | -3/Quarantine | Destroyed Quarantine Guard 18872 | -3/Quarantine | Spotted Quarantine Guard 18879 | -3/Quarantine | Destroyed Quarantine Guard 18936 | -3/Quarantine | Found Alien Artifact 19125 | -3/Quarantine | Build established: Tank 19265 | -3/Quarantine | System corruption reached 30% 19275 | -3/Quarantine | Identified Core Reset Matrix 19275 | -3/Quarantine | Used Core Reset Matrix 19279 | -3/Quarantine | Detected hypermatrix surge 19279 | -3/Quarantine | Sensed 8 artifacts in vicinity 19563 | -3/Quarantine | Found Core Cannon 19583 | -3/Quarantine | Build established: Alien-Tank 19793 | -3/Quarantine | Discovered exit to Research (range 16) 19818 | -3/Quarantine | Found Prototype Energy Gun 19869 | -3/Quarantine | Identified Enh. Gamma Rifle 19900 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 20152 | -3/Quarantine | Destroyed Quarantine Guard 20422 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 20547 | -3/Quarantine | Warped through subspace 20629 | -3/Quarantine | Build established: Scavenger-Tank 20919 | -3/Quarantine | Warped through subspace 20976 | -3/Quarantine | Spotted Fortress 21082 | -3/Quarantine | Discovered new exit (range 5) 21082 | -3/Quarantine | Discovered new exit (range 6) 21082 | -3/Quarantine | Spotted Quarantine Guard 21082 | -3/Quarantine | Spotted Quarantine Guard 21086 | -3/Quarantine | Identified exit to Section 7 21088 | -3/Quarantine | Entered Section 7 21089 | -3/Section 7 | Detected hypermatrix surge 21089 | -3/Section 7 | Sensed 19 artifacts in vicinity 21592 | -3/Section 7 | Spotted S7 Guard 21604 | -3/Section 7 | Destroyed S7 Guard 21621 | -3/Section 7 | Found Core Membrane 21621 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 21660 | -3/Section 7 | Found Prototype Launcher 21677 | -3/Section 7 | Identified Tactical Quantum Warhead 22038 | -3/Section 7 | Found Integrated Reactor 22038 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22055 | -3/Section 7 | Found Integrated Mediator 22055 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22071 | -3/Section 7 | Discovered exit to Research (range 23) 22083 | -3/Section 7 | Found Unknown Launcher 22083 | -3/Section 7 | Identified Fusion Bomb Launcher 22167 | -3/Section 7 | Core integrity fell below 50% 22183 | -3/Section 7 | Spotted Executioner 22185 | -3/Section 7 | Spotted Executioner 22189 | -3/Section 7 | Destroyed Executioner 22192 | -3/Section 7 | Destroyed Executioner 22262 | -3/Section 7 | Found Transdimensional Reconstructor 22401 | -3/Section 7 | Spotted Striker 22401 | -3/Section 7 | Spotted Striker 22413 | -3/Section 7 | Destroyed Striker 22418 | -3/Section 7 | Spotted Striker 22418 | -3/Section 7 | Spotted Striker 22427 | -3/Section 7 | Destroyed Striker 22430 | -3/Section 7 | Destroyed Striker 22432 | -3/Section 7 | Destroyed Striker 22440 | -3/Section 7 | Build established: Alien-Tank 22459 | -3/Section 7 | Found Sigix Shearcannon 22485 | -3/Section 7 | Found Sigix Sheargun 22489 | -3/Section 7 | Found Sigix Sheargun 22492 | -3/Section 7 | Found Sigix Sheargun 22702 | -3/Section 7 | Spotted S7 Guard 22715 | -3/Section 7 | Destroyed S7 Guard 22745 | -3/Section 7 | Found Core Physics Calibrator 22814 | -3/Section 7 | Entered Research 22814 | -2/Research | Evolved 2 slots (calibrated): Utility x4, -Weapon x2 22815 | -2/Research | Sensed 1 artifact in vicinity 22946 | -2/Research | Discovered new exit (range 21) 23089 | -2/Research | Build established: Alien-Skirmisher 23564 | -2/Research | First assault squad dispatched 23770 | -2/Research | Build established: Alien-Mutant 23799 | -2/Research | Entered Access 23799 | -1/Access | Evolved 2 slots: Utility x2 24099 | -1/Access | Build established: Alien-Skirmisher 24184 | -1/Access | Found Unknown Protection 24184 | -1/Access | Identified Adv. Powered Armor 24387 | -1/Access | Spotted B-99 Colossus 24418 | -1/Access | Destroyed B-99 Colossus 24596 | -1/Access | Destroyed 11 combat bots 24615 | -1/Access | Found Gamma Bomb Array 24799 | -1/Access | First assault squad dispatched 24908 | -1/Access | Destroyed 7 combat bots 24990 | -1/Access | Discovered new exit (range 9) 25000 | -1/Access | Identified exit to Command 25001 | -1/Access | Entered Command 25054 | -1/Command | Build established: Scavenger-Mutant 25200 | -1/Command | Destroyed 10 combat bots 25440 | -1/Command | Spotted Combat Programmer 25441 | -1/Command | Spotted Combat Programmer 25457 | -1/Command | Destroyed Combat Programmer 25469 | -1/Command | Spotted M Guard 25473 | -1/Command | Destroyed Combat Programmer 25474 | -1/Command | Spotted M Guard 25498 | -1/Command | Destroyed M Guard 25499 | -1/Command | Destroyed M Guard 25499 | -1/Command | All MAIN.C guards destroyed 25520 | -1/Command | Destroyed 7 combat bots 25524 | -1/Command | Found Corrupted Prototype Protection 25524 | -1/Command | Identified Hvy. Regenerative Plating 25526 | -1/Command | Lost 7 parts (1n5u1w) 25560 | -1/Command | Found Corrupted Prototype Reactor 25560 | -1/Command | Identified Zero-point Reactor 25564 | -1/Command | Found Corrupted Zero-point Reactor 25596 | -1/Command | Found Corrupted Zero-point Reactor 25600 | -1/Command | Found Corrupted Zero-point Reactor 25614 | -1/Command | Found Corrupted Prototype Device 25614 | -1/Command | Identified AEGIS Remote Shield 25621 | -1/Command | Found Corrupted Prototype Device 25621 | -1/Command | Identified Thermal Barrier 25626 | -1/Command | Found Corrupted Hvy. Regenerative Plating 25738 | -1/Command | Met MAIN.C 25745 | -1/Command | 0b10 Conduit disabled 25784 | -1/Command | Destroyed MAIN.C Shell 25785 | -1/Command | MAIN.C activated Command garrisons 25847 | -1/Command | Lost 3 parts (1p1u1w) 25926 | -1/Command | Core integrity fell below 50% 25951 | -1/Command | Emitted hypermatrix ping 25953 | -1/Command | Failed to warp due to unstable space 25954 | -1/Command | Failed to warp due to unstable space 25955 | -1/Command | Core integrity fell below 20% 25956 | -1/Command | Assembled emerged from beneath the floor 25969 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 25951_ Emitted hypermatrix ping. 25951_ Dropped Huge Storage Unit. 25952_ Knocked back. 25953_ Core Membrane filtered system corruption (1). 25953_ Acquired Hpw. Transdimensional Reconstructor. 25953_ Warp failed due to unstable space. 25956_ Assembled emerge from beneath the floor. 25956_ as-29608 sneak attacks. 25956_ P-80 Master knocked back. 25956_ P-80 Master destroyed. 25957_ Acquired 47 matter. 25958_ Imp. Focal Shield destroyed. 25958_ Acquired 4 matter. 25959_ P-80 Master suffers critical hit (Burn). 25961_ P-80 Master heat short circuits Unknown Hover Unit. 25961_ P-80 Master destroyed. 25964_ MAIN.C suffers critical hit (Burn). 25965_ as-33303 destroyed. 25966_ Acquired 8 matter. 25966_ MAIN.C knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######?#############??????????????????????? | | ?????? """" #??????????????????????? | | ????? "" #??????????????????????? | | ?????? " #######################? | | ??????" =*[ / #? | | ??????? " =[%[/ #? | | ???????? *%%=/ #? | | ???????? " [===%################### #? | | ????? " "" %%i [=[%#?????????????????# #? | | ????? " %%[#?????????????????# ## | | ????? " "=!! % #?????????????????# T# | | ??????"""""" [%! *% "" "#?????????????????#+++## | | ?????"" ! %!% ""#?????????????????# | | ????# " % a"""#?????????????????# | | ????# "% " #?????????????????# | | ????# "% =! #?????????????????# | | ????" " %M a%%%#?????????????????# | | ????" """ " " %% aa|%#?????????????????# # | | ????" " " " %%!%#?????????????????###### | | ????? "?"" """"" !!!#??????????????????????? | | ????? ????""" " "" "!a@#??????????????????????? | | ??????????""" " " " a%#??????????????????????? | | ????????????#?#############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 240 Energy Generation 71 Energy Capacity 1440 Matter Stores 634 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 240 Evasion (%) 59 Targeting Accuracy 20 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 75 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Lrn. Sensor Array | x2 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Repaired ---------- Aerolev Unit | 10% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Core Cannon Core Membrane Integrated Reactor Integrated Mediator Sigix Shearcannon Core Physics Calibrator Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellNetworkMediator Manual? 0 Play Time 06:36:07 Cumulative 593.9 hours Start 2026.08.28 @ 00:59:37 End 2026.08.29 @ 16:05:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/0/0/0/1/0/0/0 Lore% 77 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b2a1520-62d0-43f3-bc8a-9369034b962c