Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 14:47:27 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1915) 1915 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 6708 Bonus ------- Follower Combat Kills 108 Met Data Miner 300 Cogmind --------- Core Integrity 408/850 Matter 300/300 Energy 525/525 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Compact Battery Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Experimental Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Battery (200) Heart of Steel Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Compact Battery Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Experimental Thermal Shield > --- WEAPON ----------- Improved Lightning Gun Heavy Battle Rifle KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Heart of Steel Great Axe [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Cloaking Device Storage Compact Battery Processor Advanced Terrain Scan Processor Weapon Great Axe Energy Gun Small Laser Ballistic Gun Flak Gun Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 2 | . . . 1 . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 88 | 6 1 14 13 21 13 5 2 . 13 Power 18 | 1 . 2 1 4 3 4 . . 3 Engine 6 | 1 . 1 1 3 . . . . . Core 11 | . . 1 . 1 3 4 . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 26 | 2 . 5 6 6 4 . . . 3 Treads 2 | . . . . . . . . . 2 Leg 17 | 2 . 5 1 4 4 . . . 1 Wheel . | . . . . . . . . . . Hover 1 | . . . . 1 . . . . . Flight 6 | . . . 5 1 . . . . . Utility 19 | 1 1 3 . 5 5 1 1 . 2 Device 10 | . 1 2 . 2 3 . 1 . 1 Storage 2 | 1 . . . . . . . . 1 Processor 7 | . . 1 . 3 2 1 . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 . 4 6 6 1 . 1 . 5 Energy Gun 14 | 1 . 3 4 4 . . 1 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 . . 2 1 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 1 . . . 2 Parts Lost 50 | . . 9 9 11 2 . 3 . 16 Power 8 | . . 2 . 3 . . . . 3 Propulsion 20 | . . 3 5 4 1 . 1 . 6 Utility 5 | . . 1 . 2 . . . . 2 Weapon 17 | . . 3 4 2 1 . 2 . 5 Highest Loss Streak 9 | . . 9 7 7 1 . 2 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 88 80 74 84 95 99 97 80 83 Engine 3 | . 14 8 9 10 4 . . . . Core 12 | . . . . 3 12 19 20 20 17 Leg 21 | . 28 22 16 16 25 26 25 20 12 Flight 1 | . . . 9 6 . . . . . Device 12 | . 3 18 9 6 16 19 13 13 2 Storage 1 | . 14 2 . . . . . . 5 Processor 14 | . . 8 9 14 13 13 20 20 20 Energy Gun 5 | . 14 11 14 10 1 . 1 6 4 Ballistic Gun 9 | . 14 6 2 5 10 13 11 . 9 Slashing Weapon 3 | . . . . 3 6 6 4 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 12 13 14 16 31 41 37 36 25 47 Greatest Support 69 | 20 20 30 30 66 69 69 69 54 56 Greatest Overweight (x) 10 | . . . 1 3 . . . . 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 5 5 5 5 5 5 5 5 Most Carried 8 | 3 6 8 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 3 4 4 4 5 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 6 | 2 6 5 2 5 4 5 5 5 5 Class Distribution -------------------- 59% | Scavenger-Mutant 14% | Mutant 7% | Scavenger-Gunner 5% | Infiltrator-Mutant 4% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1543 | 202 74 93 88 311 135 317 146 . 177 Remotely . | . . . . . . . . . . Salvage Created 2059 | . 76 411 320 602 231 75 66 . 278 Parts 120 | . 9 23 26 33 17 4 2 . 6 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 4 7 . 5 Prevented 3 | . . . . . . . 1 . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 46 | . 2 9 12 10 5 1 1 . 6 Melee 8 | . . . . 4 2 1 . . 1 Guns 35 | . 2 8 10 6 3 . 1 . 5 AOE 2 | . . . 2 . . . . . . Classes Destroyed 11 | . 1 3 2 3 2 . . . . Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 3 | . . . . 1 2 . . . . Swarmer 13 | . . . 8 . 3 . . . 2 Grunt 16 | . 2 6 2 2 . . . . 4 Duelist 3 | . . 2 . 1 . . . . . Sentry 9 | . . 1 2 4 . 1 1 . . Hunter 1 | . . . . 1 . . . . . Programmer 4 | . . . . 2 2 . . . . Best Kill Streak 5 | . 2 5 5 3 3 1 1 . 1 Combat Bots Only 5 | . 2 5 5 3 3 1 1 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 558 | . 8 73 79 136 56 36 46 . 124 Missed 171 | . 1 12 32 51 10 13 14 . 38 Damage Taken 5619 | . 95 923 759 1138 693 175 383 . 1453 Core 1035 | . . 328 127 138 115 26 23 . 278 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 47 | . . . . . . . . . 47 Core Remaining (%) 74 | 100 100 18 76 80 . . . . . Volleys Fired 149 | . 8 42 33 36 9 . 3 . 18 Largest 3 | . 2 2 3 3 2 . 3 . 3 Hottest 182 | . 60 90 125 182 91 . 106 . 126 Shots Fired 293 | . 16 63 66 87 18 . 9 . 34 Gun 293 | . 16 63 66 87 18 . 9 . 34 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 103 | . 8 19 8 26 16 . 6 . 20 Thermal 158 | . 8 44 57 47 2 . . . . Explosive . | . . . . . . . . . . Electromagnetic 32 | . . . 1 14 . . 3 . 14 Robot Hit Streak 22 | . 14 22 12 9 8 . 10 . 6 Robot Miss Streak 5 | . 1 1 5 4 5 . 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 3 2 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . Shots Hit Robots 242 | . 14 56 46 69 23 3 7 . 24 Core Hits 121 | . 6 24 24 32 18 2 5 . 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 9 | . . 2 . 5 1 . . . 1 Burn 6 | . . 2 . 4 . . . . . Destroy 1 | . . . . 1 . . . . . Sever 2 | . . . . . 1 . . . 1 Melee Attacks 30 | . . . . 6 11 4 . . 9 Impact . | . . . . . . . . . . Slashing 30 | . . . . 6 11 4 . . 9 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4128 | 8 146 609 635 1164 710 123 138 . 595 Guns 3071 | . 146 592 578 928 261 . 138 . 428 Cannons . | . . . . . . . . . . Explosions 57 | . . . 57 . . . . . . Melee 975 | . . . . 236 449 123 . . 167 Ramming 25 | 8 . 17 . . . . . . . Kinetic 1211 | . 56 140 121 251 261 . 108 . 274 Thermal 1609 | . 90 452 497 570 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 308 | . . . 17 107 . . 30 . 154 Impact . | . . . . . . . . . . Slashing 975 | . . . . 236 449 123 . . 167 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . 7 1 1 1 1 1 Average Corruption 1 | . . . . 6 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . 21 . 5 2 2 6 Message Errors 10 | . . . . 4 . 2 . 1 3 Matter Fused 6 | . . . . 5 . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 10 | . . . . 5 . 2 1 1 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 101 | . . . . 35 66 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 101 | . . . . 35 66 . . . . Knockbacks 1 | 1 . . . . . . . . . Impact 1 | 1 . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | 1 . 2 . . . . . . . Kicked 3 | 1 . 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 423 | . 94 103 254 423 6 4 204 . 407 Average Temperature 126 | . 48 36 96 188 3 3 118 . 127 Received Heat Transfer 1389 | . 54 315 216 177 . 54 135 . 438 Effects 16 | . . . . 9 . . . . 7 Shutdowns 3 | . . . . 2 . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 10 | . . . . 5 . . . . 5 Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 5 | . . 2 1 2 . . . . . Heat Transferred 3997 | . 200 1303 1088 1406 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 342 | . 86 223 324 342 251 . . . . Initial 142 | . . 35 93 142 123 . . . . Average 151 | . 35 104 123 235 135 . . . . Maximum Alert Level 1 | . . 1 1 1 1 . . . . Low Security (%) 66 | 100 100 85 75 25 90 . . . . Level 1 33 | . . 14 24 74 9 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 5 1 3 . . . . Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . 1 2 . . . . Reinforcement 5 | . 1 . 4 . . . . . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 1 2 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 3 14 24 13 9 1 6 . 17 Peak Tracking Total 9 | . 3 8 9 4 5 1 4 . 5 Tactical Retreats 7 | . . . 2 1 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 14 | . 2 2 1 2 . 2 . 4 1 Terminals 7 | . 1 2 1 1 . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 3 3 3 4 . 2 . 28 1 Successful 38 | . 3 1 2 1 . 2 . 28 1 Failed 6 | . . 2 1 3 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 2 4 1 3 . . . . . Terminals 10 | . 1 3 3 1 . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 1 . 2 . . 2 . 28 1 Record 13 | . . . . . . 1 . 11 1 Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Reject 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . Machine Destruction 1 | . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 Total Damage 525 | . . . . . . . . . 525 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 4997 | 61 177 342 284 759 579 1344 520 112 819 Spaces Moved 3633 | 41 103 172 186 654 401 1087 413 94 482 Core 19 | 4 . 11 . 3 . . . . 1 Treads 55 | . . . . . . . . . 55 Legs 3118 | 37 103 161 65 331 401 1087 413 94 426 Wheels . | . . . . . . . . . . Hover 5 | . . . . 5 . . . . . Flight 436 | . . . 121 315 . . . . . Fastest Speed 27 | 50 120 50 29 27 120 120 120 120 120 Average Speed 113 | 113 120 115 65 80 120 120 120 120 146 Slowest Speed 550 | 120 120 120 120 240 120 120 120 120 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 25 22 32 21 10 98 70 68 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . Scrap Searched 5 | . . . . . . 2 1 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . 3 . . . . . 2 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 3 | . . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 4218 | 55 142 255 287 812 469 1123 430 93 552 Wait 155 | . 24 11 40 53 . 9 9 . 9 Move 3621 | 41 102 171 185 649 400 1086 412 93 482 Hop 2 | . . . . 2 . . . . . Pick Up 116 | 8 6 12 12 31 20 9 2 . 16 Fast Attach . | . . . . . . . . . . Attach 68 | 6 1 10 11 18 8 2 . . 12 Detach . | . . . . . . . . . . Swap 20 | . . 4 2 3 5 3 2 . 1 Drop 55 | . 1 3 4 14 16 10 2 . 5 Fire 149 | . 8 42 33 36 9 . 3 . 18 Melee 30 | . . . . 6 11 4 . . 9 Ram . | . . . . . . . . . . Kick 2 | . . 2 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 474 | -9/Materials | Core integrity fell below 50% 506 | -9/Materials | Core integrity fell below 20% 528 | -9/Materials | Lost 9 parts (2p3n1u3w) 570 | -9/Materials | Discovered new exit (range 10) 580 | -9/Materials | Identified exit to Materials 581 | -9/Materials | Entered another Materials area 581 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 827 | -8/Materials | Discovered new exit (range 14) 852 | -8/Materials | Identified exit to Factory 865 | -8/Materials | Entered Factory 865 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 878 | -7/Factory | Lost 7 parts (4n3w) 1076 | -7/Factory | Lost 7 parts (2p4n1u) 1235 | -7/Factory | Lost 4 parts (1p1u2w) 1504 | -7/Factory | Build established: Scavenger-Mutant 1574 | -7/Factory | Discovered new exit (range 15) 1621 | -7/Factory | Identified exit to Factory 1624 | -7/Factory | Entered another Factory area 1624 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2150 | -6/Factory | Discovered new exit (range 13) 2181 | -6/Factory | Identified exit to Lower Caves 2203 | -6/Factory | Entered Lower Caves 2205 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3298 | -6/Lower Caves | Encountered a Warlord checkpoint 3358 | -6/Lower Caves | Identified exit to Lower Caves 3476 | -6/Lower Caves | Found Prototype Device 3547 | -6/Lower Caves | Entered another Lower Caves area 3696 | -6/Lower Caves | Encountered a Warlord checkpoint 3925 | -6/Lower Caves | Learned Factory garrison access intel 3968 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4053 | -6/Lower Caves | Discovered new exit (range 12) 4067 | -6/Lower Caves | Entered Data Miner 4067 | -6/Data Miner | Discovered new exit (range 6) 4090 | -6/Data Miner | Met Data Miner 4126 | -6/Data Miner | Learned location of Section 7 (-3) 4126 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4149 | -6/Data Miner | Received God Mode back door access code from Data Miner 4179 | -6/Data Miner | Entered Proximity Caves 4209 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4301 | -5/Proximity Caves | Build established: Mutant 4308 | -5/Proximity Caves | Escorted by Enhanced Grunt 4514 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 4721 | -5/Proximity Caves | Build established: Scavenger-Gunner 4784 | -5/Proximity Caves | Found Prototype Device 4785 | -5/Proximity Caves | Identified Exp. Thermal Shield 4881 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 4930 | -5/Proximity Caves | Spotted B-75 Beast 4994 | -5/Proximity Caves | Core integrity fell below 50% 4998 | -5/Proximity Caves | Self-destructed Last Messages --------------- 04860_ Acquired Flexi-carbon Leg. 04869_ Acquired 27 matter. 04873_ Acquired Mic. Nuclear Core. 04875_ Acquired 10 matter. 04880_ Acquired Adv. Heat Sink. 04939_ Med. Treads destroyed. 04953_ Hvy. Battle Rifle destroyed. 04961_ Great Axe destroyed. 04964_ G-50 Soldier destroyed. 04966_ Acquired 4 matter. 04970_ Carbon-fiber Leg fries itself beyond repair. 04972_ KE Penetrator destroyed. 04977_ Adv. Heat Sink fries itself beyond repair. 04992_ Flexi-carbon Leg destroyed. 04995_ Mic. Nuclear Core destroyed. 04995_ Critical hit (Burn: +37). 04996_ Mic. Nuclear Core destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????#######?????????????????????????????????????? | | ????# ##????????????????????????????????????? | | ???# #????????????????????????????????????? | | ### ?????????????????????????????????????? | | #??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #########??????????????? ???????????????????? | | ????????????? #?????????????????? | | ????????????? ?????????????????? | | ??????####??? ??????????????????? | | ## ????? #??? #??????????????????? | | #?##### #????? ???# #??????????????????? | | #??????? #????? #?## g#??????????????????? | | #????????####?????? #?#gg #??????????????????? | | ###???????????????# ??# #??????????????????? | | % ##########???### ???# g#??????????????????? | | #???# #???## ###????????????????? | | # #??## #???## #????????????????? | | ######## #?## #???## #????????????????? | | ##??????# #?# ##### ! #????????????????? | | ????????# ### % %! #????????????????? | | ????????# !% #### ##????????????????? | | ????????# ## #??##% ##?????????????????? | | ????????########### #???# #??????????????????? | | ?????????????????? #???# ##?????????????????? | | ?????????????????? #???#@ #?????????????????? | | ?????????????????? #?### ##?????????????????? | | ?????????????????? #?# #??????????????????? | | ?????????????????# #?# #??????????????????? | | ?????????????????# #?##*% #??????????????????? | | ?????????????????# ???# #??????????????????? | | ?????????????????# ???# ;## #??????????????????? | | ????????????????? ???#; ;#?###?????????????????? | | ????????????????? ???## ;;##"#?????????????????? | | ????????????????? #????# !%%#?????????????????? | | ????????????????? #?????###;"#=#?????????????????? | | ?????????????????#????????# " #?????????????????? | | ???????????????????????????#"" "#????????????????? | | ???????????????????????????#" #????????????????? | | ???????????????????????????## #????????????????? | | ???????????????????????????## ##????????????????? | | ??????????????????????????## "#????????????????? | | ??????????????????????????" ##????????????????? | | ??????????????????? #?????????????????? | | ??????????????? "# #?????????????????? | | ???????????????? ### #?????????????????? | | ???????????????? # ??# #?????????????????? | | ???????????????????# ??? #?????????????????? | | ???????????????????## ????# #?????????????????? | | ????????????????????# ?????####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 47 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 410 ECM Strength 2 Cloak Strength 2 Base Temperature (-) 150 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ImprinterPlasmaBeam Manual? 0 Play Time 00:46:54 Cumulative 11.3 hours Start 2024.03.17 @ 13:50:55 End 2024.03.17 @ 14:47:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 25 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2306dcd8-8164-47d9-8250-7ef0f46d2967