Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.04 @ 22:02:15 Player: ZEUSDEX Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (35) 35 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1165 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 225/225 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (11) ----- Small Battery Structural Scanner Weapon Shielding > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (5) ---- Signal Interpreter Light Armor Plating Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Battery Weapon Shielding Light Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Medium Laser Small Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Device Structural Scanner Storage Small Battery Protection Weapon Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon . | . . . . Parts Attached 13 | 7 5 1 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 1 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | 2 2 . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 2 | 2 . . . Energy Cannon 2 | . 2 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 55 | . 54 57 . Engine 7 | . 7 7 . Leg 14 | . 14 14 . Storage 4 | . 3 7 . Protection 13 | . 13 11 . Energy Gun 2 | . 3 . . Energy Cannon 12 | . 11 14 . Naked Turns . | . . . . Heaviest Build 14 | 10 14 14 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 . Average Capacity 5 | 5 5 5 . Most Carried 4 | 4 4 4 . Average Carried 1 | . 2 4 . Final Capacity 5 | 5 5 5 5 Final Carried 4 | . 4 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 330 | 226 54 50 . Remotely . | . . . . Salvage Created 214 | 104 54 56 . Parts 11 | 7 2 2 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 3 | 2 1 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Best Kill Streak 4 | 4 1 1 . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 12 | . 12 . . Core . | . . . . Absorbed by Shields . | . . . . Redirected to Shielding 1 | . 1 . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 11 | 7 3 1 . Largest 2 | 2 2 2 . Hottest 120 | 90 120 120 . Shots Fired 22 | 14 6 2 . Gun 14 | 14 . . . Cannon 8 | . 6 2 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 22 | 14 6 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 8 5 6 . Robot Miss Streak 1 | 1 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | 10 5 1 . Core Hits 7 | 5 1 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 219 | 115 86 18 . Guns 115 | 115 . . . Cannons 104 | . 86 18 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 219 | 115 86 18 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | 213 138 60 . Average Temperature 87 | 101 80 31 . Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 544 | 322 185 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 20 | 20 16 9 . Initial 9 | . 9 4 2 Average 9 | 5 13 5 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted . | . . . . Peak Tracking Total . | . . . . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 61 | . . 61 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 307 | 88 159 60 . Spaces Moved 217 | 53 117 47 . Core 12 | 12 . . . Treads . | . . . . Legs 205 | 41 117 47 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 116 | 104 120 120 . Slowest Speed 120 | 120 120 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 10 | 4 27 11 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 248 | 70 130 48 . Wait . | . . . . Move 214 | 52 116 46 . Hop . | . . . . Pick Up 6 | 4 2 . . Fast Attach 6 | 3 3 . . Attach 6 | 4 2 . . Detach 4 | . 4 . . Swap 1 | . . 1 . Drop . | . . . . Fire 11 | 7 3 1 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Identified exit to Materials 6 | -11/Junkyard | Discovered exit to Materials (range 15) 89 | -11/Junkyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 242 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered exit to Mines (range 6) 248 | -10/Materials | Entered Mines 294 | -10/Mines | Identified exit to Materials 294 | -10/Mines | Discovered exit to Materials (range 9) 302 | -10/Mines | Build established: Hacker-Mutant 308 | -10/Mines | Entered Materials 308 | -9/Materials | Accompanied by 2 allies 308 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Self-destructed Last Messages --------------- 00189_ K-01 Serf cleans the Electrolysis Chamber. 00193_ K-01 Serf collects debris. 00206_ K-01 Serf cleans the Material Compactor. 00210_ K-01 Serf collects debris. 00217_ Acquired Structural Scanner. 00227_ Acquired Signal Interpreter. 00242_ EXIT=FOUND: MINES 00243_ Triggered Explosive Trap. 00243_ An explosion rips through the floor. LOCATION=MINES GOAL=ESCAPE 00249_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 00288_ R-06 Scavenger destroyed. 00291_ Acquired 50 matter. 00294_ EXIT=FOUND: MATERIALS PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????###### ??????? | | ?????????????????????? ##### ??????? | | ?????????????????????? # g # ??????? | | ?????????????????????? # @ # ??????? | | ?????????????????????? # # ??????? | | ?????????????????????? # z ????? | | ?????????????????????? # ####????? | | ?????????????????????? # # ????? | | ?????????????????????? # # ??????? | | ?????????????????????? # # ??????? | | ?????????????????????? # # ??????? | | ?????????????????????? # # ??????? | | ??????????????????????## + ??????? | | ?????????????????????? # ??????? | | ??????????????????????? # ??????? | | ?????????????????????? # ??????? | | ??????????????????????##T### ??????? | | ??????????????????????######???????? | | ???????????????????????###?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 225 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionThunderBox Manual? 0 Play Time 00:03:45 Cumulative 57.2 hours Start 2024.01.04 @ 21:58:17 End 2024.01.04 @ 22:02:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 89 Rogue 61 Adventurer 18 Explorer 10 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c16da751-d74b-4201-aafb-e5e97ba5f50d