Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 21:15:47 Player: swetpototo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (4096) 4096 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1356) 1356 TOTAL SCORE: 11592 Bonus ------- Follower Combat Kills 745 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -289 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Energy Well Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Mass Driver Greatsword > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Medium Treads Medium Treads Enhanced Armored Leg Enhanced Armored Leg Improved Heat Sink Advanced Heat Sink Energy Well Machine Analyzer Improved Sensor Array Improved Targeting Computer Particle Charger Makeshift Cloaking Device Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Lightning Gun Flak Gun Magnetic Acceleration Cannon [Rating: 92] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . 2 2 2 . . . 2 . . . . 2 . Power 1 | . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 5 | . . . 1 1 . . . 1 . . . . 2 . Weapon 2 | . . 1 . . . . . 1 . . . . . . Parts Attached 100 | . 9 7 11 3 . . 14 11 4 2 . 13 26 . Power 20 | . 2 2 2 1 . . 1 2 1 . . 4 5 . Engine 11 | . 1 1 1 1 . . 1 2 1 . . 2 1 . Core 9 | . 1 1 1 . . . . . . . . 2 4 . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | . 2 1 5 1 . . 3 2 2 . . 5 9 . Treads 9 | . . . 3 1 . . 1 . 1 . . 3 . . Leg 13 | . . . . . . . 1 1 1 . . 2 8 . Wheel 7 | . 2 1 2 . . . 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . Utility 25 | . 3 . 4 1 . . 4 2 1 2 . 1 7 . Device 11 | . 1 . 3 . . . 3 1 . . . . 3 . Storage 2 | . 1 . . . . . . 1 . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . Hackware 4 | . . . 1 . . . . . . 1 . . 2 . Protection 7 | . 1 . . 1 . . 1 . 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | . 2 4 . . . . 6 5 . . . 3 5 . Energy Gun 8 | . . . . . . . 1 4 . . . 1 2 . Energy Cannon 8 | . 2 4 . . . . 1 . . . . 1 . . Ballistic Gun 2 | . . . . . . . 1 . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . Launcher 3 | . . . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . 1 . . . . 1 . Corrupted Parts 3 | . . . . . . . 2 . . . . 1 . . System Corruption 17 | . . . . . . . 15 . . . . 2 . . Parts Lost 64 | . . . . . . . 19 2 4 . . 15 23 1 Power 12 | . . . . . . . 2 1 . . . 2 7 . Propulsion 18 | . . . . . . . 6 . 1 . . 7 4 . Utility 13 | . . . . . . . 2 1 3 . . 1 5 1 Weapon 21 | . . . . . . . 9 . . . . 5 7 . Highest Loss Streak 16 | . . . . . . . 11 2 3 . . 4 16 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 20 | . 6 17 24 24 25 25 19 21 21 21 22 22 19 2 Power 3 | . 1 2 4 4 5 5 5 5 3 4 4 4 3 1 Propulsion 1 | . 3 2 2 1 1 1 . . . . . . 3 . Utility 9 | . . 6 9 11 11 11 10 10 10 10 10 11 11 1 Weapon 6 | . 1 5 8 8 8 8 2 5 6 7 7 6 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 6 1 2 1 . . 1 . 3 . 1 1 8 2 Power 6 | . 2 . . . . . . . 2 . . . 1 1 Propulsion 5 | . 4 . 1 . . . . . . . . . . . Utility 12 | . . . 1 1 . . 1 . 1 . . . 7 1 Weapon 3 | . . 1 . . . . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 86 99 95 93 100 100 84 79 94 91 100 95 68 9 Engine 9 | . 13 1 9 12 15 15 9 9 13 13 13 7 3 . Core 2 | . . 9 7 1 . . 2 3 . . . 4 4 . Treads 7 | . . . 9 29 30 30 19 . 4 6 6 11 1 . Leg 8 | . 19 . . . . . 1 2 7 13 13 9 18 . Wheel 8 | . 8 33 16 . . . 2 8 11 6 6 2 . . Device 6 | . . 11 10 7 7 7 12 5 6 6 6 5 5 . Storage 11 | . 14 11 9 7 7 7 7 12 13 13 13 13 10 . Hackware 3 | . . . 6 7 7 7 3 . . 2 6 4 . 9 Protection 5 | . 1 . . 2 7 7 3 13 9 2 6 6 6 . Energy Gun 16 | . 9 . . . . . 2 18 26 26 26 22 1 . Energy Cannon 6 | . 8 32 27 23 23 23 12 . . . . . . . Peak Build Rating 92 | . 16 25 40 47 47 47 47 57 63 67 67 74 92 7 Average Rating 52 | . 7 22 33 44 47 47 35 48 59 61 66 67 67 6 On Entrance 38 | 6 6 16 25 40 47 47 47 26 57 58 67 67 55 7 Naked Turns 2 | . . . . . . . . . . . . . 2 . Heaviest Build 147 | 10 94 101 107 112 112 112 112 129 134 131 131 135 147 . Greatest Support 112 | 20 24 40 84 112 112 112 112 22 22 10 10 58 80 3 Greatest Overweight (x) 35 | . 3 2 35 1 . . 9 10 12 13 13 13 6 . Average Overweight (x) 5 | . 1 2 1 . . . 2 7 6 12 13 7 . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | . 11 25 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | . 11 24 25 25 25 25 25 25 25 25 25 25 25 2 Average Carried 21 | . 6 17 24 24 25 25 19 23 24 24 24 23 19 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 11 23 25 25 25 25 14 25 24 25 24 23 2 2 Class Distribution -------------------- 51% | Scavenger-Tank 16% | Gunner 15% | Mutant 7% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 1736 | 200 70 119 170 30 . . 325 200 30 30 . 268 250 44 Remotely 121 | . . . . . . . . . . . . . 121 . Salvage Created 4468 | . 147 888 221 223 63 . 973 214 430 . . 987 322 . Parts 196 | . 8 57 14 9 1 . 32 5 9 . . 49 12 . Haulers Intercepted 3 | . . 3 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . 1 . 13 . 8 3 . 45 . . Prevented 29 | . . . . . . . 7 . . 1 . 21 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 90 | . 5 14 4 4 1 . 23 3 7 . . 24 5 . Melee 2 | . . . . . . . . . . . . . 2 . Guns 26 | . . . . . . . 1 2 5 . . 16 2 . Cannons 41 | . 5 14 4 3 1 . 5 . . . . 8 1 . AOE 15 | . . . . . . . 15 . . . . . . . Classes Destroyed 15 | . 2 6 2 1 . . 1 . 1 . . . 2 . Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 22 | . 3 . . . . . 4 . 1 . . 13 1 . Grunt 39 | . 2 8 3 2 . . 13 . 2 . . 9 . . Brawler 3 | . . 1 . . . . 1 . 1 . . . . . Duelist 3 | . . . . 1 . . 1 . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 17 | . . 5 . 1 1 . 3 3 1 . . 2 1 . Hunter 2 | . . . 1 . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 2 7 3 3 1 . 14 2 4 . . 4 4 . Combat Bots Only 14 | . 2 6 3 3 1 . 14 2 4 . . 4 3 . Max Kills in Single Turn 3 | . 1 1 1 1 1 . 3 1 1 . . 2 1 . Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 1066 | . 32 34 22 24 36 . 152 84 124 . . 144 366 48 Missed 359 | . 9 15 11 10 13 . 45 40 56 . . 45 90 25 Hits 707 | . 23 19 11 14 23 . 107 44 68 . . 99 276 23 Melee 2 | . . . . 1 . . 1 . . . . . . . Projectile 705 | . 23 19 11 13 23 . 106 44 68 . . 99 276 23 Critical Strikes 24 | . . 1 1 2 . . 11 . . . . 5 4 . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 11109 | . 268 356 169 254 184 . 2004 347 703 . . 1959 4491 374 Core 1803 | . 1 125 . 18 28 . 214 46 82 . . 279 649 361 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 71 | . . . . . . . . . 71 . . . . . Core Remaining (%) 80 | 100 99 68 100 . . . 62 . . . . 52 . . Volleys Fired 198 | . 13 32 10 9 4 . 47 7 15 . . 43 18 . Largest 4 | . 2 3 3 3 3 . 3 4 4 . . 4 3 . Hottest 204 | . 136 204 204 204 204 . 204 80 80 . . 184 127 . Shots Fired 535 | . 26 96 30 27 12 . 93 26 60 . . 139 26 . Gun 223 | . . . . . . . 20 26 60 . . 97 20 . Cannon 286 | . 26 96 30 27 12 . 47 . . . . 42 6 . Launcher 26 | . . . . . . . 26 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 52 | . . . . . . . 11 . . . . 21 20 . Thermal 425 | . 26 96 30 27 12 . 47 26 60 . . 97 4 . Explosive 18 | . . . . . . . 18 . . . . . . . Electromagnetic 40 | . . . . . . . 17 . . . . 21 2 . Robot Hit Streak 16 | . 4 8 4 10 5 . 13 13 16 . . 16 6 . Robot Miss Streak 6 | . 3 2 3 2 2 . 4 1 6 . . 6 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . 3 . . 4 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . . Shots Hit Robots 340 | . 14 46 17 18 7 . 52 19 45 . . 86 36 . Core Hits 201 | . 8 22 10 7 2 . 68 8 13 . . 38 25 . Critical Kills 2 | . . . . 1 . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . 1 . . 1 1 4 . . 3 3 . Burn 8 | . . . . . . . . 1 4 . . 3 . . Meltdown 2 | . . . . 1 . . 1 . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 . Melee Attacks 28 | . . . . . . . . . . . . . 28 . Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . 28 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9788 | . 307 1036 368 371 145 . 3142 361 902 . . 2043 1113 . Guns 3011 | . . . . . . . 150 361 902 . . 1354 244 . Cannons 3657 | . 286 964 368 371 145 . 717 . . . . 689 117 . Explosions 2275 | . . . . . . . 2275 . . . . . . . Melee 752 | . . . . . . . . . . . . . 752 . Ramming 93 | . 21 72 . . . . . . . . . . . . Kinetic 714 | . . . . . . . 85 . . . . 318 311 . Thermal 5620 | . 286 964 368 371 145 . 823 361 902 . . 1354 46 . Explosive 1468 | . . . . . . . 1468 . . . . . . . Electromagnetic 1141 | . . . . . . . 766 . . . . 371 4 . Impact . | . . . . . . . . . . . . . . . Slashing 752 | . . . . . . . . . . . . . 752 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 . . . 16 . . . . 2 6 7 Average Corruption 3 | . 1 1 1 . . . 12 . . . . 2 5 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . 1 5 2 . . . 10 . . . . 6 7 1 Message Errors 4 | . . . . . . . 2 . . . . . 2 . Matter Fused 8 | . . 2 1 . . . 2 . . . . . 3 . Heat Flow Errors 3 | . . 1 . . . . 1 . . . . . . 1 Energy Discharges 6 | . . 1 1 . . . 2 . . . . 1 1 . Data Loss (minor) 5 | . 1 1 . . . . 1 . . . . 1 1 . Data Loss (major) 2 | . . . . . . . 1 . . . . 1 . . Misfires 2 | . . . . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 128 | . . 8 4 . . . 62 . . . . 19 35 . Projectiles 35 | . . . 4 . . . 12 . . . . 19 . . Explosions 50 | . . . . . . . 50 . . . . . . . Melee 43 | . . 8 . . . . . . . . . . 35 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . 10 36 . . . . 179 . . . . . . . Shots 13 | . . . . . . . 13 . . . . . . . Rammed 8 | . 6 2 . . . . . . . . . . . . Targets Rammed 8 | . 6 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 563 | . 367 563 410 374 286 . 325 63 21 . . 375 . 104 Average Temperature 141 | . 199 146 160 151 152 . 165 26 9 . . 79 . 64 Received Heat Transfer 2614 | . 102 117 108 153 60 . 718 114 162 . . 501 570 9 Effects 8 | . . 3 3 2 . . . . . . . . . . Shutdowns 4 | . . 1 2 1 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . 1 . 1 . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . 1 1 2 . . . . . Combat Hostiles 5 | . . . . 1 . . 1 1 2 . . . . . Parts Melted 21 | . 1 1 . 1 . . 4 5 7 . . 2 . . Heat Transferred 10941 | . 518 1702 666 666 259 . 1395 777 2035 . . 2812 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Maximum Alert Level 1 | . . 1 . . . . . . . . . . 1 . Low Security (%) 91 | . 100 72 100 100 . . . 100 . . . . 91 . Level 1 8 | . . 27 . . . . . . . . . . 8 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 274 | . 109 248 122 60 . . . 73 . . . . 274 . Initial 167 | . . 39 96 14 . . . 73 . . . . 167 . Average 60 | . 19 104 77 17 . . . 18 . . . . 89 . Influence Increases 3258 | . 173 466 126 100 20 . 505 90 150 . . 1059 554 15 Destroy 0b10 Robot/C 2160 | . 100 280 80 80 20 . 440 60 140 . . 720 240 . Destroy 0b10 Robot/NC 50 | . . 30 5 . . . 5 . . . . 5 5 . Destroy Leader 368 | . 20 98 20 20 . . 30 30 10 . . 70 70 . Allied During Kill 277 | . . . . . . . . . . . . 234 43 . Successful Hack 26 | . 8 12 6 . . . . . . . . . . . Disable Machine 75 | . 45 15 15 . . . . . . . . . . . Destroy Structure 47 | . . 1 . . . . . . . . . . 46 . Lose Combat Pursuer 255 | . . 30 . . . . 30 . . . . 30 150 15 Influence Decreases 3118 | . 80 330 323 102 50 . 388 207 150 . . 793 572 123 Entered New Map 453 | . . 54 133 18 12 . . 44 . . . . 99 93 Time Decay 1976 | . 80 276 190 84 38 . 228 153 130 . . 523 254 20 Lost Part 529 | . . . . . . . 160 10 20 . . 130 199 10 Lost Ally 160 | . . . . . . . . . . . . 140 20 . Squads Dispatched 14 | . . 3 1 . . . 1 3 . . . 1 5 . Investigation 3 | . . 2 . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 2 | . . 1 1 . . . . . . . . . . . Assault 2 | . . . . . . . 1 . . . . 1 . . Garrison 6 | . . . . . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 3 | . . . 1 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 5 22 7 4 1 . 23 3 8 . . 41 29 11 Peak Tracking Total 11 | . 3 6 3 3 1 . 7 1 5 . . 7 11 10 Tactical Retreats 11 | . . 2 . . . . 1 . . . . 2 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 2 | . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 6 | . 3 1 1 . . . 1 . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 20 | . 3 7 3 1 . 4 . 1 . 1 . . . . Terminals 11 | . 2 5 3 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 70 | . 6 19 8 2 . 33 . 1 . 1 . . . . Successful 49 | . 2 8 4 1 . 33 . . . 1 . . . . Failed 21 | . 4 11 4 1 . . . 1 . . . . . . Catastrophic 7 | . 1 2 3 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 3 9 7 . . . . . . . . . 6 . Terminals 28 | . 4 15 8 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . . . Recycling Units 5 | . 2 1 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 42 | . 1 6 1 . . 33 . . . 1 . . . . Record 14 | . . 2 . . . 11 . . . 1 . . . . Part Schematic 13 | . . . . . . 13 . . . . . . . . Robot Schematic 6 | . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . 3 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 2 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . 1 . . . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 6 3 1 . . . 1 . . . . . . Full Trace Events 4 | . 1 2 1 . . . . . . . . . . . Feedback Events 2 | . . 1 1 . . . . . . . . . . . Corruption 2 | . . 1 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 13 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 15 | . . . 1 . . . . . . . 10 2 2 . Largest Group 11 | . . . 1 1 1 1 1 . . . 10 11 2 . Highest-Rated Group 347 | . . . 10 10 10 10 10 . . . 321 347 192 . Highest-Rated Ally 96 | . . . 10 10 10 10 10 . . . 40 40 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . . . . . . . . . 92 13 . Total Damage 4037 | . . . . . . . . . . . . 2730 1307 . Kills 23 | . . . . . . . . . . . . 16 7 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 2 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Active Infowar (turns) 104 | . . . . . . . 98 . . . . . 6 . Sensors 98 | . . . . . . . 98 . . . . . . . Cloaking 6 | . . . . . . . . . . . . . 6 . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . 3 . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 10126 | . 726 887 389 284 146 141 513 493 1332 625 2035 1893 617 45 Spaces Moved 4271 | 1 169 591 194 149 84 89 184 229 689 234 731 562 275 90 Core 113 | . . . 1 . . . . . . . . . 22 90 Treads 782 | . . . 53 149 84 89 124 . . . . 265 18 . Legs 216 | 1 28 . . . . . . . . . . . 187 . Wheels 3112 | . 141 591 140 . . . 60 229 689 234 731 297 . . Hover . | . . . . . . . . . . . . . . . Flight 48 | . . . . . . . . . . . . . 48 . Fastest Speed 35 | 120 90 123 120 160 160 160 160 160 160 260 275 240 35 50 Average Speed 201 | 120 116 123 164 164 160 160 189 193 184 266 275 297 162 50 Slowest Speed 1800 | 120 135 123 1800 240 160 160 400 240 260 275 275 480 540 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 29 56 22 3 19 70 33 4 84 43 74 61 8 19 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 1 . 1 1 2 1 . 1 Spaces Dug 7 | . . . . . . . . . . . . . 7 . Terrain Destroyed 122 | . . . . . . . 101 . . . . 12 9 . Melee 7 | . . . . . . . . . . . . . 7 . Projectile 14 | . . . . . . . . . . . . 12 2 . AOE 101 | . . . . . . . 101 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 5322 | . 675 676 247 170 87 88 268 264 714 236 759 688 360 90 Wait 560 | . 459 26 11 5 . . 14 . . . 22 23 . . Move 4257 | . 168 590 193 148 83 88 183 228 688 233 730 561 274 90 Hop . | . . . . . . . . . . . . . . . Pick Up 60 | . 7 10 9 3 . . 4 9 3 1 4 5 5 . Fast Attach 51 | . 6 8 4 . . . 2 8 1 2 . 6 14 . Attach 44 | . 1 2 2 2 . . 14 3 2 . . 6 12 . Detach 15 | . 4 4 . . . . . 4 . . . 1 2 . Swap 19 | . 2 1 5 1 . . 3 1 1 . . 3 2 . Drop 43 | . 9 1 13 2 . . 1 4 3 . 3 2 5 . Fire 198 | . 13 32 10 9 4 . 47 7 15 . . 43 18 . Melee 28 | . . . . . . . . . . . . . 28 . Ram 8 | . 6 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . 1 . . 38 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 15) 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1020 | -9/Materials | Discovered new exit (range 20) 1034 | -9/Materials | Build established: Gunner 1614 | -9/Materials | Entered another Materials area 1614 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1972 | -8/Materials | Discovered new exit (range 14) 2003 | -8/Materials | Entered Factory 2003 | -7/Factory | Accompanied by 1 ally 2003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2279 | -7/Factory | Discovered new exit (range 5) 2287 | -7/Factory | Entered Lower Caves 2287 | -7/Lower Caves | Accompanied by 1 ally 2321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2426 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2433 | -7/Lower Caves | Entered Data Miner 2433 | -7/Data Miner | Accompanied by 1 ally 2433 | -7/Data Miner | Discovered new exit (range 6) 2464 | -7/Data Miner | Met Data Miner 2499 | -7/Data Miner | Build established: Tank 2513 | -7/Data Miner | Learned location of Section 7 (-2) 2513 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2536 | -7/Data Miner | Received God Mode back door access code from Data Miner 2574 | -7/Data Miner | Entered Proximity Caves 2574 | -6/Proximity Caves | Accompanied by 1 ally 2637 | -6/Proximity Caves | Lost 4 parts (4w) 2706 | -6/Proximity Caves | Learned 4 Factory zone layouts 2796 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2869 | -6/Proximity Caves | Destroyed 14 combat bots 2879 | -6/Proximity Caves | Lost 11 parts (2p3n2u4w) 2880 | -6/Proximity Caves | System corruption reached 10% 2988 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3032 | -6/Proximity Caves | Lost 3 parts (3n) 3060 | -6/Proximity Caves | Discovered new exit (range 9) 3087 | -6/Proximity Caves | Entered Factory 3087 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3338 | -6/Factory | Garrison activated, responded to threat 3556 | -6/Factory | Discovered new exit (range 15) 3580 | -6/Factory | Entered Lower Caves 3651 | -6/Lower Caves | Learned location of Zion (-6) 3655 | -6/Lower Caves | Build established: Scavenger-Tank 3925 | -6/Lower Caves | Spotted B-75 Beast 3954 | -6/Lower Caves | Destroyed B-75 Beast 4270 | -6/Lower Caves | Learned Factory stockpile data 4547 | -6/Lower Caves | Learned Factory terminal intel 4577 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4637 | -6/Lower Caves | Lost 3 parts (1n2u) 4868 | -6/Lower Caves | Discovered new exit (range 15) 4905 | -6/Lower Caves | Build established: Scavenger-Gunner 4912 | -6/Lower Caves | Entered another Lower Caves area 5257 | -6/Lower Caves | Encountered a Warlord checkpoint 5518 | -6/Lower Caves | Discovered new exit (range 8) 5537 | -6/Lower Caves | Entered Zion 5557 | -6/Zion | Build established: Scavenger-Tank 5631 | -6/Zion | Gained Derelict followers 6547 | -6/Zion | Learned Factory emergency access door positions 6613 | -6/Zion | Given A8's code to call for help 6770 | -6/Zion | Met Imprinter 6838 | -6/Zion | Imprinted 6841 | -6/Zion | Declared Zion's savior 7509 | -6/Zion | Discovered new exit (range 16) 7572 | -6/Zion | Entered Proximity Caves 7572 | -5/Proximity Caves | Accompanied by 10 allies 7629 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7911 | -5/Proximity Caves | Lost 6 allies 7948 | -5/Proximity Caves | Learned location of Warlord (-5) 8447 | -5/Proximity Caves | Spotted B-75 Beast 8460 | -5/Proximity Caves | Allies destroyed B-75 Beast 9109 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 9160 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 9277 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9436 | -5/Proximity Caves | Discovered new exit (range 10) 9465 | -5/Proximity Caves | Entered Factory 9465 | -5/Factory | Evolved 2 slots: Utility x2 9468 | -5/Factory | Loaded intel: 28 terminal locations 9804 | -5/Factory | Garrison activated, responded to threat 9807 | -5/Factory | Build established: Mutant 9948 | -5/Factory | Core integrity fell below 50% 9969 | -5/Factory | Lost 16 parts (5p2n4u5w) 10008 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10016 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10048 | -5/Factory | Released all parts (10) 10077 | -5/Factory | Discovered new exit (range 16) 10082 | -5/Factory | Entered Upper Caves 10084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10084 | -5/Upper Caves | Learned Factory terminal intel 10106 | -5/Upper Caves | Core integrity fell below 20% 10113 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 10127 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10064_ Acquired VTOL Module. 10077_ EXIT=FOUND 10082_ VTOL Module destroyed. 10082_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 10084_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10084_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 10095_ Penetrated by Slug. 10096_ System corrupted: Heat flow error (+144). 10099_ Slug penetrates Wall. 10102_ Searching scrap... 10102_ Found Imp. Cooling System. 10102_ Found Lrg. Matter Pod. 10102_ Found 44 Matter. 10103_ Acquired 44 matter. 10118_ L1-8AX(k) destroyed. 10119_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????## ???????? ????### | | ????????# ?????????? #????# | | ?????????# ??????????## #????# ## | | ??????????# ??????????## ##???## ##### | | ????????????# ############ ##???# #??? | | #####????????# ##??# #??? | | # ######### !! #??## ###??? | | # ############# ##??# ##????# | | ##???????????# #### #?????# | | #### #### ##????????????## ##????# | | ??????# #??# #??????????????## #????# | | ?????## ##?# ##???????????????# #### #??? | | ????## ### #????????????????# ##??## | | ???## ## #????????????????## ##????? | | ???# ! ## #??????##?????????## #?????? | | ???## ## #?????? ##?????????# ?????? | | ????## #?????# #?????????# ?????? | | ?????# ####???## #??????????# ?????? | | ?????## #?????## #???????????# ?????? | | ??????## #????## #????????????### #??????? | | ???????# #???## #??????????????? ????????? | | ?????### #??## ##?????????????? ???????? | | ???### #?## #?????????????? ## ??????? | | ## ### ##?????????????###?## ??????? | | ss s s ######## #??????? ?????? | | sss @ #???????????????? | | ##### #???????????????? | | ????# ## #### #??????????????? | | ????# ######???? #??????????????? | | ????## ### #????????? #??????????????? | | ?????## #??## ?????????? ##??????????????? | | ??????##????## ## #?????????#???????????????? | | ?????????????######?####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 33 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 550 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticDecoderHammer Manual? 0 Play Time 01:05:34 Cumulative 113.0 hours Start 2025.08.08 @ 20:08:19 End 2025.08.08 @ 21:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 58 Adventurer 59 Explorer 28 Win Type - Total 15 Types 13/0/2/0/0/0/0/0/0/0 Lore% 35 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d6003b-b021-4934-84f3-4a3879bb2f72