Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 19:42:10 Player: Namsan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (290) 290 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1955 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Heat Sink High-capacity Matter Pod (0) Weight Redist. System Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink High-capacity Matter Pod Weight Redist. System Improved Terrain Scanner Trap Extractor [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 28 | 6 3 14 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads . | . . . . Leg 9 | 2 . 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 4 . Device 2 | . 1 1 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 2 6 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 7 10 Power 1 | . . . 1 Propulsion 8 | . . 3 5 Utility 2 | . . 1 1 Weapon 6 | . . 3 3 Highest Loss Streak 9 | . . 7 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 100 90 54 Engine 10 | . 14 11 6 Leg 26 | . 28 31 19 Device 5 | . 14 2 . Storage 13 | . 14 17 7 Processor 5 | . . 9 8 Energy Gun 3 | . . 6 5 Ballistic Gun 14 | . 25 8 7 Special Weapon 1 | . . 3 . Naked Turns 3 | . . . 3 Heaviest Build 19 | 14 15 19 14 Greatest Support 42 | 20 20 30 42 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 8 8 8 6 Average Carried 6 | 5 7 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 412 | 246 70 85 11 Remotely . | . . . . Salvage Created 369 | 16 116 173 64 Parts 33 | 4 8 16 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 11 | . 3 6 2 Guns 11 | . 3 6 2 Classes Destroyed 4 | 1 1 2 . Tunneler 1 | 1 . . . Operator 1 | . . 1 . Swarmer 5 | . . 4 1 Grunt 6 | . 3 2 1 Best Kill Streak 3 | 1 1 3 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2165 | . 352 721 1092 Core 734 | . 47 135 552 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 81 66 . Volleys Fired 49 | 2 19 15 13 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 76 Shots Fired 87 | 4 38 25 20 Gun 84 | 4 38 22 20 Cannon . | . . . . Launcher . | . . . . Special 3 | . . 3 . Kinetic 65 | 4 38 7 16 Thermal 17 | . . 13 4 Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 11 | 2 9 6 11 Robot Miss Streak 3 | 1 3 2 1 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 61 | 2 27 14 18 Core Hits 22 | 1 6 9 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 737 | 22 342 199 174 Guns 727 | 22 342 199 164 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 512 | 22 342 43 105 Thermal 147 | . . 88 59 Explosive . | . . . . Electromagnetic 68 | . . 68 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 4 | . . . 4 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 110 | . . 85 110 Average Temperature 35 | . . 29 49 Received Heat Transfer 609 | . 126 78 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . 222 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 186 | 5 88 186 148 Initial 78 | . 3 37 78 Average 66 | . 31 110 105 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 16 14 Peak Tracking Total 8 | . 5 8 8 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 2 . Successful 1 | . 1 . . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 709 | 118 220 217 154 Spaces Moved 448 | 84 119 120 125 Core 68 | 11 . . 57 Treads . | . . . . Legs 380 | 73 119 120 68 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 108 | 110 120 120 86 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 26 13 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 581 | 104 160 164 153 Wait 18 | 1 9 8 . Move 445 | 83 118 119 125 Hop . | . . . . Pick Up 21 | 12 5 1 3 Fast Attach 10 | 2 1 4 3 Attach 17 | 4 1 10 2 Detach 8 | . 1 6 1 Swap 1 | . 1 . . Drop 8 | . 5 1 2 Fire 49 | 2 19 15 13 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 9) 326 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Lost 7 parts (3n1u3w) 543 | -9/Materials | Discovered new exit (range 10) 556 | -9/Materials | Entered another Materials area 556 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 689 | -8/Materials | Core integrity fell below 50% 706 | -8/Materials | Lost 9 parts (1p5n3w) 706 | -8/Materials | Core integrity fell below 20% 710 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00672_ Slug penetrates Wall. 00672_ VSS Leg destroyed. 00673_ Lgt. Assault Rifle destroyed. 00674_ Kicked G-47 Trooper. 00675_ Aluminum Leg destroyed. 00678_ K-01 Serf collects debris. 00681_ Dropped Sml. Storage Unit. 00685_ Critical hit (Burn: +37). 00685_ Electrolysis Chamber disabled. 00685_ Slug penetrates Electrolysis Chamber. 00690_ K-01 Serf collects debris. 00698_ Dropped Ion Engine. 00699_ Acquired Lgt. Nuclear Core. 00702_ Slammed into S-10 Pest. 00702_ Destabilizing: System corrupted (+2). 00706_ K-01 Serf collects debris. 00707_ Penetrated by Slug. 00707_ Targeting Computer destroyed. 00708_ W-25 Informer sends out distress signal. 00709_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ????# #?# """"" #??????????? | | ????# #?# """"" #?????#####? | | ????# ### """"" #?????# #? | | ????#################### ## """ #?????# #? | | ?????????????# # ### #?????# # | | ?????????????# """!""" # #######+########## | | ?????????????# """! 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