Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 16:53:30 Player: MoYuYu Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (4170) 4170 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1173) 1173 TOTAL SCORE: 12363 Bonus ------- High Alert Combat Kills 73 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Power Amplifier Encrypted Comm Array Core Analyzer Advanced Force Field Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel VTOL Module > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Plasma Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Coolant Injector Matter Compressor Encrypted Comm Array Core Analyzer Cloaking Device Hardened Medium Armor Plating Hardened Medium Armor Plating Skeleton Box Heavy Machine Gun [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy EM Shotgun Ballistic Gun KE Penetrator Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 . 1 . . . . . . Utility 4 | . . . . . . 1 1 1 . 1 . . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . Parts Attached 130 | 6 2 7 . 2 3 26 13 4 14 9 22 4 . 18 Power 7 | 1 . 2 . . . 2 . . 1 . . . . 1 Engine 6 | 1 . 2 . . . 2 . . 1 . . . . . Core 1 | . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 2 . 1 . . 2 10 1 1 3 4 5 1 . 1 Treads 3 | . . . . . . 3 . . . . . . . . Leg 8 | . . . . . . 2 . . 2 . 3 1 . . Wheel 18 | 2 . 1 . . 2 5 1 1 1 4 . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . Utility 58 | 1 2 . . . 1 9 8 1 4 3 17 2 . 10 Device 34 | . 1 . . . . 2 6 1 3 2 13 2 . 4 Storage 4 | 1 1 . . . . . . . . 1 . . . 1 Processor 1 | . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 19 | . . . . . 1 6 2 . 1 . 4 . . 5 Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 . 4 . 2 . 5 4 2 6 2 . 1 . 6 Energy Gun 7 | 1 . . . . . 1 1 . 1 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 24 | 1 . 3 . 1 . 4 3 2 5 1 . 1 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . . . . 2 Parts Lost 44 | . . . . . 1 10 1 . 8 . 2 3 . 19 Power 3 | . . . . . . 1 . . 1 . . . . 1 Propulsion 17 | . . . . . 1 4 . . 4 . 2 2 . 4 Utility 12 | . . . . . . 2 1 . 2 . . . . 7 Weapon 12 | . . . . . . 3 . . 1 . . 1 . 7 Highest Loss Streak 9 | . . . . . 1 7 1 . 8 . 1 2 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 93 100 100 99 97 99 98 88 84 93 91 . 62 Engine 6 | . 14 11 11 11 11 8 7 6 5 5 5 5 . . Treads 2 | . . . . . . 13 . . . . . . . . Leg 5 | . . . . . . 9 . . 8 10 5 11 . 6 Wheel 16 | . 28 27 33 33 32 11 30 33 18 13 15 10 . 2 Device 9 | . 2 11 11 11 . . 7 11 13 11 16 17 . 12 Storage 7 | . 14 11 11 11 11 9 7 6 6 5 5 5 . 4 Processor 4 | . . . . . . 5 7 6 6 5 5 5 . 4 Protection 6 | . . . . . 11 11 6 6 2 5 5 5 . 4 Energy Gun 7 | . 14 11 11 11 11 7 7 6 5 5 5 3 . 7 Ballistic Gun 16 | . 14 21 22 14 22 18 22 19 20 17 17 17 . 6 Peak Build Rating 63 | 6 7 13 12 13 13 28 37 42 54 60 63 63 60 60 Average Rating 36 | 4 6 10 12 12 12 24 34 40 46 54 60 61 60 43 On Entrance 30 | . 6 7 12 12 12 13 24 36 42 54 59 63 60 60 Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 57 | 12 18 25 25 25 27 31 44 47 47 57 56 51 51 57 Greatest Support 52 | 26 26 36 36 36 36 40 42 52 52 46 46 26 16 30 Greatest Overweight (x) 3 | . . . . . 1 3 1 . 2 2 2 3 3 3 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 3 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 9 | 3 6 9 9 10 9 9 9 9 8 9 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 9 9 5 Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Skirmisher 16% | Gunner 12% | Scavenger-Tank 10% | Scavenger-Skirmisher 9% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Matter Collected 3825 | 227 60 186 38 . 228 733 425 200 333 218 607 185 . 385 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4920 | . 122 148 . . 215 1363 486 . 360 277 1099 266 . 584 Parts 269 | . 9 13 . . 20 92 25 . 24 17 33 15 . 21 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . 28 13 . 16 Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 98 | . 2 2 . . 6 34 8 . 8 2 22 5 . 9 Guns 96 | . 2 2 . . 6 32 8 . 8 2 22 5 . 9 AOE 2 | . . . . . . 2 . . . . . . . . Classes Destroyed 15 | . 2 2 . . 2 3 2 . 1 . 2 . . 1 Worker 4 | . . 1 . . . 2 . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . Tunneler 3 | . . . . . 2 . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . 1 . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 6 | . 1 1 . . . 3 1 . . . . . . . Swarmer 36 | . . . . . 4 14 . . 3 . 10 1 . 4 Grunt 39 | . 2 . . . 2 15 3 . 2 . 9 1 . 5 Duelist 2 | . . . . . . . . . . . 1 1 . . Sentry 13 | . . 2 . . . 4 3 . 1 . 2 1 . . Specialist 1 | . . . . . . . . . 1 . . . . . Programmer 5 | . . . . . . . 2 . . 2 . 1 . . Heavy 2 | . . . . . . 1 . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 2 . . 4 6 2 . 4 2 5 3 . 3 Combat Bots Only 5 | . 2 1 . . 4 5 2 . 4 2 5 3 . 3 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 . 2 1 2 1 . 1 Gunslinging 1 | . . . . . . 1 . . 1 . 1 . . . Exploded 1 | . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 529 | . 6 2 . . 31 104 71 . 52 10 79 17 . 157 Missed 148 | . 2 1 . . 4 23 32 . 16 1 27 4 . 38 Damage Taken 7442 | . 63 13 . . 290 1530 380 . 948 457 874 268 . 2619 Core 1391 | . 15 . . . 56 159 26 . 124 . 91 . . 920 Absorbed by Shields 79 | . . . . . . . . . . . . . . 79 Redirected to Shielding 60 | . . . . . . 60 . . . . . . . . Ignored by Resistances 244 | . . . . . . . . . . . 97 29 . 118 Core Remaining (%) 88 | 100 94 . . . 86 71 96 . 85 . . . . . Volleys Fired 225 | . 6 5 . . 18 65 18 . 19 7 30 11 . 46 Largest 4 | . 2 3 . . 3 3 4 . 4 4 4 4 . 4 Hottest 174 | . 60 83 . . 83 98 134 . 156 162 174 174 . 149 Shots Fired 713 | . 12 15 . . 54 190 70 . 69 28 112 44 . 119 Gun 713 | . 12 15 . . 54 190 70 . 69 28 112 44 . 119 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 528 | . 6 10 . . 36 148 52 . 56 21 87 40 . 72 Thermal 92 | . . . . . . . . . 9 7 25 4 . 47 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 93 | . 6 5 . . 18 42 18 . 4 . . . . . Robot Hit Streak 31 | . 4 12 . . 8 6 31 . 9 21 22 6 . 9 Robot Miss Streak 6 | . 1 . . . 3 4 4 . 3 1 6 3 . 3 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . . . Secondary Targets 22 | . . . . . 3 4 . . 4 1 8 1 . 1 Max Gunslinging Chain 2 | . . . . . 1 1 . . 1 1 2 1 . 1 Shots Hit Robots 472 | . 7 11 . 10 29 125 53 . 47 21 69 24 . 76 Core Hits 232 | . 6 6 . . 12 78 30 . 20 9 32 10 . 29 Critical Kills 3 | . . . . . . . . . . 1 2 . . . Critical Parts Destroyed 8 | . . . . . . . . . 1 . 5 1 . 1 Critical Strikes 19 | . . . . . . . . . 2 1 10 2 . 4 Burn 7 | . . . . . . . . . 1 . 3 1 . 2 Destroy 10 | . . . . . . . . . 1 1 7 1 . . Smash 2 | . . . . . . . . . . . . . . 2 Melee Attacks 18 | . . 1 . 11 . . . . . . . . . 6 Impact 6 | . . . . . . . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . 1 . 10 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9952 | . 108 154 . . 420 2513 1029 . 1085 511 1742 670 . 1720 Guns 9570 | . 108 154 . . 420 2375 994 . 1085 511 1742 670 . 1511 Cannons . | . . . . . . . . . . . . . . . Explosions 173 | . . . . . . 138 35 . . . . . . . Melee 209 | . . . . . . . . . . . . . . 209 Ramming . | . . . . . . . . . . . . . . . Kinetic 7369 | . 55 86 . . 258 1810 771 . 884 399 1324 621 . 1161 Thermal 1237 | . . . . . . 138 35 . 135 112 418 49 . 350 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1137 | . 53 68 . . 162 565 223 . 66 . . . . . Impact 209 | . . . . . . . . . . . . . . 209 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . 2 2 2 1 1 3 3 3 Average Corruption 2 | . 2 . . . . . 1 2 2 1 1 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 52 | . 2 . . . . . 3 . 3 2 8 8 . 26 Message Errors 19 | . . . . . . . 2 . 2 1 1 1 . 12 Matter Fused 6 | . . . . . . . . . . 1 . . . 5 Heat Flow Errors 5 | . 1 . . . . . . . . . 2 1 . 1 Energy Discharges 4 | . . . . . . . . . . . . 1 . 3 Data Loss (minor) 10 | . . . . . . . 1 . . . 4 2 . 3 Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . Misfires 4 | . . . . . . . . . . . . 2 . 2 Alerts 2 | . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 87 | . . . . . . 25 2 . . . . . . 60 Projectiles . | . . . . . . . . . . . . . . . Explosions 27 | . . . . . . 25 2 . . . . . . . Melee 60 | . . . . . . . . . . . . . . 60 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . 70 32 . . . . . . . Shots 4 | . . . . . . 3 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 445 | . 231 12 . . 149 325 182 . 8 42 365 150 . 445 Average Temperature 65 | . 70 7 . . 58 65 35 . 5 31 98 57 . 99 Received Heat Transfer 1621 | . 36 . . . 72 369 84 . 87 . 180 54 . 739 Effects 7 | . . . . . . . . . . . 5 . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 1 . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . . 1 Heat Transferred 3217 | . . . . . . 200 50 . 370 222 1250 200 . 925 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Peak Influence 540 | . 135 181 70 . 140 540 216 38 140 88 . . . . Initial 186 | . . 56 70 . . 54 186 24 26 73 . . . . Average 156 | . 87 135 70 . 98 315 107 32 79 50 . . . . Maximum Alert Level 2 | . . . . . . 2 1 . . . . . . . Low Security (%) 72 | 100 100 100 100 . 100 26 83 100 100 100 . . . . Level 1 16 | . . . . . . 39 16 . . . . . . . Level 2 10 | . . . . . . 34 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 11 | . . . . . 1 4 3 . 1 2 . . . . Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . . . Reinforcement 8 | . . . . . 1 4 1 . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Distress Signals 3 | . . 1 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 123 | . 8 4 . . 6 44 9 . 8 2 23 5 . 14 Peak Tracking Total 9 | . 3 2 . . 4 7 2 . 4 2 9 3 . 5 Tactical Retreats 10 | . 1 . . . . 5 . . . . 2 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 8 | . 2 . . . . . . 1 3 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . . . . . 1 . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 18 | . 3 1 . 2 . 3 6 2 . . . . . 1 Terminals 15 | . 3 1 . . . 3 6 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 41 | . 9 2 . 2 . 7 16 4 . . . . . 1 Successful 22 | . 6 2 . 2 . 5 4 2 . . . . . 1 Failed 19 | . 3 . . . . 2 12 2 . . . . . . Catastrophic 5 | . . . . . . 1 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 4 1 . 1 . 3 5 . . . . . . . Terminals 38 | . 9 2 . . . 7 16 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . 6 2 . 2 . 4 4 2 . . . . . 1 Record 5 | . . . . 1 . . 3 . . . . . . 1 Robot Analysis 5 | . 3 . . . . 2 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . 1 1 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 1 . . . 3 6 2 . . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . 1 . 3 . . . . . . . . . . Non-combat 3 | . . . . 3 . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . Robot Hacks Applied 11 | . . 1 . 10 . . . . . . . . . . parse_system 11 | . . 1 . 10 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . 2 2 . . Highest-Rated Group 60 | . . . . . . . . . . . 60 60 . . Highest-Rated Ally 30 | . . . . . . . . . . . 30 30 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . 2 . . Total Damage 41 | . . . . . . . . . . . . 41 . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 3 . . . . 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Turns Passed 8442 | 54 341 192 78 441 274 1634 1242 158 261 943 740 513 6 1565 Spaces Moved 5380 | 45 252 135 72 495 180 663 888 184 138 498 557 417 5 851 Core 45 | 2 . . . . . . . . . . . . . 43 Treads 388 | . . . . . . 388 . . . . . . . . Legs 319 | . . . . . . . . . . . . . . 319 Wheels 4628 | 43 252 135 72 495 180 275 888 184 138 498 557 417 5 489 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 86 86 86 80 80 80 82 82 100 100 105 145 50 Average Speed 110 | 87 90 88 86 86 84 130 93 82 102 110 103 109 145 159 Slowest Speed 330 | 90 90 90 86 86 95 165 97 82 115 115 120 145 145 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 46 19 31 80 31 58 28 6 77 15 58 54 7 68 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 2 . . 2 Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . 1 . 3 . . . . . 1 2 . 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 43 | . . . . . . 12 2 . . 1 13 5 . 10 Melee . | . . . . . . . . . . . . . . . Projectile 29 | . . . . . . . . . . 1 13 5 . 10 AOE 14 | . . . . . . 12 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Total 7390 | 56 354 195 88 509 261 1291 1257 192 220 881 655 453 4 974 Wait 1491 | . 92 41 15 . 56 506 323 . 20 353 29 21 . 35 Move 5366 | 44 251 134 71 494 179 662 887 183 137 497 556 416 4 851 Hop . | . . . . . . . . . . . . . . . Pick Up 56 | 6 2 4 1 1 2 14 6 2 6 5 1 . . 6 Fast Attach 43 | 6 1 1 . . 2 10 1 2 6 5 2 . . 7 Attach 26 | . . 1 . . . 7 3 1 4 . . 1 . 9 Detach 4 | . . . . . . 1 . . . . . . . 3 Swap 62 | . 1 5 . 2 1 9 9 1 4 4 20 3 . 3 Drop 69 | . 1 3 1 1 3 17 10 3 8 10 3 1 . 8 Fire 225 | . 6 5 . . 18 65 18 . 19 7 30 11 . 46 Melee 18 | . . 1 . 11 . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . Rewire 14 | . . . . . . . . . . . 14 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 539 | -9/Materials | Met 8R-AWN 547 | -9/Materials | Discovered new exit (range 6) 567 | -9/Materials | Discovered new exit (range 16) 588 | -9/Materials | Entered Mines 589 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 589 | -9/Mines | Followed 8R-AWN into the Mines 661 | -9/Mines | Discovered new exit (range 5) 666 | -9/Mines | Entered Exiles 681 | -9/Exiles | Discovered new exit (range 14) 695 | -9/Exiles | Build established: Gunner 703 | -9/Exiles | Welcomed by 8R-AWN 717 | -9/Exiles | Met EX-HEX 767 | -9/Exiles | Met EX-DEC 785 | -9/Exiles | Visited The Gauntlet 851 | -9/Exiles | Met EX-BIN 869 | -9/Exiles | Aligned with FarCom system 869 | -9/Exiles | Given EX-Vault access code 973 | -9/Exiles | Opened EX-Vault 1000 | -9/Exiles | Found Skeleton Box 1020 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1021 | -9/Exiles | Build established: Mutant 1100 | -9/Exiles | Discovered new exit (range 10) 1107 | -9/Exiles | Left Exiles lab with Skeleton Box 1107 | -9/Exiles | Entered Mines 1361 | -8/Mines | Discovered new exit (range 7) 1381 | -8/Mines | Entered Materials 1381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1785 | -8/Materials | Build established: Scavenger-Tank 2004 | -8/Materials | Lost 7 parts (1p3n1u2w) 2374 | -8/Materials | Build established: Scavenger-Skirmisher 2971 | -8/Materials | Discovered new exit (range 6) 3015 | -8/Materials | Entered Factory 3015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3275 | -7/Factory | Build established: Skirmisher 3848 | -7/Factory | Discovered new exit (range 12) 4143 | -7/Factory | Discovered new exit (range 9) 4178 | -7/Factory | Discovered new exit (range 16) 4257 | -7/Factory | Entered another Factory area 4257 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4415 | -6/Factory | Identified exit to DSF 4415 | -6/Factory | Entered DSF 4458 | -6/DSF | Additional patrols routed to DSF 4529 | -6/DSF | Lost 8 parts (1p4n2u1w) 4582 | -6/DSF | Sterilization system engaged 4602 | -6/DSF | Ambient heat levels rising (+10) 4617 | -6/DSF | Ambient heat levels rising (+10) 4617 | -6/DSF | Discovered new exit (range 16) 4632 | -6/DSF | Ambient heat levels rising (+10) 4647 | -6/DSF | Ambient heat levels rising (+10) 4662 | -6/DSF | Ambient heat levels rising (+10) 4676 | -6/DSF | Entered Factory 4676 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4730 | -5/Factory | Build established: Gunner 5506 | -5/Factory | Discovered new exit (range 16) 5619 | -5/Factory | Entered Upper Caves 5710 | -5/Upper Caves | Met a Warlord Commander 5711 | -5/Upper Caves | Learned location of Warlord (-4) 5712 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5712 | -5/Upper Caves | Found Encrypted Comm Array 5746 | -5/Upper Caves | Build established: Scavenger-Gunner 5829 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6062 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6338 | -5/Upper Caves | Discovered new exit (range 7) 6359 | -5/Upper Caves | Entered another Upper Caves area 6359 | -5/Upper Caves | Accompanied by 2 allies 6399 | -5/Upper Caves | Learned 4 Factory zone layouts 6538 | -5/Upper Caves | Build established: Scavenger-Tank 6696 | -5/Upper Caves | P-70 Sage assimilated allied Fighter 6b 6786 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6863 | -5/Upper Caves | Discovered new exit (range 7) 6872 | -5/Upper Caves | Entered Zhirov 6872 | -5/Zhirov | Discovered new exit (range 3) 6878 | -5/Zhirov | Entered Proximity Caves 7042 | -4/Proximity Caves | Lost 8 parts (1p1n3u3w) 7078 | -4/Proximity Caves | Learned location of Armory (-3) 7333 | -4/Proximity Caves | Build established: Scavenger-Mutant 7491 | -4/Proximity Caves | Learned location of Quarantine (-3) 7600 | -4/Proximity Caves | Spotted B-86 Titan 7735 | -4/Proximity Caves | Build established: Scavenger-Gunner 8323 | -4/Proximity Caves | Found Alien Artifact 8324 | -4/Proximity Caves | Identified Dimensional Node Initializer 8324 | -4/Proximity Caves | Initialized slip node 8412 | -4/Proximity Caves | Core integrity fell below 50% 8425 | -4/Proximity Caves | Core integrity fell below 20% 8443 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 08408_ Dropped Cloaking Device. 08411_ Penetrated by Slug. 08414_ Knocked back. 08414_ Slug penetrates Wall. 08419_ B-86 Titan exits siege mode. 08420_ B-86 Titan suffers critical hit (Smash). 08421_ Knocked back. 08423_ Acquired 4 matter. 08423_ B-86 Titan suffers critical hit (Smash). 08423_ Destroyed Hvy. Treads. 08423_ B-86 Titan system corrupted by crushing effect. 08424_ Adv. Targeting Computer destroyed. 08427_ Knocked back. 08427_ Hvy. Hammer destroyed. 08430_ Knocked back. 08430_ Slug penetrates Wall. 08434_ B-86 Titan misfires. 08435_ Acquired 5 matter. 08437_ B-86 Titan misfires. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | ##???????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | # ######?????????????????????????????????????? | | ?# #### ####??????????????????????????????????? | | ######## ##?????????????????????????????????? | | #?????????????????????????????????? | | ! ####??????????????????????????????? | | ### ##?????????????????????????????? | | #### ### #????? ??????????????????????? | | #?## ##?## #????? ??????????????????????? | | ##??# #???# ##????? ??????????????????????? | | ###???# #???# ####???? ??????????????????????? | | #?????# #???###### ???? #??????????????????????? | | #????## ##?????## ???? ##?????????????????????? | | #????# ##???## ???? #?????????????????????? | | #????# #???# ??## #?????????????????????? | | #????## ##??? #### #?????????????????????? | | #?????### ##???# #;# ##????????????????????? | | #???????# ##??# #; #????????????????????? | | #??????## #???# #????????????????????? | | #???# #??## ####?????????????????? | | ##???# #??# ##????????????????? | | ##?????# #### ##???????????????? | | ##??????## @ #????????????? | | #???????#" ##### #?????????????? | | ######### ##??????????????????????? | | ###????????????????????? | | % %% ""???????????????????? | | "#??????????????????? | | # % BB ?????????????????? | | #" % BB ????????????????? | | ###%%! ????????????????? | | ??##!!! # ## ##???????????????? | | ??#"[*[ ;#### ###? #????????????????? | | ##! ""## ;#??###??? ????????????????? | | ###??####### #?????????## ????????????????? | | ??????????? #?????????????????????????????? | | ?????????? #?????????????????????????????? | | ?????????? #?????????????????????????????? | | ????????? #?????????????????????????????? | | ????????# ##?????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed WaveBoltSpiker Manual? 0 Play Time 01:51:41 Cumulative 62.5 hours Start 2025.02.10 @ 12:14:36 End 2025.02.10 @ 16:53:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 27 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: ee557ae5-6228-4974-92b0-8c621b64344b