Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 16:27:31 Player: HorseLips Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1809) 1809 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 4640 Bonus ------- High Alert Combat Kills 41 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (2) ------ Weapon Cycler Microactuators > --- WEAPON (4) ------- Chainsword Spear Spear > --- INVENTORY (5) ---- Cooling System Improved Sensor Array Improved Melee Analysis Suite Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Cooling System High-capacity Storage Unit Power Shielding Small Laser Enhanced Autogun Rocket Launcher Mining Laser [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Powered Hammer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 4 | . . . . 4 . Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 43 | 5 1 2 . 14 21 Power 3 | . . . . 2 1 Engine 3 | . . . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . . . 7 5 Treads 11 | 2 . . . 7 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 7 | 1 1 . . 1 4 Device 3 | . . . . . 3 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 19 | 2 . 2 . 4 11 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon 5 | . . . . . 5 Slashing Weapon 3 | . . . . . 3 Piercing Weapon 3 | . . . . . 3 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Corrupted Parts 1 | . . . . . 1 System Corruption 8 | . . . . . 8 Parts Lost 22 | . . 1 1 9 11 Power 3 | . . . . 2 1 Propulsion 10 | . . . 1 4 5 Utility 2 | . . . . . 2 Weapon 7 | . . 1 . 3 3 Highest Loss Streak 4 | . . 1 1 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 73 81 84 91 55 Engine 2 | . . . . 6 2 Treads 19 | . 28 28 27 48 6 Flight 2 | . . . . . 5 Device 1 | . . . . . 3 Storage 8 | . 14 14 14 9 3 Processor 2 | . . . . 6 3 Protection 5 | . 2 14 14 2 . Ballistic Gun 8 | . 28 15 14 10 . Launcher 5 | . . 9 14 6 . Impact Weapon 8 | . . . . . 17 Slashing Weapon 1 | . . . . . 3 Piercing Weapon 2 | . . . . . 5 Peak Build Rating 30 | 5 6 6 7 20 30 Average Rating 16 | 4 5 5 6 16 25 On Entrance 6 | . 5 6 6 6 16 Naked Turns . | . . . . . . Heaviest Build 30 | 8 9 11 10 15 30 Greatest Support 126 | 40 40 40 40 126 60 Greatest Overweight (x) 8 | . . . . . 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 3 7 8 8 8 8 Average Carried 6 | 2 6 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 7 7 8 8 5 Class Distribution -------------------- 89% | Mutant 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1125 | 181 38 151 90 185 480 Remotely . | . . . . . . Salvage Created 1441 | . 38 78 129 423 773 Parts 75 | . 5 7 7 30 26 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 45 | . 3 8 3 14 17 Melee 10 | . . . . . 10 Guns 12 | . 3 5 1 3 . AOE 16 | . . 3 2 11 . Classes Destroyed 14 | . 1 1 2 7 3 Worker 4 | . . . . 3 1 Builder 7 | . . . . 7 . Hauler 2 | . . . . 2 . Recycler 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 16 | . 3 6 . 3 4 Grunt 11 | . . . 1 7 3 Brawler 1 | . . . . . 1 Duelist 3 | . . . . . 3 Sentry 5 | . . . . 2 3 Demolisher 2 | . . 2 . . . Specialist 2 | . . . . 2 . Programmer 3 | . . . . . 3 Subdweller 2 | . . . 2 . . Best Kill Streak 18 | . 3 3 2 18 4 Combat Bots Only 8 | . 3 3 2 8 4 Max Kills in Single Turn 4 | . 1 3 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 430 | . 14 17 7 138 254 Missed 151 | . 3 3 1 51 93 Damage Taken 4031 | . 84 313 131 1340 2163 Core 972 | . 26 44 35 161 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . 58 70 . Volleys Fired 60 | . 6 11 7 36 . Largest 2 | . 2 2 2 2 . Hottest 66 | . 40 50 50 66 . Shots Fired 119 | . 12 22 14 71 . Gun 83 | . 12 17 7 47 . Cannon . | . . . . . . Launcher 36 | . . 5 7 24 . Special . | . . . . . . Kinetic 83 | . 12 17 7 47 . Thermal . | . . . . . . Explosive 36 | . . 5 7 24 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 6 6 3 10 . Robot Miss Streak 3 | . 3 2 1 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 129 | . 7 12 8 40 62 Core Hits 96 | . 3 14 9 56 14 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 8 | . . . . 1 7 Critical Strikes 17 | . . 1 . 2 14 Destroy 3 | . . 1 . 2 . Smash 9 | . . . . . 9 Sever 5 | . . . . . 5 Melee Attacks 81 | . . . . . 81 Impact 53 | . . . . . 53 Slashing 13 | . . . . . 13 Piercing 15 | . . . . . 15 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 20 | . . . . . 20 Damage Inflicted 5683 | . 82 366 266 2523 2446 Guns 589 | . 82 112 23 372 . Cannons . | . . . . . . Explosions 2648 | . . 254 243 2151 . Melee 2446 | . . . . . 2446 Ramming . | . . . . . . Kinetic 589 | . 82 112 23 372 . Thermal 48 | . . 48 . . . Explosive 2600 | . . 206 243 2151 . Electromagnetic . | . . . . . . Impact 1838 | . . . . . 1838 Slashing 293 | . . . . . 293 Piercing 315 | . . . . . 315 Highest Corruption 11 | . . . . . 11 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . . . 42 Message Errors 13 | . . . . . 13 Matter Fused 8 | . . . . . 8 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 5 | . . . . . 5 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 491 | . . 19 . 26 446 Projectiles . | . . . . . . Explosions 45 | . . 19 . 26 . Melee 446 | . . . . . 446 Knockbacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 132 | . . 58 41 33 . Shots 8 | . . 3 3 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . . 3 . 18 257 Average Temperature 73 | . . 3 . 6 110 Received Heat Transfer 966 | . . . 36 639 291 Siege Activations . | . . . . . . Robots Corrupted 7 | . . . . . 7 Combat Hostiles 7 | . . . . . 7 Parts Fried 6 | . . . . . 6 Impact Corruptions 13 | . . . . . 13 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 463 | . 85 171 . 463 224 Initial 109 | . . 33 . . 109 Average 66 | . 45 57 . 138 60 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 95 | 100 100 100 . 76 96 Level 1 3 | . . . . 16 3 Level 2 . | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . . 5 7 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 6 | . . . . 3 3 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 3 9 3 23 27 Peak Tracking Total 9 | . 3 3 2 9 4 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . 1 . 2 Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 5 | . 1 2 . 2 . Max in Single Turn 2 | . 1 2 . 1 . Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 6 | . . . . 1 5 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 13 | . . . . 2 11 Successful 4 | . . . . 1 3 Failed 9 | . . . . 1 8 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 7 | . . . . . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 2 3 Terminal Hacks 2 | . . . . . 2 Open DSF 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 4536 | 87 154 939 763 438 2155 Spaces Moved 2347 | 50 76 466 465 199 1091 Core 105 | 2 . . . . 103 Treads 1684 | 48 76 466 465 199 430 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 558 | . . . . . 558 Fastest Speed 32 | 50 160 160 160 160 32 Average Speed 161 | 155 160 160 160 160 162 Slowest Speed 450 | 160 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 17 88 30 27 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . 42 36 50 . Melee . | . . . . . . Projectile . | . . . . . . AOE 128 | . . 42 36 50 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2896 | 57 98 638 472 259 1372 Wait 365 | . 11 159 . . 195 Move 2342 | 49 75 465 464 198 1091 Hop . | . . . . . . Pick Up 25 | 3 5 1 1 9 6 Fast Attach 19 | 5 . . . 4 10 Attach 15 | . 1 1 . 8 5 Detach 1 | . . . . . 1 Swap 9 | . . 1 . 2 6 Drop 5 | . . . . 2 3 Fire 60 | . 6 11 7 36 . Melee 55 | . . . . . 55 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 242 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 364 | -10/Mines | Met a Derelict bent on vengeance 517 | -10/Mines | Learned location of 1 exit from Materials 540 | -10/Mines | Assembled infested the area 588 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 648 | -10/Mines | Discovered new exit (range 15) 1155 | -10/Mines | Discovered new exit (range 5) 1181 | -10/Mines | Entered Subcaves 1261 | -10/Subcaves | Learned Materials terminal intel 1360 | -10/Subcaves | Learned location of Zion (-6) 1360 | -10/Subcaves | Met a Zionite searching for "candidates" 1575 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1582 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1614 | -10/Subcaves | Visited Clippyterm 1680 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1909 | -10/Subcaves | Discovered new exit (range 12) 1909 | -10/Subcaves | Discovered new exit (range 6) 1944 | -10/Subcaves | Entered Materials 1944 | -8/Materials | Evolved 4 slots: Propulsion x4 1945 | -8/Materials | Identified exit to Storage 1947 | -8/Materials | Loaded intel: 12 terminal locations 2328 | -8/Materials | Discovered new exit (range 15) 2345 | -8/Materials | Destroyed 8 combat bots 2380 | -8/Materials | Identified exit to Factory 2382 | -8/Materials | Entered Factory 2382 | -7/Factory | Evolved 2 slots: Weapon x2 3563 | -7/Factory | Core integrity fell below 50% 3590 | -7/Factory | Cargo convoy interrupted 3603 | -7/Factory | Lost 4 parts (1p2u1w) 3787 | -7/Factory | System corruption reached 10% 4054 | -7/Factory | Lost 3 parts (2n1w) 4093 | -7/Factory | Core integrity fell below 20% 4361 | -7/Factory | Build established: Gladiator 4537 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf cleans the Fusion Modulator. Connecting with Garrison Access... S-27 Virus destroyed. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. R-06 Scavenger collects VTOL Module. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. R-06 Scavenger collects VTOL Module. K-01 Serf cleans the Fusion Modulator. GBTEORBV6BV/SA&3Y=C System corrupted: Heat flow error (+291). K-01 Serf cleans the Construction Platform. System corrupted: Matter fused (-5). C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. P-60 Hacker unfolds itself. H-55 Commando unfolds itself. P-60 Hacker unfolds itself. M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# ###### ????????? | | ?????????????# h m+ / ????????? | | ?????????????# """" """"p###### ????????? | | ?????????????# """" """" #??????????????????????? | | ?????????????# """"p"""" #??????????????????????? | | ?????????????# """" """" #??????????????????????? | | ?????????????# """" """"@#??????????????????????? | | ?????????????# """" """" #??????????????????????? | | ?????????????# """" """" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ####################+###### #??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | ???????????????? | | ???????????????? | | ????????????????? | | ???????????????? | | ###########+########+#########+##????????????????? | | #????????? ????????????????????????????????????? | | #????????? ????????????????????????????????????? | | #???????? ???????????????????????????????????? | | #???????? ???????????????????????????????????? | | #??????? ??????????????????????????????????? | | #??????? ??????????????????????????????????? | | #?????? ?????????????????????????????????? | | #?????? ?????????????????????????????????? | | #????? ????????????????????????????????? | | #????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityRestorationBiocell Manual? 0 Play Time 00:27:16 Cumulative 16.8 hours Start 2025.02.23 @ 16:00:15 End 2025.02.23 @ 16:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31a889a5-be6b-40ca-a4f4-e9e9ef0dd2ed