Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.17 @ 09:49:03 Player: Flerik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2240) 2240 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4660 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Faulty Improved VTOL Module Improved VTOL Module Heat Sink Small Storage Unit Small Storage Unit Medium Storage Unit Improved Sensor Array Improved Sensor Array System Shield System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Aerolev Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transport Network Coupler Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Small Storage Unit Small Storage Unit Medium Storage Unit Improved Sensor Array Improved Sensor Array System Shield Rocket Launcher Hammer [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 75 | 6 13 26 . 30 Power 9 | 1 2 1 . 5 Engine 7 | 1 2 1 . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 35 | 2 4 14 . 15 Treads 18 | 2 4 8 . 4 Leg 13 | . . 5 . 8 Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight 1 | . . 1 . . Utility 15 | 1 3 6 . 5 Device 3 | . . 1 . 2 Storage 5 | 1 1 3 . . Processor 4 | . 2 2 . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 16 | 2 4 5 . 5 Energy Gun 13 | 2 4 3 . 4 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 26 | . . 7 . 19 Power 4 | . . 1 . 3 Propulsion 11 | . . 3 . 8 Utility 7 | . . 2 . 5 Weapon 4 | . . 1 . 3 Highest Loss Streak 9 | . . 4 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 96 95 100 81 Engine 9 | . 14 10 11 3 Treads 22 | . 27 24 33 12 Leg 5 | . . 5 . 12 Device 4 | . . 8 11 5 Storage 11 | . 14 10 11 9 Processor 10 | . 10 12 11 9 Protection 1 | . . . . 6 Energy Gun 19 | . 28 12 11 13 Ballistic Cannon 3 | . . 8 11 1 Naked Turns . | . . . . . Heaviest Build 62 | 12 27 57 57 62 Greatest Support 82 | 40 40 66 66 82 Greatest Overweight (x) 15 | . 8 8 . 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 16 | 6 14 16 20 20 Most Carried 20 | 2 15 20 20 20 Average Carried 15 | . 13 14 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 2 15 20 20 20 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1330 | 220 223 411 56 420 Remotely . | . . . . . Salvage Created 2955 | . 767 867 49 1272 Parts 156 | . 51 46 3 56 Haulers Intercepted 7 | . 2 3 . 2 Recyclers Shooed 6 | . 2 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 59 | . 13 16 4 26 Guns 41 | . 13 11 1 16 Cannons 10 | . . 3 3 4 AOE 1 | . . 1 . . Classes Destroyed 12 | . 7 3 . 2 Worker 4 | . 2 . . 2 Builder 1 | . 1 . . . Hauler 7 | . 2 3 . 2 Recycler 4 | . 2 1 . 1 Operator 1 | . . 1 . . Watcher 5 | . 3 2 . . Swarmer 13 | . 6 . 4 3 Grunt 33 | . 7 9 . 17 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 9 | . . 6 . 3 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 3 4 4 5 Combat Bots Only 5 | . 3 4 4 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 5338 | . 438 1486 146 3268 Core 920 | . 71 266 30 553 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 71 . 26 . Volleys Fired 273 | . 71 84 7 111 Largest 2 | . 2 2 2 2 Hottest 122 | . 100 100 89 122 Shots Fired 478 | . 142 151 14 171 Gun 396 | . 142 106 7 141 Cannon 82 | . . 45 7 30 Launcher . | . . . . . Special . | . . . . . Kinetic 82 | . . 45 7 30 Thermal 396 | . 142 106 7 141 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 7 16 2 19 Robot Miss Streak 4 | . 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 332 | . 79 100 5 148 Core Hits 127 | . 36 37 4 50 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 35 | . 10 9 1 15 Burn 27 | . 10 5 . 12 Blast 5 | . . 4 1 . Smash 3 | . . . . 3 Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5340 | . 1022 1401 113 2804 Guns 3890 | . 1008 819 25 2038 Cannons 1139 | . . 576 83 480 Explosions . | . . . . . Melee 254 | . . . . 254 Ramming 57 | . 14 6 5 32 Kinetic 1139 | . . 576 83 480 Thermal 3890 | . 1008 819 25 2038 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 254 | . . . . 254 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 1 Average Corruption 1 | . . 2 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 20 2 . Message Errors 5 | . . 5 . . Matter Fused 5 | . . 5 . . Heat Flow Errors 4 | . . 3 1 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 210 | . . 6 . 204 Projectiles 17 | . . 6 . 11 Explosions . | . . . . . Melee 193 | . . . . 193 Knockbacks 10 | . . 2 . 8 Impact 1 | . . . . 1 Kinetic 9 | . . 2 . 7 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 8 | . 2 1 1 4 Targets Rammed 14 | . 2 1 1 10 Kicked 6 | . . . . 6 Crushed . | . . . . . Highest Temperature 606 | . 519 606 246 500 Average Temperature 130 | . 124 160 124 115 Received Heat Transfer 2034 | . 159 633 . 1242 Effects 33 | . 9 14 . 10 Shutdowns 7 | . 1 4 . 2 Energy Bleed 4 | . 2 1 . 1 Interference 9 | . 1 4 . 4 Matter Decay 2 | . 1 1 . . Short Circuit 1 | . . 1 . . Damage (major) 9 | . 4 2 . 3 Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 5 | . . . . 5 Robots Melted 6 | . . 1 . 5 Combat Hostiles 6 | . . 1 . 5 Parts Melted 23 | . 8 5 . 10 Heat Transferred 11819 | . 3737 2717 74 5291 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 514 | . 240 209 141 514 Initial 54 | . . 12 51 54 Average 130 | . 71 102 76 253 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 80 | 100 97 99 100 35 Level 1 16 | . 2 . . 54 Level 2 2 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 5 3 . 5 Investigation 8 | . 5 1 . 2 Extermination . | . . . . . Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 2 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 18 27 4 51 Peak Tracking Total 7 | . 3 6 4 7 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 6 | . 2 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 14 | . 10 2 . 2 Terminals 10 | . 8 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 67 | . 37 8 . 22 Successful 49 | . 24 5 . 20 Failed 18 | . 13 3 . 2 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 17 | . 12 3 . 2 Terminals 37 | . 31 4 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers 24 | . . 4 . 20 Garrison Access . | . . . . . Terminal Hacks 19 | . 18 1 . . Record 2 | . 2 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 6 | . 5 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Terminal Index 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Security Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 24 | . . 4 . 20 Insert Component 11 | . . 2 . 9 Analyze 13 | . . 2 . 11 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Reject 1 | . 1 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 10 1 . 2 Full Trace Events 6 | . 5 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . . 2 . 9 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 11 | . . 2 . 9 Part Schematics Acquired 11 | . . 2 . 9 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 4288 | 76 1676 1187 130 1219 Spaces Moved 1953 | 45 875 529 73 431 Core 14 | 5 1 4 . 4 Treads 1599 | 40 874 445 73 167 Legs 331 | . . 80 . 251 Wheels 9 | . . . . 9 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 145 105 Average Speed 165 | 147 160 162 145 184 Slowest Speed 800 | 160 450 450 145 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 97 36 22 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2520 | 52 1009 709 84 666 Wait 68 | . 7 17 . 44 Move 1949 | 44 874 528 72 431 Hop . | . . . . . Pick Up 71 | 2 24 33 2 10 Fast Attach 43 | 6 4 12 . 21 Attach 11 | . . 5 . 6 Detach 4 | . 1 1 . 2 Swap 21 | . 9 9 . 3 Drop 59 | . 17 19 2 21 Fire 273 | . 71 84 7 111 Melee 7 | . . . . 7 Ram . | . . . . . Kick 6 | . . . . 6 Crush 8 | . 2 1 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 14) 281 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 5) 1679 | -10/Materials | Identified exit to Mines 1738 | -10/Materials | Identified exit to Materials 1753 | -10/Materials | Entered another Materials area 1753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -9/Materials | Core integrity fell below 50% 1987 | -9/Materials | Lost 4 parts (1p2n1w) 2265 | -9/Materials | Build established: Scavenger-Mutant 2488 | -9/Materials | Discovered new exit (range 16) 2742 | -9/Materials | Discovered new exit (range 8) 2782 | -9/Materials | Discovered new exit (range 10) 2940 | -9/Materials | Entered Mines 2983 | -9/Mines | Learned location of 1 exit from Materials 3038 | -9/Mines | Discovered new exit (range 12) 3070 | -9/Mines | Entered Materials 3070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3071 | -8/Materials | Identified exit to Factory 3100 | -8/Materials | Build established: Mutant 3334 | -8/Materials | Lost 5 parts (2n2u1w) 4003 | -8/Materials | Core integrity fell below 50% 4057 | -8/Materials | Build established: Scavenger-Mutant 4274 | -8/Materials | Core integrity fell below 20% 4289 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04268_ Lgt. Treads destroyed. 04269_ Acquired Prototype Flight Unit. 04269_ K-01 Serf cleans the Nuclear Reactor. 04269_ Lgt. Treads destroyed. 04272_ U-05 Engineer lays Concrete. 04276_ Penetrated by Slug. 04276_ Lgt. Treads destroyed. 04276_ Adv. Treads destroyed. 04276_ Triggered Shock Trap. 04276_ The floor emits a surge of raw power. 04276_ System corrupted (+1). 04277_ U-05 Engineer lays Concrete. 04279_ Imp. Heat Sink destroyed. 04279_ Penetrated by Slug. 04281_ T-07 Excavator is excavating. 04282_ Imp. Ion Engine destroyed. 04284_ Critical hit (Burn: +37). 04285_ T-07 Excavator is excavating. 04286_ U-05 Engineer lays Concrete. 04287_ U-05 Engineer builds a Wall. 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""??????? | | ???????????#" """ ""#??? """ #???? | | ???????????## ""#??? #???? | | ????????????# = ! ###???? """ #???? | | ????????????# #?????? """ #???? | | ?????????######+#### #??????? """ ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 4 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentAlertAxe Manual? 0 Play Time 00:33:03 Cumulative 70.5 hours Start 2022.10.17 @ 09:15:28 End 2022.10.17 @ 09:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 107 Adventurer 1 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff0adbf-5d22-4dd0-a220-334b94303fcb