Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 11:46:35 Player: Carlyle Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (113) 565 Value Destroyed (3186) 3186 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1261) 1261 TOTAL SCORE: 10852 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 344 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 290/290 System Corruption 11% Temperature Cool (56) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Spiked Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Ripper Ripper Ripper > --- INVENTORY (4) ---- Improved Deuterium Engine Heart of Steel Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Heart of Steel > --- WEAPON ----------- Chainsword Plasma Sword Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Microactuators Actuator Array Experimental Power Shielding Makeshift Armor Plating Scatter Rocket Array Chainsword Chainsword [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Spiked Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Chainsword Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 4 | . . . . 2 1 . . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 139 | 6 7 19 7 17 14 2 10 2 . 2 1 14 11 12 . 15 Power 15 | 1 . 1 1 1 2 . 3 1 . . . 2 1 1 . 1 Engine 9 | 1 . . . . 2 . 2 1 . . . 1 1 . . 1 Core 6 | . . 1 1 1 . . 1 . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 1 4 4 4 5 1 2 . . . 1 1 1 1 . 4 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 13 | . . 3 4 1 . . . . . . . . 1 1 . 3 Wheel 11 | 2 1 1 . 3 . . 2 . . . 1 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 5 1 . . . . . . . . . . Utility 46 | 1 2 3 . 4 4 . 1 1 . . . 8 9 6 . 7 Device 17 | . 1 1 . 1 1 . . 1 . . . 2 7 3 . . Storage 2 | 1 . 1 . . . . . . . . . . . . . . Processor 8 | . . . . . 1 . . . . . . 3 . . . 4 Hackware 2 | . . . . 2 . . . . . . . . . . . . Protection 17 | . 1 1 . 1 2 . 1 . . . . 3 2 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 4 11 2 8 3 1 4 . . 2 . 3 . 4 . 3 Energy Gun 14 | 1 1 7 2 2 . . . . . . . . . 1 . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . Ballistic Gun 8 | 1 2 1 . 3 . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . 1 3 . 2 . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 3 1 4 . . 2 . 1 . 2 . 3 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 1 1 . . . . . 2 1 . . . Parts Lost 36 | . . 4 . 6 . . 3 1 . . 1 3 2 16 . . Power 6 | . . . . 1 . . 2 . . . . . . 3 . . Propulsion 11 | . . 2 . 3 . . . . . . 1 1 1 3 . . Utility 10 | . . . . . . . 1 1 . . . 2 1 5 . . Weapon 9 | . . 2 . 2 . . . . . . . . . 5 . . Highest Loss Streak 16 | . . 2 . 4 . . 3 1 . . 1 2 2 16 . . Average Slot Usage (%) 86 | . 98 97 98 97 96 92 87 83 84 84 83 84 84 70 13 58 Engine 5 | . 14 2 . . 4 7 3 6 7 7 7 11 6 4 . 2 Core 3 | . . 8 11 9 2 . 3 . . . . 1 6 4 . . Leg 5 | . . 18 32 20 4 . . . . . . . 3 4 . 10 Wheel 13 | . 28 23 11 13 14 . 9 15 15 15 14 12 9 4 . . Flight 1 | . . . . . 10 30 9 . . . . . . . . . Device 7 | . . 10 11 9 11 7 7 6 7 7 7 6 11 9 . . Storage 7 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 5 . . Processor 7 | . . . . . 7 7 7 7 7 7 7 14 13 13 13 25 Hackware 1 | . . . . 17 7 7 2 . . . . . . . . . Protection 8 | . 11 . . . 1 7 12 15 15 15 15 10 5 5 . 4 Energy Gun 4 | . 14 19 21 10 . . . . . . . . . . . . Ballistic Gun 1 | . 14 1 . 5 3 . . . . . . . . . . . Slashing Weapon 13 | . . . . . 16 15 21 23 23 23 23 15 13 11 . 12 Piercing Weapon 1 | . . . . . . . . . . . . 4 6 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 50 | 12 13 22 21 28 31 29 34 34 34 34 34 50 50 45 . 32 Greatest Support 56 | 20 20 30 20 30 30 30 56 56 56 56 56 56 56 20 3 45 Greatest Overweight (x) 6 | . . 2 2 2 3 . 1 . . . 1 1 2 6 . 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . 1 . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Average Capacity 7 | 4 6 7 8 8 8 8 8 8 8 8 8 8 8 7 4 4 Most Carried 8 | 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 Average Carried 7 | 3 5 7 7 7 7 8 7 7 7 7 7 7 7 6 4 3 Final Capacity 8 | 6 6 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 Final Carried 8 | 4 6 8 8 8 8 8 8 7 8 8 8 8 8 4 4 4 Class Distribution -------------------- 42% | Messiah-Mutant 38% | Mutant 11% | Scavenger-Mutant 3% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2495 | 217 147 248 70 243 70 . 246 43 40 20 10 130 580 250 . 181 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4386 | . 270 800 210 878 70 . 379 192 . . 325 318 292 652 . . Parts 213 | . 21 37 13 48 5 . 24 13 . . 8 13 13 18 . . Haulers Intercepted 6 | . 1 2 . 2 . . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . 9 . . 20 . 10 17 . 7 Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 79 | . 5 15 6 18 1 . 3 4 . . 5 4 5 13 . . Melee 34 | . . . . . 1 . 3 4 . . 5 4 5 12 . . Guns 26 | . 5 6 6 9 . . . . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . . . . AOE 15 | . . 8 . 7 . . . . . . . . . . . . Classes Destroyed 16 | . 3 4 . 2 1 . 2 3 . . . 1 . . . . Worker 9 | . . . . 3 1 . 5 . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 6 | . 1 2 . 2 . . 1 . . . . . . . . . Recycler 4 | . . 2 . . . . 1 . . . . 1 . . . . Minesweeper 2 | . . . . . . . . 1 . . 1 . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 7 | . 1 3 . 1 . . . . . . . 2 . . . . Swarmer 26 | . . 4 3 7 . . 2 . . . . 3 2 5 . . Grunt 34 | . 5 7 3 9 . . . 2 . . 3 . . 5 . . Brawler 2 | . . 1 . . . . . . . . . . . 1 . . Duelist 4 | . . . . . . . . 1 . . 2 . . 1 . . Sentry 7 | . . 3 . 2 . . . . . . . 1 . 1 . . Hunter 4 | . . . . . . . 1 . . . . . 3 . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 20 | . 4 7 3 20 2 . 4 3 . . 3 4 2 6 . . Combat Bots Only 14 | . 4 5 3 14 1 . 2 3 . . 3 3 2 6 . . Max Kills in Single Turn 3 | . 1 3 1 2 1 . 1 1 . . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 6237 | . 206 590 116 686 92 . 415 235 . . 362 449 656 2281 . 149 Core 1310 | . 61 110 20 132 45 . . 17 . . 71 67 136 579 . 72 Absorbed by Shields 54 | . . . . . . . . . . . . 54 . . . . Core Remaining (%) 79 | 100 75 . 67 76 . . . . . . 81 . . . . . Volleys Fired 132 | . 33 36 10 48 . . . . . . . . . 5 . . Largest 2 | . 2 2 2 2 . . . . . . . . . 2 . . Hottest 113 | . 60 100 100 113 . . . . . . . . . 97 . . Shots Fired 234 | . 60 62 20 84 . . . . . . . . . 8 . . Gun 206 | . 59 55 20 64 . . . . . . . . . 8 . . Cannon 14 | . . . . 14 . . . . . . . . . . . . Launcher 14 | . 1 7 . 6 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 46 | . 27 1 . 15 . . . . . . . . . 3 . . Thermal 8 | . . 3 . . . . . . . . . . . 5 . . Explosive 14 | . 1 7 . 6 . . . . . . . . . . . . Electromagnetic 166 | . 32 51 20 63 . . . . . . . . . . . . Robot Hit Streak 12 | . 11 12 4 7 . . . . . . . . . 8 . . Robot Miss Streak 4 | . 4 2 3 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 275 | . 40 47 10 46 4 . 17 11 . . 17 15 14 53 . 1 Core Hits 152 | . 17 31 7 37 2 . 10 5 . . 8 9 7 18 . 1 Critical Hits 5 | . . . . 1 . . . . . . 2 1 . 1 . . Critical Kills 2 | . . . . . . . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . 1 . . 1 . . Melee Attacks 192 | . . . . . 7 . 28 23 . . 24 22 23 62 . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 184 | . . . . . 7 . 28 23 . . 24 22 18 59 . 3 Piercing 8 | . . . . . . . . . . . . . 5 3 . . Sneak Attacks 17 | . . . . . 1 . 7 1 . . 2 3 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . . 5 4 . . 3 2 5 8 . . Damage Inflicted 10511 | . 486 1719 186 1695 225 . 1243 463 . . 808 829 693 2137 . 27 Guns 2265 | . 438 799 186 682 . . . . . . . . . 160 . . Cannons 318 | . . . . 318 . . . . . . . . . . . . Explosions 1663 | . 48 920 . 695 . . . . . . . . . . . . Melee 6265 | . . . . . 225 . 1243 463 . . 808 829 693 1977 . 27 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 310 | . 138 . . 107 . . . . . . . . . 65 . . Thermal 709 | . 48 305 . 261 . . . . . . . . . 95 . . Explosive 1088 | . . 654 . 434 . . . . . . . . . . . . Electromagnetic 2139 | . 300 760 186 893 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 6216 | . . . . . 225 . 1243 463 . . 808 829 667 1954 . 27 Piercing 49 | . . . . . . . . . . . . . 26 23 . . Highest Corruption 11 | . . 2 2 . 4 10 10 10 10 10 . . . 11 11 11 Average Corruption 7 | . . 2 2 . 3 7 10 10 10 10 . . . 10 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 116 | . . 6 3 . 2 4 34 30 12 2 . . . 7 1 15 Message Errors 19 | . . 2 1 . 1 . 4 4 4 . . . . 1 . 2 Matter Fused 22 | . . . . . . 2 6 6 2 . . . . 2 . 4 Heat Flow Errors 8 | . . 1 . . . . 1 1 1 . . . . 1 . 3 Energy Discharges 13 | . . 1 1 . . . 3 4 2 . . . . 1 . 1 Data Loss (minor) 16 | . . 1 . . 1 . 6 6 1 1 . . . . . . Data Loss (major) 4 | . . . . . . . 2 2 . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Misdirections 22 | . . . . . . 2 6 5 2 1 . . . . 1 5 Targeting Errors 9 | . . . 1 . . . 5 2 . . . . . 1 . . Weapon Failures 2 | . . 1 . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1016 | . 2 95 . 8 83 . 291 124 . . 144 20 144 105 . . Projectiles 1 | . . . . 1 . . . . . . . . . . . . Explosions 104 | . 2 95 . 7 . . . . . . . . . . . . Melee 911 | . . . . . 83 . 291 124 . . 144 20 144 105 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . 17 82 . 28 . . . . . . . . . . . . Shots 6 | . 1 4 . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 277 | . 85 210 . 20 . . 149 206 227 . 2 . . 277 . 274 Average Temperature 62 | . 28 56 . 9 . . 73 89 117 . 2 . . 89 . 122 Received Heat Transfer 1154 | . 105 150 18 243 . . . 54 . . 90 92 . 384 . 18 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Fried 6 | . . 2 . 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . Heat Transferred 946 | . 100 361 . 300 . . . . . . . . . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 4 . 4 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 426 | . 177 426 205 389 210 88 176 . . . . 139 . . . . Average Influence 121 | . 71 233 154 175 177 84 84 . . . . 47 . . . . Maximum Alert Level 2 | . . 2 1 1 1 . . . . . . . . . . . Low Security (%) 74 | 100 100 28 36 51 84 100 100 . . . . 100 . . . . Level 1 24 | . . 66 63 48 15 . . . . . . . . . . . Level 2 . | . . 5 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 . 1 2 . 1 . . . . 2 . 1 . . Investigation 3 | . 1 1 . . . . . . . . . 1 . . . . Extermination 3 | . . . . . 1 . 1 . . . . 1 . . . . Reinforcement 2 | . . . . 1 1 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 9 | . 3 2 . 3 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 153 | . 14 23 6 27 1 2 13 4 1 . 11 7 8 24 . 12 Peak Tracking Total 10 | . 6 8 4 5 1 2 5 3 1 . 4 3 3 10 . 6 Tactical Retreats 21 | . 3 1 . 3 . . 1 1 1 . 3 1 3 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 14 | . 2 1 1 . 1 . 6 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 3 . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 4 | . 1 3 . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 33 | . 4 2 1 7 3 . 8 1 . . 1 3 1 . 2 . Terminals 15 | . 2 2 . 4 2 . 3 1 . . 1 . . . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . . . Repair Stations 3 | . . . . 1 . . 2 . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . 1 . . . . Scanalyzers 4 | . . . . 1 . . 2 . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 96 | . 6 4 1 25 11 . 25 3 . . 2 5 1 . 13 . Successful 60 | . 4 2 1 17 4 . 12 2 . . 2 2 1 . 13 . Failed 36 | . 2 2 . 8 7 . 13 1 . . . 3 . . . . Catastrophic 7 | . . 1 . 3 1 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 31 | . 3 1 . 5 4 . 3 2 . . 1 12 . . . . Terminals 37 | . 3 4 . 11 8 . 6 3 . . 2 . . . . . Fabricators 5 | . . . . . 3 . . . . . . 2 . . . . Repair Stations 7 | . . . . 1 . . 6 . . . . . . . . . Recycling Units 5 | . 3 . . . . . 1 . . . . 1 . . . . Scanalyzers 26 | . . . . 12 . . 12 . . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Terminal Hacks 27 | . 1 2 1 4 1 . 1 1 . . 2 . 1 . 13 . Record 2 | . . . . . . . . 1 . . 1 . . . . . Part Schematic 7 | . . . . . . . . . . . 1 . . . 6 . Robot Schematic 5 | . . . . . . . 1 . . . . . . . 4 . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . . 3 . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . 12 . . 8 . . . . 2 . . . . Insert Component 11 | . . . . 6 . . 4 . . . . 1 . . . . Analyze 11 | . . . . 6 . . 4 . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . . . 3 2 . . . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . . . Track 2 | . . . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 2 . 6 3 . 8 1 . . 1 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 1 . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 6 . . 3 . . . 1 12 . . 6 . Parts Built 4 | . . . . . 4 . . . . . . . . . . . Matter 336 | . . . . . 336 . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 112 | . . . . . . . 112 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . 6 . . 3 . . . . 1 . . . . Part Schematics Acquired 10 | . . . . 6 . . 3 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 12 | . . . . . . . . . . 7 . 2 . . . 3 Largest Group 7 | . . . . . . . . . . 7 7 2 . . . 3 Highest-Rated Group 214 | . . . . . . . . . . 214 214 63 . . . 143 Highest-Rated Ally 94 | . . . . . . . . . . 39 39 35 . . . 94 Zionite Dispatches 2 | . . . . . . . . . . . . 2 . . . . Defense Resupply 1 | . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . . . DROP 2 | . . . . . . . . . . . . 2 . . . . COLLECT 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 81 | . . . . . . . . . . . 35 . . . . 46 Total Damage 2134 | . . . . . . . . . . . 1071 . . . . 1063 Kills 15 | . . . . . . . . . . . 7 . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 3 . . . . . 2 2 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . 3 . . . . Items 3 | . . . . . . . . . . . . 3 . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 8792 | 59 462 552 581 517 386 36 799 712 255 949 553 908 1196 542 43 242 Spaces Moved 7099 | 64 405 355 421 347 301 81 784 628 255 869 451 736 804 259 85 254 Core 340 | 26 . . . . . . . . . . . . . 62 85 167 Treads 1 | . . . . . . . . . . . . . . . . 1 Legs 808 | . . 2 181 17 . . . . . . . . 325 197 . 86 Wheels 5377 | 38 405 353 240 330 172 . 421 628 255 869 451 736 479 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 573 | . . . . . 129 81 363 . . . . . . . . . Fastest Speed 31 | 50 80 80 100 80 31 31 31 100 100 100 100 100 100 50 50 50 Average Speed 97 | 67 80 83 121 93 74 31 69 100 100 100 100 100 132 147 50 74 Slowest Speed 350 | 80 80 180 180 120 114 31 114 100 100 100 110 110 180 350 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 51 33 97 39 10 79 20 74 60 88 68 14 83 45 69 28 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . 1 . 2 . . . . . . 1 1 . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . 2 . . . . . 1 2 1 . 2 . . 2 Spaces Dug 20 | . 5 . . 10 . . . 2 . . 2 1 . . . . Terrain Destroyed 137 | . 11 69 . 52 . . . 2 . . 2 1 . . . . Melee 5 | . . . . . . . . 2 . . 2 1 . . . . Projectile 1 | . . . . 1 . . . . . . . . . . . . AOE 131 | . 11 69 . 51 . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Total 8540 | 79 488 546 469 460 458 91 1010 685 255 949 524 882 919 345 84 296 Wait 804 | . 32 107 22 29 112 7 171 37 . 73 46 81 75 9 . 3 Move 7082 | 63 404 354 420 346 301 80 783 627 254 868 450 735 801 258 84 254 Hop 1 | . . . . . . . . . . . . . 1 . . . Pick Up 101 | 10 6 17 4 13 10 . 10 . 1 3 5 10 6 5 . 1 Fast Attach 52 | . 4 2 6 2 7 1 1 1 . . . 7 4 3 . 14 Attach 52 | 6 . 6 . 7 4 . 6 1 . . 1 5 6 9 . 1 Detach 3 | . . . . . 1 . . . . . . . 1 . . 1 Swap 35 | . 3 11 1 8 3 1 3 . . 2 . 2 1 . . . Drop 97 | . 6 13 6 7 15 2 10 . . 3 3 12 10 7 . 3 Fire 132 | . 33 36 10 48 . . . . . . . . . 5 . . Melee 145 | . . . . . 5 . 20 16 . . 19 19 14 49 . 3 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 6 . . . . 10 . . . . Rewire 16 | . . . . . . . . . . . . . . . . 16 Trap 4 | . . . . . . . . 3 . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x2 915 | -9/Materials | Discovered new exit (range 15) 1074 | -9/Materials | Entered Mines 1309 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1405 | -9/Mines | Build established: Scavenger-Mutant 1466 | -9/Mines | Learned location of Zion (-7) 1552 | -9/Mines | Learned Materials stockpile data 1555 | -9/Mines | Discovered new exit (range 7) 1562 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1639 | -9/Mines | Discovered new exit (range 5) 1655 | -9/Mines | Entered Materials 1655 | -8/Materials | Evolved 2 slots: Utility x2 1988 | -8/Materials | Lost 4 parts (1p2n1w) 2048 | -8/Materials | Destroyed 14 combat bots 2164 | -8/Materials | Discovered new exit (range 6) 2165 | -8/Materials | Build established: Hacker-Mutant 2172 | -8/Materials | Entered Factory 2172 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2226 | -7/Factory | Fabricated Chainsword (x2) 2273 | -7/Factory | Fabricated Chainsword (x2) 2558 | -7/Factory | Sucked down chute 2558 | -7/Factory | Entered Waste 2563 | -7/Waste | Spotted C-40 Crusher 2566 | -7/Waste | Spotted C-40 Crusher 2570 | -7/Waste | Spotted C-40 Crusher 2572 | -7/Waste | Spotted C-40 Crusher 2573 | -7/Waste | EMP discharged 2573 | -7/Waste | System corruption reached 10% 2579 | -7/Waste | Spotted C-40 Crusher 2580 | -7/Waste | Discovered new exit (range 10) 2590 | -7/Waste | Spotted C-40 Crusher 2593 | -7/Waste | Identified exit to Factory 2594 | -7/Waste | Entered Factory 2762 | -7/Factory | Repaired Plasma Sword 2859 | -7/Factory | Lost 3 parts (2p1u) 3134 | -7/Factory | Build established: Mutant 3149 | -7/Factory | Discovered new exit (range 9) 3156 | -7/Factory | Identified exit to Lower Caves 3393 | -7/Factory | Entered Lower Caves 3397 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 3722 | -7/Lower Caves | Encountered a Warlord checkpoint 4085 | -7/Lower Caves | Discovered new exit (range 14) 4096 | -7/Lower Caves | Identified exit to Lower Caves 4105 | -7/Lower Caves | Entered another Lower Caves area 4281 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4340 | -7/Lower Caves | Discovered new exit (range 6) 4345 | -7/Lower Caves | Identified exit to Zion 4353 | -7/Lower Caves | Learned Factory stockpile data 4360 | -7/Lower Caves | Entered Zion 4406 | -7/Zion | System corruption cleaned by Quarantine Array 4509 | -7/Zion | Learned Factory terminal intel 4556 | -7/Zion | Learned location of Quarantine (-3) 4628 | -7/Zion | Learned Factory emergency access door positions 4713 | -7/Zion | Received a hallucinogenic algorithm 4755 | -7/Zion | Identified exit to Deep Caves 4864 | -7/Zion | Given A8's code to call for help 4907 | -7/Zion | Gained Derelict followers 5022 | -7/Zion | Imprinted 5024 | -7/Zion | Declared Zion's savior 5220 | -7/Zion | Discovered new exit (range 16) 5234 | -7/Zion | Identified exit to Proximity Caves 5309 | -7/Zion | Entered Proximity Caves 5309 | -6/Proximity Caves | Accompanied by 7 allies 5310 | -6/Proximity Caves | Identified exit to Factory 5317 | -6/Proximity Caves | Build established: Messiah-Mutant 5366 | -6/Proximity Caves | Learned location of 1 exit from Factory 5862 | -6/Proximity Caves | Entered Factory 5862 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5863 | -6/Factory | Identified exit to Factory 5866 | -6/Factory | Loaded intel: 20 terminal locations 5900 | -6/Factory | Found Prototype Launcher 5901 | -6/Factory | Identified Scatter Rocket Array 6028 | -6/Factory | Retrieved Zion intel report: Trap Installations 6102 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6103 | -6/Factory | Zion Defense Resupply teleported in 6436 | -6/Factory | Zion Infowar Resupply teleported in 6740 | -6/Factory | Discovered new exit (range 15) 6755 | -6/Factory | Identified exit to Lower Caves 6770 | -6/Factory | Entered Lower Caves 6815 | -6/Lower Caves | Learned Factory emergency access door positions 6860 | -6/Lower Caves | Found Prototype Device 6860 | -6/Lower Caves | Identified Heart of Steel 7029 | -6/Lower Caves | Encountered a Warlord checkpoint 7275 | -6/Lower Caves | Learned Factory terminal intel 7778 | -6/Lower Caves | Discovered new exit (range 16) 7964 | -6/Lower Caves | Identified exit to Lower Caves 7966 | -6/Lower Caves | Entered another Lower Caves area 8355 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8363 | -6/Lower Caves | System corruption reached 10% 8404 | -6/Lower Caves | Core integrity fell below 50% 8445 | -6/Lower Caves | Core integrity fell below 20% 8492 | -6/Lower Caves | Lost 16 parts (3p3n5u5w) 8505 | -6/Lower Caves | Discovered new exit (range 6) 8507 | -6/Lower Caves | Identified exit to Data Miner 8508 | -6/Lower Caves | Entered Data Miner 8508 | -6/Data Miner | Discovered new exit (range 6) 8511 | -6/Data Miner | Identified exit to Proximity Caves 8519 | -6/Data Miner | Met Data Miner 8536 | -6/Data Miner | Received God Mode back door access code from Data Miner 8551 | -6/Data Miner | Entered Proximity Caves 8591 | -5/Proximity Caves | Escorted by Enhanced Grunt 8591 | -5/Proximity Caves | Attacked by a faux Warlord 8793 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08682_ Acquired Ripper. 08684_ Acquired 59 matter. 08685_ Acquired 1 matter. 08687_ Acquired Melee Analysis Suite. 08694_ Acquired 20 matter. 08697_ Acquired Imp. Deuterium Engine. 08699_ Acquired 10 matter. 08700_ DD0NX4LZISPW9,L YT86SXN/G%2DC3A 08701_ Discarded Mak. Salvage Targeting Computer. 08703_ Acquired 10 matter. 08719_ Acquired Imp. Deuterium Engine. 08720_ YCC WB0BOYO %NBPHOXL Q1H:3 C%JL,=NK: 08723_ Discarded Imp. Core Analyzer. 08728_ Acquired Hrd. Light Armor Plating. 08730_ Acquired 10 matter. 08745_ System corrupted: Heat flow error (+291). 08763_ System corrupted: Matter fused (-7). 08778_ Enhanced Grunt destroyed. 08786_ System corrupted: Heat flow error (+178). 08787_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ####???????## ??????????????????????????? | | ??????? ##????? ??????????????????????????? | | ??????? #???? ???????????????????????????? | | ???????# #??? ????????????????????????????? | | ???????# ### ??????????????????????????????? | | ???????# ???????????????????????????????? | | ???????# ?????????????????????????????????? | | ???????# #??????????????????????????????????? | | ??????## #????????? ????????????????????????? | | ??????# #### ???????????????????????? | | ??????#! ???????????????????????? | | ??????#% ### ???????????????????????? | | ??????# #?? #???????????????????????? | | ??????# #??? ### #???????????????????????? | | #?????# #????##???? ##??????????????????????? | | #?????# #??????????? #???????????#??????????? | | #?###?# #???????????? ss#????????? #??????????? | | ###"### ###??????????# ######### #??????????? | | ## "%" ########??## s ## ! #??????????? | | " ## #### ## #???????????? | | ## s ## #### #???????????? | | ### ## ## #?????????????????? | | #### !##?## # #?????????????????? | | "# #### %#???# @ !% #?????????????????? | | %%"# #???## ! #?????????????????? | | %"# ### #???## #?????????????????? | | " % #?## #????# ##?????????????????? | | ## % # #??# #????# # #??????????????????? | | #" ## #??# #??# #### #??????????????????? | | # ## #?? # ##?# #??# #??????????????????? | | ### #??#? #? #??????????????????? | | # #?# ???? #### #??????????????????? | | # ##?####???? #??## #######??????????????????? | | # ##??????????##???# ###????????????????????????? | | ####????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 10 Core Analysis 8 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Chainsword | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Plasma Sword | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Actuator Array | -6/Proximity Caves | Hacked Imp. Lightning Gun | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Microactuators | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Chainsword | x2 | -7/Factory Chainsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanCoolantTreads Manual? 0 Play Time 02:05:10 Cumulative 228.0 hours Start 2019.11.15 @ 08:23:39 End 2019.11.15 @ 11:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 146 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4fcb20c-2445-4eb5-9ab4-83978c824d40