Cogmind - Beta 9.5 --- EXPLORER MODE // 2020.04.03 @ 12:53:37 // AFD2020/Player2 Player: Quiddy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2323) 2323 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 7870 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 2896 Friendly Fire -1970 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 37/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Large Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Plasma Cannon Flak Gun Missile Launcher Scatter Rocket Array > --- INVENTORY -------- Ion Engine Improved Sensor Array Advanced Assault Cannon [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Slots Evolved 11 | . 1 2 . 2 2 . 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . Utility 6 | . 1 1 . 1 1 . 1 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 48 | . 6 6 . 7 3 9 5 12 Power 4 | . . . . 1 . 2 . 1 Engine 1 | . . . . . . . . 1 Core 3 | . . . . 1 . 2 . . Reactor . | . . . . . . . . . Propulsion 16 | . 1 1 . 4 . 1 4 5 Treads 11 | . . . . 4 . 1 4 2 Leg 3 | . 1 1 . . . . . 1 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 8 | . 1 2 . 1 2 . . 2 Device 2 | . . 1 . . 1 . . . Storage 2 | . . 1 . . . . . 1 Processor 2 | . 1 . . . 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 20 | . 4 3 . 1 1 6 1 4 Energy Gun 15 | . 4 3 . 1 1 4 1 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 17 | . . . . . . 11 1 5 Power 2 | . . . . . . 1 . 1 Propulsion 3 | . . . . . . 1 . 2 Utility 4 | . . . . . . 4 . . Weapon 8 | . . . . . . 5 1 2 Highest Loss Streak 4 | . . . . . . 4 1 4 Average Slot Usage (%) 67 | . 99 99 100 98 88 62 54 33 Engine 2 | . 12 10 10 7 . . . 1 Core 5 | . . . . . 7 8 12 5 Treads 14 | . . . . 23 21 16 22 11 Leg 3 | . 24 19 20 . . . . . Device 4 | . . 10 10 8 10 3 . . Storage 6 | . 12 10 10 8 7 7 6 2 Processor 3 | . 11 10 10 8 7 2 . . Protection 7 | . 12 10 10 16 14 7 . . Energy Gun 12 | . 24 29 30 24 21 9 1 . Ballistic Gun 1 | . . . . . . 2 6 2 Launcher 2 | . . . . . . 3 6 4 Naked Turns 396 | . . . . . . . . 396 Heaviest Build 53 | 18 20 31 31 33 40 43 44 53 Greatest Support 114 | 20 20 20 20 60 60 60 114 114 Greatest Overweight (x) 5 | . 1 2 1 . . 2 . 5 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 10 10 10 10 10 7 Most Carried 7 | . 7 6 5 5 3 5 7 4 Average Carried 3 | . 6 5 5 3 2 3 2 2 Final Capacity 10 | 8 8 10 10 10 10 10 10 4 Final Carried 7 | 7 7 5 5 3 3 2 2 3 Class Distribution -------------------- 48% | Hacker-Mutant 34% | Hacker-Gunner 8% | Hacker-Tank 3% | Commander-Tank 3% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Matter Collected 1641 | 200 10 70 . 110 . 531 99 621 Remotely . | . . . . . . . . . Salvage Created 2364 | . 123 116 . 412 100 1062 41 510 Parts 136 | . 12 9 . 22 5 66 . 22 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 42 | . 2 2 . 9 2 20 1 6 Melee 1 | . . . . . . . 1 . Guns 30 | . 2 2 . 9 2 11 . 4 Cannons 2 | . . . . . . . . 2 AOE 9 | . . . . . . 9 . . Classes Destroyed 12 | . 2 . . 4 . 4 1 1 Worker 7 | . . . . . . 7 . . Builder 5 | . . . . . . 4 . 1 Hauler 2 | . . . . . . 2 . . Recycler 1 | . . . . . . . . 1 Operator 2 | . . . . . . . 1 1 Watcher 5 | . 3 1 . 1 . . . . Swarmer 7 | . . . . 2 . 5 . . Grunt 23 | . 2 2 . 2 1 10 1 5 Duelist 1 | . . . . 1 . . . . Sentry 8 | . . . . 3 . 5 . . Hunter 3 | . . . . 1 1 1 . . Programmer 2 | . . . . . . 1 . 1 Best Kill Streak 6 | . 2 2 . 3 1 6 1 2 Combat Bots Only 3 | . 1 2 . 3 1 3 1 2 Max Kills in Single Turn 6 | . 1 1 . 2 1 6 1 2 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Damage Taken 2659 | . 51 56 . 113 81 1356 233 769 Core 660 | . 10 16 . 6 21 193 32 382 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 96 . 96 96 . 43 85 . Volleys Fired 137 | . 10 5 . 18 7 60 6 31 Largest 4 | . 2 3 . 3 3 3 3 4 Hottest 194 | . 100 152 . 152 192 192 153 194 Shots Fired 288 | . 20 15 . 54 21 120 12 46 Gun 248 | . 20 15 . 54 21 112 8 18 Cannon 24 | . . . . . . . . 24 Launcher 16 | . . . . . . 8 4 4 Special . | . . . . . . . . . Kinetic 41 | . . . . . . 11 6 24 Thermal 178 | . 20 10 . 36 16 83 2 11 Explosive 16 | . . . . . . 8 4 4 Electromagnetic 53 | . . 5 . 18 5 18 . 7 Robot Hit Streak 38 | . 11 13 . 15 25 38 17 26 Robot Miss Streak 3 | . 1 . . 2 1 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 3 . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 198 | . 14 12 . 42 17 65 12 36 Core Hits 191 | . 9 5 . 19 7 95 24 32 Critical Hits 1 | . . . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7038 | . 164 251 . 834 280 3617 802 1090 Guns 3251 | . 164 138 . 589 280 1535 177 368 Cannons 545 | . . . . . . . . 545 Explosions 3242 | . . 113 . 245 . 2082 625 177 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 868 | . . . . . . 176 154 538 Thermal 2571 | . 164 73 . 509 228 1317 48 232 Explosive 2815 | . . . . . . 2082 556 177 Electromagnetic 784 | . . 178 . 325 52 42 44 143 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 1 . 1 4 . 1 Average Corruption 2 | . . 1 1 . 1 2 . 1 Corruption Purged . | . . . . . . . . . Effects 63 | . . 3 . . . 60 . . Message Errors 20 | . . . . . . 20 . . Matter Fused 11 | . . . . . . 11 . . Heat Flow Errors 5 | . . . . . . 5 . . Energy Discharges 10 | . . 1 . . . 9 . . Data Loss (minor) 15 | . . 2 . . . 13 . . Targeting Errors 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 83 | . . . . 28 . 48 1 6 Projectiles 6 | . . . . . . . . 6 Explosions 77 | . . . . 28 . 48 1 . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 490 | . . 47 . 33 . 388 21 1 Shots 27 | . . 2 . 2 . 20 2 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 423 | . 129 186 . 246 306 423 105 174 Average Temperature 86 | . 49 82 . 70 126 97 48 52 Received Heat Transfer 750 | . 42 12 . 36 . 195 162 303 Effects 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 . . 2 1 4 . . Heat Transferred 5044 | . 481 185 . 1019 445 2364 100 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Peak Influence 458 | . 132 85 23 196 148 458 277 436 Average Influence 97 | . 48 35 23 74 49 129 78 110 Maximum Alert Level 2 | . . . . . . 2 1 2 Low Security (%) 87 | . 100 100 100 100 100 74 91 88 Level 1 11 | . . . . . . 22 8 8 Level 2 1 | . . . . . . 2 . 2 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 1 1 . 1 2 19 3 9 Investigation 8 | . 1 . . . 2 2 2 1 Extermination 10 | . . . . . . 6 1 3 Reinforcement 9 | . . 1 . 1 . 5 . 2 Assault . | . . . . . . . . . Garrison 9 | . . . . . . 6 . 3 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . 1 . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Distress Signals 6 | . . . . 3 . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 8 6 . 18 6 53 7 33 Peak Tracking Total 6 | . 2 2 . 4 2 5 6 4 Tactical Retreats 5 | . . . . . . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Traps Triggered 9 | . 1 3 . . . 1 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 12 | . 6 . . . . . . 6 Reprogrammed 4 | . . . . . . . . 4 Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Machines Disabled 29 | . . 3 . 1 . 14 4 7 Max in Single Turn 4 | . . 2 . 1 . 2 4 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Machines Accessed 24 | . 6 3 . 1 2 6 2 4 Terminals 15 | . 4 2 . . 1 4 2 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units 5 | . 2 1 . . . 1 . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 90 | . 23 11 . 4 9 17 10 16 Successful 68 | . 18 6 . 4 5 16 6 13 Failed 22 | . 5 5 . . 4 1 4 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 69 | . 19 9 . . 5 13 10 13 Fabricators 4 | . . . . . 4 . . . Repair Stations 7 | . . . . 4 . 3 . . Recycling Units 8 | . 4 2 . . . 1 . 1 Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 52 | . 16 5 . . 3 12 6 10 Record 4 | . 3 . . . . 1 . . Prototype ID Bank 3 | . 1 1 . . . 1 . . Open Door 2 | . . . . . . 2 . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 2 | . . . . . . . 1 1 Repair Station Index 2 | . 1 . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 4 | . 1 1 . . 1 . 1 . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 5 | . 1 . . . 1 1 . 2 Disarm Traps 2 | . 1 . . . . . . 1 Reprogram Traps 2 | . . . . . . . . 2 Dispatch Records 4 | . . . . . . 1 2 1 Security Status 3 | . 1 1 . . . . 1 . Surveillance Status 1 | . 1 . . . . . . . Patrol Status 1 | . . . . . . . . 1 Transport Status 1 | . . . . . . 1 . . Investigation Status 2 | . 1 . . . . 1 . . Extermination Status 1 | . . . . . . 1 . . Recall Investigation 2 | . 1 . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . Registered Components 3 | . . 1 . . . 1 . 1 Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . . . 4 . 3 . . Scan Component 4 | . . . . 2 . 2 . . Repair 3 | . . . . 2 . 1 . . Recycling Unit Hacks 5 | . 2 1 . . . 1 . 1 Retrieve Components 5 | . 2 1 . . . 1 . 1 Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 3 . 1 2 4 2 3 Full Trace Events 11 | . 3 1 . . 2 2 2 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . 2 . . . Matter 234 | . . . . . 234 . . . Time 58 | . . . . . 58 . . . Total Part Build Rating 14 | . . . . . 14 . . . Parts Repaired 3 | . . . . 2 . 1 . . Time 94 | . . . . 58 . 36 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 28 | . 11 1 . . . 10 . 6 Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Total Allies 11 | . 1 . . . . 10 . . Largest Group 11 | . 1 1 1 1 1 11 1 1 Highest-Rated Group 270 | . 57 60 60 85 94 270 102 133 Highest-Rated Ally 133 | . 57 60 60 85 94 98 102 133 Total Orders . | . . . . . . . . . Ally Attacks 296 | . 5 4 . 29 7 137 29 85 Total Damage 10668 | . 152 27 . 834 274 4514 1041 3826 Kills 106 | . 3 . . 10 4 50 9 30 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Turns Passed 11116 | . 729 738 110 1376 719 4507 759 2178 Spaces Moved 2642 | 1 286 218 57 298 268 649 205 660 Core 184 | . . . . . . . . 184 Treads 1749 | . . . . 298 268 649 205 329 Legs 611 | 1 286 218 57 . . . . 49 Wheels . | . . . . . . . . . Hover 98 | . . . . . . . . 98 Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 150 150 160 160 160 160 50 Average Speed 146 | 120 120 150 150 160 160 169 160 117 Slowest Speed 300 | 120 150 180 150 160 160 200 160 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 23 | 2 50 21 16 25 8 69 6 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . 3 . . Terrain Destroyed 415 | . . . . 15 . 218 109 73 Melee . | . . . . . . . . . Projectile 5 | . . . . . . 3 . 2 AOE 410 | . . . . 15 . 215 109 71 Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Total 9612 | . 650 616 82 1157 542 3927 620 2018 Wait 6761 | . 346 387 26 829 263 3206 397 1307 Move 2634 | . 285 217 56 297 267 648 204 660 Hop . | . . . . . . . . . Pick Up 13 | . 1 . . 1 1 1 5 4 Fast Attach 23 | . 5 3 . 4 1 4 . 6 Attach 23 | . 1 2 . 3 1 5 5 6 Detach 9 | . . . . 2 1 3 . 3 Swap 2 | . . 1 . . 1 . . . Drop 9 | . 2 1 . 3 . . 2 1 Fire 137 | . 10 5 . 18 7 60 6 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 272 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered exit to Mines (range 15) 307 | -10/Materials | Build established: Hacker-Mutant 482 | -10/Materials | Identified exit to Materials 482 | -10/Materials | Discovered exit to Materials (range 14) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Accompanied by 1 ally 730 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1037 | -9/Materials | Build established: Hacker-Gunner 1455 | -9/Materials | Identified exit to Mines 1455 | -9/Materials | Discovered exit to Mines (range 7) 1468 | -9/Materials | Entered Mines 1468 | -9/Mines | Accompanied by 1 ally 1536 | -9/Mines | Identified exit to Materials 1536 | -9/Mines | Discovered exit to Materials (range 9) 1578 | -9/Mines | Entered Materials 1578 | -8/Materials | Accompanied by 1 ally 1578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2483 | -8/Materials | Repaired Beam Rifle 2524 | -8/Materials | Repaired Lgt. Treads 2836 | -8/Materials | Identified exit to Factory 2836 | -8/Materials | Discovered exit to Factory (range 3) 2954 | -8/Materials | Entered Factory 2954 | -7/Factory | Accompanied by 1 ally 2954 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3287 | -7/Factory | Fabricated Adv. Particle Charger (x2) 3528 | -7/Factory | Identified exit to Storage 3528 | -7/Factory | Identified exit to Lower Caves 3673 | -7/Factory | Entered Storage 3673 | -7/Storage | Accompanied by 1 ally 4204 | -7/Storage | Build established: Hacker-Mutant 4353 | -7/Storage | Garrison activated, responded to threat 4730 | -7/Storage | Garrison activated, responded to threat 5114 | -7/Storage | Crushed by falling debris 5145 | -7/Storage | Lost 4 parts (1n3u) 5253 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5551 | -7/Storage | Build established: Commander-Mutant 5669 | -7/Storage | Found Prototype Launcher 5669 | -7/Storage | Identified Scatter Rocket Array 5975 | -7/Storage | Build established: Commander-Tank 6488 | -7/Storage | Repaired Broken Lgt. Treads 6543 | -7/Storage | Core integrity fell below 50% 6737 | -7/Storage | Build established: Hacker-Tank 7171 | -7/Storage | Lost 3 parts (1p1u1w) 7421 | -7/Storage | Build established: Hacker-Mutant 8082 | -7/Storage | Identified exit to Factory 8082 | -7/Storage | Discovered exit to Factory (range 15) 8180 | -7/Storage | Entered Factory 8180 | -6/Factory | Accompanied by 1 ally 8180 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8228 | -6/Factory | Spotted B-75 Beast 8271 | -6/Factory | Allies destroyed B-75 Beast 8843 | -6/Factory | Identified exit to Factory 8843 | -6/Factory | Discovered exit to Factory (range 12) 8939 | -6/Factory | Entered another Factory area 8939 | -5/Factory | Accompanied by 1 ally 8939 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10878 | -5/Factory | Garrison activated, responded to threat 11054 | -5/Factory | Core integrity fell below 50% 11073 | -5/Factory | Lost 4 parts (1p2n1w) 11088 | -5/Factory | Identified exit to Upper Caves 11088 | -5/Factory | Discovered exit to Upper Caves (range 5) 11096 | -5/Factory | Core integrity fell below 20% 11117 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- G-50 Soldier destroyed. Acquired 32 matter. EXIT=FOUND: UPPER CAVES U-05 Engineer lays Concrete. P-70 Sage resets G-50 Soldier, system corruption cleaned. Player 2 attaches Carbon-fiber Leg. U-05 Engineer lays Concrete. Player 2 attaches Mic. Fission Core. U-05 Engineer lays Concrete. Player 2 attaches Unknown Device. U-05 Engineer lays Concrete. Hpw. Shock Rifle destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. P-70 Sage resets G-50 Soldier, system corruption cleaned. U-05 Engineer lays Concrete. R-10 Processor collects Lgt. Angular Momentum Engine. U-05 Engineer lays Concrete. Slug penetrates U-05 Engineer. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?!???????????????????????????????????????????????? | | ????????????????^????????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ???????????????????????????? | | ?????????????# ????????????????????????? | | ?????????????# %%% "??????????????????????? | | ?????????????# %% "??????????????????????? | | ?????????????# % """????????????????????? | | ?????????????# ???????????????????? | | ?????????????# ???????????????????? | | ?????????????# ???????????????????? | | ?????????????# % ????????????????????? | | ????##+####### "" ??????????????????? | | ????# # " #?????????????????? | | ????+ "T" # " #?????????????????? | | ???## # % " #?????????????????? | | ???## # = " #?????????????????? | | ??### + % #?????????????????? | | ??# # # % #?????????????????? | | ??### ####+#########; #?????????????????? | | ??# #! # p ;# ##????????????????? | | ??# # ;# ;#????????????????? | | ??# ####+###"# u ;@g #?????????????????? | | ??### # ; @;R #?????????????????? | | ????## " ## #; ;# #?????????????????? | | ?????### ####; u Y#?????????????????????? | | ???????# #??#; u % #Y ??????????????????? | | ???????# #??#; u ! # % #????????????????? | | ???????# #??## "" # > ??????????????? | | ???????# #???# "" #] ####?????###+##### | | ???????# #???# "" #? #????????? | | ######## #???# #?#+###????????#? | | #???##############??????????????# """ | | ######## ##?????????????????????????????## "G | | ####### #?????????????????????????????+ """ | | T #??????????????????????????????# | | " #########??????????????????????# | | ###### #??????????????????????# | | #????#! #??????????????????????# | | #????# """#??????????????????????# | | #????# """#??????????????????????# | | #????#! """#??????????????????????# | | ##??## #?????????###################### | | ########+###?#######?# !# | | #???# #?# """"""""" # | | #???# ### # | | ############ #???# + """"""""" # | | ?????????### %=##### ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 60 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Imp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Particle Charger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed FlyingGammaWheel Manual? 0 Play Time 01:10:41 Cumulative 91.0 hours Start 2020.04.03 @ 11:45:37 End 2020.04.03 @ 12:53:37 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 146 Rogue 89 Adventurer 0 Explorer 57 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4749101-1cca-4535-9af5-33a92ba7a444