Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 01:47:36 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2290 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 268/550 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle Makeshift Hammer > --- INVENTORY -------- Small Storage Unit Large Storage Unit [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | 5 2 1 2 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 2 . 1 . Utility 2 | 1 . . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 1 . 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 53 | . 64 58 55 30 Engine 10 | . 14 14 8 . Leg 3 | . 14 . . . Flight 21 | . 14 28 24 16 Storage 1 | . 7 . . . Ballistic Gun 12 | . 14 14 11 7 Impact Weapon 4 | . . 1 11 7 Peak Build Rating 10 | 5 5 8 10 9 Average Rating 5 | 3 4 4 8 8 On Entrance 5 | . 5 4 8 9 Naked Turns . | . . . . . Heaviest Build 9 | 9 9 7 7 4 Greatest Support 20 | 20 20 8 13 9 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 8 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 2 | . 1 1 2 2 Average Carried 1 | . . 1 1 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 2 | . 1 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 256 | 171 . . 85 . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 78 | . . 31 17 30 Missed 38 | . . 15 10 13 Damage Taken 676 | . . 212 72 392 Core 419 | . . 101 36 282 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 59 91 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired 1 | . . 1 . . Gun 1 | . . 1 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 1 | . . 1 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5 | . . . . 5 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 3 . . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 3 | . . 3 . . Average Temperature 3 | . . 3 . . Received Heat Transfer 84 | . . 9 12 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 84 | . 30 84 82 69 Initial 32 | . . 11 32 29 Average 22 | . 8 25 49 31 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 5 13 7 17 Peak Tracking Total 16 | . 5 16 6 14 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 4 . . Successful 2 | . . 2 . . Failed 4 | . 2 2 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 6 | . 2 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Branch Access Points 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 299 | 54 62 83 55 45 Spaces Moved 589 | 46 99 197 139 108 Core 14 | 12 . . . 2 Treads . | . . . . . Legs 57 | 34 23 . . . Wheels . | . . . . . Hover . | . . . . . Flight 518 | . 76 197 139 106 Fastest Speed 34 | 50 40 37 34 37 Average Speed 46 | 101 58 38 36 37 Slowest Speed 120 | 120 120 40 37 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 17 | . 3 6 5 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 25 53 21 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 590 | 50 98 196 137 109 Wait 7 | . . 5 . 2 Move 553 | 45 92 185 129 102 Hop 15 | . 3 5 4 3 Pick Up 1 | . . . 1 . Fast Attach 7 | 5 . 1 1 . Attach 1 | . . . 1 . Detach 2 | . 1 . 1 . Swap 2 | . 2 . . . Drop . | . . . . . Fire . | . . . . . Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 117 | -10/Materials | Entered Mines 129 | -10/Mines | Assembled infested the area 156 | -10/Mines | Learned location of Zion (-7) 190 | -10/Mines | Discovered new exit (range 11) 190 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 197 | -10/Mines | Discovered new exit (range 5) 200 | -10/Mines | Entered Materials 200 | -9/Materials | Evolved 2 slots: Propulsion x2 201 | -9/Materials | Identified exit to Mines 249 | -9/Materials | Discovered new exit (range 14) 255 | -9/Materials | Entered another Materials area 255 | -8/Materials | Evolved 2 slots: Propulsion x2 300 | -8/Materials | Self-destructed Last Messages --------------- 00291_ Lgt. Assault Rifle destroyed. 00291_ Knocked back. 00293_ Flight Unit destroyed. 00293_ Knocked back. 00295_ Penetrated by Slug. 00296_ U-05 Engineer lays Concrete. 00297_ Slammed into H-61 Shepherd. 00297_ Critical hit (Burn: +37). 00298_ U-05 Engineer lays Concrete. 00298_ Mak. Hammer severed. 00298_ Slammed into H-61 Shepherd. 00298_ Imp. Flight Unit broken. 00298_ Destabilizing: Short circuit. 00299_ H-61 Shepherd calls for reinforcements. 00299_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00299_ Knocked back. 00299_ C-17 Slicer system corrupted by crushing effect. 00299_ U-05 Engineer lays Concrete. 00300_ C-17 Slicer system terminally corrupted. 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