Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 20:29:38 Player: Fazzonamite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (4075) 4075 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 7901 Bonus ------- High Alert Combat Kills 107 Entered Garrisons 200 Friendly Fire -121 Cogmind --------- Core Integrity 247/700 Matter 252/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Autogun Autogun Makeshift Sword > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Improved Light Armor Plating System Shield Relay Coupler [Swarmer] (44) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (26) Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Ion Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Medium Treads High-capacity Matter Pod Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield Beam Rifle Autogun Autogun Missile Launcher Improved Datajack Makeshift Sword [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . . . 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 126 | 6 12 6 8 2 14 41 7 30 Power 16 | 1 . 1 2 . 2 6 . 4 Engine 11 | 1 . 1 2 . 2 4 . 1 Core 5 | . . . . . . 2 . 3 Reactor . | . . . . . . . . . Propulsion 32 | 2 6 1 2 . 3 13 . 5 Treads 10 | . . . . . . 7 . 3 Leg 20 | 2 4 1 2 . 3 6 . 2 Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 4 2 . 1 1 12 1 6 Device 7 | . 1 1 . . . 2 1 2 Storage 5 | 1 3 . . . . 1 . . Processor 2 | . . . . 1 . 1 . . Hackware 3 | . . . . . . 3 . . Protection 11 | . . 1 . . 1 5 . 4 Artifact . | . . . . . . . . . Weapon 50 | 2 2 2 4 1 8 10 6 15 Energy Gun 6 | 1 . . . . . 2 2 1 Energy Cannon 7 | . . 1 1 . . 2 2 1 Ballistic Gun 12 | 1 1 . 1 . 3 1 1 4 Ballistic Cannon 7 | . . 1 . . 2 3 1 . Launcher 7 | . 1 . 2 . 2 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . . 1 2 . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . . 3 Unidentified Prototypes . | . . . . . . . . . Parts Lost 38 | . 2 . 1 . 4 10 1 20 Power 6 | . 1 . . . 1 1 . 3 Propulsion 15 | . 1 . 1 . 2 6 . 5 Utility 11 | . . . . . 1 3 1 6 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 11 | . 2 . 1 . 3 3 1 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 94 95 99 100 98 97 98 80 Engine 7 | . 13 10 11 11 10 5 7 3 Core 1 | . . . . . . 3 . 1 Treads 5 | . . . . . . 10 23 7 Leg 18 | . 10 33 32 33 32 14 . 6 Wheel 1 | . 17 . . . . . . . Device 5 | . 10 13 11 2 . 4 15 5 Storage 9 | . 14 11 11 11 11 9 7 7 Processor 6 | . . . . 8 11 9 7 7 Hackware 4 | . . . . . . 11 7 7 Protection 8 | . . 5 11 11 11 9 6 9 Energy Gun 3 | . 14 7 . . . 3 12 . Energy Cannon 3 | . . 3 10 11 . 4 2 2 Ballistic Gun 7 | . 14 2 8 1 10 4 1 11 Ballistic Cannon 3 | . . 8 . . 10 5 4 . Special Melee Weapon 1 | . . . . 9 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 20 27 26 26 30 44 54 54 Greatest Support 84 | 20 32 30 30 30 35 84 84 84 Greatest Overweight (x) 12 | . . . 1 . 1 10 . 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 15 15 Most Carried 15 | 4 10 10 10 10 10 13 15 15 Average Carried 9 | 1 7 8 9 9 9 9 12 11 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 Final Carried 15 | 2 9 10 10 10 9 13 15 13 Class Distribution -------------------- 44% | Scavenger-Mutant 37% | Mutant 9% | Hacker-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 2991 | 217 238 210 189 102 361 821 125 728 Remotely . | . . . . . . . . . Salvage Created 3659 | . 478 204 183 . 238 1404 125 1027 Parts 182 | . 28 12 19 . 16 64 4 39 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 100 | . 15 5 10 . 11 28 4 27 Melee 3 | . . . . . 1 . . 2 Guns 55 | . 13 . 2 . 8 12 2 18 Cannons 30 | . . 5 4 . 1 16 1 3 AOE 10 | . 2 . 4 . 1 . . 3 Classes Destroyed 13 | . 3 2 1 . 2 3 1 1 Worker 2 | . . . . . 1 1 . . Recycler 2 | . . . . . . 2 . . Operator 2 | . . 1 . . . 1 . . Watcher 1 | . 1 . . . . . . . Swarmer 30 | . 6 . 7 . 7 3 . 7 Cutter 2 | . . . . . . . . 2 Grunt 49 | . 9 4 2 . 3 13 3 15 Brawler 3 | . . . 1 . . 1 . 1 Duelist 1 | . . . . . . 1 . . Sentry 10 | . . 1 . . . 7 . 2 Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . . 2 1 . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | . 4 4 4 . 4 5 2 5 Combat Bots Only 5 | . 4 4 4 . 4 3 2 5 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . 2 . 1 . . 2 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 752 | . 64 12 27 . 80 230 25 314 Missed 195 | . 17 4 7 . 15 59 6 87 Damage Taken 7753 | . 487 135 242 . 944 2390 342 3213 Core 1111 | . 79 35 27 . 221 296 15 438 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 68 . . . 29 46 . . Volleys Fired 318 | . 42 13 20 1 36 107 16 83 Largest 3 | . 2 2 2 1 2 2 3 3 Hottest 174 | . 80 107 98 68 107 103 174 143 Shots Fired 619 | . 84 20 25 1 62 214 46 167 Gun 351 | . 83 2 12 . 23 86 27 118 Cannon 257 | . . 18 11 1 37 128 19 43 Launcher 11 | . 1 . 2 . 2 . . 6 Special . | . . . . . . . . . Kinetic 365 | . 41 13 12 . 54 117 14 114 Thermal 232 | . 42 7 11 1 6 86 32 47 Explosive 11 | . 1 . 2 . 2 . . 6 Electromagnetic 11 | . . . . . . 11 . . Robot Hit Streak 16 | . 5 6 5 . 9 16 6 10 Robot Miss Streak 7 | . 3 2 2 . 7 7 5 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 387 | . 45 15 13 3 36 140 25 110 Core Hits 206 | . 25 7 11 . 25 60 14 64 Critical Kills 4 | . . . . . 1 . 1 2 Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 18 | . 4 1 . . 3 6 1 3 Burn 5 | . 4 . . . . . . 1 Meltdown 2 | . . . . . . . 1 1 Destroy 3 | . . . . . 1 1 . 1 Blast 8 | . . 1 . . 2 5 . . Melee Attacks 15 | . . . . 3 4 2 . 6 Impact . | . . . . . . . . . Slashing 12 | . . . . . 4 2 . 6 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . Combat Hostiles 3 | . . . . 3 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8440 | . 754 294 435 . 779 3054 499 2625 Guns 3472 | . 596 25 86 . 227 1106 186 1246 Cannons 3563 | . . 269 142 . 345 1876 313 618 Explosions 1296 | . 158 . 207 . 172 70 . 689 Melee 107 | . . . . . 35 . . 72 Ramming 2 | . . . . . . 2 . . Kinetic 3907 | . 253 208 86 . 468 1497 193 1202 Thermal 3042 | . 343 86 142 . 104 1399 306 662 Explosive 1226 | . 158 . 207 . 172 . . 689 Electromagnetic 156 | . . . . . . 156 . . Impact . | . . . . . . . . . Slashing 107 | . . . . . 35 . . 72 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . 18 . . 31 . 26 Projectiles 44 | . . . . . . 31 . 13 Explosions 31 | . . . 18 . . . . 13 Melee . | . . . . . . . . . Knockbacks 26 | . . 1 . . 5 11 9 . Impact . | . . . . . . . . . Kinetic 26 | . . 1 . . 5 11 9 . Secondary . | . . . . . . . . . Self-Inflicted Damage 89 | . . . 40 . 3 . . 46 Shots 5 | . . . 1 . 1 . . 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 371 | . 180 335 138 32 371 261 192 100 Average Temperature 72 | . 44 178 51 16 106 75 55 32 Received Heat Transfer 2748 | . 201 87 12 . 279 972 126 1071 Effects 3 | . . 1 . . 2 . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 5 | . 2 . . . . 1 . 2 Heat Transferred 5946 | . 1295 185 259 . 185 2418 555 1049 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Peak Influence 627 | . 275 287 378 . 140 444 306 627 Initial 163 | . . 115 111 . . 1 163 74 Average 207 | . 125 168 311 . 49 200 202 401 Maximum Alert Level 2 | . 1 1 1 . . 2 1 2 Low Security (%) 56 | 100 75 83 1 . 100 54 66 10 Level 1 27 | . 24 16 98 . . 35 33 22 Level 2 16 | . . . . . . 10 . 67 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . . . 3 2 . Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . 3 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 9 | . 1 2 . . . 5 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 21 10 12 . 12 45 7 33 Peak Tracking Total 10 | . 5 7 4 . 4 7 3 10 Tactical Retreats 8 | . 2 . 1 . . 3 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . . . . . . . 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts 24 | . . . . . . . . 24 Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 12 | . 4 . 1 1 1 3 . 2 Max in Single Turn 4 | . 4 . 1 1 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 12 | . 3 1 . 1 . 5 2 . Terminals 9 | . 3 1 . . . 4 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 24 | . 6 2 . 2 . 11 3 . Successful 11 | . . 2 . 2 . 6 1 . Failed 13 | . 6 . . . . 5 2 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 18 | . 6 2 . . . 8 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 3 1 . Terminal Hacks 9 | . . 2 . 2 . 5 . . Record 2 | . . . . 2 . . . . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Maintenance Status 1 | . . 1 . . . . . . Patrol Status 1 | . . . . . . 1 . . Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . Used 1 | . . 1 . . . . . . Hacking Detections 7 | . 3 1 . . . 2 1 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 29 | . . . . 29 29 . . . Highest-Rated Ally 21 | . . . . 21 21 . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . Total Damage 55 | . . . . . 55 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 6511 | 61 647 307 371 681 1114 1737 403 1190 Spaces Moved 3651 | 41 342 177 238 555 775 881 204 438 Core 21 | 5 . . . . . 1 . 15 Treads 680 | . . . . . . 271 204 205 Legs 2771 | 36 163 177 238 555 775 609 . 218 Wheels 179 | . 179 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 105 160 160 Average Speed 135 | 111 109 120 120 120 120 139 160 196 Slowest Speed 650 | 120 120 120 190 120 190 550 160 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 52 21 49 88 101 70 7 50 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . 2 . 3 . . . Spaces Dug 25 | . . . 12 . . 2 . 11 Terrain Destroyed 94 | . 15 1 22 . 10 21 . 25 Melee 2 | . . . . . . 2 . . Projectile 9 | . . 1 . . 5 3 . . AOE 82 | . 15 . 22 . 4 16 . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 4639 | 56 532 252 296 568 888 1171 247 629 Wait 337 | 2 114 47 26 2 46 88 9 3 Move 3643 | 40 341 176 237 554 774 880 203 438 Hop . | . . . . . . . . . Pick Up 92 | 8 15 6 1 3 8 23 7 21 Fast Attach 19 | . . 2 1 . 1 13 2 . Attach 50 | 6 5 3 . . 5 6 4 21 Detach 1 | . . . . . . . . 1 Swap 57 | . 7 1 7 2 8 22 1 9 Drop 62 | . 8 4 4 3 6 29 5 3 Fire 318 | . 42 13 20 1 36 107 16 83 Melee 15 | . . . . 3 4 2 . 6 Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 Rewire . | . . . . . . . . . Trap 24 | . . . . . . . . 24 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 3) 602 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Discovered new exit (range 16) 1016 | -9/Materials | Entered Mines 1037 | -9/Mines | Build established: Scavenger-Mutant 1236 | -9/Mines | Discovered new exit (range 5) 1382 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1382 | -9/Mines | Discovered new exit (range 5) 1387 | -9/Mines | Entered Exiles 1387 | -9/Exiles | Found Exiles lab destroyed 1408 | -9/Exiles | Discovered new exit (range 15) 1654 | -9/Exiles | Learned location of Zion (-6) 1818 | -9/Exiles | Discovered new exit (range 14) 2065 | -9/Exiles | Identified exit to Mines 2068 | -9/Exiles | Entered Mines 2068 | -8/Mines | Accompanied by 2 allies 2103 | -8/Mines | Core integrity fell below 50% 2139 | -8/Mines | Lost 3 parts (1p2n) 2367 | -8/Mines | Build established: Mutant 2595 | -8/Mines | Discovered new exit (range 7) 2609 | -8/Mines | Identified exit to Materials 2733 | -8/Mines | Discovered exit to Materials (range 8) 3050 | -8/Mines | Build established: Scavenger-Mutant 3182 | -8/Mines | Entered Materials 3182 | -8/Materials | Evolved 2 slots: Utility x2 3495 | -8/Materials | Build established: Hacker-Mutant 4009 | -8/Materials | Lost 3 parts (1p1n1u) 4185 | -8/Materials | Build established: Scavenger-Mutant 4512 | -8/Materials | Discovered new exit (range 13) 4592 | -8/Materials | Core integrity fell below 50% 4629 | -8/Materials | Build established: Mutant 4917 | -8/Materials | Identified exit to Factory 4919 | -8/Materials | Entered Factory 4919 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5205 | -7/Factory | Garrison activated, responded to threat 5315 | -7/Factory | Identified exit to Garrison 5322 | -7/Factory | Build established: Skirmisher 5322 | -7/Factory | Entered Garrison 5380 | -7/Garrison | Triggered checkpoint 5404 | -7/Garrison | Garrison Relay disabled 5626 | -7/Garrison | Lost 11 parts (1p3n3u4w) 5800 | -7/Garrison | Discovered new exit (range 10) 5870 | -7/Garrison | Triggered checkpoint 6028 | -7/Garrison | Triggered checkpoint 6118 | -7/Garrison | Discovered new exit (range 10) 6194 | -7/Garrison | Triggered checkpoint 6204 | -7/Garrison | Core integrity fell below 50% 6245 | -7/Garrison | Lost 6 parts (2n2u2w) 6296 | -7/Garrison | Garrison Relay disabled 6398 | -7/Garrison | Triggered checkpoint 6416 | -7/Garrison | Triggered checkpoint 6512 | -7/Garrison | Self-destructed Last Messages --------------- 06454_ Acquired Imp. Light Armor Plating. 06455_ Acquired 65 matter. 06459_ Acquired Lgt. Treads. 06465_ Acquired Imp. Heat Sink. 06467_ Acquired 51 matter. 06470_ Acquired Lgt. Nuclear Core. 06475_ Acquired Aluminum Leg. 06476_ Acquired 44 matter. 06479_ Acquired Aluminum Leg. 06488_ Triggered Alarm Trap. 06488_ An alarm sounds. 06492_ Lgt. Treads severed. 06497_ C-17 Slicer destroyed. 06501_ RIF Installer disabled. 06503_ Lgt. Treads severed. 06506_ Lyr. Light Armor Plating severed. 06506_ Lyr. Light Armor Plating crushed and broken. 06511_ Med. Treads severed. 06511_ Med. Treads crushed and broken. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????# * #???????????????????????????????????????? | | ######" ###?????????????????????????????????????? | | # = #?????????????????????????????????????? | | # ######## #?????????????????????????????????????? | | ! #??????# #?????????????????????????????????????? | | ! #??????# #???????????#####?????????????????????? | | #??????# #???????????#"""#?????????????????????? | | # #??????# #???????????#"@"#?????????????????????? | | ###??????# #???????????#"c"#?????????????????????? | | ?????????# #???????????#"c%#?????????????????????? | | ?????????# #???????????#!%p#??#??????????????????? | | ########## #######?????##=###+########## #??????? | | #??????#/* [ #??????? | | #??????#/ % #??????? | | ##### ######## #??????# ########### ###???????? | | ????# #??????# #??????# #?????????????????????? | | ????# #??????# #??????# #?????????????????????? | | ????# #??????# #??????# #?????????????????????? | | ????# #??????# #??????# #?????????????????????? | | ????# #??????# #??????# ##????????????????????? | | ????# #??????# #??????# T#????????????????????? | | ????# #?????## ##""""## ##????????????????????? | | ????# ####### #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????########## ## ## #????????????????????? | | ???????????### ## ## ###??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# % #??????????????????? | | ???????????# % #??????????????????? | | ???????????### ## ## ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed IntegratedThrowingPendant Manual? 0 Play Time 01:34:12 Cumulative 54.8 hours Start 2024.04.24 @ 18:46:07 End 2024.04.24 @ 20:29:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d425dbd7-196d-4dc6-ab7f-ae091a0c5614