Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 21:31:13 Player: xgames Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1212) 1212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 5396 Bonus ------- Follower Combat Kills 144 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 249/850 Matter 149/300 Energy 86/100 System Corruption 24% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Gravmag System > --- UTILITY (6) ------ Large Storage Unit Transmission Jammer Improved Core Shielding Sensor Drone Bay (11/20) > --- WEAPON (4) ------- Shock Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Large Storage Unit Target Analyzer Particle Charger Phase Shifter EM Disruption Field Hacking Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Matter Filter Powered Armor Sensor Drone Bay Hacking Drone Bay > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Slug Cannon Heavy Pick > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Force Booster Transmission Jammer Phase Shifter Improved Core Shielding EM Disruption Field Hacking Suite Phase Cannon Advanced Assault Cannon Remote Datajack Great Axe [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 51 | 8 3 4 3 2 2 29 Power 6 | 2 1 . . . . 3 Engine 2 | 2 . . . . . . Core 4 | . 1 . . . . 3 Reactor . | . . . . . . . Propulsion 11 | 3 . 1 . . 1 6 Treads 7 | 2 . 1 . . 1 3 Leg . | . . . . . . . Wheel 2 | 1 . . . . . 1 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 18 | 1 2 3 1 . . 11 Device 9 | . 1 1 1 . . 6 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . 2 . . . 5 Artifact . | . . . . . . . Weapon 16 | 2 . . 2 2 1 9 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 3 | . . . 1 . 1 1 Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon 2 | . . . . 1 . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 31 | . . 1 . . . 30 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility 12 | . . 1 . . . 11 Weapon 10 | . . . . . . 10 Highest Loss Streak 8 | . . 1 . . . 8 To Critical Strikes . | . . . . . . . Average Backups 12 | 6 9 9 14 14 14 11 Power 2 | 1 2 2 2 2 2 3 Propulsion 1 | 3 3 3 3 2 2 . Utility 5 | . 3 4 5 6 6 5 Weapon 2 | 1 . . 2 3 3 1 Tool/Special . | . . . . . . . Unused Backups 14 | 1 3 . 1 2 . 7 Power 1 | . . . . . . 1 Propulsion 2 | . 2 . . . . . Utility 9 | . . . 1 2 . 6 Weapon 2 | 1 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 96 100 92 100 87 Core 9 | . 8 11 11 11 11 4 Treads 19 | . 14 15 22 22 22 15 Wheel 3 | . 14 6 . . . 4 Device 20 | . 14 18 20 22 22 21 Storage 9 | . 14 11 11 11 11 6 Protection 9 | . . 11 12 11 11 9 Ballistic Gun 5 | . 28 22 12 . . . Ballistic Cannon 5 | . . . 9 . 21 9 Special Weapon 3 | . . . . 8 . . Piercing Weapon 3 | . . . . 5 . 4 Peak Build Rating 60 | 6 10 13 22 26 27 60 Average Rating 27 | 4 9 12 21 23 26 48 On Entrance 14 | . 6 10 13 22 26 27 Naked Turns . | . . . . . . . Heaviest Build 79 | 10 28 32 39 36 43 79 Greatest Support 74 | 40 16 43 43 43 46 74 Greatest Overweight (x) 8 | . 1 1 . . . 8 Average Overweight (x) . | . . . . . . 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 8 11 10 15 15 15 15 Average Carried 12 | 6 9 8 14 14 15 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 11 8 15 15 15 9 Class Distribution -------------------- 80% | Mutant 10% | Tank 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 994 | 304 43 83 39 20 66 439 Remotely . | . . . . . . . Salvage Created 1168 | 149 89 224 . . . 706 Parts 77 | 5 3 15 . . . 54 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 26 | . 2 8 . . . 16 Melee 6 | . . . . . . 6 Guns 12 | . 2 8 . . . 2 Cannons 2 | . . . . . . 2 AOE 6 | . . . . . . 6 Classes Destroyed 12 | 3 1 1 . . . 7 Worker 3 | 1 . . . . . 2 Builder 7 | . . . . . . 7 Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . . . . 1 Drone 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 10 | . . 4 . . . 6 Grunt 8 | . 2 4 . . . 2 Sentry 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | 2 2 7 . . . 5 Combat Bots Only 7 | . 2 7 . . . 4 Max Kills in Single Turn 5 | 1 1 1 . . . 5 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 364 | . 22 44 . . 2 296 Missed 87 | . 7 15 . . 1 64 Hits 277 | . 15 29 . . 1 232 Projectile 277 | . 15 29 . . 1 232 Critical Strikes 5 | . . . . . . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4659 | 5 149 289 . . 19 4197 Core 697 | . 23 73 . . . 601 Absorbed by Shields . | . . . . . . . Redirected to Shielding 211 | . . 32 . . . 179 Ignored by Resistances 63 | . . . . . . 63 Core Remaining (%) 90 | 100 90 . . . 81 . Volleys Fired 87 | 14 8 24 . . 3 38 Largest 3 | 2 2 2 . . 2 3 Hottest 205 | 40 40 40 . . 80 205 Shots Fired 180 | 28 16 48 . . 6 82 Gun 113 | 28 16 48 . . . 21 Cannon 56 | . . . . . 6 50 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 138 | 28 16 48 . . 6 40 Thermal 27 | . . . . . . 27 Explosive 11 | . . . . . . 11 Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 11 | 7 6 11 . . 3 7 Robot Miss Streak 5 | 2 2 2 . . 2 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 116 | 13 8 35 . . 3 57 Core Hits 70 | 6 4 13 . . 2 45 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . . . 2 Destroy 1 | . 1 . . . . . Impale 2 | . . . . . . 2 Melee Attacks 26 | . . . . . . 26 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing 19 | . . . . . . 19 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 3925 | 167 75 297 . . 94 3292 Guns 956 | 157 62 297 . . . 440 Cannons 557 | . . . . . 94 463 Explosions 1619 | . . . . . . 1619 Melee 767 | . . . . . . 767 Ramming 26 | 10 13 . . . . 3 Kinetic 941 | 157 62 297 . . 94 331 Thermal 1360 | . . . . . . 1360 Explosive 759 | . . . . . . 759 Electromagnetic 72 | . . . . . . 72 Impact . | . . . . . . . Slashing 265 | . . . . . . 265 Piercing 502 | . . . . . . 502 Highest Corruption 24 | . . 2 2 2 . 24 Average Corruption 6 | . . 2 2 2 . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . 1 7 . . 31 Message Errors 13 | . . 1 4 . . 8 Matter Fused 5 | . . . 1 . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . 1 . . 3 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 5 | . . . . . . 5 Alerts 1 | . . . 1 . . . Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 219 | . . . . . . 219 Projectiles 11 | . . . . . . 11 Explosions 105 | . . . . . . 105 Melee 103 | . . . . . . 103 Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 313 | 5 6 . . . . 302 Shots 6 | . . . . . . 6 Rammed 12 | 2 1 . . . . 9 Targets Rammed 12 | 2 1 . . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 411 | . 12 9 . . 57 411 Average Temperature 104 | . 8 4 . . 23 122 Received Heat Transfer 381 | . 39 105 . . 9 228 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1498 | . . . . . . 1498 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 88 | 100 100 100 100 . . 74 Level 1 11 | . . . . . . 25 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 293 | 5 40 120 43 . . 293 Initial 187 | . . . 43 . . 187 Average 87 | . 4 63 4 . . 174 Influence Increases 1429 | 15 65 192 . . 116 1041 Destroy 0b10 Robot/C 600 | . 40 160 . . 60 340 Destroy 0b10 Robot/NC 100 | 15 . . . . 10 75 Destroy Leader 134 | . 10 10 . . 10 104 Allied During Kill 73 | . . . . . 36 37 Successful Hack 7 | . . 7 . . . . Disable Machine 180 | . . . . . . 180 Destroy Structure 110 | . . . . . . 110 Advance Influence 150 | . . . . . . 150 Lose Combat Pursuer 75 | . 15 15 . . . 45 Influence Decreases 1329 | 15 65 80 112 . 56 1001 Entered New Map 92 | . . . 69 . . 23 Time Decay 747 | 15 65 70 43 . 56 498 Lost Part 310 | . . 10 . . . 300 Lost Ally 180 | . . . . . . 180 Squads Dispatched 10 | . 3 . 1 . . 6 Investigation 3 | . 2 . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 6 | . 2 . . . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 9 12 . . 4 23 Peak Tracking Total 7 | . 7 4 . . 3 4 Tactical Retreats 5 | . 1 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 12 | . . . . . . 12 Max in Single Turn 5 | . . . . . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 4 1 2 . . . Terminals 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 13 5 2 . . . Successful 8 | . 3 3 2 . . . Failed 12 | . 10 2 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 3 . . . . 2 Terminals 16 | . 11 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 3 2 . . . Robot Analysis 2 | . 1 1 . . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 4 . . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 8 | . . . . 8 . . Largest Group 8 | . . . . 8 8 5 Highest-Rated Group 251 | . . . . 251 251 181 Highest-Rated Ally 40 | . . . . 40 40 40 Total Orders . | . . . . . . . Ally Attacks 47 | . . . . . 38 9 Total Damage 773 | . . . . . 311 462 Kills 10 | . . . . . 5 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4659 | . 545 192 551 1773 470 1128 Structural 4074 | . . 191 551 1773 470 1089 Seismic 677 | . 545 132 . . . . Jamming 135 | . . . . . . 135 Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches 27 | . . . . . . 27 Drone Recoveries 18 | . . . . . . 18 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5094 | 240 545 192 551 1773 470 1323 Spaces Moved 2946 | 157 459 84 328 1101 285 532 Core 16 | 14 . . . . . 2 Treads 1924 | 42 . 39 328 1101 285 129 Legs . | . . . . . . . Wheels 974 | 101 459 45 . . . 369 Hover 32 | . . . . . . 32 Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 160 160 160 140 Average Speed 152 | 111 107 136 160 160 160 184 Slowest Speed 450 | 160 115 240 160 160 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 41 | 10 44 14 69 86 51 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 7 | . . . 2 3 2 . Spaces Dug 15 | . . . . . . 15 Terrain Destroyed 126 | . . . . . 3 123 Melee . | . . . . . . . Projectile 15 | . . . . . 3 12 AOE 111 | . . . . . . 111 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3279 | 198 500 122 354 1117 292 696 Wait 67 | . 16 11 11 . . 29 Move 2940 | 156 458 83 327 1100 284 532 Hop . | . . . . . . . Pick Up 69 | 16 9 . 10 7 1 26 Fast Attach . | . . . . . . . Attach 42 | 6 1 3 . 2 . 30 Detach . | . . . . . . . Swap 15 | 2 2 1 3 . 3 4 Drop 22 | 2 5 . 3 8 1 3 Fire 87 | 14 8 24 . . 3 38 Melee 25 | . . . . . . 25 Ram 11 | 1 1 . . . . 9 Kick . | . . . . . . . Crush 1 | 1 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Identified exit to Mines 909 | -9/Materials | Destroyed 7 combat bots 978 | -9/Materials | Entered Mines 982 | -9/Mines | Discovered new exit (range 11) 1027 | -9/Mines | Met a Derelict shopkeep closing up shop 1360 | -9/Mines | Found the Drone Emporium 1373 | -9/Mines | Found Prototype Device 1416 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1529 | -9/Mines | Entered Zion 1577 | -7/Zion | System corruption cleaned by Quarantine Array 1612 | -7/Zion | Learned Factory emergency access door positions 1700 | -7/Zion | Given the Hacking Drone Bay 1717 | -7/Zion | Found Prototype Device 1836 | -7/Zion | Learned Factory emergency access door positions 1883 | -7/Zion | Found CR-A16's Pointy Stick 2105 | -7/Zion | Gained Derelict followers 2143 | -7/Zion | Learned location of Quarantine (-2) 2592 | -7/Zion | Met Imprinter 2733 | -7/Zion | Imprinted 2735 | -7/Zion | Declared Zion's savior 3181 | -7/Zion | Discovered new exit (range 16) 3302 | -7/Zion | Entered Proximity Caves 3302 | -6/Proximity Caves | Accompanied by 8 allies 3427 | -6/Proximity Caves | Spotter reported a threat 3600 | -6/Proximity Caves | Learned Factory stockpile data 3609 | -6/Proximity Caves | Learned Factory trap positions 3690 | -6/Proximity Caves | Lost 3 allies 3703 | -6/Proximity Caves | Discovered new exit (range 15) 3772 | -6/Proximity Caves | Entered Factory 3772 | -6/Factory | Accompanied by 5 allies 3772 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3773 | -6/Factory | Loaded intel: 85 trap records 3963 | -6/Factory | Found Powered Armor 4045 | -6/Factory | Lost 5 allies 4091 | -6/Factory | Lost 3 parts (2u1w) 4107 | -6/Factory | Identified Sensor Drone Bay 4192 | -6/Factory | Lost 3 allies 4311 | -6/Factory | Lost 3 allies 4407 | -6/Factory | Identified Hacking Drone Bay 4847 | -6/Factory | System corruption reached 10% 4865 | -6/Factory | Crushed by falling debris 4896 | -6/Factory | Lost 8 parts (1p3n3u1w) 4929 | -6/Factory | Core integrity fell below 50% 4962 | -6/Factory | Lost 3 parts (1u2w) 4989 | -6/Factory | Terminal network hard line cut 5095 | -6/Factory | Self-destructed Last Messages --------------- 05081_ Gatling Laser destroyed. 05081_ Penetrated by Slug. 05082_ H-66 Slayer IFF system glitched. 05082_ Slug penetrates Manufacturing Mainframe. 05083_ K-01 Serf collects debris. 05085_ H-66 Slayer misfires. 05085_ Slug penetrates Wall. 05086_ K-01 Serf collects debris. 05087_ System corrupted: Matter fused (-10). 05088_ Penetrated by Slug. 05088_ Force Booster destroyed. 05089_ Lgt. Nuclear Core destroyed. 05091_ Penetrated by Slug. 05091_ Gravmag System destroyed. 05091_ Imp. Heat Sink destroyed. 05092_ Penetrated by Slug. 05094_ Hvy. Pick destroyed. 05094_ Penetrated by Slug. 05095_ Slug penetrates Wall. 05095_ Slug penetrates K-01 Serf. Map ----- +----------------------------------------------------+ | ????????????## ###""""### ############ | | ?????+??????## ##" ### ############ | | ??????????? # # + + | | ??????????? # # ########## # | | ??????????"" + " ########## ##### | | ???? ? """ # " ##??????## | | ????!? """ # ########## | | ??????? # ! ####+##+########### | | ????????#####" % | | ????????## "" ############ ##### | | ????????##""" ### ######## ##### | | ####????##"" ######????## # """ | | ##########""F ############ # "T" | | ###""" ############ # | | ! ### "" ## + | | ######" ^^ ## # | | ##### " ## # | | ][ ### ###+"""""####### ^^ ## ##### | | ][ ### # # ####### ^ ##+##### | | ] ## # ########## %######## %" | | ?## # # # # # %" | | ## # %# + + # " | | #+###### # # """" # # # # | | ## # # """ # # # # | | ########+##### """kh# # ! # # | | + ] + " @h# # / # # | | # # # # + + | | % # # ! # # # # | | # # # # ! # ######## | | # "" ########## # # ######## | | #% " """ ########## # ! # ##?????? | | + # ??????## ######## ##?????? | | # """"" # ??????## ######## "#?????? | | # """""" # ??????## ##???? ?????? | | # """"" # ???????? ????? ??????? | | ^^^^^# """"" # ???????? ?????? ??????? | | # # ????????T" ??????? ??????? | | #### #########??????????????????????????????? | | ######?????????????????????????????????? | | #######?????????????????????????????????????? | | # ?????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | #???????????????????????????????????????????? | | ??????????????????????????????!?????????????? | | ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 30 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite Serviceable Loadout The More The Merrier The One Unlikely Earthworm Challenges ------------ None Game ------ Seed ShrapnelTerrorMapper Manual? 0 Play Time 00:55:00 Cumulative 6.3 hours Start 2025.06.27 @ 17:08:19 End 2025.06.27 @ 21:31:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af90295b-40fe-4f79-bfad-ecfb1773b3f5