Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 21:32:22 Player: Godsword Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (34) 170 Value Destroyed (635) 635 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4461) 4461 TOTAL SCORE: 13466 Bonus ------- Follower Combat Kills 45 Aligned with FarCom 300 Win 3000 Win Speed 1116 Cogmind --------- Core Integrity 1525/1600 Matter 99/300 Energy 19/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced ECM Suite Heavy Shock Bomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Surge Thruster Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Advanced ECM Suite Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Particle Reactor Nuclear Pulse Thruster Advanced ECM Suite System Shield [Rating: 146] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Power Sword Energy Gun Small Laser Energy Cannon Firepult Launcher Heavy Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . 2 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . . 1 . 1 . . 1 Utility 11 | . . . . . 2 2 . . 1 . 1 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 86 | 7 1 3 6 . 7 4 5 . 8 7 10 7 5 2 . 14 Power 16 | 1 . 1 1 . 1 . . . 2 2 . 3 1 . . 4 Engine 5 | 1 . 1 1 . . . . . 1 . . 1 . . . . Core 5 | . . . . . 1 . . . 1 2 . . . . . 1 Reactor 6 | . . . . . . . . . . . . 2 1 . . 3 Propulsion 19 | 2 . 2 2 . 2 . 1 . 3 2 1 1 1 1 . 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 15 | . . . 2 . 2 . 1 . 3 2 1 1 1 1 . 1 Utility 38 | 2 1 . 1 . 2 3 3 . 3 2 6 3 3 1 . 8 Device 21 | 1 . . . . . 1 3 . 2 2 4 2 2 . . 4 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 5 | . . . . . 1 1 . . 1 . 1 . . . . 1 Hackware 9 | . . . . . 1 1 . . . . 1 1 1 1 . 3 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . 2 . 2 1 1 . . 1 3 . . . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . 1 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . . . 1 . . . 1 Parts Lost 27 | . . . 3 . . . 6 . 1 8 1 1 . . 3 4 Power 7 | . . . 1 . . . . . . 2 . 1 . . 1 2 Propulsion 10 | . . . 2 . . . 4 . 1 2 . . . . . 1 Utility 9 | . . . . . . . 2 . . 3 1 . . . 2 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . Highest Loss Streak 6 | . . . 3 . . . 6 . 1 6 1 1 . . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 2 7 9 9 3 2 3 4 5 4 3 4 4 3 3 5 4 Power . | 1 1 1 . . . 1 1 2 1 . . . . . 1 . Propulsion 1 | . 3 4 4 2 . . . . . . . 1 1 1 2 . Utility 1 | . 1 3 2 . . . 1 . . 1 2 1 1 1 2 2 Weapon 1 | . 1 1 . 1 1 . 1 3 3 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 2 1 6 . 1 1 1 . 1 . 1 2 1 . . 4 Power 3 | . 1 . . . . . . . 1 . . . . . . 1 Propulsion 3 | . 1 1 1 . . . . . . . . . . . . . Utility 12 | . . . 4 . 1 . 1 . . . 1 2 1 . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 91 71 85 98 87 61 53 85 88 93 92 86 84 82 Engine 4 | . 14 14 14 14 2 . . . 8 1 . 5 2 . . . Core 3 | . . . . . 6 7 7 7 1 5 11 7 4 4 3 1 Reactor 3 | . . . . . . . . . . . . 2 6 8 8 9 Wheel 5 | . 28 28 26 . . . . . . . . . . . . . Flight 15 | . . . . 28 34 30 23 7 5 20 20 21 20 13 13 17 Device 19 | . 14 14 14 14 9 13 12 15 14 18 25 25 23 25 26 24 Storage 3 | . 14 14 13 14 9 7 7 7 . . 2 . . . . . Processor 7 | . . . . . 4 7 7 7 7 13 11 10 9 8 8 9 Hackware 10 | . . . . . 7 15 15 15 13 12 3 9 14 17 16 16 Energy Gun 4 | . 28 28 14 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 7 7 11 . . 5 . . . . . . Slashing Weapon 3 | . . . . . 3 6 . . . 5 9 10 9 8 8 2 Peak Build Rating 146 | 10 10 10 30 18 33 42 43 35 51 60 78 93 116 132 132 146 Average Rating 73 | 6 9 9 19 18 29 40 39 35 30 51 69 87 108 130 131 135 On Entrance 49 | . 10 10 10 9 18 33 42 35 35 51 59 69 93 116 132 121 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . 2 Heaviest Build 59 | 12 17 17 36 8 17 18 19 14 18 25 28 39 47 48 48 59 Greatest Support 59 | 20 20 32 32 8 20 20 20 15 27 33 31 40 49 55 55 59 Greatest Overweight (x) 3 | 3 . . 2 . . . 3 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 10 10 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 5 | 2 7 9 9 4 3 4 4 5 4 2 4 4 4 3 5 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 8 10 5 5 5 5 5 5 4 2 5 5 5 5 5 4 Class Distribution -------------------- 23% | Hacker-Ninja 23% | Hacker-Scout 16% | Scavenger-Mutant 8% | Hacker-Sprinter 6% | Hacker-Mutant 6% | Mutant 6% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Extension Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Matter Collected 1107 | 236 34 52 60 . . 150 55 . . 27 246 47 . . . 200 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1022 | 142 78 52 81 . . 71 125 . . 21 271 47 . . . 134 Parts 82 | 20 3 9 2 . . 3 9 . . 2 14 2 . . . 18 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 13 | . 2 3 2 . . 1 5 . . . . . . . . . Melee 5 | . . . . . . 1 4 . . . . . . . . . Guns 5 | . 2 3 . . . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . Classes Destroyed 11 | 2 1 1 1 . . . 1 . . 1 1 1 . . . 2 Worker 4 | . . . . . . . . . . . . . . . . 4 Builder 1 | . . . . . . . . . . . . . . . . 1 Tunneler 8 | 5 . . . . . 1 . . . . 2 . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . . . . . . 1 1 . . . . 1 Watcher 1 | . . . . . . . . . . . . 1 . . . . Swarmer 7 | . . 3 . . . . 4 . . . . . . . . . Grunt 5 | . 2 . 1 . . 1 1 . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 4 2 3 2 . . 1 5 . . 1 2 1 . . . 4 Combat Bots Only 5 | . 2 3 2 . . 1 5 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 . . 1 1 . . 1 1 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Hostile Shots Fired 294 | . 5 7 30 . . 3 42 . 26 77 13 1 9 2 37 42 Missed 142 | . 2 2 8 . . 1 13 . 13 48 6 . 5 1 20 23 Hits 152 | . 3 5 22 . . 2 29 . 13 29 7 1 4 1 17 19 Projectile 152 | . 3 5 22 . . 2 29 . 13 29 7 1 4 1 17 19 Critical Strikes 2 | . . . 1 . . . . . . . . . . . . 1 Damage Taken 2553 | . 33 35 274 . . 50 432 . 219 452 129 67 33 30 288 511 Core 832 | . 33 8 113 . . 33 188 . 101 170 40 . . 30 41 75 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 108 | . . . . . . . . . . . . . 108 . . . Core Remaining (%) 86 | 100 . . . 38 100 . . 68 . 68 96 100 100 . 95 95 Volleys Fired 27 | 11 9 3 3 . . . . . . . . . . . . 1 Largest 2 | 2 2 2 1 . . . . . . . . . . . . 1 Hottest 250 | 90 90 90 250 . . . . . . . . . . . . 46 Shots Fired 50 | 22 18 6 3 . . . . . . . . . . . . 1 Gun 46 | 22 18 6 . . . . . . . . . . . . . . Cannon 3 | . . . 3 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 49 | 22 18 6 3 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 6 | 5 6 2 1 . . . . . . . . . . . . . Robot Miss Streak 4 | 3 4 2 4 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 63 | 14 9 3 3 . . 6 9 . . 2 9 1 1 . . 6 Core Hits 31 | 7 4 3 4 . . 1 4 . . . 3 1 . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . Critical Strikes 6 | 3 1 . . . . . 2 . . . . . . . . . Burn 4 | 3 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . Melee Attacks 141 | . . . . . 3 14 18 . . 32 9 6 18 4 1 36 Impact 39 | . . . . . . 3 16 . . 20 . . . . . . Slashing 102 | . . . . . 3 11 2 . . 12 9 6 18 4 1 36 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 2 1 . . 1 4 1 . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 1 1 . . . 1 . . . . . Damage Inflicted 2553 | 169 104 36 97 . . 304 456 . . 181 535 78 65 . . 528 Guns 309 | 169 104 36 . . . . . . . . . . . . . . Cannons 23 | . . . 23 . . . . . . . . . . . . . Explosions 74 | . . . 74 . . . . . . . . . . . . . Melee 2147 | . . . . . . 304 456 . . 181 535 78 65 . . 528 Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 406 | 169 104 36 97 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 587 | . . . . . . 106 358 . . 123 . . . . . . Slashing 1560 | . . . . . . 198 98 . . 58 535 78 65 . . 528 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 . 1 1 . 2 2 . . 1 . 1 2 Average Corruption 1 | . . . 1 1 . 1 1 . 1 2 . . 1 . 1 1 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 24 | . . . 1 . . . . . 1 8 . . 4 . . 10 Message Errors 4 | . . . 1 . . . . . 1 1 . . 1 . . . Matter Fused 9 | . . . . . . . . . . 2 . . 1 . . 6 Heat Flow Errors 3 | . . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . 1 . . 2 . . 1 Data Loss (major) 4 | . . . . . . . . . . 3 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 696 | . . . . . . 119 159 . . 136 160 . 20 . . 102 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 696 | . . . . . . 119 159 . . 136 160 . 20 . . 102 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . . . 11 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 428 | 150 138 90 428 . . . . . . 205 20 87 188 4 1 278 Average Temperature 50 | 64 48 46 250 . . . . . . 64 4 30 53 4 1 33 Received Heat Transfer 258 | . 18 . 54 . . 18 . . 54 51 27 . . 9 9 18 Effects 8 | . . . 7 . . . . . . 1 . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 1 4 . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | 2 . . 1 . . . . . . . . . . . . . Heat Transferred 1902 | 656 359 87 800 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 109 | 20 41 70 . . 3 21 . . 52 109 12 51 43 22 66 101 Initial 52 | . 6 . . . . . . . 52 4 . 2 . 19 . . Average 14 | 5 15 18 . . . 4 . . 13 35 1 11 3 3 39 15 Influence Increases 1468 | 30 55 70 65 . 3 28 220 . 30 291 54 92 86 9 69 366 Destroy 0b10 Robot/C 280 | . 40 60 60 . . 20 100 . . . . . . . . . Destroy 0b10 Robot/NC 105 | 30 . . . . . 5 5 . . 5 25 5 . . . 30 Destroy Leader 24 | . . 10 . . . . 10 . . . 2 2 . . . . Allied During Kill 5 | . . . 5 . . . . . . . . . . . . . Successful Hack 77 | . . . . . . . . . . 14 12 . . . 51 . Disable Machine 30 | . . . . . . . . . . . . . . . . 30 Destroy Structure 167 | . . . . . 3 3 . . . 2 . 10 26 9 3 111 Partial Spotted 420 | . 15 . . . . . . . . 135 15 75 60 . 15 105 Lose Combat Pursuer 360 | . . . . . . . 105 . 30 135 . . . . . 90 Influence Decreases 1414 | 20 64 71 65 . . 26 120 21 104 301 49 97 51 44 69 312 Entered New Map 89 | . 4 1 . . . 3 3 21 32 6 . 3 . 16 . . Time Decay 1004 | 20 60 70 13 . . 23 57 . 72 221 49 84 36 28 49 222 Lost Part 189 | . . . 10 . . . 60 . . 59 . 10 . . 20 30 Lost Ally 42 | . . . 42 . . . . . . . . . . . . . Purge Threat 90 | . . . . . . . . . . 15 . . 15 . . 60 Squads Dispatched 23 | . 2 . . . . . . . . 4 3 . 5 . 1 8 Investigation 5 | . . . . . . . . . . 3 1 . 1 . . . Extermination 8 | . . . . . . . . . . . . . 2 . 1 5 Reinforcement 10 | . 2 . . . . . . . . 1 2 . 2 . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Distress Signals 6 | . 1 . . . . . . . . 1 . . . . . 4 Communications Jammed 10 | . . . . . . . . . . . . . . . . 10 Distress Signals 4 | . . . . . . . . . . . . . . . . 4 Times Spotted 118 | . 5 2 5 . . 2 11 . 7 15 11 5 4 1 10 40 Peak Tracking Total 15 | . 3 1 5 . . 1 5 . 4 8 9 5 2 1 6 15 Tactical Retreats 24 | . . . . . . . 2 . 2 3 1 2 2 . 1 11 ECM-based Alert Blocks 65 | . . . . . . . . . 2 . 9 6 2 . 3 43 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Traps Triggered 4 | . . . . . . 1 . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Machines Disabled 6 | . . . 4 . . . . . . . . . . . . 2 Max in Single Turn 3 | . . . 3 . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Machines Accessed 36 | . 1 . 4 . 2 1 . . 2 4 2 4 6 1 2 7 Terminals 15 | . 1 . . . . . . . 1 4 1 1 4 . 1 2 Fabricators 3 | . . . . . . 1 . . 1 . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . 2 . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . 1 . 1 . 2 Garrison Access 5 | . . . . . 1 . . . . . . 2 . . . 2 Total Hacks 104 | . 2 . 27 . 4 5 . . 5 13 5 7 13 1 4 18 Successful 60 | . . . 27 . 2 . . . 4 6 1 4 10 . 3 3 Failed 42 | . 2 . . . 1 5 . . 1 7 4 3 3 1 1 14 Catastrophic 9 | . . . . . . 1 . . . 1 . . . . . 7 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . 1 Manual 1 | . . . 1 . . . . . . . . . . . . . Terminals 41 | . 2 . . . . . . . 4 13 4 2 8 . 3 5 Fabricators 7 | . . . . . . 5 . . 1 . . . . . 1 . Repair Stations 11 | . . . . . . . . . . . . . 5 . . 6 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers 10 | . . . . . 3 . . . . . . 1 . 1 . 5 Garrison Access 7 | . . . . . 1 . . . . . . 4 . . . 2 Terminal Hacks 50 | . . . 27 . . . . . 4 6 1 2 6 . 2 2 Record 33 | . . . 26 . . . . . 3 1 . . 3 . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . 1 . 1 1 . . . . Alert Level 2 | . . . . . . . . . . 2 . . . . . . Unreport Threat 4 | . . . . . . . . . . 1 . . 1 . . 2 Zone Layout 4 | . . . . . . . . . . 1 . 1 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 . . . Scan Component 3 | . . . . . . . . . . . . . 3 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . . 1 Retrieve Study 3 | . . . . . 2 . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 20 | . 1 . . . 1 1 . . 1 3 2 1 4 1 2 3 Full Trace Events 4 | . . . . . . . . . . 2 1 . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . Part Studies Acquired 3 | . . . . . 2 . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . Time 86 | . . . . . . . . . . . . . 86 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . . . . . . Total Damage 105 | . . . 105 . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Active Infowar (turns) 4377 | 44 139 284 535 33 78 132 171 . 92 523 209 276 429 197 102 1133 Optics 146 | . . . . . 43 103 . . . . . . . . . . Sensors 1748 | . . . . . . . . . . . . . 316 197 102 1133 IFF 688 | . . . . . . . . . 69 523 96 . . . . . Terrain 4304 | 44 139 284 535 33 78 132 152 . 41 520 209 276 429 197 102 1133 Cloaking 294 | . . . . . . 124 170 . . . . . . . . . Jamming 1650 | . . . . . . . . . . . . . 218 197 102 1133 ECM 2150 | . . . . . . . 1 . 23 . 16 273 429 197 102 1109 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Turns Passed 4904 | 93 139 284 590 33 78 132 241 16 279 569 281 276 429 197 102 1165 Spaces Moved 6815 | 52 135 139 538 84 182 294 442 40 517 617 613 695 566 99 155 1647 Core 115 | 15 . . . . . . . . 97 . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 830 | 37 135 139 519 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5870 | . . . 19 84 182 294 442 40 420 617 613 695 566 99 155 1644 Fastest Speed 26 | 50 80 80 37 37 31 31 31 40 34 30 28 28 26 35 35 26 Average Speed 39 | 79 80 97 104 37 31 31 35 40 41 33 28 28 27 35 35 28 Slowest Speed 280 | 200 80 100 130 37 31 31 280 40 50 37 30 28 28 35 35 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . 1 3 . 1 . 1 1 2 . . 1 . 4 Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 25 29 91 17 17 10 72 8 13 66 17 20 21 2 29 43 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 4 | . . . . . . . 4 . . . . . . . . . Spaces Dug 62 | . . . . . 3 3 . . . 5 . 5 15 3 1 27 Terrain Destroyed 81 | . . . 6 . 3 3 . . . 5 . 5 15 3 1 40 Melee 62 | . . . . . 3 3 . . . 5 . 5 15 3 1 27 Projectile 1 | . . . 1 . . . . . . . . . . . . . AOE 18 | . . . 5 . . . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Res Res Tes Acc Total 8747 | 77 149 282 565 84 193 317 497 39 578 923 704 768 817 255 200 2299 Wait 1511 | . . 127 . . . . 25 . 45 254 57 49 212 148 45 549 Move 6770 | 51 134 138 537 81 175 293 439 39 514 614 608 694 565 96 154 1638 Hop 14 | . . . . 1 3 . 1 . 1 1 2 . . 1 . 4 Pick Up 65 | 8 2 5 2 1 4 3 5 . 1 2 8 4 9 2 . 9 Fast Attach 57 | 7 . 2 6 . 3 3 3 . 8 5 8 4 1 . . 7 Attach 42 | . . . 2 1 3 2 3 . 2 4 3 3 3 3 . 13 Detach 17 | . . . 1 . . 1 1 . 2 . 1 . . 2 . 9 Swap 10 | . 1 1 . . 1 . . . . . . 1 2 . . 4 Drop 89 | . 3 6 11 . 1 4 6 . 5 . 9 7 8 . . 29 Fire 27 | 11 9 3 3 . . . . . . . . . . . . 1 Melee 123 | . . . . . 3 11 14 . . 24 8 6 17 3 1 36 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 19 . . . . . . Rewire 3 | . . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 10) 233 | -10/Materials | Entered Mines 474 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 506 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 506 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Exiles 517 | -10/Exiles | Accompanied by 3 allies 531 | -10/Exiles | Discovered new exit (range 15) 558 | -10/Exiles | Build established: Scavenger-Mutant 565 | -10/Exiles | Met 8R-AWN 581 | -10/Exiles | Met EX-HEX 692 | -10/Exiles | Met EX-DEC 761 | -10/Exiles | Met EX-BIN 774 | -10/Exiles | Aligned with FarCom system 775 | -10/Exiles | Given EX-Vault access code 810 | -10/Exiles | Opened EX-Vault 814 | -10/Exiles | Found Prototype Storage 814 | -10/Exiles | Identified Superbattery 821 | -10/Exiles | Found Prototype Energy Cannon 821 | -10/Exiles | Identified Firepult 827 | -10/Exiles | Found Prototype Energy Cannon 827 | -10/Exiles | Identified YOLO Cannon 868 | -10/Exiles | Exiles lab attacked by MAIN.C 1083 | -10/Exiles | Core integrity fell below 50% 1100 | -10/Exiles | Lost 4 allies 1102 | -10/Exiles | Discovered new exit (range 15) 1107 | -10/Exiles | Stole two prototypes: Superbattery, YOLO Cannon 1107 | -10/Exiles | Entered Mines 1119 | -9/Mines | Learned Materials non-interactive machine intel 1128 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1129 | -9/Mines | Lost 3 parts (1p2n) 1135 | -9/Mines | Discovered new exit (range 8) 1140 | -9/Mines | Entered Materials 1140 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1141 | -8/Materials | Loaded intel: 31 non-interactive machine locations 1150 | -8/Materials | Central database locked down 1217 | -8/Materials | Discovered new exit (range 3) 1218 | -8/Materials | Entered Factory 1218 | -7/Factory | Evolved 2 slots: Utility x2 1220 | -7/Factory | FarCom data flow suspended 1344 | -7/Factory | Discovered new exit (range 9) 1350 | -7/Factory | Entered Lower Caves 1488 | -7/Lower Caves | Learned Factory trap positions 1559 | -7/Lower Caves | Lost 6 parts (4n2u) 1585 | -7/Lower Caves | Discovered new exit (range 10) 1591 | -7/Lower Caves | Entered another Lower Caves area 1604 | -7/Lower Caves | Discovered new exit (range 10) 1607 | -7/Lower Caves | Entered Factory 1607 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1608 | -6/Factory | Loaded intel: 97 trap records 1648 | -6/Factory | Identified exit to Lower Caves 1648 | -6/Factory | Identified exit to Extension 1813 | -6/Factory | Build established: Hacker-Mutant 1886 | -6/Factory | Entered Extension 2021 | -6/Extension | Spotted B-75 Beast 2022 | -6/Extension | Spotted B-75 Beast 2154 | -6/Extension | Build established: Hacker-Scout 2437 | -6/Extension | Discovered new exit (range 16) 2437 | -6/Extension | Discovered new exit (range 15) 2440 | -6/Extension | Lost 6 parts (1p1n3u1w) 2455 | -6/Extension | Entered Factory 2455 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -5/Factory | Spotted B-75 Beast 2619 | -5/Factory | Identified exit to Upper Caves 2732 | -5/Factory | Discovered new exit (range 5) 2733 | -5/Factory | Identified exit to Factory 2736 | -5/Factory | Entered another Factory area 2736 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2931 | -4/Factory | Identified exit to Upper Caves 2931 | -4/Factory | Identified exit to Armory 2993 | -4/Factory | Discovered new exit (range 12) 3012 | -4/Factory | Identified exit to Research 3012 | -4/Factory | Entered Research 3012 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3034 | -3/Research | Build established: Hacker-Sprinter 3114 | -3/Research | Repaired Broken Field Propulsion Array 3341 | -3/Research | Identified exit to DSF 3419 | -3/Research | Build established: Hacker-Ninja 3431 | -3/Research | Discovered new exit (range 17) 3434 | -3/Research | Identified exit to Research 3441 | -3/Research | Entered another Research area 3441 | -2/Research | Evolved 2 slots: Utility x2 3617 | -2/Research | Discovered new exit (range 13) 3637 | -2/Research | Identified exit to Testing 3638 | -2/Research | Entered Testing 3653 | -2/Testing | Identified exit to Access 3686 | -2/Testing | Fabricated Cmb. Linear Gravjet? 3737 | -2/Testing | Spotted PH-K3H8P1P8AG 3740 | -2/Testing | Entered Access 3740 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3770 | -1/Access | Lost 3 parts (1p2u) 4218 | -1/Access | Discovered new exit (range 18) 4570 | -1/Access | Build established: Hacker-Scout 4648 | -1/Access | Central database locked down 4837 | -1/Access | Spotted B-99 Colossus 4837 | -1/Access | Spotted B-99 Colossus 4879 | -1/Access | Discovered new exit (range 8) 4880 | -1/Access | Identified exit to Surface 4905 | *** | Escaped! Last Messages --------------- 04884_ Dropped Power Amplifier. 04884_ Dropped Lrn. Sensor Array. 04888_ Discarded Adv. Signal Interpreter. 04888_ Dropped Lrn. Terrain Scanner. 04889_ Discarded Adv. Terrain Scan Processor. 04889_ Dropped Adv. Transmission Jammer. 04890_ Discarded Jamming Amplifier. 04890_ Dropped Adv. ECM Suite. 04891_ Discarded Hacking Suite. 04894_ R-10 Processor collects Lrn. Sensor Array. 04898_ System corrupted: Matter fused (-9). 04898_ R-10 Processor collects Cld. Impulse Thruster. 04901_ R-10 Processor collects Adv. Transmission Jammer. 04901_ Discarded System Shield. 04902_ Discarded Imp. System Shield. 04905_ R-10 Processor collects Field Propulsion Array. Map ----- +----------------------------------------------------+ | #?#####?#### #???????????????????? ?????? ??????? | | ############ #?#?????????????????????? ???? ?"??? | | " # #????##???????#????????#???????????? | | """ # #?#?#?#?#?#????????#????? ??? ? ??## | | """ # ##?#?#?????#????#??#????????? ?????? | | " # ##???####?#???????????#? ??????????? | | # ##?#????????#????#?##???? ?????????? | | + #??????????##?#??#??????? ?????????? | | # #???#??##???????##??????? ???? ? ? | | # ###?????#?????#????????? ?????????? | | # #?????#######???#??#?### ? ???? ? | | " " # ?? ??? ? ? ??? ?? ?? | | ""R"" # ?? ? ??? ??? ???????? | | """"" #######?## ""??###+##########??? | | ############???##?#?# ""??# #?#? | | ####??######?#??##?## ""?## [ #??? | | ###?###?#?#??#?##???# T### " ##?? | | ###?#?#?#???#?#??##?# """ " """ ###? | | ##########?????#????? " """ ##?? | | ?#####??#?####??????# ? " ;; " ### | | ##?##?##??????#?????""""""""""" * ! #?#? | | ?##??##?????##?????## #"" ##?? | | #??#??###???###???#?# ! # " #??# | | ???#####????????#??## ! ### #??# | | ####?##?#??#?##?????# !=*R #?# #??? | | #####?##?###?##?#?### @== ### #?#? | | ?????##?#??#??????### "" #######+##+######?# | | #??##?????#??#??##??# ##???## #???#??? | | ####??#????#?#??##?## ##?#### ######## | | #?#?##?#????####?#??# #??#### | | #####???#????#????###""""""""""#????## | | ??##?????#?##?####??#"?"?"?"????#??### | | ###??#?#?#####??#?##?"""""??"?"#??#?## ! | | ""#?#???????#?#??#?##?""""""?""#??########## | | ""#?##?#??#?######??? #?#######???# | | ""####?#?????#?????#?? ?#?#?####??#?# | | T"#????##?????####?## ?#??##?####?## | | ""#?####?#???#?#####? ?#?##?????#??# | | " ##??#?###???????#??? ?#???#?###??# ##### | | ###???#??####??###??? ? ? ???#??#?#####+####? | | ??## ? ??????#? ? #?#???##?## ### | | ??#?? ??? ? #####??# #############" ##? | | ####? ??? "? ? ?#?#???# # ] # #?# | | # ? ?" ? ?######## # # ### | | ! #? ? ""?? # # # ### | | #? ?"""??? + # # ##? | | #??? ""?"? ?# / # ### | | # ? """"? ?# # # #?# | | !# ? ??""? # ####+### " # #?# | | # "" ? ?# # #""" * # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 84 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 6 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 EM Shielding 3 Evasion (%) 64 Offensive Hacking 30 Defensive Hacking 44 Item Schematics ----------------- Magnetic Acceleration Cannon | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -2/Testing | Preloaded Repaired ---------- Field Propulsion Array | 22% | -3/Research | Broken Studied --------- Flight Unit | -8/Materials | Hacked Maul | -8/Materials | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible More Power To You No Room For Error Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed AmuletNanofilamentsMask Manual? 0 Play Time 01:58:12 Cumulative 26.0 hours Start 2026.03.23 @ 15:14:52 End 2026.03.23 @ 21:32:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1c1b093f-bafa-4e96-b48d-a84fcae38a57