Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 20:46:56 Player: drchaos820 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (3037) 3037 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 7412 Bonus ------- Pacifist 200 High Alert Combat Kills 82 Follower Combat Kills 116 Friendly Fire -13 Cogmind --------- Core Integrity 135/850 Matter 156/300 Energy 300/300 System Corruption 16% Temperature Cool (0) Movement Walking (340) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (10) ----- Huge Storage Unit Gravity Neutralizer Machine Analyzer Improved Signal Interpreter Target Analyzer Improved Medium Armor Plating Hacking Suite Drone Bay (2/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Treads Improved Cryofiber Web Huge Storage Unit Gravity Neutralizer Improved Signal Interpreter Terrain Scan Processor Drone Bay (2/2) Drone Bay (2/2) Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Huge Storage Unit Compact Matter Pod Gravity Neutralizer Gravity Neutralizer Machine Analyzer Improved Signal Interpreter Target Analyzer Improved Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Precision Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Cryofiber Web Huge Storage Unit Improved Signal Interpreter Terrain Scan Processor Drone Bay Drone Bay Drone Bay Datajack [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . . 2 2 . 2 2 Weapon . | . . . . . . . . Parts Attached 108 | 6 1 . 9 24 25 6 37 Power 16 | 1 . . 1 5 3 . 6 Engine 7 | 1 . . . . 1 . 5 Core 9 | . . . 1 5 2 . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 . . 2 4 10 1 7 Treads 9 | . . . . . 7 1 1 Leg 17 | 2 . . 2 4 3 . 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 1 1 . 2 6 7 4 14 Device 14 | . . . 1 3 3 1 6 Storage 6 | 1 1 . 1 1 . . 2 Processor 5 | . . . . . 2 2 1 Hackware 2 | . . . . 1 . 1 . Protection 8 | . . . . 1 2 . 5 Artifact . | . . . . . . . . Weapon 31 | 2 . . 4 9 5 1 10 Energy Gun 10 | 2 . . . . 2 . 6 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . . 4 4 1 . . Ballistic Cannon 5 | . . . . 3 . 1 1 Launcher 6 | . . . . 1 2 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 9 | . . . . 1 4 . 4 Corrupted Parts 4 | . . . . . 2 . 2 System Corruption 18 | . . . . . 8 . 10 Parts Lost 57 | . . . . 8 14 3 32 Power 7 | . . . . 1 3 . 3 Propulsion 13 | . . . . 2 3 1 7 Utility 19 | . . . . 2 4 1 12 Weapon 18 | . . . . 3 4 1 10 Highest Loss Streak 12 | . . . . 3 5 1 12 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 94 | . 88 100 99 94 91 97 92 Engine 3 | . 14 14 9 . 1 7 4 Core 4 | . . . 1 8 7 . . Treads 7 | . . . . . 15 15 7 Leg 8 | . 28 28 22 17 1 . 4 Device 11 | . . . 10 14 14 14 8 Storage 19 | . 16 28 32 27 18 7 14 Processor 10 | . . . . . 5 22 25 Hackware 7 | . . . . 5 9 15 9 Protection 2 | . . . . 3 4 . 3 Energy Gun 5 | . 28 28 14 . 3 7 4 Ballistic Gun 5 | . . . 7 9 5 4 . Ballistic Cannon 3 | . . . . 7 . 1 4 Launcher 1 | . . . . . 4 . 1 Naked Turns . | . . . . . . . . Heaviest Build 115 | 14 16 16 23 100 104 95 115 Greatest Support 58 | 20 20 20 34 43 58 58 57 Greatest Overweight (x) 27 | . . . 1 3 27 1 6 Average Overweight (x) 1 | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 Average Capacity 20 | 7 8 8 8 14 25 25 25 Most Carried 25 | 3 5 6 8 13 25 25 25 Average Carried 16 | 1 4 5 7 8 19 22 21 Final Capacity 25 | 8 8 8 8 25 25 25 25 Final Carried 25 | 3 5 6 8 12 21 25 10 Class Distribution -------------------- 55% | Mutant 36% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Matter Collected 2487 | 209 . . 347 1043 455 111 322 Remotely . | . . . . . . . . Salvage Created 2696 | . . . 362 968 574 312 480 Parts 179 | . . . 32 57 42 25 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 67 | . . . 7 23 18 7 12 Guns 35 | . . . 7 10 9 6 3 Cannons 15 | . . . . 11 . 1 3 AOE 16 | . . . . 2 8 . 6 Classes Destroyed 13 | . . . 5 3 . 2 3 Worker 5 | . . . . 3 1 . 1 Recycler 4 | . . . 1 3 . . . Operator 2 | . . . . 1 1 . . Watcher 4 | . . . 2 . 1 . 1 Swarmer 17 | . . . 3 8 6 . . Saboteur 1 | . . . . . . . 1 Grunt 25 | . . . 1 12 7 3 2 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 11 | . . . 3 2 5 . 1 Specialist 1 | . . . . 1 . . . Hunter 6 | . . . . . . 1 5 Programmer 4 | . . . . . . 3 1 Best Kill Streak 6 | . . . 5 6 4 3 4 Combat Bots Only 5 | . . . 3 5 3 3 3 Max Kills in Single Turn 3 | . . . 1 2 3 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . 2 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Damage Taken 8246 | . . . 417 1988 1460 407 3974 Core 1374 | . . . 118 295 183 63 715 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 126 | . . . . . . . 126 Core Remaining (%) 74 | 100 . 100 70 . 13 91 . Volleys Fired 249 | . . . 26 85 51 21 66 Largest 2 | . . . 2 2 2 2 2 Hottest 104 | . . . 100 77 84 100 104 Shots Fired 422 | . . . 51 167 64 40 100 Gun 266 | . . . 51 88 47 37 43 Cannon 114 | . . . . 78 . 3 33 Launcher 42 | . . . . 1 17 . 24 Special . | . . . . . . . . Kinetic 275 | . . . 32 166 25 19 33 Thermal 95 | . . . 19 . 22 21 33 Explosive 33 | . . . . 1 15 . 17 Electromagnetic 19 | . . . . . 2 . 17 Robot Hit Streak 19 | . . . 4 7 9 19 17 Robot Miss Streak 5 | . . . 4 5 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 262 | . . . 29 94 43 35 61 Core Hits 161 | . . . 14 45 40 14 48 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . . . . 4 2 1 5 Burn 6 | . . . . . 2 1 3 Blast 5 | . . . . 4 . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6862 | . . . 431 2061 1402 676 2292 Guns 2913 | . . . 431 849 562 601 470 Cannons 1646 | . . . . 1059 . 75 512 Explosions 2282 | . . . . 153 819 . 1310 Melee . | . . . . . . . . Ramming 21 | . . . . . 21 . . Kinetic 3230 | . . . 253 1908 261 296 512 Thermal 1503 | . . . 178 . 353 380 592 Explosive 1788 | . . . . 153 726 . 909 Electromagnetic 320 | . . . . . 41 . 279 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 9 4 16 Average Corruption 4 | . . . . . 6 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . 10 6 24 Message Errors 9 | . . . . . 3 3 3 Matter Fused 12 | . . . . . 2 3 7 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 3 | . . . . . 1 . 2 Data Loss (minor) 8 | . . . . . 4 . 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . . 6 3 . 145 Projectiles . | . . . . . . . . Explosions 154 | . . . . 6 3 . 145 Melee . | . . . . . . . . Knockbacks 14 | . . . . 7 . . 7 Impact . | . . . . . . . . Kinetic 13 | . . . . 7 . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 541 | . . . . 24 187 . 330 Shots 16 | . . . . 1 7 . 8 Rammed 3 | . . . . . 3 . . Targets Rammed 3 | . . . . . 3 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 204 | . . . 9 66 21 45 204 Average Temperature 27 | . . . 7 16 6 22 47 Received Heat Transfer 1479 | . . . 93 522 486 63 315 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 5 | . . . 1 . 2 1 1 Heat Transferred 3308 | . . . 518 . 901 703 1186 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Peak Influence 475 | . . . 233 424 475 325 260 Initial 170 | . . . . 98 170 160 14 Average 167 | . . . 57 236 265 175 80 Maximum Alert Level 2 | . . . 1 2 2 1 1 Low Security (%) 64 | 100 100 100 95 33 41 70 92 Level 1 32 | . . . 4 62 47 29 7 Level 2 3 | . . . . 3 10 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . . 4 6 5 6 Investigation 4 | . . . . 1 1 1 1 Extermination 4 | . . . . . . 3 1 Reinforcement 9 | . . . . 3 2 1 3 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Distress Signals 5 | . . . 1 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . . . 14 50 24 8 22 Peak Tracking Total 7 | . . . 5 7 5 2 5 Tactical Retreats 9 | . . . . 6 . . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Machines Disabled 15 | . . . . 1 5 . 9 Max in Single Turn 4 | . . . . 1 1 . 4 Garrison Access 2 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Machines Accessed 17 | . . . 3 5 5 2 2 Terminals 11 | . . . 2 3 5 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 1 2 . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 31 | . . . 5 10 8 5 3 Successful 16 | . . . 3 5 5 2 1 Failed 15 | . . . 2 5 3 3 2 Catastrophic 3 | . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . Manual 14 | . . . 3 9 2 . . Terminals 22 | . . . 4 8 8 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 1 2 . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 8 | . . . 2 2 4 . . Robot Analysis 2 | . . . 2 . . . . Open Door 3 | . . . . . 3 . . Branch Access Points 1 | . . . . 1 . . . Machine Index 1 | . . . . . 1 . . Security Status 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 5 | . . . 1 3 1 . . Terminals 2 | . . . . 1 1 . . Botnet 2 | . . . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 1 2 . . . Mask 3 | . . . 1 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 11 | . . . 1 4 3 1 2 Full Trace Events 5 | . . . . 2 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . 24 . . . . Total Damage 270 | . . . 270 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Turns Passed 5996 | 65 44 85 621 1481 1296 862 1542 Spaces Moved 2158 | 48 34 65 307 566 372 306 460 Core 6 | 5 . . . . 1 . . Treads 935 | . . . . . 338 306 291 Legs 1217 | 43 34 65 307 566 33 . 169 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 225 232 232 Average Speed 226 | 112 120 120 165 205 295 239 262 Slowest Speed 1400 | 120 120 120 190 350 1400 240 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 11 23 30 47 48 6 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 214 | . . . . 21 97 . 96 Melee . | . . . . . . . . Projectile 10 | . . . . 10 . . . AOE 204 | . . . . 11 97 . 96 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Total 2868 | 56 36 72 379 735 500 395 695 Wait 241 | . . 7 13 38 18 53 112 Move 2151 | 47 33 64 306 565 371 305 460 Hop . | . . . . . . . . Pick Up 72 | 3 2 1 10 11 24 8 13 Fast Attach 31 | 6 1 . 4 4 7 3 6 Attach 53 | . . . . 10 11 3 29 Detach 5 | . . . . 2 . . 3 Swap 24 | . . . 5 10 7 . 2 Drop 39 | . . . 15 10 8 2 4 Fire 249 | . . . 26 85 51 21 66 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . 3 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 16) 110 | -10/Materials | Entered Mines 117 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 180 | -10/Mines | Discovered new exit (range 8) 186 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 195 | -10/Mines | Entered Materials 195 | -9/Materials | Accompanied by 3 allies 195 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 795 | -9/Materials | Discovered new exit (range 10) 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Utility x2 1466 | -8/Materials | Identified exit to Storage 1608 | -8/Materials | Discovered new exit (range 16) 2222 | -8/Materials | Lost 3 parts (1n2w) 2271 | -8/Materials | Core integrity fell below 50% 2297 | -8/Materials | Entered Storage 3289 | -8/Storage | Garrison activated, responded to threat 3425 | -8/Storage | Core integrity fell below 20% 3443 | -8/Storage | Lost 5 parts (1p2n2w) 3511 | -8/Storage | Discovered new exit (range 5) 3591 | -8/Storage | Identified exit to Factory 3593 | -8/Storage | Entered Factory 3593 | -7/Factory | Evolved 2 slots: Utility x2 4180 | -7/Factory | Build established: Scavenger-Mutant 4410 | -7/Factory | Discovered new exit (range 6) 4422 | -7/Factory | Identified exit to Factory 4455 | -7/Factory | Entered another Factory area 4455 | -6/Factory | Evolved 2 slots: Utility x2 5346 | -6/Factory | Lost 7 parts (1p2n3u1w) 5404 | -6/Factory | Cargo convoy interrupted 5617 | -6/Factory | Core integrity fell below 50% 5647 | -6/Factory | Lost 12 parts (1p2n4u5w) 5832 | -6/Factory | Lost 4 parts (2n1u1w) 5877 | -6/Factory | System corruption reached 10% 5943 | -6/Factory | Discovered new exit (range 14) 5997 | -6/Factory | Core integrity fell below 20% 5997 | -6/Factory | Self-destructed Last Messages --------------- 05949_ System corrupted: FCS attempts to trigger Hvy. EM Shotgun. 05949_ System corrupted: Hvy. EM Shotgun misfires. 05964_ Prc. Rocket Launcher destroyed. 05966_ Acquired 5 matter. 05980_ System corrupted: Matter fused (-5). 05989_ Knocked back. 05989_ U-05 Engineer destroyed. 05991_ Penetrated by Slug. 05991_ Imp. Utility Shielding destroyed. 05991_ Com. Matter Pod destroyed. 05991_ Knocked back. 05991_ >> Machine Analyzer network decryption results: 05991_ Recycling Unit x3 05991_ Hvy. EM Shotgun destroyed. 05992_ R-10 Processor collects Terrain Scan Processor. 05992_ U-05 Engineer builds a Wall. 05993_ Penetrated by Slug. 05993_ Knocked back. 05995_ System corrupted: Substantial component data lost. 05996_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???###" """#????####??????????????????????? | | ???# #???? * ????????????????????? | | ???# #???? #??????????????????? | | ???# #?""?? """ #??????????""??????? | | ???# !#?"Y??""""" #?##?"""???Y"??????? | | ???# #?""??""""" +? +?"""???""??????? | | ???# % #????? ? #?"""???????????? | | ???### #+####+########;#;### #???????????????? | | ?????# ## u^ % #?"""?"""???????? | | ?????## # xR % @ % +?"""?"""???????? | | ####??# x #?"""?"""???????? | | #########+#############;/## #???????????????? | | # """"" #???????? H # #?"""?"""???????? | | # ""T " #?????? * =# #?"""?"""???????? | | # #???? [ # #?"""?"""???????? | | # #??] # +???????????????? | | # = # # #???????????????? | | # !% ############ #? ???????????????? | | # #??????????? ???????????????? | | # #??????????? ??????????????? | | + #??????????? ??????????????? | | # #??????????? < ?????????????? | | # %* #??????????? ?????????????? | | # #??????????? ? ? #????????????? | | # # ####/##??????????? ????????????????? | | ### # ###?# #????????????? ?????????????????? | | #?#####???? #?????????????#???????????????????? | | #?????????? #?????????????????????????????????? | | #?????????? ??????????"""?????????????????????? | | ####?????????????????????"Y"?????????????????????? | | ?????????????????????????"?"?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 500 Matter Stores 480 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed DefenseScanMicrothruster Manual? 0 Play Time 00:52:18 Cumulative 14.4 hours Start 2022.03.18 @ 18:01:46 End 2022.03.21 @ 20:46:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 8 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04a83623-ad0a-41cf-a001-7de8c2123599