Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.02 @ 18:32:57 Player: M4NZ Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2873) 2873 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5899 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 160/160 System Corruption 1% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Small Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Target Analyzer Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Large Matter Pod (150) Improved Signal Interpreter Core Analyzer System Shield Component Analysis Suite Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Target Analyzer Core Analyzer System Shield > --- WEAPON ----------- Cooled Particle Cannon Assault Rifle > --- INVENTORY -------- Light Treads Large Matter Pod Improved Signal Interpreter Core Analyzer Component Analysis Suite Corruption Screen Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 85 | 7 5 24 13 22 14 Power 16 | 2 1 4 4 3 2 Engine 6 | 2 1 2 . . 1 Core 10 | . . 2 4 3 1 Reactor . | . . . . . . Propulsion 17 | 2 . 5 2 4 4 Treads 7 | 2 . 1 . 2 2 Leg 10 | . . 4 2 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 3 5 5 7 2 Device 4 | . 1 . 1 2 . Storage 3 | 1 . 1 . . 1 Processor 14 | . 2 4 4 3 1 Hackware 2 | . . . . 2 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 2 1 10 2 8 6 Energy Gun 7 | . 1 6 . . . Energy Cannon 5 | . . . 1 3 1 Ballistic Gun 6 | 2 . 1 . 1 2 Ballistic Cannon 9 | . . 3 1 3 2 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 39 | . 3 13 3 7 13 Power 10 | . 1 3 2 2 2 Propulsion 11 | . 1 2 . 3 5 Utility 4 | . . 1 . 1 2 Weapon 14 | . 1 7 1 1 4 Highest Loss Streak 8 | . 3 8 2 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 91 85 97 92 91 Engine 4 | . 13 8 . . 1 Core 4 | . . . 9 6 4 Treads 8 | . 21 6 . 5 7 Leg 7 | . . 10 18 7 5 Device 5 | . 8 . 8 4 5 Storage 9 | . 14 11 9 7 7 Processor 27 | . 4 28 34 35 35 Hackware 3 | . . . . 8 7 Energy Gun 3 | . 6 12 . . . Energy Cannon 2 | . . . 3 3 4 Ballistic Gun 5 | . 21 . . 1 3 Ballistic Cannon 5 | . . 6 14 6 1 Naked Turns . | . . . . . . Heaviest Build 29 | 14 15 18 21 26 29 Greatest Support 43 | 40 40 26 26 43 43 Greatest Overweight (x) 3 | . . 2 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 Average Carried 6 | 1 5 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 7 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 17% | Scavenger-Skirmisher 8% | Hacker-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 2696 | 193 461 510 620 561 351 Remotely . | . . . . . . Salvage Created 3261 | . 569 995 452 449 796 Parts 184 | . 35 62 26 27 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 2 4 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 65 | . 11 15 14 12 13 Guns 31 | . 11 12 . 3 5 Cannons 31 | . . 3 14 9 5 AOE 3 | . . . . . 3 Classes Destroyed 11 | . 4 3 1 2 1 Worker 2 | . . 2 . . . Builder 4 | . . 3 1 . . Recycler 10 | . 3 4 . 1 2 Operator 1 | . . . . . 1 Watcher 10 | . 3 3 2 1 1 Swarmer 15 | . 6 . 3 5 1 Grunt 32 | . 5 10 8 . 9 Duelist 3 | . . . 1 1 1 Sentry 11 | . . 5 2 3 1 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . 2 . Best Kill Streak 5 | . 5 5 4 3 5 Combat Bots Only 5 | . 3 5 4 3 4 Max Kills in Single Turn 2 | . 2 1 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 5475 | . 682 1075 867 1179 1672 Core 1268 | . 125 289 154 319 381 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 30 | . . . 30 . . Core Remaining (%) 62 | 100 50 27 72 . . Volleys Fired 303 | . 47 87 65 45 59 Largest 2 | . 2 2 2 2 2 Hottest 121 | . 70 121 99 104 74 Shots Fired 542 | . 91 149 126 90 86 Gun 258 | . 91 116 . 14 37 Cannon 276 | . . 33 126 71 46 Launcher 8 | . . . . 5 3 Special . | . . . . . . Kinetic 338 | . 83 42 103 65 45 Thermal 192 | . 8 107 23 20 34 Explosive 8 | . . . . 5 3 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 12 | . 9 12 7 9 11 Robot Miss Streak 5 | . 5 4 4 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 327 | . 53 94 66 56 58 Core Hits 155 | . 26 44 28 24 33 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 13 | . . 6 1 3 3 Burn 4 | . . 4 . . . Destroy 3 | . . . . . 3 Blast 6 | . . 2 1 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6594 | . 684 1488 1522 1382 1518 Guns 2174 | . 684 982 . 155 353 Cannons 4069 | . . 505 1522 1136 906 Explosions 348 | . . . . 91 257 Melee . | . . . . . . Ramming 3 | . . 1 . . 2 Kinetic 3716 | . 622 572 1151 890 481 Thermal 2478 | . 62 915 371 401 729 Explosive 348 | . . . . 91 257 Electromagnetic 49 | . . . . . 49 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . 1 1 Average Corruption 1 | . 1 1 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 4 . . 5 Message Errors 3 | . . 1 . . 2 Matter Fused 3 | . . 3 . . . Parts Rejected 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 48 | . . 9 29 . 10 Projectiles 48 | . . 9 29 . 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 40 | . . 3 31 6 . Impact . | . . . . . . Kinetic 31 | . . 2 23 6 . Secondary 9 | . . 1 8 . . Self-Inflicted Damage 94 | . . . . 60 34 Shots 2 | . . . . 1 1 Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 544 | . 9 544 369 63 80 Average Temperature 111 | . 6 139 120 19 32 Received Heat Transfer 1929 | . 183 543 441 18 744 Effects 22 | . . 15 7 . . Shutdowns 1 | . . 1 . . . Energy Bleed 7 | . . 3 4 . . Interference 6 | . . 4 2 . . Matter Decay 4 | . . 4 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 1 1 . . Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 5146 | . 185 2778 592 592 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 438 | . 217 252 310 189 438 Initial 140 | . . 7 34 140 29 Average 129 | . 109 121 170 94 280 Maximum Alert Level 2 | . 1 1 1 . 2 Low Security (%) 79 | 100 88 76 60 100 9 Level 1 20 | . 11 23 39 . 86 Level 2 . | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 2 3 3 Investigation 3 | . 1 . 1 . 1 Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 9 | . . 4 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 19 30 24 18 22 Peak Tracking Total 5 | . 4 5 5 3 4 Tactical Retreats 7 | . 3 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 5 | . . 1 2 . 2 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 7 | . 1 1 1 3 1 Terminals 5 | . 1 1 . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 5 4 4 6 3 Successful 9 | . 2 2 2 3 . Failed 13 | . 3 2 2 3 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 15 | . 5 4 . 3 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 6 | . 2 2 . 2 . Record 3 | . . 2 . 1 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 1 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 19 | . . . 19 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 4708 | 80 934 823 627 1767 477 Spaces Moved 2507 | 47 473 351 317 1112 207 Core 15 | 5 . 8 . . 2 Treads 1214 | 42 473 206 . 395 98 Legs 1278 | . . 137 317 717 107 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 120 120 120 Average Speed 141 | 148 160 144 120 137 141 Slowest Speed 200 | 160 160 190 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 60 25 21 20 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . . 2 13 41 59 Melee . | . . . . . . Projectile 23 | . . 2 13 . 8 AOE 92 | . . . . 41 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 3139 | 54 559 517 438 1266 305 Wait 161 | . 24 32 30 61 14 Move 2502 | 46 472 350 316 1111 207 Hop . | . . . . . . Pick Up 47 | 1 8 13 7 13 5 Fast Attach 36 | 6 4 9 3 7 7 Attach 26 | . 1 8 4 10 3 Detach 6 | . 1 1 . 4 . Swap 23 | 1 . 7 6 5 4 Drop 33 | . 2 9 7 10 5 Fire 303 | . 47 87 65 45 59 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 645 | -10/Materials | Lost 3 parts (1p1n1w) 667 | -10/Materials | Discovered new exit (range 6) 932 | -10/Materials | Identified exit to Mines 1014 | -10/Materials | Identified exit to Materials 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Utility x2 1246 | -9/Materials | Lost 8 parts (2p1n1u4w) 1279 | -9/Materials | Core integrity fell below 50% 1549 | -9/Materials | Build established: Scavenger-Mutant 1781 | -9/Materials | Lost 3 parts (1p1n1w) 1806 | -9/Materials | Discovered new exit (range 10) 1816 | -9/Materials | Identified exit to Materials 1838 | -9/Materials | Entered another Materials area 1838 | -8/Materials | Evolved 2 slots: Utility x2 2363 | -8/Materials | Repaired Lgt. Nuclear Core 2444 | -8/Materials | Discovered new exit (range 9) 2464 | -8/Materials | Identified exit to Factory 2465 | -8/Materials | Entered Factory 2465 | -7/Factory | Evolved 2 slots: Utility x2 2666 | -7/Factory | Build established: Scavenger-Skirmisher 2695 | -7/Factory | Discovered new exit (range 11) 2717 | -7/Factory | Identified exit to Lower Caves 3273 | -7/Factory | Lost 4 parts (1p1n1u1w) 3516 | -7/Factory | Build established: Mutant 4140 | -7/Factory | Build established: Hacker-Mutant 4205 | -7/Factory | Discovered new exit (range 16) 4231 | -7/Factory | Identified exit to Storage 4232 | -7/Factory | Entered Storage 4275 | -7/Storage | Core integrity fell below 50% 4515 | -7/Storage | Lost 4 parts (1p2n1w) 4671 | -7/Storage | Lost 4 parts (1p1n1u1w) 4692 | -7/Storage | Core integrity fell below 20% 4709 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04595_ Dropped Corruption Screen. 04595_ Acquired System Shield. 04597_ R7&DJDFV<0VIB8LP7WG30A=DR2E5RRHYFSY#CI& 04611_ Imp. Heat Sink destroyed. 04612_ S-27 Virus destroyed. 04620_ Assault Rifle destroyed. 04625_ Acquired 20 matter. 04625_ Imp. Deuterium Engine destroyed. 04640_ Carbon-fiber Leg destroyed. 04658_ Acquired 3 matter. 04666_ Kicked U-05 Engineer. 04676_ Acquired Imp. EM Pulse Cannon. 04683_ K-01 Serf collects debris. 04696_ System corrupted: Imp. EM Pulse Cannon rejected. 04697_ K-01 Serf collects debris. 04702_ Acquired Adv. Treads. 04702_ U-05 Engineer destroyed. 04705_ Adv. Treads destroyed. 04706_ K-01 Serf collects debris. 04708_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????#???????????????????????????? | | ????????# ??????????????????????????? | | ????????# ??????????????????????????? | | ????????# ?#########???????????????? | | ???????## ?# #???????????????? | | ???????# r # #???????????????? | | ???????+ Y#Y #???????????????? | | ???????# @ #???????????????? | | ???????# # ] #???????????????? | | ???????###### ! #???????????????? | | ????????????# #???????????????? | | ????????????# * #???????????????? | | ????????????# % #???????????????? | | ????????????# Y #???????????????? | | ????????????#####k###???????#####???? | | ????????????????# ####????### #???? | | ????????????????# ## ???? # #???? | | ????????????????# ## "????" # #???? | | ????????????????# ## "????" # #???? | | ?????#?####?????#%## "????" # #???? | | ?????# ?????# ## """""" + #???? | | ?????# """ """ ## ## # #???? | | ?????# "T" """ # # # #???? | | ?????# """ / + # #???? | | ?????# """ # # # #???? | | ?????? """ # ########## #???? | | ??????? # ##???????# #???? | | ????????? [ # ####?????# #???? | | ??????########## ########## #???? | | ??????# !=%*# # # #???? | | ??????# [[!# # # #???? | | ??????# !%[# # # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 260 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed CentriumNetworkNanosword Manual? 0 Play Time 00:56:24 Cumulative 102.4 hours Start 2024.01.31 @ 19:11:24 End 2024.02.02 @ 18:32:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99d09615-ed43-41b8-840a-919a8106f973