Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 11:04:17 Player: Gobbopathe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (4513) 4513 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 9058 Bonus ------- High Alert Combat Kills 390 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 8/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (10) --- Advanced Heat Sink Improved Particle Charger Improved System Shield Hypervelocity Railgun Advanced EMP Blaster Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Damper Plating EM Shield Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Precision Shock Rifle Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Precision Shock Rifle Advanced EMP Blaster Long-range Missile Launcher [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . 2 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 119 | 6 2 8 36 12 36 6 13 Power 21 | 1 . 1 10 . 7 2 . Engine 18 | 1 . 1 10 . 5 1 . Core 1 | . . . . . 1 . . Reactor 2 | . . . . . 1 1 . Propulsion 12 | 2 . . 3 1 3 . 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 12 | 2 . . 3 1 3 . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 45 | 1 2 4 4 6 18 2 8 Device 20 | . . 1 2 2 12 . 3 Storage 4 | 1 1 . . 1 . . 1 Processor 2 | . . 1 1 . . . . Hackware 5 | . 1 . 1 1 2 . . Protection 14 | . . 2 . 2 4 2 4 Artifact . | . . . . . . . . Weapon 41 | 2 . 3 19 5 8 2 2 Energy Gun 12 | 1 . 1 7 . 2 . 1 Energy Cannon 8 | . . . 2 1 4 1 . Ballistic Gun 8 | 1 . . 5 2 . . . Ballistic Cannon 6 | . . 1 2 . 2 1 . Launcher 6 | . . 1 3 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . Parts Lost 41 | . . . 9 3 12 . 17 Power 6 | . . . 1 . 3 . 2 Propulsion 11 | . . . 3 1 2 . 5 Utility 12 | . . . 2 1 3 . 6 Weapon 12 | . . . 3 1 4 . 4 Highest Loss Streak 12 | . . . 3 1 4 . 12 Average Slot Usage (%) 98 | . 99 99 97 99 98 100 94 Engine 10 | . 14 11 17 15 6 6 5 Reactor 2 | . . . . . 3 6 5 Wheel 15 | . 28 22 17 14 12 13 12 Device 8 | . . . 8 7 12 13 11 Storage 7 | . 14 11 9 7 6 6 5 Processor 3 | . . 10 9 7 . . . Hackware 18 | . 13 11 8 15 25 26 25 Protection 4 | . . 10 . 7 5 6 5 Energy Gun 5 | . 14 10 6 . 2 6 7 Energy Cannon 4 | . . . 3 9 7 6 4 Ballistic Gun 6 | . 14 8 13 11 . . . Ballistic Cannon 4 | . . 2 2 . 7 6 5 Naked Turns . | . . . . . . . . Heaviest Build 72 | 11 23 38 45 56 63 72 72 Greatest Support 32 | 32 32 32 32 28 28 28 28 Greatest Overweight (x) 4 | . . 1 3 2 4 2 4 Average Overweight (x) 1 | . . . 1 1 1 2 2 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 9 Most Carried 10 | 2 6 10 10 10 10 10 10 Average Carried 8 | 1 4 7 9 8 8 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 2 5 10 10 10 10 10 6 Class Distribution -------------------- 37% | Hacker-Tank 18% | Mutant 18% | Gunner 15% | Hacker-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 2819 | 229 71 173 780 319 921 177 149 Remotely . | . . . . . . . . Salvage Created 5755 | . 188 493 1312 1379 1289 458 636 Parts 255 | . 17 23 81 53 62 4 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 2 . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 92 | . 8 7 27 21 19 . 10 Guns 28 | . 6 4 11 1 4 . 2 Cannons 35 | . . . 10 11 13 . 1 AOE 22 | . 2 3 6 6 . . 5 Classes Destroyed 13 | . 3 2 4 1 3 . . Worker 6 | . . . 2 . 4 . . Builder 2 | . . . . 1 1 . . Tunneler 1 | . . . . . 1 . . Recycler 6 | . . 2 1 1 1 . 1 Operator 3 | . 1 . 1 1 . . . Watcher 7 | . . . 2 1 3 . 1 Swarmer 21 | . 6 . 8 4 . . 3 Grunt 45 | . 2 5 10 12 11 . 5 Brawler 2 | . . . . . 2 . . Duelist 2 | . . . 1 1 . . . Sentry 16 | . . 2 7 4 3 . . Hunter 4 | . . . 1 . 2 . 1 Programmer 2 | . . . . . 1 . 1 Best Kill Streak 8 | . 8 4 7 8 8 . 5 Combat Bots Only 8 | . 8 3 7 6 4 . 3 Max Kills in Single Turn 4 | . 2 2 4 3 3 . 2 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . 2 2 4 2 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 6827 | . 70 221 1205 1002 2070 . 2259 Core 1146 | . 26 12 160 81 339 . 528 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 89 97 70 88 . . . Volleys Fired 282 | . 10 27 78 44 86 5 32 Largest 3 | . 2 2 3 3 3 3 3 Hottest 207 | . 60 60 124 161 207 198 198 Shots Fired 693 | . 20 36 217 99 228 15 78 Gun 335 | . 20 31 151 44 27 5 57 Cannon 335 | . . . 62 41 201 10 21 Launcher 23 | . . 5 4 14 . . . Special . | . . . . . . . . Kinetic 350 | . 10 22 136 44 119 5 14 Thermal 105 | . . . 31 . 62 5 7 Explosive . | . . . . . . . . Electromagnetic 238 | . 10 14 50 55 47 5 57 Robot Hit Streak 27 | . 7 8 26 23 10 12 27 Robot Miss Streak 5 | . 1 3 5 4 4 3 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 424 | . 12 24 124 61 132 11 60 Core Hits 210 | . 11 17 56 38 53 4 31 Critical Hits 5 | . 1 1 . . 3 . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 4 | . . 1 . . 3 . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 2 | . . . . . . . 2 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11096 | . 284 646 2544 2086 3757 382 1397 Guns 3041 | . 144 286 1202 293 305 64 747 Cannons 5323 | . . . 795 891 3026 318 293 Explosions 2660 | . 140 360 547 902 426 . 285 Melee 41 | . . . . . . . 41 Ramming 31 | . . . . . . . 31 Kinetic 3184 | . 74 206 976 293 1292 155 188 Thermal 2812 | . 140 91 679 118 1231 163 390 Explosive 286 | . . . . . 286 . . Electromagnetic 4742 | . 70 349 889 1675 948 64 747 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 41 | . . . . . . . 41 Highest Corruption 5 | . . . . . 1 1 5 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 17 | . . . . . 6 3 8 Message Errors 8 | . . . . . 3 2 3 Matter Fused 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . 1 . 1 Data Loss (minor) 4 | . . . . . 1 1 2 Targeting Errors 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 398 | . . 3 118 48 227 . 2 Projectiles 129 | . . . 13 8 106 . 2 Explosions 269 | . . 3 105 40 121 . . Melee . | . . . . . . . . Knockbacks 17 | . . . 5 . 8 . 4 Impact . | . . . . . . . . Kinetic 16 | . . . 5 . 8 . 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 246 | . . 26 78 . 128 . 14 Shots 7 | . . 2 2 . 3 . . Rammed 8 | . . . . . . . 8 Targets Rammed 8 | . . . . . . . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 510 | . 6 35 207 180 510 214 372 Average Temperature 103 | . 6 12 58 46 167 98 119 Received Heat Transfer 1407 | . 6 78 369 282 501 . 171 Effects 11 | . . . . . 11 . . Shutdowns 7 | . . . . . 7 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . . 3 2 . 1 Combat Hostiles 6 | . . . . 3 2 . 1 Parts Fried 27 | . . . 3 11 5 . 8 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . . 4 Heat Transferred 3663 | . 250 100 1029 150 1484 250 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . 2 2 4 3 . . 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 708 | . 240 95 507 708 690 206 572 Average Influence 281 | . 102 28 293 537 514 140 108 Maximum Alert Level 3 | . 1 . 2 3 2 1 2 Low Security (%) 38 | 100 93 100 13 4 . 32 81 Level 1 28 | . 6 . 67 10 25 67 4 Level 2 31 | . . . 18 68 74 . 14 Level 3 1 | . . . . 17 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 . 2 6 6 . 5 Investigation 5 | . 1 . 1 1 1 . 1 Extermination 2 | . . . . . 1 . 1 Reinforcement 8 | . 1 . 1 2 1 . 3 Assault 2 | . . . . 1 1 . . Garrison 4 | . . . . 2 2 . . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 1 1 . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . . . 4 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 8 11 47 24 22 . 28 Peak Tracking Total 13 | . 5 4 6 6 4 . 13 Tactical Retreats 8 | . . 1 4 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . . . . 1 2 . 3 Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 35 | . 2 . 5 5 22 . 1 Max in Single Turn 6 | . 1 . 3 2 6 . 1 Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 33 | . 3 3 12 6 6 . 3 Terminals 20 | . 2 3 7 3 4 . 1 Fabricators 2 | . . . . 1 . . 1 Repair Stations 4 | . . . 1 . 2 . 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 3 | . . . 2 1 . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 150 | . 10 14 59 12 42 . 13 Successful 108 | . 3 11 45 5 33 . 11 Failed 42 | . 7 3 14 7 9 . 2 Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 64 | . 5 7 21 9 21 . 1 Terminals 88 | . 8 14 31 7 25 . 3 Fabricators 5 | . . . . 1 . . 4 Repair Stations 26 | . . . 3 . 17 . 6 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 24 | . . . 23 1 . . . Garrison Access 4 | . . . 1 3 . . . Terminal Hacks 32 | . 2 5 9 2 12 . 2 Record 2 | . . . . . 2 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 3 | . . . . 1 2 . . Prototype ID Bank 2 | . . . 2 . . . . Machine Index 1 | . . . 1 . . . . Terminal Index 2 | . . 1 . . 1 . . Repair Station Index 1 | . . . . . . . 1 Unreport Threat 8 | . 1 2 1 1 2 . 1 Locate Traps 3 | . . 1 1 . 1 . . Dispatch Records 1 | . . . . . 1 . . Patrol Status 3 | . . 1 2 . . . . Recall Investigation 1 | . 1 . . . . . . Recall Assault 1 | . . . . . 1 . . Zone Layout 3 | . . . 2 . 1 . . Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 23 | . . . 2 . 16 . 5 Scan Component 12 | . . . 1 . 8 . 3 Repair 11 | . . . 1 . 8 . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 23 | . . . 23 . . . . Insert Component 10 | . . . 10 . . . . Analyze 13 | . . . 13 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 66 | . 3 12 30 9 10 . 2 Terminals 20 | . . 6 8 1 5 . . Track 6 | . . 2 3 . 1 . . Assimilate 3 | . . 1 2 . . . . Botnet 8 | . . 2 2 1 3 . . Operators 3 | . . 1 1 . 1 . . Fabricators 1 | . . . . . . . 1 Report 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Mechanics 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 2 . . . Reprogram 1 | . . . 1 . . . . Watchers 1 | . . . . 1 . . . Jam 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 3 3 11 6 6 . 3 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . 10 . 1 . . Parts Built 2 | . . . . . . . 2 Matter 380 | . . . . . . . 380 Time 190 | . . . . . . . 190 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired 11 | . . . 1 . 8 . 2 Time 436 | . . . 26 . 316 . 94 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . . 10 . . . . Part Schematics Acquired 10 | . . . 10 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies 3 | . . 1 2 . . . . Largest Group 2 | . . 1 2 1 . . . Highest-Rated Group 36 | . . 10 36 26 . . . Highest-Rated Ally 26 | . . 10 26 26 . . . Total Orders 45 | . . 2 31 12 . . . STAY 3 | . . . 3 . . . . GOTO 23 | . . 1 16 6 . . . FOLLOW 19 | . . 1 12 6 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 3 | . . . . 1 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 5990 | 47 410 671 1228 602 1466 592 974 Spaces Moved 3906 | 39 275 428 830 426 760 486 662 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3900 | 33 275 428 830 426 760 486 662 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 105 105 115 90 Average Speed 107 | 92 100 103 101 105 110 115 114 Slowest Speed 130 | 100 100 110 120 110 130 115 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 47 35 66 15 22 96 11 Regions Visited 7 Branch Regions . Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . 5 . . Terrain Destroyed 187 | . 1 7 58 4 93 . 24 Melee . | . . . . . . . . Projectile 49 | . . . 4 . 36 . 9 AOE 138 | . 1 7 54 4 57 . 15 Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 5119 | 46 391 621 1046 497 1204 509 805 Wait 630 | . 95 140 52 8 284 . 51 Move 3900 | 38 274 427 829 425 760 485 662 Hop . | . . . . . . . . Pick Up 79 | 2 6 10 24 5 18 5 9 Fast Attach 38 | 6 1 4 10 . 10 . 7 Attach 31 | . . . 9 5 11 . 6 Detach 6 | . . 2 2 . . . 2 Swap 50 | . 1 4 17 7 15 6 . Drop 69 | . 4 7 25 3 12 8 10 Fire 282 | . 10 27 78 44 86 5 32 Melee 2 | . . . . . . . 2 Ram 8 | . . . . . . . 8 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . 8 . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Destroyed 8 combat bots 222 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 7) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Discovered new exit (range 10) 1129 | -9/Materials | Entered another Materials area 1129 | -8/Materials | Accompanied by 1 ally 1129 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1222 | -8/Materials | Destroyed 7 combat bots 1222 | -8/Materials | Lost 3 parts (1p1u1w) 1416 | -8/Materials | Repaired EM Pulse Gun 1566 | -8/Materials | Build established: Gunner 2062 | -8/Materials | Discovered new exit (range 16) 2357 | -8/Materials | Entered Factory 2357 | -7/Factory | Accompanied by 1 ally 2357 | -7/Factory | Evolved 2 slots: Utility x2 2386 | -7/Factory | Garrison activated, responded to threat 2720 | -7/Factory | Build established: Hacker-Gunner 2757 | -7/Factory | First assault squad dispatched 2926 | -7/Factory | Discovered new exit (range 12) 2959 | -7/Factory | Entered another Factory area 2959 | -6/Factory | Evolved 2 slots: Utility x2 3104 | -6/Factory | Lost 4 parts (1p1n2w) 3611 | -6/Factory | Repaired Phase Cannon 3671 | -6/Factory | Repaired Adv. EMP Blaster? 3746 | -6/Factory | Repaired Imp. Light Armor Plating 3798 | -6/Factory | Repaired Phase Cannon 3842 | -6/Factory | Repaired Imp. Light Armor Plating 3884 | -6/Factory | Repaired Adv. Sensor Array 3916 | -6/Factory | Repaired Arm. Wheel 4124 | -6/Factory | Repaired Imp. Ion Engine 4166 | -6/Factory | Lost 3 parts (1n2w) 4425 | -6/Factory | Sucked down chute 4425 | -6/Factory | Entered Waste 4425 | -6/Waste | The area was eerily silent 4506 | -6/Waste | Found Damper Plating 4716 | -6/Waste | Build established: Hacker-Tank 4721 | -6/Waste | Discovered new exit (range 12) 4919 | -6/Waste | Found Broken Adv. Powered Armor 4955 | -6/Waste | Found Broken Enh. Force Lance 5017 | -6/Waste | Entered Factory 5577 | -6/Factory | Spotted B-75 Beast 5667 | -6/Factory | Fabricated Imp. System Shield? 5809 | -6/Factory | Local fabrication network quarantined 5812 | -6/Factory | Fabricated Imp. System Shield? 5850 | -6/Factory | Repaired Broken Adv. Powered Armor? 5889 | -6/Factory | Lost 4 parts (1p1n1u1w) 5970 | -6/Factory | Core integrity fell below 50% 5983 | -6/Factory | Core integrity fell below 20% 5987 | -6/Factory | Repaired Broken Enh. Force Lance 5991 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05982_ R-10 Processor collects Lgt. Angular Momentum Engine. 05983_ K-01 Serf collects debris. 05983_ Wheel destroyed. 05984_ K-01 Serf cleans the Repair Station. 05985_ K-01 Serf collects debris. 05986_ R-10 Processor collects Carbon-fiber Leg. 05987_ Repair station completes Broken Enh. Force Lance repairs. 05987_ Acquired Enh. Force Lance. 05988_ Critical hit. 05988_ Adv. Powered Armor destroyed. 05988_ Connecting with Repair Station... >>Scan(Broken Hyp. Railgun) Scanning Broken Hyp. Railgun... Ready to Repair: Broken Hyp. Railgun Rating: 8 Time: 47 05988_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. 05988_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????????? ?????# #???????????????????? | | ????????????????????# ?????# #???????????????????? | | ????????????????????# ?????# #???????????????????? | | ????????????????????# ?????#%#???????????????????? | | ????????????????????# ?????# #???????????????????? | | ???????###########?##+######+#???????????????????? | | ???????# #?# %kk %%#???????????????????? | | ???????# !#?# !! kR% #???????????????????? | | ???????# ! #?# g! uk #???????????????????? | | ???????# ###%ss "" #???????????????????? | | ???????# # + ssl""" #???????????????????? | | ####???# ### s @R" #???#???????????????? | | ###?? ??# tsss"""%#?? #???????????????? | | # ##?? ????# #? #???????????????? | | # #??#+#+########+#####R## #???????????????? | | ####### % % #???????????????? | | + % #???????????????? | | ####### % % #???????????????? | | # ????##################+### ##???????????????? | | ! #????????????????##????? #?? #????????????????? | | %* #????????????????????????#???#????????????????? | | ! #?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | " """ +?????????????????????????????????????????? | | " """ ???????????????????????????????????????????? | | " """????????????????????????????????????????????? | | ???????????????????????????????????????????? | | " """????????????????????????????????????????????? | | " "?"????????????????????????????????????????????? | | " """????????????????????????????????????????????? | | ????????????????????????????????????????????? | | " """ ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: TH 20 Resistance: EM 25 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Shock Bomb Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed SystemSurgeWings Manual? 0 Play Time 02:27:23 Cumulative 102.7 hours Start 2020.03.23 @ 12:50:13 End 2020.03.25 @ 11:04:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 53 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a42dee5-c12d-4cc4-9e4d-2d4159323307