Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 02:35:40 Player: Rumtowers Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (93) 465 Value Destroyed (3178) 3178 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 10759 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 102/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Compact Battery Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Armor Integrity Analyzer Improved Transmission Jammer Cloaking Device Improved Utility Shielding Advanced System Shield > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . . . 1 . . . 1 . . . 1 1 Utility 8 | . . . . . 3 2 . . 1 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 196 | . 14 4 6 7 58 66 . 7 6 4 6 1 . 17 Power 26 | . 2 2 . 1 4 5 . . 1 2 1 . . 8 Engine 11 | . 2 1 . . . 2 . . 1 2 1 . . 2 Core 10 | . . 1 . 1 4 3 . . . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 57 | . 2 . . 1 18 25 . 4 1 1 . . . 5 Treads 20 | . . . . . 8 12 . . . . . . . . Leg 13 | . 2 . . 1 10 . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . Hover 15 | . . . . . . 11 . 2 . . . . . 2 Flight 8 | . . . . . . 1 . 2 1 1 . . . 3 Utility 51 | . 3 . 3 2 12 16 . 2 3 1 5 1 . 3 Device 31 | . 1 . 3 2 8 10 . 2 2 . 2 . . 1 Storage 7 | . 1 . . . 2 1 . . . . 1 1 . 1 Processor 8 | . 1 . . . 1 4 . . 1 . 1 . . . Hackware 2 | . . . . . . . . . . 1 1 . . . Protection 3 | . . . . . 1 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 62 | . 7 2 3 3 24 20 . 1 1 . . . . 1 Energy Gun 19 | . 2 . 1 . 8 8 . . . . . . . . Energy Cannon 5 | . . . 1 . 3 1 . . . . . . . . Ballistic Gun 11 | . 3 1 . 1 4 1 . 1 . . . . . . Ballistic Cannon 4 | . . . . . . 4 . . . . . . . . Launcher 12 | . 2 1 . . 6 3 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 9 | . . . 1 2 3 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 1 4 . 1 . . . . . . Parts Lost 59 | . 2 1 . . 11 21 4 . . 1 . . . 19 Power 12 | . 1 . . . 1 2 . . . 1 . . . 7 Propulsion 23 | . 1 . . . 3 10 2 . . . . . . 7 Utility 15 | . . . . . 4 4 2 . . . . . . 5 Weapon 9 | . . 1 . . 3 5 . . . . . . . . Highest Loss Streak 10 | . 1 1 . . 4 3 4 . . 1 . . . 10 Average Slot Usage (%) 88 | . 99 100 99 100 98 96 65 21 36 41 60 70 63 54 Engine 5 | . 14 14 14 2 . 2 . . 5 7 9 11 10 3 Core 4 | . . . . 11 9 3 4 . . . . . . 1 Treads 9 | . . . . . 16 17 . . . . . . . . Leg 10 | . 27 28 28 28 10 . . . . . . . . . Hover 1 | . . . . . . 3 14 2 . . . . . . Flight 1 | . . . . . . . . 4 12 13 17 17 15 13 Device 17 | . 7 14 13 14 17 24 15 13 13 11 15 17 15 10 Storage 12 | . 14 14 14 14 16 15 9 . . . 2 . . 2 Processor 5 | . 6 . . . 8 7 10 . 4 5 6 11 10 8 Protection 1 | . . . . . . 2 . . . . . . . 2 Energy Gun 6 | . 7 . 3 14 8 8 9 . . . . . . . Ballistic Gun 6 | . 17 28 23 9 5 . . . . . . . . . Slashing Weapon 1 | . . . . 4 1 1 . . . . . . . . Naked Turns 77 | . . . . . . . 36 41 . . . . . . Heaviest Build 59 | 11 28 26 26 28 52 59 48 3 12 20 21 21 21 37 Greatest Support 69 | 20 20 20 20 20 62 69 37 9 12 21 21 21 21 48 Greatest Overweight (x) 8 | . 1 1 1 1 2 8 5 . . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 16 | . 10 10 10 10 16 16 16 4 4 4 4 4 4 4 Average Capacity 11 | . 6 10 10 10 15 16 11 4 4 4 4 4 4 4 Most Carried 16 | . 10 10 10 10 16 16 16 4 4 4 4 4 4 4 Average Carried 11 | . 6 9 9 9 14 15 11 3 3 3 3 3 3 2 Final Capacity 16 | 6 10 10 10 10 16 16 4 4 4 4 4 4 4 4 Final Carried 16 | 6 10 10 10 10 16 16 4 4 4 4 4 4 4 1 Class Distribution -------------------- 27% | Mutant 21% | Skirmisher 16% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Scavenger-Assassin 3% | Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scout | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -4/Factory Derelict-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Matter Collected 2574 | 200 147 58 . 294 653 1106 . . . . 116 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3101 | . 168 58 . 102 658 2115 . . . . . . . . Parts 149 | . 21 3 . 6 39 80 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 79 | . 11 2 . 2 22 42 . . . . . . . . Melee 22 | . . . . . 8 14 . . . . . . . . Guns 23 | . 3 2 . 2 4 12 . . . . . . . . Cannons 12 | . . . . . 3 9 . . . . . . . . AOE 20 | . 8 . . . 7 5 . . . . . . . . Classes Destroyed 11 | . 3 . . 1 4 3 . . . . . . . . Worker 6 | . 3 . . . 2 1 . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . Recycler 5 | . . . . . . 5 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 26 | . 9 . . . 5 12 . . . . . . . . Grunt 33 | . 2 2 . 1 11 17 . . . . . . . . Brawler 3 | . . . . 1 . 2 . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . Sentry 8 | . . . . . 4 4 . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . Programmer 5 | . . . . . . 5 . . . . . . . . Best Kill Streak 9 | . 5 2 . 2 9 6 . . . . . . . . Combat Bots Only 7 | . 3 2 . 2 7 5 . . . . . . . . Max Kills in Single Turn 4 | . 3 1 . 1 2 4 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 1 2 . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Damage Taken 8829 | . 357 53 . 52 2365 3026 165 157 . 184 27 . . 2443 Core 2352 | . 53 . . 11 318 385 133 103 . 49 . . . 1300 Absorbed by Shields 63 | . . . . . . . . . . . . . . 63 Core Remaining (%) 74 | 100 . . . 74 42 . . 11 100 . . 95 100 . Volleys Fired 135 | . 14 3 . 5 33 80 . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . Hottest 138 | . 53 53 . 79 123 138 . . . . . . . . Shots Fired 233 | . 28 6 . 10 50 138 1 . . . . . . . Gun 143 | . 21 5 . 10 27 79 1 . . . . . . . Cannon 61 | . . . . . 8 53 . . . . . . . . Launcher 29 | . 7 1 . . 15 6 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 86 | . 21 5 . 5 18 37 . . . . . . . . Thermal 118 | . . . . 5 17 95 1 . . . . . . . Explosive 29 | . 7 1 . . 15 6 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 5 5 . 3 13 19 . . . . . . . . Robot Miss Streak 8 | . 8 . . 3 3 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 207 | . 7 5 . 5 45 145 . . . . . . . . Core Hits 149 | . 19 4 . 3 38 82 . . . . . . . 3 Critical Hits 1 | . . . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Melee Attacks 73 | . . . . 4 28 40 . . 1 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . Slashing 72 | . . . . 4 28 40 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8718 | . 807 133 . 90 2603 5050 . . . . . . . 35 Guns 1734 | . 124 59 . 90 252 1209 . . . . . . . . Cannons 1164 | . . . . . 137 1027 . . . . . . . . Explosions 3173 | . 683 74 . . 1557 859 . . . . . . . . Melee 2606 | . . . . . 657 1949 . . . . . . . . Ramming 41 | . . . . . . 6 . . . . . . . 35 Kinetic 1088 | . 124 59 . 60 174 671 . . . . . . . . Thermal 1810 | . . . . 30 215 1565 . . . . . . . . Explosive 3173 | . 683 74 . . 1557 859 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2606 | . . . . . 657 1949 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 5 9 9 10 . . . . . 29 Average Corruption 6 | . . . . . 5 6 7 8 . . . . . 8 Corruption Purged 8 | . . . . . . 6 2 . . . . . . . Effects 138 | . . . . . 41 72 3 13 . . . . . 9 Message Errors 37 | . . . . . 10 16 1 6 . . . . . 4 Matter Fused 23 | . . . . . 7 12 . 3 . . . . . 1 Heat Flow Errors 15 | . . . . . 6 8 . . . . . . . 1 Energy Discharges 19 | . . . . . 5 13 . . . . . . . 1 Parts Rejected 3 | . . . . . . 2 1 . . . . . . . Data Loss (minor) 13 | . . . . . 5 5 . 3 . . . . . . Data Loss (major) 5 | . . . . . 2 3 . . . . . . . . Misfires 3 | . . . . . 1 1 1 . . . . . . . Misdirections 3 | . . . . . . . . 1 . . . . . 2 Targeting Errors 14 | . . . . . 5 9 . . . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . Overflow Damage 333 | . 32 . . . 112 189 . . . . . . . . Projectiles 29 | . . . . . . 29 . . . . . . . . Explosions 107 | . 32 . . . 60 15 . . . . . . . . Melee 197 | . . . . . 52 145 . . . . . . . . Knockbacks 10 | . . . . . . 10 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . Self-Inflicted Damage 173 | . 83 . . . 71 3 . . . . . . . 16 Shots 9 | . 4 . . . 5 . . . . . . . . . Rammed 6 | . . . . . . 1 . . . . . . . 5 Targets Rammed 6 | . . . . . . 1 . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 277 | . 24 27 . 48 233 210 . . . . . . . 277 Average Temperature 46 | . 8 13 . 24 65 69 . . . . . . . 44 Received Heat Transfer 1632 | . 18 30 . 30 684 654 . 39 . 18 . . . 159 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 6 | . . . . . . 6 . . . . . . . . Heat Transferred 3219 | . . . . 74 407 2738 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Peak Influence 825 | . 330 110 . 50 416 825 284 288 51 123 . . 136 386 Initial 279 | . . 70 . . . 189 279 198 50 24 . . 84 71 Average 221 | . 90 105 . 24 212 336 272 200 50 31 . . 116 201 Maximum Alert Level 3 | . 1 . . . 2 3 1 1 . . . . . 1 Low Security (%) 50 | . 80 100 . 100 29 29 . 79 100 100 . . 100 63 Level 1 37 | . 19 . . . 60 44 100 20 . . . . . 36 Level 2 7 | . . . . . 9 13 . . . . . . . . Level 3 4 | . . . . . . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . 1 5 13 . 2 . 1 . . 1 1 Investigation 9 | . 2 . . . 3 3 . . . 1 . . . . Extermination 5 | . . . . . . 4 . 1 . . . . . . Reinforcement 6 | . . . . . 2 1 . 1 . . . . 1 1 Assault 3 | . . . . 1 . 2 . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Distress Signals 8 | . 1 . . . 1 3 . . . . . . . 3 Communications Jammed 12 | . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . 12 Times Spotted 191 | . 18 2 . 2 38 64 5 10 . 8 10 . 2 32 Peak Tracking Total 13 | . 5 2 . 2 9 8 5 7 . 4 5 . 1 13 Tactical Retreats 24 | . . . . . 1 7 . 2 . 2 4 . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Traps Triggered 17 | . 1 . . . 3 6 . 1 . 1 . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Machines Disabled 11 | . 2 . . . 3 6 . . . . . . . . Max in Single Turn 2 | . 1 . . . 1 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Machines Accessed 21 | . 4 . 4 . 4 5 . . 1 1 . . 1 1 Terminals 14 | . 4 . . . 3 3 . . 1 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 77 | . 5 . 49 . 8 7 . . 2 3 . . 1 2 Successful 64 | . 3 . 49 . 2 4 . . 2 2 . . 1 1 Failed 13 | . 2 . . . 6 3 . . . 1 . . . 1 Catastrophic 1 | . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 5 . 1 . 4 4 . . 1 . . . . . Terminals 25 | . 5 . . . 7 5 . . 2 3 . . 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 59 | . . . 49 . 1 3 . . 2 2 . . 1 1 Record 57 | . . . 49 . . 3 . . 2 1 . . 1 1 Locate Traps 1 | . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 1 . . . . . . . . Terminals 4 | . 3 . . . 1 . . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 3 3 . . . 1 . . . 1 Full Trace Events 3 | . 1 . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . . . Total Damage 84 | . . . . . 84 . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . 2 8 Items 10 | . . . . . . . . . . . . . 2 8 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Turns Passed 9604 | . 803 69 1216 808 1814 3235 103 427 134 205 234 44 96 416 Spaces Moved 7204 | 1 442 36 762 393 715 1223 134 639 322 509 679 133 285 931 Core 257 | . . . . . . . 74 152 . . . . . 31 Treads 1362 | . . . . . 412 950 . . . . . . . . Legs 1937 | 1 442 36 762 393 303 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 520 | . . . . . . 272 60 185 . . . . . 3 Flight 3128 | . . . . . . 1 . 302 322 509 679 133 285 897 Fastest Speed 29 | 120 120 150 150 150 120 105 50 35 34 32 32 32 32 29 Average Speed 94 | 120 126 150 150 150 164 159 76 45 34 33 32 32 32 32 Slowest Speed 700 | 120 150 150 150 150 210 700 300 60 35 34 32 32 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 3 . 2 5 1 . 19 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 40 | 2 72 7 94 81 55 34 84 14 6 16 84 20 8 32 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . . . 5 . . . Spaces Dug 16 | . . . . 4 11 . . . 1 . . . . . Terrain Destroyed 166 | . 31 11 . 4 108 11 . . 1 . . . . . Melee 16 | . . . . 4 11 . . . 1 . . . . . Projectile 4 | . . . . . 1 3 . . . . . . . . AOE 146 | . 31 11 . . 96 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Total 9664 | . 664 45 835 599 1268 2323 134 770 346 541 690 133 290 1026 Wait 1840 | . 167 . 61 181 391 833 . 116 2 10 5 . 2 72 Move 7133 | . 441 35 761 392 713 1223 133 633 321 504 668 130 284 895 Hop 27 | . . . . . . . . 2 . 2 5 1 . 17 Pick Up 111 | . 15 2 3 4 27 39 . 3 8 2 2 . 2 4 Fast Attach 47 | . 3 . 1 1 5 16 . 7 2 1 4 . . 7 Attach 56 | . 3 1 1 . 14 19 . . 3 3 2 1 . 9 Detach 21 | . 1 . . . 3 7 . 2 1 1 2 1 . 3 Swap 93 | . 8 3 4 6 39 31 . . 1 . . . . 1 Drop 94 | . 12 1 4 6 14 34 1 7 7 . 2 . 2 4 Fire 135 | . 14 3 . 5 33 80 . . . . . . . . Melee 73 | . . . . 4 28 40 . . 1 . . . . . Ram 6 | . . . . . . 1 . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 1 . . . . 18 . . . 9 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 7) 804 | -10/Materials | Entered Mines 865 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 867 | -10/Mines | Discovered new exit (range 5) 873 | -10/Mines | Entered Exiles 907 | -10/Exiles | Discovered new exit (range 15) 925 | -10/Exiles | Met 8R-AWN 951 | -10/Exiles | Met EX-HEX 1036 | -10/Exiles | Met EX-DEC 1086 | -10/Exiles | Learned location of Zion (-7) 1167 | -10/Exiles | Discovered new exit (range 10) 1276 | -10/Exiles | Visited The Gauntlet 1507 | -10/Exiles | Met EX-BIN 1540 | -10/Exiles | Aligned with FarCom system 1542 | -10/Exiles | Given EX-Vault access code 1623 | -10/Exiles | Opened EX-Vault 1640 | -10/Exiles | Found Prototype Device 1651 | -10/Exiles | Identified Supersonic Drone Bay 1665 | -10/Exiles | Found Prototype Energy Cannon 1666 | -10/Exiles | Identified Latent Energy Streamer 1674 | -10/Exiles | Found Prototype Slashing Weapon 1674 | -10/Exiles | Identified Longsword +1 1714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2089 | -10/Exiles | Left Exiles lab with Longsword +1 2089 | -10/Exiles | Entered Mines 2101 | -9/Mines | Met a Derelict bent on vengeance 2239 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2359 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2623 | -9/Mines | Build established: Skirmisher 2860 | -9/Mines | Met a Derelict testing a Signal Generator 2862 | -9/Mines | Discovered new exit (range 4) 2897 | -9/Mines | Entered Materials 2897 | -8/Materials | Accompanied by 1 ally 2897 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3261 | -8/Materials | Crushed by falling debris 3664 | -8/Materials | Lost 4 parts (2n1u1w) 3675 | -8/Materials | Core integrity fell below 50% 3927 | -8/Materials | Build established: Scavenger-Mutant 4593 | -8/Materials | Destroyed 7 combat bots 4631 | -8/Materials | Discovered new exit (range 9) 4678 | -8/Materials | Build established: Scavenger-Skirmisher 4711 | -8/Materials | Entered Factory 4711 | -7/Factory | Evolved 2 slots: Utility x2 5038 | -7/Factory | Build established: Skirmisher 5908 | -7/Factory | Lost 3 parts (3u) 6029 | -7/Factory | Lost 3 parts (1n2w) 6158 | -7/Factory | Garrison activated, responded to threat 6525 | -7/Factory | Build established: Scavenger-Skirmisher 7038 | -7/Factory | Lost 3 parts (2n1w) 7493 | -7/Factory | Core integrity fell below 50% 7511 | -7/Factory | First assault squad dispatched 7544 | -7/Factory | Build established: Scavenger-Assassin 7591 | -7/Factory | Lost 3 parts (1p1n1w) 7946 | -7/Factory | Sucked down chute 7946 | -7/Factory | Entered Waste 7961 | -7/Waste | EMP discharged 7970 | -7/Waste | Spotted C-40 Crusher 7988 | -7/Waste | Build established: Skirmisher 7995 | -7/Waste | Spotted C-40 Crusher 7997 | -7/Waste | Spotted C-40 Crusher 8007 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8009 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8010 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8012 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8013 | -7/Waste | Spotted C-40 Crusher 8027 | -7/Waste | Spotted C-40 Crusher 8036 | -7/Waste | Spotted C-40 Crusher 8043 | -7/Waste | Lost 4 parts (2n2u) 8045 | -7/Waste | Discovered new exit (range 10) 8049 | -7/Waste | Entered Factory 8401 | -7/Factory | Core integrity fell below 20% 8439 | -7/Factory | System corruption reached 10% 8453 | -7/Factory | Build established: Scout 8474 | -7/Factory | Discovered new exit (range 5) 8476 | -7/Factory | Entered another Factory area 8476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8582 | -6/Factory | Discovered new exit (range 8) 8610 | -6/Factory | Entered another Factory area 8610 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8810 | -5/Factory | Discovered new exit (range 4) 8815 | -5/Factory | Entered Upper Caves 8899 | -5/Upper Caves | Ambushed by wild Derelicts 9043 | -5/Upper Caves | Discovered new exit (range 11) 9049 | -5/Upper Caves | Entered another Upper Caves area 9070 | -5/Upper Caves | Discovered new exit (range 13) 9093 | -5/Upper Caves | Entered Factory 9093 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9145 | -4/Factory | Discovered new exit (range 15) 9189 | -4/Factory | Entered Research 9189 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9407 | -3/Research | Spotted B-86 Titan 9443 | -3/Research | Lost 5 parts (3p1n1u) 9510 | -3/Research | System corruption reached 10% 9537 | -3/Research | Lost 3 parts (1p1n1u) 9566 | -3/Research | Spotted B-86 Titan 9577 | -3/Research | Core integrity fell below 50% 9597 | -3/Research | Core integrity fell below 20% 9605 | -3/Research | Destroyed by Fusion Bomb Trap Last Messages --------------- 09592_ O-16 Technician locks terminal. 09592_ Triggered Ambush Trap. 09592_ B-74 Champion emerges from a hatch in the floor. 09592_ G-67 Veteran emerges from a hatch in the floor. 09592_ S-43 Plague emerges from a hatch in the floor. 09594_ Slug penetrates Wall. 09598_ >CEOJ1JXFDUJUH|MDME>J4MIU%C/4 09598_ Slammed into S-43 Plague. 09599_ Destabilizing: Core damaged (-39). 09601_ Slammed into S-43 Plague. 09601_ Adv. System Shield destroyed. 09601_ System corrupted by crushing effect (+5). 09602_ Slammed into S-43 Plague. 09602_ Lgt. Antimatter Reactor destroyed. 09602_ Imp. Linear Gravjet destroyed. 09603_ Slammed into S-43 Plague. 09603_ Imp. Linear Gravjet destroyed. 09605_ Triggered Fusion Bomb Trap. 09605_ An explosion rips through the floor. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????#### | | ???????????????# # | | ???????????????# "# | | ???????????????# """"""" ""# | | ???????????????# ^ """""" T"# | | ???????????????# """""" ""# | | ?????????????### ""# | | ?????????????# # | | ?????????????# # | | ???????????????#BB # | | ??????????????? BB # | | ??????????????# #### | | ?????????????? # # | | ??############ ## ###### + | | ??# # ######/##/# | | ??# # # # | | ??# ! / # ]#? | | ??# # # #! * | | ??# p # # #??# | | ??# p # ###########??? | | ??########p ##### #????????????? | | ?????????# ######o #????????????? | | ?????????# bp #????????????? | | ?????????# g p #????????????? | | ?????????#s #????????????? | | ?????????# @ "T" """??????????? | | ?????????# """??????????? | | ?????????# R"??????????? | | ?????????# """#?????????? | | ?????????# "" #?????????? | | ?????????+ ####?????????? | | ?????????# ???????????? | | ?????????# ###??????????? | | ?????????# #????????????? | | ?????????# u ########????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# k#???????????????????? | | ?????????# #???????????????????? | | ?????????? #???????????????????? | | ?????????? ?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 49 Energy Capacity 640 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SigixSwarmMatrix Manual? 0 Play Time 02:32:30 Cumulative 31.9 hours Start 2021.06.07 @ 23:59:11 End 2021.06.08 @ 02:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eb3cf3e-341d-4bf5-adb9-58a53a3b424b