Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 21:06:47 Player: 3.14 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1319) 1319 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4094 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Large Storage Unit Gauss Rifle Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Structural Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating High-powered Tractor Beam Beam Rifle Pulse Rifle Pulse Rifle Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 58 | 7 10 14 13 12 2 Power 5 | 1 . 3 . 1 . Engine 5 | 1 . 3 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 2 7 1 . Treads 12 | 2 . 2 7 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 4 4 2 . Device 8 | . 2 2 2 2 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 27 | 3 7 5 2 8 2 Energy Gun 8 | 2 . . 2 4 . Energy Cannon 6 | . 4 2 . . . Ballistic Gun 6 | 1 . 2 . 1 2 Ballistic Cannon . | . . . . . . Launcher 7 | . 3 1 . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 93 99 100 66 Engine 12 | . 14 11 9 15 10 Treads 27 | . 28 21 36 30 20 Device 16 | . 13 22 13 15 10 Storage 10 | . 14 11 9 7 4 Protection 7 | . . 5 13 15 10 Energy Gun 5 | . 5 . 11 10 . Energy Cannon 8 | . 8 19 2 . . Ballistic Gun 5 | . 14 2 3 2 10 Naked Turns 25 | . . . . . 25 Heaviest Build 48 | 10 28 39 41 47 48 Greatest Support 88 | 40 40 40 80 88 88 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 12 Most Carried 15 | 4 13 15 15 15 15 Average Carried 12 | 2 9 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 13 15 15 15 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 940 | 270 69 244 157 200 . Remotely . | . . . . . . Salvage Created 1688 | 51 283 781 379 194 . Parts 105 | 2 24 43 22 14 . Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 39 | . 7 19 6 7 . Guns 15 | . 4 1 6 4 . Cannons 13 | . . 13 . . . AOE 9 | . 3 3 . 3 . Classes Destroyed 10 | 1 4 4 . 1 . Worker 1 | . 1 . . . . Builder 2 | . . 1 . 1 . Hauler 3 | . . 2 1 . . Recycler 4 | 1 1 1 1 . . Operator 2 | . 1 1 . . . Swarmer 14 | . 3 7 . 4 . Grunt 17 | . 4 7 4 2 . Brawler 1 | . . 1 . . . Sentry 6 | . . 4 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 5 | 1 4 5 3 5 . Combat Bots Only 4 | . 3 3 3 4 . Max Kills in Single Turn 4 | 1 4 2 1 3 . Gunslinging . | . . . . . . Exploded 3 | . 3 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 164 | . 32 65 23 28 16 Missed 49 | . 9 26 5 8 1 Damage Taken 2024 | . 264 465 292 354 649 Core 790 | . 43 25 18 55 649 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . . . 9 . Regen/Repaired (Parts) 169 | . . 169 . . . Core Remaining (%) 92 | 100 82 93 96 . . Volleys Fired 109 | 2 19 47 17 18 6 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 60 80 120 126 126 56 Shots Fired 203 | 4 34 91 33 29 12 Gun 102 | 4 26 5 33 22 12 Cannon 88 | . 4 84 . . . Launcher 13 | . 4 2 . 7 . Special . | . . . . . . Kinetic 38 | 2 15 5 4 . 12 Thermal 152 | 2 15 84 29 22 . Explosive 13 | . 4 2 . 7 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 2 17 16 13 8 7 Robot Miss Streak 3 | 1 3 2 2 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 142 | 2 24 68 24 15 9 Core Hits 73 | 2 13 30 15 13 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 1 . Burn 2 | . . . 1 1 . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2917 | 20 424 1336 393 552 192 Guns 1102 | 20 200 75 393 232 182 Cannons 1128 | . 36 1092 . . . Explosions 639 | . 169 150 . 320 . Melee . | . . . . . . Ramming 48 | . 19 19 . . 10 Kinetic 397 | 8 89 75 43 . 182 Thermal 1833 | 12 147 1092 350 232 . Explosive 639 | . 169 150 . 320 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 12 . . 6 Average Corruption 5 | . . 5 . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 17 . . 3 Message Errors 5 | . . 4 . . 1 Matter Fused 2 | . . 2 . . . Heat Flow Errors 3 | . . 1 . . 2 Energy Discharges 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 6 | . . 6 . . . Data Loss (major) 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 49 | . 49 . . . . Projectiles . | . . . . . . Explosions 49 | . 49 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . 30 . . 49 4 Shots 3 | . 1 . . 2 . Rammed 8 | . 1 4 . . 3 Targets Rammed 9 | . 2 4 . . 3 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 200 | 20 52 125 111 12 200 Average Temperature 33 | 15 18 19 35 6 100 Received Heat Transfer 429 | . 90 114 171 54 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 8 | . . 5 2 1 . Heat Transferred 4049 | 25 324 2294 851 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 389 | 5 206 389 315 194 10 Initial 163 | . 3 11 163 11 10 Average 144 | . 85 215 196 113 10 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 69 | 100 84 38 56 100 100 Level 1 30 | . 15 61 43 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 . 4 . Investigation 3 | . 1 1 . 1 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 9 26 11 8 6 Peak Tracking Total 6 | . 5 4 5 5 6 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 5 | . 1 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 13 | . 5 4 2 2 . Terminals 11 | . 5 3 2 1 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 12 12 5 5 . Successful 12 | . 5 5 1 1 . Failed 22 | . 7 7 4 4 . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 22 | . 7 5 5 5 . Terminals 26 | . 12 7 5 2 . Fabricators 3 | . . . . 3 . Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 1 1 1 . Record 1 | . . 1 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 1 . . . Used 2 | . 1 1 . . . Hacking Detections 12 | . 5 4 1 2 . Full Trace Events 3 | . . 2 . 1 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2360 | 96 559 706 440 473 86 Spaces Moved 1164 | 50 294 293 219 250 58 Core 36 | 3 . . . . 33 Treads 1128 | 47 294 293 219 250 25 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 156 | 153 160 160 160 160 97 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 63 32 27 6 53 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 29 | . 10 . . 19 . Terrain Destroyed 60 | . 17 12 . 31 . Melee . | . . . . . . Projectile . | . . . . . . AOE 60 | . 17 12 . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1512 | 62 347 449 282 297 75 Wait 86 | . 13 55 10 4 4 Move 1160 | 49 293 292 218 250 58 Hop . | . . . . . . Pick Up 47 | 4 8 18 10 6 1 Fast Attach 16 | 6 2 5 2 1 . Attach 7 | . . 2 3 2 . Detach 1 | . 1 . . . . Swap 35 | 1 8 7 8 9 2 Drop 42 | . 1 19 14 7 1 Fire 109 | 2 19 47 17 18 6 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 6 | . 2 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 7) 252 | -10/Materials | Discovered new exit (range 8) 348 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Repaired Lgt. Treads 813 | -9/Materials | Repaired Lgt. Treads 1281 | -9/Materials | Discovered new exit (range 16) 1357 | -9/Materials | System corruption reached 10% 1362 | -9/Materials | Entered another Materials area 1362 | -8/Materials | Evolved 2 slots: Propulsion x2 1748 | -8/Materials | Discovered new exit (range 16) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1954 | -7/Factory | Build established: Scavenger-Mutant 1980 | -7/Factory | Identified exit to Storage 1980 | -7/Factory | Identified exit to Lower Caves 2275 | -7/Factory | Sucked down chute 2275 | -7/Factory | Entered Waste 2290 | -7/Waste | EMP discharged 2318 | -7/Waste | Spotted C-40 Crusher 2323 | -7/Waste | Spotted C-40 Crusher 2333 | -7/Waste | Spotted C-40 Crusher 2336 | -7/Waste | Released all parts (13) 2336 | -7/Waste | Spotted C-40 Crusher 2338 | -7/Waste | Spotted C-40 Crusher 2346 | -7/Waste | Spotted C-40 Crusher 2357 | -7/Waste | Core integrity fell below 50% 2360 | -7/Waste | Core integrity fell below 20% 2361 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02336_ Released Gauss Rifle. 02336_ Released Imp. Heat Sink. 02336_ Released Lgt. Treads. 02336_ Released Imp. Light Armor Plating. 02336_ Released Imp. Heat Sink. 02336_ Released Lrg. Storage Unit. 02336_ Released Hvy. Ion Engine. 02336_ Released Lgt. Treads. 02336_ Released Imp. Weapon Shielding. 02336_ Released Lgt. Deuterium Engine. 02336_ Released Med. Treads. 02336_ Released Gauss Rifle. 02339_ Med. Treads crushed. 02343_ Dropped Pulse Rifle. 02344_ Acquired Lrg. Storage Unit. 02345_ Pulse Rifle crushed. 02347_ Imp. Light Armor Plating crushed. 02347_ Gauss Rifle crushed. 02353_ Slammed into C-40 Crusher. 02361_ BEWH1ZHQIPX&7EBF21TFVJH3N,ST/>/ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???? ???????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ?### #??????# #????????????????????????????? | | ?# #??????# #????????????????????????????? | | ?# #??????# #????????????????????????????? | | ?? #??????# #????????????????????????????? | | ??? #??????# #???????????#????????????????? | | ???# #??????# #?????????? #????????????????? | | ???# #??????# #????????? #????????????????? | | ???# #??????# #???????? #????????????????? | | ???# #??????# #??????? #????????????????? | | ?### ######## ######## #????????????????? | | ?# [ ![!!* CC CC CC #????????????????? | | ?# =!! ! CC CC CC #????????????????? | | ?# *[=[= CCCC@CC #????????????????? | | ?# [*!!! CCCC CC #????????????????? | | ?### ######## ######## #????????????????? | | #??# #??????# #??????? #????????????????? | | #??# #??????# ! #???????? #????????????????? | | #??# #??????# #???????? #????????????????? | | #### #??????# #????????? #????????????????? | | #??????# #?????????? ????????????????? | | #??????# #?????????? ???????????????? | | ! #??????# #??????????? ??????????????? | | #??????# #???????????? ?????????????? | | #### #??????# #????????????????????????????? | | #??# #??????? ?????????????????????????????? | | #??# #???????? ??????????????????????????????? | | #??# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaShrapnelPendant Manual? 0 Play Time 00:16:40 Cumulative 900.5 hours Start 2024.07.02 @ 20:50:39 End 2024.07.02 @ 21:06:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1423 Rogue 1423 Adventurer 0 Explorer 0 Win Type - Total 86 Types 52/1/14/14/4/0/0/1/0 Lore% 91 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4e49501-c176-4c63-95a1-a8336db60e88