Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 20:23:33 Player: ~Hale4 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (774) 774 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5154 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Triangulator Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Deuterium Engine High-capacity Storage Unit Triangulator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Triangulator Enhanced Optical Array Hardened Light Armor Plating Hacking Suite System Backup Module > --- WEAPON ----------- Heavy Laser Force Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine High-capacity Storage Unit Triangulator Heavy Rocket Launcher [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 1 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 48 | 6 . . 3 1 8 14 6 . 10 Power 7 | 1 . . . . . 3 . . 3 Engine 6 | 1 . . . . . 2 . . 3 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . . 1 2 2 2 . . Treads 4 | . . . . . 2 2 . . . Leg 2 | . . . . . . . 2 . . Wheel 3 | 2 . . . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 . . 3 . 3 1 1 . 3 Device 4 | . . . 1 . . 1 . . 2 Storage 4 | 1 . . 2 . 1 . . . . Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . . . . 3 8 3 . 4 Energy Gun 6 | . . . . . . 3 1 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 . . . . 3 4 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . . Parts Lost 17 | . . . . . . 2 1 . 14 Power 3 | . . . . . . . . . 3 Propulsion 3 | . . . . . . . . . 3 Utility 4 | . . . . . . 1 1 . 2 Weapon 7 | . . . . . . 1 . . 6 Highest Loss Streak 9 | . . . . . . 1 1 . 9 Average Slot Usage (%) 83 | . 85 85 93 92 86 86 76 84 86 Engine 10 | . 14 14 14 14 9 12 7 7 11 Core 3 | . . . . . . 2 7 7 . Treads 8 | . . . . . 18 15 14 . . Leg 2 | . . . . . . . . 15 12 Wheel 10 | . 28 28 28 21 9 7 7 7 5 Device 9 | . . . 8 14 9 9 7 7 12 Storage 8 | . 14 14 14 14 9 7 7 7 6 Processor 1 | . . . . . . . . . 5 Hackware 1 | . . . . . . . . 7 6 Protection 7 | . . . . . 14 14 7 7 5 Energy Gun 5 | . . . . . . 2 6 7 10 Ballistic Gun 11 | . 28 28 28 28 18 10 6 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 13 13 13 49 49 63 75 69 60 72 Greatest Support 40 | 26 26 26 26 28 40 28 28 28 33 Greatest Overweight (x) 20 | . . . 1 1 1 2 2 2 20 Average Overweight (x) 1 | . . . . 1 1 2 2 2 2 Largest Inventory Capacity 20 | 6 6 6 12 12 20 12 12 12 12 Average Capacity 11 | 5 6 6 6 12 12 12 12 12 12 Most Carried 11 | 3 4 5 6 10 7 11 11 5 8 Average Carried 7 | 2 3 4 5 7 5 8 9 5 7 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 Final Carried 11 | 3 4 5 6 8 6 11 5 5 3 Class Distribution -------------------- 82% | Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 862 | 167 . 60 . 58 50 327 92 . 108 Remotely . | . . . . . . . . . . Salvage Created 851 | . . 41 . . 50 377 119 . 264 Parts 53 | . . 5 . . 3 17 7 . 21 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 20 | . . 3 . . 1 6 5 . 5 Guns 16 | . . 3 . . 1 6 2 . 4 AOE 4 | . . . . . . . 3 . 1 Classes Destroyed 7 | . . 1 . . 1 5 . . . Builder 2 | . . . . . . 1 . . 1 Recycler 2 | . . . . . . 1 . . 1 Swarmer 11 | . . 3 . . . . 4 . 4 Grunt 2 | . . . . . . 2 . . . Sentry 3 | . . . . . 1 1 1 . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . 2 . . 1 Best Kill Streak 5 | . . 3 . . 1 2 5 . 5 Combat Bots Only 5 | . . 3 . . 1 1 5 . 3 Max Kills in Single Turn 3 | . . 2 . . 1 2 3 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . . . 3 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 3584 | . 105 52 . 36 87 848 329 16 2111 Core 965 | . 21 8 . 12 . 16 41 . 867 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 83 100 . . 91 . Volleys Fired 74 | . . 2 . . 3 31 13 . 25 Largest 3 | . . 2 . . 2 2 2 . 3 Hottest 177 | . . 40 . . 45 149 92 . 177 Shots Fired 153 | . . 4 . . 6 58 20 . 65 Gun 143 | . . 4 . . 6 50 19 . 64 Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 Special 8 | . . . . . . 8 . . . Kinetic 70 | . . 4 . . 6 28 13 . 19 Thermal 76 | . . . . . . 25 6 . 45 Explosive 2 | . . . . . . . 1 . 1 Electromagnetic 5 | . . . . . . 5 . . . Robot Hit Streak 12 | . . 3 . . 6 5 11 . 12 Robot Miss Streak 23 | . . 1 . . 1 3 3 . 23 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 85 | . . 3 . . 5 38 14 . 25 Core Hits 49 | . . 3 . . 2 19 8 . 17 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2280 | . . 33 . . 61 979 540 . 667 Guns 1362 | . . 33 . . 61 620 231 . 417 Cannons . | . . . . . . . . . . Explosions 748 | . . . . . . 226 309 . 213 Melee . | . . . . . . . . . . Ramming 50 | . . . . . . 13 . . 37 Kinetic 702 | . . 33 . . 61 372 137 . 99 Thermal 996 | . . . . . . 584 94 . 318 Explosive 522 | . . . . . . . 309 . 213 Electromagnetic 10 | . . . . . . 10 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . 13 10 4 5 Average Corruption 5 | . 1 1 1 1 . 9 6 4 2 Corruption Purged 9 | . . . . . . 3 6 . . Effects 85 | . . . 2 . . 32 46 . 5 Message Errors 25 | . . . 2 . . 4 17 . 2 Matter Fused 15 | . . . . . . 4 10 . 1 Heat Flow Errors 10 | . . . . . . 3 6 . 1 Energy Discharges 8 | . . . . . . 2 5 . 1 Data Loss (minor) 8 | . . . . . . 4 4 . . Data Loss (major) 4 | . . . . . . 2 2 . . Misfires 3 | . . . . . . 1 2 . . Alerts 1 | . . . . . . 1 . . . Misdirections 3 | . . . . . . 3 . . . Targeting Errors 8 | . . . . . . 8 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 145 | . . . . . . 103 . . 42 Projectiles 7 | . . . . . . 7 . . . Explosions 138 | . . . . . . 96 . . 42 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . 101 . . 79 Shots 2 | . . . . . . 1 . . 1 Rammed 2 | . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1008 | . . . . . 46 481 282 . 1008 Average Temperature 228 | . . . . . 27 189 115 . 385 Received Heat Transfer 426 | . 57 . . . 27 144 72 . 126 Effects 51 | . . . . . . 14 . . 37 Shutdowns 18 | . . . . . . 6 . . 12 Energy Bleed 3 | . . . . . . . . . 3 Interference 6 | . . . . . . 3 . . 3 Matter Decay 5 | . . . . . . 2 . . 3 Short Circuit 10 | . . . . . . 3 . . 7 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1583 | . . . . . . 769 185 . 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 217 | . 19 77 . . 61 217 . . 105 Initial 27 | . . 7 . . 1 27 . . . Average 27 | . 11 46 . . 18 53 . . 17 Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 . 100 100 93 . . 100 Level 1 1 | . . . . . . 6 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . . 7 . . 2 Investigation 2 | . . . . . . 2 . . . Extermination 4 | . . . . . . 3 . . 1 Reinforcement 3 | . . . . . . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 39 | . 2 3 . . 1 8 9 2 14 Peak Tracking Total 5 | . 2 3 . . 1 4 4 3 5 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 2 | . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 7 | . 1 . . 2 2 1 . . 1 Terminals 6 | . 1 . . 1 2 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 19 | . 4 . . 3 7 3 . . 2 Successful 13 | . 2 . . 3 4 3 . . 1 Failed 6 | . 2 . . . 3 . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 18 | . 4 . . 2 7 3 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 2 . . 3 4 3 . . 1 Record 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . Open Door 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . 1 1 1 . . 1 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 35 | . . 35 35 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 4909 | 68 37 127 407 267 269 830 1771 40 1093 Spaces Moved 2369 | 62 40 118 397 195 128 472 510 34 413 Core 14 | 6 . . . . . . . . 8 Treads 128 | . . . . . 128 . . . . Legs 12 | . . . . . . . . . 12 Wheels 2215 | 56 40 118 397 195 . 472 510 34 393 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 180 120 120 120 120 Average Speed 116 | 86 90 90 90 105 180 120 120 120 135 Slowest Speed 1050 | 90 90 90 100 110 180 120 120 120 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 14 34 77 43 16 13 63 4 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 58 | . . . . . . 29 19 . 10 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 58 | . . . . . . 29 19 . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 4359 | 76 40 134 443 257 162 667 1651 33 896 Wait 1806 | . . 14 38 57 17 130 1116 . 434 Move 2360 | 61 39 117 396 194 127 471 509 33 413 Hop . | . . . . . . . . . . Pick Up 46 | 9 1 1 4 3 4 14 1 . 9 Fast Attach . | . . . . . . . . . . Attach 29 | 6 . . 1 1 5 7 1 . 8 Detach 1 | . . . . . 1 . . . . Swap 19 | . . . 2 . 3 7 5 . 2 Drop 22 | . . . 2 2 2 6 6 . 4 Fire 74 | . . 2 . . 3 31 13 . 25 Melee . | . . . . . . . . . . Ram 2 | . . . . . . 1 . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 14) 106 | -10/Materials | Entered Mines 112 | -10/Mines | Learned Materials emergency access door positions 215 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 215 | -10/Mines | Discovered new exit (range 5) 233 | -10/Mines | Entered Exiles 233 | -10/Exiles | Accompanied by 2 allies 256 | -10/Exiles | Met 8R-AWN 263 | -10/Exiles | Led the pair of lost Derelicts to a safe place 308 | -10/Exiles | Met EX-HEX 317 | -10/Exiles | Build established: Mutant 361 | -10/Exiles | Met EX-BIN 373 | -10/Exiles | Aligned with FarCom system 374 | -10/Exiles | Given EX-Vault access code 395 | -10/Exiles | Opened EX-Vault 400 | -10/Exiles | Found Prototype Device 401 | -10/Exiles | Identified Cloak of Protection 421 | -10/Exiles | Warned to stay clear of 0b10 Research branches 447 | -10/Exiles | Met EX-DEC 518 | -10/Exiles | Visited The Gauntlet 627 | -10/Exiles | Discovered new exit (range 15) 640 | -10/Exiles | Left Exiles lab with Cloak of Protection 640 | -10/Exiles | Entered Mines 763 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 892 | -9/Mines | Discovered new exit (range 14) 895 | -9/Mines | Learned Materials trap positions 907 | -9/Mines | Entered Materials 907 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 908 | -8/Materials | Loaded intel: 26 trap records 1170 | -8/Materials | Discovered new exit (range 4) 1176 | -8/Materials | Entered Factory 1176 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1177 | -7/Factory | Identified exit to Lower Caves 1642 | -7/Factory | System corruption reached 10% 1814 | -7/Factory | Identified exit to Storage 1814 | -7/Factory | Identified exit to Factory 2006 | -7/Factory | Entered Lower Caves 2106 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2452 | -7/Lower Caves | Learned 4 Factory zone layouts 3772 | -7/Lower Caves | Discovered new exit (range 5) 3777 | -7/Lower Caves | Entered another Lower Caves area 3779 | -7/Lower Caves | Discovered exit to Factory (range 12) 3817 | -7/Lower Caves | Entered Factory 3817 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4226 | -6/Factory | Build established: Skirmisher 4849 | -6/Factory | Core integrity fell below 50% 4891 | -6/Factory | Lost 9 parts (2p3n1u3w) 4897 | -6/Factory | Core integrity fell below 20% 4910 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04899_ U-05 Engineer lays Concrete. 04900_ K-01 Serf cleans the Manufacturing Mainframe. 04901_ U-05 Engineer lays Concrete. 04901_ Slug penetrates Wall. 04901_ K-01 Serf collects debris. 04903_ U-05 Engineer lays Concrete. 04904_ Slug penetrates Wall. 04904_ Imp. Deuterium Engine destroyed. 04904_ Slug penetrates Wall. 04904_ K-01 Serf cleans the Manufacturing Mainframe. 04905_ U-05 Engineer builds a Wall. 04905_ K-01 Serf collects debris. 04907_ U-05 Engineer lays Concrete. 04907_ K-01 Serf cleans the Manufacturing Mainframe. 04907_ Slug penetrates Wall. 04908_ K-01 Serf collects debris. 04909_ U-05 Engineer lays Concrete. 04909_ Slug penetrates Wall. 04910_ U-05 Engineer lays Concrete. 04910_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # %= #????????""" "" ???????? | | """" # ###"" ""#! #??????? """ """#??????? | | # #?#""F""# #??????? """ S"####???? | | """" # #?# """ # #?????? "" + ????? | | # #?####### = #?????? "" #???? ? | | ########+#######???# %!#????? # | | ??# #???# * #????? / ?? | | ??# #???# #???? #??????? | | ??# """""" #???# #####[ [ #??????? | | ??# """""" #???# w +*! #??????? | | ??# """""" #???# #####= #??????? | | ??# """""" #???# % #????#############??????? | | ??# #???# " #???????????????????????? | | ??# """""" #???# #???????????????????????? | | ??# """""" #???# #???????????????????????? | | ??# """""" #???# #???????????????????????? | | ??# """""" #???# #???????????????????????? | | ??# #???# ### #?????????????????? | | ??##############???# ??????????? | | ???????????????????##*= #### #?????????????????? | | ????????????????????#%! #########????????????????? | | ????????????????????#= # ????????????????? | | ???????????????????## # """" ????????????????? | | ???????????????????# # """" "???????????????? | | ???????????????????# h# """" ""??????????????? | | ???????????????????# @ """ """?????????????? | | ???????????????????# h[ k + ?????????? | | ???????????????????# uk# [! #??????????? | | ???????????????????# u # [ #??????????? | | ???????????????????## # #??????????? | | ???????????????????## h # #??????????? | | ???????????????????## # Y #??????????? | | ???????????????????? ##########+####??????????? | | ??????????????????? #?????????? ????????????? | | ?????????????????? ???????????? ???????????? | | ????????????????? ????????????? ???????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????????w??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 375 Resistance: EM 20 Melee Speed Boost 20 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedFocalGun Manual? 0 Play Time 00:41:36 Cumulative 17.8 hours Start 2020.09.19 @ 19:38:34 End 2020.09.19 @ 20:23:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 149d9068-d0da-48bc-ac3b-333647da50ba