Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.15 @ 23:02:16 Player: NM-Z Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (299) 1495 Value Destroyed (13059) 13059 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (7087) 7087 TOTAL SCORE: 30181 Bonus ------- High Alert Combat Kills 2152 Follower Combat Kills 552 Entered Garrisons 1400 Used RIF Installer 3000 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Launcher Guidance Computer Improved Launcher Guidance Computer Relay Coupler [Brawler] (32) Relay Coupler [Hunter] (25) Relay Coupler [Hunter] (21) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Compact Wheel Relay Coupler [NC] (40) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Siege Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Transport Network Coupler Heavy Armor Plating Heavy Armor Plating Heavy Reactive Plating Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Gamma Rifle Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun Advanced Remote Datajack Vibroblade [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Slots Evolved 14 | . . . 2 . 2 2 . . . 2 . . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . 1 1 . . . . . . . . Utility 9 | . . . 1 . 2 2 . . . 1 . . . 1 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 440 | 6 5 13 43 . 49 38 20 8 13 7 11 16 7 48 8 28 18 3 . 32 60 7 . Power 48 | 1 . 3 3 . 8 3 4 . 1 . . 1 . 4 1 1 2 1 . 6 8 1 . Engine 14 | 1 . 3 3 . 1 1 3 . . . . . . 1 . . . . . 1 . . . Core 14 | . . . . . 7 2 1 . 1 . . 1 . 2 . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . 1 1 1 2 1 . 5 8 1 . Propulsion 116 | 2 . 3 14 . 15 7 5 2 3 2 5 4 . 15 . 6 3 2 . 12 15 1 . Treads 40 | 2 . . 7 . 6 5 5 1 3 2 . . . . . . . . . 8 1 . . Leg 21 | . . . . . 5 1 . 1 . . 5 4 . . . . . . . 2 3 . . Wheel 16 | . . 3 7 . 3 1 . . . . . . . . . . 1 . . . . 1 . Hover 28 | . . . . . . . . . . . . . . 15 . 6 2 2 . . 3 . . Flight 11 | . . . . . 1 . . . . . . . . . . . . . . 2 8 . . Utility 112 | 1 2 . 8 . 11 9 1 3 3 2 1 5 2 16 2 8 9 . . 6 21 2 . Device 27 | . . . . . . 2 . 1 1 . 1 1 . 6 1 3 3 . . 1 5 2 . Storage 26 | 1 2 . 4 . 5 . . . . 1 . 1 . 2 . 2 2 . . . 6 . . Processor 9 | . . . . . . 1 . . . . . 1 . 2 . . 1 . . 1 3 . . Hackware 16 | . . . . . . . . . . . . 1 2 1 1 2 3 . . . 6 . . Protection 34 | . . . 4 . 6 6 1 2 2 1 . 1 . 5 . 1 . . . 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 3 7 18 . 15 19 10 3 6 3 5 6 5 13 5 13 4 . . 8 16 3 . Energy Gun 14 | . . . 1 . 3 . . . . 1 . . . . 2 2 . . . 2 3 . . Energy Cannon 8 | . . . 1 . . 3 . . 1 . . 1 . 1 . 1 . . . . . . . Ballistic Gun 76 | 2 2 4 13 . 10 8 5 2 3 2 3 3 1 6 . 6 . . . . 5 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 25 | . 1 3 2 . 2 2 4 . 2 . 2 . 1 3 . . . . . . 3 . . Special Weapon 10 | . . . . . . . . . . . . . 2 . 2 1 2 . . 2 . 1 . Impact Weapon 11 | . . . . . . 5 1 1 . . . 2 1 1 . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon 16 | . . . . . . . . . . . . . . 2 1 3 2 . . 2 5 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 4 . 4 . 1 . . . . 1 . 4 1 . 1 . . 4 . 1 . Parts Lost 138 | . . 6 3 . 8 8 1 3 3 2 2 2 3 14 2 18 . 5 4 9 29 14 2 Power 18 | . . 2 . . . 2 1 . . . . 1 . 3 . 1 . 1 1 1 3 2 . Propulsion 44 | . . 3 . . 3 1 . 1 1 1 2 . 2 3 1 8 . 1 1 2 8 6 . Utility 48 | . . . 1 . 2 5 . 2 1 1 . 1 . 5 1 5 . 3 2 5 9 3 2 Weapon 28 | . . 1 2 . 3 . . . 1 . . . 1 3 . 4 . . . 1 9 3 . Highest Loss Streak 12 | . . 3 2 . 2 3 1 2 2 1 2 1 2 7 1 10 . 5 4 4 12 6 2 Average Slot Usage (%) 88 | . 99 95 96 100 99 92 98 98 97 91 92 95 90 90 85 66 62 72 69 64 69 78 31 Engine 3 | . 14 14 10 11 1 3 6 . . . . . . 2 . . . . . . . . . Core 2 | . . . . . 7 3 . 7 7 6 6 5 6 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 3 4 4 4 6 5 5 . Treads 11 | . 28 8 23 33 13 4 20 20 21 25 13 . . . . . . . . 13 . . . Leg 4 | . . . . . 12 11 . 1 . . 7 26 24 . . . . . . . 2 . . Wheel 2 | . . 16 7 . 1 3 1 . . . . . . . . . 1 5 5 . . 1 . Hover 4 | . . . . . . . . . . . . . . 22 25 16 8 14 13 4 7 . . Device 3 | . . . . . . 1 . 2 2 . 4 6 . 9 10 5 10 15 14 2 3 9 3 Storage 23 | . 27 28 30 33 29 30 30 30 30 25 26 25 26 22 21 17 3 5 5 3 6 4 . Processor 4 | . . . . . . 4 7 7 7 6 6 12 13 6 5 5 6 5 5 6 13 13 9 Hackware 2 | . . . . . . . . . . . . . 7 5 1 7 16 10 10 8 6 19 18 Protection 6 | . . . 1 . 15 13 15 11 11 12 13 4 . 2 5 2 . . . 8 1 . . Ballistic Gun 11 | . 27 27 19 22 17 10 13 14 9 8 9 9 5 5 . 2 . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 3 4 1 4 5 5 4 1 2 . Naked Turns 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . Heaviest Build 128 | 11 40 41 62 62 86 97 89 82 85 98 103 99 78 98 104 102 40 40 39 128 47 39 6 Greatest Support 203 | 40 40 40 66 66 66 51 60 60 60 80 70 80 80 97 97 104 48 48 48 203 75 42 16 Greatest Overweight (x) 25 | . . 4 11 . 25 4 4 1 2 1 4 1 1 1 1 6 2 2 1 1 4 2 . Average Overweight (x) . | . . 1 1 . 1 1 1 1 1 . 1 . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 22 22 28 28 28 28 28 28 28 28 28 28 28 28 10 10 10 10 4 4 4 Average Capacity 21 | 5 15 16 20 22 23 28 28 28 28 27 28 27 28 27 28 22 7 10 10 9 4 4 4 Most Carried 28 | 1 8 16 22 22 28 28 28 28 28 28 28 28 28 28 28 28 10 10 10 10 4 4 4 Average Carried 20 | . 6 12 19 22 22 26 27 28 27 27 28 27 27 26 23 21 5 9 10 8 3 3 3 Final Capacity 28 | 6 16 16 22 22 28 28 28 28 28 28 28 28 28 28 28 10 10 10 10 4 4 4 4 Final Carried 28 | 1 8 16 22 22 28 28 28 28 28 28 28 28 27 23 28 10 10 10 10 4 4 3 4 Class Distribution -------------------- 49% | Hauler-Mutant 24% | Scavenger-Mutant 13% | Bothacker-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Bothacker-Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Matter Collected 9800 | 266 167 502 1227 . 1208 1164 599 325 360 267 282 236 109 843 161 319 319 45 . 292 1010 99 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13427 | 88 342 179 1320 . 1475 1543 645 528 457 324 394 220 154 1320 80 635 383 110 . 1355 1574 301 . Parts 701 | 2 25 1 94 . 80 86 31 30 22 17 28 10 5 69 2 21 20 13 . 70 67 8 . Haulers Intercepted 14 | . . . 5 . 5 1 . . . . . . . 1 . . 1 . . 1 . . . Recyclers Shooed 5 | . 1 . 2 . . 1 . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . . 12 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Combat Hostiles Destroyed 251 | . 10 10 26 . 30 29 18 10 11 5 10 3 5 24 1 9 3 2 . 14 29 2 . Melee 37 | . . . . . 1 . . . . . . . . 8 1 2 3 2 . 14 4 2 . Guns 139 | . 6 8 21 . 24 19 11 10 4 4 6 3 2 7 . 4 . . . . 10 . . Cannons 6 | . . . . . . 4 . . 1 1 . . . . . . . . . . . . . AOE 65 | . 4 2 5 . 5 5 7 . 6 . 4 . 3 9 . . . . . . 15 . . Classes Destroyed 16 | 1 3 1 4 . 2 1 3 1 . . . . . . . . . . . . . . . Worker 18 | . . . 2 . . 6 . . . . . 3 . 2 . . 1 . . 2 . 2 . Builder 9 | . 2 . . . 2 1 . . . . . . . 2 . . 2 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 5 . 5 1 . . . . . . . 1 . . 1 . . 1 . . . Recycler 8 | 1 . 1 2 . 1 . . . . . . . . 1 . . . . . 1 . 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . 4 . 1 . . . . . . . . . . . 1 . . . . . . Swarmer 59 | . 3 . 14 . 11 4 4 . . . 4 . 3 5 . . . . . . 11 . . Grunt 96 | . 7 1 3 . 11 11 7 8 5 3 5 2 1 8 . 7 . . . 1 14 2 . Brawler 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Sentry 46 | . . . 9 . 7 9 2 2 2 1 . . . 5 . . 1 . . 6 2 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 2 . 2 . 1 . . . 1 . . . . 2 1 . . Programmer 25 | . . . . . . 4 . . . 1 . 1 1 6 . 2 2 2 . 5 1 . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 7 3 8 . 8 6 5 4 7 2 5 2 3 5 1 2 3 2 . 4 9 3 . Combat Bots Only 9 | . 5 3 4 . 7 5 5 4 7 2 5 2 3 5 1 2 2 2 . 4 9 1 . Max Kills in Single Turn 5 | 1 3 1 3 . 3 3 3 1 3 1 2 1 2 5 1 1 1 1 . 1 3 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . 3 1 3 . 3 2 3 . 3 . 2 . 2 4 . . . . . . 3 . . Melee 1 | . . . . . 1 . . . . . . . . 1 1 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 12-ASH (-3/Research) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Damage Taken 26535 | . 179 912 999 16 2279 3004 799 752 307 667 613 337 686 3231 369 2616 114 382 245 3490 3254 1083 201 Core 3919 | . 22 154 179 7 229 276 42 28 24 20 71 20 95 593 39 622 66 79 48 202 648 343 112 Absorbed by Shields 99 | . . . . . . . 4 . . . . . . . . 45 . . . . 50 . . Core Remaining (%) 53 | 100 . 29 . 53 58 . . . 47 . . . 75 40 . . . . 25 . . . . Volleys Fired 792 | 1 17 39 108 . 119 126 43 45 19 27 38 16 15 44 8 42 6 . . 2 69 8 . Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 2 1 . . 1 2 1 . Hottest 188 | 40 50 50 50 . 68 102 64 50 94 94 64 50 53 81 88 120 40 . . 40 188 50 . Shots Fired 1457 | 2 34 78 209 . 235 235 84 81 39 54 55 32 19 77 8 80 6 . . 2 119 8 . Gun 1327 | 2 31 68 206 . 230 200 75 81 30 52 52 32 11 66 6 74 . . . . 104 7 . Cannon 32 | . . . . . . 24 . . 2 2 . . . 1 . 3 . . . . . . . Launcher 78 | . 3 10 3 . 5 11 9 . 7 . 3 . 2 10 . . . . . . 15 . . Special 20 | . . . . . . . . . . . . . 6 . 2 3 6 . . 2 . 1 . Kinetic 1270 | 2 31 68 206 . 219 207 75 81 30 52 52 32 11 66 . 52 . . . . 79 7 . Thermal 32 | . . . . . . . . . . . . . . . 6 . . . . 1 25 . . Explosive 78 | . 3 10 3 . 5 11 9 . 7 . 3 . 2 10 . . . . . . 15 . . Electromagnetic 58 | . . . . . 11 17 . . 2 2 . . . 1 . 25 . . . . . . . Robot Hit Streak 43 | 1 17 5 12 . 21 43 14 19 8 19 7 25 15 10 4 13 7 . . 9 8 10 . Robot Miss Streak 6 | . 2 5 3 . 6 4 4 3 1 2 3 1 2 3 1 2 . . . . 6 2 . Penetration Max 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Secondary Targets 11 | . . . . . 2 1 1 3 . . . . . 3 . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . . . . 1 . . . . . . 1 . . Shots Hit Robots 1161 | 1 23 42 142 . 170 162 59 65 28 44 37 32 16 84 10 68 21 6 . 59 81 11 . Core Hits 603 | 1 19 19 57 . 67 72 38 26 23 16 24 10 9 60 2 18 9 3 . 37 86 7 . Critical Hits 28 | . . 1 3 . 1 4 2 . . . . . . 4 . 6 2 . . 2 2 1 . Critical Kills 13 | . . 1 . . 1 2 1 . . . . . . 2 . 1 1 . . 2 1 1 . Critical Parts Destroyed 13 | . . . 2 . . 2 1 . . . . . . 2 . 4 1 . . . 1 . . Melee Attacks 279 | . . . 8 . . 20 2 2 . . . 3 7 46 11 32 27 12 2 67 21 19 . Impact 35 | . . . . . . 20 2 2 . . . 3 7 1 . . . . . . . . . Slashing 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Piercing 236 | . . . . . . . . . . . . . . 45 11 32 27 12 2 67 21 19 . Sneak Attacks 25 | . . . . . . 1 . . . . . 3 . 2 4 . 7 . . 5 . 3 . Combat Hostiles 9 | . . . . . . . . . . . . . . . 4 . 3 . . 2 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 33805 | 15 473 778 2152 . 3182 3948 1777 1143 1345 784 998 740 372 3793 598 1699 1048 253 . 2766 5314 627 . Guns 16580 | 15 274 407 1859 . 2685 2513 874 1143 412 735 577 444 230 1078 133 1584 . . . . 1523 94 . Cannons 629 | . . . . . . 526 . . 32 49 . . . . . 22 . . . . . . . Explosions 8236 | . 199 371 269 . 481 743 903 . 901 . 421 . 142 1456 . . . . . . 2350 . . Melee 8297 | . . . 24 . . 135 . . . . . 296 . 1259 465 93 1048 253 . 2750 1441 533 . Ramming 47 | . . . . . 16 31 . . . . . . . . . . . . . . . . . Kinetic 15611 | 15 274 407 1859 . 2563 2660 874 1143 412 735 577 444 230 1078 . 1142 . . . . 1104 94 . Thermal 568 | . . . . . . . . . . . . . . . 133 . . . . 16 419 . . Explosive 8236 | . 199 371 269 . 481 743 903 . 901 . 421 . 142 1456 . . . . . . 2350 . . Electromagnetic 1046 | . . . . . 122 379 . . 32 49 . . . . . 464 . . . . . . . Impact 525 | . . . . . . 135 . . . . . 296 . 94 . . . . . . . . . Slashing 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . Piercing 7748 | . . . . . . . . . . . . . . 1165 465 93 1048 253 . 2750 1441 533 . Highest Corruption 19 | . . . . . . 7 11 11 9 1 1 3 4 19 2 2 2 7 7 11 12 12 12 Average Corruption 5 | . . . . . . 5 8 10 9 1 1 1 3 5 1 2 2 6 7 7 11 12 12 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Effects 312 | . . . . . . 35 40 35 17 . 2 8 7 38 2 5 11 13 1 8 73 14 3 Message Errors 49 | . . . . . . 4 6 2 3 . . 2 1 8 . 3 5 2 . 2 10 1 . Matter Fused 50 | . . . . . . 5 7 8 8 . . 2 4 4 . . . 1 . 1 6 3 1 Heat Flow Errors 34 | . . . . . . 4 3 5 2 . . 1 . 4 . . 2 3 . 2 6 2 . Energy Discharges 36 | . . . . . . 6 7 4 1 . . 1 2 2 2 . 2 1 . 1 7 . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Data Loss (minor) 25 | . . . . . . 3 1 . 1 . 1 2 . 4 . 1 1 1 1 . 7 1 1 Data Loss (major) 5 | . . . . . . . 3 . . . . . . 1 . . . 1 . . . . . Misfires 9 | . . . . . . 2 4 2 1 . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . Misdirections 29 | . . . . . . . 1 2 . . . . . 5 . . . . . 2 14 4 1 Targeting Errors 60 | . . . . . . 10 5 7 1 . 1 . . 10 . 1 1 3 . . 18 3 . Weapon Failures 9 | . . . . . . 1 3 3 . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1051 | . . 31 . . 30 49 12 . 27 . . 141 . 150 121 . 118 . . 259 113 . . Projectiles 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . Explosions 256 | . . 31 . . 30 33 12 . 27 . . . . 48 . . . . . . 75 . . Melee 785 | . . . . . . 6 . . . . . 141 . 102 121 . 118 . . 259 38 . . Knockbacks 4 | . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . Impact 4 | . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . 38 7 13 . 49 123 . . . . . . 9 91 . . . . . . 78 . . Shots 14 | . 2 1 1 . 1 4 . . . . . . 1 2 . . . . . . 2 . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 2 32 8 . 385 266 225 157 180 70 13 195 18 259 140 22 262 221 . 558 413 124 . Average Temperature 59 | . 2 13 6 . 58 52 35 45 40 18 9 81 10 70 73 7 81 104 . 69 112 63 . Received Heat Transfer 5181 | . 48 325 300 . 675 762 168 333 63 255 144 111 84 516 . 287 9 . . 366 438 288 9 Effects 17 | . . . . . 1 . . . . . . . . 1 . . 1 . . 13 1 . . Shutdowns 6 | . . . . . 1 . . . . . . . . . . . . . . 4 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . Parts Fried 7 | . . . . . 1 . . . . . . 1 . . . 5 . . . . . . . Impact Corruptions 8 | . . . . . . 1 . . . . . 5 . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 753 | . . . . . . . . . . . . . . . 185 . . . . 37 531 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Peak Influence 1274 | 5 298 76 367 129 520 812 1274 894 851 631 701 413 198 506 305 416 224 . . 463 1033 594 405 Initial 668 | . 3 37 29 129 42 198 524 668 560 446 441 367 117 93 247 206 205 . . 37 302 580 405 Average 357 | 2 167 19 223 105 326 347 970 777 776 500 564 313 137 175 284 344 115 . . 279 803 570 401 Maximum Alert Level 4 | . 1 . 1 . 2 3 4 3 3 2 3 2 . 2 1 2 1 . . 2 3 2 2 Low Security (%) 28 | 100 61 100 30 100 15 14 . . . . . 5 100 73 . . 66 . . 23 . . . Level 1 42 | . 38 . 69 . 62 57 . . . . . 91 . 11 100 99 33 . . 62 13 . 16 Level 2 14 | . . . . . 21 20 17 14 24 100 69 2 . 15 . . . . . 13 10 100 83 Level 3 11 | . . . . . . 8 39 85 75 . 30 . . . . . . . . . 76 . . Level 4 2 | . . . . . . . 43 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . . . 4 11 . 5 . 3 . 2 . 6 3 . 2 . . 4 . . . Investigation 6 | . 2 . . . 2 1 . . . . . . . . 1 . . . . . . . . Extermination 13 | . . . . . . 4 . 1 . 1 . 1 . 3 1 . 1 . . 1 . . . Reinforcement 14 | . 1 . . . . 3 . 2 . . . 1 . 3 1 . 1 . . 2 . . . Assault 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . Garrison 7 | . . . . . 2 3 . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Alert ID Control Effect 4 | . . . . . . . . . . . . . . 1 . 1 2 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Distress Signals 23 | . 2 1 7 . 4 2 . 1 . . . . . 2 . . 1 . . 3 . . . Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Times Spotted 455 | . 15 20 48 4 58 52 17 18 13 14 10 7 11 34 3 20 8 2 5 48 34 11 3 Peak Tracking Total 10 | . 4 8 5 4 7 5 5 5 6 5 4 2 6 9 2 5 2 2 5 9 10 5 5 Tactical Retreats 50 | . . 3 4 . 5 11 . 2 1 2 1 2 1 3 . 6 . . . 2 4 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Traps Triggered 38 | . 1 . 7 . . 1 8 . 4 . 3 1 . . 1 4 . . . . 7 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Machines Disabled 19 | . . 2 . . 4 4 2 . . . 1 . . 1 . 1 1 . . 1 2 . . Max in Single Turn 1 | . . 1 . . 1 1 1 . . . 1 . . 1 . 1 . . . . 1 . . Garrison Access 6 | . . . . . 1 . . . . . . . . 2 . . 2 . . 1 . . . Garrison Relay 5 | . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Machines Accessed 65 | . 1 1 15 1 12 5 . 1 . 2 . 5 . 10 3 . 5 . . 3 . 1 . Terminals 34 | . . 1 10 1 8 2 . . . . . 2 . 5 1 . 3 . . 1 . . . Fabricators 4 | . . . . . . 1 . . . . . 1 . 1 1 . . . . . . . . Repair Stations 7 | . . . 2 . 1 . . . . 1 . 1 . 2 . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 1 2 . 1 . 1 . 1 . 2 1 . 2 . . 2 . 1 . Total Hacks 188 | . 1 3 66 2 46 10 . 1 . 5 . 10 . 28 5 . 7 . . 3 . 1 . Successful 120 | . 1 1 49 1 28 3 . 1 . 3 . 4 . 18 3 . 5 . . 2 . 1 . Failed 67 | . . 2 16 1 18 7 . . . 2 . 6 . 10 2 . 2 . . 1 . . . Catastrophic 11 | . . . 1 . 5 3 . . . . . 1 . . . . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 67 | . 1 3 21 2 26 . . . . . . . . 11 1 . 2 . . . . . . Terminals 88 | . . 3 24 2 29 4 . . . . . 5 . 14 1 . 5 . . 1 . . . Fabricators 11 | . . . . . . 3 . . . . . 1 . 4 3 . . . . . . . . Repair Stations 33 | . . . 14 . 4 . . . . 4 . 3 . 8 . . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . 25 . 12 . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 3 . 1 . 1 . 1 . 2 1 . 2 . . 2 . 1 . Terminal Hacks 23 | . . 1 9 1 4 . . . . . . 1 . 5 . . 2 . . . . . . Part Schematic 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 9 | . . 1 2 1 3 . . . . . . . . 1 . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . . . . 3 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . Build 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . Repair Station Hacks 26 | . . . 12 . 4 . . . . 2 . 2 . 6 . . . . . . . . . Scan Component 14 | . . . 6 . 2 . . . . 1 . 1 . 4 . . . . . . . . . Repair 12 | . . . 6 . 2 . . . . 1 . 1 . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . 23 . 12 . . . . . . . . . . . . . . . . . . Insert Component 16 | . . . 11 . 5 . . . . . . . . . . . . . . . . . . Analyze 19 | . . . 12 . 7 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 1 . 1 . 1 . 1 . 2 1 . 2 . . 2 . 1 . Unlock Access 7 | . . . . . . 1 . 1 . 1 . 1 . . 1 . . . . 1 . 1 . Seal Access 6 | . . . . . 1 . . . . . . . . 2 . . 2 . . 1 . . . Unauthorized Hacks 14 | . 1 . 3 . 7 . . . . . . . . 2 . . 1 . . . . . . Terminals 13 | . . . 3 . 7 . . . . . . . . 2 . . 1 . . . . . . Track 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Botnet 6 | . . . 2 . 2 . . . . . . . . 1 . . 1 . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . . 1 14 1 10 4 . 1 . 1 . 4 . 8 3 . 3 . . 2 . 1 . Full Trace Events 6 | . . . 1 . 3 1 . . . . . . . . 1 . . . . . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 11 . 4 . . . . . . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . Matter 482 | . . . . . . 190 . . . . . . . 102 190 . . . . . . . . Time 215 | . . . . . . 95 . . . . . . . 25 95 . . . . . . . . Total Part Build Rating 11 | . . . . . . 10 . . . . . . . 1 . . . . . . . . . Parts Repaired 12 | . . . 6 . 2 . . . . 1 . 1 . 2 . . . . . . . . . Time 442 | . . . 266 . 86 . . . . 26 . 26 . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 11 . 5 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 9 . 4 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Used RIF Installer 6 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . . 5 1 2 2 4 . 1 1 . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 16 | . . . . . . . . . . . . . 5 1 2 2 3 . 1 1 . 1 . Autooverrided 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Robot Hacks Applied 15 | . . . . . . . . . . . . . 5 . 2 1 5 . . 1 . 1 . purge_threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . overwrite_iff 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 7 | . . . . . . . . . . . . . 3 . 1 1 2 . . . . . . Relay Couplers Released 21 | . . . . . . . 8 . . . . . . . . 5 . . . . 8 . . Machine Destruction 21 | . . . . . . . 8 . . . . . . . . 5 . . . . 8 . . Attached 14 | . . . . . . . . . . . . . 2 . 1 2 3 . . . 6 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Total Allies 22 | . . . . 4 1 . . . . . . . 5 2 1 2 3 . 2 1 . 1 . Largest Group 4 | . . . . 4 3 . . . . . . . 2 1 1 1 3 . 1 1 . 1 . Highest-Rated Group 124 | . . . . 71 40 . . . . . . . 61 47 56 56 124 . 105 105 . 42 . Highest-Rated Ally 105 | . . . . 31 16 . . . . . . . 32 47 56 56 49 . 105 105 . 42 . Total Orders 31 | . . . . . 4 . . . . . . . . 17 . 2 8 . . . . . . STAY 15 | . . . . . 2 . . . . . . . . 8 . 1 4 . . . . . . FOLLOW 16 | . . . . . 2 . . . . . . . . 9 . 1 4 . . . . . . Ally Attacks 108 | . . . . 4 29 . . . . . . . 14 4 . 7 15 . 4 26 . 5 . Total Damage 2912 | . . . . 60 285 . . . . . . . 282 123 . 338 559 . 119 958 . 188 . Kills 25 | . . . . 4 5 . . . . . . . . 1 . 1 3 . 2 9 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Robot Analysis Total 9 | . . 1 2 1 3 . . . . . . . . 1 . . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Guards 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Turns Passed 19777 | 71 444 607 2821 621 2786 2060 1035 506 518 368 385 847 245 1694 291 913 953 302 60 942 1026 214 68 Spaces Moved 11579 | 40 216 394 1447 382 1245 874 459 202 238 126 157 505 121 1483 323 620 772 397 76 508 708 204 82 Core 194 | 4 . . 2 . 1 . . . . . . . . . . 1 . . . 102 4 . 80 Treads 3639 | 36 216 68 767 382 546 98 459 202 238 126 83 . . . . . . . . 335 83 . . Legs 1695 | . . . . . 607 371 . . . . 74 505 121 7 . . . . . . 10 . . Wheels 1550 | . . 326 678 . 91 405 . . . . . . . . . . . . . . . 48 2 Hover 3954 | . . . . . . . . . . . . . . 1476 323 619 772 397 76 16 275 . . Flight 547 | . . . . . . . . . . . . . . . . . . . . 55 336 156 . Fastest Speed 25 | 50 160 100 90 160 150 120 180 180 180 160 150 120 120 54 54 58 60 60 60 37 25 25 50 Average Speed 118 | 149 160 116 136 160 171 151 188 180 181 179 168 143 126 61 63 75 84 60 71 126 71 46 51 Slowest Speed 1300 | 160 160 200 600 160 1300 240 240 180 200 180 240 150 150 150 125 350 150 185 116 187 280 120 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 37 | 4 40 91 88 89 82 25 55 8 54 4 31 11 47 38 6 50 20 60 11 18 45 8 19 Regions Visited 23 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 79 | . . . 3 . . 4 . 2 14 . . . . 17 7 13 6 1 . 4 1 7 . Terrain Destroyed 639 | . 17 56 17 . 32 21 100 2 31 . 25 . 24 81 7 13 6 1 . 4 195 7 . Melee 55 | . . . 3 . . 4 . 2 . . . . . 7 7 13 6 1 . 4 1 7 . Projectile 17 | . . . . . . 1 . . . . . . . 1 . . . . . . 15 . . AOE 567 | . 17 56 14 . 32 16 100 . 31 . 25 . 24 73 . . . . . . 179 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Gar Res Gar Total 15980 | 47 278 461 2083 392 1713 1416 572 287 296 234 243 605 183 2130 385 945 1031 438 78 710 1058 286 109 Wait 2254 | . 35 5 407 11 208 325 7 29 13 61 25 40 33 437 13 139 192 26 1 60 132 45 10 Move 11558 | 39 215 393 1446 381 1244 874 458 202 237 126 156 505 120 1482 322 619 771 396 75 504 707 204 82 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 210 | 1 6 10 36 . 39 14 12 . 1 8 2 11 . 33 5 6 9 1 . 10 6 . . Fast Attach 190 | 6 1 4 20 . 22 8 1 5 3 4 5 6 . 17 3 6 8 2 . 20 46 3 . Attach 103 | . . 3 7 . 11 8 4 . 1 1 . 4 1 23 1 13 9 1 . 6 8 2 . Detach 63 | . . 1 4 . 5 3 1 . . . . 2 . 16 3 9 3 . . 8 5 2 1 Swap 147 | . 4 6 16 . 16 22 15 3 9 2 6 6 6 8 4 9 1 . . 6 6 2 . Drop 227 | . . . 31 . 47 15 15 1 5 5 5 12 . 24 1 24 5 . . 26 9 1 1 Fire 792 | 1 17 39 108 . 119 126 43 45 19 27 38 16 15 44 8 42 6 . . 2 69 8 . Melee 278 | . . . 8 . . 20 2 2 . . . 3 7 46 11 32 27 12 2 66 21 19 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 152 | . . . . . . . 14 . 8 . 6 . . . 14 46 . . . . 49 . 15 Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 5 exits: *Low x2 / Ext x2 / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research -3/Garrison -3/Research -3/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 11) 484 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Entered Mines 522 | -10/Mines | Assembled infested the area 527 | -10/Mines | Assisted by a Guerilla fighting off Assembled 589 | -10/Mines | Lost 3 parts (1p1n1w) 719 | -10/Mines | Core integrity fell below 50% 810 | -10/Mines | Learned 4 Materials zone layouts 932 | -10/Mines | Discovered new exit (range 6) 1099 | -10/Mines | Discovered new exit (range 9) 1114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1114 | -10/Mines | Discovered new exit (range 5) 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -9/Materials | Identified exit to Materials 1550 | -9/Materials | Discovered new exit (range 12) 1784 | -9/Materials | Discovered new exit (range 8) 2001 | -9/Materials | Build established: Hauler-Mutant 2252 | -9/Materials | Repaired Lgt. Deuterium Engine 2279 | -9/Materials | Repaired Lrg. Storage Unit 2311 | -9/Materials | Discovered exit to Materials (range 16) 2774 | -9/Materials | Repaired Mni. Grenade Launcher 3089 | -9/Materials | Repaired Broken Cmb. Airjet 3140 | -9/Materials | Repaired Cmb. Airjet 3191 | -9/Materials | Repaired Cmb. Airjet 3551 | -9/Materials | Central database locked down 3751 | -9/Materials | Identified exit to Mines 3944 | -9/Materials | Entered Mines 3946 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3956 | -9/Mines | Learned Materials non-interactive machine intel 4072 | -9/Mines | Learned Materials stockpile data 4155 | -9/Mines | Received a Mining Laser from a helpful Derelict 4216 | -9/Mines | Discovered exit to Materials (range 13) 4463 | -9/Mines | Discovered exit to Materials (range 9) 4565 | -9/Mines | Entered Materials 4565 | -8/Materials | Accompanied by 3 allies 4565 | -8/Materials | Evolved 2 slots: Utility x2 4566 | -8/Materials | Identified exit to Storage 4568 | -8/Materials | Loaded intel: 50 non-interactive machine locations 5114 | -8/Materials | Garrison activated, responded to threat 5190 | -8/Materials | Destroyed 7 combat bots 5865 | -8/Materials | Discovered new exit (range 16) 6715 | -8/Materials | Discovered new exit (range 10) 7046 | -8/Materials | Repaired Lrg. Storage Unit 7146 | -8/Materials | Repaired Enh. Autogun 7351 | -8/Materials | Entered Factory 7351 | -7/Factory | Evolved 2 slots: Utility x2 7667 | -7/Factory | Garrison activated, responded to threat 7830 | -7/Factory | Lost 3 parts (1p1n1u) 7931 | -7/Factory | Lost 3 parts (1p2u) 8096 | -7/Factory | Fabricated Cmb. Airjet (x2) 9278 | -7/Factory | Discovered new exit (range 15) 9411 | -7/Factory | Identified exit to Garrison 9411 | -7/Factory | Entered Garrison 9425 | -7/Garrison | Triggered checkpoint 9592 | -7/Garrison | Triggered checkpoint 9694 | -7/Garrison | Discovered new exit (range 12) 9779 | -7/Garrison | Triggered checkpoint 9900 | -7/Garrison | Build established: Scavenger-Mutant 9982 | -7/Garrison | Triggered checkpoint 9998 | -7/Garrison | Discovered new exit (range 15) 10040 | -7/Garrison | Installed Relay Interface Framework 10144 | -7/Garrison | Triggered checkpoint 10159 | -7/Garrison | Garrison Relay disabled 10170 | -7/Garrison | System corruption reached 10% 10296 | -7/Garrison | Triggered checkpoint 10365 | -7/Garrison | Garrison Relay disabled 10446 | -7/Garrison | Entered Factory 10846 | -7/Factory | First assault squad dispatched 10952 | -7/Factory | Identified exit to Garrison 10952 | -7/Factory | Entered Garrison 11035 | -7/Garrison | Triggered checkpoint 11073 | -7/Garrison | Core integrity fell below 50% 11073 | -7/Garrison | Triggered checkpoint 11106 | -7/Garrison | Destroyed 7 combat bots 11265 | -7/Garrison | Discovered new exit (range 14) 11425 | -7/Garrison | Discovered new exit (range 15) 11463 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11470 | -7/Garrison | Entered Factory 11470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11566 | -6/Factory | Repaired Lrg. Storage Unit 11615 | -6/Factory | Discovered new exit (range 15) 11696 | -6/Factory | Garrison activated, responded to threat 11838 | -6/Factory | Identified exit to Garrison 11838 | -6/Factory | Entered Garrison 11847 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 11865 | -6/Garrison | Triggered checkpoint 12043 | -6/Garrison | Triggered checkpoint 12199 | -6/Garrison | Discovered new exit (range 13) 12223 | -6/Garrison | Entered Factory 12229 | -6/Factory | Identified exit to Lower Caves 12229 | -6/Factory | Identified exit to Extension 12469 | -6/Factory | Repaired Lrg. Storage Unit 12960 | -6/Factory | Build established: Bothacker-Mutant 13070 | -6/Factory | Identified exit to Garrison 13070 | -6/Factory | Entered Garrison 13242 | -6/Garrison | Spotted B-75 Beast 13281 | -6/Garrison | Discovered new exit (range 15) 13300 | -6/Garrison | Identified exit to Factory 13309 | -6/Garrison | Expanded RIF knowledge: Autooverride 13315 | -6/Garrison | Entered Factory 13315 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13566 | -5/Factory | Found Prototype Processor 13566 | -5/Factory | Identified Exp. Signal Interpreter 13970 | -5/Factory | Repaired Cmb. Airjet 13984 | -5/Factory | Repaired Lrg. Storage Unit 14101 | -5/Factory | Build established: Hauler-Mutant 14352 | -5/Factory | Discovered new exit (range 8) 14356 | -5/Factory | Identified exit to Factory 14387 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 14743 | -5/Factory | System corruption reached 10% 14796 | -5/Factory | Lost 7 parts (1p2n2u2w) 14933 | -5/Factory | Core integrity fell below 50% 15005 | -5/Factory | Discovered exit to Factory (range 5) 15009 | -5/Factory | Entered another Factory area 15009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15253 | -4/Factory | Crushed by falling debris 15300 | -4/Factory | Identified exit to Garrison 15300 | -4/Factory | Entered Garrison 15344 | -4/Garrison | Triggered checkpoint 15344 | -4/Garrison | Garrison Relay disabled 15581 | -4/Garrison | Spotted B-86 Titan 15795 | -4/Garrison | Build established: Bothacker-Mutant 15970 | -4/Garrison | Lost 10 parts (1p4n1u4w) 16016 | -4/Garrison | Triggered checkpoint 16034 | -4/Garrison | Core integrity fell below 50% 16065 | -4/Garrison | Discovered new exit (range 13) 16073 | -4/Garrison | Identified exit to Factory 16199 | -4/Garrison | Discovered exit to Factory (range 12) 16211 | -4/Garrison | Expanded RIF knowledge: Hotswap 16213 | -4/Garrison | Entered Factory 16673 | -4/Factory | Identified exit to Upper Caves 16673 | -4/Factory | Identified exit to Armory 16975 | -4/Factory | Found Hvy. Reactive Plating 16978 | -4/Factory | Found Hvy. Reactive Plating 16979 | -4/Factory | Found Hvy. Reactive Plating 17140 | -4/Factory | Discovered new exit (range 14) 17148 | -4/Factory | Build established: Bothacker-Ninja 17166 | -4/Factory | Entered Upper Caves 17223 | -4/Upper Caves | Lost 5 parts (1p1n3u) 17370 | -4/Upper Caves | Discovered new exit (range 9) 17375 | -4/Upper Caves | Identified exit to Upper Caves 17462 | -4/Upper Caves | Build established: Scavenger-Mutant 17468 | -4/Upper Caves | Entered another Upper Caves area 17469 | -4/Upper Caves | Encountered a Warlord checkpoint 17499 | -4/Upper Caves | Discovered new exit (range 8) 17523 | -4/Upper Caves | 12-ASH showed up to help 17525 | -4/Upper Caves | 12-ASH revealed a hidden path 17528 | -4/Upper Caves | Identified exit to Research 17528 | -4/Upper Caves | Entered Research 17528 | -3/Research | Accompanied by 1 ally (12-ASH) 17528 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17551 | -3/Research | Lost 4 parts (1p1n2u) 17732 | -3/Research | Allies destroyed 12-ASH 17792 | -3/Research | Found Prototype Slashing Weapon 17792 | -3/Research | Identified Vibroblade 18278 | -3/Research | First assault squad dispatched 18320 | -3/Research | System corruption reached 10% 18389 | -3/Research | Released all parts (8) 18415 | -3/Research | Lost 4 parts (1p1n2u) 18470 | -3/Research | Identified exit to Garrison 18470 | -3/Research | Entered Garrison 18472 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 18656 | -3/Garrison | Destroyed 9 combat bots 18712 | -3/Garrison | Triggered checkpoint 18713 | -3/Garrison | Triggered checkpoint 18837 | -3/Garrison | Lost 11 parts (1n6u4w) 18992 | -3/Garrison | Triggered checkpoint 19036 | -3/Garrison | Core integrity fell below 50% 19066 | -3/Garrison | Lost 12 parts (2p5n1u4w) 19089 | -3/Garrison | Garrison Relay disabled 19222 | -3/Garrison | Discovered new exit (range 9) 19268 | -3/Garrison | Triggered checkpoint 19316 | -3/Garrison | Lost 3 parts (1n1u1w) 19339 | -3/Garrison | Garrison Relay disabled 19496 | -3/Garrison | Entered Research 19503 | -3/Research | Spotted B-86 Titan 19621 | -3/Research | Lost 6 parts (1p3n1u1w) 19695 | -3/Research | Core integrity fell below 20% 19698 | -3/Research | Lost 5 parts (1p1n1u2w) 19710 | -3/Research | Identified exit to Garrison 19710 | -3/Research | Entered Garrison 19737 | -3/Garrison | Lost 3 parts (2n1u) 19775 | -3/Garrison | Spotted B-86 Titan 19778 | -3/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 19730_ Field strength at 52. 19731_ Field strength at 46. 19732_ Field strength at 40. 19733_ Field strength at 34. 19734_ Field strength at 28. 19735_ Field strength at 22. 19736_ Field strength at 16. 19737_ Field strength at 10. 19738_ Field strength at 4. 19739_ Stasis field depleted. 19751_ System corrupted: Matter fused (-5). 19762_ Slug penetrates Wall. 19762_ Penetrated by Slug. 19766_ System corrupted: Component data lost. 19767_ Penetrated by Slug. 19767_ Exp. Cooling System destroyed. 19767_ Slug penetrates Wall. 19768_ Relay Coupler [Duelist] destroyed. 19775_ Slug penetrates Wall. 19775_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ##""???#####????????????????????? | | ??????????????? ?? ##???????????????????? | | ???????????????? ?? ????????????????????? | | ????????????????? ? ????????????????????? | | ?????????????# ??# ?# #????????????????????? | | ?????????????? ## ## #????????????????????? | | ?????????????? "????????????????????? | | ?????????????" BB "????????????????????? | | ?????????????? B "????????????????????? | | ???????????????? ? "????????????????????? | | ?????????????# ???# ?#@ #????????????????????? | | ?????????????# ## ## ##########???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# ####### #???????????? | | ?????????????## ##""""## ##?????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# ##########""" | | ????????????????????????# #??????# + | | ????????????????????????# #??????# ##### ####### | | ????????????????????????# ######## #???# #?????? | | ????????????????????????# ##### #?????? | | ????????????????????????# #?????? | | ????????????????????????########### #######?????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ############# | | ??????????????????????????????????# ! | | ??????????????????????????????????# | | ??????????????????????????????????############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 750 Matter Stores 850 Matter Capacity 900 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 2 Corruption Prevention 12 Armor Coverage 1800 Resistance: KI 40 Utility Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Launcher Accuracy 90 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 158 Relay Coupler Value 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionWeldingActivator Manual? 0 Play Time 04:04:08 Cumulative 151.8 hours Start 2021.12.15 @ 13:42:56 End 2021.12.15 @ 23:02:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 98 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cd46a24-429e-48a6-bc10-b151a0d40fd5