Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 15:09:12 Player: raiguard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (38) 190 Value Destroyed (1235) 1235 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 6267 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 944 Met Data Miner 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 85/100 System Corruption 17% Temperature Cool (21) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Antimatter Reactor Improved Heat Sink Advanced Heat Sink Improved Cooling System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Heavy Treads Improved Cooling System Terrain Scan Processor Energy Filter Improved Light Armor Plating System Shield Lightning Gun Gauss Rifle [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 3 | . . 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 74 | 7 3 12 8 8 7 2 8 . . 19 Power 13 | 1 . 3 2 1 2 . . . . 4 Engine 10 | 1 . 3 2 . 2 . . . . 2 Core 2 | . . . . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 2 . 1 1 6 2 1 . . . 8 Treads 5 | . . . . 1 2 1 . . . 1 Leg 11 | 2 . 1 1 . . . . . . 7 Wheel . | . . . . . . . . . . . Hover 5 | . . . . 5 . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 5 3 . 2 . 4 . . 3 Device 5 | . . 2 1 . 1 . . . . 1 Storage 4 | 1 1 . . . 1 . 1 . . . Processor 5 | . . 1 2 . . . . . . 2 Hackware 1 | . . . . . . . 1 . . . Protection 5 | . 1 2 . . . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 20 | 3 1 3 2 1 1 1 4 . . 4 Energy Gun 6 | 1 . 1 1 1 . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . 2 1 . . . . . . 2 Ballistic Cannon 2 | . . . . . 1 . 1 . . . Launcher 3 | . 1 . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 48 | . . 1 11 9 . . . . . 27 Power 6 | . . . 2 1 . . . . . 3 Propulsion 20 | . . . 4 5 . . . . . 11 Utility 10 | . . . 2 1 . . . . . 7 Weapon 12 | . . 1 3 2 . . . . . 6 Highest Loss Streak 11 | . . 1 10 4 . . . . . 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 3 7 9 8 4 5 9 8 9 9 8 Power 1 | . 1 2 1 . . 1 1 1 1 1 Propulsion 1 | 2 3 2 1 . . . 1 1 1 . Utility 3 | . . 1 3 3 4 5 4 4 4 3 Weapon 2 | . 1 2 2 . 1 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 3 4 . . . 3 2 1 . 2 Power 3 | . 1 2 . . . . . . . . Propulsion 4 | . 2 2 . . . . . . . . Utility 7 | . . . . . . 2 2 1 . 2 Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 97 74 58 47 87 92 92 92 71 Engine 11 | . 14 11 8 1 3 15 15 15 15 11 Treads 11 | . . . . . 7 20 23 23 23 14 Leg 6 | . 28 22 14 . . . . . . 3 Hover 1 | . . . . 17 . . . . . . Device 5 | . . 9 8 3 3 7 7 7 7 4 Storage 8 | . 14 11 8 7 9 15 7 7 7 6 Processor 12 | . . 2 15 18 15 15 15 15 15 12 Hackware 1 | . . . . . . . . 7 7 3 Protection 4 | . 9 19 2 . . . 5 . . . Energy Gun 2 | . 1 9 4 9 . . . . . . Ballistic Gun 3 | . 14 11 9 . . . . . . 2 Ballistic Cannon 3 | . . . . . 6 7 7 7 7 3 Launcher 3 | . 12 1 1 . . 5 6 7 7 2 Peak Build Rating 52 | 6 8 15 15 27 31 49 52 50 50 51 Average Rating 31 | 4 6 12 11 16 18 43 51 49 50 39 On Entrance 24 | . 6 7 15 7 6 31 49 50 50 50 Avg Prop Armor Cover (%) 15 | . . . . 12 . . . . . 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 123 | 13 23 28 23 22 38 46 123 44 44 45 Greatest Support 114 | 20 20 20 20 32 44 114 114 114 114 114 Greatest Overweight (x) 4 | 4 1 1 2 3 2 1 1 . . 3 Average Overweight (x) . | 1 . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 10 10 10 Average Capacity 9 | 7 9 10 8 9 7 10 10 10 10 9 Most Carried 11 | 6 10 10 10 6 9 10 11 10 10 10 Average Carried 8 | 3 7 9 8 4 5 9 9 9 10 8 Final Capacity 10 | 8 10 10 5 5 10 10 10 10 10 5 Final Carried 10 | 6 9 10 5 5 9 10 10 10 10 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Matter Collected 1561 | 177 35 111 76 . 30 386 183 . . 563 Remotely . | . . . . . . . . . . . Salvage Created 1042 | . 49 317 110 26 23 . 147 22 . 348 Parts 62 | . 3 18 8 2 1 . 7 6 . 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 6 . 21 Prevented 1 | . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 30 | . 2 7 4 1 . . 3 2 . 11 Melee 5 | . . . . . . . . . . 5 Guns 12 | . . 7 4 1 . . . . . . Cannons 5 | . . . . . . . 1 1 . 3 AOE 8 | . 2 . . . . . 2 1 . 3 Classes Destroyed 6 | . 1 2 2 1 . . . . . . Worker 4 | . . . 2 . 1 . 1 . . . Operator 3 | . . . . 1 . . 2 . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 12 | . . . 3 1 . . . 2 . 6 Grunt 14 | . 2 4 1 . . . 2 . . 5 Sentry 4 | . . 3 . . . . 1 . . . Best Kill Streak 4 | . 2 2 4 1 1 . 2 2 . 3 Combat Bots Only 4 | . 2 2 4 1 . . 1 2 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . 1 1 . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Hostile Shots Fired 631 | . 3 53 111 116 . . 11 9 . 328 Missed 218 | . 1 8 41 44 . . . 3 . 121 Hits 413 | . 2 45 70 72 . . 11 6 . 207 Melee 5 | . . . . . . . . . . 5 Projectile 408 | . 2 45 70 72 . . 11 6 . 202 Critical Strikes 14 | . . . 5 1 . . 1 . . 7 Damage Taken 6538 | . 62 621 989 861 . 52 195 132 . 3626 Core 1411 | . 24 73 255 351 . . . 30 . 678 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 44 | . . 44 . . . . . . . . Regen/Repaired (Parts) 46 | . . . . . . 19 18 9 . . Core Remaining (%) 61 | 100 90 . 18 36 . . . . . . Volleys Fired 97 | . 2 29 17 9 1 5 11 3 . 20 Largest 2 | . 2 2 2 2 1 2 2 2 . 2 Hottest 118 | . 50 88 63 103 40 83 83 76 . 118 Shots Fired 169 | . 4 54 31 12 1 10 17 6 . 34 Gun 106 | . 2 53 30 12 . . . . . 9 Cannon 37 | . . . . . 1 5 11 3 . 17 Launcher 26 | . 2 1 1 . . 5 6 3 . 8 Special . | . . . . . . . . . . . Kinetic 96 | . 2 29 21 . 1 5 11 3 . 24 Thermal 47 | . . 24 9 12 . . . . . 2 Explosive 14 | . 2 1 1 . . . 3 3 . 4 Electromagnetic 12 | . . . . . . 5 3 . . 4 Robot Hit Streak 15 | . 4 15 4 9 2 7 11 2 . 6 Robot Miss Streak 5 | . . 3 5 2 . 1 3 3 . 3 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 119 | . 4 37 16 9 1 8 11 2 . 31 Core Hits 65 | . 4 13 9 3 1 5 8 2 . 20 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 13 | . . 2 . . . 1 4 . . 6 Burn 2 | . . 2 . . . . . . . . Blast 8 | . . . . . . 1 3 . . 4 Smash 2 | . . . . . . . . . . 2 Sever 1 | . . . . . . . 1 . . . Melee Attacks 16 | . . . . . . . 1 . . 15 Impact 15 | . . . . . . . . . . 15 Slashing 1 | . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3708 | . 115 575 363 169 25 166 480 148 . 1667 Guns 1058 | . 23 551 225 115 . . . . . 144 Cannons 619 | . . . . . 25 80 199 56 . 259 Explosions 1483 | . 92 15 138 . . 86 239 92 . 821 Melee 485 | . . . . . . . 42 . . 443 Ramming 63 | . . 9 . 54 . . . . . . Kinetic 1297 | . 23 321 190 . 25 80 199 56 . 403 Thermal 460 | . . 230 35 115 . . 27 . . 53 Explosive 1069 | . 92 15 138 . . . 182 92 . 550 Electromagnetic 334 | . . . . . . 86 30 . . 218 Impact 443 | . . . . . . . . . . 443 Slashing 42 | . . . . . . . 42 . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . 1 . . 1 1 1 17 Average Corruption 3 | . . . . 1 . . 1 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . . . 1 . . 1 2 2 30 Message Errors 4 | . . . . . . . . . 1 3 Matter Fused 10 | . . . . . . . 1 1 . 8 Heat Flow Errors 7 | . . . . . . . . . 1 6 Energy Discharges 4 | . . . . . . . . 1 . 3 Data Loss (minor) 2 | . . . . 1 . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . 5 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 164 | . . . . . . 3 32 . . 129 Projectiles 19 | . . . . . . . 17 . . 2 Explosions 48 | . . . . . . 3 15 . . 30 Melee 97 | . . . . . . . . . . 97 Knockbacks 2 | . . . . . . . 1 . . 1 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 181 | . 43 40 5 25 . . 13 41 . 14 Shots 7 | . 2 1 1 . . . 1 1 . 1 Rammed 10 | . . . . 10 . . . . . . Targets Rammed 14 | . 1 3 . 10 . . . . . . Kicked 4 | . 1 3 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 218 | . 5 36 25 22 . 42 60 45 82 218 Average Temperature 35 | . 4 16 12 10 . 17 18 24 42 61 Received Heat Transfer 1944 | . 12 213 372 297 . 9 117 . . 924 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 1127 | . . 691 75 261 . . 50 . . 50 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Maximum Alert Level 2 | . . . . . . . 2 . . . Low Security (%) 78 | 100 100 100 100 100 100 100 2 . . . Level 1 6 | . . . . . . . 29 . . . Level 2 14 | . . . . . . . 67 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 566 | . 61 57 86 121 51 18 566 . . . Initial 51 | . . 8 . 18 51 . . . . . Average 101 | . 14 15 27 20 12 2 417 . . . Influence Increases 2334 | . 61 208 170 258 14 66 813 164 . 580 Destroy 0b10 Robot/C 1020 | . 40 140 80 20 . . 260 80 . 400 Destroy 0b10 Robot/NC 40 | . . 5 10 5 5 . 15 . . . Destroy Leader 172 | . . 52 10 . . . 60 20 . 30 Allied During Kill 330 | . . . . . . . 221 64 . 45 Successful Hack 19 | . . . . 7 9 . 3 . . . Disable Machine 60 | . 15 . . . . . 45 . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . Destroy Structure 138 | . 6 11 10 1 . 66 44 . . . Partial Spotted 30 | . . . . 15 . . 15 . . . Lose Combat Pursuer 375 | . . . 60 210 . . . . . 105 Influence Decreases 2258 | . 40 229 125 190 127 66 278 349 350 504 Entered New Map 651 | . . 13 . 27 62 . . 199 350 . Time Decay 1247 | . 40 216 55 118 65 50 278 150 . 275 Lost Part 264 | . . . 70 45 . . . . . 149 Lost Ally 96 | . . . . . . 16 . . . 80 Squads Dispatched 14 | . . 2 3 2 . . 6 . . 1 Investigation 4 | . . . 1 1 . . 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 5 | . . 2 2 1 . . . . . . Assault 3 | . . . . . . . 2 . . 1 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Distress Signals 10 | . . 3 2 5 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 4 13 19 28 . 5 16 4 . 29 Peak Tracking Total 13 | . 2 4 13 11 . 2 3 3 . 7 Tactical Retreats 12 | . . . 2 6 . . . . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Traps Triggered 5 | . . . 2 . 1 . 2 . . . Indirectly 2 | . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Machines Disabled 5 | . 1 . . . . . 4 . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Machines Accessed 14 | . . 2 . 2 1 . 4 1 4 . Terminals 6 | . . . . 2 1 . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . . 10 . 7 4 . 13 1 27 . Successful 47 | . . 7 . 4 4 . 4 1 27 . Failed 15 | . . 3 . 3 . . 9 . . . Catastrophic 3 | . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 2 . . 1 . . . Terminals 19 | . . . . 7 4 . 8 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . 6 . . . . . . . . Scanalyzers 9 | . . 4 . . . . 5 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 36 | . . . . 4 4 . . 1 27 . Record 12 | . . . . 1 . . . . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 7 | . . 3 . . . . 4 . . . Insert Component 3 | . . 1 . . . . 2 . . . Analyze 4 | . . 2 . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . 2 . 2 1 . 4 . . . Full Trace Events 3 | . . . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . 2 . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . Recycled Matter 103 | . . 103 . . . . . . . . Retrieved Matter 103 | . . 103 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . 2 . . . Part Schematics Acquired 3 | . . 1 . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Total Allies 20 | . . . . . . 19 . . . 1 Largest Group 19 | . . . . . . 19 9 8 4 3 Highest-Rated Group 475 | . . . . . . 475 277 242 128 96 Highest-Rated Ally 96 | . . . . . . 35 35 35 35 96 Total Orders . | . . . . . . . . . . . Ally Attacks 234 | . . . . . . 93 73 14 . 54 Total Damage 6383 | . . . . . . 3499 1409 229 . 1246 Kills 33 | . . . . . . 11 11 2 . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Active Infowar (turns) 2805 | . . . 61 402 313 304 603 311 137 674 Optics 2796 | . . . 61 402 313 304 603 311 137 665 Seismic 174 | . . . 21 153 . . . . . . Jamming 2101 | . . . . . 72 304 603 311 137 674 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Turns Passed 4432 | 90 235 618 218 402 313 304 603 311 137 1201 Spaces Moved 2811 | 50 146 242 140 396 252 177 361 200 92 755 Core 371 | 20 . . 91 90 138 . . . . 32 Treads 1517 | . . . . 15 114 177 361 200 92 558 Legs 632 | 30 146 242 49 . . . . . . 165 Wheels . | . . . . . . . . . . . Hover 291 | . . . . 291 . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 190 50 48 50 145 150 150 150 50 Average Speed 136 | 149 149 190 100 78 117 157 150 150 150 141 Slowest Speed 260 | 250 190 190 260 200 150 225 230 150 150 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 31 25 49 42 8 85 12 34 75 83 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 144 | . 5 9 9 . . . 37 32 . 52 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . 4 1 . 7 AOE 132 | . 5 9 9 . . . 33 31 . 45 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Dat Pro Total 3218 | 63 159 347 184 473 266 194 400 206 91 835 Wait 97 | . . 41 9 37 . 5 2 . . 3 Move 2802 | 49 145 241 139 395 252 176 360 199 91 755 Hop . | . . . . . . . . . . . Pick Up 42 | 7 5 7 . 4 5 3 6 2 . 3 Fast Attach 40 | 4 1 2 2 7 7 2 1 . . 14 Attach 29 | 2 . 2 6 4 1 . . . . 14 Detach 11 | . . . 1 4 . . . . . 6 Swap 29 | 1 2 10 3 . . . 10 . . 3 Drop 36 | . 3 12 2 3 . 3 9 2 . 2 Fire 97 | . 2 29 17 9 1 5 11 3 . 20 Melee 16 | . . . . . . . 1 . . 15 Ram 10 | . . . . 10 . . . . . . Kick 4 | . 1 3 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Build established: Scavenger-Mutant 887 | -9/Materials | Discovered new exit (range 3) 895 | -9/Materials | Identified exit to Materials 904 | -9/Materials | Discovered new exit (range 15) 938 | -9/Materials | Identified exit to Storage 944 | -9/Materials | Entered Storage 1117 | -9/Storage | Core integrity fell below 50% 1147 | -9/Storage | Lost 10 parts (2p4n1u3w) 1147 | -9/Storage | Core integrity fell below 20% 1154 | -9/Storage | Discovered exit to Materials (range 17) 1162 | -9/Storage | Entered Materials 1162 | -8/Materials | Evolved 2 slots: Propulsion x2 1299 | -8/Materials | Build established: Mutant 1338 | -8/Materials | Discovered new exit (range 8) 1416 | -8/Materials | Lost 4 parts (4n) 1528 | -8/Materials | Core integrity fell below 50% 1563 | -8/Materials | Identified exit to Factory 1564 | -8/Materials | Entered Factory 1564 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1877 | -7/Factory | Sucked down chute 1877 | -7/Factory | Entered Waste 1914 | -7/Waste | Warlord forces began an assault 1936 | -7/Waste | Spotted C-40 Crusher 1946 | -7/Waste | Allies destroyed C-40 Crusher 1999 | -7/Waste | Spotted C-40 Crusher 1999 | -7/Waste | Spotted C-40 Crusher 2001 | -7/Waste | Allies destroyed C-40 Crusher 2002 | -7/Waste | Allies destroyed C-40 Crusher 2009 | -7/Waste | Spotted C-40 Crusher 2016 | -7/Waste | Allies destroyed C-40 Crusher 2035 | -7/Waste | Spotted C-40 Crusher 2040 | -7/Waste | Allies destroyed C-40 Crusher 2047 | -7/Waste | Lost 6 allies 2048 | -7/Waste | Spotted C-40 Crusher 2057 | -7/Waste | Allies destroyed C-40 Crusher 2099 | -7/Waste | Discovered new exit (range 18) 2180 | -7/Waste | Identified exit to Factory 2181 | -7/Waste | Entered Factory 2181 | -7/Factory | Accompanied by 9 allies 2190 | -7/Factory | Garrison activated, responded to threat 2743 | -7/Factory | Discovered new exit (range 14) 2766 | -7/Factory | Identified exit to Lower Caves 2784 | -7/Factory | Entered Lower Caves 2784 | -7/Lower Caves | Accompanied by 8 allies 3084 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3093 | -7/Lower Caves | Identified exit to Data Miner 3095 | -7/Lower Caves | Entered Data Miner 3095 | -7/Data Miner | Accompanied by 4 allies 3095 | -7/Data Miner | Discovered new exit (range 6) 3121 | -7/Data Miner | Met Data Miner 3179 | -7/Data Miner | Learned location of Section 7 (-3) 3179 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3194 | -7/Data Miner | Received God Mode back door access code from Data Miner 3230 | -7/Data Miner | Identified exit to Proximity Caves 3232 | -7/Data Miner | Entered Proximity Caves 3232 | -6/Proximity Caves | Accompanied by 3 allies 3697 | -6/Proximity Caves | Spotted B-75 Beast 3836 | -6/Proximity Caves | Learned Factory trap positions 3904 | -6/Proximity Caves | System corruption reached 10% 3962 | -6/Proximity Caves | Lost 7 parts (3n3u1w) 4284 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4310 | -6/Proximity Caves | Core integrity fell below 50% 4336 | -6/Proximity Caves | Escorted by Enhanced Grunt 4364 | -6/Proximity Caves | Core integrity fell below 20% 4369 | -6/Proximity Caves | Lost 11 parts (3p3n1u4w) 4433 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04410_ G-50 Soldier unfolds itself. 04410_ E-15 Imp unfolds itself. 04412_ Carbon-fiber Leg destroyed. 04413_ Enhanced Grunt destroyed. 04418_ Acquired Antimatter Reactor. 04418_ Antimatter Reactor blown off. 04418_ Carbon-fiber Leg blown off. 04418_ Mak. Hammer blown off. 04418_ E-15 Imp destroyed. 04421_ Acquired Carbon-fiber Leg. 04423_ System corrupted: Substantial component data lost. 04424_ Acquired Antimatter Reactor. 04425_ Carbon-fiber Leg destroyed. 04426_ Cesium-ion Thruster fries itself beyond repair. 04428_ Segregator fries itself beyond repair. 04428_ Med. Storage Unit destroyed. 04428_ Terrain Scan Processor destroyed. 04428_ System corrupted by crushing effect (+1). 04428_ Acquired Carbon-fiber Leg. 04429_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ??????????????##?????????????????????????????????? | | ?????????????## ?????????????????#######????????? | | ????????????? ???#####????????? ????????? | | ??????????????? #??# #???????? ????????? | | ???????????????? ### ##??????? ????????? | | ??######???????? ##?????? ????????? | | ?## #?????????# ##?????# #????????? | | ## #??????????# ##????? ##?##????? | | # #?????????## ##???? ## #### | | #?????????## ?????? ## | | ##????????## ?# #??????? | | ##????????# #?# ##?????## | | # #????????# #?# ####### ## | | # #?????????# ##?# #?# | | # ##????##### #### #?? | | ###?## ## ### #### ##???? | | ### % ##??# ##????? | | # ## % % ###### ##???? | | ##?## #%######## g g ## #???? | | ??### #" # # "# g #### "" #???? | | ### ### # "# ##?# " # ##???? | | # ## / "# #?# """" # #####?? | | / "# ### ### #?? | | # "# !!= ######## ### | | % # "# =%! @ ####??## | | ####+### ! % #???## ## | | # / #????## ##? | | ### b #?????# ####?? | | ### ##?????# #????? | | # ###### #??????# #????? | | # #?????## ##??????# #????? | | # ##???????###???????# ????? | | # ####??????????????????# ????? | | ## #?????????????????????###????? | | ?#" ##????????????????????????????? | | ?#### ###########?????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Transmission Jammer | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed HardcellHeavyMediator Manual? 0 Play Time 01:03:48 Cumulative 31.3 hours Start 2026.03.24 @ 00:53:37 End 2026.03.27 @ 15:09:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 368d5339-ee94-4158-acef-1034af866163