Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.20 @ 11:52:40 Player: pGoos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1016) 1016 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3496 Bonus ------- Follower Combat Kills 85 Friendly Fire -35 Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Light Nuclear Core Targeting Computer Advanced Targeting Computer Beam Rifle Particle Gun Pulse Rifle Pulse Rifle Light Assault Rifle High-powered Shotgun High-powered Shotgun Improved Light Cannon Improved Light Cannon Assault Cannon Flak Cannon Flak Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Improved Light Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Beam Rifle Particle Gun Light Assault Rifle High-powered Shotgun High-powered Shotgun Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Weapon Shielding Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 40 | 6 5 4 10 . 13 2 Power 6 | 1 . . 1 . 3 1 Engine 4 | 1 . . 1 . 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 1 3 5 . 4 . Treads . | . . . . . . . Leg 12 | 2 1 3 5 . 1 . Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 3 . . . 2 . Device 1 | . 1 . . . . . Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 13 | 2 1 1 4 . 4 1 Energy Gun 3 | 1 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 7 | . 1 . 2 . 3 1 Launcher . | . . . . . . . Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 1 1 2 . 12 5 Power 4 | . . . . . 3 1 Propulsion 8 | . . . . . 7 1 Utility 1 | . . . . . 1 . Weapon 8 | . 1 1 2 . 1 3 Highest Loss Streak 7 | . 1 1 1 . 7 4 Average Slot Usage (%) 93 | . 97 99 98 100 92 52 Engine 10 | . 14 14 11 11 8 . Leg 28 | . 28 28 43 44 27 . Wheel 1 | . . . . . 4 2 Storage 22 | . 25 28 22 22 18 18 Protection 1 | . . . . . 6 . Energy Gun 2 | . 1 1 11 . . . Ballistic Gun 5 | . 14 11 . . . . Ballistic Cannon 17 | . 11 14 8 22 25 23 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 43 44 49 49 71 68 Greatest Support 40 | 20 20 20 40 40 40 10 Greatest Overweight (x) 22 | . 2 2 1 1 6 22 Average Overweight (x) 1 | . 1 2 . 1 1 8 Largest Inventory Capacity 18 | 6 16 16 16 16 18 18 Average Capacity 16 | 5 14 16 16 16 17 18 Most Carried 18 | 4 13 16 16 16 18 17 Average Carried 13 | 2 8 15 13 16 14 16 Final Capacity 18 | 6 16 16 16 16 18 18 Final Carried 18 | 4 13 16 16 16 18 16 Class Distribution -------------------- 48% | Mutant 19% | Scavenger-Tank 18% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 1084 | 252 152 263 104 47 266 . Remotely . | . . . . . . . Salvage Created 1094 | 28 196 355 164 18 333 . Parts 96 | 4 13 21 13 7 38 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 27 | . 5 5 5 3 9 . Guns 8 | . 4 1 3 . . . Cannons 18 | . 1 4 1 3 9 . Classes Destroyed 10 | 1 4 1 1 . 3 . Worker 4 | . . 2 . . 2 . Builder 2 | . . . . . 2 . Tunneler 4 | 2 . 2 . . . . Recycler 4 | . 1 2 . . 1 . Operator 1 | . . . . . 1 . Watcher 4 | . 1 . 1 . 2 . Swarmer 11 | . 3 . 2 3 3 . Grunt 10 | . 2 5 1 . 2 . Sentry 4 | . . . 2 . 2 . Hunter 2 | . . . . . 2 . Best Kill Streak 6 | 2 2 4 3 3 6 . Combat Bots Only 4 | . 2 4 3 3 3 . Max Kills in Single Turn 2 | 2 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 3389 | 24 318 289 413 127 1575 643 Core 746 | . 53 42 69 19 273 290 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 62 . 78 . . Volleys Fired 136 | 6 18 42 27 6 37 . Largest 3 | 2 2 2 2 2 3 . Hottest 188 | 60 60 104 165 88 188 . Shots Fired 275 | 12 31 79 48 12 93 . Gun 107 | 12 19 37 39 . . . Cannon 160 | . 12 42 7 12 87 . Launcher . | . . . . . . . Special 8 | . . . 2 . 6 . Kinetic 215 | 6 30 73 7 12 87 . Thermal 53 | . . 6 41 . 6 . Explosive . | . . . . . . . Electromagnetic 7 | 6 1 . . . . . Robot Hit Streak 17 | 2 3 17 11 3 10 . Robot Miss Streak 5 | 3 4 1 3 2 5 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 145 | 5 15 45 30 5 45 . Core Hits 58 | 2 10 13 7 3 23 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2875 | 187 219 776 464 96 1115 18 Guns 783 | 54 129 253 347 . . . Cannons 1794 | . 84 519 61 96 1034 . Explosions 133 | 133 . . . . . . Melee . | . . . . . . . Ramming 69 | . 6 4 8 . 33 18 Kinetic 2113 | 39 201 682 61 96 1034 . Thermal 666 | 133 . 90 395 . 48 . Explosive . | . . . . . . . Electromagnetic 27 | 15 12 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 . . 2 7 Average Corruption 2 | . 1 1 . . 2 5 Corruption Purged . | . . . . . . . Effects 8 | . . 3 . . . 5 Message Errors 2 | . . 1 . . . 1 Matter Fused 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 45 | 17 . 11 . . 17 . Projectiles 28 | . . 11 . . 17 . Explosions 17 | 17 . . . . . . Melee . | . . . . . . . Knockbacks 24 | . 1 5 . . 18 . Impact . | . . . . . . . Kinetic 20 | . 1 5 . . 14 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 49 | 24 . 1 . . 15 9 Shots 1 | 1 . . . . . . Rammed 10 | . . 1 . . 3 6 Targets Rammed 13 | . 1 2 1 . 3 6 Kicked 3 | . 1 1 1 . . . Crushed . | . . . . . . . Highest Temperature 400 | 12 9 163 400 126 335 . Average Temperature 108 | 12 8 43 172 64 89 . Received Heat Transfer 1119 | . 60 165 111 . 414 369 Effects 5 | . . . 1 . 4 . Shutdowns 1 | . . . 1 . . . Interference 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . . 2 . 1 . Heat Transferred 1386 | 150 . 222 914 . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 272 | 10 167 85 165 164 272 68 Average Influence 91 | 3 69 41 103 154 152 56 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 87 100 Level 1 3 | . . . . . 12 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 . 3 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . . 2 . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 8 12 3 19 4 Peak Tracking Total 4 | . 3 3 4 3 4 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 6 | . . . . 2 4 . Max in Single Turn 1 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 4 | . 2 . . . 1 1 Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 6 . . . 2 4 Successful 8 | . 4 . . . 2 2 Failed 4 | . 2 . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 6 . . . 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . . . 2 . Record 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 16 | . . 16 . . . . Total Damage 197 | . . 197 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 2644 | 87 458 663 342 158 724 212 Spaces Moved 1162 | 50 224 275 141 94 327 51 Core 18 | 9 . . . . . 9 Treads . | . . . . . . . Legs 992 | 41 224 275 141 94 217 . Wheels 152 | . . . . . 110 42 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 180 120 150 90 140 Average Speed 162 | 107 168 180 149 150 137 318 Slowest Speed 1150 | 120 180 180 150 150 300 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 28 45 17 37 29 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | 2 1 1 . 6 15 . Melee . | . . . . . . . Projectile 23 | . 1 1 . 6 15 . AOE 2 | 2 . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1601 | 71 273 367 220 99 512 59 Wait 178 | . 11 26 24 . 117 . Move 1156 | 49 223 274 140 93 326 51 Hop . | . . . . . . . Pick Up 57 | 10 12 11 11 . 13 . Fast Attach 1 | . 1 . . . . . Attach 22 | 6 1 1 4 . 8 2 Detach . | . . . . . . . Swap 17 | . 3 3 6 . 5 . Drop 21 | . 3 8 7 . 3 . Fire 136 | 6 18 42 27 6 37 . Melee . | . . . . . . . Ram 9 | . . . . . 3 6 Kick 4 | . 1 2 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 14) 546 | -10/Materials | Entered Mines 570 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 821 | -10/Mines | Discovered new exit (range 8) 954 | -10/Mines | Excavation squad dispatched 954 | -10/Mines | A large section of the Mines collapsed 1209 | -10/Mines | Entered Materials 1209 | -9/Materials | Evolved 2 slots: Propulsion x2 1507 | -9/Materials | Build established: Scavenger-Mutant 1529 | -9/Materials | Discovered new exit (range 8) 1551 | -9/Materials | Entered Mines 1605 | -9/Mines | Learned location of Zion (-7) 1701 | -9/Mines | Discovered new exit (range 6) 1709 | -9/Mines | Entered Materials 1709 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2002 | -8/Materials | Build established: Scavenger-Tank 2115 | -8/Materials | Discovered new exit (range 8) 2291 | -8/Materials | Lost 7 parts (2p4n1u) 2398 | -8/Materials | Garrison activated, responded to threat 2433 | -8/Materials | Entered Storage 2463 | -8/Storage | Lost 5 parts (1p3n1w) 2612 | -8/Storage | Core integrity fell below 50% 2638 | -8/Storage | Core integrity fell below 20% 2645 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Ready to Repair: Assault Cannon Rating: 3 Time: 38 >>Scan(Broken Assault Cannon) Scanning Broken Assault Cannon... Ready to Repair: Broken Assault Cannon Rating: 3 Time: 53 ALERT: Suspicious activity at Repair Station S002. Dispatching Investigation squad. Broken Assault Cannon destroyed. HKHJVRJWY8ELIY,CVCE65HENA8 Slammed into G-47 Trooper. Assault Cannon destroyed. Slammed into G-47 Trooper. Lgt. Nuclear Core destroyed. Slammed into G-47 Trooper. Assault Cannon destroyed. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????##?????????????? | | ???????????????????? ??????????????? | | ???????????????????? #??????????????? | | ??????????????????? #??????????????? | | ??????????????????? #??????????????? | | ?????????????????? #??????????????? | | ?????????????????# ##?????????????? | | ??????########### u #?????????????? | | ??????# #?????????????? | | ??????# #?????????????? | | ??????# g #?????????????? | | ??????######@#### #?????????????? | | ???????# g g #######?????????????? | | ???????# """""m #???????????????????? | | ???????# """"" ####????????????????? | | ???????# """"" """#????????????????? | | ???????# R"#????????????????? | | ???????# """"" """#????????????????? | | ???????# """"" ####????????????????? | | ???????# """"" #???????????????????? | | ???????# #???????????????????? | | ???????##########???????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed TiamatStorageFrame Manual? 0 Play Time 00:35:09 Cumulative 6.3 hours Start 2020.05.20 @ 11:08:09 End 2020.05.20 @ 11:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49c3ce71-6f64-46f7-84ec-0c6633c05b23