Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 02:06:29 Player: Scringis Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (463) 463 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 943 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 178/180 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Light Treads > --- UTILITY (2+1) ---- Small Storage Unit Signal Interpreter > --- WEAPON (2+1) ----- Subdweller Laser Assault Rifle Subdweller Machine Gun (+) > --- INVENTORY (8) ---- Subdweller Power Source Subdweller Power Source Subdweller Optics Makeshift Light Armor Plating Subdweller Laser Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Laser Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Optics Makeshift Light Armor Plating Subdweller Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 2 6 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 3 | 1 3 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | 1 1 5 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . 1 2 Weapon 2 | 1 . 1 Tool/Special . | . . . Average Slot Usage (%) 81 | . 84 79 Engine 7 | . 13 5 Core 3 | . . 5 Treads 20 | . 28 16 Storage 12 | . 14 11 Processor 7 | . . 11 Energy Gun 11 | . 14 10 Ballistic Gun 16 | . 14 17 Peak Build Rating 22 | 6 7 22 Average Rating 12 | 4 5 15 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 12 12 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 4 4 5 Average Carried 3 | 1 3 3 Final Capacity 8 | 8 8 8 Final Carried 5 | 1 2 5 Class Distribution -------------------- 63% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 455 | 203 126 126 Remotely . | . . . Salvage Created 580 | . 274 306 Parts 36 | . 13 23 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 5 6 Guns 11 | . 5 6 Classes Destroyed 4 | . 2 2 Hauler 1 | . 1 . Grunt 5 | . 5 . Sentry 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 26 63 Missed 32 | . 8 24 Hits 57 | . 18 39 Projectile 57 | . 18 39 Critical Strikes 2 | . 1 1 Damage Taken 1114 | . 272 842 Core 261 | . 31 230 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 24 32 Largest 3 | . 2 3 Hottest 110 | . 60 110 Shots Fired 96 | . 48 48 Gun 96 | . 48 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 24 28 Thermal 20 | . . 20 Explosive . | . . . Electromagnetic 24 | . 24 . Robot Hit Streak 13 | . 8 13 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 70 | . 32 38 Core Hits 24 | . 12 12 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1054 | . 427 627 Guns 1045 | . 418 627 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 521 | . 220 301 Thermal 326 | . . 326 Explosive . | . . . Electromagnetic 198 | . 198 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 99 | . 99 . Average Temperature 37 | . 37 . Received Heat Transfer 330 | . 171 159 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . . 400 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 80 . Initial . | . . . Average 19 | . 22 . Influence Increases 177 | . 157 20 Destroy 0b10 Robot/C 120 | . 100 20 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 22 | . 22 . Disable Machine 30 | . 30 . Influence Decreases 177 | . 157 20 Time Decay 167 | . 147 20 Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 11 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1615 | 56 496 1063 Spaces Moved 748 | 33 249 466 Core 9 | 9 . . Treads 739 | 24 249 466 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 184 | 130 160 201 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 70 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 889 | 47 298 544 Wait 48 | . 17 31 Move 746 | 32 248 466 Hop . | . . . Pick Up 21 | 8 4 9 Fast Attach . | . . . Attach 14 | 6 2 6 Detach . | . . . Swap . | . . . Drop 2 | 1 1 . Fire 56 | . 24 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Identified exit to Subcaves 553 | -10/Materials | Entered Subcaves 554 | -10/Subcaves | Approached by a straggling Scientist 657 | -10/Subcaves | Learned location of Zion (-6) 657 | -10/Subcaves | Met a Zionite searching for "candidates" 806 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 829 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 830 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 913 | -10/Subcaves | A Subdweller sparked back to life 969 | -10/Subcaves | Core integrity fell below 50% 983 | -10/Subcaves | Core integrity fell below 20% 995 | -10/Subcaves | Found Prototype Power Core 996 | -10/Subcaves | Lost 5 parts (1p2n2w) 996 | -10/Subcaves | Identified Meta Core 997 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1333 | -10/Subcaves | Build established: Gunner 1616 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 01339_ Acquired Sub. Power Source. 01452_ Y-45 Defender destroyed. 01460_ Heat Sink fries itself beyond repair. 01460_ Acquired 5 matter. 01461_ Subatomizers dissect the Lgt. Armor Plating. 01462_ Lgt. Armor Plating fries itself beyond repair. 01466_ Hvy. Assault Rifle fries itself beyond repair. 01469_ Lgt. Treads fries itself beyond repair. 01470_ Imp. Ion Engine fries itself beyond repair. 01597_ Triggered Piercing Trap. 01597_ Spikes shoot up from the floor. 01597_ Critical hit (Impale). 01616_ Triggered Piercing Trap. 01616_ Spikes shoot up from the floor. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####?????????????#?????? | | ????????????????????????## ###??????????? ?????? | | ????????????????????????# ##????????? ??#### | | ????????????????????????# #?##?????? #??# | | ?????????????????????????# ## ##### #??# | | ??????????????????????????# ##?# | | ????????????????????????### ?? #?# | | ????????????????????##### #????????? #?# | | ????????????????????# @ ##?####?## #??# | | ???????????????????# ## ### ### #???# | | ??????????????????# ### # #???# | | ??????????????? ?## #????# | | ???????????? ??## ## ##????# | | ???????????? ### ## ## ???## #### ####### | | ????????????????#??## ??#????#####??# ## | | ????????????????????# ??????????????### ## | | ????????????????????# ????????????????## ## | | ???????????????????? ##??????????????????# | | ??????????????????? ????????????????????# ### | | ??????????????????? ?????????????????????# #### | | ?????????????????? ????????????????????## #?## | | ?????????????????? ?????????????????????# #??## | | ???????????????????????????????????????## ##??? | | ???????????????????????????????????????# #??? | | ?????????????????????????????????????# #??? | | ????????????????????????????????????# ##??? | | ????????????????????????????????????# ##???? | | ???????????????????????????????????# #????? | | ???????????????????????????????????### #####????? | | ?????????????????????????????????????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Achiever This Is Interesting... Challenges ------------ None Game ------ Seed CompositeDerelictModule Manual? 0 Play Time 00:08:42 Cumulative 45.3 hours Start 2025.11.14 @ 02:01:04 End 2025.11.14 @ 02:06:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b39a422-3939-46d4-9136-5132c4b002ac