Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 15:26:36 Player: hairblade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1316) 1316 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 5366 Bonus ------- Follower Combat Kills 666 Friendly Fire -406 Cogmind --------- Core Integrity 0/850 Matter 122/300 Energy 88/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite Improved Trap Extractor (0/6) > --- WEAPON (4) ------- Blade Saw > --- INVENTORY (5) ---- Energy Well (350) Improved Trap Scanner Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Improved Thermal Generator Targeting Computer Improved Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Backup Laser III Heavy Beamcaster Heavy Beamcaster Bore Cannon > --- INVENTORY -------- Light Fission Core Fusion Compressor Medium Treads Energy Well Backup Laser III [Rating: 69] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Hover Unit Improved Gravmag System Utility Hardened Medium Armor Plating Device Improved Thermal Generator Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 1 1 1 . . 1 Weapon 2 | . . 1 . . . . 1 Parts Attached 71 | 6 4 3 22 5 13 . 18 Power 8 | 1 . . 2 1 1 . 3 Engine 4 | 1 . . 2 1 . . . Core 3 | . . . . . . . 3 Reactor 1 | . . . . . 1 . . Propulsion 22 | 2 1 . 5 3 5 . 6 Treads 3 | . . . . . 2 . 1 Leg 16 | 2 1 . 5 3 3 . 2 Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 18 | 1 2 1 4 . 4 . 6 Device 6 | . 2 . . . 1 . 3 Storage 3 | 1 . . 2 . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . . 1 . . . . Protection 7 | . . . 1 . 3 . 3 Artifact . | . . . . . . . . Weapon 23 | 2 1 2 11 1 3 . 3 Energy Gun 10 | 1 . 2 3 1 1 . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 3 | 1 . . 2 . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 6 | . 1 . 4 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 31 | . 1 . 8 . 5 . 17 Power 7 | . . . 2 . 1 . 4 Propulsion 6 | . . . . . 3 . 3 Utility 8 | . 1 . 1 . . . 6 Weapon 10 | . . . 5 . 1 . 4 Highest Loss Streak 7 | . 1 . 3 . 5 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 95 100 95 92 75 92 81 Engine 7 | . 14 11 8 15 9 7 . Core 1 | . . . . . . . 6 Reactor 2 | . . . . . 3 7 4 Treads 5 | . . . . . 6 15 7 Leg 13 | . 28 22 27 23 8 . 1 Hover 1 | . . . . . . . 4 Device 4 | . 9 11 2 . . . 7 Storage 6 | . 14 11 15 7 2 . . Processor 6 | . . 11 9 7 7 7 5 Hackware 4 | . . . 3 7 7 7 6 Protection 8 | . . . 2 7 8 23 11 Energy Gun 13 | . 10 14 8 15 12 15 17 Ballistic Gun 4 | . 14 11 7 7 2 . . Ballistic Cannon 2 | . . . . . 3 7 4 Launcher 2 | . 3 7 9 . . . . Peak Build Rating 69 | 6 7 10 29 34 53 54 69 Average Rating 34 | 4 6 9 20 32 36 53 56 On Entrance 24 | . 6 7 10 29 34 53 54 Naked Turns . | . . . . . . . . Heaviest Build 83 | 14 16 18 40 43 58 58 83 Greatest Support 90 | 20 20 20 51 47 90 90 90 Greatest Overweight (x) 6 | 1 . . . . 2 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 Average Capacity 7 | 6 8 8 11 15 8 5 5 Most Carried 15 | 4 8 8 15 15 15 5 5 Average Carried 7 | 2 7 6 10 14 8 5 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 Final Carried 15 | 4 8 8 15 15 5 5 2 Class Distribution -------------------- 41% | Gunner 33% | Tank 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1404 | 104 122 40 444 . 373 28 293 Remotely . | . . . . . . . . Salvage Created 1587 | 31 132 63 691 . . 39 631 Parts 68 | 4 10 11 24 . . 3 16 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 5 | 1 . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 28 | . 6 4 10 . . . 8 Guns 14 | . 2 4 2 . . . 6 Cannons 3 | . . . 1 . . . 2 AOE 9 | . 4 . 5 . . . . Classes Destroyed 12 | 1 2 1 6 . . 1 1 Worker 2 | . . . 1 . . . 1 Builder 1 | . . . 1 . . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . . . 2 . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . . . . . . 1 1 Swarmer 7 | . 3 4 . . . . . Grunt 12 | . 3 . 5 . . . 4 Sentry 6 | . . . 4 . . . 2 Hunter 3 | . . . 1 . . . 2 Surgeon 2 | . . . . . . . 2 Thug 1 | . . . . . . . 1 Best Kill Streak 5 | 2 3 4 5 . . 1 3 Combat Bots Only 4 | . 3 4 4 . . . 3 Max Kills in Single Turn 3 | 1 2 1 3 . . 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 305 | . 15 8 50 . 6 9 217 Missed 65 | . 3 3 13 . 1 2 43 Damage Taken 4114 | 1 231 41 887 . 228 53 2673 Core 1082 | 1 57 . 123 . 39 6 856 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 99 76 100 77 . . 93 . Volleys Fired 86 | 3 12 5 34 1 1 4 26 Largest 4 | 2 2 3 3 2 3 3 4 Hottest 259 | 60 60 110 154 113 138 178 259 Shots Fired 194 | 6 24 15 64 2 3 12 68 Gun 140 | 6 19 14 39 2 3 8 49 Cannon 27 | . . . 4 . . 4 19 Launcher 27 | . 5 1 21 . . . . Special . | . . . . . . . . Kinetic 63 | 3 12 5 19 . 1 4 19 Thermal 77 | . . 5 19 1 1 8 43 Explosive 22 | . 5 1 16 . . . . Electromagnetic 32 | 3 7 4 10 1 1 . 6 Robot Hit Streak 21 | 3 8 2 21 1 1 3 5 Robot Miss Streak 8 | 1 3 2 4 1 2 8 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 112 | 4 14 6 47 1 1 3 36 Core Hits 73 | 2 11 6 26 . . 2 26 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . 1 3 Critical Strikes 12 | . . . 2 . . 1 9 Burn 6 | . . . 2 . . . 4 Destroy 6 | . . . . . . 1 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3227 | 70 381 88 1221 18 19 76 1354 Guns 1565 | 67 151 63 381 18 19 59 807 Cannons 239 | . . . 82 . . 17 140 Explosions 1357 | . 230 25 758 . . . 344 Melee . | . . . . . . . . Ramming 66 | 3 . . . . . . 63 Kinetic 498 | 41 74 28 180 . 18 17 140 Thermal 1280 | . . 25 245 18 . 59 933 Explosive 730 | . 230 25 475 . . . . Electromagnetic 653 | 26 77 10 321 . 1 . 218 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 1 . . . 6 Average Corruption 1 | . . . 1 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . 3 . . . 2 Message Errors 4 | . . . 2 . . . 2 Data Loss (major) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . 6 . . . 58 Projectiles 4 | . . . . . . . 4 Explosions 60 | . . . 6 . . . 54 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 487 | 1 49 . 332 . . . 105 Shots 18 | . 2 . 13 . . . 3 Rammed 11 | 1 . . . . . . 10 Targets Rammed 21 | 1 . . . . . . 20 Kicked 9 | . . . . . . . 9 Crushed 1 | . . . . . . . 1 Highest Temperature 1063 | . 48 133 328 51 98 300 1063 Average Temperature 209 | . 29 58 98 27 54 113 359 Received Heat Transfer 834 | . 60 . 234 . . 18 522 Effects 73 | . . . . . . 1 72 Shutdowns 22 | . . . . . . . 22 Energy Bleed 8 | . . . . . . 1 7 Interference 10 | . . . . . . . 10 Matter Decay 7 | . . . . . . . 7 Short Circuit 5 | . . . . . . . 5 Damage (minor) 4 | . . . . . . . 4 Damage (major) 15 | . . . . . . . 15 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 7 | . . . 2 . . 1 4 Heat Transferred 2705 | . . 74 777 37 . 111 1706 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 304 | 10 250 165 298 151 52 304 291 Initial 144 | . 6 20 69 135 52 . 144 Average 109 | 3 49 89 147 137 26 158 128 Maximum Alert Level 1 | . 1 . 1 . . 1 1 Low Security (%) 83 | 100 95 100 63 100 100 45 97 Level 1 16 | . 4 . 36 . . 54 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 1 1 1 . 5 4 Investigation 2 | . . . . . . 1 1 Extermination 3 | . . . . 1 . 1 1 Reinforcement 8 | . 1 1 1 . . 3 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 5 | . . 1 2 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 9 8 14 1 7 6 22 Peak Tracking Total 6 | . 5 4 4 2 6 3 6 Tactical Retreats 5 | . . 1 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 5 | . 1 . . 1 . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 10 | . 2 1 2 . . . 5 Max in Single Turn 3 | . 1 1 2 . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 19 | . 5 2 3 2 . 3 4 Terminals 11 | . 3 2 3 . . 2 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units 5 | . 2 . . 1 . . 2 Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 19 3 6 4 . 7 9 Successful 24 | . 10 . 3 2 . 5 4 Failed 23 | . 9 3 3 2 . 1 5 Catastrophic 4 | . 2 1 . . . . 1 Database Lockouts 1 | . . . . . . 1 . Manual 2 | . . 2 . . . . . Terminals 29 | . 11 3 6 . . 6 3 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units 15 | . 8 . . 2 . . 5 Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 7 . 3 . . 5 2 Record 6 | . 1 . . . . 4 1 Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . 2 Report Inventory 1 | . 1 . . . . . . Retrieve Matter 4 | . 2 . . . . . 2 Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . Used . | . . . . . . . . Hacking Detections 16 | . 5 2 1 2 . 2 4 Full Trace Events 3 | . 1 . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 18 | . . . . . 18 . . Largest Group 18 | . . . . . 18 16 8 Highest-Rated Group 444 | . . . . . 444 415 219 Highest-Rated Ally 35 | . . . . . 35 35 31 Total Orders . | . . . . . . . . Ally Attacks 214 | . . . . . 74 111 29 Total Damage 5258 | . . . . . 2861 1915 482 Kills 26 | . . . . . 7 17 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 4110 | 123 469 323 745 267 511 676 996 Spaces Moved 2488 | 104 344 187 448 213 354 383 455 Core 78 | 40 . . . . 2 . 36 Treads 760 | . . . . . 132 383 245 Legs 1457 | 64 344 187 448 213 161 . 40 Wheels . | . . . . . . . . Hover 193 | . . . . . 59 . 134 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 116 113 50 165 50 Average Speed 135 | 96 120 120 124 114 131 165 161 Slowest Speed 360 | 120 120 120 130 116 250 165 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 50 23 42 6 95 15 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 167 | . 27 5 78 . . 2 55 Melee . | . . . . . . . . Projectile 15 | . . . . . . 2 13 AOE 152 | . 27 5 78 . . . 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 3062 | 117 377 274 582 236 397 419 660 Wait 292 | . 6 76 42 7 17 31 113 Move 2482 | 103 343 186 447 213 353 382 455 Hop . | . . . . . . . . Pick Up 65 | 4 8 3 25 5 6 1 13 Fast Attach 20 | 6 1 . 2 . 5 . 6 Attach 32 | . 1 2 12 1 5 . 11 Detach 1 | . . . 1 . . . . Swap 20 | . 2 1 9 4 3 . 1 Drop 43 | . 4 1 10 5 7 1 15 Fire 86 | 3 12 5 34 1 1 4 26 Melee . | . . . . . . . . Ram 10 | 1 . . . . . . 9 Kick 9 | . . . . . . . 9 Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 3) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 884 | -9/Materials | Build established: Gunner 911 | -9/Materials | Discovered new exit (range 3) 916 | -9/Materials | Entered another Materials area 916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -8/Materials | Discovered new exit (range 16) 1239 | -8/Materials | Lost 3 parts (3w) 1525 | -8/Materials | Discovered new exit (range 8) 1526 | -8/Materials | Discovered new exit (range 15) 1661 | -8/Materials | Entered Factory 1661 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1928 | -7/Factory | Sucked down chute 1928 | -7/Factory | Entered Waste 1968 | -7/Waste | Spotted C-40 Crusher 1968 | -7/Waste | Spotted C-40 Crusher 1974 | -7/Waste | Spotted C-40 Crusher 2042 | -7/Waste | Spotted C-40 Crusher 2054 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2069 | -7/Waste | Spotted C-40 Crusher 2075 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2080 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2083 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2091 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2107 | -7/Waste | Spotted C-40 Crusher 2122 | -7/Waste | Lost 5 parts (1p3n1w) 2129 | -7/Waste | Warlord forces began an assault 2139 | -7/Waste | Allies destroyed C-40 Crusher 2140 | -7/Waste | Allies destroyed C-40 Crusher 2411 | -7/Waste | Discovered new exit (range 12) 2439 | -7/Waste | Entered Factory 2439 | -7/Factory | Accompanied by 16 allies 2577 | -7/Factory | Build established: Tank 2660 | -7/Factory | Lost 4 allies 2683 | -7/Factory | Central database locked down 3080 | -7/Factory | Discovered new exit (range 15) 3115 | -7/Factory | Entered another Factory area 3115 | -6/Factory | Accompanied by 8 allies 3115 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3530 | -6/Factory | Murdered 3 allies 3606 | -6/Factory | Lost 3 allies 3891 | -6/Factory | Core integrity fell below 50% 3955 | -6/Factory | Lost 7 parts (2p2n1u2w) 4090 | -6/Factory | Core integrity fell below 20% 4111 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Beamcaster destroyed. Hrd. Medium Armor Plating destroyed. Kicked S-27 Virus. Kicked S-27 Virus out of the way. Carbon-fiber Leg destroyed. Slammed into S-27 Virus. Targeting Computer destroyed. System corrupted by crushing effect (+3). Slammed into S-27 Virus. Critical hit (Burn: +37). Fusion Compressor destroyed. Slammed into S-27 Virus. Lgt. Fission Core destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Imp. Trap Extractor broken. Destabilizing: Short circuit. 3FRS|F HWBJEWC3L, 1JQGEKQDT Acquired Blade Saw. 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" | | ???????????????????????????????????????????# [ " | | ???????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumChainLauncher Manual? 0 Play Time 00:59:34 Cumulative 20.8 hours Start 2024.11.27 @ 12:30:00 End 2025.02.16 @ 15:26:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6310b552-7c78-45ae-89d5-ea19e0b20c39