Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.15 @ 18:05:05 Player: Mr Goldstein Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (18) 90 Value Destroyed (488) 488 Prototype IDs (214) 4280 Alien Tech Used (1) 200 Bonus (4771) 4771 TOTAL SCORE: 16329 Bonus ------- Pacifist 834 Follower Combat Kills 37 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Zhirov Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Improved Hacking Suite Heavy Missile Launcher Long-range Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Nuclear Core Fission Core Cooled VTOL Module Cooled Cesium-ion Thruster Stasis Canceller Heavy Missile Launcher Long-range Missile Launcher Remote Datajack Heavy Flail [Rating: 70] Favorites ----------- Power Enhanced Nuclear Core Power Core Enhanced Nuclear Core Propulsion Cooled Cesium-ion Thruster Treads Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Machine Analyzer Device Improved Reaction Control System Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Chainsword Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 . . . . 1 . . . . . . 1 . . . Utility 5 | . . . 1 1 1 . . . . 1 . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 57 | 2 . . . 2 4 7 6 . 2 2 1 16 3 . 1 1 3 1 4 2 Power 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 . Engine . | . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . . 1 1 2 1 . 1 2 1 5 1 . 1 1 . . 1 . Treads 4 | 2 . . . . 1 1 . . . . . . . . . . . . . . Leg 2 | . . . . . . 1 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Flight 12 | . . . . . . . . . 1 1 1 5 1 . 1 1 . . 1 . Utility 19 | . . . . 1 2 4 2 . . . . 7 . . . . 1 . 1 1 Device 7 | . . . . . 1 3 . . . . . 2 . . . . 1 . . . Storage 1 | . . . . . . . . . . . . 1 . . . . . . . . Processor 6 | . . . . 1 1 1 1 . . . . 2 . . . . . . . . Hackware 5 | . . . . . . . 1 . . . . 2 . . . . . . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 14 | . . . . . 1 1 3 . 1 . . 2 2 . . . 1 1 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 . 1 . . . 1 . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Impact Weapon 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . 3 . . 1 . . . . 1 Parts Lost 20 | . . . . . 1 . 1 . 5 . . . . 1 1 . . 1 1 9 Power 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 12 | . . . . . 1 . . . 3 . . . . 1 1 . . 1 . 5 Utility 5 | . . . . . . . 1 . 2 . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 1 . 1 . 3 . . . . 1 1 . . 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 28 28 13 9 16 41 47 46 30 23 30 79 86 85 86 86 80 82 71 73 Core 2 | . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 Treads 1 | . 28 28 13 . 1 5 . . . . . . . . . . . . . . Leg 4 | . . . . . . 1 10 15 2 . . . . . . . . . . . Flight 11 | . . . . . . . . . 2 5 10 29 33 32 33 33 29 28 24 29 Device 3 | . . . . . 1 11 5 . . . . 5 . . . . 2 5 5 . Storage 2 | . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 Processor 18 | . . . . 7 8 22 23 23 20 13 13 15 20 20 20 20 17 17 17 17 Hackware 6 | . . . . . . . 6 7 4 . . 8 13 13 13 13 11 11 11 11 Slashing Weapon 1 | . . . . . . . . . . . . 2 2 6 6 6 5 4 . 2 Naked Turns 48 | . . . 29 19 . . . . . . . . . . . . . . . . Heaviest Build 26 | . . . . . 1 3 2 . . . . 24 26 21 21 21 24 24 26 23 Greatest Support 40 | 40 3 3 3 8 3 3 3 3 4 6 21 39 39 39 38 29 29 29 31 31 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 Most Carried 10 | . . . 1 5 5 5 5 5 5 5 5 10 10 10 9 8 9 10 10 10 Average Carried 5 | . . . . 3 4 4 4 5 4 5 5 7 10 10 9 8 7 8 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | . . . 1 5 5 5 5 5 5 5 5 10 10 10 9 8 9 10 10 5 Class Distribution -------------------- 39% | Mutant 30% | Hacker-Sprinter 24% | Derelict-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Matter Collected 830 | 220 . . . . . 114 103 29 14 . . 185 25 43 . . . 21 76 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 480 | . . . . . . . 132 . 51 . . 188 . 109 . . . . . . Parts 18 | . . . . . . . 10 . 4 . . 4 . . . . . . . . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 8 . 4 . . . . . . . . . 6 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Combat Hostiles Destroyed 13 | . . . . . . . 9 . 4 . . . . . . . . . . . AOE 13 | . . . . . . . 9 . 4 . . . . . . . . . . . Classes Destroyed 5 | . . . . . . . 2 . . . . 3 . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . . . 2 . . . . . . . . Watcher 2 | . . . . . . . . . . . . 2 . . . . . . . . Swarmer 11 | . . . . . . . 7 . 4 . . . . . . . . . . . Grunt 2 | . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 5 | . . . . . . . 5 . 4 . . 2 . . . . . . . . Combat Bots Only 5 | . . . . . . . 5 . 4 . . . . . . . . . . . Max Kills in Single Turn 4 | . . . . . . . 3 . 4 . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . 4 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Damage Taken 3717 | . 57 2 355 227 134 26 297 . 510 . . 25 106 156 45 54 183 123 40 1377 Core 2171 | . 11 2 272 182 73 . 88 . 394 . . . 64 58 . . 127 25 21 854 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 94 32 66 . . . . 20 . . . . . . 85 . . . . Volleys Fired 8 | . . . . . . . 4 . 1 . . . . . . . 1 . 2 . Largest 1 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 . Hottest 39 | . . . . . . . 39 . 39 . . . . . . . 5 . 5 . Shots Fired 9 | . . . . . . . 4 . 1 . . . 1 . . . 1 . 2 . Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 4 . 1 . . . 1 . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . 4 . 1 . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . 1 . . . . . . . . . 2 . 1 . Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . . . . . . 1 1 . . . . 8 . 2 1 . 1 . 1 . Core Hits 18 | . . . 1 1 . . 11 . 3 . . 2 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 34 | . . . . . . 2 1 . . . . 23 2 2 1 . 2 . . 1 Impact 9 | . . . . . . 2 1 . . . . 6 . . . . . . . . Slashing 25 | . . . . . . . . . . . . 17 2 2 1 . 2 . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 4 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1880 | . . 4 20 27 . 32 776 . 254 . . 522 . 171 74 . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1030 | . . . . . . . 776 . 254 . . . . . . . . . . . Melee 799 | . . . . . . 32 . . . . . 522 . 171 74 . . . . . Ramming 51 | . . 4 20 27 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 1030 | . . . . . . . 776 . 254 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 284 | . . . . . . 32 . . . . . 252 . . . . . . . . Slashing 515 | . . . . . . . . . . . . 270 . 171 74 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 . 1 1 1 1 2 . 6 6 6 6 6 6 . . 1 1 Average Corruption 3 | . . . 1 . 1 1 1 1 2 . 6 6 6 6 6 6 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . 1 . 2 3 2 1 . . 1 6 5 4 1 8 . . . 2 Message Errors 12 | . . . . . . 1 . 1 . . . 2 . 3 . 4 . . . 1 Matter Fused 6 | . . . . . . 1 2 . . . . . 2 . . 1 . . . . Energy Discharges 8 | . . . 1 . . . . . . . 1 2 1 . . 2 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 1 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . 2 1 . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 1 1 . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 426 | . . . . . . . 36 . 53 . . 213 . 124 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 89 | . . . . . . . 36 . 53 . . . . . . . . . . . Melee 337 | . . . . . . . . . . . . 213 . 124 . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . 2 9 13 . . . . . . . . 70 . . . . . . . Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . Rammed 7 | . . 1 3 3 . . . . . . . . . . . . . . . . Targets Rammed 7 | . . 1 3 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 43 | . . . . . . . . . . . . . 43 15 1 7 4 . . . Average Temperature 14 | . . . . . . . . . . . . . 23 6 1 7 4 . . . Received Heat Transfer 444 | . 30 . 102 36 30 . 30 . 120 . . . 18 51 . 9 9 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 5 . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Peak Influence 378 | . 30 11 198 263 214 . . . . 141 64 378 . . . . 49 . . . Initial 119 | . . 11 3 83 119 . . . . 111 49 44 . . . . . . . . Average 123 | . 21 11 69 155 142 . . . . 117 58 188 . . . . 7 . . . Maximum Alert Level 1 | . . . . 1 1 . . . . . . 1 . . . . . . . . Low Security (%) 81 | 100 100 100 100 83 94 . . . . 100 100 51 . . . . 100 . . . Level 1 18 | . . . . 16 5 . . . . . . 48 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 1 1 . 1 . . 1 . 2 . . . . 1 . . . Investigation 6 | . 1 . . 1 1 . . . . 1 . 1 . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . . . . . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Distress Signals 6 | . . . 2 3 . . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 3 . 20 22 10 3 14 . 16 6 6 8 15 13 4 4 7 5 6 . Peak Tracking Total 21 | . 3 . 14 21 7 2 10 . 11 6 6 5 11 8 4 5 6 4 5 . Tactical Retreats 19 | . . . 3 1 1 1 2 . 2 . . 1 3 2 . . . 2 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Traps Triggered 4 | . . . 1 1 1 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Machines Accessed 12 | . 1 . . . 2 2 . 1 . 1 . 1 . . 2 . . . . 2 Terminals 2 | . . . . . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 29 | . 1 . . . 3 3 . 6 . 1 . 1 . . 9 . . . . 5 Successful 27 | . 1 . . . 1 3 . 6 . 1 . 1 . . 9 . . . . 5 Failed 2 | . . . . . 2 . . . . . . . . . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 1 . . . 1 . . . . 1 . 19 . . . . 3 . . . Terminals 3 | . . . . . 1 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 24 | . . . . . 1 3 . 6 . . . . . . 9 . . . . 5 Record 9 | . . . . . . 2 . . . . . . . . 2 . . . . 5 Part Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Tunnel 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . . . . . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Total Allies 6 | . . . . . . . . 4 . . . 1 . . . . . . 1 . Largest Group 4 | . . . . . . . . 4 4 . . 1 . . . . . . 1 . Highest-Rated Group 150 | . . . . . . . . 150 150 . . 27 . . . . . . 85 . Highest-Rated Ally 85 | . . . . . . . . 39 39 . . 27 . . . . . . 85 . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . DROP 2 | . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . . . . . . . 6 . Total Damage 312 | . . . . . . . . . . . . . . . . . . . 312 . Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Robot Analysis Total 131 | . . . . . . . . . . . . . . . 131 . . . . . Derelict Logs Recovered 8 | . . . . . . 1 1 2 1 . . . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . 5 . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Turns Passed 2953 | 31 11 35 80 110 129 419 265 581 133 64 28 272 102 117 25 206 70 93 109 73 Spaces Moved 5922 | 35 21 68 152 199 212 681 443 803 292 149 71 614 370 445 86 168 252 299 341 221 Core 2786 | 25 21 68 152 196 212 681 443 803 170 15 . . . . . . . . . . Treads 10 | 10 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . Flight 3123 | . . . . . . . . . 122 134 71 614 370 445 86 168 252 299 341 221 Fastest Speed 23 | 50 50 50 50 50 50 50 50 50 35 40 37 25 25 25 24 23 23 23 26 27 Average Speed 37 | 81 50 50 50 50 50 50 50 50 43 41 37 26 25 25 24 23 23 23 26 27 Slowest Speed 160 | 160 50 50 50 60 50 50 50 50 50 50 40 37 25 27 26 23 23 26 98 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . 4 1 . 4 . 3 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 4 29 34 34 9 88 67 90 55 5 72 20 61 71 81 36 12 61 69 78 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 38 | . 1 . . . . . . 3 1 1 . 1 . 1 27 . . . . 3 Known Exits Taken 9 | . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 26 | . . . . . . 3 11 1 1 . . . 2 3 . . . 2 3 . Spaces Dug 65 | . . . . . . . 43 . 15 . . 3 2 . . . 2 . . . Terrain Destroyed 94 | . . . . . . . 53 . 15 . . 3 21 . . . 2 . . . Melee 8 | . . . . . . . 1 . . . . 3 2 . . . 2 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 86 | . . . . . . . 52 . 15 . . . 19 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Total 6532 | 36 20 68 155 207 233 756 480 981 295 151 71 680 373 446 83 334 256 320 355 232 Wait 479 | . . . . . . 60 21 179 . . . 19 . . . 166 . 21 8 5 Move 5874 | 34 20 67 151 198 211 680 442 802 291 149 70 605 367 444 78 167 245 294 338 221 Hop 14 | . . . . . . . . . . . . 4 1 . 3 . 3 2 1 . Pick Up 18 | . . . 1 4 1 2 1 . . . . 7 . . . . 1 . 1 . Fast Attach 32 | 2 . . . 2 3 3 3 . 1 2 1 11 1 . . . . . 1 2 Attach 20 | . . . . . 1 4 3 . 1 . . 3 . . 1 1 2 1 2 1 Detach 13 | . . . . . 1 2 3 . 1 . . 2 . . . . 1 2 1 . Swap 6 | . . . . . . . . . . . . 2 2 . . . 1 . 1 . Drop 11 | . . . . . 1 2 2 . . . . 4 . . . . . . . 2 Fire 8 | . . . . . . . 4 . 1 . . . . . . . 1 . 2 . Melee 34 | . . . . . . 2 1 . . . . 23 2 2 1 . 2 . . 1 Ram 7 | . . 1 3 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 32 | -11/Junkyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 15) 43 | -10/Materials | Entered Mines 51 | -10/Mines | Assembled infested the area 56 | -10/Mines | Assisted by a Guerilla fighting off Assembled 70 | -10/Mines | Discovered new exit (range 16) 78 | -10/Mines | Entered Materials 78 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 146 | -9/Materials | Core integrity fell below 50% 151 | -9/Materials | Discovered new exit (range 13) 158 | -9/Materials | Entered another Materials area 158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 263 | -8/Materials | Discovered new exit (range 10) 268 | -8/Materials | Entered Factory 268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 304 | -7/Factory | Identified exit to Storage 304 | -7/Factory | Identified exit to Lower Caves 323 | -7/Factory | Build established: Mutant 397 | -7/Factory | Entered Lower Caves 632 | -7/Lower Caves | Learned Factory garrison access intel 640 | -7/Lower Caves | Spotted B-75 Beast 804 | -7/Lower Caves | Discovered new exit (range 6) 816 | -7/Lower Caves | Entered another Lower Caves area 817 | -7/Lower Caves | Encountered a Warlord checkpoint 841 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1010 | -7/Lower Caves | Learned 4 Factory zone layouts 1016 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1076 | -7/Lower Caves | Discovered new exit (range 8) 1081 | -7/Lower Caves | Entered Zion 1103 | -7/Zion | Learned location of Warlord (-4) 1109 | -7/Zion | Discovered new exit (range 12) 1138 | -7/Zion | System corruption cleaned by Quarantine Array 1185 | -7/Zion | Learned Factory emergency access door positions 1252 | -7/Zion | Received a hallucinogenic algorithm 1269 | -7/Zion | Build established: Derelict-Mutant 1280 | -7/Zion | Learned location of Extension (-6) 1390 | -7/Zion | Imprinted 1392 | -7/Zion | Declared Zion's savior 1662 | -7/Zion | Entered Proximity Caves 1662 | -6/Proximity Caves | Accompanied by 4 allies 1726 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1758 | -6/Proximity Caves | Core integrity fell below 50% 1787 | -6/Proximity Caves | Discovered new exit (range 16) 1789 | -6/Proximity Caves | Lost 3 parts (1n2u) 1795 | -6/Proximity Caves | Entered Factory 1795 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1798 | -6/Factory | Loaded intel: 4 garrison access locations 1859 | -6/Factory | Sucked down chute 1859 | -6/Factory | Entered Waste 1863 | -6/Waste | Spotted C-40 Crusher 1863 | -6/Waste | Spotted C-40 Crusher 1863 | -6/Waste | Spotted C-40 Crusher 1867 | -6/Waste | Spotted C-40 Crusher 1870 | -6/Waste | Spotted C-40 Crusher 1874 | -6/Waste | EMP discharged 1879 | -6/Waste | Spotted C-40 Crusher 1882 | -6/Waste | Discovered new exit (range 16) 1887 | -6/Waste | Entered Factory 1939 | -6/Factory | Spotted B-75 Beast 1978 | -6/Factory | Retrieved Zion intel report: Active Terminals 1988 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 1993 | -6/Factory | Discovered new exit (range 11) 2007 | -6/Factory | Retrieved Zion intel report: Active Garrisons 2012 | -6/Factory | Discovered new exit (range 15) 2040 | -6/Factory | Retrieved Zion intel report: Guard Positions 2056 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 2057 | -6/Factory | Zion Hacking Resupply teleported in 2159 | -6/Factory | Identified exit to Lower Caves 2159 | -6/Factory | Entered Lower Caves 2259 | -6/Lower Caves | Discovered new exit (range 9) 2261 | -6/Lower Caves | Identified exit to Lower Caves 2261 | -6/Lower Caves | Entered another Lower Caves area 2264 | -6/Lower Caves | Discovered new exit (range 7) 2266 | -6/Lower Caves | Identified exit to Factory 2267 | -6/Lower Caves | Encountered a Warlord checkpoint 2354 | -6/Lower Caves | Build established: Hacker-Sprinter 2376 | -6/Lower Caves | Discovered new exit (range 10) 2378 | -6/Lower Caves | Identified exit to Data Miner 2378 | -6/Lower Caves | Entered Data Miner 2379 | -6/Data Miner | Discovered new exit (range 6) 2383 | -6/Data Miner | Met Data Miner 2388 | -6/Data Miner | Learned location of Section 7 (-2) 2388 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2391 | -6/Data Miner | Received God Mode back door access code from Data Miner 2395 | -6/Data Miner | Interfaced with the Data Conduit 2402 | -6/Data Miner | Identified exit to Proximity Caves 2403 | -6/Data Miner | Entered Proximity Caves 2560 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2594 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2606 | -5/Proximity Caves | Discovered exit to Factory (range 14) 2609 | -5/Proximity Caves | Entered Factory 2609 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2610 | -5/Factory | Loaded intel: 308 machine locations 2664 | -5/Factory | Retrieved Zion intel report: Branch Access 2664 | -5/Factory | Identified exit to Upper Caves 2679 | -5/Factory | Entered Upper Caves 2721 | -5/Upper Caves | Spotted B-75 Beast 2728 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2769 | -5/Upper Caves | Discovered new exit (range 13) 2771 | -5/Upper Caves | Identified exit to Upper Caves 2772 | -5/Upper Caves | Entered another Upper Caves area 2788 | -5/Upper Caves | Learned Factory garrison access intel 2796 | -5/Upper Caves | Learned 4 Factory zone layouts 2832 | -5/Upper Caves | Spotted B-75 Beast 2846 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 2875 | -5/Upper Caves | Discovered new exit (range 21) 2881 | -5/Upper Caves | Identified exit to Zhirov 2881 | -5/Upper Caves | Entered Zhirov 2881 | -5/Zhirov | Discovered new exit (range 3) 2898 | -5/Zhirov | Found Alien Artifact 2898 | -5/Zhirov | Identified Integrated Reactor 2898 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2924 | -5/Zhirov | Cloak Generator disabled 2924 | -5/Zhirov | Attacked by Zhirov 2954 | -5/Zhirov | Core destroyed Last Messages --------------- 02924_ Cloak Generator disabled. 02927_ System corrupted: Energy discharge (-114). 02934_ Enhanced Grunt warps into view. 02954_ Machine disabled. 02954_ Enhanced Grunt destroyed. 02954_ Machine disabled. 02954_ Quantum Analyzer disabled. 02954_ Enhanced Grunt destroyed. 02954_ Machine disabled. 02954_ Fission Core destroyed. 02954_ Cld. Cesium-ion Thruster destroyed. 02954_ Mak. Flight Unit destroyed. 02954_ Cld. Cesium-ion Thruster destroyed. 02954_ Imp. Cesium-ion Thruster destroyed. 02954_ Cld. VTOL Module destroyed. 02954_ Chainsword destroyed. 02954_ Med. Storage Unit destroyed. 02954_ Machine Analyzer destroyed. 02954_ Quantum Analyzer disabled. 02954_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????? ???????####??????????? | | ????????????? ?????"""#??????????? | | ?????????? ??"""#??????????? | | ???????? #""#??????????? | | ????? ##?????????? | | ??? #????????? | | ?? #??????### | | ? #????## | | ? #?#### < | | ? ## | | % g | | % | | #### | | % ??#### | | ?????? | | #?????? | | #?????? | | #??????? | | # ##?????? | | #" #?????? | | #" #?????? | | #" @ #?????? | | #" ! * #?????? | | #" #?????? | | #"" = ##?????? | | ?"" ##??????? | | ?""# ##???????? | | ???# #????????? | | ???### #++ # ##????????? | | ?????### " "# ##?????????? | | ???????#"" "####""#??????????? | | ???????#" " " " " "#????"#??????????? | | ???????# " " " !"* "#?????#??????????? | | ???????# L" " " " "#????????????????? | | ???????##################????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 11 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDeuteriumSpear Manual? 0 Play Time 00:35:06 Cumulative 299.2 hours Start 2023.06.15 @ 17:27:52 End 2023.06.15 @ 18:05:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 861 Rogue 861 Adventurer 0 Explorer 0 Win Type - Total 22 Types 8/0/10/2/0/0/2/0/0 Lore% 92 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61bef333-3b93-4a83-af13-78ae4146dbb4