Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.16 @ 22:22:01 Player: Delta Epsilon Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (379) 1895 Value Destroyed (13454) 13454 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (9985) 9985 TOTAL SCORE: 39494 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 1306 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 622 Hacked Protovariant 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -2398 Cogmind --------- Core Integrity 0/1600 Matter 196/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Heavy Disruptor Cannon Advanced Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Layered Light Armor Plating Experimental Hardlight Generator Advanced Drone Bay > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet Long-range Tractor Beam Advanced Recalibrator Improved Matter Neutralizer Fusion Bomb Launcher Advanced Remote Datajack RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Molecular Scythe [Rating: 197] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Combat Linear Gravjet Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Fusion Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Utility 11 | . . . 1 . 1 1 . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 619 | 7 6 3 35 . 55 24 . 30 . . 7 4 64 3 1 2 3 25 14 35 10 3 14 15 73 21 18 13 10 21 1 16 26 17 33 10 Power 63 | 1 . 1 4 . 9 3 . 1 . . . 1 8 1 . . . 2 3 3 1 1 2 1 8 4 2 1 1 1 . . . 2 2 . Engine 30 | 1 . 1 4 . 5 1 . . . . . . 3 . . . . 2 1 1 1 1 1 . 4 1 . 1 1 . . . . 1 . . Core 19 | . . . . . 4 2 . 1 . . . 1 5 1 . . . . . . . . 1 1 2 . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . 2 3 1 . . 1 . . . 1 2 . Propulsion 127 | 2 1 1 13 . 16 5 . 12 . . . 1 15 . . . . 5 2 10 1 . 5 3 10 1 3 1 . 2 . 2 4 1 10 1 Treads 24 | 2 1 1 10 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 100 | . . . . . 6 5 . 12 . . . 1 15 . . . . 5 2 10 1 . 5 3 10 1 3 1 . 2 . 2 4 1 10 1 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 261 | 2 4 1 9 . 14 10 . 8 . . 5 2 27 2 1 1 3 16 8 11 4 1 5 7 43 10 9 11 7 9 1 8 8 6 8 . Device 178 | 1 1 . 5 . 8 4 . 7 . . 5 1 20 1 1 1 1 13 6 6 3 . 2 5 30 6 8 6 4 6 1 7 8 5 6 . Storage 6 | 1 2 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Processor 17 | . . . . . 1 3 . 1 . . . . 1 . . . . 1 . 2 . . . . 4 . . 1 . 1 . . . 1 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Protection 58 | . 1 . 4 . 4 3 . . . . . 1 6 1 . . 1 2 2 3 1 1 2 2 9 4 1 4 3 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 1 . 9 . 16 6 . 9 . . 2 . 14 . . 1 . 2 1 11 4 1 2 4 12 6 4 . 2 9 . 6 14 8 13 9 Energy Gun 17 | . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 3 . . . Energy Cannon 26 | . . . . . 6 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . 5 3 7 . Ballistic Gun 11 | 2 1 . 3 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 2 . . . . Ballistic Cannon 51 | . . . 2 . 2 3 . 7 . . 2 . 7 . . 1 . 1 . 4 1 . 1 2 5 5 4 . 1 2 . . . . . 1 Launcher 12 | . . . 2 . 1 2 . . . . . . . . . . . . . . 1 1 . 2 1 . . . . . . . . . . 2 Special Weapon 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 5 . 1 3 5 2 4 Impact Weapon 17 | . . . . . . . . 2 . . . . 5 . . . . . 1 5 2 . . . 2 . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 4 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . 4 1 . 2 . . . . 3 . 1 . 1 . . 1 . . 3 . 1 1 . . . 6 . . 3 . . . Corrupted Parts 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . System Corruption 42 | . . . . . 14 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 10 15 . . Parts Lost 87 | . 1 1 5 . 5 . . 4 . . . . 4 . . . . 2 . 7 1 . . 1 8 . 5 . . 1 1 1 3 7 5 25 Power 15 | . 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . 1 . . 1 3 . 2 . . . . . . 1 . 2 Propulsion 20 | . . 1 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 9 Utility 46 | . . . 2 . 2 . . . . . . . 1 . . . . 1 . 7 . . . . 5 . 3 . . 1 1 1 3 5 2 12 Weapon 6 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 17 | . 1 1 3 . 1 . . 2 . . . . 1 . . . . 2 . 2 1 . . 1 2 . 2 . . 1 2 1 2 6 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 96 92 97 100 97 91 92 91 100 100 98 100 95 93 92 87 87 91 97 85 64 78 88 93 93 94 90 92 95 91 80 93 86 71 77 65 Engine 3 | . 10 7 10 11 5 1 . . . . . . 2 . . . . 2 3 . 3 5 5 . 3 4 . 2 6 4 . . . 1 1 . Core 2 | . . . . . 3 5 7 7 7 7 7 7 3 6 6 6 6 2 . . . . . 3 . . 4 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 4 1 . . . 5 5 4 . . 2 5 4 4 3 5 6 Treads 7 | . 28 27 29 33 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . 6 37 38 37 38 38 38 38 32 33 32 31 31 27 27 26 27 24 25 27 25 25 24 25 25 24 25 27 26 20 26 23 Device 17 | . 13 14 10 11 16 6 7 11 15 15 15 14 18 19 19 21 18 26 27 21 1 16 17 15 24 25 21 22 20 22 20 30 30 23 20 14 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 11 | . . . . . 1 22 23 18 15 15 15 15 16 20 19 18 18 14 11 11 11 11 11 11 11 15 15 17 20 17 15 13 9 10 12 8 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 3 . . . . Protection 4 | . . . 11 11 9 . . . . . . . 2 . . . . 4 9 9 3 8 11 11 5 2 5 4 4 4 . . . . . 2 Energy Gun 1 | . . . 8 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . . . Energy Cannon 1 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . Ballistic Gun 2 | . 28 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 5 | . . . 10 22 2 6 7 6 15 15 13 15 6 6 6 3 6 5 4 . 3 . 1 4 4 4 4 5 5 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 87 87 67 63 76 43 41 41 41 41 41 42 49 46 45 47 48 62 65 71 55 61 67 67 90 96 85 79 88 97 85 96 110 98 105 102 Greatest Support 136 | 40 40 40 60 60 80 45 43 48 48 48 48 48 48 45 45 45 45 55 63 79 79 79 73 73 85 85 85 85 85 85 85 102 102 106 136 136 Greatest Overweight (x) 24 | 3 2 2 15 1 24 . . . . . . . 1 1 . 1 1 1 1 1 . . 1 . 1 1 1 . 1 1 . . 1 1 1 1 Average Overweight (x) . | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 21 23 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | . 11 15 20 19 20 15 15 15 13 14 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 5 12 19 19 18 14 13 14 12 13 14 15 14 14 15 14 14 14 14 14 12 11 13 14 14 14 14 14 14 14 14 13 14 14 12 13 Final Capacity 25 | 8 25 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 19 | . 11 14 19 19 13 14 15 13 13 14 15 15 15 15 15 15 15 15 15 15 11 12 15 15 15 15 15 15 15 15 15 15 15 12 15 5 Class Distribution -------------------- 31% | Mutant 26% | Scout 13% | Machinist-Scout 11% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Skirmisher | -6/Data Miner Scout | -5/Proximity Caves Infiltrator-Scout | -5/Factory Infiltrator-Ninja | -5/Waste Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Machinist-Scout | -4/Factory Machinist-Scout | -4/Waste Scavenger-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Warlord Machinist-Scout | -3/Proximity Caves Machinist-Scout | -3/Research Machinist-Ninja | -3/Testing Scout | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 15049 | 233 209 86 1109 . 741 1260 . 1237 292 161 63 239 1932 213 10 . 189 842 223 499 192 78 106 306 1846 304 345 583 292 292 20 189 86 179 444 249 Remotely 915 | . . . . . . . . . . . . . . . . . . 307 . . . . . . . . . 76 . 242 . . . 46 244 . Salvage Created 13837 | 21 303 191 1233 . 2029 1268 . 624 104 40 . 158 1838 157 58 . 12 473 237 465 89 22 88 288 1618 78 144 334 103 77 47 587 170 272 452 257 Parts 659 | 2 25 7 77 . 121 75 . 37 . . . 8 46 6 2 . 3 27 1 10 8 . . 9 68 1 6 10 6 5 5 29 14 9 35 7 Haulers Intercepted 21 | . 1 . 5 . 6 2 . 3 . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . Recyclers Shooed 18 | . 2 2 . . 1 3 . 3 . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . . 8 . 6 7 . 3 . . . 4 . . 5 . . . 2 14 . 2 . . . . . Prevented 6 | . . . . . . . . . . . . . . . 1 . . . . . 4 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 218 | . 11 3 32 . 37 12 . 5 . . . 5 7 3 1 . 3 4 . 5 5 2 . 10 19 . 3 6 3 8 4 8 4 7 7 4 Melee 11 | . . . . . 3 . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . 1 . . . . 3 . Guns 27 | . 11 3 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Cannons 107 | . . . 22 . 22 7 . 4 . . . 5 6 3 1 . 3 4 . 1 1 . . 1 11 . 1 6 3 . 1 . 1 3 1 . AOE 60 | . . . 6 . 4 5 . 1 . . . . . . . . . . . . 4 2 . 5 4 . 2 . . 7 3 4 3 4 2 4 Classes Destroyed 28 | 1 4 2 4 . 2 4 . 1 1 1 . . . . . . . . 1 . . . . . . . . 1 . 2 . . 2 2 . . Worker 26 | . 1 . 2 . 2 9 . 1 . . . . 1 . . . . 1 . . . . . . 7 . . . . . . . . 2 . . Builder 19 | . . . 1 . 3 3 . 1 . . . . 1 . . . . 2 . 2 . . . . 4 . . . . . . . 2 . . . Tunneler 7 | 1 . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Hauler 21 | . 1 . 5 . 6 2 . 3 . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . Recycler 46 | . . 2 4 . 2 10 . 5 . . . . 11 . . . . 2 . 1 . . . . 5 . . . . . . 1 . 1 . 2 Mechanic 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 28 | . . . 2 . 5 6 . 3 . . . . 3 . . . . 1 . 2 . . . . 4 . . . . . . 1 . . 1 . Swarmer 57 | . 9 . 10 . 10 3 . . . . . 4 . . . . 3 . . . 4 . . 5 4 . . . . 1 4 . . . . . Cutter 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Grunt 51 | . 2 . 15 . 16 2 . . . . . 1 1 . 1 . . . . . . . . 1 3 . 3 . 2 1 . . . . 1 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . . 6 . 8 1 . . . . . . 2 1 . . . . . . . . . 1 2 . . . . . . . . 1 1 1 Hunter 14 | . . . . . 2 2 . 1 . . . . 1 . . . . . . 2 . . . 2 . . . . . . . 4 . . . . Programmer 41 | . . . . . . 3 . 1 . . . . 3 2 . . . 4 . 3 . 2 . 1 10 . . 1 1 . . 2 3 . 5 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | 1 5 2 8 . 6 9 . 3 . . . 4 4 1 1 . 3 2 . 2 4 2 . 7 7 . 2 4 2 8 12 7 3 5 4 2 Combat Bots Only 12 | . 5 1 6 . 5 5 . 2 . . . 4 1 1 1 . 3 2 . 2 4 2 . 7 4 . 2 4 2 8 12 2 3 4 3 2 Max Kills in Single Turn 8 | 1 1 1 8 . 2 8 . 1 1 1 . 1 1 1 1 . 1 1 1 1 4 2 . 3 6 1 2 1 1 5 2 4 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 6 . 1 2 . 1 . . . . . . . . . . . . 4 2 . 3 4 . 2 . . 5 2 2 1 2 1 1 Melee 1 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 21464 | . 477 234 1047 . 2609 635 . 687 . . . 221 818 76 . . 115 552 . 1363 302 102 . 687 2325 . 1228 38 164 420 45 395 435 1077 878 4534 Core 3682 | . 108 71 49 . 134 108 . 81 . . . 46 226 29 . . . 83 . 136 58 19 . 23 284 . 140 . . 137 . 86 . 252 276 1336 Absorbed by Shields 1453 | . . . . . 77 . . . . . . . . . . . . . . 202 . . . . 304 . . . . . . 262 310 106 52 140 Redirected to Shielding 248 | . . . . . . . . . . . . . . . . . . . . 100 . . . 134 14 . . . . . . . . . . . Regen/Repaired (Parts) 1570 | . . . . . 75 115 . 244 . . . . 143 . . . . 145 105 15 . . . . 23 397 308 . . . . . . . . . Core Remaining (%) 71 | 100 . 28 . 87 75 . . . . . . 66 . . . . 70 . . . . . . 68 . . . . . . 51 . 85 82 . . Volleys Fired 1186 | 2 42 17 86 . 133 101 3 118 16 5 1 29 124 18 5 . 28 64 . 14 7 3 9 7 172 2 30 19 13 9 2 20 13 18 23 33 Largest 2 | 2 2 2 2 . 2 2 1 2 2 2 1 2 2 1 1 . 1 1 . 1 2 1 1 1 1 1 1 1 1 1 1 2 2 2 1 2 Hottest 200 | 40 40 40 112 . 160 80 60 96 96 96 48 96 96 60 60 . 60 60 . 57 102 45 57 57 105 83 83 83 83 83 . 150 200 100 113 113 Shots Fired 1536 | 4 84 34 173 1 231 108 4 123 33 9 1 46 139 18 5 . 28 64 . 15 8 3 9 8 175 3 30 20 13 9 2 40 16 21 23 36 Gun 291 | 4 84 34 71 . 59 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 37 1 . . . Cannon 1150 | . . . 100 1 169 96 4 123 33 9 1 46 139 18 5 . 28 64 . 14 7 . 5 5 171 3 30 20 13 2 . . 9 11 21 3 Launcher 39 | . . . 2 . 3 12 . . . . . . . . . . . . . . 1 3 . 3 1 . . . . . . . . . . 14 Special 56 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 7 2 3 6 10 2 19 Kinetic 1085 | 4 84 34 144 1 22 86 4 123 33 9 1 46 139 18 5 . 28 64 . 14 7 . 5 5 134 3 30 20 13 2 . 6 . . . 1 Thermal 245 | . . . 27 . 147 10 . . . . . . . . . . . . . 1 . . . . 37 . . . . . . 6 10 . 5 2 Explosive 81 | . . . 2 . 3 12 . . . . . . . . . . . . . . 1 3 . 3 1 . . . . 4 2 3 3 9 2 33 Electromagnetic 100 | . . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . 16 . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Robot Hit Streak 16 | 3 13 4 11 1 16 8 . 5 8 14 . 15 5 11 2 . 3 4 . 4 5 6 9 3 10 8 11 7 8 6 . 7 8 7 11 11 Robot Miss Streak 11 | 1 3 2 11 3 5 6 1 6 1 . . 4 3 1 3 . 1 3 . 2 1 4 . 3 4 . 5 1 3 1 . 4 1 1 1 . Penetration Max 1 | . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Shots Hit Robots 847 | 3 59 18 140 1 136 54 . 36 8 6 . 8 68 9 1 . 5 19 8 23 3 3 9 10 103 2 9 11 6 5 . 21 15 19 16 13 Core Hits 517 | 2 23 10 113 1 62 43 . 18 4 2 . 6 21 4 1 . 3 11 . 2 7 11 2 21 39 1 4 7 3 11 4 21 9 23 14 14 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . Critical Parts Destroyed 17 | 1 1 . . . . . . . . . . . 4 . . . . . 2 5 . . . 1 3 . . . . . . . . . . . Critical Strikes 84 | 1 1 . 2 . 1 6 . 4 1 3 . 3 12 1 1 . . 2 2 6 . . 2 3 25 . 1 1 . 1 . . . 1 2 2 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 53 | . . . . . 1 6 . 4 1 3 . 3 8 1 1 . . 2 . . . . 2 1 18 . 1 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 17 | . . . . . . . . . . . . . 4 . . . . . 2 6 . . . 2 3 . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 189 | . . . . . . . . 5 . . . . 45 . . . . . 8 47 1 . . 7 48 . . . . . . . 15 2 8 3 Impact 127 | . . . . . . . . 5 . . . . 44 . . . . . 8 47 1 . . 7 15 . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . 15 2 8 . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 39 | . . . . . . . . . . . . . 12 . . . . . 8 6 . . . . 7 . . . . . . . 2 2 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44278 | 18 576 218 2414 32 4372 4217 56 2098 223 171 . 250 3441 613 61 . 294 1190 865 1624 367 282 170 1137 5286 199 1212 1192 526 1629 478 1556 1336 3097 1218 1860 Guns 2688 | 18 560 188 580 . 627 . . . . . . . . . . . . . . . . . . . . . . . . . . 715 . . . . Cannons 21348 | . . . 1331 16 3156 2690 56 1707 223 171 . 250 1854 613 61 . 294 1190 . 212 121 . 170 38 3143 199 680 1192 526 . . . 151 971 333 . Explosions 11942 | . . . 463 . 508 1516 . 348 . . . . . . . . . . . . 246 282 . 809 489 . 532 . . 1503 436 748 639 1415 537 1471 Melee 6862 | . . . . . . . . 43 . . . . 1587 . . . . . 865 1372 . . . 290 1654 . . . . . . . 394 231 251 175 Ramming 234 | . 16 30 40 16 81 11 . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . Kinetic 18030 | 18 560 188 1661 16 563 2472 56 1707 223 171 . 250 1854 613 61 . 294 1190 . 212 121 . 170 38 2835 199 680 1192 526 . . 160 . . . . Thermal 5247 | . . . 250 . 2725 1019 . 154 . . . . . . . . . . . . . . . . 308 . 532 . . . . 108 151 . . . Explosive 10323 | . . . 463 . 376 715 . 194 . . . . . . . . . . . . 246 282 . 809 489 . . . . 1503 436 748 639 1415 537 1471 Electromagnetic 1407 | . . . . . 627 . . . . . . . . . . . . . . . . . . . . . . . . . . 447 . . 333 . Impact 5084 | . . . . . . . . 43 . . . . 1587 . . . . . 865 1372 . . . 290 927 . . . . . . . . . . . Slashing 2807 | . . . . . . . . . . . . . . . . . . . . . . . . . 727 . . . . 126 42 93 546 711 348 214 Piercing 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 Entropic 971 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 971 . . Highest Corruption 26 | . . . 3 3 14 2 10 12 12 12 12 . 3 4 4 4 4 3 3 12 12 12 12 12 13 7 13 13 14 14 . 2 20 21 1 26 Average Corruption 6 | . . . 2 3 5 1 7 10 12 12 12 . 2 3 4 4 4 2 3 5 12 12 12 12 5 7 8 13 13 14 . 1 15 11 1 18 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . Effects 587 | . . . 54 12 15 14 3 93 11 13 1 . 27 8 4 1 23 3 8 57 11 5 17 10 56 30 22 21 21 1 . 3 28 3 1 11 Message Errors 137 | . . . 11 3 3 2 . 23 4 4 . . 10 3 1 . 6 . 3 9 3 3 5 . 14 10 5 2 6 . . . 4 . 1 2 Matter Fused 125 | . . . 14 4 4 5 . 18 2 3 . . 5 1 2 . 2 1 3 13 2 . 2 4 9 8 . 8 5 . . 1 4 1 . 4 Heat Flow Errors 69 | . . . 6 3 2 1 . 12 2 1 1 . 2 . . . 5 . . 10 1 . 1 1 10 2 1 1 2 1 . . 3 . . 1 Energy Discharges 78 | . . . 8 . 3 1 . 11 1 2 . . 3 2 . . 2 . 2 10 . . 3 . 6 4 3 3 5 . . . 7 1 . 1 Parts Rejected 10 | . . . . . . 1 . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . 1 1 . . . Data Loss (minor) 82 | . . . 10 1 2 2 . 10 . 3 . . 3 1 1 . 5 1 . 5 1 1 2 3 8 5 4 2 3 . . 1 6 1 . 1 Data Loss (major) 27 | . . . 2 . 1 1 . 6 . . . . 1 1 . . 1 1 . 3 . . 2 . 3 . 2 2 . . . . 1 . . . Misfires 22 | . . . 1 1 . 1 1 4 1 . . . 2 . . . 1 . . 1 . . . 1 4 1 1 2 . . . . . . . . Alerts 17 | . . . 2 . . . . 5 1 . . . 1 . . 1 . . . 2 . 1 2 . 1 . 1 . . . . . . . . . Misdirections 12 | . . . . . . . 2 . . . . . . . . . . . . 1 2 . . 1 . . 2 . . . . . 2 . . 2 Weapon Failures 8 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6010 | . . . . . 110 659 . 325 21 45 . 16 924 82 . . . 82 702 886 . . . 102 741 85 265 230 72 60 . 8 94 194 75 232 Projectiles 2003 | . . . . . 110 342 . 186 21 45 . 16 112 82 . . . 82 83 16 . . . . 269 85 93 230 72 18 . . 39 31 41 30 Explosions 838 | . . . . . . 317 . 139 . . . . . . . . . . . . . . . 8 78 . 172 . . 42 . 8 . 12 34 28 Melee 3169 | . . . . . . . . . . . . . 812 . . . . . 619 870 . . . 94 394 . . . . . . . 55 151 . 174 Knockbacks 137 | . . . 33 . 2 8 . 8 . . . . 21 3 . . 1 7 4 11 1 . . 2 25 2 2 2 5 . . . . . . . Impact 25 | . . . . . 1 . . . . . . . 4 . . . . . 3 9 . . . 2 6 . . . . . . . . . . . Kinetic 106 | . . . 31 . 1 8 . 8 . . . . 17 3 . . 1 7 . 2 1 . . . 19 1 2 2 3 . . . . . . . Secondary 6 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . . . . Self-Inflicted Damage 1202 | . . . 25 . 129 5 . 257 . . . . . . . . . . . 20 49 . . 118 158 . . . . . . . . . 190 251 Shots 25 | . . . 1 . 2 . . 3 . . . . . . . . . . . . 2 . . 6 4 . . . . . . . . . 2 5 Rammed 26 | . 5 6 5 1 7 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 33 | . 5 6 6 1 13 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 65 . 267 267 321 338 46 287 266 149 269 165 216 16 12 . 259 89 3 392 225 43 223 133 261 95 173 155 256 96 161 21 233 218 261 191 Average Temperature 59 | . 28 . 65 124 86 45 23 56 87 41 129 42 49 6 6 . 41 13 2 88 73 13 26 38 49 32 48 51 123 41 61 13 91 112 57 30 Received Heat Transfer 2118 | . 96 . 381 . 840 123 . 108 . . . . 96 . . . 9 18 . 36 . . . 9 79 . 18 29 . 81 . 4 42 18 41 90 Effects 16 | . . . . . 3 . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . 5 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 13 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 5 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Fried 67 | . . . . . 6 . . . . . . . 22 . . . . . 8 15 . . . 1 5 1 . . . . . 4 . 1 4 . Impact Corruptions 76 | . . . . . . . . . . . . . 19 . . . . . 11 28 . . . 4 10 2 . . 2 . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 19 | . . . 2 . 13 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 7421 | . . . 777 . 4800 950 . 100 . . . . . . . . . . . . . . . . 222 . 350 . . . . 111 111 . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 859 | 5 221 15 519 188 639 755 274 820 . . . . 672 . . . . 133 112 537 . . . . 666 226 647 . . . . 345 423 177 509 859 Initial 306 | . 3 . 1 188 . 147 243 179 . . . . 12 . . . . . 46 . . . . . 9 226 . . . . . 54 193 156 105 306 Average 210 | . 72 3 222 145 199 296 256 275 . . . . 267 . . . . 32 60 187 . . . . 261 117 308 . . . . 87 268 114 268 645 Maximum Alert Level 3 | . 1 . 2 . 2 3 1 3 . . . . 2 . . . . . . 2 . . . . 2 1 2 . . . . 1 2 . 2 3 Low Security (%) 59 | 100 94 100 52 100 50 60 . 43 . . . . 46 . . . . 100 100 66 . . . . 54 53 29 . . . . 95 22 100 40 . Level 1 23 | . 5 . 24 . 35 13 100 40 . . . . 25 . . . . . . 22 . . . . 16 46 44 . . . . 4 65 . 35 11 Level 2 15 | . . . 22 . 14 11 . 12 . . . . 27 . . . . . . 11 . . . . 29 . 25 . . . . . 12 . 24 39 Level 3 1 | . . . . . . 15 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 1 1 4 . 3 4 . 8 . . . . 10 . . . . 5 . 10 . . . . 12 . 5 . . . . 2 7 . 8 1 Investigation 14 | . . . 1 . . . . 1 . . . . 4 . . . . . . 3 . . . . 3 . 2 . . . . . . . . . Extermination 21 | . . . . . . 3 . 1 . . . . 2 . . . . 2 . 2 . . . . 6 . 1 . . . . 1 1 . 2 . Reinforcement 25 | . 1 . 3 . 3 . . 4 . . . . 2 . . . . . . 3 . . . . 2 . 2 . . . . 1 2 . 1 1 Assault 11 | . . 1 . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . 2 . Garrison 10 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 23 | . . . 4 . 3 . . 4 . . . . 3 . . . . . . 1 . . . . 1 . . . . . . 1 3 3 . . Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . 1 4 . Distress Signals 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . 1 4 . Times Spotted 587 | . 20 4 48 . 55 31 5 61 . . . 5 32 2 3 . 15 12 1 47 8 2 . 11 70 . 30 6 6 21 4 14 8 12 33 21 Peak Tracking Total 16 | . 4 1 8 . 8 4 5 11 . . . 3 9 1 3 . 4 6 1 10 5 2 . 4 8 . 8 4 4 16 4 4 3 6 12 10 Tactical Retreats 80 | . 1 1 1 . 2 7 . 10 . . . 1 7 . 1 . 4 . . 16 1 . . 1 13 . 5 . . . . 1 . 1 5 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 37 | . . . 2 . 1 4 . . . . . . 7 . . . . 2 . 3 . . . . 5 . 3 . 1 . . . 3 . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 10 . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 78 | . . . 1 . 10 15 . 12 . . . . 6 . 1 . . 1 . 2 . . . . 7 . 8 1 . . . . 5 . 5 4 Max in Single Turn 11 | . . . 1 . 1 11 . 4 . . . . 1 . 1 . . 1 . 1 . . . . 2 . 7 1 . . . . 2 . 2 2 Garrison Access 10 | . . . . . 1 . . 3 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 163 | . 5 . 6 . 9 11 . 18 . . 1 . 20 1 2 4 . 5 . 13 1 . 9 . 15 . 10 . 2 13 . 2 6 . 8 2 Terminals 82 | . 5 . 5 . 5 7 . 11 . . . . 13 . . . . 2 . 5 1 . . . 7 . 6 . 1 . . 2 4 . 6 2 Fabricators 9 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 3 . 1 . . . . . 1 . . . Repair Stations 12 | . . . . . 1 3 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 1 . 1 . . 2 . . . . 2 . . . . 1 . 3 . . . . 2 . 2 . . . . . . . . . Garrison Access 13 | . . . . . 1 . . 2 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . . . . 1 . 2 . Total Hacks 450 | . 14 . 18 . 31 27 . 50 . . 5 . 39 1 6 27 . 12 . 35 1 . 48 . 46 . 26 . 2 33 . 7 10 . 10 2 Successful 271 | . 9 . 6 . 23 10 . 17 . . 5 . 16 1 6 27 . 4 . 11 1 . 48 . 29 . 13 . 2 33 . 5 1 . 3 1 Failed 178 | . 4 . 12 . 8 17 . 33 . . . . 23 . . . . 8 . 24 . . . . 17 . 13 . . . . 2 9 . 7 1 Catastrophic 45 | . 1 . 2 . 2 1 . 10 . . . . 6 . . . . . . 5 . . . . 6 . 5 . . . . 2 3 . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 7 . 5 . 8 3 . 12 . . . . 6 . . . . . . 11 . . . . 3 . 5 . . 1 . . 2 . . 2 Terminals 200 | . 14 . 14 . 18 19 . 27 . . . . 24 . . . . 6 . 18 1 . . . 19 . 14 . 1 . . 7 8 . 8 2 Fabricators 17 | . . . . . . 2 . . . . . . 3 . . . . . . 3 . . . . 6 . 2 . . . . . 1 . . . Repair Stations 34 | . . . . . 3 6 . 13 . . . . 3 . . . . 2 . 1 . . . . 4 . 2 . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 56 | . . . 4 . 7 . . 5 . . . . 3 . . . . 3 . 11 . . . . 15 . 8 . . . . . . . . . Garrison Access 19 | . . . . . 2 . . 5 . . . . 4 . . . . 1 . 2 . . . . 2 . . . . . . . 1 . 2 . Terminal Hacks 184 | . 8 . 2 . 10 4 . 5 . . 5 . 9 1 6 27 . 1 . 3 1 . 48 . 5 . 4 . 2 33 . 5 1 . 3 1 Record 72 | . . . . . . . . . . . . . . . 5 11 . . . . 1 . 36 . 1 . . . 1 15 . 1 . . 1 . Part Schematic 23 | . 1 . . . 1 . . . . . 5 . 2 . . 10 . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . . Prototype ID Bank 24 | . 1 . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . 16 . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 13 | . . . . . . . . . . . . . 3 . . . . . . 3 . . . . 5 . 2 . . . . . . . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Build 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Repair Station Hacks 23 | . . . . . 2 3 . 9 . . . . 2 . . . . 2 . . . . . . 3 . 2 . . . . . . . . . Scan Component 14 | . . . . . 1 2 . 6 . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . Repair 9 | . . . . . 1 1 . 3 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 37 | . . . 4 . 7 . . 2 . . . . 1 . . . . 1 . 3 . . . . 14 . 5 . . . . . . . . . Insert Component 19 | . . . 2 . 3 . . 2 . . . . 1 . . . . 1 . 2 . . . . 6 . 2 . . . . . . . . . Analyze 18 | . . . 2 . 4 . . . . . . . . . . . . . . 1 . . . . 8 . 3 . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Seal Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 2 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals 7 | . 1 . . . 2 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 116 | . 4 . 5 . 6 10 . 16 . . . . 19 . . . . 4 . 12 . . . . 12 . 10 . . . . 2 6 . 8 2 Full Trace Events 15 | . . . 3 . 1 . . 1 . . . . 2 . . . . . . 3 . . . . 3 . 2 . . . . . . . . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 1 . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . 1 . 2 . 4 . . . . . 19 . 2 . . 10 . . . 1 . . 4 . 4 . 1 . . . . . 2 . . . Parts Built 8 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 4 . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 607 | . . . . . . . . . . . . . 73 . . . . . . 139 . . . . 278 . 117 . . . . . . . . . Total Part Build Rating 64 | . . . . . . . . . . . . . 3 . . . . . . 18 . . . . 36 . 7 . . . . . . . . . Parts Repaired 9 | . . . . . 1 1 . 3 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Time 421 | . . . . . 38 50 . 174 . . . . 44 . . . . 38 . . . . . . 43 . 34 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 10 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 2 . 3 . . 1 . . . . 1 . . . . 1 . 1 . . . . 4 . 2 . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . 3 . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 3 . . . . 2 . . 1 1 . . Non-combat 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . 1 . . . Robot Hacks Applied 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 3 . . . . 2 . . 2 . . . parse_system 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . 1 . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 68 | . . 1 . 3 . 1 1 8 . . . . 3 . . . 1 . 18 1 . . . . . 20 . 3 . . . . 2 5 1 . Largest Group 20 | . . 1 1 3 2 1 1 4 . . . . 3 . . . 1 . 18 12 . . . . . 20 18 3 3 . . . 2 4 1 . Highest-Rated Group 733 | . . 31 31 70 39 26 31 124 . . . . 93 . . . 96 . 656 453 . . . . . 733 658 138 138 . . . 192 384 64 . Highest-Rated Ally 96 | . . 31 31 31 31 26 31 31 . . . . 31 . . . 96 . 50 46 . . . . . 50 47 46 46 . . . 96 96 64 . Total Orders 8 | . . . . . . 4 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 STAY 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 495 | . . . 30 . 5 . 8 2 . . . . 33 . . . 5 . 130 121 . . . . . . 90 . 18 . . . 27 25 1 . Total Damage 12783 | . . . 392 . 106 . 172 43 . . . . 526 . . . 332 . 3481 3565 . . . . . . 1690 . 473 . . . 858 1097 48 . Kills 65 | . . . 6 . 1 . . . . . . . 5 . . . 2 . 6 25 . . . . . . 13 . 3 . . . 2 2 . . Allies Corrupted 16 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . 1 6 . 1 . . . 1 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 9 | . 3 . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . 1 . 1 2 . 1 . . 1 . . . 1 . . 1 . . . 2 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 2 Drone Recoveries 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 36430 | 118 1620 709 3158 514 3579 2048 47 2516 287 270 747 1042 2905 420 167 70 864 1138 564 2643 251 145 479 410 3807 861 723 505 454 779 187 488 644 232 823 216 Spaces Moved 39086 | 72 523 199 1323 205 1827 2977 87 3298 461 521 1248 1064 3993 613 425 108 906 1506 770 3243 381 229 463 309 4829 705 969 632 550 1319 346 778 543 270 1135 259 Core 27 | 20 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 3494 | 52 523 199 1189 205 1326 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 130 | . . . 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35432 | . . . . . 500 2977 87 3298 461 521 1248 1064 3993 613 425 108 906 1506 770 3243 381 229 463 309 4829 705 969 632 550 1319 346 778 543 270 1135 254 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 160 240 140 250 107 42 42 42 46 46 46 44 34 34 34 34 34 34 42 41 52 52 38 38 44 44 44 44 44 44 44 40 40 40 32 32 Average Speed 61 | 144 263 281 202 250 153 42 42 44 46 46 46 44 36 34 34 39 35 47 47 53 52 54 54 41 49 67 44 44 44 45 44 40 66 51 40 39 Slowest Speed 1250 | 200 320 320 800 250 1250 42 42 46 46 46 46 44 106 84 34 84 84 104 116 116 52 58 143 50 148 144 148 44 144 144 44 40 144 134 135 144 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 6 50 55 60 35 91 37 81 53 62 62 86 94 61 73 63 74 83 29 97 50 66 48 63 49 51 97 32 82 59 95 66 13 60 18 30 13 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 3 . . . . 1 . . . . . . . . Known Exits Taken 26 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . . . . . . 6 2 3 2 . 1 3 . 2 . . . 2 2 . 4 . . . 3 3 . . . . . . . Spaces Dug 642 | . . . . . 15 21 4 57 19 1 . 9 62 6 1 . 21 38 . 30 4 . . . 79 . 12 3 1 . . . 10 . 2 247 Terrain Destroyed 1869 | . . . 16 . 74 100 4 180 24 4 . 29 98 11 4 . 26 48 . 33 40 75 . 84 142 1 42 10 9 69 43 61 62 47 44 489 Melee 69 | . . . . . . . . . . . . . 23 . . . . . . 22 1 . . . 11 . . . . . . . 9 . 2 1 Projectile 581 | . . . . . 52 45 4 82 24 4 . 29 75 11 4 . 26 48 . 11 4 . . 4 96 1 19 10 9 2 1 1 1 4 . 14 AOE 1219 | . . . 16 . 22 55 . 98 . . . . . . . . . . . . 35 75 . 80 35 . 23 . . 67 42 60 52 43 42 474 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 49514 | 80 681 307 1631 206 2367 3624 92 4165 503 541 1421 1589 5193 795 440 135 1410 1854 953 4064 420 241 679 562 5982 1090 1218 827 738 1497 378 910 787 337 1468 329 Wait 7652 | . 96 79 135 1 246 490 . 671 25 15 148 493 890 159 6 24 467 238 138 674 21 4 160 219 784 327 158 145 153 124 29 90 165 21 236 21 Move 39047 | 71 522 198 1322 204 1826 2977 86 3297 460 520 1247 1063 3992 612 424 107 905 1506 769 3241 380 228 462 308 4829 704 968 631 549 1318 345 777 542 269 1134 254 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | . 9 4 16 . 33 13 2 19 1 1 7 . 26 1 1 . 2 4 7 7 1 1 2 2 19 9 4 1 3 6 . 2 6 2 8 1 Fast Attach 237 | 7 . 1 11 . 16 5 . 6 . . 4 . 18 . 2 1 1 11 2 11 3 . 7 3 38 14 15 5 7 12 . 7 11 7 10 2 Attach 129 | . . 1 5 . 9 6 . 9 . . 1 . 8 . . 1 2 5 3 14 5 1 3 1 7 2 2 1 . 5 1 4 10 5 15 3 Detach 102 | . . . 4 . 9 3 . 3 . . 1 . 4 . . 1 2 7 3 16 . 2 3 . 9 3 2 1 . 6 1 3 7 2 10 . Swap 257 | . 6 1 19 . 30 13 . 15 . . 2 4 39 3 . . . 9 9 10 2 2 5 11 28 5 1 7 3 4 . 5 6 5 8 5 Drop 354 | . 1 . 27 . 52 15 1 22 1 . 10 . 34 1 2 1 3 10 14 15 . . 4 4 48 22 12 5 10 13 . 2 11 6 8 . Fire 1186 | 2 42 17 86 . 133 101 3 118 16 5 1 29 124 18 5 . 28 64 . 14 7 3 9 7 172 2 30 19 13 9 2 20 13 18 23 33 Melee 189 | . . . . . . . . 5 . . . . 45 . . . . . 8 47 1 . . 7 48 . . . . . . . 15 2 8 3 Ram 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 5 6 5 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . . 13 . . . . . . 14 . . . . . . 26 . . . . . . . . 7 Rewire 48 | . . . . . . . . . . . . . . 1 . . . . . . . . 24 . . 2 . 12 . . . . 1 . 8 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 778 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Central database locked down 1223 | -10/Materials | Discovered new exit (range 5) 1739 | -10/Materials | Entered Mines 1740 | -10/Mines | Assembled infested the area 1878 | -10/Mines | Core integrity fell below 50% 2248 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2414 | -10/Mines | Met a Derelict testing a Signal Generator 2417 | -10/Mines | Discovered new exit (range 9) 2448 | -10/Mines | Entered Materials 2448 | -9/Materials | Accompanied by 1 ally 2448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2568 | -9/Materials | Lost 3 parts (1p2n) 3056 | -9/Materials | Discovered new exit (range 8) 4261 | -9/Materials | Discovered new exit (range 15) 4651 | -9/Materials | Discovered new exit (range 15) 5606 | -9/Materials | Entered Mines 5738 | -9/Mines | Received a Mining Laser from a helpful Derelict 5740 | -9/Mines | Discovered new exit (range 6) 6120 | -9/Mines | Entered Materials 6120 | -8/Materials | Accompanied by 2 allies 6120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6125 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7689 | -8/Materials | Discovered new exit (range 13) 8640 | -8/Materials | Discovered new exit (range 16) 9047 | -8/Materials | Repaired Hvy. Assault Cannon 9691 | -8/Materials | Identified exit to Factory 9697 | -8/Materials | System corruption reached 10% 9699 | -8/Materials | Entered Factory 9699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9985 | -7/Factory | Discovered new exit (range 15) 9995 | -7/Factory | Build established: Scavenger-Scout 11127 | -7/Factory | Repaired Cmb. Airjet 11243 | -7/Factory | Identified exit to Storage 11699 | -7/Factory | First assault squad dispatched 11747 | -7/Factory | Sucked down chute 11747 | -7/Factory | Entered Waste 11748 | -7/Waste | Met a frightened Derelict 11758 | -7/Waste | Spotted C-40 Crusher 11759 | -7/Waste | Spotted C-40 Crusher 11760 | -7/Waste | Spotted C-40 Crusher 11762 | -7/Waste | EMP discharged 11762 | -7/Waste | System corruption reached 10% 11771 | -7/Waste | Spotted C-40 Crusher 11775 | -7/Waste | Spotted C-40 Crusher 11777 | -7/Waste | Discovered new exit (range 17) 11792 | -7/Waste | Identified exit to Factory 11794 | -7/Waste | Entered Factory 11863 | -7/Factory | Repaired Hvy. Assault Cannon 12379 | -7/Factory | Repaired Aerolev Unit 12409 | -7/Factory | Discovered new exit (range 17) 12428 | -7/Factory | Discovered exit to Storage (range 5) 12461 | -7/Factory | Identified exit to Lower Caves 12558 | -7/Factory | Repaired Broken Aerolev Unit 13152 | -7/Factory | Build established: Scout 13394 | -7/Factory | Search patrols dispatched 13473 | -7/Factory | Discovered new exit (range 8) 13478 | -7/Factory | Identified exit to Factory 13611 | -7/Factory | Build established: Scavenger-Scout 14310 | -7/Factory | Entered Lower Caves 14354 | -7/Lower Caves | Encountered a Warlord checkpoint 14443 | -7/Lower Caves | Learned location of 1 exit from Factory 14447 | -7/Lower Caves | Build established: Scout 14535 | -7/Lower Caves | Discovered new exit (range 8) 14596 | -7/Lower Caves | Identified exit to Lower Caves 14597 | -7/Lower Caves | Entered another Lower Caves area 14604 | -7/Lower Caves | Discovered exit to Factory (range 11) 14666 | -7/Lower Caves | Encountered a Warlord checkpoint 14828 | -7/Lower Caves | Discovered new exit (range 19) 14835 | -7/Lower Caves | Identified exit to Zion 14867 | -7/Lower Caves | Entered Zion 14911 | -7/Zion | Given A8's code to call for help 14917 | -7/Zion | System corruption cleaned by Quarantine Array 14957 | -7/Zion | Discovered new exit (range 11) 14985 | -7/Zion | Found GAL Module 15031 | -7/Zion | Learned location of Recycling (-7) 15035 | -7/Zion | Given the Hacking Drone Bay 15036 | -7/Zion | Found Prototype Device 15078 | -7/Zion | Learned location of Quarantine (-2) 15286 | -7/Zion | Identified Hacking Drone Bay 15612 | -7/Zion | Identified exit to Proximity Caves 15614 | -7/Zion | Entered Proximity Caves 15741 | -6/Proximity Caves | Learned Factory stockpile data 15784 | -6/Proximity Caves | Spotted B-75 Beast 16521 | -6/Proximity Caves | Discovered exit to Factory (range 6) 16557 | -6/Proximity Caves | Learned 8 Factory zone layouts 16656 | -6/Proximity Caves | Entered Factory 16656 | -6/Factory | Evolved 2 slots: Utility x2 16657 | -6/Factory | Identified exit to Lower Caves 16658 | -6/Factory | Identified exit to Extension 16658 | -6/Factory | Identified exit to Factory 17219 | -6/Factory | Discovered exit to Lower Caves (range 14) 17394 | -6/Factory | Repaired Thunder Hammer 18603 | -6/Factory | Discovered exit to Extension (range 10) 18706 | -6/Factory | Discovered exit to Factory (range 20) 18847 | -6/Factory | Fabricated Hvy. Assault Cannon? 19106 | -6/Factory | Search patrols dispatched 19302 | -6/Factory | Spotted B-75 Beast 19443 | -6/Factory | Discovered exit to Factory (range 17) 19561 | -6/Factory | Entered Lower Caves 19735 | -6/Lower Caves | Learned Factory emergency access door positions 19951 | -6/Lower Caves | Discovered new exit (range 8) 19954 | -6/Lower Caves | Identified exit to Lower Caves 19981 | -6/Lower Caves | Entered another Lower Caves area 19993 | -6/Lower Caves | Encountered a Warlord checkpoint 19996 | -6/Lower Caves | Discovered exit to Factory (range 14) 20050 | -6/Lower Caves | Learned Extension stockpile data 20050 | -6/Lower Caves | Learned Factory terminal intel 20050 | -6/Lower Caves | Learned Research terminal intel 20135 | -6/Lower Caves | Found Alien Artifact 20135 | -6/Lower Caves | Identified Core Expander 20135 | -6/Lower Caves | Installed Core Expander, added new Utility slot 20144 | -6/Lower Caves | Discovered new exit (range 13) 20148 | -6/Lower Caves | Identified exit to Data Miner 20148 | -6/Lower Caves | Entered Data Miner 20149 | -6/Data Miner | Discovered new exit (range 6) 20153 | -6/Data Miner | Met Data Miner 20162 | -6/Data Miner | Learned location of Section 7 (-2) 20162 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20168 | -6/Data Miner | Received God Mode back door access code from Data Miner 20215 | -6/Data Miner | Identified exit to Proximity Caves 20218 | -6/Data Miner | Entered Proximity Caves 20246 | -5/Proximity Caves | Escorted by Enhanced Grunt 20549 | -5/Proximity Caves | Learned Factory interactive machine intel 21051 | -5/Proximity Caves | Discovered exit to Factory (range 16) 21082 | -5/Proximity Caves | Entered Factory 21082 | -5/Factory | Evolved 2 slots: Utility x2 21084 | -5/Factory | Loaded intel: 52 interactive machine locations 21085 | -5/Factory | Loaded intel: 26 terminal locations 21161 | -5/Factory | Discovered new exit (range 10) 21164 | -5/Factory | Identified exit to Upper Caves 21292 | -5/Factory | Repaired Imp. Light Armor Plating 21298 | -5/Factory | Discovered exit to Upper Caves (range 4) 21787 | -5/Factory | Discovered new exit (range 11) 22220 | -5/Factory | Manually triggered Chute Trap 22220 | -5/Factory | Sucked down chute 22220 | -5/Factory | Entered Waste 22223 | -5/Waste | Found Fusion Bomb Launcher 22226 | -5/Waste | Spotted C-40 Crusher 22242 | -5/Waste | Spotted C-40 Crusher 22264 | -5/Waste | Build established: Infiltrator-Scout 22300 | -5/Waste | Spotted C-40 Crusher 22310 | -5/Waste | Warlord forces began an assault 22353 | -5/Waste | Spotted C-40 Crusher 22361 | -5/Waste | Allies destroyed C-40 Crusher 22380 | -5/Waste | Spotted C-40 Crusher 22384 | -5/Waste | Allies destroyed C-40 Crusher 22397 | -5/Waste | Allies destroyed C-40 Crusher 22401 | -5/Waste | Allies destroyed C-40 Crusher 22406 | -5/Waste | Spotted C-40 Crusher 22412 | -5/Waste | Allies destroyed C-40 Crusher 22478 | -5/Waste | Discovered new exit (range 12) 22735 | -5/Waste | Build established: Infiltrator-Ninja 22741 | -5/Waste | Identified exit to Factory 22784 | -5/Waste | Entered Factory 22784 | -5/Factory | Accompanied by 12 allies 22876 | -5/Factory | Discovered new exit (range 14) 22963 | -5/Factory | Found Prototype Launcher 22992 | -5/Factory | Identified Rocket Array 22993 | -5/Factory | Discovered new exit (range 13) 23013 | -5/Factory | Found Rocket Array 23041 | -5/Factory | Identified exit to Factory 23280 | -5/Factory | Discovered exit to Upper Caves (range 13) 23432 | -5/Factory | Build established: Infiltrator-Assassin 24434 | -5/Factory | Build established: Scout 24545 | -5/Factory | Incoming investigation squad redirected 24669 | -5/Factory | Fabricated Cmb. Linear Gravjet? 24968 | -5/Factory | Incoming assault squad redirected 25029 | -5/Factory | System corruption reached 10% 25184 | -5/Factory | Search patrols dispatched 25427 | -5/Factory | Entered Upper Caves 25432 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25439 | -5/Upper Caves | Learned location of Armory (-4) 25663 | -5/Upper Caves | Discovered new exit (range 17) 25677 | -5/Upper Caves | Identified exit to Upper Caves 25678 | -5/Upper Caves | Entered another Upper Caves area 25694 | -5/Upper Caves | Spotted B-75 Beast 25727 | -5/Upper Caves | Build established: Mutant 25807 | -5/Upper Caves | Discovered new exit (range 6) 25810 | -5/Upper Caves | Identified exit to Zhirov 25823 | -5/Upper Caves | Entered Zhirov 25823 | -5/Zhirov | Discovered new exit (range 3) 25834 | -5/Zhirov | Met Zhirov 25854 | -5/Zhirov | Learned location of Testing (-3) 25854 | -5/Zhirov | Learned location of Command (-1) 25865 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26211 | -5/Zhirov | Found Alien Artifact 26211 | -5/Zhirov | Identified Integrated Reactor 26211 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26219 | -5/Zhirov | Found Alien Artifact 26299 | -5/Zhirov | Identified exit to Proximity Caves 26302 | -5/Zhirov | Entered Proximity Caves 26308 | -4/Proximity Caves | Spotted B-86 Titan 26405 | -4/Proximity Caves | Destroyed 7 combat bots 26420 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26448 | -4/Proximity Caves | Discovered exit to Factory (range 14) 26449 | -4/Proximity Caves | Learned Research terminal intel 26712 | -4/Proximity Caves | Entered Factory 26712 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26905 | -4/Factory | Fabricated Cmb. Linear Gravjet? 27048 | -4/Factory | Fabricated Cmb. Linear Gravjet? 27252 | -4/Factory | Found Quantum Capacitor 27634 | -4/Factory | Spotted B-86 Titan 27731 | -4/Factory | Build established: Machinist-Scout 27837 | -4/Factory | Identified Transdimensional Reconstructor 27859 | -4/Factory | Incoming investigation squad redirected 28463 | -4/Factory | System corruption reached 10% 29014 | -4/Factory | Discovered new exit (range 12) 29148 | -4/Factory | Identified exit to Research 29484 | -4/Factory | Discovered new exit (range 16) 29712 | -4/Factory | Search patrols dispatched 29962 | -4/Factory | Search patrols dispatched 30167 | -4/Factory | Repaired Broken Lrn. Sensor Array 30212 | -4/Factory | Search patrols dispatched 30295 | -4/Factory | Build established: Machinist-Ninja 30462 | -4/Factory | First assault squad dispatched 30519 | -4/Factory | Sucked down chute 30519 | -4/Factory | Entered Waste 30520 | -4/Waste | Joined by Warlord forces that had cleared the area 31014 | -4/Waste | Discovered new exit (range 13) 31158 | -4/Waste | Found Unknown Device 31158 | -4/Waste | Identified Adv. Force Booster 31355 | -4/Waste | Identified exit to Factory 31380 | -4/Waste | Entered Factory 31380 | -4/Factory | Accompanied by 18 allies 31562 | -4/Factory | Build established: Scavenger-Scout 31716 | -4/Factory | Incoming investigation squad redirected 31803 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 31862 | -4/Factory | Identified exit to Upper Caves 31862 | -4/Factory | Identified exit to Armory 31904 | -4/Factory | Noticed a derelict Sapper rigging charges 31962 | -4/Factory | Repaired Hvy. Linear Accelerator 32103 | -4/Factory | Discovered exit to Research (range 13) 32103 | -4/Factory | Entered Upper Caves 32355 | -4/Upper Caves | Ambushed by wild Derelicts 32379 | -4/Upper Caves | Build established: Machinist-Scout 32448 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 32456 | -4/Upper Caves | Identified exit to Upper Caves 32608 | -4/Upper Caves | Entered another Upper Caves area 32608 | -4/Upper Caves | Accompanied by 3 allies 32609 | -4/Upper Caves | Learned Research security intel 32836 | -4/Upper Caves | P-70 Sage assimilated allied CR-EAT(g) 33050 | -4/Upper Caves | Discovered new exit (range 4) 33052 | -4/Upper Caves | Identified exit to Warlord 33062 | -4/Upper Caves | Entered Warlord 33078 | -4/Warlord | System corruption cleaned by Quarantine Array 33221 | -4/Warlord | Opened side exit 33321 | -4/Warlord | Warlord's base attacked by MAIN.C 33365 | -4/Warlord | Met Warlord 33410 | -4/Warlord | Opened Warlord's prototype stash 33416 | -4/Warlord | Found Prototype Device 33416 | -4/Warlord | Identified Exp. Phase Shifter 33420 | -4/Warlord | Found Prototype Processor 33420 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 33426 | -4/Warlord | Found Prototype Reactor 33426 | -4/Warlord | Identified Vortex Chain Reactor 33471 | -4/Warlord | Found Prototype Energy Cannon 33471 | -4/Warlord | Identified Vortex Driver 33475 | -4/Warlord | Found Prototype Energy Gun 33475 | -4/Warlord | Identified Vortex Rifle 33499 | -4/Warlord | Found Prototype Special Weapon 33499 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 33504 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33506 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33507 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33512 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33671 | -4/Warlord | Warlord forces counterattacked 33699 | -4/Warlord | Spotted Striker 33724 | -4/Warlord | Spotted Executioner 33736 | -4/Warlord | Spotted Executioner 33819 | -4/Warlord | Discovered new exit (range 11) 33821 | -4/Warlord | Spotted Executioner 33826 | -4/Warlord | Destroyed Executioner 33838 | -4/Warlord | Spotted Executioner 33840 | -4/Warlord | Identified exit to Proximity Caves 33841 | -4/Warlord | Entered Proximity Caves 33867 | -3/Proximity Caves | Destroyed 12 combat bots 34020 | -3/Proximity Caves | Discovered exit to Research (range 12) 34028 | -3/Proximity Caves | Entered Research 34028 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34030 | -3/Research | Loaded intel: 21 terminal locations 34407 | -3/Research | Identified exit to Testing 34462 | -3/Research | Spotted B-86 Titan 34516 | -3/Research | Entered Testing 34543 | -3/Testing | Spotted Superbehemoth 34569 | -3/Testing | Found Molecular Scythe 34607 | -3/Testing | Superbehemoth self-activated to run performance analysis 34632 | -3/Testing | System corruption reached 10% 34636 | -3/Testing | Warped through subspace 34651 | -3/Testing | Spotted Striker 34670 | -3/Testing | Enhanced Grunt warped into view, answering call for help 34671 | -3/Testing | Protovariant out of control (PY-IJZFWH9PL7) 34671 | -3/Testing | Unleashed a protovariant (PY-IJZFWH9PL7) 34677 | -3/Testing | Enhanced Grunt warped into view, answering call for help 34681 | -3/Testing | Garrison activated, responded to threat 34699 | -3/Testing | Incoming assault squad redirected 34780 | -3/Testing | Found Prototype Energy Cannon 34782 | -3/Testing | Identified Disintegrator 34860 | -3/Testing | Spotted PY-IJZFWH9PL7 34881 | -3/Testing | Discovered new exit (range 8) 34889 | -3/Testing | Identified exit to Research 34975 | -3/Testing | Found Prototype Device 34975 | -3/Testing | Identified Exp. Hardlight Generator 35056 | -3/Testing | Scanned by Researcher 35160 | -3/Testing | Entered Research 35160 | -2/Research | Warlord forces began assault on 0b10 35160 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 35161 | -2/Research | Loaded intel: 23 terminal locations 35183 | -2/Research | Spotted B-90 Cyclops 35212 | -2/Research | Spotted G1-DF1(g) 35214 | -2/Research | Met up with Warlord 35225 | -2/Research | Took control of God Mode 35225 | -2/Research | Attacked by Warlord forces 35225 | -2/Research | Spotted GE-6PR(B) 35225 | -2/Research | Spotted W4-JY1(B) 35225 | -2/Research | Spotted O4-L67(K) 35225 | -2/Research | Spotted E3-4KV(K) 35226 | -2/Research | Attacked by Warlord 35237 | -2/Research | Found Exp. Core Analyzer 35270 | -2/Research | Research machine network offline 35281 | -2/Research | Destroyed GE-6PR(B) 35287 | -2/Research | Destroyed O4-L67(K) 35300 | -2/Research | Destroyed E3-4KV(K) 35332 | -2/Research | Lost 6 parts (1p4u1w) 35350 | -2/Research | System corruption reached 10% 35363 | -2/Research | Spotted 0Y-VGZ(K) 35383 | -2/Research | Discovered new exit (range 5) 35389 | -2/Research | Identified exit to Access 35392 | -2/Research | Entered Access 35392 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 35645 | -1/Access | Identified exit to Command 35741 | -1/Access | Lost 3 parts (2n1u) 35870 | -1/Access | Found Quantum Capacitor 36121 | -1/Access | Spotted B-99 Colossus 36142 | -1/Access | First assault squad dispatched 36194 | -1/Access | Incoming assault squad redirected 36215 | -1/Access | Entered Command 36220 | -1/Command | Identified exit to Surface 36240 | -1/Command | Phase Generator disabled 36264 | -1/Command | Crushed by falling debris 36265 | -1/Command | Crushed by falling debris 36265 | -1/Command | Crushed by falling debris 36266 | -1/Command | System corruption reached 10% 36271 | -1/Command | Crushed by falling debris 36280 | -1/Command | Crushed by falling debris 36301 | -1/Command | Crushed by falling debris 36332 | -1/Command | Lost 8 parts (3n5u) 36398 | -1/Command | Spotted Striker 36410 | -1/Command | Spotted Executioner 36410 | -1/Command | Spotted Executioner 36410 | -1/Command | Spotted Striker 36410 | -1/Command | Spotted Alpha 7 36410 | -1/Command | Spotted Executioner 36410 | -1/Command | Spotted Executioner 36410 | -1/Command | Spotted Alpha 7 36412 | -1/Command | Spotted B-99 Colossus 36418 | -1/Command | Spotted B-99 Colossus 36420 | -1/Command | Core integrity fell below 50% 36421 | -1/Command | Destroyed Executioner 36429 | -1/Command | Core integrity fell below 20% 36431 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 36428_ Slug penetrates B-99 Colossus. 36428_ Cmb. Linear Gravjet destroyed. 36428_ Critical hit (Blast). 36428_ Knocked back. 36428_ Penetrated by Slug. 36428_ Slug penetrates B-99 Colossus. 36428_ Slug penetrates Wall. 36429_ The Access Shell folds into the floor. 36430_ Slug penetrates Striker. 36430_ Striker suffers critical hit (Destroy). 36430_ Penetrated by Slug. 36430_ Adv. Signal Interpreter destroyed. 36430_ Slug penetrates Wall. 36431_ The unstable cave ceiling collapses. 36431_ Penetrated by Slug. 36431_ Adv. Target Analyzer destroyed. 36431_ Slug penetrates Wall. 36431_ Knocked back. 36431_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????### # #?????????? | | ??????????????????????????????## # #?????????? | | ??????????????????????????????# #?????????? | | ?????????????????????????????## ## #####?????????? | | ?????????????????????????????# # #????????????? | | ????????????????????????????## #????????????? | | ???????????????????????????## #####????????????? | | ????????????#######?##?????# #???????????????? | | ??????????### ## ?##???# # ##???????????????? | | ?????????## # ##### # ###??????????????? | | #+##?????# # # #??????????????? | | # ?????# ## #??????????????? | | # ????# # ### # #####??????????????? | | # ???## ### #??????????????????? | | # ??#/]= # #??????????????????? | | # ??# = # # ## #??????????????????? | | # ?#]= ################??????????????????? | | # ?# ################??????????????????? | | # # ### #??????????????????? | | # # ## #??????????????????? | | # + ### #??????????????????? | | # # #?# #??????????????????? | | # # ! ### #??????????????????? | | # # ## <" ##?????????????????? | | # # ### " #?????????????????? | | # !!! # #?# @ #?????????????????? | | # !!! # ### % #?????????????????? | | # !!! ###### ## ^ ##?????????????????? | | # ## ##?????????????????? | | # ### BB #?????????????????? | | # # ####BB % #?????????????????? | | # ??# # #### ]KBB ###?????????????????? | | # ??# !# ### %/*BB #???????????????????? | | # ???#= * ## E K! #???????????????????? | | ???#!!# ### 7% ##???????????????????? | | ????# + "" ## E ^ #????????????????????? | | ????# # """" ### % [^;#????????????????????? | | ?????# !# """" # ### %#????????????????????? | | ?????# # ""T ### 7 E ^##????????????????????? | | ?????# *# ### % ^#?????????????????????? | | ?????# # ## #+++;;#?????????????????????? | | ?????# ###### # # % ##???#########?????????? | | ?????# #????# # # % #?? #?????????? | | ????## ###### # % # #?????????? | | ?T" % + #?????????? | | ?"" # [ #?????????? | | ##+############## #?? !#?????????? | | ????????????????????## #????#+#######?????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# T"?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 67 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Corruption Containment 12 Corruption Block 15 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EX 50 Resistance: EM 20 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Flak Gun | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Beamcaster | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Antigrav System | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Lrn. Missile Launcher | -6/Factory | Hacked Mass Driver | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Cmb. Linear Gravjet | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Propulsion Shielding | -4/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Scanalyzed Quantum Capacitor | -4/Factory | Scanalyzed Fusion Bomb Launcher | -4/Factory | Scanalyzed Hvy. Linear Accelerator | -4/Factory | Scanalyzed Gravity Neutralizer | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Hvy. Assault Cannon | x1 | -6/Factory Cmb. Linear Gravjet | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Lrn. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Deadly Force Godhack Great Explorer Overachiever Rampage Reappropriation Rockin' Loadout The Science Guy Challenges ------------ None Game ------ Seed ComponentContainmentWeb Manual? 0 Play Time 09:36:35 Cumulative 105.9 hours Start 2023.02.15 @ 18:35:59 End 2023.02.16 @ 22:22:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0601cfb5-9912-46b5-9063-945bfac25dbd