Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 17:03:40 Player: dur Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (176) 176 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1121 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Matter Pod Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Matter Pod Device Improved Terrain Scanner Storage Medium Matter Pod Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 1 10 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 77 | . 100 52 Engine 8 | . 12 3 Core 3 | . 2 4 Leg 22 | . 28 16 Device 9 | . 14 4 Storage 12 | . 14 11 Ballistic Gun 19 | . 28 10 Naked Turns 2 | . . 2 Heaviest Build 14 | 9 11 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 4 Average Carried 1 | . 2 1 Final Capacity 4 | 4 4 4 Final Carried 4 | 3 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 402 | 378 24 . Remotely . | . . . Salvage Created 277 | 116 140 21 Parts 24 | 13 6 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | 1 3 . Guns 4 | 1 3 . Classes Destroyed 4 | 3 . 1 Worker 1 | 1 . . Builder 1 | . . 1 Tunneler 3 | 3 . . Grunt 4 | 1 3 . Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 784 | 53 54 677 Core 425 | 21 . 404 Absorbed by Shields . | . . . Core Remaining (%) 91 | 91 91 . Volleys Fired 39 | 17 9 13 Largest 2 | 2 2 1 Hottest 40 | 40 40 20 Shots Fired 65 | 34 18 13 Gun 65 | 34 18 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | 34 18 13 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 10 8 1 Robot Miss Streak 4 | 4 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 19 15 6 Core Hits 17 | 7 9 1 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 388 | 201 135 52 Guns 388 | 201 135 52 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 388 | 201 135 52 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | 6 9 . Average Temperature 6 | 6 7 . Received Heat Transfer 114 | 30 30 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 116 | 40 116 68 Initial 48 | . 26 48 Average 38 | 15 70 47 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | 1 6 5 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . . 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 2 | . 2 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 77 | . 77 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 502 | 242 138 122 Spaces Moved 312 | 162 91 59 Core 32 | 23 . 9 Treads . | . . . Legs 280 | 139 91 50 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 112 | 110 120 109 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 6 22 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 403 | 195 103 105 Wait 19 | . . 19 Move 310 | 161 90 59 Hop . | . . . Pick Up 17 | 10 3 4 Fast Attach 1 | . . 1 Attach 15 | 7 . 8 Detach . | . . . Swap 2 | . 1 1 Drop . | . . . Fire 39 | 17 9 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 120 | -11/Scrapyard | Discovered new exit (range 8) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 361 | -10/Materials | Discovered new exit (range 16) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Power x2 491 | -9/Materials | Core integrity fell below 50% 496 | -9/Materials | Core integrity fell below 20% 503 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Aluminum Leg. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Assault Rifle severed. Imp. Terrain Scanner severed. Aluminum Leg severed. U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Assault Rifle. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Imp. Terrain Scanner. U-05 Engineer destroyed. Lgt. Assault Rifle destroyed. Mining Laser destroyed. Aluminum Leg destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Med. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????##/#???????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? #??????????????????????? | | ????????????#????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????#w #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????#!! #??????????????????????? | | ???????????#?? ??#%* #??????????????????????? | | ??????????????? ?#|Ys#??????????????????????? | | ???????????????? # #??????????? ??????????? | | ???#?????????????# s #??????????????????????? | | ???############??# s #??????????????????????? | | ???# # #??#* #??????????????????????? | | ???# + #??#= @#??????????????????????? | | ???# # #??# #??????????????????????? | | ???# # #??# #????????#?????????????? | | ???# # #??# #??????#???????????????? | | ???# # #??# #????#?????????????????? | | ???# ###+####### #??????????????????????? | | ???# #??????#???????????????? | | ???# #??????????????????????? | | ??## #??????????????????????? | | ???# ###############??????????????????????? | | ???# #??????#????#????????????????????????? | | ???# #???????#????????????????????????????? | | ???# #??????#?????????????????????????????? | | ???#####????#???????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????#?????#?????????????????????????????????? | | ????????????????#???????????????????????????? | | ????????????????????????????????????????????? | | ?????????#??????????????????????????????????? | | ??????#?????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 185 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightIntegrationLeg Manual? 0 Play Time 00:15:33 Cumulative 0.4 hours Start 2020.09.16 @ 16:49:07 End 2020.09.16 @ 17:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 353e4a25-84d5-4a3b-aac4-c3e263b377e8