Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.28 @ 20:38:55 // Winter2019/RPGLIKE Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (2845) 14225 Value Destroyed (171518) 171518 Prototype IDs (295) 5900 Alien Tech Used (13) 2600 Bonus (247890) 247890 TOTAL SCORE: 455033 Bonus ------- Triggered High Security 7000 High Alert Combat Kills 175078 Follower Combat Kills 5678 Entered Garrisons 600 Network Hubs Disabled 800 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 8844 Built Enhanced Grunts 300 Met R17 at Cetus 500 Scanned by Researcher 500 Pursued by Intercept 6000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -5310 Cogmind --------- Core Integrity 968/1050 Matter 278/300 Energy 758/770 System Corruption 0% Temperature Cool (24) Movement Hovering (20) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Coolant Injector ST Field Compressor Experimental Targeting Computer Experimental Core Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (6) ------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY (9) ---- Combat Linear Gravjet Desublimator Experimental Power Amplifier Experimental Matter Compressor (343) Precision Matter Filter Experimental Force Field Advanced Recalibrator Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Experimental Coolant Injector ST Field Compressor Experimental Targeting Computer Experimental Core Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY -------- Combat Linear Gravjet Experimental Power Amplifier Experimental Matter Compressor Precision Matter Filter Experimental Force Field Advanced Recalibrator Cooled Nova Cannon [Rating: 238] Favorites ----------- Power Zero-point Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Matter Compressor Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact Core Physics Calibrator Weapon Linked Autogun Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Linked Autogun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Slots Evolved 22 | 4 1 2 4 . 3 1 . . . . . . 2 . 2 . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | 2 . 1 1 . 2 . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon 5 | 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 319 | 5 8 3 20 1 24 4 12 11 6 . 4 5 17 1 18 . . 3 1 9 . . 7 1 14 2 5 3 . 4 4 4 26 2 14 37 . 1 1 5 17 20 Power 25 | 1 . 1 1 1 3 1 1 2 . . . . . . . . . . . 4 . . 1 . . . . . . . 4 1 3 . . . . . . . 1 . Engine 9 | 1 . 1 1 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 4 1 3 . . . . . . . 1 . Propulsion 50 | 2 2 . 3 . 8 . 3 4 . . . . . . 8 . . . . 3 . . 2 . 4 . 5 . . . . 2 2 . 2 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . 5 . 3 4 . . . . . . 8 . . . . 3 . . 2 . 4 . 5 . . . . 2 2 . 2 . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | . 4 2 4 . 5 3 5 3 2 . 1 . 6 1 1 . . . 1 2 . . 4 1 6 2 . 3 . 4 . 1 4 . 2 14 . 1 1 3 8 8 Device 78 | . 4 2 1 . 1 3 2 3 2 . . . 3 1 1 . . . 1 2 . . 3 1 4 1 . 2 . 4 . 1 4 . 2 13 . 1 1 3 5 7 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 8 | . . . . . 3 . 1 . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Hackware 4 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 10 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 142 | 2 2 . 12 . 8 . 3 2 4 . 3 5 11 . 9 . . 3 . . . . . . 4 . . . . . . . 17 2 10 23 . . . 2 8 12 Energy Gun 17 | 1 . . 7 . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 32 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 7 1 3 11 . . . 1 3 2 Ballistic Gun 72 | 1 . . 5 . 2 . 3 1 2 . 2 2 6 . 5 . . 3 . . . . . . 2 . . . . . . . 7 1 5 12 . . . 1 5 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 9 | . . . . . . . . . 1 . . 1 4 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . 1 . 3 . 6 . . 1 . . 1 . 1 . . . . . . 2 . . 1 . 3 . . . . . . 1 7 . . 7 . . . . 2 7 Parts Lost 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 69 82 97 100 97 99 99 100 100 100 100 100 96 90 89 86 86 85 86 86 86 86 83 82 81 79 79 79 80 79 82 84 83 84 84 84 88 88 87 87 87 87 Engine 2 | . 11 9 6 6 5 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 9 10 10 10 10 9 9 8 8 8 8 8 7 8 8 2 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 4 6 10 11 11 11 11 11 11 11 11 11 11 Leg 6 | . 24 19 31 33 25 15 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . 6 15 17 31 31 31 31 31 30 28 27 26 26 26 26 26 26 26 26 25 25 25 25 24 24 24 24 23 23 23 23 23 23 23 23 23 23 23 Device 24 | . 8 33 22 20 16 17 21 21 21 21 21 21 20 23 22 21 21 21 21 26 26 26 25 28 27 24 25 26 28 27 28 26 25 26 26 26 30 31 33 34 33 31 Processor 9 | . . . . . 8 7 5 10 10 10 10 10 13 14 13 13 13 13 13 13 13 13 13 12 12 12 12 12 12 12 12 11 11 11 11 11 11 9 7 7 7 7 Hackware 1 | . . . 2 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . 6 6 5 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Gun 3 | . . . 11 13 10 10 10 10 10 10 10 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 23 19 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 8 13 10 10 10 10 9 10 8 9 7 9 9 13 13 12 13 13 13 13 13 12 11 12 12 12 12 12 12 11 10 10 10 10 11 11 11 10 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 9 18 19 27 29 32 40 41 34 35 33 33 33 48 48 59 59 59 59 60 64 60 60 79 85 85 97 83 88 88 89 93 108 117 99 110 111 111 113 113 113 118 123 Greatest Support 122 | 20 20 20 40 30 49 49 49 48 48 48 48 48 48 48 64 64 64 64 64 73 73 73 87 87 89 89 108 108 108 108 108 111 112 112 112 117 117 117 117 117 122 122 Greatest Overweight (x) 4 | . 1 . 1 . 1 . 1 . . . . . 4 . 2 . . . . 1 . . . . 1 1 1 . . . . . 1 1 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 1 1 1 2 2 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 9 9 9 9 9 9 9 9 Average Capacity 5 | . 1 1 1 2 2 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 9 9 9 9 9 9 9 Most Carried 9 | 1 1 1 2 2 4 4 5 5 5 5 5 5 5 5 5 5 6 6 5 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 9 9 9 9 9 9 9 9 Average Carried 5 | . . 1 1 2 2 3 4 4 5 5 5 5 5 5 4 5 5 5 5 6 7 7 6 6 6 7 7 7 8 8 7 7 7 7 8 8 8 8 8 8 8 8 Final Capacity 9 | 1 1 1 2 2 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 9 9 9 9 9 9 9 9 Final Carried 9 | 1 1 1 2 2 4 4 5 5 5 5 5 5 5 5 5 5 6 5 5 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 8 8 Class Distribution -------------------- 55% | Scavenger-Executioner 19% | Scavenger-Gunner 10% | Mutant 5% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Zion Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -4/Cetus Scavenger-Executioner | -4/Archives Scavenger-Executioner | -4/Hub_04(d) Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Garrison Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Matter Collected 89706 | 248 102 28 513 145 872 584 589 634 269 64 240 159 1786 356 4421 333 293 29 1028 5210 240 480 3060 550 4017 600 7015 4389 2492 284 2898 3473 3342 3438 3277 5021 1110 2885 1590 4271 12944 4427 Remotely 84150 | . . . . . . . 279 634 269 64 240 159 1779 356 4391 333 293 29 1028 5061 240 439 2984 508 3973 600 6885 4238 2462 269 2770 3317 3274 3305 3234 4995 1005 2873 1485 4181 12753 3445 Salvage Created 201181 | . 457 119 2478 459 2161 937 1564 1242 620 293 532 302 3861 803 6435 460 549 . 1038 6873 659 627 3913 483 5525 962 9714 9499 7131 820 8412 10239 9623 11224 10681 12786 2129 7746 3632 11715 37917 4561 Parts 7805 | . 25 12 120 19 135 53 107 59 27 10 14 10 150 11 318 27 27 . 58 378 19 37 128 40 265 24 315 228 196 37 461 490 292 492 335 454 77 357 209 591 889 309 Haulers Intercepted 60 | . 2 . 6 . 6 . 6 2 . . . . 3 . 2 . . . . 3 . . . . 7 . 1 2 . . 2 3 . 5 1 . . 4 . 5 . . Recyclers Shooed 18 | . 1 2 3 . 4 . 1 . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 253 | . . . . . . . . . 25 10 . 14 . . . 27 27 . 56 . 19 35 . 40 . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 2966 | . 10 9 34 10 34 25 21 20 13 5 4 9 36 3 111 6 15 . 16 120 9 16 71 17 59 6 141 158 131 4 141 149 148 145 131 189 23 120 65 159 529 54 Guns 2921 | . . . 23 10 33 25 21 19 11 5 2 7 36 3 111 6 15 . 16 120 9 16 71 17 59 6 141 157 131 4 141 149 148 145 130 189 23 120 65 154 529 54 Cannons 27 | . 10 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . Classes Destroyed 31 | . 6 . 5 . 3 2 . . 1 . . . 1 1 3 . . . . 2 . . 2 . 1 . 1 . . . . . 1 . 1 1 . . . . . . Worker 94 | . . . 3 1 2 . 2 . . . . . 11 . 4 . . . . 3 . . . . 9 . 13 4 . . 2 6 1 2 . . . 5 . 16 10 . Builder 45 | . . . 2 . 1 . 2 2 . . . . 5 . 2 . . . . 2 . . . . 7 . . 1 . . . 1 . 1 4 . . 9 . 6 . . Tunneler 10 | . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 1 . . 1 . . 1 . . . 1 . . . . Hauler 60 | . 2 . 6 . 6 . 6 2 . . . . 3 . 2 . . . . 3 . . . . 7 . 1 2 . . 2 3 . 5 1 . . 4 . 5 . . Recycler 62 | . . . 6 2 5 . 3 1 . . . . 12 . . . . . . 3 . . . . 10 . 2 3 . . 1 1 1 . 3 . . 1 . 4 4 . Carrier 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 2 3 1 2 3 . . . 1 1 . Mechanic 46 | . . . . . . . . . . . . . 1 . 3 . . . . . . . 2 . . . 1 . 3 . 4 3 2 4 4 5 . 5 . 2 7 . Operator 29 | . 1 . 2 . 4 . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . 9 1 2 1 . 2 2 . . . . . . Watcher 99 | . 2 . 5 . 5 . 3 . . . . . 3 . 5 . . . . 3 . . . . 5 . 8 1 2 . 4 9 3 11 3 5 1 4 . 8 9 . Swarmer 224 | . 3 6 7 5 6 4 2 . 3 . . 3 11 . 4 . 5 . 2 4 1 7 2 8 2 . 5 4 . . 6 23 3 5 . 7 . 5 15 28 38 . Cutter 30 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 3 . . . 1 . . . . 4 . . 6 . 12 . Saboteur 122 | . . . . . . . . . . . . . . . 4 . . . . 6 . . 3 . 3 . 5 11 7 . 7 4 13 7 7 11 . 5 4 3 22 . Grunt 1025 | . 7 3 18 4 17 11 12 10 3 4 . 2 9 . 40 . 5 . 6 59 4 7 28 7 21 . 61 49 42 . 40 58 57 45 60 74 5 48 21 32 156 . Brawler 178 | . . . 1 1 . 2 . 1 2 . . . . . 8 . 2 . . 7 2 . 10 . 4 . 8 7 9 . 9 8 11 9 11 8 1 7 . 5 45 . Duelist 155 | . . . . . 1 . 1 2 1 . . 1 . . 8 . 2 . 1 4 . . 6 . 1 . 5 6 7 . 10 6 12 8 9 11 1 5 1 10 36 . Protector 123 | . . . . . . . . . . . . . . . 7 . . . . 9 . . 3 . . . 10 9 10 . 11 8 3 7 7 10 . 2 . 2 25 . Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Sentry 190 | . . . 8 . 8 3 5 1 1 1 . 1 5 . 4 1 1 . 1 6 2 1 . . 2 . 4 12 8 4 15 17 13 13 10 7 4 4 3 22 3 . Demolisher 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . 1 . . . . . . 4 . 5 12 . Specialist 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . 2 . . . 3 . 1 . 4 . 24 . Hunter 269 | . . . . . 1 . 1 5 3 . . 2 3 . 20 4 . . 6 12 . 1 8 2 10 . 18 19 7 . 3 9 14 14 10 8 6 15 5 6 57 . Programmer 299 | . . . . . . 4 . 1 . . . . 2 . 13 . . . . 6 . . 2 . 4 . 16 38 22 . 25 10 14 20 5 16 1 14 4 21 61 . Heavy 17 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . 2 2 . 1 . 1 . 1 . 4 1 . Behemoth 23 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . 1 2 . . . . . . . 2 4 . 2 5 3 . Compactor 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 33 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Lightning 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Tracker 37 | . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . 2 . 2 . . . . 2 1 4 4 5 . 2 . 9 . . Combat Programmer 28 | . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . 2 . 2 . . . . 2 1 3 4 2 . . . 4 2 . Investigator 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 . 1 . 1 3 . Striker 35 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 5 . 8 . 5 . 2 9 . Executioner 42 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . 1 4 . 10 . 3 . 1 17 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 237 | . 3 3 10 6 8 5 5 5 7 4 2 4 11 2 24 3 8 . 9 23 7 7 19 7 23 5 19 38 40 6 41 35 33 48 28 55 7 33 25 73 237 16 Combat Bots Only 233 | . 2 3 7 4 6 5 5 5 7 4 2 4 5 2 19 3 8 . 9 23 7 7 19 7 12 5 19 37 39 4 38 33 31 38 26 53 7 28 25 54 233 16 Max Kills in Single Turn 8 | . 1 1 2 2 1 2 3 2 2 1 1 2 2 2 4 2 3 . 5 5 5 4 4 2 4 2 4 8 4 3 5 6 4 5 5 5 3 6 5 6 8 3 Gunslinging 3 | . . . 1 1 . 1 . . 1 . . . 1 . 3 1 2 . 2 2 3 3 1 1 2 1 2 2 2 . 2 2 3 2 2 2 1 3 2 2 3 2 Exploded 5 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 Data Miner (-7/Data Miner) P1-3CE (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Damage Taken 35862 | . 277 300 916 216 1093 883 401 793 344 143 642 306 2071 36 1331 129 76 . 343 1361 64 149 209 134 871 . 1831 1724 891 52 2800 1559 2727 1722 1991 2126 108 521 220 708 3165 629 Core 28236 | . 227 236 702 158 791 632 300 623 280 113 518 237 1671 28 1046 103 60 . 269 1085 50 114 161 105 690 . 1433 1358 698 41 2246 1234 2160 1376 1613 1687 86 415 170 555 2495 470 Absorbed by Shields 6817 | . . . . . . 104 . . . . . . . . . . . . . . . . . . . . . 383 300 . . . . . . 705 115 541 226 732 3093 618 Redirected to Core 25390 | . 162 201 565 140 776 608 255 571 228 95 471 237 1351 28 983 88 60 . 269 972 50 114 161 94 633 . 1375 1253 648 41 1836 1161 2007 1258 1393 1535 73 349 170 507 2269 403 Regen/Repaired (Parts) 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 82 . 27 . . 96 . . . . 57 . . . . . . 100 . . . . 100 . . . . . . 100 . 100 . . . 100 . . . . 92 Volleys Fired 5275 | . 50 24 99 28 108 84 56 68 29 9 22 18 149 17 188 11 13 . 34 174 8 16 103 18 129 19 233 206 171 16 187 231 215 230 211 336 76 192 108 287 853 249 Largest 4 | . 2 2 4 4 4 4 4 4 4 4 4 4 4 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 212 | . 136 136 212 158 168 168 175 175 175 175 175 175 175 60 90 90 90 . 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 150 90 90 90 90 150 90 Shots Fired 15610 | . 90 47 340 112 427 271 223 263 99 36 88 57 490 34 423 32 37 . 94 512 24 48 299 54 385 57 691 605 484 46 557 683 614 678 607 949 220 576 316 850 2463 729 Gun 15324 | . 9 . 248 112 427 271 223 263 94 36 88 54 476 34 420 32 37 . 94 512 24 48 299 54 385 57 691 605 484 46 557 683 600 677 604 938 220 576 316 846 2457 727 Cannon 256 | . 81 47 92 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 8 1 3 11 . . . 4 6 2 Launcher 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 27 | . . . . . . . . . 3 . . 2 14 . 2 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Kinetic 14150 | . 9 . 104 56 218 126 113 131 46 18 44 24 238 34 420 32 37 . 94 512 24 48 299 54 385 57 691 605 484 46 557 683 600 677 604 938 220 576 316 846 2457 727 Thermal 1450 | . 81 47 236 56 209 145 110 132 48 18 44 30 250 . 3 . . . . . . . . . . . . . . . . . 14 1 3 11 . . . 4 6 2 Explosive 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 110 | . 9 5 13 11 19 21 20 36 38 15 41 28 36 68 67 29 29 . 31 64 31 20 71 34 57 37 67 62 62 31 74 66 63 57 85 87 34 69 57 64 110 78 Robot Miss Streak 8 | . 3 2 8 3 2 4 4 3 2 2 3 2 8 1 2 2 1 . 2 3 1 3 2 3 3 1 2 3 2 1 2 3 3 3 2 4 2 2 3 6 5 3 Penetration Max 1 | . . . . . . . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1119 | . . . 2 4 11 10 3 5 2 2 . 2 6 . 38 1 7 . 5 50 3 4 25 6 13 2 45 70 58 . 59 40 57 54 57 86 3 56 19 54 245 15 Max Gunslinging Chain 2 | . . . 1 1 1 2 1 1 2 1 . 1 2 . 1 1 2 . 1 2 1 2 1 1 1 1 1 2 1 . 2 2 1 1 2 2 1 2 1 1 2 1 Shots Hit Robots 12945 | . 47 20 170 45 268 127 135 154 64 30 77 40 339 33 379 29 32 . 80 420 22 36 265 49 292 53 586 546 443 34 493 576 550 594 539 853 157 502 262 682 2240 682 Core Hits 9520 | . 18 10 69 20 96 49 59 54 29 11 27 17 150 13 283 19 29 . 51 335 21 31 204 37 243 18 471 454 365 30 418 474 447 478 454 627 106 381 191 533 1748 450 Critical Kills 86 | . . . 2 . 1 . . . . . . . 1 . 6 . . . . 1 . . 2 . 1 1 3 5 7 . 4 3 8 4 4 5 3 1 2 4 15 3 Critical Parts Destroyed 93 | . . . . . . . 1 . . 1 . . 3 . 5 . . . . 5 . . 1 . 2 . 6 2 3 1 4 4 4 3 6 6 1 3 1 1 27 3 Critical Strikes 262 | . . . 8 4 12 8 8 4 5 3 5 2 15 1 11 . . . 1 6 . . 4 . 3 1 9 7 11 1 8 10 13 7 11 12 4 4 3 6 48 7 Burn 63 | . . . 6 4 11 7 7 4 5 2 5 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 196 | . . . . . 1 1 1 . . 1 . . 5 1 11 . . . 1 6 . . 4 . 3 1 9 7 11 1 8 10 12 7 11 12 4 4 3 6 48 7 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 20 | . . . . . . . . . . . 9 2 . . 2 . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Piercing 13 | . . . . . . . . . . . 9 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 581969 | . 992 541 3256 746 4573 2492 2816 3161 1417 614 1391 870 8705 1489 14542 1014 1287 . 3014 16940 870 1289 10231 1700 14769 2842 28460 28970 23038 1885 25592 28411 26945 29458 26218 41379 7037 24614 12650 35766 112886 27099 Guns 576864 | . . . 2259 704 4535 2490 2805 3158 1233 614 1330 719 8668 1489 14517 1014 1287 . 3014 16777 870 1289 10231 1700 14769 2842 28460 28743 23038 1885 25245 28411 26865 29458 26008 41379 7037 24614 12650 34998 112660 27099 Cannons 2461 | . 988 508 965 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2042 | . . . . . . . . . 184 . . 151 . . . . . . . 163 . . . . . . . 227 . . 323 . . . . . . . . 768 226 . Melee 271 | . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . 210 . . . . . . . Ramming 189 | . 4 33 32 42 38 2 11 3 . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . Kinetic 561387 | . . . 686 306 1858 1034 1139 1330 475 274 784 279 4663 1489 14517 1014 1287 . 3014 16777 870 1289 10231 1700 14769 2842 28460 28743 23038 1885 25245 28411 26865 29458 26218 41379 7037 24614 12650 34998 112660 27099 Thermal 18675 | . 988 508 2538 398 2677 1456 1666 1828 758 340 546 440 4042 . 25 . . . . 158 . . . . . . . 227 . . . . 80 . . . . . . . . . Explosive 1329 | . . . . . . . . . 184 . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . 768 226 . Electromagnetic 328 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 323 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . . 5 9 9 . . . . . 6 3 9 9 9 9 . . . . . . 3 3 7 11 14 14 11 3 5 9 14 18 18 . 1 4 14 . Average Corruption 6 | . 1 1 . . 2 6 8 . . . . . 3 3 6 9 9 9 . . . . . . 1 3 4 7 11 7 8 2 3 4 12 16 18 . 1 2 6 . Corruption Purged 43 | . . . . . . . 9 . . . . . 6 . . . . . . . . . . . . . . . . 14 . . . . . . . . . . 14 . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Effects 731 | . 1 4 . . 28 35 37 . . . . . 28 3 37 6 8 . . . . . . . 21 4 42 41 39 13 27 17 25 28 77 81 21 . . 11 97 . Message Errors 121 | . . 1 . . 4 7 4 . . . . . 5 . 9 . 2 . . . . . . . 4 1 11 4 6 4 2 3 3 2 11 9 9 . . 2 18 . Matter Fused 141 | . 1 1 . . 5 13 8 . . . . . 6 1 6 2 . . . . . . . . 4 1 7 8 10 2 9 3 9 4 16 9 1 . . 2 13 . Heat Flow Errors 65 | . . 2 . . 3 4 5 . . . . . 4 . 6 1 . . . . . . . . 2 1 3 4 3 1 1 2 2 1 6 7 2 . . 1 4 . Energy Discharges 73 | . . . . . 6 4 3 . . . . . 6 . 1 1 1 . . . . . . . 3 . 5 4 2 . 7 1 1 3 4 9 1 . . . 11 . Parts Rejected 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 73 | . . . . . 2 2 7 . . . . . 4 2 3 1 1 . . . . . . . 3 . 4 4 2 3 2 2 4 2 5 7 2 . . 2 9 . Data Loss (major) 29 | . . . . . 3 1 3 . . . . . 1 . 2 . 1 . . . . . . . . . 3 1 1 . 2 . 1 2 1 2 2 . . 1 2 . Misfires 28 | . . . . . 4 2 2 . . . . . 1 . 2 . . . . . . . . . 2 . 1 1 . . . . 1 1 5 4 1 . . . 1 . Alerts 11 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . 1 . 1 . . . 2 1 . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Weapon Failures 183 | . . . . . 1 1 3 . . . . . 1 . 6 1 2 . . . . . . . 3 . 8 14 15 2 4 6 4 11 25 33 3 . . 3 37 . Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 5 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 84 | . 13 8 15 . . . . . . . . . . . . . . . . 31 . . . . . . . . . . 17 . . . . . . . . . . . Projectiles 36 | . 13 8 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 48 | . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . 17 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 684 | . . . . . . . . 1 44 . . . . . . . . . . . . . . . . . . . . . 510 . . . . . . . . 129 . . Shots 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 33 | . 3 7 4 8 6 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kicked 31 | . 3 7 4 8 6 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 237 174 415 . 253 178 230 147 92 104 92 110 251 51 263 168 195 . 264 299 131 210 233 199 208 226 225 279 295 145 325 280 312 282 213 340 256 268 208 312 277 201 Average Temperature 88 | . 88 88 73 . 30 31 32 48 37 45 44 50 59 24 91 75 98 . 88 96 62 85 101 89 84 96 107 138 132 74 127 105 113 95 99 125 103 98 89 94 110 103 Received Heat Transfer 5347 | . 102 60 378 69 360 321 234 276 45 78 . 75 219 . 180 18 54 . 81 297 18 30 57 9 93 . 309 187 78 9 309 165 357 180 261 213 14 40 4 44 116 7 Effects 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 4 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 7 | . . . 3 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 105 | . 4 . 11 . 15 2 5 8 2 3 6 3 24 . . . . . 3 4 . . 6 . . . . 1 . . 3 1 . . . 1 . 1 1 . 1 . Heat Transferred 38373 | . 1776 851 5439 1147 6253 2923 3404 3515 1739 740 1813 888 7326 . 74 . . . . 150 . . . . . . . 150 . . . . 185 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Peak Influence 20963 | . 299 224 457 527 639 1525 891 939 . . . . 833 337 4494 . . . . 5412 . . . . 1750 642 3800 7413 10146 4428 6875 8347 8470 10031 8885 9821 8654 10442 10819 12009 20963 . Initial 8353 | . . 54 23 174 148 415 742 234 . . . . 151 291 235 . . . . 436 . . . . 233 612 449 1862 4151 4058 1549 3609 4695 4764 5642 4997 7365 5192 8353 6491 7685 . Average 3532 | . 149 122 269 359 317 1011 657 581 . . . . 559 330 2100 . . . . 2797 . . . . 1018 634 2020 4692 6874 4368 4851 5809 6245 7428 7367 7250 8034 8056 10007 9500 12207 . Maximum Alert Level 5 | . 1 1 2 2 2 4 3 3 . . . . 3 1 5 . . . . 5 . . . . 5 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . Low Security (%) 15 | 100 80 87 30 8 22 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 10 | . 19 12 45 60 45 . . 33 . . . . 7 100 15 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Level 2 15 | . . . 23 30 31 15 67 32 . . . . 83 . 5 . . . . 11 . . . . 34 100 6 . . . . . . . . . . . . . . . Level 3 5 | . . . . . . 46 32 33 . . . . 6 . 14 . . . . 10 . . . . 12 . 4 . . . . . . . . . . . . . . . Level 4 4 | . . . . . . 38 . . . . . . . . 2 . . . . 11 . . . . 24 . 16 . . . 7 . . . . . . . . . . . Level 5 13 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 19 . 30 5 1 100 3 33 32 14 44 12 100 7 100 4 17 . High Security 35 | . . . . . . . . . . . . . . . 61 . . . . 62 . . . . . . 41 94 98 . 89 66 67 85 55 87 . 92 . 95 82 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 13 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . 1 1 1 1 1 1 . 1 . 1 . . Squads Dispatched 514 | . 4 . 3 . 6 . 3 4 . . . . 18 . 30 . . . 1 35 . . . . 14 . 39 34 22 . 28 27 33 34 30 43 . 24 . 45 37 . Investigation 22 | . 2 . 1 . 2 . 1 4 . . . . 2 . 2 . . . 1 . . . . . . . 4 . . . . . 1 1 . 1 . . . . . . Extermination 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . Reinforcement 36 | . 2 . 2 . 4 . 1 . . . . . 4 . . . . . . 3 . . . . 3 . 3 1 . . 3 1 . . 2 3 . . . 3 1 . Assault 363 | . . . . . . . . . . . . . . . 24 . . . . 27 . . . . 5 . 27 33 22 . 22 18 27 23 21 32 . 23 . 23 36 . Garrison 41 | . . . . . . . 1 . . . . . 6 . . . . . . 1 . . . . 2 . . . . . 3 5 3 5 . 3 . . . 12 . . Intercept 47 | . . . . . . . . . . . . . 5 . 4 . . . . 4 . . . . 3 . 3 . . . . 3 2 5 6 4 . 1 . 7 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Distress Signals 31 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . 1 2 4 . 1 3 1 3 . 3 . 3 . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 3721 | . 19 10 54 14 46 26 26 19 13 4 4 14 45 6 157 6 15 . 14 159 8 14 98 15 67 6 176 211 174 4 176 182 190 186 170 225 22 142 62 173 701 68 Peak Tracking Total 80 | . 3 3 6 4 5 5 4 5 7 4 2 7 6 3 11 2 7 . 5 16 7 5 14 5 11 5 17 19 18 2 14 15 17 16 14 19 6 15 7 13 80 4 Tactical Retreats 26 | . 1 1 1 1 1 1 1 . . 1 . . 3 . 1 . . . . . . . . . . . 1 1 . . 2 . 2 . . 2 . . 1 . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Traps Triggered 47 | . 3 . 1 . 3 4 . 1 . . . . 1 . 3 . . . . . . . . . 3 . 1 1 . . . . 2 6 3 . 5 1 6 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Machines Disabled 220 | . 6 7 9 5 11 7 3 15 . . . 1 1 . 7 . 1 . 1 25 . 1 2 1 6 . 4 2 5 4 23 5 9 1 4 13 4 2 13 7 7 8 Max in Single Turn 8 | . 1 2 3 1 1 1 2 6 . . . 1 1 . 1 . 1 . 1 8 . 1 1 1 1 . 2 2 1 1 7 . 1 . 1 1 2 2 3 1 2 1 Garrison Access 10 | . . . . . . . 1 2 . . . . 1 . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Garrison Relay 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Machines Accessed 101 | . 6 . 11 1 11 5 7 8 . . 4 . 11 . 10 . 2 . 1 1 2 1 4 . 2 . 5 1 . . . . 1 . 1 2 . 1 . . 1 2 Terminals 56 | . 5 . 10 1 8 5 6 3 . . . . 9 . 5 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Fabricators 9 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Garrison Access 12 | . . . . . 1 . 1 3 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . Total Hacks 342 | . 18 . 35 2 43 9 24 21 . . 29 . 30 . 20 . 4 . 3 1 8 12 14 . 5 . 19 1 . . . . 5 . 3 9 . 2 . . 5 20 Successful 236 | . 9 . 25 2 27 4 16 11 . . 29 . 12 . 14 . 4 . 3 1 8 12 14 . 3 . 12 1 . . . . 2 . 2 3 . 1 . . 1 20 Failed 106 | . 9 . 10 . 16 5 8 10 . . . . 18 . 6 . . . . . . . . . 2 . 7 . . . . . 3 . 1 6 . 1 . . 4 . Catastrophic 19 | . . . 2 . 2 1 2 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 251 | . 16 . 28 2 28 . 18 6 . . . . 20 . 8 . . . . 13 . . 1 . 24 . 21 4 1 . 6 13 5 9 2 2 3 9 9 . 3 . Terminals 186 | . 17 . 34 2 37 9 23 10 . . . . 25 . 8 . . . 3 . . 12 . . . . . 1 . . . . . . . . . . . . 5 . Fabricators 27 | . . . . . . . . 5 . . . . . . 8 . . . . . . . . . 3 . 6 . . . . . 5 . . . . . . . . . Repair Stations 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . 7 . . . . . . . 3 3 . . . . . . Garrison Access 25 | . . . . . 1 . 1 6 . . . . 5 . 1 . . . . 1 . . . . 2 . . . . . . . . . . 6 . 2 . . . . Terminal Hacks 146 | . 3 . 16 1 15 4 10 2 . . 29 . 3 . . . 4 . 3 . 8 12 14 . . . . 1 . . . . . . . . . . . . 1 20 Record 64 | . . . . . . . . . . . 11 . . . . . 3 . 3 . 7 12 10 . . . . . . . . . . . . . . . . . . 18 Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . . 4 . 4 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 4 . 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . . . 5 . . . . . . 4 . . . . . . . . . 1 . 4 . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Build 7 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . . . . 2 2 . . . . . . Insert Component 8 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 2 . . . . . . Analyze 6 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . Unlock Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 7 | . . . . . . . 1 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 45 | . 6 . 9 1 7 . 5 2 . . . . 8 . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminals 40 | . 5 . 8 1 7 . 5 2 . . . . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 35 | . 4 . 8 1 7 . 5 2 . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 . 7 1 11 3 6 7 . . . . 10 . 7 . . . 1 . . . . . 1 . 4 . . . . . 1 . . 1 . 1 . . 1 . Full Trace Events 21 | . 2 . . . 3 1 1 4 . . . . 2 . 2 . . . 1 . . . . . . . 3 . . . . . 1 . . 1 . . . . . . Feedback Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 1 . . . . . 11 . . . 1 . . . . . . . . . . . 1 . . . . . . . 15 . . . . . . . Parts Built 12 | . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 534 | . . . . . . . . 174 . . . . . . 106 . . . . . . . . . . . 208 . . . . . 46 . . . . . . . . . Total Part Build Rating 84 | . . . . . . . . 6 . . . . . . 24 . . . . . . . . . . . 36 . . . . . 18 . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 179 | . . . . . 76 . . . . . . . . . . . . . . . . . . . . . 103 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . 9 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 4 . . . . 1 . 4 2 . . Machine Destruction 16 | . . . . . . 7 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . 4 . . . Programmers 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . 2 . . 2 1 . . . 2 . . . 2 . 4 . . . . . . . . . . . . . 6 . 10 . . . Allies Hacked 7 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Total Allies 141 | . . . . 3 . 1 . . 2 . . 2 2 18 4 . 2 10 . 6 2 . 4 . 5 . 2 7 5 . 3 6 . 7 . . 8 6 10 . 26 . Largest Group 20 | . . . . 2 2 1 . . 2 . . 2 1 18 18 . 2 10 10 13 2 2 4 . 4 . 1 7 6 5 7 3 . 7 . . 8 12 11 10 20 . Highest-Rated Group 1253 | . . . . 39 39 31 . . 48 . . 57 32 656 656 . 62 317 317 655 79 79 217 . 313 . 29 394 639 528 645 288 . 717 . . 676 1253 681 639 1228 . Highest-Rated Ally 192 | . . . . 31 31 31 . . 32 . . 32 32 50 50 . 32 41 41 70 49 49 68 . 96 . 29 159 159 152 96 96 . 115 . . 89 166 162 162 192 . Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . 1 2 . 3 . . . 3 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Light 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 2 . 2 . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Ally Attacks 1247 | . . . . 11 10 6 . . 3 . . 7 7 36 279 . . . 11 142 . 1 6 . 4 . . 93 93 . 39 81 . 76 . . 58 121 9 57 97 . Total Damage 40231 | . . . . 64 105 91 . . 75 . . 286 269 925 5790 . . . 271 2677 . 49 98 . 940 . . 2260 4019 . 1238 3422 . 3449 . . 939 5686 273 3065 4240 . Kills 186 | . . . . 3 1 2 . . . . . 3 2 3 32 . . . 1 16 . . . . 3 . . 15 17 . 7 15 . 12 . . 9 17 1 10 17 . Allies Corrupted 10 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . 1 . . . . . 1 . . 1 2 . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Robot Analysis Total 135 | . 2 . 1 . 1 . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 3 . . . . 1 2 . 2 . . . 1 . . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 1 . . . . . 2 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Turns Passed 37740 | 2326 929 885 1874 744 2271 1285 1231 650 285 153 218 297 1994 150 1182 154 171 531 291 987 404 274 1111 216 1296 183 1822 1025 704 390 759 1100 979 885 1307 1266 451 784 482 873 2255 566 Spaces Moved 38913 | 285 517 597 1032 489 1136 664 741 1019 474 348 148 656 2682 277 1704 371 308 910 386 1303 588 541 1261 400 1405 299 1623 713 589 112 753 1544 1247 1310 1323 1480 721 860 737 1330 2637 1393 Core 24 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5246 | 261 517 597 1032 489 1136 664 550 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33643 | . . . . . . . 191 1019 474 348 148 656 2682 277 1704 371 308 910 386 1303 588 541 1261 400 1405 299 1623 713 589 112 753 1544 1247 1310 1323 1480 721 860 737 1330 2637 1393 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 120 120 120 120 120 126 33 30 30 30 30 30 30 30 30 38 38 38 38 38 45 45 45 45 45 45 38 38 38 38 38 38 38 40 40 40 40 40 40 40 40 20 Average Speed 50 | 114 120 120 120 120 121 126 108 31 30 30 30 30 31 30 33 38 38 38 38 45 45 45 45 45 50 46 40 38 38 38 38 38 41 40 43 53 40 40 40 40 40 27 Slowest Speed 290 | 120 190 120 190 120 190 126 200 33 30 30 30 30 290 30 161 38 38 38 38 108 45 45 45 45 118 108 132 38 38 38 38 40 144 148 144 148 40 40 40 40 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 63 | 35 79 94 92 96 91 95 59 30 56 60 80 65 30 89 33 66 49 86 58 28 75 71 87 70 23 86 21 61 62 68 57 41 79 33 79 65 87 12 95 38 58 74 Regions Visited 42 Branch Regions 23 Pre-discovered Areas 33 | . 1 . 1 . . . . . 1 . 25 . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 2 . . . Known Exits Taken 28 | . . . . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 25 | . . 1 . 2 . . . . 4 3 . 1 . . . 3 2 . 3 . 1 2 . 3 . . . . . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . . . . 13 . . 10 . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Terrain Destroyed 1272 | . . . 48 . . . . 80 20 . . 10 1 . 3 . . . . 64 . . 6 . . . . 18 . . 671 . . 1 13 3 48 21 79 98 86 2 Melee 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 60 | . . . . . . . . . 2 . . 2 1 . 2 . . . . . . . 6 . . . . . . . 3 . . 1 1 3 . 3 1 6 27 2 AOE 1209 | . . . 48 . . . . 80 18 . . 6 . . . . . . . 64 . . . . . . . 18 . . 668 . . . 12 . 48 18 78 92 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Total 58747 | 2283 732 716 1429 574 1785 974 1063 1232 568 379 266 722 3650 345 2379 391 371 1095 552 1822 732 582 1880 448 2088 356 2953 1621 1191 469 1364 2229 1833 1836 2198 2179 937 1443 1004 1878 4448 1750 Wait 11595 | 1993 137 71 233 37 411 162 220 89 35 16 83 22 694 25 363 3 14 179 116 240 115 17 454 19 468 21 986 606 381 336 276 351 172 182 520 141 80 320 42 197 753 15 Move 38871 | 284 516 596 1031 488 1135 663 740 1018 473 347 147 655 2682 276 1703 370 307 909 385 1302 587 540 1260 399 1405 298 1622 712 588 111 752 1543 1246 1309 1322 1479 720 859 736 1329 2635 1392 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | 1 1 . 4 . 3 3 2 1 . . . . . . 2 . 1 . . 4 . . 5 1 3 2 1 2 . . 1 2 3 . 8 8 1 1 4 1 4 12 Fast Attach 202 | 5 8 2 15 1 16 2 11 5 2 . 1 . 7 1 9 . . 3 1 6 . . 4 . 12 . 5 2 . 4 3 2 19 1 5 25 . 1 2 2 7 13 Attach 58 | . . . 2 . 1 2 . . . . . . . . 4 . . . . . . . . 1 . . . 1 . . 1 1 7 1 8 17 . . . 1 5 6 Detach 33 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 6 1 3 11 . . . 1 3 3 Swap 72 | . . 1 3 . 7 . 1 6 4 . 3 5 10 . 5 . . . . 3 . . 3 . 2 2 . . . . . 1 . . 1 5 . . . 2 6 2 Drop 240 | . 7 1 15 1 15 2 9 10 2 . 1 . 6 1 13 . . 4 1 9 . . 11 . 17 1 5 3 . 2 2 4 20 1 11 22 . 2 5 2 11 24 Fire 5275 | . 50 24 99 28 108 84 56 68 29 9 22 18 149 17 188 11 13 . 34 174 8 16 103 18 129 19 233 206 171 16 187 231 215 230 211 336 76 192 108 287 853 249 Melee 20 | . . . . . . . . . . . 9 2 . . 2 . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . Ram 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 31 | . 3 7 4 8 6 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 158 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 28 26 28 52 . 1 . Rewire 129 | . . . . . . . . . 1 . . . . . . . 31 . . . 17 . 21 . . . . . . . . 1 . 1 . . 22 . 35 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1980 | . 10 14 23 11 82 44 22 34 22 7 . 20 102 25 86 7 5 . 15 84 5 9 19 10 52 13 101 89 51 . 141 93 143 98 104 107 12 40 20 56 170 34 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Ext) -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x2) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2327 | -11/Scrapyard | Entered Materials 2328 | -10/Materials | Build established: Mutant 2773 | -10/Materials | Discovered new exit (range 8) 2953 | -10/Materials | Reached level 2 3180 | -10/Materials | Upgraded with Propulsion slot (x1) 3210 | -10/Materials | Discovered new exit (range 15) 3256 | -10/Materials | Entered Mines 3283 | -10/Mines | Met a Derelict bent on vengeance 3537 | -10/Mines | Reached level 3 3560 | -10/Mines | Upgraded with Propulsion slot (x1) 3560 | -10/Mines | Upgraded with Utility slot (x1) 3696 | -10/Mines | Learned Materials terminal intel 3785 | -10/Mines | Discovered new exit (range 12) 3997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4033 | -10/Mines | Discovered new exit (range 3) 4141 | -10/Mines | Entered Materials 4142 | -9/Materials | Loaded intel: 12 terminal locations 4143 | -9/Materials | Reached level 4 4144 | -9/Materials | Upgraded with Weapon slot (x1) 4246 | -9/Materials | Reached level 5 4561 | -9/Materials | Build established: Scavenger-Gunner 4606 | -9/Materials | Core integrity fell below 50% 4638 | -9/Materials | Destroyed 7 combat bots 4704 | -9/Materials | Reached level 6 4735 | -9/Materials | Discovered new exit (range 10) 4750 | -9/Materials | Upgraded with Propulsion slot (x1) 4750 | -9/Materials | Upgraded with Weapon slot (x1) 4989 | -9/Materials | Discovered new exit (range 7) 5113 | -9/Materials | Reached level 7 5126 | -9/Materials | Discovered new exit (range 16) 5131 | -9/Materials | Upgraded with Utility slot (x1) 5582 | -9/Materials | Reached level 8 5590 | -9/Materials | Discovered new exit (range 16) 5723 | -9/Materials | Discovered new exit (range 10) 5776 | -9/Materials | Core integrity fell below 20% 6015 | -9/Materials | Entered Mines 6039 | -9/Mines | Received a Mining Laser from a helpful Derelict 6185 | -9/Mines | Reached level 9 6239 | -9/Mines | Learned 2 Materials zone layouts 6368 | -9/Mines | Discovered new exit (range 5) 6388 | -9/Mines | Learned Materials stockpile data 6589 | -9/Mines | Learned location of 1 exit from Materials 6717 | -9/Mines | Discovered new exit (range 15) 6727 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6759 | -9/Mines | Entered Materials 6759 | -8/Materials | Accompanied by 2 allies 6760 | -8/Materials | Identified exit to Factory 6760 | -8/Materials | Core integrity fell below 50% 6761 | -8/Materials | Reached level 10 6764 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6771 | -8/Materials | Upgraded with Propulsion slot (x1) 6771 | -8/Materials | Upgraded with Utility slot (x1) 6847 | -8/Materials | Core integrity fell below 20% 7094 | -8/Materials | Reached level 11 7223 | -8/Materials | Discovered exit to Factory (range 10) 7414 | -8/Materials | Repaired Broken Prc. Beam Rifle 7570 | -8/Materials | Upgraded with Utility slot (x1) 8252 | -8/Materials | Reached level 12 8360 | -8/Materials | Discovered exit to Factory (range 13) 9028 | -8/Materials | Identified exit to Garrison 9030 | -8/Materials | Entered Garrison 9032 | -8/Garrison | Reached level 13 9068 | -8/Garrison | Triggered checkpoint 9068 | -8/Garrison | Upgraded with Power slot (x1) 9086 | -8/Garrison | Garrison Relay disabled 9280 | -8/Garrison | Triggered checkpoint 9302 | -8/Garrison | Garrison Relay disabled 9335 | -8/Garrison | Discovered new exit (range 10) 9345 | -8/Garrison | Identified exit to Materials 9407 | -8/Garrison | Garrison Relay disabled 9470 | -8/Garrison | Triggered checkpoint 9629 | -8/Garrison | Spotted B-75 Beast 9646 | -8/Garrison | Destroyed B-75 Beast 9758 | -8/Garrison | Discovered exit to Materials (range 10) 9770 | -8/Garrison | Triggered checkpoint 9824 | -8/Garrison | Garrison Relay disabled 9864 | -8/Garrison | Rescued a captive Derelict 10007 | -8/Garrison | Learned Materials security intel 10034 | -8/Garrison | Garrison Relay disabled 10034 | -8/Garrison | Reached level 14 10071 | -8/Garrison | Discovered exit to Materials (range 10) 10134 | -8/Garrison | Triggered checkpoint 10315 | -8/Garrison | Entered Materials 10649 | -8/Materials | Discovered exit to Factory (range 16) 10986 | -8/Materials | Discovered exit to Factory (range 16) 11130 | -8/Materials | Garrison activated, responded to threat 11546 | -8/Materials | Entered Factory 11548 | -7/Factory | Reached level 15 11552 | -7/Factory | Found Scrap Engine 11599 | -7/Factory | Identified exit to Storage 11599 | -7/Factory | Identified exit to Lower Caves 11765 | -7/Factory | Fabricated Aerolev Unit (x1) 11773 | -7/Factory | Fabricated Aerolev Unit? 11815 | -7/Factory | Build established: Scavenger-Sprinter 11936 | -7/Factory | Reached level 16 12027 | -7/Factory | Core integrity fell below 50% 12196 | -7/Factory | Entered Lower Caves 12225 | -7/Lower Caves | Met a Warlord Commander 12226 | -7/Lower Caves | Learned location of Warlord (-5) 12263 | -7/Lower Caves | Learned 4 Factory zone layouts 12330 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12383 | -7/Lower Caves | Destroyed 7 combat bots 12475 | -7/Lower Caves | Discovered new exit (range 7) 12481 | -7/Lower Caves | Identified exit to Lower Caves 12481 | -7/Lower Caves | Entered another Lower Caves area 12483 | -7/Lower Caves | Discovered new exit (range 9) 12568 | -7/Lower Caves | Reached level 17 12570 | -7/Lower Caves | Learned Factory security intel 12601 | -7/Lower Caves | Encountered a Warlord checkpoint 12607 | -7/Lower Caves | Discovered new exit (range 6) 12609 | -7/Lower Caves | Identified exit to Data Miner 12613 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12634 | -7/Lower Caves | Entered Data Miner 12637 | -7/Data Miner | Discovered new exit (range 6) 12643 | -7/Data Miner | Met Data Miner 12650 | -7/Data Miner | Learned location of Section 7 (-2) 12650 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12654 | -7/Data Miner | Received God Mode back door access code from Data Miner 12662 | -7/Data Miner | Destroyed Data Miner 12664 | -7/Data Miner | Interfaced with the Data Conduit 12805 | -7/Data Miner | Found Prototype Hackware 12805 | -7/Data Miner | Identified System Mapper 12851 | -7/Data Miner | Identified exit to Proximity Caves 12852 | -7/Data Miner | Entered Proximity Caves 12884 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12887 | -6/Proximity Caves | Reached level 18 12920 | -6/Proximity Caves | Learned Factory terminal intel 13059 | -6/Proximity Caves | Spotted B-75 Beast 13116 | -6/Proximity Caves | Build established: Hacker-Sprinter 13144 | -6/Proximity Caves | Learned Factory terminal intel 13146 | -6/Proximity Caves | Discovered new exit (range 10) 13149 | -6/Proximity Caves | Identified exit to Factory 13149 | -6/Proximity Caves | Entered Factory 13152 | -6/Factory | Loaded intel: 247 machine locations 13153 | -6/Factory | Loaded intel: 26 terminal locations 13157 | -6/Factory | Discovered new exit (range 8) 13164 | -6/Factory | Identified exit to Factory 13174 | -6/Factory | Garrison activated, responded to threat 13211 | -6/Factory | System Mapper fried by hacking feedback 13223 | -6/Factory | Reached level 19 13477 | -6/Factory | Garrison activated, responded to threat 13510 | -6/Factory | Build established: Sprinter 13514 | -6/Factory | Identified exit to Lower Caves 13620 | -6/Factory | Upgraded with Utility slot (x1) 13919 | -6/Factory | Intercept squad dispatched 13940 | -6/Factory | Spotted Tracker 13963 | -6/Factory | Destroyed Tracker 14004 | -6/Factory | Spotted Combat Programmer 14090 | -6/Factory | Destroyed Combat Programmer 14942 | -6/Factory | Intercept squad dispatched 14968 | -6/Factory | Spotted Tracker 14968 | -6/Factory | Spotted Tracker 14976 | -6/Factory | Destroyed Tracker 14992 | -6/Factory | Spotted Combat Programmer 14996 | -6/Factory | Reached level 20 14996 | -6/Factory | Destroyed Combat Programmer 15018 | -6/Factory | Found Exp. Targeting Computer 15021 | -6/Factory | Upgraded with Utility slot (x1) 15021 | -6/Factory | Found Exp. Phase Shifter 15024 | -6/Factory | Spotted Combat Programmer 15027 | -6/Factory | Destroyed Combat Programmer 15083 | -6/Factory | Destroyed Tracker 15143 | -6/Factory | Sucked down chute 15143 | -6/Factory | Entered Waste 15147 | -6/Waste | Spotted C-40 Crusher 15149 | -6/Waste | Destroyed C-40 Crusher 15153 | -6/Waste | Warlord forces began an assault 15164 | -6/Waste | Spotted C-40 Crusher 15169 | -6/Waste | Allies destroyed C-40 Crusher 15172 | -6/Waste | Spotted C-40 Crusher 15172 | -6/Waste | Spotted C-40 Crusher 15174 | -6/Waste | Spotted C-40 Crusher 15176 | -6/Waste | Allies destroyed C-40 Crusher 15179 | -6/Waste | Destroyed C-40 Crusher 15179 | -6/Waste | Destroyed C-40 Crusher 15197 | -6/Waste | Spotted C-40 Crusher 15200 | -6/Waste | Allies destroyed C-40 Crusher 15216 | -6/Waste | Discovered new exit (range 16) 15268 | -6/Waste | Identified exit to Factory 15293 | -6/Waste | Entered Factory 15293 | -6/Factory | Accompanied by 18 allies 15294 | -6/Factory | Loaded intel: 248 machine locations 15295 | -6/Factory | Loaded intel: 26 terminal locations 15349 | -6/Factory | Build established: Scavenger-Sprinter 15360 | -6/Factory | Discovered exit to Lower Caves (range 16) 15643 | -6/Factory | First assault squad dispatched 15719 | -6/Factory | Reached level 21 15733 | -6/Factory | Fabricated Antigrav System? 15744 | -6/Factory | High security lockdown imminent 15745 | -6/Factory | Discovered exit to Lower Caves (range 5) 15774 | -6/Factory | Destroyed 12 combat bots 15784 | -6/Factory | Allied Derelicts emerged from ambush trap array 15822 | -6/Factory | Fabricated Antigrav System (x2) 15824 | -6/Factory | High security lockdown engaged 15830 | -6/Factory | Intercept squad dispatched 15844 | -6/Factory | Spotted Tracker 15853 | -6/Factory | Allies destroyed Tracker 15900 | -6/Factory | Spotted Combat Programmer 15904 | -6/Factory | Destroyed Combat Programmer 16017 | -6/Factory | Destroyed 8 combat bots 16032 | -6/Factory | Reached level 22 16063 | -6/Factory | Destroyed 11 combat bots 16065 | -6/Factory | Build established: Scavenger-Gunner 16176 | -6/Factory | Intercept squad dispatched 16184 | -6/Factory | Destroyed 16 combat bots 16187 | -6/Factory | Spotted Tracker 16202 | -6/Factory | Destroyed Tracker 16206 | -6/Factory | Upgraded with Weapon slot (x2) 16219 | -6/Factory | Spotted Combat Programmer 16220 | -6/Factory | Destroyed Combat Programmer 16280 | -6/Factory | Destroyed 11 combat bots 16397 | -6/Factory | Destroyed 13 combat bots 16420 | -6/Factory | Sterilization system engaged 16420 | -6/Factory | Non-combat units ordered to evacuate 16452 | -6/Factory | Destroyed 19 combat bots 16475 | -6/Factory | Entered Lower Caves 16486 | -6/Lower Caves | Build established: Scavenger-Executioner 16488 | -6/Lower Caves | Spotted B-75 Beast 16489 | -6/Lower Caves | Destroyed B-75 Beast 16506 | -6/Lower Caves | Encountered a Warlord checkpoint 16523 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16625 | -6/Lower Caves | Discovered new exit (range 10) 16628 | -6/Lower Caves | Identified exit to Lower Caves 16629 | -6/Lower Caves | Entered another Lower Caves area 16672 | -6/Lower Caves | Destroyed 7 combat bots 16724 | -6/Lower Caves | Learned location of 1 exit from Research 16724 | -6/Lower Caves | Learned Factory stockpile data 16724 | -6/Lower Caves | Learned Extension terminal intel 16763 | -6/Lower Caves | Discovered new exit (range 9) 16796 | -6/Lower Caves | Destroyed 8 combat bots 16799 | -6/Lower Caves | Identified exit to Zion 16800 | -6/Lower Caves | Entered Zion 16802 | -6/Zion | Reached level 23 16823 | -6/Zion | System corruption cleaned by Quarantine Array 16858 | -6/Zion | Discovered new exit (range 12) 17063 | -6/Zion | Imprinted 17065 | -6/Zion | Declared Zion's savior 17097 | -6/Zion | Gained Derelict followers 17119 | -6/Zion | Visited the Megawrench Repair Shop 17160 | -6/Zion | Identified exit to Proximity Caves 17331 | -6/Zion | Entered Proximity Caves 17331 | -5/Proximity Caves | Accompanied by 10 allies 17345 | -5/Proximity Caves | Spotted B-75 Beast 17544 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17549 | -5/Proximity Caves | Learned Extension emergency access door positions 17549 | -5/Proximity Caves | Learned Armory emergency access door positions 17584 | -5/Proximity Caves | Destroyed 9 combat bots 17622 | -5/Proximity Caves | Entered Factory 17622 | -5/Factory | Accompanied by 10 allies 17623 | -5/Factory | Identified exit to Upper Caves 17625 | -5/Factory | Loaded intel: 286 machine locations 17657 | -5/Factory | Reached level 24 17750 | -5/Factory | Retrieved Zion intel report: Trap Installations 17767 | -5/Factory | Discovered new exit (range 15) 17848 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17849 | -5/Factory | Zion Light squad teleported in 17922 | -5/Factory | First assault squad dispatched 17933 | -5/Factory | Zion Light squad teleported in 17977 | -5/Factory | Identified exit to Factory 17991 | -5/Factory | High security lockdown imminent 18017 | -5/Factory | Reached level 25 18039 | -5/Factory | Destroyed 17 combat bots 18071 | -5/Factory | High security lockdown engaged 18127 | -5/Factory | Found Imp. Powered Armor 18209 | -5/Factory | Destroyed 13 combat bots 18260 | -5/Factory | Intercept squad dispatched 18264 | -5/Factory | Destroyed 10 combat bots 18284 | -5/Factory | Spotted Tracker 18291 | -5/Factory | Destroyed Tracker 18295 | -5/Factory | Spotted Combat Programmer 18300 | -5/Factory | Allies destroyed Combat Programmer 18407 | -5/Factory | Destroyed 23 combat bots 18446 | -5/Factory | Reached level 26 18473 | -5/Factory | Destroyed 8 combat bots 18491 | -5/Factory | Intercept squad dispatched 18496 | -5/Factory | Spotted Tracker 18497 | -5/Factory | Destroyed Tracker 18551 | -5/Factory | Spotted Combat Programmer 18552 | -5/Factory | Destroyed Combat Programmer 18584 | -5/Factory | Sterilization system engaged 18584 | -5/Factory | Non-combat units ordered to evacuate 18602 | -5/Factory | Destroyed 15 combat bots 18609 | -5/Factory | Entered Upper Caves 18639 | -5/Upper Caves | Destroyed 7 combat bots 18833 | -5/Upper Caves | Learned Factory terminal intel 18910 | -5/Upper Caves | Learned Armory emergency access door positions 18910 | -5/Upper Caves | Learned Extension terminal intel 18910 | -5/Upper Caves | Learned Extension garrison access intel 18952 | -5/Upper Caves | Learned Factory security intel 18964 | -5/Upper Caves | Discovered new exit (range 15) 18969 | -5/Upper Caves | Identified exit to Upper Caves 19013 | -5/Upper Caves | Entered another Upper Caves area 19013 | -5/Upper Caves | Accompanied by 2 allies 19042 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 19042 | -5/Upper Caves | Learned Research trap positions 19042 | -5/Upper Caves | Learned Armory trap positions 19042 | -5/Upper Caves | Learned Extension emergency access door positions 19042 | -5/Upper Caves | Learned Armory stockpile data 19042 | -5/Upper Caves | Learned Factory terminal intel 19042 | -5/Upper Caves | Learned Extension terminal intel 19042 | -5/Upper Caves | Learned Factory garrison access intel 19057 | -5/Upper Caves | Destroyed 7 combat bots 19070 | -5/Upper Caves | Discovered exit to Factory (range 16) 19227 | -5/Upper Caves | Discovered new exit (range 5) 19282 | -5/Upper Caves | Identified exit to Warlord 19287 | -5/Upper Caves | Entered Warlord 19319 | -5/Warlord | Learned 4 Armory zone layouts 19319 | -5/Warlord | Learned 4 Testing zone layouts 19319 | -5/Warlord | Learned Armory trap positions 19319 | -5/Warlord | Learned Testing trap positions 19319 | -5/Warlord | Learned Testing stockpile data 19320 | -5/Warlord | Learned Testing security intel 19320 | -5/Warlord | Learned Factory fabricator intel 19320 | -5/Warlord | Learned Factory recycling unit intel 19320 | -5/Warlord | Learned Factory garrison access intel 19320 | -5/Warlord | Learned Armory garrison access intel 19539 | -5/Warlord | Warlord's base attacked by MAIN.C 19600 | -5/Warlord | Rebuked by Warlord 19606 | -5/Warlord | Opened Warlord's prototype stash 19608 | -5/Warlord | Found Vortex Chain Reactor 19660 | -5/Warlord | Discovered new exit (range 15) 19692 | -5/Warlord | Destroyed 19 combat bots 19748 | -5/Warlord | Warlord forces counterattacked 19819 | -5/Warlord | Destroyed 12 combat bots 19896 | -5/Warlord | Destroyed 10 combat bots 19953 | -5/Warlord | Spotted Striker 20041 | -5/Warlord | Spotted Executioner 20043 | -5/Warlord | Spotted Executioner 20043 | -5/Warlord | Destroyed Executioner 20044 | -5/Warlord | Destroyed Executioner 20050 | -5/Warlord | Found Exp. Core Analyzer 20053 | -5/Warlord | Found Exp. Core Analyzer 20055 | -5/Warlord | Found Prototype Device 20055 | -5/Warlord | Identified Adv. Kinecellerator 20074 | -5/Warlord | Identified exit to Proximity Caves 20139 | -5/Warlord | Spotted Striker 20140 | -5/Warlord | Destroyed Striker 20141 | -5/Warlord | Spotted Executioner 20142 | -5/Warlord | Spotted Striker 20147 | -5/Warlord | Destroyed Striker 20152 | -5/Warlord | Destroyed Executioner 20174 | -5/Warlord | Destroyed 11 combat bots 20214 | -5/Warlord | Warlord base infiltrated, sounded retreat 20245 | -5/Warlord | Spotted Executioner 20246 | -5/Warlord | Spotted Executioner 20257 | -5/Warlord | Destroyed Executioner 20341 | -5/Warlord | Spotted Striker 20341 | -5/Warlord | Spotted Executioner 20346 | -5/Warlord | Destroyed Striker 20349 | -5/Warlord | Destroyed Executioner 20398 | -5/Warlord | Entered Proximity Caves 20400 | -4/Proximity Caves | Reached level 27 20408 | -4/Proximity Caves | Upgraded with Utility slot (x1) 20501 | -4/Proximity Caves | Destroyed 7 combat bots 20556 | -4/Proximity Caves | Destroyed 7 combat bots 20566 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20614 | -4/Proximity Caves | Entered Factory 20615 | -4/Factory | Identified exit to Research 20615 | -4/Factory | Identified exit to Upper Caves 20617 | -4/Factory | Loaded intel: 249 machine locations 20618 | -4/Factory | Loaded intel: 28 terminal locations 20619 | -4/Factory | Loaded intel: 5 fabricator locations 20620 | -4/Factory | Loaded intel: 6 recycling unit locations 20621 | -4/Factory | Loaded intel: 4 garrison access locations 20629 | -4/Factory | Zion Hover Resupply teleported in 20662 | -4/Factory | Zion Light squad teleported in 20695 | -4/Factory | Spotted B-86 Titan 20697 | -4/Factory | Destroyed B-86 Titan 20724 | -4/Factory | Spotted B-86 Titan 20725 | -4/Factory | Destroyed B-86 Titan 20762 | -4/Factory | Garrison activated, responded to threat 20793 | -4/Factory | Discovered new exit (range 15) 20822 | -4/Factory | Retrieved Zion intel report: Trap Installations 21001 | -4/Factory | Retrieved Zion intel report: Active Garrisons 21270 | -4/Factory | Spotted Executioner 21271 | -4/Factory | Cargo convoy interrupted 21288 | -4/Factory | Destroyed Executioner 21306 | -4/Factory | Found Prototype Energy Cannon 21306 | -4/Factory | Identified Exp. Thermic Cannon 21312 | -4/Factory | Destroyed 12 combat bots 21342 | -4/Factory | Found Prototype Launcher 21342 | -4/Factory | Identified Gui. Micro-nuke Launcher 21364 | -4/Factory | First assault squad dispatched 21448 | -4/Factory | Garrison activated, responded to threat 21458 | -4/Factory | Reached level 28 21590 | -4/Factory | Intercept squad dispatched 21593 | -4/Factory | Spotted Tracker 21593 | -4/Factory | Spotted Tracker 21594 | -4/Factory | Destroyed Tracker 21641 | -4/Factory | Spotted Combat Programmer 21642 | -4/Factory | Destroyed Combat Programmer 21650 | -4/Factory | Spotted Combat Programmer 21652 | -4/Factory | Destroyed Combat Programmer 21656 | -4/Factory | Destroyed Tracker 21783 | -4/Factory | Zion Kinetic Resupply teleported in 21817 | -4/Factory | Terminal network hard line cut 21831 | -4/Factory | Identified exit to Extension 21910 | -4/Factory | Sucked down chute 21910 | -4/Factory | Entered Waste 21919 | -4/Waste | Spotted C-40 Crusher 21920 | -4/Waste | Spotted C-40 Crusher 21925 | -4/Waste | Spotted C-40 Crusher 21928 | -4/Waste | Destroyed C-40 Crusher 21928 | -4/Waste | Spotted C-40 Crusher 21928 | -4/Waste | Spotted C-40 Crusher 21933 | -4/Waste | Destroyed C-40 Crusher 21933 | -4/Waste | Destroyed C-40 Crusher 21938 | -4/Waste | Destroyed C-40 Crusher 21949 | -4/Waste | Destroyed C-40 Crusher 21961 | -4/Waste | Found Adv. Powered Armor 21991 | -4/Waste | Spotted C-40 Crusher 21992 | -4/Waste | Destroyed C-40 Crusher 22011 | -4/Waste | Discovered new exit (range 12) 22091 | -4/Waste | Identified exit to Factory 22093 | -4/Waste | Entered Factory 22094 | -4/Factory | Loaded intel: 278 machine locations 22095 | -4/Factory | Loaded intel: 26 terminal locations 22096 | -4/Factory | Loaded intel: 4 garrison access locations 22121 | -4/Factory | Retrieved Zion intel report: Main Access 22122 | -4/Factory | Zion Kinetic Resupply teleported in 22147 | -4/Factory | Spotted B-86 Titan 22148 | -4/Factory | Destroyed B-86 Titan 22207 | -4/Factory | Discovered exit to Upper Caves (range 15) 22244 | -4/Factory | Fabricated Cmb. Linear Gravjet? 22249 | -4/Factory | Destroyed 9 combat bots 22343 | -4/Factory | First assault squad dispatched 22356 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 22444 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 22492 | -4/Factory | Destroyed 10 combat bots 22646 | -4/Factory | Discovered exit to Upper Caves (range 16) 22653 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 22690 | -4/Factory | Intercept squad dispatched 22715 | -4/Factory | Spotted Tracker 22715 | -4/Factory | Destroyed Tracker 22716 | -4/Factory | Spotted Tracker 22717 | -4/Factory | Destroyed Tracker 22771 | -4/Factory | Spotted Combat Programmer 22772 | -4/Factory | Destroyed Combat Programmer 22788 | -4/Factory | Spotted Combat Programmer 22789 | -4/Factory | Destroyed Combat Programmer 23166 | -4/Factory | High security lockdown imminent 23173 | -4/Factory | Zion Defense Resupply teleported in 23240 | -4/Factory | Discovered exit to Extension (range 15) 23246 | -4/Factory | High security lockdown engaged 23397 | -4/Factory | Reached level 29 23449 | -4/Factory | Destroyed 19 combat bots 23601 | -4/Factory | Destroyed 16 combat bots 23696 | -4/Factory | Destroyed 8 combat bots 23729 | -4/Factory | Destroyed 7 combat bots 23846 | -4/Factory | Destroyed 7 combat bots 23851 | -4/Factory | Sterilization system engaged 23851 | -4/Factory | Non-combat units ordered to evacuate 23912 | -4/Factory | Destroyed 14 combat bots 23915 | -4/Factory | Entered Extension 23917 | -4/Extension | Loaded intel: 38 machine locations 23918 | -4/Extension | Loaded intel: 14 terminal locations 23965 | -4/Extension | Rescued a captive Derelict 23965 | -4/Extension | Rescued a captive Derelict 23972 | -4/Extension | High security lockdown imminent 23976 | -4/Extension | Energy Cycler disabled 23976 | -4/Extension | Rescued a captive Derelict 23976 | -4/Extension | Rescued a captive Derelict 23976 | -4/Extension | Rescued a captive Derelict 23976 | -4/Extension | Rescued a captive Derelict 23977 | -4/Extension | Rescued a captive Derelict 23979 | -4/Extension | Rescued a captive Derelict 23986 | -4/Extension | Rescued a captive Derelict 23986 | -4/Extension | Rescued a captive Derelict 23988 | -4/Extension | Rescued a captive Derelict 23991 | -4/Extension | Rescued a captive Derelict 23992 | -4/Extension | Rescued a captive Derelict 23996 | -4/Extension | Rescued a captive Derelict 23997 | -4/Extension | Spotted B-86 Titan 23998 | -4/Extension | Destroyed B-86 Titan 24003 | -4/Extension | Spotted B-86 Titan 24006 | -4/Extension | Destroyed B-86 Titan 24008 | -4/Extension | Discovered exit to Research (range 14) 24029 | -4/Extension | Rescued A7 24046 | -4/Extension | Destroyed 9 combat bots 24052 | -4/Extension | High security lockdown engaged 24065 | -4/Extension | Disrupted transfer network 24150 | -4/Extension | Destroyed 26 combat bots 24231 | -4/Extension | Reached level 30 24257 | -4/Extension | Destroyed 16 combat bots 24300 | -4/Extension | Upgraded with Utility slot (x1) 24409 | -4/Extension | Destroyed 24 combat bots 24631 | -4/Extension | Destroyed 29 combat bots 24824 | -4/Extension | P-70 Sage assimilated allied 5O-WFV(g) 24826 | -4/Extension | System corruption reached 10% 24840 | -4/Extension | Sterilization system engaged 24840 | -4/Extension | Non-combat units ordered to evacuate 24873 | -4/Extension | Destroyed 37 combat bots 24912 | -4/Extension | Discovered new exit (range 16) 24912 | -4/Extension | Discovered exit to Research (range 15) 24937 | -4/Extension | Destroyed 8 combat bots 24937 | -4/Extension | Identified exit to Cetus 24940 | -4/Extension | Combat units ordered to evacuate 24940 | -4/Extension | Entered Cetus 24940 | -4/Cetus | Accompanied by 1 ally (A7) 24941 | -4/Cetus | Loaded intel: 24 machine locations 24945 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24947 | -4/Cetus | Spotted Cetus Guard 24947 | -4/Cetus | Spotted Cetus Guard 24948 | -4/Cetus | Destroyed Cetus Guard 24949 | -4/Cetus | Destroyed Cetus Guard 24949 | -4/Cetus | Spotted Cetus Guard 24949 | -4/Cetus | Spotted Cetus Guard 24951 | -4/Cetus | High security lockdown imminent 24951 | -4/Cetus | Destroyed Cetus Guard 24951 | -4/Cetus | Destroyed Cetus Guard 24964 | -4/Cetus | Started Cetus Manufacturing Module 24989 | -4/Cetus | Manufactured an Enhanced Grunt 25014 | -4/Cetus | Manufactured an Enhanced Grunt 25031 | -4/Cetus | High security lockdown engaged 25035 | -4/Cetus | Discovered new exit (range 15) 25039 | -4/Cetus | Manufactured an Enhanced Grunt 25059 | -4/Cetus | Destroyed 11 combat bots 25064 | -4/Cetus | Manufactured an Enhanced Grunt 25087 | -4/Cetus | Destroyed 7 combat bots 25089 | -4/Cetus | Manufactured an Enhanced Grunt 25115 | -4/Cetus | Destroyed 11 combat bots 25208 | -4/Cetus | Destroyed 16 combat bots 25319 | -4/Cetus | Reached level 31 25344 | -4/Cetus | Cetus Manufacturing Module disabled 25371 | -4/Cetus | Destroyed 32 combat bots 25553 | -4/Cetus | Sterilization system engaged 25553 | -4/Cetus | Non-combat units ordered to evacuate 25574 | -4/Cetus | Destroyed 39 combat bots 25584 | -4/Cetus | Spotted Cetus Guard 25584 | -4/Cetus | Spotted Cetus Guard 25585 | -4/Cetus | Destroyed Cetus Guard 25585 | -4/Cetus | Destroyed Cetus Guard 25586 | -4/Cetus | Spotted Cetus Guard 25586 | -4/Cetus | Spotted Cetus Guard 25587 | -4/Cetus | Discovered exit to Research (range 15) 25588 | -4/Cetus | Destroyed Cetus Guard 25590 | -4/Cetus | Destroyed Cetus Guard 25594 | -4/Cetus | Scared off Revision 17 25612 | -4/Cetus | Destroyed 8 combat bots 25621 | -4/Cetus | Identified exit to Archives 25644 | -4/Cetus | Entered Archives 25644 | -4/Archives | Accompanied by 5 allies (A7) 25645 | -4/Archives | Loaded intel: 8 machine locations 25658 | -4/Archives | Discovered exit to Research (range 16) 25997 | -4/Archives | Discovered new exit (range 16) 26014 | -4/Archives | Identified exit to Hub_04(d) 26034 | -4/Archives | Entered Hub_04(d) 26034 | -4/Hub_04(d) | Accompanied by 4 allies 26035 | -4/Hub_04(d) | Loaded intel: 85 machine locations 26114 | -4/Hub_04(d) | High security lockdown imminent 26128 | -4/Hub_04(d) | Zion Light squad teleported in 26131 | -4/Hub_04(d) | Network Hub disabled 26132 | -4/Hub_04(d) | Discovered exit to Research (range 9) 26132 | -4/Hub_04(d) | Spotted Lightning 26132 | -4/Hub_04(d) | Spotted Lightning 26133 | -4/Hub_04(d) | Spotted Lightning 26134 | -4/Hub_04(d) | Destroyed Lightning 26136 | -4/Hub_04(d) | Destroyed Lightning 26136 | -4/Hub_04(d) | Destroyed Lightning 26157 | -4/Hub_04(d) | Destroyed 15 combat bots 26167 | -4/Hub_04(d) | Spotted Lightning 26169 | -4/Hub_04(d) | Spotted Lightning 26169 | -4/Hub_04(d) | Spotted Lightning 26169 | -4/Hub_04(d) | Destroyed Lightning 26170 | -4/Hub_04(d) | Destroyed Lightning 26171 | -4/Hub_04(d) | Destroyed Lightning 26178 | -4/Hub_04(d) | Network Hub disabled 26194 | -4/Hub_04(d) | High security lockdown engaged 26214 | -4/Hub_04(d) | Discovered exit to Research (range 8) 26271 | -4/Hub_04(d) | Network Hub disabled 26298 | -4/Hub_04(d) | Spotted Lightning 26298 | -4/Hub_04(d) | Spotted Lightning 26298 | -4/Hub_04(d) | Spotted Lightning 26300 | -4/Hub_04(d) | Destroyed 38 combat bots 26300 | -4/Hub_04(d) | Destroyed Lightning 26301 | -4/Hub_04(d) | Destroyed Lightning 26301 | -4/Hub_04(d) | Destroyed Lightning 26334 | -4/Hub_04(d) | Garrison activated, responded to threat 26341 | -4/Hub_04(d) | Discovered exit to Research (range 8) 26355 | -4/Hub_04(d) | Network Hub disabled 26367 | -4/Hub_04(d) | Destroyed 22 combat bots 26563 | -4/Hub_04(d) | Destroyed 27 combat bots 26730 | -4/Hub_04(d) | Core integrity fell below 50% 26736 | -4/Hub_04(d) | Sterilization system engaged 26736 | -4/Hub_04(d) | Non-combat units ordered to evacuate 26753 | -4/Hub_04(d) | Destroyed 33 combat bots 26793 | -4/Hub_04(d) | Entered Research 26794 | -3/Research | Identified exit to Armory 26794 | -3/Research | Identified exit to Testing 26795 | -3/Research | Identified exit to Research 26796 | -3/Research | Loaded intel: 87 trap records 26797 | -3/Research | Loaded intel: 102 machine locations 26815 | -3/Research | Upgraded with Power slot (x1) 26862 | -3/Research | Reached level 32 26884 | -3/Research | Zion Light squad teleported in 26937 | -3/Research | Garrison activated, responded to threat 27043 | -3/Research | First assault squad dispatched 27080 | -3/Research | Destroyed 18 combat bots 27130 | -3/Research | Intercept squad dispatched 27156 | -3/Research | Spotted Tracker 27157 | -3/Research | Destroyed Tracker 27158 | -3/Research | Spotted Tracker 27159 | -3/Research | Destroyed Tracker 27161 | -3/Research | High security lockdown imminent 27168 | -3/Research | Spotted Combat Programmer 27173 | -3/Research | Destroyed Combat Programmer 27189 | -3/Research | Spotted Combat Programmer 27191 | -3/Research | Destroyed Combat Programmer 27195 | -3/Research | Retrieved Zion intel report: Emergency Access 27196 | -3/Research | Zion Light squad teleported in 27241 | -3/Research | High security lockdown engaged 27268 | -3/Research | Destroyed 25 combat bots 27270 | -3/Research | Discovered exit to Testing (range 6) 27304 | -3/Research | Garrison activated, responded to threat 27358 | -3/Research | Destroyed 7 combat bots 27393 | -3/Research | Destroyed 10 combat bots 27508 | -3/Research | Spotted Investigator 27514 | -3/Research | Allies destroyed Investigator 27582 | -3/Research | Destroyed 11 combat bots 27634 | -3/Research | Garrison activated, responded to threat 27673 | -3/Research | Sterilization system engaged 27673 | -3/Research | Non-combat units ordered to evacuate 27711 | -3/Research | Destroyed 33 combat bots 27712 | -3/Research | Reached level 33 27773 | -3/Research | Combat units ordered to evacuate 27833 | -3/Research | Destroyed 18 combat bots 27893 | -3/Research | Entered Testing 27895 | -3/Testing | Loaded intel: 14 trap records 27897 | -3/Testing | Loaded intel: 64 machine locations 27968 | -3/Testing | Fabricated Cmb. Linear Gravjet? 27968 | -3/Testing | Retrieved Zion intel report: Active Terminals 28018 | -3/Testing | Spotted PY-7EWVO1G7ET 28022 | -3/Testing | Destroyed PY-7EWVO1G7ET 28043 | -3/Testing | Destroyed 7 combat bots 28134 | -3/Testing | Found Prototype Energy Cannon 28134 | -3/Testing | Identified Cld. Nova Cannon 28143 | -3/Testing | First assault squad dispatched 28188 | -3/Testing | Intercept squad dispatched 28193 | -3/Testing | Spotted Tracker 28193 | -3/Testing | Destroyed Tracker 28208 | -3/Testing | Spotted Combat Programmer 28209 | -3/Testing | Destroyed Combat Programmer 28213 | -3/Testing | High security lockdown imminent 28250 | -3/Testing | Destroyed 12 combat bots 28281 | -3/Testing | Found Prototype Energy Cannon 28281 | -3/Testing | Identified Disintegrator 28290 | -3/Testing | Discovered exit to Research (range 11) 28293 | -3/Testing | High security lockdown engaged 28319 | -3/Testing | Destroyed 7 combat bots 28381 | -3/Testing | Destroyed 21 combat bots 28395 | -3/Testing | Found Prototype Energy Cannon 28395 | -3/Testing | Identified Hpw. Disruptor Cannon 28441 | -3/Testing | Garrison activated, responded to threat 28460 | -3/Testing | Spotted Striker 28460 | -3/Testing | Spotted Striker 28461 | -3/Testing | Destroyed Striker 28464 | -3/Testing | Spotted Investigator 28464 | -3/Testing | Destroyed Striker 28468 | -3/Testing | Destroyed Investigator 28469 | -3/Testing | Spotted Executioner 28469 | -3/Testing | Destroyed Executioner 28496 | -3/Testing | Destroyed 29 combat bots 28502 | -3/Testing | Spotted PH-XLKOEZJ6VU 28532 | -3/Testing | Destroyed PH-XLKOEZJ6VU 28534 | -3/Testing | Found Prototype Reactor 28534 | -3/Testing | Identified Zero-point Reactor 28537 | -3/Testing | Found Zero-point Reactor 28545 | -3/Testing | Found Prototype Device 28545 | -3/Testing | Identified Exp. ECM Suite 28615 | -3/Testing | Destroyed 15 combat bots 28666 | -3/Testing | Destroyed 15 combat bots 28790 | -3/Testing | Spotted Investigator 28790 | -3/Testing | Destroyed Investigator 28800 | -3/Testing | Spotted Striker 28801 | -3/Testing | Destroyed Striker 28805 | -3/Testing | Sterilization system engaged 28805 | -3/Testing | Non-combat units ordered to evacuate 28841 | -3/Testing | Destroyed 31 combat bots 28872 | -3/Testing | Entered Research 28873 | -2/Research | Loaded intel: 106 machine locations 28886 | -2/Research | Garrison activated, responded to threat 28929 | -2/Research | Zion Light squad teleported in 28934 | -2/Research | Zion Light squad teleported in 28965 | -2/Research | Reached level 34 29002 | -2/Research | Spotted B-90 Cyclops 29003 | -2/Research | High security lockdown imminent 29041 | -2/Research | Zion Offense Resupply teleported in 29048 | -2/Research | Garrison activated, responded to threat 29083 | -2/Research | High security lockdown engaged 29181 | -2/Research | Intercept squad dispatched 29192 | -2/Research | Destroyed 19 combat bots 29199 | -2/Research | Spotted Tracker 29199 | -2/Research | Spotted Tracker 29199 | -2/Research | Destroyed Tracker 29200 | -2/Research | Destroyed Tracker 29230 | -2/Research | Spotted Combat Programmer 29232 | -2/Research | Destroyed Combat Programmer 29300 | -2/Research | Garrison activated, responded to threat 29302 | -2/Research | Reached level 35 29346 | -2/Research | Spotted Investigator 29355 | -2/Research | Destroyed Investigator 29366 | -2/Research | Discovered new exit (range 16) 29373 | -2/Research | Identified exit to Quarantine 29377 | -2/Research | Destroyed 38 combat bots 29387 | -2/Research | Spotted Striker 29389 | -2/Research | Destroyed Striker 29481 | -2/Research | Destroyed 15 combat bots 29489 | -2/Research | Spotted Investigator 29490 | -2/Research | Destroyed Investigator 29512 | -2/Research | Destroyed 14 combat bots 29519 | -2/Research | Discovered exit to Quarantine (range 6) 29603 | -2/Research | Intercept squad dispatched 29607 | -2/Research | Spotted Tracker 29609 | -2/Research | Destroyed Tracker 29610 | -2/Research | Spotted Tracker 29610 | -2/Research | Destroyed Tracker 29620 | -2/Research | Destroyed Striker 29648 | -2/Research | Spotted Executioner 29648 | -2/Research | Spotted Combat Programmer 29648 | -2/Research | Destroyed Executioner 29650 | -2/Research | Sterilization system engaged 29650 | -2/Research | Non-combat units ordered to evacuate 29659 | -2/Research | Destroyed Combat Programmer 29660 | -2/Research | Spotted Striker 29660 | -2/Research | Spotted Executioner 29661 | -2/Research | Destroyed Executioner 29663 | -2/Research | Destroyed Striker 29665 | -2/Research | Spotted Combat Programmer 29666 | -2/Research | Destroyed Combat Programmer 29711 | -2/Research | Spotted Executioner 29711 | -2/Research | Spotted Striker 29713 | -2/Research | Destroyed Striker 29714 | -2/Research | Spotted Striker 29714 | -2/Research | Spotted Executioner 29714 | -2/Research | Destroyed Executioner 29715 | -2/Research | Destroyed Striker 29716 | -2/Research | Destroyed Executioner 29737 | -2/Research | Destroyed 28 combat bots 29750 | -2/Research | Combat units ordered to evacuate 29757 | -2/Research | Entered Quarantine 29758 | -2/Quarantine | Loaded intel: 67 machine locations 29787 | -2/Quarantine | Found Alien Impact Weapon 29869 | -2/Quarantine | Destroyed 9 combat bots 29884 | -2/Quarantine | Found Alien Artifact 29905 | -2/Quarantine | System corruption reached 10% 29917 | -2/Quarantine | Intercept squad dispatched 29930 | -2/Quarantine | Spotted Tracker 29930 | -2/Quarantine | Spotted Tracker 29931 | -2/Quarantine | Destroyed Tracker 29933 | -2/Quarantine | Destroyed Tracker 29946 | -2/Quarantine | Spotted Combat Programmer 29947 | -2/Quarantine | Destroyed Combat Programmer 29963 | -2/Quarantine | Spotted Combat Programmer 29965 | -2/Quarantine | Destroyed Combat Programmer 30007 | -2/Quarantine | First assault squad dispatched 30074 | -2/Quarantine | Reached level 36 30095 | -2/Quarantine | Destroyed 20 combat bots 30124 | -2/Quarantine | Discovered new exit (range 9) 30126 | -2/Quarantine | Scanned by Researcher 30193 | -2/Quarantine | Identified Subatomic Replicator 30193 | -2/Quarantine | Identified Core Stripper 30340 | -2/Quarantine | High security lockdown imminent 30400 | -2/Quarantine | Spotted Fortress 30406 | -2/Quarantine | Destroyed 9 combat bots 30420 | -2/Quarantine | High security lockdown engaged 30421 | -2/Quarantine | Destroyed Fortress 30442 | -2/Quarantine | Found Exp. Force Field 30446 | -2/Quarantine | Intercept squad dispatched 30452 | -2/Quarantine | Spotted Tracker 30452 | -2/Quarantine | Spotted Tracker 30453 | -2/Quarantine | Destroyed Tracker 30454 | -2/Quarantine | Destroyed Tracker 30481 | -2/Quarantine | Spotted Combat Programmer 30483 | -2/Quarantine | Destroyed Combat Programmer 30484 | -2/Quarantine | Spotted Combat Programmer 30486 | -2/Quarantine | Destroyed Combat Programmer 30507 | -2/Quarantine | Destroyed 15 combat bots 30593 | -2/Quarantine | Destroyed Investigator 30618 | -2/Quarantine | Destroyed 9 combat bots 30659 | -2/Quarantine | Destroyed 8 combat bots 30792 | -2/Quarantine | Destroyed 26 combat bots 30796 | -2/Quarantine | Sterilization system engaged 30796 | -2/Quarantine | Non-combat units ordered to evacuate 30845 | -2/Quarantine | Identified exit to Access 30896 | -2/Quarantine | Combat units ordered to evacuate 31062 | -2/Quarantine | Discovered new exit (range 6) 31064 | -2/Quarantine | Identified exit to Section 7 31064 | -2/Quarantine | Entered Section 7 31065 | -2/Section 7 | Loaded intel: 151 machine locations 31081 | -2/Section 7 | Found Alien Artifact 31101 | -2/Section 7 | Identified Spacefold Activator 31149 | -2/Section 7 | Identified exit to Garrison 31180 | -2/Section 7 | Spotted B-90 Cyclops 31182 | -2/Section 7 | Destroyed B-90 Cyclops 31200 | -2/Section 7 | Found Alien Artifact 31224 | -2/Section 7 | High security lockdown imminent 31238 | -2/Section 7 | Garrison activated, responded to threat 31255 | -2/Section 7 | Identified Integrated Mediator 31256 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 31269 | -2/Section 7 | Destroyed 14 combat bots 31294 | -2/Section 7 | Spotted S7 Guard 31296 | -2/Section 7 | Destroyed S7 Guard 31303 | -2/Section 7 | Found Alien Artifact 31304 | -2/Section 7 | High security lockdown engaged 31305 | -2/Section 7 | Identified Core Physics Calibrator 31336 | -2/Section 7 | Spotted Striker 31337 | -2/Section 7 | Destroyed Striker 31350 | -2/Section 7 | Spotted S7 Guard 31355 | -2/Section 7 | Destroyed S7 Guard 31373 | -2/Section 7 | Discovered exit to Access (range 13) 31401 | -2/Section 7 | Spotted S7 Guard 31401 | -2/Section 7 | Destroyed S7 Guard 31418 | -2/Section 7 | Intercept squad dispatched 31422 | -2/Section 7 | Destroyed 32 combat bots 31432 | -2/Section 7 | Spotted Tracker 31432 | -2/Section 7 | Spotted Tracker 31433 | -2/Section 7 | Destroyed Tracker 31434 | -2/Section 7 | Destroyed Tracker 31438 | -2/Section 7 | Destroyed Striker 31438 | -2/Section 7 | Spotted Combat Programmer 31439 | -2/Section 7 | Destroyed Combat Programmer 31441 | -2/Section 7 | Destroyed Investigator 31465 | -2/Section 7 | Destroyed 10 combat bots 31466 | -2/Section 7 | Spotted Combat Programmer 31467 | -2/Section 7 | Destroyed Combat Programmer 31477 | -2/Section 7 | Found Alien Artifact 31477 | -2/Section 7 | Identified Core Regenerator 31477 | -2/Section 7 | Used Core Regenerator, restored core integrity (+37) 31507 | -2/Section 7 | Found Alien Artifact 31507 | -2/Section 7 | Identified Integrated Reactor 31507 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31542 | -2/Section 7 | Destroyed 9 combat bots 31546 | -2/Section 7 | Found Alien Artifact 31546 | -2/Section 7 | Identified Navigation Efficiency Matrix 31546 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 31567 | -2/Section 7 | Spotted Executioner 31568 | -2/Section 7 | Spotted Executioner 31570 | -2/Section 7 | Destroyed Executioner 31571 | -2/Section 7 | Destroyed Executioner 31601 | -2/Section 7 | Found Alien Artifact 31619 | -2/Section 7 | Spotted Executioner 31619 | -2/Section 7 | Destroyed Executioner 31620 | -2/Section 7 | Spotted Striker 31620 | -2/Section 7 | Spotted Executioner 31620 | -2/Section 7 | Destroyed Executioner 31620 | -2/Section 7 | Destroyed Striker 31621 | -2/Section 7 | Spotted Executioner 31621 | -2/Section 7 | Destroyed Executioner 31636 | -2/Section 7 | Destroyed Investigator 31663 | -2/Section 7 | Destroyed 23 combat bots 31873 | -2/Section 7 | Spotted B-99 Colossus 31881 | -2/Section 7 | Destroyed B-99 Colossus 31900 | -2/Section 7 | Found Integrated Reactor 31900 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31901 | -2/Section 7 | Found Integrated Reactor 31901 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31903 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 31905 | -2/Section 7 | Identified Supercharged Integrated Reactor 31905 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 31939 | -2/Section 7 | Found Alien Artifact 31939 | -2/Section 7 | Identified LRC Energy Well 31939 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 31942 | -2/Section 7 | Found Alien Artifact 31942 | -2/Section 7 | Identified LRC Armor 31942 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 31964 | -2/Section 7 | Found Alien Artifact 31977 | -2/Section 7 | Spotted Striker 31977 | -2/Section 7 | Spotted Alpha 7 31978 | -2/Section 7 | Destroyed Striker 31978 | -2/Section 7 | Spotted Alpha 7 31981 | -2/Section 7 | Destroyed Alpha 7 31983 | -2/Section 7 | Destroyed Alpha 7 32008 | -2/Section 7 | Found Exp. Target Analyzer 32063 | -2/Section 7 | Intercept squad dispatched 32065 | -2/Section 7 | Spotted Tracker 32065 | -2/Section 7 | Spotted Tracker 32065 | -2/Section 7 | Spotted Tracker 32066 | -2/Section 7 | Destroyed Tracker 32066 | -2/Section 7 | Destroyed Tracker 32066 | -2/Section 7 | Destroyed Tracker 32100 | -2/Section 7 | Destroyed Executioner 32101 | -2/Section 7 | Destroyed Striker 32113 | -2/Section 7 | Spotted Executioner 32113 | -2/Section 7 | Spotted Striker 32113 | -2/Section 7 | Destroyed Executioner 32114 | -2/Section 7 | Sterilization system engaged 32114 | -2/Section 7 | Non-combat units ordered to evacuate 32114 | -2/Section 7 | Destroyed Striker 32118 | -2/Section 7 | Spotted Striker 32118 | -2/Section 7 | Spotted Executioner 32118 | -2/Section 7 | Spotted Executioner 32118 | -2/Section 7 | Spotted Executioner 32118 | -2/Section 7 | Spotted Striker 32119 | -2/Section 7 | Destroyed Striker 32120 | -2/Section 7 | Destroyed Executioner 32120 | -2/Section 7 | Destroyed Striker 32121 | -2/Section 7 | Destroyed Executioner 32124 | -2/Section 7 | Destroyed Executioner 32128 | -2/Section 7 | Reached level 37 32158 | -2/Section 7 | Destroyed 53 combat bots 32214 | -2/Section 7 | Combat units ordered to evacuate 32239 | -2/Section 7 | Destroyed 15 combat bots 32330 | -2/Section 7 | Entered Garrison 32331 | -2/Garrison | Loaded intel: 31 machine locations 32357 | -2/Garrison | Spotted B-90 Cyclops 32358 | -2/Garrison | Destroyed B-90 Cyclops 32360 | -2/Garrison | Triggered checkpoint 32360 | -2/Garrison | Triggered checkpoint 32401 | -2/Garrison | Destroyed 7 combat bots 32401 | -2/Garrison | Discovered exit to Access (range 11) 32405 | -2/Garrison | Spotted B-75 Beast 32405 | -2/Garrison | Spotted B-90 Cyclops 32405 | -2/Garrison | Destroyed B-75 Beast 32406 | -2/Garrison | Destroyed B-90 Cyclops 32409 | -2/Garrison | Destroyed B-86 Titan 32424 | -2/Garrison | Triggered checkpoint 32488 | -2/Garrison | Triggered checkpoint 32500 | -2/Garrison | Discovered exit to Access (range 4) 32514 | -2/Garrison | Triggered checkpoint 32544 | -2/Garrison | Triggered checkpoint 32560 | -2/Garrison | Discovered exit to Access (range 12) 32626 | -2/Garrison | Garrison Relay disabled 32636 | -2/Garrison | Phase Generator disabled 32637 | -2/Garrison | Found embedded Infiltrators 32781 | -2/Garrison | Entered Access 32781 | -1/Access | Accompanied by 6 allies 32782 | -1/Access | Loaded intel: 106 machine locations 32805 | -1/Access | Zion hero teleported in (P1-3CE) 32836 | -1/Access | High security lockdown imminent 32849 | -1/Access | Identified exit to Garrison 32867 | -1/Access | Zion Heavy squad teleported in 32880 | -1/Access | Zion Light squad teleported in 32916 | -1/Access | High security lockdown engaged 32938 | -1/Access | Intercept squad dispatched 32963 | -1/Access | Spotted Tracker 32963 | -1/Access | Spotted Tracker 32967 | -1/Access | Destroyed Tracker 32967 | -1/Access | Destroyed Tracker 33009 | -1/Access | Reached level 38 33031 | -1/Access | Destroyed 28 combat bots 33065 | -1/Access | Destroyed 16 combat bots 33098 | -1/Access | Spotted Striker 33099 | -1/Access | Destroyed Striker 33140 | -1/Access | Destroyed 10 combat bots 33184 | -1/Access | Spotted Investigator 33184 | -1/Access | Destroyed Investigator 33226 | -1/Access | Spotted Striker 33233 | -1/Access | Allies destroyed Striker 33269 | -1/Access | Spotted Striker 33269 | -1/Access | Spotted Striker 33269 | -1/Access | Spotted Striker 33271 | -1/Access | Destroyed Striker 33272 | -1/Access | Destroyed Striker 33274 | -1/Access | Destroyed Striker 33295 | -1/Access | Destroyed 10 combat bots 33322 | -1/Access | Destroyed Executioner 33323 | -1/Access | Destroyed Executioner 33350 | -1/Access | Destroyed 8 combat bots 33485 | -1/Access | Spotted Striker 33485 | -1/Access | Spotted Executioner 33486 | -1/Access | Destroyed Striker 33486 | -1/Access | Destroyed Executioner 33499 | -1/Access | Sterilization system engaged 33518 | -1/Access | Destroyed 22 combat bots 33565 | -1/Access | Entered Garrison 33565 | -1/Garrison | Accompanied by 1 ally (P1-3CE) 33566 | -1/Garrison | Loaded intel: 39 machine locations 33575 | -1/Garrison | Reached level 39 33582 | -1/Garrison | Phase Generator disabled 33595 | -1/Garrison | Triggered checkpoint 33616 | -1/Garrison | Destroyed 9 combat bots 33642 | -1/Garrison | Destroyed 9 combat bots 33677 | -1/Garrison | Spotted B-99 Colossus 33679 | -1/Garrison | Triggered checkpoint 33680 | -1/Garrison | Triggered checkpoint 33680 | -1/Garrison | Destroyed B-99 Colossus 33683 | -1/Garrison | Triggered checkpoint 33704 | -1/Garrison | Triggered checkpoint 33707 | -1/Garrison | Garrison Relay disabled 33735 | -1/Garrison | Discovered new exit (range 10) 33737 | -1/Garrison | Destroyed 25 combat bots 33743 | -1/Garrison | Triggered checkpoint 33752 | -1/Garrison | Triggered checkpoint 33752 | -1/Garrison | Garrison Relay disabled 33850 | -1/Garrison | Retrieved Zion intel report: Emergency Access 33862 | -1/Garrison | Spotted B-99 Colossus 33864 | -1/Garrison | Destroyed B-99 Colossus 33869 | -1/Garrison | Found Unknown Hackware 33869 | -1/Garrison | Identified Relay Coupler [Proto] 33882 | -1/Garrison | Triggered checkpoint 33885 | -1/Garrison | Discovered new exit (range 11) 33903 | -1/Garrison | Destroyed 12 combat bots 33943 | -1/Garrison | Triggered checkpoint 33965 | -1/Garrison | Discovered new exit (range 10) 34012 | -1/Garrison | Triggered checkpoint 34020 | -1/Garrison | Retrieved Zion intel report: Depthwide Sectors/0 34047 | -1/Garrison | Entered Access 34047 | -1/Access | Accompanied by 10 allies (P1-3CE) 34048 | -1/Access | Loaded intel: 110 machine locations 34061 | -1/Access | Spotted B-99 Colossus 34063 | -1/Access | Destroyed B-99 Colossus 34084 | -1/Access | High security lockdown imminent 34132 | -1/Access | Destroyed 13 combat bots 34164 | -1/Access | High security lockdown engaged 34231 | -1/Access | Energy Cycler disabled 34268 | -1/Access | Spotted B-99 Colossus 34269 | -1/Access | Spotted B-99 Colossus 34271 | -1/Access | Destroyed B-99 Colossus 34274 | -1/Access | Destroyed B-99 Colossus 34278 | -1/Access | Intercept squad dispatched 34285 | -1/Access | Spotted Tracker 34285 | -1/Access | Spotted Tracker 34286 | -1/Access | Destroyed Tracker 34286 | -1/Access | Destroyed Tracker 34340 | -1/Access | Destroyed Striker 34341 | -1/Access | Spotted Combat Programmer 34342 | -1/Access | Destroyed Combat Programmer 34350 | -1/Access | Spotted Combat Programmer 34351 | -1/Access | Destroyed Combat Programmer 34361 | -1/Access | Garrison activated, responded to threat 34380 | -1/Access | Spotted Investigator 34380 | -1/Access | Destroyed Investigator 34410 | -1/Access | Destroyed P1-3CE 34440 | -1/Access | Destroyed 54 combat bots 34491 | -1/Access | Intercept squad dispatched 34500 | -1/Access | Spotted Tracker 34500 | -1/Access | Spotted Tracker 34501 | -1/Access | Destroyed Tracker 34501 | -1/Access | Destroyed Tracker 34501 | -1/Access | Spotted Tracker 34501 | -1/Access | Destroyed Tracker 34558 | -1/Access | Destroyed 7 combat bots 34559 | -1/Access | Garrison activated, responded to threat 34588 | -1/Access | Destroyed 8 combat bots 34615 | -1/Access | Garrison activated, responded to threat 34641 | -1/Access | Destroyed 25 combat bots 34647 | -1/Access | Intercept squad dispatched 34655 | -1/Access | Spotted Tracker 34656 | -1/Access | Destroyed Tracker 34657 | -1/Access | Spotted Tracker 34657 | -1/Access | Destroyed Tracker 34657 | -1/Access | Spotted Tracker 34657 | -1/Access | Spotted Tracker 34658 | -1/Access | Destroyed Tracker 34668 | -1/Access | Destroyed Tracker 34679 | -1/Access | Spotted Executioner 34679 | -1/Access | Spotted Striker 34679 | -1/Access | Destroyed Striker 34679 | -1/Access | Destroyed Executioner 34681 | -1/Access | Sterilization system engaged 34700 | -1/Access | Reached level 40 34744 | -1/Access | Spotted Combat Programmer 34745 | -1/Access | Destroyed Combat Programmer 34746 | -1/Access | Spotted Combat Programmer 34747 | -1/Access | Destroyed Combat Programmer 34768 | -1/Access | Destroyed 31 combat bots 34853 | -1/Access | Destroyed 10 combat bots 34878 | -1/Access | Discovered new exit (range 7) 34893 | -1/Access | Spotted B-99 Colossus 34893 | -1/Access | Spotted B-99 Colossus 34895 | -1/Access | Destroyed B-99 Colossus 34897 | -1/Access | Destroyed B-99 Colossus 34920 | -1/Access | Entered Command 34921 | -1/Command | Loaded intel: 63 machine locations 34975 | -1/Command | Disengaged cave seal 34975 | -1/Command | Zionites emerged from the dark tunnel 35034 | -1/Command | High security lockdown imminent 35114 | -1/Command | High security lockdown engaged 35118 | -1/Command | Spotted Alpha 7 35118 | -1/Command | Spotted Striker 35118 | -1/Command | Spotted Executioner 35119 | -1/Command | Destroyed 18 combat bots 35119 | -1/Command | Spotted Striker 35119 | -1/Command | Spotted Executioner 35119 | -1/Command | Spotted Executioner 35120 | -1/Command | Spotted Alpha 7 35120 | -1/Command | Destroyed Executioner 35121 | -1/Command | Spotted Executioner 35122 | -1/Command | Destroyed Striker 35123 | -1/Command | Destroyed Alpha 7 35125 | -1/Command | Destroyed Striker 35127 | -1/Command | Destroyed Alpha 7 35127 | -1/Command | Destroyed Executioner 35128 | -1/Command | Spotted B-99 Colossus 35128 | -1/Command | Spotted B-99 Colossus 35130 | -1/Command | Destroyed Executioner 35130 | -1/Command | Destroyed Executioner 35131 | -1/Command | Destroyed B-99 Colossus 35134 | -1/Command | Destroyed B-99 Colossus 35155 | -1/Command | Destroyed 14 combat bots 35202 | -1/Command | Found Prototype Protection 35203 | -1/Command | Identified Zio. Shade Carapace 35215 | -1/Command | Spotted M Guard 35215 | -1/Command | Spotted M Guard 35215 | -1/Command | Spotted Combat Programmer 35216 | -1/Command | Spotted Combat Programmer 35217 | -1/Command | Destroyed Combat Programmer 35222 | -1/Command | Destroyed M Guard 35223 | -1/Command | Destroyed Combat Programmer 35229 | -1/Command | Destroyed M Guard 35229 | -1/Command | All MAIN.C guards destroyed 35246 | -1/Command | Found Zero-point Reactor 35254 | -1/Command | Found Prototype Device 35255 | -1/Command | Identified AEGIS Remote Shield 35266 | -1/Command | Spotted Executioner 35267 | -1/Command | Destroyed Executioner 35272 | -1/Command | Spotted Investigator 35277 | -1/Command | Destroyed Investigator 35305 | -1/Command | Destroyed 12 combat bots 36187 | -1/Command | Spotted Executioner 36188 | -1/Command | Destroyed Executioner 36195 | -1/Command | Spotted Striker 36195 | -1/Command | Spotted Striker 36198 | -1/Command | Destroyed Striker 36199 | -1/Command | Spotted Executioner 36199 | -1/Command | Spotted Striker 36199 | -1/Command | Destroyed Striker 36199 | -1/Command | Destroyed Striker 36202 | -1/Command | Destroyed Executioner 36299 | -1/Command | Spotted Executioner 36300 | -1/Command | Destroyed Executioner 36327 | -1/Command | Destroyed Investigator 36370 | -1/Command | Destroyed 233 combat bots 36496 | -1/Command | Spotted B-99 Colossus 36498 | -1/Command | Destroyed B-99 Colossus 36646 | -1/Command | Reached level 41 36659 | -1/Command | Destroyed Executioner 36659 | -1/Command | Spotted Executioner 36659 | -1/Command | Spotted Executioner 36661 | -1/Command | Destroyed Executioner 36662 | -1/Command | Destroyed Executioner 36672 | -1/Command | Spotted Executioner 36673 | -1/Command | Spotted Striker 36673 | -1/Command | Spotted Executioner 36673 | -1/Command | Spotted Executioner 36673 | -1/Command | Spotted Executioner 36675 | -1/Command | Spotted Executioner 36675 | -1/Command | Spotted Striker 36676 | -1/Command | Destroyed Executioner 36677 | -1/Command | System corruption reached 10% 36677 | -1/Command | Destroyed Executioner 36678 | -1/Command | Destroyed Striker 36682 | -1/Command | Destroyed Executioner 36684 | -1/Command | Destroyed Executioner 36687 | -1/Command | Spotted Executioner 36689 | -1/Command | Destroyed Striker 36690 | -1/Command | Destroyed Executioner 36699 | -1/Command | Destroyed Executioner 36725 | -1/Command | Destroyed 210 combat bots 36775 | -1/Command | Spotted Striker 36776 | -1/Command | Destroyed Striker 36777 | -1/Command | Destroyed Investigator 36780 | -1/Command | Destroyed Striker 36805 | -1/Command | Destroyed 26 combat bots 36890 | -1/Command | Met MAIN.C 36893 | -1/Command | Destroyed MAIN.C Shell 36893 | -1/Command | MAIN.C activated Command garrisons 36894 | -1/Command | 0b10 Conduit disabled 36897 | -1/Command | Destroyed MAIN.C 36901 | -1/Command | Discovered new exit (range 33) 36901 | -1/Command | Discovered new exit (range 100) 36901 | -1/Command | Identified Transdimensional Reconstructor 36901 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36951 | -1/Command | Found Exp. System Purifier 37172 | -1/Command | Warped through subspace to slip node 37172 | -1/Command | Discovered new exit (range 4) 37175 | -1/Command | Entered Access_0 37176 | -1/Access_0 | Loaded intel: 55 machine locations 37176 | -1/Access_0 | Met Architect 37177 | -1/Access_0 | Architect warped through subspace 37179 | -1/Access_0 | Destroyed A8 37200 | -1/Access_0 | Architect warped through subspace 37216 | -1/Access_0 | Architect warped through subspace 37225 | -1/Access_0 | Architect warped through subspace 37227 | -1/Access_0 | Destroyed 8 combat bots 37234 | -1/Access_0 | A6 warped into view 37238 | -1/Access_0 | Destroyed A6 37260 | -1/Access_0 | Architect warped through subspace 37262 | -1/Access_0 | Spotted Enhanced Programmer 37264 | -1/Access_0 | Destroyed Enhanced Programmer 37291 | -1/Access_0 | Architect warped through subspace 37295 | -1/Access_0 | Found Prototype Device 37307 | -1/Access_0 | Subspace Access Node disabled 37323 | -1/Access_0 | Spotted Enhanced Programmer 37324 | -1/Access_0 | Destroyed Enhanced Programmer 37327 | -1/Access_0 | Architect warped through subspace 37327 | -1/Access_0 | Spotted Enhanced Programmer 37329 | -1/Access_0 | Destroyed Enhanced Programmer 37329 | -1/Access_0 | Subspace Access Node disabled 37335 | -1/Access_0 | A5 warped into view 37336 | -1/Access_0 | Destroyed A5 37349 | -1/Access_0 | Subspace Access Node disabled 37353 | -1/Access_0 | Architect warped through subspace 37387 | -1/Access_0 | Destroyed 8 combat bots 37394 | -1/Access_0 | Spotted Enhanced Programmer 37406 | -1/Access_0 | Architect warped through subspace 37415 | -1/Access_0 | Architect warped through subspace 37421 | -1/Access_0 | Destroyed Enhanced Programmer 37425 | -1/Access_0 | Subspace Access Node disabled 37436 | -1/Access_0 | Spotted Enhanced Programmer 37438 | -1/Access_0 | Destroyed Enhanced Programmer 37443 | -1/Access_0 | A4 warped into view 37445 | -1/Access_0 | Destroyed A4 37465 | -1/Access_0 | Spotted Enhanced Programmer 37465 | -1/Access_0 | Spotted Enhanced Programmer 37466 | -1/Access_0 | Destroyed Enhanced Programmer 37468 | -1/Access_0 | Destroyed A2 37468 | -1/Access_0 | Destroyed Enhanced Programmer 37469 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 37473 | -1/Access_0 | Found Prototype Device 37473 | -1/Access_0 | Identified ST Field Compressor 37498 | -1/Access_0 | Started Test 138-B, establishing a local singularity 37499 | -1/Access_0 | Singularity Gate disabled 37507 | -1/Access_0 | Singularity Gate disabled 37510 | -1/Access_0 | Destroyed Architect 37520 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37521 | -1/Access_0 | Found Prototype Hackware 37521 | -1/Access_0 | Identified Architect God Chip A 37527 | -1/Access_0 | Spotted Enhanced Programmer 37531 | -1/Access_0 | Destroyed 16 combat bots 37532 | -1/Access_0 | Destroyed Enhanced Programmer 37538 | -1/Access_0 | Found Alien Energy Gun 37540 | -1/Access_0 | Identified Modified Sigix Sheargun 37542 | -1/Access_0 | Identified Desublimator 37626 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37682 | -1/Access_0 | Spotted Enhanced Programmer 37683 | -1/Access_0 | Destroyed Enhanced Programmer 37722 | -1/Access_0 | A3 warped into view 37725 | -1/Access_0 | Destroyed A3 37730 | -1/Access_0 | Found Prototype Ballistic Gun 37730 | -1/Access_0 | Identified A3's Sniper Rifle 37737 | -1/Access_0 | Warped through subspace to slip node 37737 | -1/Access_0 | Discovered new exit (range 8) 37741 | *** | Establishing 0b11! Last Messages --------------- 37722_ HV Slug penetrates Wall. Found relevant data record, DESTROY_A3: \\C47T 37724_ Destroyed Adv. Phase Shifter. 37724_ HV Slug penetrates Wall. 37725_ A3: "How even..." 37725_ A3 destroyed. 37726_ Acquired 123 matter. 37726_ Dropped Exp. Matter Compressor. 37727_ Extracted 157 matter. 37727_ Acquired Exp. Matter Compressor. 37729_ Dropped Linked Autogun. 37730_ Acquired Prototype Ballistic Gun. 37730_ Identified A3's Sniper Rifle. 37731_ HV Slug penetrates Workstation. 37731_ Workstation disabled. 37731_ HV Slug penetrates Wall. 37734_ Dropped A3's Sniper Rifle. 37735_ Acquired Linked Autogun. 37737_ Warped through subspace, drawn to slip node. 37737_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 229 Coolant Potential 120 Energy Generation 172 Energy Capacity 880 Matter Stores 540 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Antigrav System | -6/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Scanalyzed Imp. Q-thruster | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Prc. Phase Gun | -2/Quarantine | Archive Vibroblade | -2/Quarantine | Archive Hvy. Proton Missile Launcher | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Exp. Coolant Injector | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Neutron Missile Launcher | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Adv. Dynamic Insulation System | -2/Quarantine | Archive Thunder Hammer | -2/Quarantine | Archive Adv. EM Disruption Field | -2/Quarantine | Archive Prc. Matter Filter | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-32 Director | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Antigrav System | x2 | -6/Factory Antigrav System | x2 | -6/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Testing Alien Tech Used ----------------- Core Stripper Integrated Mediator Core Physics Calibrator Core Regenerator Integrated Reactor Navigation Efficiency Matrix Subatomic Replicator Supercharged Integrated Reactor LRC Energy Well LRC Armor Transdimensional Reconstructor Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Gar Acc Gar Acc Com Ac0 Levels Raised 40 | . 1 1 5 1 3 2 . 2 . 1 . 1 2 . 2 . . 1 . 3 . . . 1 1 . 1 1 1 . . 2 . 2 1 1 . 1 1 1 1 . XP Earned 63788 | 3000 2040 2075 6777 1500 5350 1829 739 2713 667 342 534 1463 2665 52 3877 138 232 79 1054 3605 102 170 826 550 1512 22 1724 1676 1212 46 645 1905 889 2964 1047 1075 173 2681 567 1084 1790 397 XP Spent 62710 | 2550 920 2200 5200 . 7210 500 2150 1350 . . 100 1800 4900 . 5100 . . . 1900 1750 . . 700 2900 . 2000 . 3200 . . . 800 . . 2250 7500 . . . 4130 1600 . Upgrades 91 | 5 3 2 5 . 7 1 3 9 . . 2 4 2 . 6 . . . 5 1 . . 2 1 . 1 . 1 . . . 1 . . 1 21 . . . 7 1 . Power Slot 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion Slot 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 2 . 1 1 . 2 . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon Slot 5 | 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 31 | . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 20 . . . 7 . . Energy Generation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . Inventory Capacity 9 | 1 . . 1 . 2 . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . Sensor Range 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 51987 | . 124 116 166 68 681 398 325 304 304 62 . 130 727 90 1759 55 288 . 171 2541 119 254 1108 354 1503 246 2372 1997 1662 . 3166 2797 2460 3035 2421 3635 831 2978 1310 3226 6831 1373 Integrity Restored 38038 | . 165 260 444 204 1701 880 375 752 406 143 . 414 2226 510 1527 135 78 . 315 1500 66 155 245 162 929 289 1863 1820 963 . 2950 1665 3000 1786 2087 2209 122 569 244 793 3408 678 Core 28249 | . 152 205 325 204 1228 632 276 647 280 113 . 414 1783 257 1046 103 60 . 269 1085 50 114 161 105 690 . 1433 1358 698 . 2287 1234 2160 1376 1613 1650 86 415 170 555 2495 520 Parts 9789 | . 13 55 119 . 473 248 99 105 126 30 . . 443 253 481 32 18 . 46 415 16 41 84 57 239 289 430 462 265 . 663 431 840 410 474 559 36 154 74 238 913 158 Protomatter Decayed 40206 | . 68 25 19 . 59 95 193 51 233 . . 29 60 . 1532 . 74 . 63 2184 95 189 1515 244 1202 149 1689 1605 1515 . 1930 2568 1348 2650 1678 2756 834 3029 1144 3243 5087 1051 Game ------ Seed ElectronDeepNullifier Manual? 0 Play Time 08:21:04 Cumulative 1638.2 hours Start 2022.11.26 @ 21:58:16 End 2022.11.28 @ 20:38:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 570 Rogue 570 Adventurer 0 Explorer 0 Win Type 1 Total 120 Types 26/13/50/6/1/2/20/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6837a61-aa48-499a-bf7b-3185e0a1a895